User unity.lic+user01@simumak.com logged in successfully [Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-Jenkins" [Licensing::Client] Handshaking with LicensingClient: Version: 1.15.0+66d4389 Session Id: 99c17a9978544365bea0dcbc7fff98e7 Correlation Id: cd6b7b164edb7552c7592b83a0519708 External correlation Id: 7318821104674933611 Machine Id: +j1hAFYsQH6+FzlVuJrhkNylcq0= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Jenkins" (connect: 0.00s, validation: 0.01s, handshake: 0.73s) [Licensing::IpcConnector] Successfully connected to the License Notification on channel: "LicenseClient-Jenkins-notifications" Entitlement-based licensing initiated [Licensing::Client] Successfully updated the access token [Licensing::Module] Successfully updated the access token ZV1oLbfgmu... [Licensing::Client] Successfully processed license management request [Licensing::Module] Successfully activated the entitlement license [Licensing::Client] Successfully queried for the EntitlementGroupsDetails [Licensing::Module] We are skipping activation, because the license has already beed activated Built from '2020.3/staging' branch; Version is '2020.3.48f1 (b805b124c6b7) revision 12060081'; Using compiler version '192528614'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'es' Physical Memory: 32473 MB [Licensing::Client] Successfully resolved entitlements [Licensing::Module] Serial number assigned to: "SC-YGM6-4Z6Q-MC64-EJJE-XXXX" BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 [Package Manager] Server::Start -- Port 54183 was selected COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Unity.exe -accept-apiupdate -projectPath C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev -quit -batchmode -nographics -executeMethod AutoBuilder.SMKBuildPlayer -logFile C:\Users\Jenkins\.jenkins\projects\simuproject\build\LogBuildExe.txt -outputPath C:\Users\Jenkins\.jenkins\projects\simuproject\build -serial (hidden) -username unity.lic+user01@simumak.com -password (hidden) -uselayers ST Successfully changed project path to: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev Using Asset Import Pipeline V2. Player connection [9668] Host "[IP] 192.168.2.85 [Port] 55496 [Flags] 2 [Guid] 3184410342 [EditorId] 3184410342 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-B2SJBD8) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [9668] Host "[IP] 192.168.2.85 [Port] 55496 [Flags] 2 [Guid] 3184410342 [EditorId] 3184410342 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-B2SJBD8) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... [Licensing::Client] Successfully resolved entitlements [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details [Package Manager] Done checking package constraints in 0.00s seconds [Package Manager] Registered 52 packages: Packages from [https://packages.unity.com]: com.unity.analytics@3.6.12 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12) com.unity.assetbundlebrowser@1.7.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0) com.unity.burst@1.6.6 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6) com.unity.ide.rider@3.0.24 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24) com.unity.ide.visualstudio@2.0.21 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21) com.unity.ide.vscode@1.2.5 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5) com.unity.jobs@0.70.0-preview.7 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7) com.unity.mathematics@1.2.6 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6) com.unity.multiplayer-hlapi@1.1.1 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1) com.unity.nuget.mono-cecil@1.11.4 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4) com.unity.postprocessing@3.2.2 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2) com.unity.test-framework@1.1.33 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33) com.unity.textmeshpro@3.0.8 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8) com.unity.timeline@1.4.8 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8) com.unity.ext.nunit@1.0.6 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6) com.unity.collections@1.4.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0) Built-in packages: com.unity.2d.sprite@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0) com.unity.2d.tilemap@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0) com.unity.ugui@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.ai@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.audio@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.cloth@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0) com.unity.modules.director@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.screencapture@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0) com.unity.modules.terrain@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0) com.unity.modules.terrainphysics@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0) com.unity.modules.tilemap@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.uielements@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0) com.unity.modules.umbra@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.vehicles@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0) com.unity.modules.video@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.vr@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0) com.unity.modules.wind@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0) com.unity.modules.xr@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0) com.unity.modules.subsystems@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0) com.unity.modules.uielementsnative@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0) [Subsystems] No new subsystems found in resolved package list. Package Manager log level set to [2] [Package Manager] Done registering packages in 0.16s seconds Refreshing native plugins compatible for Editor in 337.38 ms, found 33 plugins. Preloading 16 native plugins for Editor in 223.59 ms. Initialize engine version: 2020.3.48f1 (b805b124c6b7) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found [Licensing::Client] Successfully resolved entitlements Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56884 AcceleratorClientConnectionCallback - disconnected - :0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.077153 seconds. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 342.34 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.38 ms. Mono: successfully reloaded assembly - Completed reload, in 3.606 seconds Domain Reload Profiling: ReloadAssembly (3607ms) BeginReloadAssembly (2925ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) EndReloadAssembly (569ms) LoadAssemblies (2924ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (72ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (14ms) SetupLoadedEditorAssemblies (411ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (343ms) BeforeProcessingInitializeOnLoad (5ms) ProcessInitializeOnLoadAttributes (41ms) ProcessInitializeOnLoadMethodAttributes (21ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Validating Project structure ... 0.283813 seconds. [Licensing::Client] Successfully resolved entitlements Shader import version has changed; will reimport all shaders... Upgrading shader files ...2.844716 seconds. Application.AssetDatabase Initial Script Refresh Start A meta data file (.meta) exists but its folder 'Assets/content_common/art_common/Modules/Vegetation/Trees/Broadleaf_Hero_Field BUria' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Profiles/Arrays' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_3/Props' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_3/Terrain/Profiles/Arrays' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_2/Terrain/CTS/Profiles' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Road/Material' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Road/Textures' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/simuzen/CommonTools/Rewired/Documentation' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/simuzen/platform/VehicleDynamics/Scenes' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/DecodedBanks/English(US)' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. Registering precompiled user dll's ... Registered in 0.023601 seconds. Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bb37f1b4a2e91216f8cdebae10891580') in 0.012789 seconds Start importing ProjectSettings/DynamicsManager.asset using Guid(00000000000000008000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: '62c9aec8a561b45654b65bdd5f641802') in 0.001508 seconds Start importing ProjectSettings/UnityConnectSettings.asset using Guid(0000000000000000a100000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd184fc22f99b4c0954dc48d035feb2ce') in 0.001330 seconds Start importing Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_3/Proxys using Guid(3d9322c328339624fb61f1ec2b089b95) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fe29de5691cc951a5587fbd1de60c78d') in 0.010583 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll using Guid(10c47979710751344845aebfb1792202) Importer(-1,00000000000000000000000000000000) -> (artifact id: '86144c13d4b4177fd912d8d6b7afeff9') in 0.010979 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll using Guid(9181731c73d75e545be0da1106faee2f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ac2c8095964d7376c1eb7c3e9ea4775a') in 0.007117 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll using Guid(62e0c5d8f2e072041941008b7f5970a1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b0e20c4bc0250f7e2e9922f3c433d4c6') in 0.006964 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll using Guid(62dbc1846cc9a544b9db5d42be8edcc1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0fde70a60a399d4b2d9d5b243d5b053d') in 0.007451 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll using Guid(a2339ee3b128b2042a923dcf16de2751) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f5606ac502e420ec57b508a47d1f10fc') in 0.006574 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Serialization.dll using Guid(d2a8f0021d6b47c5923d8972dfb81ef1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e0138826335022dc614d5e7de7719f62') in 0.078435 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll using Guid(d2eb80a5dd2836841bc6642e655cc3ee) Importer(-1,00000000000000000000000000000000) -> (artifact id: '09662844a762b2cee87f53ca2a92b785') in 0.008473 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll using Guid(e249a5b0e7718f7478fa89ae34b3c8ab) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7bcae85e4f518eac2fd841ee5584e0de') in 0.007697 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll using Guid(047275d890a85504090cc11da6d64a53) Importer(-1,00000000000000000000000000000000) -> (artifact id: '924a96f520a64bf2ea07eb1d9b69c93f') in 0.009683 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll using Guid(24761b4779bcafc4d8b8685105fb52ac) Importer(-1,00000000000000000000000000000000) -> (artifact id: '28ff4e2a62184a75b698e49117efd1ec') in 0.007729 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll using Guid(4412001b1e70eb0408b235d42bec2f92) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f7704d0c39141004e1a7aab9c53090d1') in 0.001904 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll using Guid(35dccfa6a7184cc43a0b5bef5e927520) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3b1a5bc1d45ca18a73cd1a08d108f329') in 0.007886 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll using Guid(559d2b85d0b1fd64ca5eb6df329aa488) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4a1e7bfd3998d81f4376f39f46fcfb13') in 0.007327 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll using Guid(653395056f28e8d43b6c2894a2e34553) Importer(-1,00000000000000000000000000000000) -> (artifact id: '049b9538e34d548c919a775f03cfb4f5') in 0.001910 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll using Guid(755167f9ac26e6048af2a9bee5eec705) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5541722c36d7f0c33da6e2bd7c69386d') in 0.007246 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll using Guid(954540874180ef04e8ac9293142751d8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a373c915dd6ba32bdb9f223caad87693') in 0.015034 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll using Guid(a5dbc28750c32a042abf10efe4324d0a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '00580d0729c93cb1a13dca5dd17447fb') in 0.008137 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Serialization.dll using Guid(5651992cdad94894a3af7dc3f1da9170) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3ffbebb35bc163408164e62a981dfd87') in 0.027606 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll using Guid(6689599bd2b114449999e743b5882907) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'df8f1f698d2b96253fdde357f023e983') in 0.008081 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll using Guid(a6c0fb05e021ecf42adc70f0cc70dbd5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7467c9ccdcff353b04fa7a63f5e3bf68') in 0.008112 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll using Guid(77bdc131460ea654896940e2abbd7f20) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2f622c5a929d6517a2146e8141e299a5') in 0.006811 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll using Guid(d7d06e4b1d2449942a6ef21d4569c169) Importer(-1,00000000000000000000000000000000) -> (artifact id: '07a48723e87d8e04589c989211637c65') in 0.002013 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll using Guid(18d4b66d0021cf144990887f4e2b51ed) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5d07da1811a9c8d108eaa04f2d8e5dd0') in 0.001833 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll using Guid(f818ac4592d5a224aa66b6612da43e34) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3728f3985ab109af7c5d3af953c82e33') in 0.004669 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll using Guid(f8fcfd77bdbb51b4da30f7a5af32327f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9cfb73711454ae1cbb92ccb3cda3bbef') in 0.001880 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll using Guid(2973fc0a503db5741869b0fd1e20c2ca) Importer(-1,00000000000000000000000000000000) -> (artifact id: '471b1524cca59e7ebf5e504fcdf3c0b2') in 0.001892 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Utilities.dll using Guid(5978f8f3dd274e848fbb7a123bde1fb9) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e7f432a67b5c7aaa7414be1435ea8875') in 0.022578 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll using Guid(79ae3de04744960478249fffe32520bc) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8a7a190ad0b4fa7ca85909779e24e88a') in 0.008079 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll using Guid(d96e1ef2606b6864cbf0bc67a5837d31) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e21e9d2b962302873c65d3660bf21779') in 0.007877 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll using Guid(1ae89a2304a07034eac5c9118e33bea7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5f89442dd1d47b8b771a04a22baea629') in 0.002017 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll using Guid(4ae7cebdbf719c94285811c45b52e1c8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e3bdef2e4d5a07073001cc77c5f69c07') in 0.001929 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll using Guid(eae8e650c337c2d49b8a7c61cf32f3fb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '38265a6f60c2e33b17477bb8b81cbef8') in 0.005296 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll using Guid(0b2d968575a83fc40a5245bd208bbf76) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a865bd8bd09ad199f3d848ef9a6e75dc') in 0.001833 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll using Guid(4b28f10fcb0c67d4c930170037bcf762) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a79522e2ebd8dfefac760fa3c91e857f') in 0.001684 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll using Guid(5c93af06203cf3048b5dcccbcc31cfda) Importer(-1,00000000000000000000000000000000) -> (artifact id: '778f9af476b1f517dc063970952058b4') in 0.001769 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll using Guid(ccad823f6f2b07340a93f2b8ff03e88e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e5633a38cbe24a6efc1541e7cb4f1584') in 0.001830 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll using Guid(ec8a9fd86c0c57d46bb68c4a9da87b48) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'db57cb0ae5e2d36644f5caaa921c72a0') in 0.001892 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll using Guid(4d018c48a07a6d4488360e5367e97be6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '96f8ebacddae70665130cf8940753597') in 0.001725 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll using Guid(9d8abcd49aff2c043966a80793b166d3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7148b70ff55fdaece778e5b24012271a') in 0.007929 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Utilities.dll using Guid(1e0a9643dc0d4b46bf2321f72c4e503e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '927ec2411567a6e748af48fde4f21ffc') in 0.022726 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/CrankcaseAudioREVModelPlayer.dll using Guid(bef82f05a52d0d24a827248f3c6ee24f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6cd9362213debbecb728c1e0a4a10f8d') in 0.013689 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll using Guid(0fa5e4518b454ef4ebf2c0f5ec2d0bcb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd2f248c2362a507885f2bbe891f095b1') in 0.002544 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll using Guid(1fbcb9cd713909849b14b8eb5c01bf59) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3267ca6a37645ff748255f7e4e89d1c9') in 0.001868 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll using Guid(4f4ee62d0657f194cace5d500ba3e1fd) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0856704dc63a12159c27a3166ea386e1') in 0.008333 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll using Guid(8ff49ac30b1606745a326456fff793e3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ce9c4a475780568a3185fd1d62c986f7') in 0.001961 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll using Guid(8f6db6d3dc8862041b080b12a29cb075) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e2b12dab6ca11e3269c30efc0daa7ae1') in 0.002016 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll using Guid(af3505a3860cc8f44b38fb728635e6dd) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8fe4b59c6ad8f8333a43d41542083691') in 0.001784 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/CrankcaseAudioREVModelPlayer.dll using Guid(af1dbae103095b54fa1f259e6ffb51aa) Importer(-1,00000000000000000000000000000000) -> (artifact id: '02322b3b36a7c1236cf1dceaa31d3f7c') in 0.001770 seconds Start importing Assets/simuzen/platform/DeformableMeshes/Core/wrappers/UnityTerrainWrapper.cs using Guid(f63d999c739c49d4da6007e712350722) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c8e7e6de4d13d83308bd787bfd32df16') in 0.007978 seconds [API Updater] Processing imported assemblies took 56 ms (4/4 assembly(ies)). Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Serialization.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp48c53d2a.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Serialization.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp166169ab.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Utilities.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp65cdebf2.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Utilities.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp3199c2ac.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll" [API Updater] Update finished with success in 7123 ms (0/4 assembly(ies) updated). Assembly Updater Post Process Assets time: 7.181851s Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Editor/AFPSCounter.Editor.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface/<>c__DisplayClass39_0:b__0 () UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError (System.Func`1,UnityEditor.Scripting.ScriptCompilation.EditorCompilation/CompileStatus) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScriptsNoStop (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Runtime/AFPSCounter.Runtime.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface/<>c__DisplayClass39_0:b__0 () UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError (System.Func`1,UnityEditor.Scripting.ScriptCompilation.EditorCompilation/CompileStatus) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScriptsNoStop (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) - Starting script compilation - Starting compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll - Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll Deleting stamp file at Library/ScriptAssemblies/BuiltinAssemblies.stamp - Finished compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll in 2,003615 seconds - Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll - Starting compile Library/ScriptAssemblies/AmplifyShaderEditor.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll - Starting compile Library/ScriptAssemblies/Obi.dll - Starting compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.dll - Starting compile Library/ScriptAssemblies/XRDependency.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll - Starting compile Library/ScriptAssemblies/JBooth.ShaderPackager.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll - Starting compile Library/ScriptAssemblies/Analytics.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/AGXUnityUpdateHandler.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Starting compile Library/ScriptAssemblies/Zenject.dll - Starting compile Library/ScriptAssemblies/crosstales.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/SteamVR.dll - Starting compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll - Starting compile Library/ScriptAssemblies/AGXUnity.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Starting compile Library/ScriptAssemblies/Zenject-TestFramework.dll - Starting compile Library/ScriptAssemblies/Zenject-Editor.dll - Starting compile Library/ScriptAssemblies/AGXUnityEditor.dll - Starting compile Library/ScriptAssemblies/LeapMotion.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll in 1,285521 seconds - Starting compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll - Starting compile Library/ScriptAssemblies/SteamVR_Editor.dll - Starting compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll - Starting compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll - Starting compile Library/ScriptAssemblies/Sirenix.OdinInspector.Modules.UnityMathematics.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll in 0,335729 seconds - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll in 0,151749 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll in 0,001784 seconds - Finished ILPostProcessorRunner in 0,27061 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll in 9,031647 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll in 0,158002 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll in 0,001946 seconds - Finished ILPostProcessorRunner in 0,281518 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll in 9,027266 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll in 0,188718 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll in 0,001672 seconds - Finished ILPostProcessorRunner in 0,294467 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll in 6,976403 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll in 0,190144 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll in 0,002066 seconds - Finished ILPostProcessorRunner in 0,304111 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll in 6,604358 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll in 0,149452 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll in 0,002004 seconds - Finished ILPostProcessorRunner in 0,264798 seconds - Finished compile Library/ScriptAssemblies/XRDependency.dll in 6,176009 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,185389 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,001658 seconds - Finished ILPostProcessorRunner in 0,292404 seconds - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll in 5,957986 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll in 0,145686 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll in 0,001806 seconds - Finished ILPostProcessorRunner in 0,254342 seconds - Finished compile Library/ScriptAssemblies/Analytics.dll in 6,083313 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,142312 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,002096 seconds - Finished ILPostProcessorRunner in 0,252109 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll in 6,073107 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll in 0,163437 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll in 0,001674 seconds - Finished ILPostProcessorRunner in 0,278113 seconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll in 6,198148 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,153421 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,002057 seconds - Finished ILPostProcessorRunner in 0,27119 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll in 6,167192 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityUpdateHandler.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityUpdateHandler.dll in 0,156543 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityUpdateHandler.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityUpdateHandler.dll in 0,002135 seconds - Finished ILPostProcessorRunner in 0,269033 seconds - Finished compile Library/ScriptAssemblies/AGXUnityUpdateHandler.dll in 5,979225 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll in 0,15855 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll in 0,001859 seconds - Finished ILPostProcessorRunner in 0,271591 seconds - Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll in 6,232956 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,161836 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,001987 seconds - Finished ILPostProcessorRunner in 0,287102 seconds - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll in 6,240516 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,219409 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,002054 seconds - Finished ILPostProcessorRunner in 0,334911 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll in 6,228915 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll in 0,18532 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll in 0,001971 seconds - Finished ILPostProcessorRunner in 0,317855 seconds - Finished compile Library/ScriptAssemblies/Obi.dll in 6,222928 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,186531 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,001869 seconds - Finished ILPostProcessorRunner in 0,313298 seconds - Finished compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll in 6,218342 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,169254 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,002023 seconds - Finished ILPostProcessorRunner in 0,282924 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 6,066874 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on JBooth.ShaderPackager.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on JBooth.ShaderPackager.Editor.dll in 0,159961 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on JBooth.ShaderPackager.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on JBooth.ShaderPackager.Editor.dll in 0,001858 seconds - Finished ILPostProcessorRunner in 0,267995 seconds - Finished compile Library/ScriptAssemblies/JBooth.ShaderPackager.Editor.dll in 6,132367 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll in 0,189348 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll in 0,001553 seconds - Finished ILPostProcessorRunner in 0,303938 seconds - Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll in 6,123879 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,196811 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,001575 seconds - Finished ILPostProcessorRunner in 0,306505 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll in 6,058123 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,204225 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,002091 seconds - Finished ILPostProcessorRunner in 0,319516 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll in 6,154422 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,188286 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,002307 seconds - Finished ILPostProcessorRunner in 0,305632 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll in 5,935277 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll in 0,18699 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll in 0,001982 seconds - Finished ILPostProcessorRunner in 0,297278 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.dll in 6,213171 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll in 0,187982 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll in 0,001944 seconds - Finished ILPostProcessorRunner in 0,30803 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll in 6,199366 seconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,114576 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,001335 seconds - Finished ILPostProcessorRunner in 0,188196 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll in 17,284702 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll in 0,082743 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll in 0,001339 seconds - Finished ILPostProcessorRunner in 0,168021 seconds - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll in 16,736506 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,090696 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,001366 seconds - Finished ILPostProcessorRunner in 0,167017 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll in 16,365063 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll in 0,134697 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll in 0,001173 seconds - Finished ILPostProcessorRunner in 0,210559 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.dll in 17,212783 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,10605 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,001416 seconds - Finished ILPostProcessorRunner in 0,179675 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll in 15,908767 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnity.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnity.dll in 0,146601 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnity.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnity.dll in 0,001299 seconds - Finished ILPostProcessorRunner in 0,221904 seconds - Finished compile Library/ScriptAssemblies/AGXUnity.dll in 16,18766 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll in 0,149875 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll in 0,001168 seconds - Finished ILPostProcessorRunner in 0,227916 seconds - Finished compile Library/ScriptAssemblies/crosstales.dll in 16,441462 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll in 0,143763 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll in 0,001355 seconds - Finished ILPostProcessorRunner in 0,224677 seconds - Finished compile Library/ScriptAssemblies/Zenject.dll in 16,530848 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,115804 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,001356 seconds - Finished ILPostProcessorRunner in 0,194221 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll in 15,981937 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll in 0,205473 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll in 0,001218 seconds - Finished ILPostProcessorRunner in 0,288097 seconds - Finished compile Library/ScriptAssemblies/AmplifyShaderEditor.dll in 17,528188 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,126891 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,001356 seconds - Finished ILPostProcessorRunner in 0,19413 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll in 15,959606 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,126033 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,00136 seconds - Finished ILPostProcessorRunner in 0,1998 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll in 16,228902 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,11812 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,001292 seconds - Finished ILPostProcessorRunner in 0,195281 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 16,143019 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll in 0,159594 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll in 0,001202 seconds - Finished ILPostProcessorRunner in 0,238284 seconds - Finished compile Library/ScriptAssemblies/SteamVR.dll in 16,307155 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll in 0,181141 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll in 0,005866 seconds - Finished ILPostProcessorRunner in 0,259532 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll in 15,951323 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll in 0,136786 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll in 0,108362 seconds - Finished ILPostProcessorRunner in 0,320362 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll in 15,345209 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll in 0,121874 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll in 0,00107 seconds - Finished ILPostProcessorRunner in 0,197686 seconds - Finished compile Library/ScriptAssemblies/Zenject-TestFramework.dll in 14,556709 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll in 0,125067 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll in 0,001166 seconds - Finished ILPostProcessorRunner in 0,202136 seconds - Finished compile Library/ScriptAssemblies/Zenject-Editor.dll in 14,55097 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll in 0,172536 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll in 0,001162 seconds - Finished ILPostProcessorRunner in 0,25551 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll in 17,301917 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll in 0,101602 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll in 0,001199 seconds - Finished ILPostProcessorRunner in 0,184693 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Editor.dll in 14,026559 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll in 0,140055 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll in 0,000961 seconds - Finished ILPostProcessorRunner in 0,21361 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.dll in 14,519537 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll in 0,119277 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll in 0,001229 seconds - Finished ILPostProcessorRunner in 0,192343 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll in 14,038893 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,112116 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,000906 seconds - Finished ILPostProcessorRunner in 0,193168 seconds - Finished compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll in 13,885689 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,122418 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,001264 seconds - Finished ILPostProcessorRunner in 0,191979 seconds - Finished compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll in 13,873092 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityEditor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityEditor.dll in 0,144316 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityEditor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityEditor.dll in 0,001137 seconds - Finished ILPostProcessorRunner in 0,206461 seconds - Finished compile Library/ScriptAssemblies/AGXUnityEditor.dll in 15,845852 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll in 0,10236 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll in 0,00119 seconds - Finished ILPostProcessorRunner in 0,155366 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll in 15,115862 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll in 0,087247 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll in 0,001164 seconds - Finished ILPostProcessorRunner in 0,142185 seconds - Finished compile Library/ScriptAssemblies/Sirenix.OdinInspector.Modules.UnityMathematics.dll in 15,126384 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll in 0,123385 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll in 0,243874 seconds - Finished ILPostProcessorRunner in 0,415683 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.dll in 15,109002 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll in 0,089885 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll in 0,001214 seconds - Finished ILPostProcessorRunner in 0,145264 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.Editor.dll in 14,071031 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,091001 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,001201 seconds - Finished ILPostProcessorRunner in 0,158045 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll in 14,093357 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,104986 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,096782 seconds - Finished ILPostProcessorRunner in 0,270004 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll in 14,081205 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,253031 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,111512 seconds - Finished ILPostProcessorRunner in 0,418287 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 14,088921 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,11662 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,111864 seconds - Finished ILPostProcessorRunner in 0,298775 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll in 13,468895 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll in 0,44128 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll in 0,488432 seconds - Finished ILPostProcessorRunner in 0,991708 seconds - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll in 12,570104 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll in 0,177398 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll in 0,184398 seconds - Finished ILPostProcessorRunner in 0,528284 seconds - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll in 3,10831 seconds - Finished script compilation in 21,698481 seconds Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(11,81): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(12,81): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(88,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(94,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(131,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(137,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\ExerciseTimeManager.cs(102,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(327,46): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamManager.cs(102,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\configuration\Webcam\IWebcamManager.cs(5,10): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(23,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\DistanceToNextNodeCanvas.cs(10,56): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\EditCircuitLinesCanvas.cs(9,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamManager.cs(139,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(156,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(162,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(230,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(33,10): warning CS0114: 'BodyTrackingService.Start()' hides inherited member 'MonoService.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(120,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(652,41): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(23,53): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(341,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(670,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(106,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(132,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(121,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(147,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditFreeRoutesCanvas.cs(7,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(117,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\ElectricEnginePowerSerializedSettings.cs(8,22): warning CS0108: 'ElectricEnginePowerSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\EngineTempSerializedSettings.cs(8,22): warning CS0108: 'EngineTempSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(161,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(166,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(41,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(56,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_IG_BasicDashboard.cs(12,42): warning CS0108: 'HCOM_IG_BasicDashboard.vehicleService' hides inherited member 'GenericPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(69,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(209,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(219,16): warning CS0108: 'MotorVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(103,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(114,22): warning CS0108: 'RigidFrameHaulerVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(18,33): warning CS0108: 'HCOM_PI_MachineryVehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(20,21): warning CS0114: 'SmartExercise.InitializeInScene()' hides inherited member 'SmartObject.InitializeInScene()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(308,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(145,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(156,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(171,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(160,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(190,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(206,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(133,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(143,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(159,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(103,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(120,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(135,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(15,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(26,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(41,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(82,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(225,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(16,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(292,38): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(381,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1084,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1089,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(143,31): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1984,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1989,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(235,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(278,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(20,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(102,6): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(106,6): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Obi\Rendering\ObiSimpleFluidRenderer.cs(33,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(63,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(64,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(65,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(75,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(76,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(77,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(32,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(33,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(43,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(44,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainShadowsCullingBehaviour.cs(56,13): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\Obi\Rendering\ObiFluidRenderer.cs(53,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(55,17): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,47): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,17): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(156,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,42): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,38): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\UDPReceiver.cs(94,55): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,17): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,41): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulation()' is obsolete Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnGoToSimulation()' is obsolete Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs(36,76): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(66,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(71,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(133,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(43,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1759,13): warning CS0219: The variable 'z' is assigned but its value is never used Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(188,14): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(190,14): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\HighFrequencyReceiver.cs(112,30): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(75,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(130,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(132,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,142): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(173,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(180,26): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(181,39): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(185,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(186,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(188,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(189,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(263,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(267,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(277,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(273,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(387,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(430,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(74,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Texture2DExtensions.cs(316,12): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,17): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,92): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(87,28): warning CS0618: 'TerrainData.heightmapWidth' is obsolete: 'Please use heightmapResolution instead. (UnityUpgradable) -> heightmapResolution' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(88,28): warning CS0618: 'TerrainData.heightmapHeight' is obsolete: 'Please use heightmapResolution instead. (UnityUpgradable) -> heightmapResolution' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(155,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(157,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,143): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(180,13): warning CS0618: 'Terrain.ApplyDelayedHeightmapModification()' is obsolete: 'Use TerrainData.SyncHeightmap to notify all Terrain instances using the TerrainData.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(198,41): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(204,27): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(205,40): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(209,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(210,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(212,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(213,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(303,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(307,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(66,33): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(617,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(626,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(87,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(691,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(730,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(517,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(759,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(342,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(849,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(34,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(39,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(48,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(62,13): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(316,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(912,57): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(931,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(955,37): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(956,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(974,30): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(978,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,52): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,103): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(983,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,58): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,124): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(1002,46): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(120,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs(78,21): warning CS0618: 'HUDMonitor.setLogo(Sprite)' is obsolete: 'Use HProductLogo' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(611,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(617,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(79,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,51): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,26): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(101,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(102,57): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,48): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,52): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(227,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(238,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(37,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(50,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(216,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(203,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(15,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(25,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(26,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(24,50): warning CS0067: The event 'SMBOutput.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\session\ContextService.cs(23,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\hardware\PIHardwareService.cs(20,50): warning CS0067: The event 'PIHardwareService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(59,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\configuration\Configuration.cs(82,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(192,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(66,29): warning CS0067: The event 'FallOffGenerator.OnGetUp' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(31,50): warning CS0067: The event 'PITrainingManagerSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(26,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(15,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(13,29): warning CS0067: The event 'WorkflowService.OnStart' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(23,35): warning CS0067: The event 'SMBOutput.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(11,50): warning CS0067: The event 'WorkflowService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(29,29): warning CS0067: The event 'PITrainingManagerSceneService.OnExerciseEnded' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(14,55): warning CS0067: The event 'BodyTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(65,29): warning CS0067: The event 'FallOffGenerator.OnFallOff' is never used Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\performance\PerformanceService.cs(15,50): warning CS0067: The event 'PerformanceService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(20,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(35,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxAngularVelocity' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_PI_SpeedNumbers.cs(16,22): warning CS0414: The field 'HCOM_PI_SpeedNumbers._enabled' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(11,18): warning CS0414: The field 'ControllerChecker.touchpadRightPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(36,18): warning CS0414: The field 'ControllerChecker.aButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(14,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressed' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(20,35): warning CS0414: The field 'BodyTrackingService.usingExternalApp' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(20,18): warning CS0414: The field 'ControllerChecker.aButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(10,18): warning CS0414: The field 'ControllerChecker.touchpadLeftPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(19,18): warning CS0414: The field 'ControllerChecker.xButtonPressed' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(97,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(30,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(35,18): warning CS0414: The field 'ControllerChecker.xButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(23,18): warning CS0414: The field 'ControllerChecker.yButtonPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(31,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressedDown' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_GP_SpeedNumbers.cs(10,22): warning CS0414: The field 'HCOM_GP_SpeedNumbers._isShutoff' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(32,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxDepenetrarion' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(7,18): warning CS0414: The field 'ControllerChecker.triggerRightPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(6,18): warning CS0414: The field 'ControllerChecker.triggerLeftPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorOpenableBucket.cs(14,23): warning CS0414: The field 'ExcavatorOpenableBucket._sideshiftPosition' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(15,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressed' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(19,41): warning CS0414: The field 'TrainingManagerEditorCameraService.configuration' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(24,18): warning CS0414: The field 'ControllerChecker.bButtonPressed' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TriggerController.cs(21,36): warning CS0414: The field 'TriggerController.triggerIconImage' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(5,57): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(21,36): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs(8,20): warning CS0108: 'FreeRouteEntityAnimationDescriptorEditor.OnEnable()' hides inherited member 'BaseDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(25,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(26,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(28,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(29,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(31,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs(5,22): warning CS0612: 'SceneryData' is obsolete Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(169,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(27,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(29,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(132,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(134,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(36,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(37,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(38,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(278,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(280,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(284,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(286,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(307,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(309,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(363,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(365,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(41,9): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,4): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,41): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,4): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,25): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,35): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(41,17): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder.Start(Type)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(44,30): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder.TryGetMember(out MemberInfo, out string)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,49): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,98): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,45): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,102): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(61,17): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder.Start(Type)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(64,30): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder.TryGetMember(out MemberInfo, out string)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,49): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,98): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,45): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,102): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(81,17): warning CS0618: 'MinMaxSliderAttribute.MinMaxMember' is obsolete: 'Use the MinMaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,107): warning CS0618: 'MinMaxSliderAttribute.MinMaxMember' is obsolete: 'Use the MinMaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(100,34): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(106,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(110,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(119,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(123,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(58,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(65,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,3): warning CS0162: Unreachable code detected Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,10): warning CS0219: The variable 'tab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(222,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(223,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(234,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(98,31): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(99,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(105,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(754,13): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2450,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4398,9): warning CS0162: Unreachable code detected Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs(13,22): warning CS0414: The field 'GearInputDrawer.gearSecuencialShiftAutomaticFoldout' is assigned but its value is never used Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,30): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,50): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' [Licensing::Client] Successfully resolved entitlements - Starting script compilation Filename: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/ScriptUpdater.exe" cs "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data" Library/Temp/ScriptUpdater/2030260841/ "Unity[^\\]+\.dll$" C:/Users/Jenkins/AppData/Local/Temp/tmp26f0a523.tmp Temp/UnityTempFile-eb219799cad2ebc48a4434712a0f1767 Responsefile: Temp/UnityTempFile-eb219799cad2ebc48a4434712a0f1767 Contents: /target:library /out:Temp/Assembly-CSharp.dll /nowarn:0169 /nowarn:0649 /refout:Temp/Assembly-CSharp.dll.ref /unsafe /deterministic /debug:portable /optimize+ /nostdlib+ /preferreduilang:en-US /langversion:8.0 /reference:Assets/simuzen/CommonTools/AGXUnity/Plugins/x86_64/agxDotNet.dll /reference:Assets/simuzen/CommonTools/AGXUnity/Plugins/x86_64/agxMathDotNet.dll /reference:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween.dll /reference:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween43.dll /reference:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween46.dll /reference:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween50.dll /reference:Assets/simuzen/CommonTools/DynamicWater/Plugins/DynamicWaterNativeWrapper.dll /reference:Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Libraries/NAudio/CTNAudio.dll /reference:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll /reference:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_Linux_Lib.dll /reference:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_OSX_Lib.dll /reference:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_Windows.dll /reference:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_Windows_Lib.dll /reference:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.OdinInspector.Attributes.dll /reference:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.OdinInspector.Editor.dll /reference:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Reflection.Editor.dll /reference:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.Config.dll /reference:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.dll /reference:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Utilities.Editor.dll /reference:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Utilities.dll /reference:Assets/simuzen/CommonTools/StandaloneFileBrowser/Plugins/Ookii.Dialogs.dll /reference:Assets/simuzen/CommonTools/StandaloneFileBrowser/Plugins/System.Windows.Forms.dll /reference:Assets/simuzen/CommonTools/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll /reference:Assets/simuzen/CommonTools/playmaker/PlayMaker.dll /reference:Assets/simuzen/CommonTools/playmaker/PlayMaker/ConditionalExpression.dll /reference:Assets/simuzen/CommonTools/zenject/OptionalExtras/ReflectionBaking/Lib/Zenject.ReflectionBaking.Mono.Cecil.Mdb.dll /reference:Assets/simuzen/CommonTools/zenject/OptionalExtras/ReflectionBaking/Lib/Zenject.ReflectionBaking.Mono.Cecil.Pdb.dll /reference:Assets/simuzen/CommonTools/zenject/OptionalExtras/ReflectionBaking/Lib/Zenject.ReflectionBaking.Mono.Cecil.Rocks.dll /reference:Assets/simuzen/CommonTools/zenject/OptionalExtras/ReflectionBaking/Lib/Zenject.ReflectionBaking.Mono.Cecil.dll /reference:Assets/simuzen/CommonTools/zenject/Source/Usage/Zenject-usage.dll /reference:Assets/simuzen/platform/sistemas/DynadvertDLL.dll /reference:Assets/simuzen/platform/sistemas/I18N.West.dll /reference:Assets/simuzen/platform/sistemas/I18N.dll /reference:Assets/simuzen/platform/sistemas/Ionic.Zip.dll /reference:Assets/simuzen/platform/sistemas/Mono.Data.Sqlite.dll /reference:Assets/simuzen/platform/sistemas/Mono.Data.SqliteClient.dll /reference:Assets/simuzen/platform/sistemas/Mono.Data.dll /reference:Assets/simuzen/platform/sistemas/NITGEN.SDK.NBioBSP.dll /reference:Assets/simuzen/platform/sistemas/ProSimuladorDLL.dll /reference:Assets/simuzen/platform/sistemas/SMKCOM.dll /reference:Assets/simuzen/platform/sistemas/SMKcerberusSRA.dll /reference:Assets/simuzen/platform/sistemas/SMKsocratesCOMDLL.dll /reference:Assets/simuzen/platform/sistemas/itextsharp.dll /reference:Assets/simuzen/platform/sistemas/systemCheckDLL.dll /reference:Assets/simuzen/platform/systems/base/hud/Plugins/System.Drawing.dll /reference:Assets/simuzen/platform/utils/PerformanceDebugger/Plugins/InputSimulator.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.analytics@3.6.12/AnalyticsStandardEvents/Unity.Analytics.StandardEvents.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.analytics@3.6.12/Unity.Analytics.Editor.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.analytics@3.6.12/Unity.Analytics.Tracker.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.burst@1.6.6/Unity.Burst.CodeGen/Unity.Burst.Cecil.Mdb.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.burst@1.6.6/Unity.Burst.CodeGen/Unity.Burst.Cecil.Pdb.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.burst@1.6.6/Unity.Burst.CodeGen/Unity.Burst.Cecil.Rocks.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.burst@1.6.6/Unity.Burst.CodeGen/Unity.Burst.Cecil.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.burst@1.6.6/Unity.Burst.Unsafe.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.collections@1.4.0/Unity.Collections.LowLevel.ILSupport/Unity.Collections.LowLevel.ILSupport.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.nuget.mono-cecil@1.11.4/Mono.Cecil.dll /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.CoreModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.GraphViewModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.PackageManagerUIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIServiceModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.GIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsCommonModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.IO.Compression.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll" /reference:Library/ScriptAssemblies/AGXUnity.dll /reference:Library/ScriptAssemblies/AGXUnityEditor.dll /reference:Library/ScriptAssemblies/AmplifyShaderEditor.dll /reference:Library/ScriptAssemblies/Analytics.dll /reference:Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll /reference:Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll /reference:Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll /reference:Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll /reference:Library/ScriptAssemblies/JBooth.ShaderPackager.Editor.dll /reference:Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll /reference:Library/ScriptAssemblies/LeapMotion.dll /reference:Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll /reference:Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll /reference:Library/ScriptAssemblies/Obi.dll /reference:Library/ScriptAssemblies/Sirenix.OdinInspector.Modules.UnityMathematics.dll /reference:Library/ScriptAssemblies/SpracheAssembly.dll /reference:Library/ScriptAssemblies/SteamVR.dll /reference:Library/ScriptAssemblies/SteamVR_Editor.dll /reference:Library/ScriptAssemblies/SteamVR_Input_Editor.dll /reference:Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll /reference:Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll /reference:Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll /reference:Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll /reference:Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll /reference:Library/ScriptAssemblies/Unity.Burst.Editor.dll /reference:Library/ScriptAssemblies/Unity.Burst.dll /reference:Library/ScriptAssemblies/Unity.Collections.Editor.dll /reference:Library/ScriptAssemblies/Unity.Collections.dll /reference:Library/ScriptAssemblies/Unity.Jobs.dll /reference:Library/ScriptAssemblies/Unity.Mathematics.Editor.dll /reference:Library/ScriptAssemblies/Unity.Mathematics.dll /reference:Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll /reference:Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll /reference:Library/ScriptAssemblies/Unity.Rider.Editor.dll /reference:Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll /reference:Library/ScriptAssemblies/Unity.TextMeshPro.dll /reference:Library/ScriptAssemblies/Unity.Timeline.Editor.dll /reference:Library/ScriptAssemblies/Unity.Timeline.dll /reference:Library/ScriptAssemblies/Unity.VSCode.Editor.dll /reference:Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll /reference:Library/ScriptAssemblies/UnityEditor.UI.dll /reference:Library/ScriptAssemblies/UnityEngine.UI.dll /reference:Library/ScriptAssemblies/XRDependency.dll /reference:Library/ScriptAssemblies/Zenject-Editor.dll /reference:Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll /reference:Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll /reference:Library/ScriptAssemblies/Zenject.dll /reference:Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll /reference:Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll /reference:Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll /reference:Library/ScriptAssemblies/crosstales.dll /define:AMPLIFY_SHADER_EDITOR /define:CASCADE /define:CROSS_PLATFORM_INPUT /define:CSHARP_7_3_OR_NEWER /define:CSHARP_7_OR_LATER /define:CTS_PRESENT /define:CT_RTV /define:DEBUG /define:ENABLE_AR /define:ENABLE_AUDIO /define:ENABLE_BURST_AOT /define:ENABLE_CACHING /define:ENABLE_CLOTH /define:ENABLE_CLOUD_LICENSE /define:ENABLE_CLOUD_SERVICES /define:ENABLE_CLOUD_SERVICES_ADS /define:ENABLE_CLOUD_SERVICES_ANALYTICS /define:ENABLE_CLOUD_SERVICES_BUILD /define:ENABLE_CLOUD_SERVICES_COLLAB /define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS /define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING /define:ENABLE_CLOUD_SERVICES_PURCHASING /define:ENABLE_CLOUD_SERVICES_UNET /define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST /define:ENABLE_CLUSTERINPUT /define:ENABLE_CLUSTER_SYNC /define:ENABLE_CRUNCH_TEXTURE_COMPRESSION /define:ENABLE_CUSTOM_RENDER_TEXTURE /define:ENABLE_DIRECTOR /define:ENABLE_DIRECTOR_AUDIO /define:ENABLE_DIRECTOR_TEXTURE /define:ENABLE_EDITOR_HUB_LICENSE /define:ENABLE_EVENT_QUEUE /define:ENABLE_LEGACY_INPUT_MANAGER /define:ENABLE_LOCALIZATION /define:ENABLE_LZMA /define:ENABLE_MANAGED_ANIMATION_JOBS /define:ENABLE_MANAGED_AUDIO_JOBS /define:ENABLE_MANAGED_JOBS /define:ENABLE_MANAGED_TRANSFORM_JOBS /define:ENABLE_MANAGED_UNITYTLS /define:ENABLE_MICROPHONE /define:ENABLE_MONO /define:ENABLE_MONO_BDWGC /define:ENABLE_MOVIES /define:ENABLE_MULTIPLE_DISPLAYS /define:ENABLE_NETWORK /define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER /define:ENABLE_PHYSICS /define:ENABLE_PROFILER /define:ENABLE_RUNTIME_GI /define:ENABLE_SCRIPTING_GC_WBARRIERS /define:ENABLE_SPRITES /define:ENABLE_TERRAIN /define:ENABLE_TEXTURE_STREAMING /define:ENABLE_TILEMAP /define:ENABLE_TIMELINE /define:ENABLE_UNET /define:ENABLE_UNITYEVENTS /define:ENABLE_UNITYWEBREQUEST /define:ENABLE_UNITY_COLLECTIONS_CHECKS /define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT /define:ENABLE_VIDEO /define:ENABLE_VIRTUALTEXTURING /define:ENABLE_VR /define:ENABLE_WEBCAM /define:ENABLE_WEBSOCKET_CLIENT /define:ENABLE_WEBSOCKET_HOST /define:ENABLE_WWW /define:ENVIRO_HD /define:ENVIRO_LW /define:GFXDEVICE_WAITFOREVENT_MESSAGEPUMP /define:INCLUDE_DYNAMIC_GI /define:IS_UNITYEDITOR_ANIMATIONS_AVAILABLE /define:NET_4_6 /define:ODIN_INSPECTOR /define:ODIN_INSPECTOR_3 /define:ODIN_INSPECTOR_3_1 /define:PLATFORM_ARCH_64 /define:PLATFORM_STANDALONE /define:PLATFORM_STANDALONE_WIN /define:PLATFORM_SUPPORTS_MONO /define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP /define:PLAYMAKER /define:PLAYMAKER_1_8_5_OR_NEWER /define:PLAYMAKER_1_8_OR_NEWER /define:PLAYMAKER_1_9 /define:PLAYMAKER_1_9_6 /define:PLAYMAKER_1_9_OR_NEWER /define:PLAYMAKER_TMPRO /define:PROBUILDER_FBX_ENABLED /define:RENDER_SOFTWARE_CURSOR /define:SIMUZEN /define:TOUCH_REACT /define:TRACE /define:UNITY_2017_1_OR_NEWER /define:UNITY_2017_2_OR_NEWER /define:UNITY_2017_3_OR_NEWER /define:UNITY_2017_4_OR_NEWER /define:UNITY_2018_1_OR_NEWER /define:UNITY_2018_2_OR_NEWER /define:UNITY_2018_3_OR_NEWER /define:UNITY_2018_4_OR_NEWER /define:UNITY_2019_1_OR_NEWER /define:UNITY_2019_2_OR_NEWER /define:UNITY_2019_3_OR_NEWER /define:UNITY_2019_4_OR_NEWER /define:UNITY_2020 /define:UNITY_2020_1_OR_NEWER /define:UNITY_2020_2_OR_NEWER /define:UNITY_2020_3 /define:UNITY_2020_3_48 /define:UNITY_2020_3_OR_NEWER /define:UNITY_5_3_OR_NEWER /define:UNITY_5_4_OR_NEWER /define:UNITY_5_5_OR_NEWER /define:UNITY_5_6_OR_NEWER /define:UNITY_64 /define:UNITY_ASSERTIONS /define:UNITY_EDITOR /define:UNITY_EDITOR_64 /define:UNITY_EDITOR_WIN /define:UNITY_INCLUDE_TESTS /define:UNITY_POST_PROCESSING_STACK_V1 /define:UNITY_POST_PROCESSING_STACK_V2 /define:UNITY_PRO_LICENSE /define:UNITY_STANDALONE /define:UNITY_STANDALONE_WIN /define:UNITY_TEAM_LICENSE /define:VEGETATION_STUDIO_PRO /define:VSP_PACKAGES /define:__MICROSPLAT_ALPHAHOLE__ /define:__MICROSPLAT_DETAILRESAMPLE__ /define:__MICROSPLAT_GLOBALTEXTURE__ /define:__MICROSPLAT_SNOW__ /define:__MICROSPLAT_STREAMS__ /define:__MICROSPLAT_TERRAINBLEND__ /define:__MICROSPLAT_TESSELLATION__ /define:__MICROSPLAT_TEXTURECLUSTERS__ /define:__MICROSPLAT_TRIPLANAR__ /define:__MICROSPLAT_WINDGLITTER__ /define:__MICROSPLAT__ Assets\Wwise\Deployment\API\Generated\Common\AKRESULT.cs Assets\Wwise\Deployment\API\Generated\Common\Ak3DSpatializationMode.cs Assets\Wwise\Deployment\API\Generated\Common\AkActionOnEventType.cs Assets\Wwise\Deployment\API\Generated\Common\AkAudioDeviceState.cs Assets\Wwise\Deployment\API\Generated\Common\AkAudioFormat.cs Assets\Wwise\Deployment\API\Generated\Common\AkAudioInterruptionCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkAudioSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkAudioSourceChangeCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkAuxSendValue.cs Assets\Wwise\Deployment\API\Generated\Common\AkBankCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkBankContent.cs Assets\Wwise\Deployment\API\Generated\Common\AkBusHierarchyFlags.cs Assets\Wwise\Deployment\API\Generated\Common\AkCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkCallbackSerializer.cs Assets\Wwise\Deployment\API\Generated\Common\AkCallbackType.cs Assets\Wwise\Deployment\API\Generated\Common\AkChannelConfig.cs Assets\Wwise\Deployment\API\Generated\Common\AkChannelConfigType.cs Assets\Wwise\Deployment\API\Generated\Common\AkChannelEmitter.cs Assets\Wwise\Deployment\API\Generated\Common\AkChannelOrdering.cs Assets\Wwise\Deployment\API\Generated\Common\AkConnectionType.cs Assets\Wwise\Deployment\API\Generated\Common\AkCurveInterpolation.cs Assets\Wwise\Deployment\API\Generated\Common\AkDeviceSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkDiffractionFlags.cs Assets\Wwise\Deployment\API\Generated\Common\AkDurationCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkDynamicSequenceItemCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkDynamicSequenceType.cs Assets\Wwise\Deployment\API\Generated\Common\AkEmitterSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkEventCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkExternalSourceInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkGlobalCallbackLocation.cs Assets\Wwise\Deployment\API\Generated\Common\AkGroupType.cs Assets\Wwise\Deployment\API\Generated\Common\AkImageSourceParams.cs Assets\Wwise\Deployment\API\Generated\Common\AkImageSourceSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkInitSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkIterator.cs Assets\Wwise\Deployment\API\Generated\Common\AkMIDICcTypes.cs Assets\Wwise\Deployment\API\Generated\Common\AkMIDIEvent.cs Assets\Wwise\Deployment\API\Generated\Common\AkMIDIEventCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkMIDIEventTypes.cs Assets\Wwise\Deployment\API\Generated\Common\AkMIDIPost.cs Assets\Wwise\Deployment\API\Generated\Common\AkMarkerCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkMemSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkMeteringFlags.cs Assets\Wwise\Deployment\API\Generated\Common\AkMonitorErrorCode.cs Assets\Wwise\Deployment\API\Generated\Common\AkMonitorErrorLevel.cs Assets\Wwise\Deployment\API\Generated\Common\AkMonitoringCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkMultiPositionType.cs Assets\Wwise\Deployment\API\Generated\Common\AkMusicPlaylistCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkMusicSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkMusicSyncCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkObjectInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkObstructionOcclusionValues.cs Assets\Wwise\Deployment\API\Generated\Common\AkOutputSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkPannerType.cs Assets\Wwise\Deployment\API\Generated\Common\AkPanningRule.cs Assets\Wwise\Deployment\API\Generated\Common\AkPlaylist.cs Assets\Wwise\Deployment\API\Generated\Common\AkPlaylistArray.cs Assets\Wwise\Deployment\API\Generated\Common\AkPlaylistItem.cs Assets\Wwise\Deployment\API\Generated\Common\AkPluginType.cs Assets\Wwise\Deployment\API\Generated\Common\AkPositionSourceType.cs Assets\Wwise\Deployment\API\Generated\Common\AkPositioningInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkPreparationType.cs Assets\Wwise\Deployment\API\Generated\Common\AkPropagationPathInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkPropagationPathInfoProxy.cs Assets\Wwise\Deployment\API\Generated\Common\AkQueryRTPCValue.cs Assets\Wwise\Deployment\API\Generated\Common\AkRamp.cs Assets\Wwise\Deployment\API\Generated\Common\AkRoomParams.cs Assets\Wwise\Deployment\API\Generated\Common\AkSegmentInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkSerializedCallbackHeader.cs Assets\Wwise\Deployment\API\Generated\Common\AkSoundPathInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkSoundPathInfoProxy.cs Assets\Wwise\Deployment\API\Generated\Common\AkSoundPropagationPathParams.cs Assets\Wwise\Deployment\API\Generated\Common\AkSourceChannelOrdering.cs Assets\Wwise\Deployment\API\Generated\Common\AkSourceSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkSpatialAudioInitSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkStreamMgrSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkTransform.cs Assets\Wwise\Deployment\API\Generated\Common\AkTriangle.cs Assets\Wwise\Deployment\API\Generated\Common\AkTriangleProxy.cs Assets\Wwise\Deployment\API\Generated\Common\AkVector.cs Assets\Wwise\Deployment\API\Generated\Common\_ArrayPoolDefault.cs Assets\Wwise\Deployment\API\Generated\Common\_ArrayPoolLEngineDefault.cs Assets\Wwise\Deployment\API\Generated\Common\_ArrayPoolSpatialAudio.cs Assets\Wwise\Deployment\API\Generated\Mac\AkMemPoolAttributes_Mac.cs Assets\Wwise\Deployment\API\Generated\Mac\AkPlatformInitSettings_Mac.cs Assets\Wwise\Deployment\API\Generated\Mac\AkSoundEnginePINVOKE_Mac.cs Assets\Wwise\Deployment\API\Generated\Mac\AkSoundEngine_Mac.cs Assets\Wwise\Deployment\API\Generated\Mac\AkThreadProperties_Mac.cs Assets\Wwise\Deployment\API\Generated\Windows\AkAudioAPI_Windows.cs Assets\Wwise\Deployment\API\Generated\Windows\AkMemPoolAttributes_Windows.cs Assets\Wwise\Deployment\API\Generated\Windows\AkPlatformInitSettings_Windows.cs Assets\Wwise\Deployment\API\Generated\Windows\AkSoundEnginePINVOKE_Windows.cs Assets\Wwise\Deployment\API\Generated\Windows\AkSoundEngine_Windows.cs Assets\Wwise\Deployment\API\Generated\Windows\AkThreadProperties_Windows.cs Assets\Wwise\Deployment\API\Handwritten\AkAudioInputManager.cs Assets\Wwise\Deployment\API\Handwritten\AkAuxSendArray.cs Assets\Wwise\Deployment\API\Handwritten\AkBankManager.cs Assets\Wwise\Deployment\API\Handwritten\AkBasePathGetter.cs Assets\Wwise\Deployment\API\Handwritten\AkCallbackManager.cs Assets\Wwise\Deployment\API\Handwritten\AkChannelEmitterArray.cs Assets\Wwise\Deployment\API\Handwritten\AkLogger.cs Assets\Wwise\Deployment\API\Handwritten\AkMIDIPostArray.cs Assets\Wwise\Deployment\API\Handwritten\AkPositionArray.cs Assets\Wwise\Deployment\API\Handwritten\AkPropagationPathInfoArray.cs Assets\Wwise\Deployment\API\Handwritten\AkSoundEngine.cs Assets\Wwise\Deployment\API\Handwritten\AkSoundPathInfoArray.cs Assets\Wwise\Deployment\API\Handwritten\AkTriangleArray.cs Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs Assets\Wwise\Deployment\API\Handwritten\WwiseTypes.cs Assets\Wwise\Deployment\Components\AkAmbient.cs Assets\Wwise\Deployment\Components\AkAudioListener.cs Assets\Wwise\Deployment\Components\AkBank.cs Assets\Wwise\Deployment\Components\AkDragDropHelper.cs Assets\Wwise\Deployment\Components\AkEmitterObstructionOcclusion.cs Assets\Wwise\Deployment\Components\AkEnvironment.cs Assets\Wwise\Deployment\Components\AkEnvironmentPortal.cs Assets\Wwise\Deployment\Components\AkEvent.cs Assets\Wwise\Deployment\Components\AkEventCallbackData.cs Assets\Wwise\Deployment\Components\AkEventPlayable.cs Assets\Wwise\Deployment\Components\AkEventTrack.cs Assets\Wwise\Deployment\Components\AkGameObj.cs Assets\Wwise\Deployment\Components\AkGameObjEnvironmentData.cs Assets\Wwise\Deployment\Components\AkGameObjListenerList.cs Assets\Wwise\Deployment\Components\AkGameObjPosOffsetData.cs Assets\Wwise\Deployment\Components\AkGameObjPositionData.cs Assets\Wwise\Deployment\Components\AkGameObjPositionOffsetData.cs Assets\Wwise\Deployment\Components\AkInitializer.cs Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Assets\Wwise\Deployment\Components\AkObstructionOcclusion.cs Assets\Wwise\Deployment\Components\AkRTPCPlayable.cs Assets\Wwise\Deployment\Components\AkRTPCTrack.cs Assets\Wwise\Deployment\Components\AkRoom.cs Assets\Wwise\Deployment\Components\AkRoomPortal.cs Assets\Wwise\Deployment\Components\AkRoomPortalObstruction.cs Assets\Wwise\Deployment\Components\AkSoundEngineController.cs Assets\Wwise\Deployment\Components\AkSpatialAudioBase.cs Assets\Wwise\Deployment\Components\AkSpatialAudioEmitter.cs Assets\Wwise\Deployment\Components\AkSpatialAudioListener.cs Assets\Wwise\Deployment\Components\AkState.cs Assets\Wwise\Deployment\Components\AkSurfaceReflector.cs Assets\Wwise\Deployment\Components\AkSwitch.cs Assets\Wwise\Deployment\Components\AkTerminator.cs Assets\Wwise\Deployment\Components\AkTriggerBase.cs Assets\Wwise\Deployment\Components\AkTriggerCollisionEnter.cs Assets\Wwise\Deployment\Components\AkTriggerCollisionExit.cs Assets\Wwise\Deployment\Components\AkTriggerDisable.cs Assets\Wwise\Deployment\Components\AkTriggerEnable.cs Assets\Wwise\Deployment\Components\AkTriggerEnter.cs Assets\Wwise\Deployment\Components\AkTriggerExit.cs Assets\Wwise\Deployment\Components\AkTriggerMouseDown.cs Assets\Wwise\Deployment\Components\AkTriggerMouseEnter.cs Assets\Wwise\Deployment\Components\AkTriggerMouseExit.cs Assets\Wwise\Deployment\Components\AkTriggerMouseUp.cs Assets\Wwise\Deployment\Components\AkUnityEventHandler.cs Assets\Wwise\Extensions\AkSoundEngine.extensions.cs Assets\configuration\test\OverrideConfigParams.cs Assets\configuration\test\TestPMAction.cs Assets\content_common\art_common\Modules\Shaders\Scripts\GlobalShaderVariables.cs Assets\content_common\art_common\Modules\Shaders\Scripts\ShaderService\ShaderConst.cs "Assets\content_common\art_common\Modules\Vegetation\Trees\NatureManufacture\NatureManufacture Wind\NM_Wind.cs" "Assets\contents\Sceneries\RutaG245\Water (Basic)\Scripts\WaterBasic.cs" Assets\simuzen\CommonTools\7Zip\lzma.cs Assets\simuzen\CommonTools\AwesomeTechnologies\PackageInstaller\Plugins\PackageInstaller.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Integration\MapMagicInfiniteTerrain.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\AFPSCounter.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\Abstract\UpdatebleCounterData.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\BaseCounterData.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\FPSCounterData.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Enums\FPSLevel.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Enums\OperationMode.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Label\DrawableLabel.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Label\LabelAnchor.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Label\LabelEffect.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Utils\AFPSRenderRecorder.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Utils\CachedNumbers.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Utils\UIUtils.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Utils\WaitForSecondsUnscaled.cs Assets\simuzen\CommonTools\ColliderView\CV_Box2D.cs Assets\simuzen\CommonTools\ColliderView\CV_Box3D.cs Assets\simuzen\CommonTools\ColliderView\CV_Camera.cs Assets\simuzen\CommonTools\ColliderView\CV_Capsule3D.cs Assets\simuzen\CommonTools\ColliderView\CV_Character3D.cs Assets\simuzen\CommonTools\ColliderView\CV_Circle2D.cs Assets\simuzen\CommonTools\ColliderView\CV_Common.cs Assets\simuzen\CommonTools\ColliderView\CV_Display.cs Assets\simuzen\CommonTools\ColliderView\CV_Edge2D.cs Assets\simuzen\CommonTools\ColliderView\CV_Mesh2D.cs Assets\simuzen\CommonTools\ColliderView\CV_Mesh3D.cs Assets\simuzen\CommonTools\ColliderView\CV_Sphere3D.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\BaseCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ColliderCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\DeactiveGameObjectCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ICullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ImpostorCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODGameObjectCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODMeshFilterCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODSkinnedMeshCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RendererCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RigidbodyCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ShadowsCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainShadowsCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\BaseVolumeBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\ClipPlaneVolumeBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\IVolumeBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\LightsVolumeBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\RendererVolumeBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingTrigger.cs Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs Assets\simuzen\CommonTools\CullingSystem\System\Cullables\VolumePrecisionUtils.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingBakeDebugger.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingCamera.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingDebugger.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingDistance.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingManager.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingSphere.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingStatus.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingUtils.cs Assets\simuzen\CommonTools\CullingSystem\System\Manager\CullingEventStack.cs Assets\simuzen\CommonTools\CullingSystem\System\Occlusion\IOccludable.cs Assets\simuzen\CommonTools\CullingSystem\System\Occlusion\OcclusionSettings.cs Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Assets\simuzen\CommonTools\CullingSystem\System\Utilities.cs Assets\simuzen\CommonTools\DeformableSurface\Scripts\DeformableSurface.cs Assets\simuzen\CommonTools\DeformableSurface\Scripts\DepthCamera.cs Assets\simuzen\CommonTools\DeformableSurface\Scripts\SurfaceData.cs Assets\simuzen\CommonTools\DeformableSurface\Scripts\SurfaceMeshBuilder.cs Assets\simuzen\CommonTools\DeformableSurface\Scripts\SurfacePhysicsSphere.cs Assets\simuzen\CommonTools\Demigiant\DOTween\Examples\Basics.cs Assets\simuzen\CommonTools\Demigiant\DOTween\Examples\Sequences.cs "Assets\simuzen\CommonTools\Drunk Man\Script\AutoRotate.cs" "Assets\simuzen\CommonTools\Drunk Man\Script\Demo.cs" "Assets\simuzen\CommonTools\Drunk Man\Script\FreeCamera.cs" Assets\simuzen\CommonTools\DynamicWater\DynamicWater\BuoyancyForce.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_BoatController.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_BoatGUI.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_BuoyancyGUI.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_CameraFade.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_CharacterRipples.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_DemoGUI.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_DragRigidBody.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_GUILayout.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_GameCamera.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_HUDFPS.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_MouseSplash.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_ObstructionGUI.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_PoolGUI.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SetCenterOfMass.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_Swimming.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_ThirdPersonController.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_UnderwaterThirdPersonAnimation.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_WaterBumpOffset.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_WaterSplash.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\DynamicWater.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\DynamicWaterSolverAdvancedAmbient.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\DynamicWaterSolverAmbientSimple.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\DynamicWaterSolverSimulation.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\FluidVolume.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\DynamicWaterCore.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\DynamicWaterMath.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\DynamicWaterMesh.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\DynamicWaterSolver.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\MarkObstructionAsTerrain.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Splash.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\SplashZone.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\UnderwaterFog.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\WaterDetector.cs "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\HDRP Support\Scripts\EnviroHDRPMoonShafts.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\HDRP Support\Scripts\EnviroHDRPSunShafts.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\AQUAS Integration\EnviroAquasIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\CTS Integration\EnviroCTSIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\FogVolume3 Integration\EnviroFogVolumeIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Gaia Integration\EnviroWithGAIA.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\GlobalSnow Integration\GlobalSnowIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Lux Integration\EnviroLUXIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\MegaSplat Integration\EnviroMegaSplatIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\MicroSplat Integration\EnviroMicroSplatIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Mirror Integration\EnviroMirrorPlayer.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Mirror Integration\EnviroMirrorServer.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Pegasus Integration\TriggerControlEnviro.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Photon Integration\EnviroPhotonIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Photon Integration\EnviroPhotonPlayerAssign.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\RTP Integration\EnviroRTPIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\UBER Integration\EnviroUBERIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\UNet Integration\EnviroUNetPlayer.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\UNet Integration\EnviroUNetServer.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Vegetation Studio Pro\EnviroVegetationStudioPro.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\WAPI Integration\EnviroWorldAPIIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Effects\EnviroPostProcessing.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroCore.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroEvents.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroProfile.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroReflectionProbe.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroSkyMgr.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroVegetationInstance.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroWeatherPrefab.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroWeatherPreset.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroZone.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroAudioMixerSupport.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroAudioSource.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroCopyLightSettings.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroDayNightSwitch.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroInterior.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroLightning.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroMeshSeasons.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroReflections.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroSeasonObjectSwitcher.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroTrigger.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroWindSynchronize.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\URP Support\Scripts\EnviroBlitPass.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\URP Support\Scripts\EnviroBlitPassShafts.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\URP Support\Scripts\EnviroMoonShaftsLWRP.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\URP Support\Scripts\EnviroSunShaftsLWRP.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Lite\HDRP Support\Scripts\EnviroSkyboxLite.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Lite\HDRP Support\Scripts\EnviroSkyboxLiteRenderer.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Lite\Scripts\EnviroSkyLite.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Lite\Scripts\EnviroSkyRenderingLW.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Lite\Scripts\Utilities\EnviroLiteAdditionalCamera.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Lite\URP Support\Scripts\EnviroLiteFogLWRP.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\HDRP Support\Scripts\EnviroHDRPDistanceBlur.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\HDRP Support\Scripts\EnviroHDRPFog.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\HDRP Support\Scripts\EnviroHDRPVolumeClouds.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\HDRP Support\Scripts\EnviroSkybox.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\HDRP Support\Scripts\EnviroSkyboxRenderer.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\Scripts\EnviroSky.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\Scripts\EnviroSkyRendering.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\Scripts\EnviroVolumeCloudsQuality.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\Scripts\EnviroVolumeLight.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\Scripts\Utilities\EnviroAdditionalCamera.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\Scripts\Utilities\EnviroCloudsAnimateWithTime.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\URP Support\Scripts\EnviroBlitPassVolumeClouds.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\URP Support\Scripts\EnviroDistanceBlurLWRP.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\URP Support\Scripts\EnviroDistanceBlurPass.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\URP Support\Scripts\EnviroFogLWRP.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\URP Support\Scripts\EnviroVolumeCloudsLWRP.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Samples\Scripts\DemoUI.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Samples\Scripts\EventTest.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Samples\Scripts\FPSController.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Samples\Scripts\SampleHUDFPS.cs" Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Dynamic\WMG_X_Data_Provider.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Dynamic\WMG_X_Dynamic.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Equation_Plotter\WMG_X_Equation_Plotter.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Interactive_Pie\WMG_X_Interactive_Pie.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Pie_Ring_Graph\WMG_X_Pie_Ring_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Plot_Overtime\WMG_X_Plot_Overtime.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Ring_Graph\WMG_X_Ring_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Simple_Pie\WMG_X_Simple_Pie.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Tutorial_1\WMG_X_Tutorial_1.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_WorldSpace\WMG_X_WorldSpace.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Anim.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Events.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_GUI_Functions.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Graph_Tooltip.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Image_Custom_Mat.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Raycaster.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Raycatcher.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Text_Functions.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Axis_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Bezier_Band_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Grid.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Hierarchical_Tree.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Pie_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Radar_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Random_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Ring_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_Change_Obj.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_EnumFlagAttribute.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_Enums.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_List.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_Reflection.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_Util.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Axis.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Bezier_Band.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_ComputeLineGraph_Data.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Compute_Shader.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Data_Source.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Graph_Auto_Anim.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Graph_Manager.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Legend.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Legend_Entry.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Link.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Node.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Pie_Graph_Slice.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Ring.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Series.cs Assets\simuzen\CommonTools\LayersForProduct\LayerListsHolder.cs Assets\simuzen\CommonTools\LayersForProduct\LayersList.cs "Assets\simuzen\CommonTools\LeapMotion\Core\Examples\Example Assets\InertiaPostProcessProvider.cs" "Assets\simuzen\CommonTools\LeapMotion\Core\Examples\Example Assets\ProjectionPostProcessProvider.cs" Assets\simuzen\CommonTools\LeapMotion\Modules\Hands\Scripts\HandBinder\HandBinder.cs Assets\simuzen\CommonTools\LeapMotion\Modules\Hands\Scripts\HandBinder\HandBinderAutoBinder.cs Assets\simuzen\CommonTools\LeapMotion\Modules\Hands\Scripts\HandBinder\HandBinderBoneDefinitions.cs Assets\simuzen\CommonTools\LeapMotion\Modules\Hands\Scripts\HandBinder\HandBinderData.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Plugins\ColliderUtil.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Plugins\GrabClassifierHeuristics.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Plugins\PhysicsUtility.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\InteractionBehaviour.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\InteractionController.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\InteractionHand.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\InteractionManager.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\InteractionXRController.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\ContactBone.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\ContactBoneParent.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\DefaultXRNodeTrackingProvider.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\HeuristicGrabClassifier.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\IXRControllerTrackingProvider.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\Interface\IGraspedMovementHandler.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\Interface\IGraspedPoseHandler.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\Interface\IInteractionBehaviour.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\Interface\IInternalInteractionController.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\Interface\IInternalInteractionManager.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\Interface\IThrowHandler.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\KabschGraspedPose.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\KinematicGraspedMovement.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\NonKinematicGraspedMovement.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\SlidingWindowThrow.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\UI\Anchors\Anchor.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\UI\Anchors\AnchorGroup.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\UI\Anchors\AnchorableBehaviour.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\UI\InteractionButton.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\UI\InteractionSlider.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\UI\InteractionToggle.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\ActivityManager.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\Extensions.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\GraspedMovementEvent.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\HideInteractionHandWhenControllerMoving.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\IgnoreColliderForInteraction.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\IgnoreCollisionsInChildren.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\KabschSolver.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\PhysicsCallbacks.cs "Assets\simuzen\CommonTools\Line Renderer Pro\Scripts\LineRendererPro.cs" Assets\simuzen\CommonTools\Obi\Rendering\ObiBaseFluidRenderer.cs Assets\simuzen\CommonTools\Obi\Rendering\ObiDistanceFieldRenderer.cs Assets\simuzen\CommonTools\Obi\Rendering\ObiFluidRenderer.cs Assets\simuzen\CommonTools\Obi\Rendering\ObiInstancedParticleRenderer.cs Assets\simuzen\CommonTools\Obi\Rendering\ObiParticleRenderer.cs Assets\simuzen\CommonTools\Obi\Rendering\ObiSimpleFluidRenderer.cs Assets\simuzen\CommonTools\Obi\Rendering\ShadowmapExposer.cs "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ActorSpawner.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\AddRandomVelocity.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\Blinker.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\BucketController.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\CharacterController\ObiCharacter.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\CharacterController\ObiCharacterController.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ColliderHighlighter.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\CollisionEventHandler.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ColorFromVelocity.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ColorFromViscosity.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ColorRandomizer.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\DebugParticleFrames.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\FluidJetController.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\Melt.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ObiActorTeleport.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ObiFluidPropertyColorizer.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ObiParticleCounter.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ObjectDragger.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ObjectLimit.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\SlowmoToggler.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ViscositySurfTensionToUserData.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\WaveGenerator.cs" Assets\simuzen\CommonTools\OutlineEffect\LinkedSet.cs Assets\simuzen\CommonTools\OutlineEffect\Outline.cs Assets\simuzen\CommonTools\OutlineEffect\OutlineEffect.cs Assets\simuzen\CommonTools\Pixelplacement\iTween\iTween.cs "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSDemoController.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSFly.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSFps.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSGaiaIntegration.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSHeightMap.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSLook.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSMaskPainter.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSMaterials.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSMeshBlender.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSProfile.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSProfileSwitcher.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSRuntimeTerrainHelper.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSShaderCriteria.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSShaderID.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSShaders.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSSingleton.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSSplatPrototype.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSTerrainManager.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSTerrainStitcher.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSTerrainTextureDetails.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWalk.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherManager.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWorldAPIIntegration.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\AppConfig.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\DropStack.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\LanguagePack.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\LocalizationCategory.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\LocalizationItem.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\UBrush.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Utils.cs" Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Examples\ControlMapperDemo\Scripts\ControlMapperDemoMessage.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ButtonInfo.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CalibrationWindow.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CanvasScalerExt.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CanvasScalerFitter.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ControlMapper.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ControlMapper_Classes.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ControlMapper_Enums.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ControlMapper_InputGrid.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ControlMapper_WindowManager.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CustomButton.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CustomSlider.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CustomToggle.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ICustomSelectable.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\InputBehaviorWindow.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\InputFieldInfo.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\InputRow.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\LanguageData.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ScrollRectSelectableChild.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ScrollbarVisibilityHelper.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ThemeSettings.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ThemedElement.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ToggleInfo.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UIControl.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UIControlSet.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UIElementInfo.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UIGroup.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UIImageHelper.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UISelectionUtility.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UISliderControl.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UITools.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\Window.cs Assets\simuzen\CommonTools\Rewired\Extras\TouchControls\Examples\TouchControls1\Scripts\TouchControls1_ManipulateCube.cs Assets\simuzen\CommonTools\Rewired\Integration\UnityUI\PlayerPointerEventData.cs Assets\simuzen\CommonTools\Rewired\Integration\UnityUI\RewiredEventSystem.cs Assets\simuzen\CommonTools\Rewired\Integration\UnityUI\RewiredPointerInputModule.cs Assets\simuzen\CommonTools\Rewired\Integration\UnityUI\RewiredStandaloneInputModule.cs Assets\simuzen\CommonTools\Rewired\Internal\Scripts\ControllerTemplates\ControllerTemplates.cs Assets\simuzen\CommonTools\Rewired\Internal\Scripts\DataStorage\UserDataStore_PlayerPrefs.cs Assets\simuzen\CommonTools\Rewired\Internal\Scripts\InputManager.cs Assets\simuzen\CommonTools\Rewired\Internal\Scripts\Misc\ExternalTools.cs Assets\simuzen\CommonTools\Rewired\Internal\Scripts\Platforms\Ouya\OuyaInputSource.cs "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoArrowCap2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoCap2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoCap2DCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoCap2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoCap2DControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoCap2DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoCap2DType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoCircleCap2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoQuadCap2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\IGizmoCap2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoBoxCap3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoCap3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoCap3DCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoCap3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoCap3DControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoCap3DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoCap3DType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoConeCap3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoPyramidCap3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoSphereCap3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoTriPrismCap3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\IGizmoCap3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\GizmoCap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\IGizmoCap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoDimension.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoDragInfo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoFillMode2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoFillMode3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoHoverInfo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoLine2DType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoLine3DType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoMultiAxisScaleMode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoOverrideColor.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoPlane2DType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoPlane3DType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoShadeMode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoSnapMode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoSpace.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoTransform.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoTransformAxisMap2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoTransformAxisMap3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoTransformSnapshot.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoDblAxisOffsetDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoDblAxisRotationDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoDblAxisScaleDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoDragChannel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoDragSession.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoObjectVertexSnapDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoObjectVertexSnapSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoPlaneDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoScreenDrag.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoSglAxisOffsetDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoSglAxisRotationDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoSglAxisScaleDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoUniformScaleDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\IGizmoDragSession.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Gizmo Behaviour\GizmoBehaviour.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Gizmo Behaviour\GizmoBehaviourCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Gizmo Behaviour\IGizmoBehaviour.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Gizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\GizmoCollectionEnabledStateSnapshot.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\GizmoEngineSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Handles\GizmoHandle.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Handles\GizmoHandleCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Handles\GizmoHandleHoverData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Handles\GizmoHandleId.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Handles\GizmoHandleShape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Handles\GizmoHandleShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Handles\IGizmoHandle.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\IRTTransformGizmoListener.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Materials\GizmoCircularMaterial.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Materials\GizmoLabelMaterial.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Materials\GizmoLineMaterial.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Materials\GizmoSolidMaterial.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\RTGizmosEngine.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scaling\GizmoDblAxisScaleMode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scaling\GizmoScaleGuide.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scaling\GizmoScaleGuideLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scaling\GizmoScalerHandle.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\ISceneGizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\ISceneGizmoCamViewportUpdater.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\RTSceneGizmoCamera.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\Scene Gizmo Handles\SceneGizmoAxisCap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\Scene Gizmo Handles\SceneGizmoCamPrjSwitchLabel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\Scene Gizmo Handles\SceneGizmoCap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\Scene Gizmo Handles\SceneGizmoMidCap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\SceneGizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\SceneGizmoCamViewportUpdater.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\SceneGizmoLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoBoxLineSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoLineSlider2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoLineSlider2DCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoLineSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoLineSlider2DControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoLineSlider2DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoLineSlider2DSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoThinLineSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\IGizmoLineSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoCircle2DBorderType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoCirclePlaneSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoPlaneSlider2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoPlaneSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoPlaneSlider2DControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoPlaneSlider2DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoPlaneSlider2DSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoPolygon2DBorderType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoPolygonPlaneSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoQuad2DBorderType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoQuadPlaneSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\IGizmoPlaneSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoBoxLineSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoCylinderLineSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoLineSlider3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoLineSlider3DCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoLineSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoLineSlider3DControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoLineSlider3DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoLineSlider3DSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoThinLineSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\IGizmoLineSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoCircle3DBorderType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoCirclePlaneSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoPlaneSlider3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoPlaneSlider3DCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoPlaneSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoPlaneSlider3DControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoPlaneSlider3DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoPlaneSlider3DSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoQuad3DBorderType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoQuadPlaneSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoRATriangle3DBorderType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoRATrianglePlaneSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\IGizmoPlaneSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Circle\GizmoCircle2DBorder.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Circle\GizmoCircle2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Circle\GizmoCircle2DBorderControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Circle\GizmoThinCircle2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Circle\IGizmoCircle2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Polygon\GizmoPolygon2DBorder.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Polygon\GizmoPolygon2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Polygon\GizmoPolygon2DBorderControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Polygon\GizmoThickPolygon2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Polygon\GizmoThinPolygon2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Polygon\IGizmoPolygon2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Quad\GizmoQuad2DBorder.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Quad\GizmoQuad2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Quad\GizmoQuad2DBorderControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Quad\GizmoThinQuad2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Quad\IGizmoQuad2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Circle\GizmoCircle3DBorder.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Circle\GizmoCircle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Circle\GizmoCircle3DBorderControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Circle\GizmoCylindricalTorusCircle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Circle\GizmoThinCircle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Circle\GizmoTorusCircle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Circle\IGizmoCircle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Quad\GizmoBoxQuad3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Quad\GizmoQuad3DBorder.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Quad\GizmoQuad3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Quad\GizmoQuad3DBorderControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Quad\GizmoThinQuad3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Quad\IGizmoQuad3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D RATriangle\GizmoRATriangle3DBorder.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D RATriangle\GizmoRATriangle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D RATriangle\GizmoRATriangle3DBorderControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D RATriangle\GizmoThinRATriangle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D RATriangle\IGizmoRATriangle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\GizmoRotationArc2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\GizmoRotationArc2DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\GizmoRotationArc3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\GizmoRotationArc3DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\GizmoRotationArcFillFlags.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\GizmoSlider.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\IGizmoSlider.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\GizmoObjectTransformPivot.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Move Gizmo\MoveGizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Move Gizmo\MoveGizmoHotkeys.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Move Gizmo\MoveGizmoLookAndFeel2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Move Gizmo\MoveGizmoLookAndFeel3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Move Gizmo\MoveGizmoSettings2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Move Gizmo\MoveGizmoSettings3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\ObjectTransformGizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\ObjectTransformGizmoSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Rotation Gizmo\RotationGizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Rotation Gizmo\RotationGizmoHotkeys.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Rotation Gizmo\RotationGizmoLookAndFeel3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Rotation Gizmo\RotationGizmoSettings3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Scale Gizmo\ScaleGizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Scale Gizmo\ScaleGizmoHotkeys.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Scale Gizmo\ScaleGizmoLookAndFeel3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Scale Gizmo\ScaleGizmoSettings3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoConfig.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoHotkeys.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoLookAndFeel2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoLookAndFeel3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoSettings2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoSettings3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoSettingsCategory.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoSettingsType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\RTGApp.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\RTGConfigure.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Application\IRLDApplication.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\BVH\BVHNodeFlags.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\BVH\SphereTree.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\BVH\SphereTreeNode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\BVH\SphereTreeNodeRayHit.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraBackgroundSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraFocus.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraFocusSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraHotkeys.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraLookAroundSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraMoveSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraOrbitSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraPanSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraPrjSwitchTransition.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraProjectionSwitchSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraRotationSwitchSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraViewVolume.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraZoomSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\RTCameraBackground.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\RTCameraViewports.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\RTFocusCamera.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Core Types\Priority.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Core Types\Vec3Samples.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Core Types\YesNoAnswer.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Editor UI\DragAndDropHandler.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Editor UI\EditorToolbar.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Editor UI\EditorToolbarTab.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Editor UI\RLDEditorWindow.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Editor UI\Settings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Effects\ColorRef.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Effects\ColorTransition.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\CameraEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\ColorEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\EditorGUILayoutEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\EditorUndoEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GUIEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GraphicsEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\LayerEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\MaterialEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\MathEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\Matrix4x4Ex.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\PlaneEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\QuaternionEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\RayEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\RectEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\SpriteEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\SpriteRendererEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\StringEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\TerrainEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\TransformEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\Vector2Ex.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\Vector3Ex.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\Vector4Ex.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\Hotkeys.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\IInputDevice.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\InputDeviceBase.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\InputDeviceDeltaCapture.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\InputDeviceType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\MouseButton.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\MouseInputDevice.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\RTInputDevice.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\TouchInputDevice.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\AABB.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Axis.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\AxisDescriptor.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\AxisSign.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\OBB.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Plane2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\PlaneDescriptor.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\PlaneId.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\PlaneQuadrantId.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\ArcMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\BoxMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\CircleMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\ConeMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\CylinderMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\PlaneMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\PolygonMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\Primitive Epsilons.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\PrimitiveFactory.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\PrismMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\PyramidMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\QuadMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\SegmentMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\SphereMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\TorusMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\TriangleMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\QuaternionRef.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\SnapMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Sphere.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Vector3Ref.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\BoxMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\CircleMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\CylinderMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\LineMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\PrismMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\PyramidMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\QuadMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\SphereMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\TorusMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\TriangleMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\MeshTransform.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\MeshTree.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\MeshVertexChunk.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\MeshVertexChunkCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\MeshVertexChunkCollectionDb.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\RTMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\RTMeshCompiler.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\RTMeshDb.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Objects\GameObjectType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Objects\ObjectKeyRotationSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Objects\ObjectPool.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Objects\ObjectRotationPivot.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Objects\PivotPointShapeType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\RTSystemValues.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Rendering\GLRenderer.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Resource Management\MaterialPool.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Resource Management\MeshPool.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Resource Management\ShaderPool.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Resource Management\TexturePool.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\GameObjectRayHit.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\Grid\IXZGrid.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\Grid\RTSceneGrid.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\Grid\SceneGridHotkeys.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\Grid\XZGridCell.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\Grid\XZGridLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\Grid\XZGridRayHit.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\Grid\XZGridSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\IHoverableSceneEntityContainer.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\MeshRayHit.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\RTCustomObjectInteractionSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\RTScene.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\SceneOverlapFilter.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\ScenePhysicsMode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\SceneRaycastFilter.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\SceneRaycastHit.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\SceneRaycastPrecision.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\SceneSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\SceneTree.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Serializable Collections\SerializableDictionary.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Sessions\InputDevicePlaneDragSession3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Sessions\InputDeviceScreenDragSession.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\ArcShape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\ArcShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\BoxShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\CircleShape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\CircleShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\ConeShape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\ConeShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\CylTorusShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\CylinderShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\EqTriangle2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\EqTriangle3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\PolygonShape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\PyramidShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\QuadShape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\QuadShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\RightAngTriangle2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\RightAngTriangle3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\SegmentShape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\SegmentShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\Shape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\Shape2DBorderDirection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\Shape2DBorderType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\Shape2DExtentPoint.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\Shape2DPtContainMode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\Shape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\Shape3DRaycastMode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\SphereShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\TorusShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\TriangPrismShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Singleton\MonoSingleton.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Singleton\Singleton.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Transform\TransformAxis.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Transform\TransformSnapshot.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\UndoRedo\IUndoRedoAction.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\UndoRedo\RTUndoRedo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\UndoRedo\UndoRedoActions.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\FileSystem.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\Object2ObjectSnap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\Object2ObjectSnapData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\Object2ObjectSnapDataDb.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectAlign.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectBounds.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectCloning.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectPositionCalculator.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectSnap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectSpawnUtil.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectSurfaceSnap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectVertexCollect.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\UniqueNameGen.cs" "Assets\simuzen\CommonTools\Serializable Callback\Attributes\TargetConstraintAttribute.cs" "Assets\simuzen\CommonTools\Serializable Callback\InvokableCallback.cs" "Assets\simuzen\CommonTools\Serializable Callback\InvokableCallbackBase.cs" "Assets\simuzen\CommonTools\Serializable Callback\InvokableEvent.cs" "Assets\simuzen\CommonTools\Serializable Callback\InvokableEventBase.cs" "Assets\simuzen\CommonTools\Serializable Callback\Non-Generic Wrappers\GetTransform.cs" "Assets\simuzen\CommonTools\Serializable Callback\SerializableCallback.cs" "Assets\simuzen\CommonTools\Serializable Callback\SerializableCallbackBase.cs" "Assets\simuzen\CommonTools\Serializable Callback\SerializableEvent.cs" "Assets\simuzen\CommonTools\Serializable Callback\SerializableEventBase.cs" "Assets\simuzen\CommonTools\Serializable Callback\Test.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Edge.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Graph.cs" "Assets\simuzen\CommonTools\Simple Path Finding\GraphAsset.cs" "Assets\simuzen\CommonTools\Simple Path Finding\GraphManager.cs" "Assets\simuzen\CommonTools\Simple Path Finding\GraphTest.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Node.cs" "Assets\simuzen\CommonTools\Simple Path Finding\NodePath.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Normalizer.cs" "Assets\simuzen\CommonTools\Simple Path Finding\PriorityQueue.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\FSM\GetPositionInPath.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\FSM\PathBridge.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\FSM\PathCalculator.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\FSM\PathFollower.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\FSM\PathFollowerStep.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\FSM\SimpleMove.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\FSM\WaypointTagCheck.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Waypoint.cs" "Assets\simuzen\CommonTools\Simple Path Finding\WaypointPath.cs" Assets\simuzen\CommonTools\SimpleImpersonation\Impersonation.cs Assets\simuzen\CommonTools\SimpleImpersonation\ImpersonationException.cs Assets\simuzen\CommonTools\SimpleImpersonation\LogonType.cs Assets\simuzen\CommonTools\SimpleImpersonation\NativeMethods.cs Assets\simuzen\CommonTools\SimpleImpersonation\SafeTokenHandle.cs "Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\SerializedNetworkBehaviour.cs" "Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs" Assets\simuzen\CommonTools\StandaloneFileBrowser\IStandaloneFileBrowser.cs Assets\simuzen\CommonTools\StandaloneFileBrowser\StandaloneFileBrowser.cs Assets\simuzen\CommonTools\StandaloneFileBrowser\StandaloneFileBrowserEditor.cs Assets\simuzen\CommonTools\StandaloneFileBrowser\StandaloneFileBrowserMac.cs Assets\simuzen\CommonTools\StandaloneFileBrowser\StandaloneFileBrowserWindows.cs "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\AxisTouchButton.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\ButtonHandler.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\CrossPlatformInputManager.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\InputAxisScrollbar.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\Joystick.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\MobileControlRig.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\PlatformSpecific\MobileInput.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\PlatformSpecific\StandaloneInput.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\TiltInput.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\TouchPad.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\VirtualInput.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\AfterburnerPhysicsForce.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\ExplosionFireAndDebris.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\ExplosionPhysicsForce.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\Explosive.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\ExtinguishableParticleSystem.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\FireLight.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\Hose.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\ParticleSystemMultiplier.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\SmokeParticles.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\WaterHoseParticles.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\AlphaButtonClickMask.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\AutoMobileShaderSwitch.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\AutoMoveAndRotate.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\CameraRefocus.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\CurveControlledBob.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\DragRigidbody.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\DynamicShadowSettings.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\EventSystemChecker.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\FOVKick.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\FPSCounter.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\FollowTarget.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\LerpControlledBob.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\ObjectResetter.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\ParticleSystemDestroyer.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleMouseRotator.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectActivator.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointCircuit.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs" Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Assets.cs Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Coordinates.cs Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Extensions.cs Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Reflection.cs Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Texture2DExtensions.cs Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\TextureArrayExtensions.cs Assets\simuzen\CommonTools\TextureArrayInspector\Layout\Layout.cs Assets\simuzen\CommonTools\TextureArrayInspector\Main\TextureArrayDecorator.cs Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\ArrayTools.cs Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\Coord.cs Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\Matrix.cs Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\Matrix2.cs Assets\simuzen\CommonTools\TreeSystem\AbsorbtionAlgorthim\GameObjectGroup.cs Assets\simuzen\CommonTools\TreeSystem\AbsorbtionAlgorthim\SphereCullingController.cs Assets\simuzen\CommonTools\TreeSystem\AbsorbtionAlgorthim\TreeSystemController.cs "Assets\simuzen\CommonTools\Trinary Software\Timing.cs" Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\Misc\bl_MaskHelper.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\Misc\bl_MiniMapDragArea.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_IconItem.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MMCompass.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMapItem.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_WorldSpace.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Internal\Atributte\CustomToggleAttribute.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Internal\Atributte\InspectorButtonAttribute.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Internal\Atributte\LayerMaskAttribute.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Internal\Atributte\SeparatorAttribute.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Internal\Enum\MMItemEffect.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Internal\Struct\bl_MMItemInfo.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_MiniMapUtils.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Accordion\AccordionTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Accordion\TestAccordion.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteIconsHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Calendar\TestCalendar.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Calendar\TestDatePicker.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ColorPicker\TestColorPicker.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ColorPicker\TestColorPickerRange.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\ComboboxAutocompleteCopyData.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\ComboboxDisableDefaultInput.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\KeyValueAutocomplete.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\KeyValueCombobox.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\KeyValueListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\KeyValueListViewDataSource.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\KeyValueListViewItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\TestCombobox.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\TestComboboxIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Dialog\DialogInputHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Dialog\DialogTreeViewInputHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\IO\TestFileDialog.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\IO\TestFolderDialog.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\Chat\ChatLine.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\Chat\ChatLineComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\Chat\ChatLineIncoming.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\Chat\ChatLineOutgoing.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\Chat\ChatView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\Chat\ChatViewTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\Customization\CustomListViewIconsComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\GroupedItems.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\GroupedListItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\GroupedListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\GroupedListViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\GroupedListViewComponentGroup.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\GroupedListViewComponentItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\GroupedListViewSelect.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\TestGroupedListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewCustomSample\ListViewCustomSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewCustomSample\ListViewCustomSampleComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewCustomSample\ListViewCustomSampleItemDescription.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewDeselect.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewIconsExt\ListViewIconsExt.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewIconsExt\ListViewIconsItemComponentExt.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewIconsExt\ListViewIconsItemDescriptionExt.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewIconsWithFilter.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImages.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewNoColoring.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewSaveIndices.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewSlider\ListViewSlider.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewSlider\ListViewSliderComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewSlider\ListViewSliderItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewUnderlineSample\ListViewUnderlineSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewUnderlineSample\ListViewUnderlineSampleComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewUnderlineSample\ListViewUnderlineSampleItemDescription.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewVariableHeight\ListViewVariableHeight.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewVariableHeight\ListViewVariableHeightComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewVariableHeight\ListViewVariableHeightItemDescription.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewVariableWidth\ListViewVariableWidth.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewVariableWidth\ListViewVariableWidthComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewVariableWidth\ListViewVariableWidthItemDescription.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewWithInputFields\LVInputFields.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewWithInputFields\LVInputFieldsComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewWithInputFields\LVInputFieldsItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewWithInputFields\LVInputFieldsTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TasksView\Task.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TasksView\TaskAutocomplete.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TasksView\TaskComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TasksView\TaskPicker.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TasksView\TaskTests.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TasksView\TaskView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TestListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TestListViewIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TestListViewIconsThread.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TestListViewPerformance.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TestListViewSlider.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TestListViewVariableHeight.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Picker\PickerIntTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Picker\TestPickerBool.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Progressbar\SampleProgressBar1.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Progressbar\SampleProgressBar2.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Progressbar\SampleProgressbar.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Progressbar\TestProgressbar.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\RangeSlider\RangeSliderAudioTrack.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\RangeSlider\RangeSliderFloatSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\RangeSlider\RangeSliderSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\RangeSlider\RangleSliderLabel.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\RangeSlider\TimeRangeSlider\TestTimeRangeSlider.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\RangeSlider\TimeRangeSlider\TimeRangeSlider.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Resizable\SplitterSlider.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\HarborShop\HarborListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\HarborShop\HarborListViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\HarborShop\HarborOrder.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\HarborShop\HarborOrderLine.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\HarborShop\HarborShop.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\IOrder.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\IOrderLine.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\Item.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\JRPGOrder.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\JRPGOrderLine.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\JRPGShop.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\PlaylistDialogHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TestTrader.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TraderListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TraderListViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TraderListViewDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TraderTreeView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TraderTreeViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TraderTreeViewNodeDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TraderTreeViewNodeDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\Prices.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\ResultOrderLine.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\Trader.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Spinner\SpinnerString.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Spinner\TestSpinnerFloat.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SimpleTable\SimpleTable.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SimpleTable\SimpleTableComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SimpleTable\SimpleTableItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SimpleTable\SimpleTableTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\Table.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\TableCell.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\TableList\TableList.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\TableList\TableListCell.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\TableList\TableListComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\TableList\TableListTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\TableRow.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\TableRowComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Tabs\TestTabsCreate.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Tabs\TestTabsIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\CenteredSliderLabel.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\LocalizationSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\LocalizationSampleListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\PopupTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\SampleFilter.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\SmokeTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\StandaloneExit.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\SwitchTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestDirectoryTreeView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestFolderRenamed\TestScriptRenamed.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestNotify.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestPaginator.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScene2.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestTabs.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\UITestSamples.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\SimpleTileView\SimpleTileView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\SimpleTileView\SimpleTileViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\SimpleTileView\SimpleTileViewItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TestTileViewList.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewComponentSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewDefaultItemChange.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewIcons\TileViewIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewIcons\TileViewIconsDataSource.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewIcons\TileViewIconsDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewIcons\TileViewIconsDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewIcons\TileViewIconsLayoutWidthExtender.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewIcons\TileViewIconsTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewItemSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewList.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewReorder.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewResizeHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewSampleDataSource.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewSampleDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewSampleDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewToggleDirection.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ToDoList\ToDoListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ToDoList\ToDoListViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ToDoList\ToDoListViewItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeGraph\TestTreeGraph.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\MultipleDefaultItems\TreeViewSampleComponentContinent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\MultipleDefaultItems\TreeViewSampleComponentCountry.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\MultipleDefaultItems\TreeViewSampleComponentMultiple.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TestTreeView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewCheckboxes\TestTreeViewCheckboxes.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewCheckboxes\TreeViewCheckboxes.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewCheckboxes\TreeViewCheckboxesComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewCheckboxes\TreeViewCheckboxesItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewComponentWithClick.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewCreateFromScript.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewListeners.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewSampleComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewSampleData.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewSampleItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewSampleItemContinent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewSampleItemCountry.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewToggle\TreeViewToggleComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Accordion\Accordion.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Accordion\AccordionEvent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Accordion\AccordionItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Accordion\AccordionItemComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\AudioPlayer\AudioPlayer.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Autocomplete\Autocomplete.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Autocomplete\AutocompleteCustom.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Autocomplete\AutocompleteDataSource.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Autocomplete\AutocompleteIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Calendar\Calendar.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Calendar\CalendarBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Calendar\CalendarDate.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Calendar\CalendarDateBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Calendar\CalendarDayOfWeek.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Calendar\CalendarDayOfWeekBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Calendar\DatePicker.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\CenteredSlider\CenteredSlider.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\CenteredSlider\CenteredSliderBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\CenteredSlider\CenteredSliderVertical.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorHSV.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPicker.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerABlock.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerColorBlock.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerHSVBlock.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerHSVPalette.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerImagePalette.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerRGBBlock.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerRGBPalette.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerRange.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\IColorPickerBlock.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Combobox\Combobox.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Combobox\ComboboxCustom.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Combobox\ComboboxIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Combobox\ComboboxIconsItemComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Connector\ConnectorBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Connector\ConnectorLine.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Connector\MultipleConnector.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Connector\SingleConnector.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\BringToFront.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\Dialog.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\DialogActions.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\DialogButtonComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\DialogButtonComponentBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\DialogInfo.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\DialogInfoBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\Lightbox.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\Picker.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\PickerBool.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\PickerIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\PickerInt.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\PickerString.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\Popup.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\BaseDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\DragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\IDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\ListViewCustomDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\ListViewCustomDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\ListViewDropIndicator.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\ListViewIconsDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\ListViewIconsDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\TreeViewCustomNodeDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\TreeViewDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\TreeViewNodeDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\TreeViewNodeDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Draggable\Draggable.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Draggable\DraggableHandle.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Draggable\ObjectSliding.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Draggable\ObjectSlidingHorizontalHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Draggable\ObjectSlidingVerticalHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Draggable\OnDragKeepSelected.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Draggable\OnDragListener.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\EasyLayout.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\EasyLayoutCompact.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\EasyLayoutExtensions.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\EasyLayoutGrid.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\EasyLayoutPositioner.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\EasyLayoutResizer.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\EasyLayoutUtilites.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\LayoutElementInfo.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\Size.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\SizesInfo.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\DirectoryTreeView.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\DirectoryTreeViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\DrivesListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\DrivesListViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\DrivesListViewComponentBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileDialog.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileListViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileListViewComponentBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileListViewPath.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileListViewPathComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileListViewPathComponentBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileSystemEntry.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FolderDialog.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\IOExceptionsView.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ITemplatable.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\LayoutSwitcher\LayoutSwitcher.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\LayoutSwitcher\UILayout.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\LayoutSwitcher\UIPosition.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\EasyLayoutBridge.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\IItemHeight.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\IItemWidth.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ILayoutBridge.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\IListViewItemHeight.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\IListViewItemWidth.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\IViewData.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewComponentPool.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewCustom.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewCustomHeight.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewCustomWidth.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewGameObjects.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewHeight.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewIconsItemComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewIconsItemDescription.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewInt\ListViewInt.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewInt\ListViewIntComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewInt\ListViewIntComponentBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewItemEventData.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewStringComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\StandardLayoutBridge.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Listeners\ClickListener.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Listeners\ScrollListener.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Listeners\TransformListener.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Notify\Notify.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Notify\NotifyInfoBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Notify\NotifySequenceManager.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Progressbar.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\RangeSlider\RangeSlider.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\RangeSlider\RangeSliderBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\RangeSlider\RangeSliderFloat.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\RangeSlider\RangeSliderFloatVertical.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\RangeSlider\RangeSliderHandle.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\RangeSlider\RangeSliderVertical.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Resizable\Resizable.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Resizable\ResizableHeader.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Resizable\ResizableHeaderCell.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Resizable\ResizableHeaderDragCell.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Resizable\Splitter.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ListViewPaginator.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ScrollButton.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ScrollButtons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ScrollRectEvents.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ScrollRectPage.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ScrollRectPageWithNumber.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ScrollRectPaginator.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ScrollRectRestrictedDrag.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Sidebar\Sidebar.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Sidebar\SidebarHandle.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Sidebar\SlideBlock.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Sidebar\SlideBlockHandle.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Spinner\Spinner.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Spinner\SpinnerBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Spinner\SpinnerFloat.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Switch\Switch.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Switch\SwitchGroup.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\Tab.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabButton.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabButtonComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabButtonComponentBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabIconActiveButton.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabIconButton.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabIconButtonBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabIconDefaultButton.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\Tabs.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabsCustom.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabsIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Templates.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TileView\TileView.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TileView\TileViewCustom.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TileView\TileViewCustomSize.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TileView\TileViewScrollRectFitter.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tooltip.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeGraph\TreeGraph.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeGraph\TreeGraphComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeGraph\TreeGraphComponentIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeGraph\TreeGraphCustom.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\ListNode.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeNode.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeNodeToggle.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeView.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeViewComponentBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeViewCustom.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeViewDataSource.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeViewItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\Animations.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ButtonAdvanced.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ComparisonCompare.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ComponentPool.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\DragRedirect.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\Extensions.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\GroupedList.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\HierarchyToggle.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ICollectionChanged.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ICollectionItemChanged.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\IInputFieldProxy.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\IObservable.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\IObservableList.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ImageAdvanced.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\InputFieldListener.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\InputFieldProxy.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\LayoutUtilites.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\LinkedHashSet.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ModalHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ObservableList.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ResizeListener.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\SelectListener.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\SelectableHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\SlideUp.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\Utilites.cs" Assets\simuzen\CommonTools\Utils\Animator\AnimationTween.cs Assets\simuzen\CommonTools\Utils\Animator\AnimatorUtils.cs Assets\simuzen\CommonTools\Utils\AudioClipUtils.cs Assets\simuzen\CommonTools\Utils\BitwiseUtils.cs Assets\simuzen\CommonTools\Utils\BooleanUtils.cs Assets\simuzen\CommonTools\Utils\BoundsUtils.cs Assets\simuzen\CommonTools\Utils\CameraUtils.cs Assets\simuzen\CommonTools\Utils\ClassType\ClassTypeReference\ClassTypeConstraintAttribute.cs Assets\simuzen\CommonTools\Utils\ClassType\ClassTypeReference\ClassTypeReference.cs Assets\simuzen\CommonTools\Utils\ClassType\Example\ExampleBehaviour.cs Assets\simuzen\CommonTools\Utils\ClassType\Example\Special.cs Assets\simuzen\CommonTools\Utils\CollectionUtils.cs Assets\simuzen\CommonTools\Utils\Collider\ColliderFreeRoomVisualHelper.cs Assets\simuzen\CommonTools\Utils\Collider\ColliderGroup.cs Assets\simuzen\CommonTools\Utils\Collider\ColliderUtils.cs Assets\simuzen\CommonTools\Utils\ComparerBySortedArray.cs Assets\simuzen\CommonTools\Utils\ComponentUtils.cs Assets\simuzen\CommonTools\Utils\DependencySolver.cs Assets\simuzen\CommonTools\Utils\DictionaryExtensions.cs Assets\simuzen\CommonTools\Utils\Drawers\AudioIdAttribute.cs Assets\simuzen\CommonTools\Utils\Drawers\ConstPopup.cs Assets\simuzen\CommonTools\Utils\Drawers\DataClassPopup.cs Assets\simuzen\CommonTools\Utils\Drawers\Divider.cs Assets\simuzen\CommonTools\Utils\Drawers\DropdownSubtypesOf.cs Assets\simuzen\CommonTools\Utils\Drawers\ElementTitleAttribute.cs Assets\simuzen\CommonTools\Utils\Drawers\EnumFlagAttribute.cs Assets\simuzen\CommonTools\Utils\Drawers\HelpBoxUtility.cs Assets\simuzen\CommonTools\Utils\Drawers\Vector2RangeAttribute.cs Assets\simuzen\CommonTools\Utils\Drawers\Vector3RangeAttribute.cs Assets\simuzen\CommonTools\Utils\Encryption.cs Assets\simuzen\CommonTools\Utils\EnumFlagsUtils.cs Assets\simuzen\CommonTools\Utils\EnumUtils.cs Assets\simuzen\CommonTools\Utils\ExtensibleArm.cs Assets\simuzen\CommonTools\Utils\FileManager.cs "Assets\simuzen\CommonTools\Utils\Filename Extension\FilenameExtension.cs" Assets\simuzen\CommonTools\Utils\GUIFloatFieldHelper.cs "Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs" Assets\simuzen\CommonTools\Utils\HudUtils.cs Assets\simuzen\CommonTools\Utils\IPManager.cs Assets\simuzen\CommonTools\Utils\IReseteableObject.cs Assets\simuzen\CommonTools\Utils\IXMLSerializable.cs Assets\simuzen\CommonTools\Utils\LapWatch.cs Assets\simuzen\CommonTools\Utils\LayerMaskUtils.cs Assets\simuzen\CommonTools\Utils\ListExtensions.cs Assets\simuzen\CommonTools\Utils\LoadScene.cs Assets\simuzen\CommonTools\Utils\Maths\KDtree\KDTree.cs Assets\simuzen\CommonTools\Utils\Maths\MathUtils.cs Assets\simuzen\CommonTools\Utils\Maths\PolygonUtils.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\ComplexNoise.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\DeadbandFilter.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\DoubleExponentialSmoothing.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\ExponentialSmoothing.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\FilteredSignalEdge.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\SignalEdge.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\SignalGenerator.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\SignalTime.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\Vector3Smoothing.cs Assets\simuzen\CommonTools\Utils\Maths\TinyMean.cs Assets\simuzen\CommonTools\Utils\Maths\TrapezoidalQuadrature.cs Assets\simuzen\CommonTools\Utils\Maths\TriangleSolver.cs Assets\simuzen\CommonTools\Utils\MouseDragPanel.cs Assets\simuzen\CommonTools\Utils\MovingAverage.cs Assets\simuzen\CommonTools\Utils\MultiKeyDictionary.cs Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Assets\simuzen\CommonTools\Utils\NetUtils.cs Assets\simuzen\CommonTools\Utils\ObjectUtil.cs Assets\simuzen\CommonTools\Utils\PivotDrawer.cs Assets\simuzen\CommonTools\Utils\PositionTracker.cs Assets\simuzen\CommonTools\Utils\PriorityQueue.cs Assets\simuzen\CommonTools\Utils\Product.cs Assets\simuzen\CommonTools\Utils\Profiler\MemoryFootprinter.cs Assets\simuzen\CommonTools\Utils\QuaternionUtils.cs Assets\simuzen\CommonTools\Utils\ReadOnlyAttribute.cs Assets\simuzen\CommonTools\Utils\ReflectionUtils.cs Assets\simuzen\CommonTools\Utils\RigidBodyObservable.cs Assets\simuzen\CommonTools\Utils\RuntimeCurveEditor.cs Assets\simuzen\CommonTools\Utils\RuntimeOnGUIUtils.cs Assets\simuzen\CommonTools\Utils\SMKLog.cs Assets\simuzen\CommonTools\Utils\SerializableField\SerializableField.cs Assets\simuzen\CommonTools\Utils\SerializeDictionary.cs "Assets\simuzen\CommonTools\Utils\Simple State Machine\SimpleStateMachine.cs" Assets\simuzen\CommonTools\Utils\Singleton.cs Assets\simuzen\CommonTools\Utils\Stateless\DynamicTriggerBehaviour.cs Assets\simuzen\CommonTools\Utils\Stateless\Enforce.cs Assets\simuzen\CommonTools\Utils\Stateless\IgnoredTriggerBehaviour.cs Assets\simuzen\CommonTools\Utils\Stateless\ParameterConversion.cs Assets\simuzen\CommonTools\Utils\Stateless\ParameterConversionResources.Designer.cs Assets\simuzen\CommonTools\Utils\Stateless\StateConfiguration.cs Assets\simuzen\CommonTools\Utils\Stateless\StateMachine.cs Assets\simuzen\CommonTools\Utils\Stateless\StateMachineResources.Designer.cs Assets\simuzen\CommonTools\Utils\Stateless\StateReference.cs Assets\simuzen\CommonTools\Utils\Stateless\StateRepresentation.cs Assets\simuzen\CommonTools\Utils\Stateless\StateRepresentationResources.Designer.cs Assets\simuzen\CommonTools\Utils\Stateless\Transition.cs Assets\simuzen\CommonTools\Utils\Stateless\TransitioningTriggerBehaviour.cs Assets\simuzen\CommonTools\Utils\Stateless\TriggerBehaviour.cs Assets\simuzen\CommonTools\Utils\Stateless\TriggerWithParameters.cs Assets\simuzen\CommonTools\Utils\StringUtils.cs Assets\simuzen\CommonTools\Utils\TimeUtils.cs Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs Assets\simuzen\CommonTools\Utils\Transform\TransformUtils.cs Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs Assets\simuzen\CommonTools\Utils\Validation\IValidation.cs Assets\simuzen\CommonTools\Utils\Validation\NotNullAttribute.cs Assets\simuzen\CommonTools\Utils\Validation\ValidationInfo.cs Assets\simuzen\CommonTools\Utils\Validation\ValidationUtils.cs Assets\simuzen\CommonTools\Utils\WriteTempFileUtils.cs Assets\simuzen\CommonTools\Utils\XMLUtils.cs Assets\simuzen\CommonTools\Utils\XRUtils.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Samples\Scripts\CameraToggleBeamVisibility.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Samples\Scripts\CheckIfInsideBeam.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Samples\Scripts\FeaturesNotSupportedMessage.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Samples\Scripts\FreeCameraController.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Samples\Scripts\LightGenerator.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Samples\Scripts\Rotater.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\BatchingHelper.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\BeamGeometryAbstractBase.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\CachedLightProperties.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\Config.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\Consts.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\DummyMaterial.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\EditorPrefsStrings.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\EffectAbstractBase.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\EffectFlicker.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\EffectPulse.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\Enums.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\BeamGeometryHD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\GlobalMeshHD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\RaymarchingQuality.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\TrackRealtimeChangesOnLightHD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\VolumetricCookieHD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\VolumetricLightBeamHD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\VolumetricLightBeamHD2D.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\VolumetricShadowHD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HighlightNullAttribute.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\MaterialManager.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\MaterialModifier.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\MeshGenerator.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\MinMaxRangeFloat.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\Noise3D.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\PlatformHelper.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\PolygonHelper.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SD\BeamGeometrySD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SD\DynamicOcclusionAbstractBase.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SD\DynamicOcclusionDepthBuffer.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SD\DynamicOcclusionRaycasting.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SD\GlobalMeshSD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SD\SkewingHandleSD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SD\VolumetricLightBeamSD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SRPHelper.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\ShaderGenerator.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\ShaderKeywords.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\ShaderProperties.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SpotLightHelper.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\TransformUtils.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\TriggerZone.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\Utils.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\UtilsBeamProps.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\Version.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\VolumetricDustParticles.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\VolumetricLightBeamAbstractBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ActionHelpers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ActivateGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddAnimationClip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddComponent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddExplosionForce.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddForce.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddMixingTransform.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddScript.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddTorque.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\AnimateColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\AnimateFloatV2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\AnimateFsmAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\AnimateRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\AnimateVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\CurveColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\CurveFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\CurveFsmAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\CurveRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\CurveVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\EaseColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\EaseFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\EaseFsmAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\EaseRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\EaseVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimationSettings.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorCrossFade.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorInterruptMatchTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorMatchTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorPlay.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorStartPlayback.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorStartRecording.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorStopPlayback.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorStopRecording.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\BaseClasses\AnimatorFrameUpdateSelector.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorApplyRootMotion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorBody.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorBoneGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCullingMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentStateInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentStateInfoIsName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentStateInfoIsTag.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentTransitionInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentTransitionInfoIsName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentTransitionInfoIsUserName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorDelta.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorFeetPivotActive.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorGravityWeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorHumanScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorIKGoal.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorIsHuman.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorIsLayerInTransition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorIsMatchingTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorIsParameterControlledByCurve.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorLayerCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorLayerName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorLayerWeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorLayersAffectMassCenter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorLeftFootBottomHeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorNextStateInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorPivot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorPlayBackSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorPlaybackTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorRightFootBottomHeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorRoot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\NavMeshAgentAnimatorSynchronizer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorApplyRootMotion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorBody.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorCullingMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorFeetPivotActive.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorIKGoal.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorLayerWeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorLayersAffectMassCenter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorLookAt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorPlayBackSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorPlaybackTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorStabilizeFeet.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorTrigger.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SyncAnimatorBoolToState.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnyKey.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Application\SetScreenResolution.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ApplicationQuit.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ApplicationRunInBackground.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayAddRange.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayClear.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayContains.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayDeleteAt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayForEach.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayGet.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayGetNext.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayGetRandom.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayInsert.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayLength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayRemove.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayRemoveAll.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayResize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayReverse.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArraySet.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayShuffle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArraySort.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayTransferValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\FsmArraySet.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\GetFsmArray.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\GetFsmArrayItem.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\SetFsmArray.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\SetFsmArrayItem.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AudioMute.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AudioPause.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AudioPlay.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AudioStop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AxisEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BaseAnimationAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BaseFsmVariableAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BaseFsmVariableIndexAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BaseLogAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BaseUpdateAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BlendAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Blink.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolAllTrue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolAnyTrue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolChanged.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolFlip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolNoneTrue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolOperator.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolTest.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BroadcastEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BuildString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CallMethod.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CallStaticMethod.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Camera\ClampOrthographicView.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CameraFadeIn.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CameraFadeOut.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CapturePoseAsAnimationClip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Character\ControllerCheckHeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Character\ControllerCrouch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Character\ControllerJump.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Character\ControllerMoveInAir.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Character\GetControllerVelocity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CollisionEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ColorInterpolate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ColorRamp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Comment.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ComponentAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ControllerIsGrounded.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ControllerMove.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ControllerSettings.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ControllerSimpleMove.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Convert\ConvertVector2ToVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertBoolToColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertBoolToFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertBoolToInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertBoolToString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertEnumToString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertFloatToInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertFloatToString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertIntToFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertIntToString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertMaterialToObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertSecondsToString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertStringToInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CreateEmptyObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CreateObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CutToCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Debug\Assert.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugDrawShape.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugEnum.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugFsmVariable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugLog.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DestroyComponent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DestroyObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DestroyObjects.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DestroySelf.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DetachChildren.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DetectDeviceOrientation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DeviceOrientationEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DevicePlayFullScreenMovie.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DeviceShakeEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DeviceVibrate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DontDestroyOnLoad.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DrawDebugLine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DrawDebugRay.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DrawFullscreenColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DrawStateLabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DrawTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EaseEditor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EasingFunction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Effects\ParticleSystemPlay.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnableAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnableBehaviour.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnableFSM.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnableFog.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnableGUI.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnumCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnumSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Explosion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FindChild.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FindClosest.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FindGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FinishFSM.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Flicker.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatAbs.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatAddMultiple.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatChanged.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatClamp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatDivide.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatInterpolate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatMultiply.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatOperator.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatSignTest.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatSubtract.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FormatString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ForwardAllEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ForwardEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FsmEventOptions.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FsmStateSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FsmStateTest.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIBox.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIContentAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIElementHitTest.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIHorizontalSlider.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginArea.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginAreaFollowObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginCentered.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginHorizontal.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginScrollView.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginVertical.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBox.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutConfirmPasswordField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEmailField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEndArea.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEndCentered.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEndHorizontal.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEndScrollView.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEndVertical.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutFlexibleSpace.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutFloatField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutFloatLabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutHorizontalSlider.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutIntField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutIntLabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutLabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutPasswordField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutRepeatButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutSelectionGrid.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutSpace.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutTextField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutTextLabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutToggle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutToolbar.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutVerticalSlider.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUITooltip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIVerticalSlider.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObject\ActivateSolo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObject\CreateNewGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObject\DeactivateSelf.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObject\GetDistanceXYZ.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectChanged.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectCompareTag.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectHasChildren.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectIsChildOf.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectIsNull.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectIsVisible.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectTagSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadActionBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadButtonComboEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadButtonEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadGetButtonValues.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadHelpers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadReadButtonValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadReadStickValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadStickEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetAngleToTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetAxis.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetAxisVector.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetButtonDown.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetButtonUp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetChild.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetChildCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetChildNum.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetCollisionInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetColorRGBA.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetComponent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetControllerCollisionFlags.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetControllerHitInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetDeviceAcceleration.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetDeviceRoll.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetDistance.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetEventInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmEnum.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmMaterial.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmQuaternion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmState.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmVariable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmVariables.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetIPhoneSettings.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetJointBreakInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetKey.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetKeyDown.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetKeyUp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetLastEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetLayer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetLocationInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMainCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMass.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMaterial.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMaterialTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMouseButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMouseButtonDown.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMouseButtonUp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMouseX.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMouseY.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetNextChild.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetOwner.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetParent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetParticleCollisionInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetPreviousStateName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetProperty.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRandomChild.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRandomObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRaycastAllInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRaycastHitInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRectFields.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRoot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetScreenHeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetScreenWidth.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetStringLeft.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetStringLength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetStringRight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetSubstring.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetSystemDateTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTag.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTagCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTimeInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTouchCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTouchInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTransform.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTriggerInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetVector3XYZ.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetVectorLength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetVelocity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetVertexCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetVertexPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GotoPreviousState.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\HasComponent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IncrementRenderQueue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Input\WaitAnyKey.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntChanged.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntClamp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntOperator.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\InterpolateTransform.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\InverseTransformDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\InverseTransformPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\InvokeMethod.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IsKinematic.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IsSleeping.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\KillDelayedEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\LoadLevel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\LoadLevelNum.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Logic\ColorCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Logic\FsmHasVariable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Logic\GameObjectIsVisibleToCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Logic\RectCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Logic\Vector2Compare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Logic\Vector3Compare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\LookAt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Material\SetMaterialValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Material\SetTextureValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Math\FloatDeltaAngle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Math\FloatWrap.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Math\IntSubtract.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Math\IntWrap.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Math\SelectRandomFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Math\SelectRandomInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Math\Vector2RandomValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MathExpression\Mathos\MathExpression.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MathExpression\Mathos\MathParser.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MouseLook.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MouseLook2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MousePick.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MousePickEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MoveObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MovePosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MoveTowards.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MovieTextureAudioSettings.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerClearHostList.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerGetHostCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerGetHostData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerGetNextHostData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerGetProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerRegisterHost.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerRequestHostList.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerSetProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerUnregisterHost.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkCloseConnection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkConnect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkDestroy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkDisconnect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetAveragePing.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetConnectedPlayerProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetConnectionsCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetIsMessageQueueRunning.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetLastPing.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetLocalPlayerProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetMaximumConnections.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetMessagePlayerProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetMinimumAllocatableViewIDs.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetNetworkDisconnectionInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetNetworkErrorInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetNextConnectedPlayerProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetSendRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkHavePublicIpAddress.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkInitializeServer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkInstantiate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkIsClient.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkIsServer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkPeerTypeSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetIsMessageQueueRunning.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetLevelPrefix.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetLogLevel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetMaxConnections.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetMinimumAllocatableViewIDs.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetSendRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkViewGetIsMine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkViewGetViewId.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkViewRemoveRPCs.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\PlayMakerRPCProxy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\SendRemoteEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\SendRemoteEventByProxy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\StartServer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\NextFrameEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ObjectCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PauseMovieTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PerSecond.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics\FindOverlaps.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics\SetControllerVelocity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics\TranslatePosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\AddForce2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\AddRelativeForce2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\AddTorque2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\Collision2dEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetCollision2dInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetJointBreak2dInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetMass2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetNextLineCast2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetNextOverlapArea2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetNextOverlapCircle2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetNextOverlapPoint2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetNextRayCast2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetRayCastHit2dInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetSpeed2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetTrigger2dInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetVelocity2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\IsFixedAngle2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\IsKinematic2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\IsSleeping2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\LineCast2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\LookAt2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\LookAt2dGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\MousePick2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\MousePick2dEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\MovePosition2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\RayCast2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\ScreenPick2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetCollider2dIsTrigger.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetGravity2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetGravity2dScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetHingeJoint2dProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetIsFixedAngle2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetIsKinematic2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetMass2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetVelocity2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetWheelJoint2dProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\Sleep2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SmoothLookAt2d.cs "Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\Touch Object 2d Event.cs" Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\TranslatePosition2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\Trigger2dEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\WakeAllRigidBodies2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\WakeUp2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayMovieTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayRandomAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayRandomSound.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlaySound.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputActionBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputButtonEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputCanceledEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputEnableAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputEnableActionMap.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputGetBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputGetFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputGetMoveVector.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputGetVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputGetVector2AsVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputPerformedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputTriggeredEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputUpdateActionBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsDeleteAll.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsDeleteKey.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsGetFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsGetInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsGetString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsHasKey.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsLoadVariable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsSaveVariable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsSetFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsSetInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsSetString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\RebuildTextures.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\SetProceduralBoolean.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\SetProceduralColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\SetProceduralFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\SetProceduralVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\SetProceduralVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProjectLocationToMap.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\GetQuaternionEulerAngles.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\GetQuaternionFromRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\GetQuaternionMultipliedByQuaternion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\GetQuaternionMultipliedByVector.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionAngleAxis.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionBaseAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionEuler.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionInverse.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionLerp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionLookRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionLowPassFilter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionRotateTowards.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionSlerp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RandomBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RandomEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RandomFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RandomInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RandomWait.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Raycast.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RaycastAll.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Rect\SetRectFromPoints.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectContains.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectOverlaps.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformContainsScreenPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformFlipLayoutAxes.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetAnchorMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetAnchorMin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetAnchorMinAndMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetAnchoredPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetLocalPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetLocalRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetOffsetMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetOffsetMin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetPivot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetSizeDelta.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformPixelAdjustPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformPixelAdjustRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformScreenPointToLocalPointInRectangle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformScreenPointToWorldPointInRectangle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetAnchorMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetAnchorMin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetAnchorMinAndMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetAnchorRectPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetAnchoredPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetLocalPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetLocalRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetOffsetMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetOffsetMin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetPivot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetScreenPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetScreenRectFromPoints.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetSizeDelta.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformWorldToScreenPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RemoveMixingTransform.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ResetGUIMatrix.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ResetInputAxes.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RestartLevel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RewindAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Rotate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RotateGUI.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RunFSM.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RunFSMAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SampleCurve.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ScaleGUI.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ScaleTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\AllowSceneActivation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\CreateScene.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneActivateChangedEventData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneBuildIndex.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneCountInBuildSettings.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneIsDirty.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneIsLoaded.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneIsValid.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneLoadedEventData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetScenePath.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneRootCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneRootGameObjects.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneUnLoadedEventData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\Internal\GetSceneActionBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\LoadScene.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\LoadSceneAsynch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\MergeScenes.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\MoveGameObjectToScene.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\SendActiveSceneChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\SendSceneLoadedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\SendSceneUnLoadedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\SetActiveScene.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\UnloadScene.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\UnloadSceneAsynch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Screen\ScreenWrap.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ScreenPick.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ScreenToWorldPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SelectRandomColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SelectRandomGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SelectRandomString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SelectRandomVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SendEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SendEventByName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SendEventToFsm.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SendMessage.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SendRandomEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SequenceEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAllFsmGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAmbientLight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAnimationSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAnimationTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAnimationWeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAudioClip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAudioLoop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAudioPitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAudioVolume.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetBackgroundColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetBoolValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetCameraCullingMask.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetCameraFOV.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetColorRGBA.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetColorValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetDrag.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetEnumValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetEventData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetEventTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFlareStrength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFloatValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFogColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFogDensity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmEnum.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmMaterial.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmQuaternion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmVariable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIBackgroundColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIContentColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIDepth.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUISkin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIText.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUITexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUITextureAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUITextureColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGameVolume.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGravity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetHaloStrength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetIntFromFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetIntValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetIsKinematic.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetJointConnectedBody.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLayer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightCookie.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightFlare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightIntensity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightRange.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightSpotAngle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightType.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMainCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMass.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMaterial.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMaterialColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMaterialFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMaterialMovieTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMaterialTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMouseCursor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetObjectValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetParent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetProperty.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetRandomMaterial.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetRandomRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetRectFields.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetRectValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetShadowStrength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetSkybox.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetStringValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetTag.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetTagsOnChildren.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetTextureOffset.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetTextureScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetVector3Value.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetVector3XYZ.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetVelocity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetVisibility.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Sleep.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SmoothFollowAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SmoothLookAt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SmoothLookAtDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\GetSprite.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\GetSpriteColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\GetSpriteFlip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\GetSpriteMaskInteraction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\GetSpriteOrderInLayer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\GetSpriteSortingLayer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\GetspriteSortPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSprite.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSpriteColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSpriteFlip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSpriteMaskInteraction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSpriteOrderInLayer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSpriteSortPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSpriteSortingLayerById.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSpriteSortingLayerByName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StartCoroutine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StartLocationServiceUpdates.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\BlockEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventBoolData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventFloatData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventIntData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventSentBy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventStringData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventVector2Data.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventVector3Data.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\IgnoreEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\LateUpdateEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\Loop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\LoopState.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\SetEventFloatData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\SetEventIntData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\SetEventStringData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StopAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StopLocationServiceUpdates.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StopMovieTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\String\StringAppend.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\String\StringJoin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\String\StringSplit.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StringChanged.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StringCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StringContains.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StringReplace.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StringSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SwipeGestureEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TakeScreenshot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TestAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TouchEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TouchGUIEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TouchObjectEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TrackMouseMovement.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Transform\AlignToDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Transform\ClampPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Transform\ClampRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Transform\GetPosition2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Transform\LookAtDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Transform\SetPosition2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Transform\SimpleLook.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TransformDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TransformInputToWorldSpace.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TransformPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Translate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TriggerEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TriggerEventStorer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetACosine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetASine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetAtan.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetAtan2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetAtan2FromVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetAtan2FromVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetCosine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetSine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetTan.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\BaseActions\TweenActionBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\BaseActions\TweenComponentBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\BaseActions\TweenEnums.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\BaseActions\TweenExtensions.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\BaseActions\TweenHelpers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\BaseActions\TweenPropertyBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\BaseActions\TweenVariableBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenAudio.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenFade.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenPunch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenQuaternion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenUiPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenUiSize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasEnableRaycast.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasForceUpdateCanvases.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasGroupSetAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasGroupSetProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasScalerGetScaleFactor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasScalerSetScaleFactor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerCanvasRaycastFilterProxy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiBoolValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiClickEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiDragEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiDropEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiEndEditEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiEventBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiFloatValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiIntValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiPointerEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiVector2ValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\EventTriggerActionBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiEventSystemCurrentRayCastAll.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiEventSystemExecuteEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiGetLastPointerDataInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiGetLastPointerEventDataInputButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiGetSelectedGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiIsPointerOverUiObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnBeginDragEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnCancelEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnDeselectEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnDragEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnDropEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnEndDragEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnInitializePotentialDragEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnMoveEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnPointerClickEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnPointerDownEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnPointerEnterEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnPointerExitEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnPointerUpEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnScrollEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnSelectEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnSubmitEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnUpdateSelectedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiSetSelectedGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Layout\UiLayoutElementGetValues.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Layout\UiLayoutElementSetValues.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiExplicitNavigationGetProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiExplicitNavigationSetProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiGetBlockColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiGetIsInteractable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiNavigationGetMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiNavigationSetMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiSetAnimationTriggers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiSetBlockColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiSetIsInteractable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiTransitionGetType.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiTransitionSetType.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiButtonArray.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiButtonOnClickEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiDropDownAddOptions.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiDropDownClearOptions.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiDropDownGetSelectedData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiDropDownSetValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiGraphicCrossFadeAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiGraphicCrossFadeColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiGraphicGetColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiGraphicSetColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiImageGetFillAmount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiImageGetSprite.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiImageSetFillAmount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiImageSetRaycastTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiImageSetSprite.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldActivate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldDeactivate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetCaretBlinkRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetCharacterLimit.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetHideMobileInput.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetIsFocused.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetPlaceHolder.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetSelectionColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetText.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetTextAsFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetTextAsInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetWasCanceled.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldMoveCaretToTextEnd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldMoveCaretToTextStart.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldOnEndEditEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldOnSubmitEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldOnValueChangeEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetAsterixChar.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetCaretBlinkRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetCharacterLimit.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetHideMobileInput.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetPlaceHolder.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetSelectionColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetText.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiRawImageSetRaycastTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiRawImageSetTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiRebuild.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollRectSetHorizontal.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollRectSetNormalizedPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollRectSetVertical.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarGetDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarGetValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarOnValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarSetDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarSetNumberOfSteps.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarSetSize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarSetValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderGetDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderGetMinMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderGetNormalizedValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderGetValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderGetWholeNumbers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderOnValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderSetDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderSetMinMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderSetNormalizedValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderSetValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderSetWholeNumbers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiTextGetText.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiTextSetText.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiToggleGetIsOn.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiToggleOnValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiToggleSetIsOn.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UseGUILayout.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UseGravity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\DebugVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\GetVector2Length.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\GetVector2XY.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\SelectRandomVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\SetVector2Value.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\SetVector2XY.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Add.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2AddXY.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2ClampMagnitude.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2HighPassFilter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Interpolate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Invert.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Lerp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2LowPassFilter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2MoveTowards.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Multiply.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Normalize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Operator.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2PerSecond.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2RotateTowards.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2SnapToAngle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2SnapToGrid.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Substract.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3\SetHandsPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3\Vector3ClampMagnitudeXZ.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3\Vector3SnapToGrid.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Add.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3AddXYZ.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3ClampMagnitude.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3HighPassFilter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Interpolate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Invert.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Lerp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3LowPassFilter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Multiply.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Normalize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Operator.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3PerSecond.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3RotateTowards.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Subtract.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoClip\VideoClipGetAudioTrackCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoClip\VideoClipGetFrameCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoClip\VideoClipGetFrameRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoClip\VideoClipGetLength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoClip\VideoClipGetOriginalPath.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoClip\VideoClipGetSize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerErrorEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerFrameDroppedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerFrameReadyEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetAspectRatio.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetAudioOutputMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetAudioTrackCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetCanSetDirectAudioVolume.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetCanSetPlaybackSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetCanSetSkipOnDrop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetCanSetTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetCanSetTimeSource.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetCanStep.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetControlledAudioTrackMaxCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetCurrentFrameIndex.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetFrameCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetFrameRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetIsLooping.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetIsPlaying.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetIsPrepared.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetPlayOnAwake.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetPlaybackSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetRenderMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetSendFrameReadyEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetSkipOnDrop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetSource.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetTargetCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetTargetCameraAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetTargetMaterialProperty.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetTargetTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetTimeSource.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetUrl.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetVideoClip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetWaitForFirstFrame.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerLoopPointReachedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerPause.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerPlay.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerPrepare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerPreparedCompletedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSeekCompletedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetAspectRatio.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetAudioOutputMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetPlayOnAwake.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetPlaybackSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetRenderMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetSendFrameReadyEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetSkipOnDrop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetSource.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetTargetCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetTargetCameraAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetTargetMaterialProperty.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetTargetTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetTimeSource.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetUrl.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetVideoClip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetWaitForFirstFrame.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerStartedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerStepForward.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerStop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\WWWObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Wait.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\WakeAllRigidBodies.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\WakeUp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\WorldToScreenPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenFsmAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenLookFrom.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenLookTo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenLookUpdate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenMoveAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenMoveBy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenMoveFrom.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenMoveTo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenMoveUpdate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenPause.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenPunchPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenPunchRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenPunchScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenResume.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenRotateAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenRotateBy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenRotateFrom.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenRotateTo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenRotateUpdate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenScaleAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenScaleBy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenScaleFrom.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenScaleTo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenScaleUpdate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenShakePosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenShakeRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenShakeScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenStop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\FsmProcessor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Include\iTweenFSMEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\UpdateHelper.cs Assets\simuzen\CommonTools\uFileBrowser\Scripts\DirectoryButton.cs Assets\simuzen\CommonTools\uFileBrowser\Scripts\FileBrowser.cs Assets\simuzen\CommonTools\uFileBrowser\Scripts\FileButton.cs Assets\simuzen\CommonTools\uFileBrowser\Scripts\FileIcon.cs Assets\simuzen\platform\DeformableMeshes\Core\DeformableTerrain.cs Assets\simuzen\platform\DeformableMeshes\Core\Manager.cs Assets\simuzen\platform\DeformableMeshes\Core\ParticleDetector.cs Assets\simuzen\platform\DeformableMeshes\Core\TerrainModifier.cs Assets\simuzen\platform\DeformableMeshes\Core\TestScenes\BrazoMecanicoEddy\VehicleController_test.cs Assets\simuzen\platform\DeformableMeshes\Core\TestScenes\CommonResources\ObiColliderDebugger.cs Assets\simuzen\platform\DeformableMeshes\Core\TestScenes\CommonResources\deformableTerrains_test_scene_rb_mover.cs Assets\simuzen\platform\DeformableMeshes\Core\TestScenes\RigidBody_Excavator\deformableTerrains_test_scene_rb_hingeMover.cs Assets\simuzen\platform\DeformableMeshes\Core\Tests\MathUtilsTests.cs Assets\simuzen\platform\DeformableMeshes\Core\Tests\MeshUtilsTests.cs Assets\simuzen\platform\DeformableMeshes\Core\Tests\NeighbourUtilsTests.cs Assets\simuzen\platform\DeformableMeshes\Core\modules\Compactor.cs Assets\simuzen\platform\DeformableMeshes\Core\modules\Eroder.cs Assets\simuzen\platform\DeformableMeshes\Core\modules\ParticleGenerator.cs Assets\simuzen\platform\DeformableMeshes\Core\modules\ParticleMerger.cs Assets\simuzen\platform\DeformableMeshes\Core\operations\ITerrainSetOperation.cs Assets\simuzen\platform\DeformableMeshes\Core\operations\SetAccumulatedHeightPercentageOperation.cs Assets\simuzen\platform\DeformableMeshes\Core\operations\SetHeightOffsetOperation.cs Assets\simuzen\platform\DeformableMeshes\Core\operations\SetHeightOperation.cs Assets\simuzen\platform\DeformableMeshes\Core\operations\SetStatusOperation.cs Assets\simuzen\platform\DeformableMeshes\Core\operations\SetVoidRatioOperation.cs Assets\simuzen\platform\DeformableMeshes\Core\operations\TerrainSetOperationData.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\DebugUtils.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\FakeService.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\MathUtils.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\MeshUtils.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\NeighbourUtils.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\ObiEmitterShapeBasic.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\ObiParticleCounter.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\SampleData.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\TerrainRenderer.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\TerrainRendererPatch.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\VelocityAndForceTester.cs Assets\simuzen\platform\DeformableMeshes\Core\wrappers\CustomTerrainWrapper.cs Assets\simuzen\platform\DeformableMeshes\Core\wrappers\TerrainWrapper.cs Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\LoadweightSystemHandler.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleController.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleDescriptor.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryLoadweightSystem.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\TrafficCargoRepresentation.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\VisualCargoRepresentation.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\WorldOperators.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\CCargoContainer.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\PhysicCargoManager.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UnloadZoneChecker.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UnloadZoneContainer.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserPhysicCargoManager.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserVirtualCargoManager.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\VehicleCargoContainer.cs Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticleDataRenderer.cs Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\TransformDataCompressor.cs Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs Assets\simuzen\platform\DeformableMeshes\Scripts\ZRotationBlocker.cs Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainsCargoManager.cs Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeMiningOperationInstaller.cs Assets\simuzen\platform\DeformableMeshes\Scripts\service\IDeformableTerrainsOperationsService.cs Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Assets\simuzen\platform\DeformableMeshes\Scripts\wrappers\DeformableTerrainWrapper.cs Assets\simuzen\platform\DeformableMeshes\Scripts\wrappers\TerrainModifierWrapper.cs Assets\simuzen\platform\PlatformException.cs Assets\simuzen\platform\SMKBehaviour.cs "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Collections\BitArray32.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Collections\CircularBuffer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Collections\CsvFileUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Collections\Deprecated\MiniJSON.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Application\ApplicationCursor.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Application\ApplicationQuit.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Audio\AudioClipSource.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Audio\IAudioSourceSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Audio\MasterAudioSourceSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Camera\CameraFovController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Camera\CameraFovInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Camera\CameraShift.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Debug\DebugBreak.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Debug\DebugMeasureDistance.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Deprecated\SceneTools.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Light\LightGammaCorrection.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Scene\SceneReload.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Scene\ScreenBug.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Scene\ScreenNotes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Scene\TimeScale.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\Spline.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\SplineFollower.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\SplineFollowerChaser.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\SplineRenderer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\Timeline\SplineFollowAsset.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\Timeline\SplineFollowBehaviour.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\Timeline\SplineFollowMixerBehaviour.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\Timeline\SplineFollowTrack.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\AttachToTarget.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\BindLocalRotation.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\PositionAttachTo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\PositionController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\PositionInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\RotationAttachTo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\RotationController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\RotationInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\RotationLookAt.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\ScaleController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Graphics\GColor.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Graphics\GUICanvasBox.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Graphics\GUITextBox.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Graphics\RuntimeCanvasBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Graphics\TextureCanvas.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Inspector\DisableOnPlayAttribute.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Inspector\DisablePropertyAttribute.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Inspector\HelpBoxAttribute.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\BiasedRatio.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\FilteredFloat.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\InterpolatedAngle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\InterpolatedFloat.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\InterpolatedVector3.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\MathUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\PidController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\RandomStateWrapper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\SmoothFloat.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\SplineUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Network\UdpConnection.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Network\UdpListenThread.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Network\UdpSender.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\ApplicationUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\ColliderUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\DebugUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\InputUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\ObjectUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\RigidbodyUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\RuntimeAudio.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\SortedAction.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\StringUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\TimeUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\VrUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\CustomHandlingSetup.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\CustomInputLogic.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\CustomWheelEffects.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\DualEngineSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\GearRangeLimit.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\GearShiftModeSelector.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\LimitEngineRpms.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\SetEngineRpm.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\SimpleTrackController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\SimpleTrackControllerInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\SimpleTurbocharger.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\SimpleVehicleController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\SimpleVehicleControllerInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\WheelSuspensionAnimator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Physics\CenterOfMass.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Physics\IgnoreCollisions.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Physics\KinematicMotion.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\Everlaps interface\VPDecoder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\Everlaps interface\VPLoop.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\Everlaps interface\VPTransponder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\Everlaps interface\VirtualMessages.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\LapInvalidator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\LapSectorMark.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\LapTimer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\Transponder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\AutoBrakeZone.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\BankedPlatform.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\BlowShadow.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\CaptureScreenshot.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\CopyMomentOfInertia.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\DebugRigidbody.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\DifferentialSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\EndlessMovingSurface.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\FloatingOrigin.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\FollowHeading.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\MatchInertia.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\MovableObject.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\MoveJointOnKey.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\PauseVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\ResetVR.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\ResetVehicleLegacy.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\SpeedLimitZone.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\VariableCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\VariableVehicleCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\UI\Scripts\BasicDashboard.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\UI\Scripts\DrivingAidsPanel.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\UI\Scripts\ManettinoDial.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\UI\Scripts\ReplayPanel.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\UI\Scripts\SetableSlider.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\UI\Scripts\TimerDisplay.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\UI\Scripts\UIHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPAccelerationTest.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPAutomatedTestBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPBrakingTest.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPSelfDrive.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPSnapshot.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPSnapshotAsset.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPTargetChaser.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPTargetChaserDiagnostics.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPTelemetryExporter.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Cargo\VPLiquidCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Cargo\VPSolidCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Debug\DumperTimingTest.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Debug\ExcavatorLoaderSwingTest.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Debug\ExcavatorLoaderTimingTest.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Debug\TrackCollisionDebugger.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Motion Platforms\Plugins\DBoxWrapper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Motion Platforms\VPCxcOutput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Motion Platforms\VPDboxOutput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Motion Platforms\VPSimtoolsOutput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\AerialControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\AerialControlInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\DumperControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\DumperControlInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\ExcavatorControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\ExcavatorControlInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\ExcavatorLoaderControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\ExcavatorLoaderControlInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\Helpers\Actuator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\Helpers\ActuatorLinear.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\Helpers\ActuatorRotary.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\MotorGraderControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\MotorGraderControlInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\MotorGraderVisualElements.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\MultibodySteering.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\StabilizersControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\StabilizersControlInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\WheelLoaderControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\WheelLoaderControlInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\WheelLoaderGearboxControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Suspension\VPAdvancedDamper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Suspension\VPDynamicSuspension.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Suspension\VPProgressiveSuspension.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Tools\EngineDataAsset.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Tools\MultiVehicleTelemetry.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Tools\PowerAnalysisGraph.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\Helpers\ElectricAxlePowertrain.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\Helpers\PlatformVehicleBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\Helpers\VehicleAxle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\Legacy\VPElectricVehicleControllerLegacy.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPBulldozerController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPBulldozerControllerInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPDieselElectricController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPElectricVehicleController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPHydraulicTrackedVehicleController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPHydraulicTrackedVehicleControllerInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPTrackedVehicleController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPTrackedVehicleControllerInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPTwoWheelController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Block.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\DataBus.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Gravity.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\GroundMaterial.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Solver.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\TireFriction.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\VehicleBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\VehicleBehaviour.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Wheel.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Brake.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Clutch.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Differential.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\DirectDrive.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Driving Aids\AntiSpin.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Driving Aids\SpeedControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Driving Aids\StabilityControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Driving Aids\SteeringAids.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Driving Aids\TractionControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\ElectricMotor.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Engine.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Experimental\DifferentialGeneric.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Experimental\InertialDrive.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Experimental\InertialFlywheel.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Gear.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Gearbox.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Gearset.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\AxleFrame.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\Brakes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\Driveline.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\DrivelineHelper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\ElectricMotorUtils.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\EnergyProvider.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\Inertia.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\InputHelper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\Steering.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Legacy\ElectricMotorLegacy.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\ParkingLock.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Retarder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\SynchronousDrive.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\TorqueInjector.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\TorqueRatio.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\TorqueSplitter.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\Camera Modes\CameraAttachTo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\Camera Modes\CameraFree.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\Camera Modes\CameraLookAt.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\Camera Modes\CameraOrbit.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\Camera Modes\CameraSmoothFollow.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\Helpers\CameraMode.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\VPCameraController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\VPCameraTarget.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Dynamics\VPAeroSurface.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Dynamics\VPAntiRollBar.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Dynamics\VPRollingFriction.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Dynamics\VPTireFrictionModifier.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Dynamics\VPTireFrictionMultiplier.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Dynamics\VPVehicleInertia.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPAudio.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPAudioExtras.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPDamage.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPHeadMotion.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPTireAudio.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPTireEffects.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPVisualEffects.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPWindAudio.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Experimental\VPSegmentedSpeedGauge.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Experimental\VPSettingsSwitcher.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Experimental\VPTirePressureEmulator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Ground Materials\VPGroundMarksRenderer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Ground Materials\VPGroundMaterialManager.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Ground Materials\VPGroundParticleEmitter.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Ground Materials\VPGroundRumbleEffect.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\DirectInput\VPButtonDeviceInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\DirectInput\VPPedalDeviceInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\DirectInput\VPShifterDeviceInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\DirectInput\VPWheelDeviceInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\VPCloneInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\VPDeviceInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\VPRandomInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\VPStandardInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\VPXboxInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Replay\Helpers\VPReplayAsset.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Replay\VPReplay.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Replay\VPReplayController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\TelemetryDataSet.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\TelemetryMultiLineGraph.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\TelemetryMultiLineGraphAsset.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\TelemetryTemplateAssetBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\TelemetryTemplateBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\VPTelemetryDefaultProvider.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\VPTelemetryDisplay.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\VPTelemetryTools.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\VPWheelFrameMonitor.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\Helpers\DataLogger.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\Helpers\DataRecorder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\Helpers\PerformanceCharts.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\VPBlockDebugger.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\VPDiagnosticsCharts.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\VPForceCones.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\VPPerformanceDisplay.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\VPSuspensionGraph.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\VPTelemetry.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\VPWeightMonitor.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Utility\AttachVisualElements.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\VPResetVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\VPVehicleController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\VPVehicleJoint.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\VPVehicleToolkit.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\VPWheelCollider.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Plugins\DIWrapper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Plugins\XIWrapper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Tools\ProjectPatchAsset.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\DisableStandardInputDevices.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\MotorbikeCvtEmulator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\MuteAudioSourceBelowRpms.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\SimpleConstantRotation.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\SpawnPoints.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\TransmissionSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\VehicleInstancer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\VehicleSpawnPoints.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\VehicleTestSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\BrakeAllWheels.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\BrakingTestSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\ColliderLayerChangerManager.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\CollisionChecker.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\DirectTransformTracking.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\DrawCollidersAsGizmos.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\FrontRearTires.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\InterpolatedRotationTracking.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\MoveLiquidCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\MoveSolidCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\ShiftOrigin.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VPPIntegration.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Drag Force\BaseDragForce.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Drag Force\DragForce.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Drag Force\DragForceManager.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Drag Force\IDragForce.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Drag Force\VehicleDragForce.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Drag Force\WindTunnel\WindTunnel.cs" Assets\simuzen\platform\VehicleDynamics\Core\Scripts\ExtendedTelemetryGUI.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Ground\CV_CameraGround.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Ground\ExtendedGroundMaterial.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Ground\ExtendedGroundMaterialManager.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Ground\GroundUtils.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Ground\VisualGround.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Ground\WeatherGroundMaterialData.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\MotionSystems\MotionSystemsPlatform.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Accelerometer.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakeInMovement.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\EngineIdle.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\ISensor.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\ISensorController.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Odometer.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Rotation.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SelftAlignmentTorque.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorControllerComponent.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Speedometer.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Suspension.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Temperature.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\TimeMeter.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Vibration\AbsVibration.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Vibration\EngineVibration.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Vibration\GroundVibration.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Vibration\Vibration.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\WheelData.cs "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\ISerializedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\ISerializedSettingsReceiver.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\DashboardSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\ElectricEnginePowerSerializedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\EngineTempSerializedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RearviewSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\VehicleSerializedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Simucube File Settings\SimucubeFileSettingsComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Simucube File Settings\SimucubeFileSettingsUtils.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Simucube File Settings\SimucubeFileSettingsWindow.cs" Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\DatabusSpy.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\RolloverGenerator.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\VehicleDynamicsUtils.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\VehicleSize.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\VehicleSizeTest.cs "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Aids\Aid.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Aids\AidsController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Aids\ElectricAidsComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Aids\FakeAids.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Aids\IAids.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Aids\MotorcycleAidsController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Aids\PickupAidsController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\AirConditioning\AirConditioningComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\AirConditioning\IAirConditioning.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Battery\BatteryComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Battery\IBattery.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\BrakeAssistant\BrakeAssistantDevice.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\BrakeAssistant\IBrakeAssistantDevice.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\BrakeAssistant\SafetySpeedLimiterController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\Brakes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\IBrakes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\BaseSolidCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\Cargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAndRetarder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoManager.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\ExperimentalCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\ICargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\LiquidCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\ParticlesCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\SolidCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\VehicleCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Doors\Door.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Doors\DoorCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Doors\IDoorCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Engine\ElectricEngineComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Engine\Engine.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Engine\FakeEngine.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Engine\IEngine.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Engine\IEngineExtended.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\FifthWheel.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\Fork.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkPalletController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\IFork.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\PalletController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\RetractableFork.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\FuelTank.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\IFuelTank.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ElectricEngineGearboxController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\GearPreselector.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\GearStateMachine.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\GearboxController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\IGearPreselector.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\IGearbox.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\IGearboxExtended.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\AckermanAngle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\Clutch.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericGearBox.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericIgnition.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\PowerTrain.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Heating\HeatingComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Heating\IHeating.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IAccelerometer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IExcavatorBackhoe.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IExcavatorOpenableBucket.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IExcavatorSideshiftBackhoe.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IFifthWheel.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IKickstand.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IStaticInfo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IVehicleInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IVehicleRigidbody.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IVehicleTransform.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IWheelState.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IWheels.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\AutomaticIgnitionComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IIgnition.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionControllerComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionWithoutEngine.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\KeyInputTest.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Inclinometer\IDifferentialLock.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Inclinometer\IInclinometer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Inclinometer\ITransferBox.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Inclinometer\InclinometerController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Kickstand.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleSizeQuery.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Lean\IMotorcycleLean.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Lean\MotorcycleLeanWorkarround.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\AidsComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\AidsDiffComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\AutomaticGearboxComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\BaseVehicleComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\BlackList.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ClutchSystemAGX.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ConfigurableVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\Container.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DeadMan.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DifferentialLockComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\EmergencyStopDevice.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\Gearbox.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\GearboxPreselector.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\IDeadMan.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\IEmergencyStop.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\IInchingPedal.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ILiftAGXSensorController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ILiftOperations.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\IVehicleComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InchingPedal.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\LFEngineActuator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\OffroadComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\TransferBoxComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\TransferBoxNeutralComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\VehicleGetter.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\WindshieldComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Lights\BlackoutComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Lights\IBlackout.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\AutoSpeedMode.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\BackhoeLoader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\Bulldozer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\Dumper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\Excavator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorBackhoe.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorBackhoeSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorIgnitionBlock.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorLoaderSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorOpenableBucket.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorPriorityModes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorSideshiftBackhoe.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\GrillDryControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\HeavyLoadMode.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\HydraulicRPMControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\HydraulicTracks.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\HydraulicsPrelubrication.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\IBackhoeLoader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\IDumper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\IExcavator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\IGrillDryControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\IStabilizers.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ITracks.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\IWheelLoader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\KomatsuBrakes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\MachineryBlade.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\Motograder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\RabbitTurtleController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\RigidFrameHaulerBrakes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\Ripper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\SafetySpeedLimiter.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\Stabilizers.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\Tracks.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\WheelLoader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\WheelLoaderWrapperBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Maneuver\IManeuver.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Maneuver\IVehicleManeuver.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Mixer\IMixer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Mixer\MixerController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Motorbike\CamberForceController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Motorbike\HandlebarController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Motorbike\ICamberForceController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Motorbike\IHandlebarController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Motorbike\ILeanController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Motorbike\LeanController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Motorbike\ManeuverController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Offroad\IOffroad.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Offroad\OffroadController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\IChains.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\ITransfer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\TransferController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Rabbit-Turtle Control\BulldozerRabbitTurtleControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Rabbit-Turtle Control\IRabbitTurtleControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Rabbit-Turtle Control\RabbitTurtleControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Rabbit-Turtle Control\TrackVehicleRabbitTurtleControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ramp\CurveControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ramp\InputControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ramp\NormalizedControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ramp\RampControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Retarder\IRetarder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Retarder\RetarderController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\IBlade.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\ISaltSpreader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\ISnowPlow.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowInputController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Speed Control\ElectricSpeedControlDevice.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Speed Control\ISpeedControlDevice.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Speed Control\SpeedControlDevice.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\ISpreader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\SpreaderBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\SpreaderController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SteeringWheel\ISteeringWheelComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SteeringWheel\SMK_VPWheelDeviceInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SteeringWheel\SteeringWheelComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SteeringWheel\SteeringWheelController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Throtle\VehicleThrotle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\TirePressureEmulator\ITirePressureEmulatorComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\TirePressureEmulator\TirePressureEmulatorComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicWheelState.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleTransform.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\IWaterDynamics.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamicsComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Wheels.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Dependencies\IInternalObjectReliant.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Dependencies\IVehiclePhysicsReliant.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Dependencies\IVehicleReliant.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Dependencies\TruckTrailerSolver.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Dependencies\VehicleSolver.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\CollisionData.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ElectricConfigurableMotorVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorBackhoeVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorLoaderVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\IVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\KomatsuVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotograderVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Scooter.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TwoWheelsVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\WheelLoaderVehicle.cs" Assets\simuzen\platform\VehicleDynamics\Core\Scripts\VehicleDynamicsException.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\BatteryFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\BatteryOverheating.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\BrakeFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\BrakeFailureGeneric.cs "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\BaseBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\BasicBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\ElectricBreakdownComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\EmptyBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\ForkLiftBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\MachineryBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\MaqSimBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\MilitaryVehicleBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\MotorVehicleBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\MotorcycleBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\PickupBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\PickupWithTrailerBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\SnowRemovalVehicleBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\TrailerBreakdownController.cs" Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\BreakdownId.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\DirtyGlass.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\DirtyWindshieldOnScreen.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\DoorBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ElectricBrakeFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\EmptyBatteryFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\EngineFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\EngineFailureGeneric.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\FifthWheelBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ForkliftHydraulicFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\FrontBrakeFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\GlassBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\HighCoolingLiquidTemperature.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\HighHydraulicOilTemperature.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\HighMotorOilTemperature.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\HighTracksTension.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\IBreakdownController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LeftTireBlast.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LiftJoystickFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LowBatteryFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LowMotorOilPreassure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LowTransmissionOilTemperature.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\MirrorBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\MissingCoolingLiquidTemperatureFeedback.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\MotorcycleBrakeFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\NoFuel.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\OverHeatingEvent.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Overheating.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Puncture.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RearBrakeFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RotaryLightFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ShotOnArmored.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\SnowplowHydraulicFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\SteeringBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\SteeringBrokenGeneric.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\SuspensionFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\TransmissionBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\VPElectricVehicleControllerBreakdown.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\VPVehicleControllerBreakdown.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\WheelBreakdown.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\WheelMisalignment.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Cone\ConeInteraction.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\AGXForkliftDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\AGXMultipleTransformsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Algoryx\AGXFrontForkPartsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Algoryx\AGXSideForkPartsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Algoryx\ForkCameraFollowerDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\AnimationSuspensionDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\AuxCamerasDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\BackBellowsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\BackHitchDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\BaseVehicleDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\BellowsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\BodyLeanDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\CameraParentDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\CargoDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\DollyDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\DoorsHandler.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\DustParticleDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\ForkliftDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\FreeRouteEntityAnimationDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\HandlebarDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\HandlebarElementsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\HitchDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\InteriorDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\JointDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\LightsPrefabParentDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\LoadweightSystemDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\BackhoeLoaderDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\DumperDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\ExcavatorDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\ExcavatorLoaderDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\MachineryBladeDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\MachineryDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\MotograderPartsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\RipperDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\WheelLoaderDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\MixerDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\MotorVehicleRootValidator.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\MotorbikeWheelDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\MultipleTransformsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\OptionalGameObjectsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\OverHeatSmokeDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PiecesParentDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PlatformTargetReferenceDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\RampDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\SandCargoDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\SelectionRearviewsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\SelectionRotatingLightContainerDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\SnowPlowDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\SuspensionDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\TracksDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\TriangleJointDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\VehicleMeshDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\VehicleRearviewsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\VehicleTextureDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\VehicleWipersDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\WheelsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\WheelsPivotDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\WiperDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AirConditioningInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AutomaticInflationTireInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AxisInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BaseInputModule.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BlackoutInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BrakesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BreakdownInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BulldozerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ButtonInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\CargoInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ClutchInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\AutoSpeedModeInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\BackhoeLoaderInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\BrakesComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\ClutchComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\DeadManComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\DumperInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\EmergencyStopInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\ExcavatorBackhoeInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\ExcavatorLoaderInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\ExcavatorPriorityModesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\FFBrakeActuatorInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\FFClutchInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\FLClutchInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\ForkComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\ForkInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\GearComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\GearComponentInputFL.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\GenericGearComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\GrillsDryerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\HydraulicRpmModeInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\InchingPedalComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFBrakeActuatorInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFSteerComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LoaderInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\MotograderMainControlsInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\Pickup4x4Input.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\PowerEngineOnComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\RabbitTurtleInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\RigidFrameHaulerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\SafetySpeedLimiterInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\SpreaderInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\StabilizersInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\SteerComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\ThrotleComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\TracksInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\VehicleComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\WheelLoaderInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\BaseInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\BeltBlocksIgnitionInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\CommonInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\EveryInputController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\IMachineryInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\MachineryInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\MotorVehicleInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\MotorcycleInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\PickupInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ReachStackerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ScooterInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\SnowRemovalVehicleInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\TrailerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\VehicleDynamicsProBasicInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\DifferentialLockInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\DoorsInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\DoorsWithRampInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\FallOffInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\FlankedSignalTestInputModule.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\HeatingInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\HeavyLoadModeInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\IgnitionBlockerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\IgnitionMotorbikeInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\KickstandInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\KomatsuBrakesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\LeanInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MachineryBladeInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MachineryBrakesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ManeuverInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MilitaryLMVIgnitionInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MilitaryRg31IgnitionInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MixerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MotorBikeHandleBarInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MotorcycleBrakesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MotorcycleHandlebarInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MotorcycleIgnitionInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\RigidFrameHaulerBrakesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\RipperInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ScooterIgnitionInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SimpleGearInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SpeedControlInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SteeringWheelInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ThresholdAxisInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ThrotleInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\TrailerBrakesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\TransferBoxInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\TransferBoxNeutralInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\TwoThrottleModesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\VehicleKeyInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Output\BaseForcefeedbackHardwareConnection.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Output\ElectricForkliftFFBHardwareConnection.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Output\ForcefeedbackHardwareConnection.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Output\MotorcycleForcefeedbackHardwareConnection.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Babel\Native.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Babel\SMBBabelController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Camera\SMBSmoothFollow.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Dynamics\InterfaceExposedData\IBodytrackingExposedData.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Dynamics\InterfaceExposedData\ICamberForceExposedData.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Dynamics\InterfaceExposedData\IHBControllerExposedData.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Dynamics\InterfaceExposedData\ILeanControllerExposedData.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Dynamics\PID.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Dynamics\SMBGyroscopicEffectEmulation.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Dynamics\SMBMotorbikeController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Dynamics\SMBRumbleController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Dynamics\SMBSensorController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Data\HighFrequencyData.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\ConfigManager\HFSenderConfig.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\Controllers\HFReceiverController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\HighFrequencyReceiver.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\UDPReceiver.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Utils\StructToBytes.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\SMBBabelInputItem.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\SMBDebugPanel.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\SMBDebugPanelTrigger.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\SMBDebugPanelsController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\SMBDynamicsDataPanelController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\SMBPermanentDrivingPanelController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\SMBSliderItem.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\Topbar\SMBTopbarButton.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\Topbar\SMBTopbarButtonWithNotification.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\Topbar\SMBTopbarController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\InfoPanels\Topbar\SMBTopbarTelemetryButton.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Input\SMBInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\ISMBOutput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Motorbike\SMBIgnitionBlockerController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Motorbike\SMBIgnitionBlockerPanelController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Tools\IP.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Tools\Tools.cs Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Tools\Version.cs Assets\simuzen\platform\VehicleDynamics\Scripts\TelemetryGUIController.cs "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\AnimationSuspensionHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BaseUserVehicleBehaviour.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BodyLeanHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\IUserVehicleBehaviourDeprecated.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MachineryAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SaltSpreaderHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\TracksAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\GetComponentWrapper.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\HandlebarHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\IUserVehicleBehaviour.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MachineryBladeAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotograderPartsAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcycleWheelHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PoliceLightHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RipperAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\TriangleJointHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehicleInZoneVehicleBehaviour.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehiclePieceInstantiator.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\IRemoteVehicleHelper.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\IUserVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\IUserVehicleReliant.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\ConfigurableUserVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\ElectricUserVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\PropulsionTypeHelper.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\RemoteVehicleHelper.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleForklift.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleMachinery.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleMotor.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleMotorcycle.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleReachStacker.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSimpleCar.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSnowRemoval.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSpawnException.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleTrailer.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\VehicleReadyHelper.cs" Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\InterfacesSerializableField.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\VehicleBoundsDebug.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\VehicleSerializableField.cs "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\BaseTrafficVehicleFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\BaseVehicleFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\MotorVehicleFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\TrailerFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\UserVehicleFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\VehicleFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\IVehicleConfigurationParserService.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\IVehicleFactoryService.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\ParsedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\SimpleVehicleFactoryService.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehicleConfigurationParserService.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehicleFactoryService.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehiclePieces\GlobalPieceCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehiclePieces\VehiclePiece.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehiclePieces\VehiclePieceCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehiclePieces\VehiclePiecesCollection.cs" Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\IVehicleDatabaseService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\UserVehicleHelperCollection.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseHelpers\MotorVehicleHelper.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseHelpers\TrailerHelper.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseHelpers\UserVehicleHelper.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseHelpers\VehicleDatabaseHelper.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseHelpers\VehicleHelper.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseId.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseInstaller.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\IVehicleService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\ComponentBasedVehicleService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\VehicleService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Whirlpool\WhirlpoolArea.cs "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\DatabaseCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\IdCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\IntIdCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\ListWrapper.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\VariableDefinitionCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\VariableValues.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\DataModelManager.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\Item.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\ItemWithVariables.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\MotorVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\Trailer.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\UserVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\VariableDefinition.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\Vehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\UserData.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Variables\Variable.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\VehicleDatabaseException.cs" Assets\simuzen\platform\batch\SMKsessionBatch.cs Assets\simuzen\platform\errors\ErrorCodes.cs Assets\simuzen\platform\errors\ErrorDescriptor.cs Assets\simuzen\platform\errors\ErrorResolver.cs Assets\simuzen\platform\errors\Exceptions.cs Assets\simuzen\platform\execution\InitialFSM.cs Assets\simuzen\platform\execution\ProductExecutionFlowFactory.cs Assets\simuzen\platform\execution\login\ILoginFsmFactory.cs Assets\simuzen\platform\execution\login\LoginFsmFactory.cs Assets\simuzen\platform\factories\POFactory.cs Assets\simuzen\platform\hud\DescriptorsToHandler.cs "Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs" "Assets\simuzen\platform\hud\External\VLC for Unity\Scripts\PlayVLC.cs" "Assets\simuzen\platform\hud\External\VLC for Unity\Scripts\QuitVLCHelper.cs" Assets\simuzen\platform\hud\HUDDefaultConstants.cs Assets\simuzen\platform\hud\HUDMonitor.cs Assets\simuzen\platform\hud\HUDParameterValue.cs Assets\simuzen\platform\hud\HUDTools.cs Assets\simuzen\platform\hud\ICanShowMessages.cs Assets\simuzen\platform\hud\IHUDElement.cs Assets\simuzen\platform\hud\IScreen.cs Assets\simuzen\platform\hud\ISignals.cs Assets\simuzen\platform\hud\IStudentInfoConsumer.cs Assets\simuzen\platform\hud\ProxyScreen.cs Assets\simuzen\platform\hud\PseudoSimescarGUIService.cs Assets\simuzen\platform\hud\ResourceReference.cs Assets\simuzen\platform\hud\SMKNGUITools.cs "Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\LogSimConsumptionEmissionsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\LogSimPedalsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\MaqSimGadgetsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\SnowVolumeGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\TelemetryGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs" Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\HDES_LeapRig.cs Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\IVRLeapInteractable.cs Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemInstaller.cs Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemSettingsInstaller.cs Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUIPanel.cs Assets\simuzen\platform\hud\VideoScreen\HCOM_VideoPlayerConfig.cs Assets\simuzen\platform\hud\VideoScreen\HDES_VideoPlayerConfig.cs Assets\simuzen\platform\hud\XMLScreenComponentsReader.cs Assets\simuzen\platform\hud\animations\AnimDefinition.cs Assets\simuzen\platform\hud\behaviours\ChooseLoginOrDemoListener.cs Assets\simuzen\platform\hud\behaviours\SMKSpriteAtlasManager.cs Assets\simuzen\platform\hud\components\AbstractHComponent.cs Assets\simuzen\platform\hud\components\AbstractHComponentDescriptor.cs Assets\simuzen\platform\hud\components\AbstractParametersHComponent.cs Assets\simuzen\platform\hud\components\COM_InterludePopup.cs Assets\simuzen\platform\hud\components\COM_Popup.cs Assets\simuzen\platform\hud\components\CamStreamingVLC.cs Assets\simuzen\platform\hud\components\ConfigurationScreenData.cs Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Assets\simuzen\platform\hud\components\FreePracticeScreenData.cs Assets\simuzen\platform\hud\components\GenericDropDownResultComponent.cs Assets\simuzen\platform\hud\components\GenericMainMenuComponent.cs Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Assets\simuzen\platform\hud\components\HCOM_CPFDigits.cs Assets\simuzen\platform\hud\components\HCOM_Configuration.cs Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_TeachingPlanConfirm.cs Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Assets\simuzen\platform\hud\components\HCOM_GP_HeatingSlider.cs Assets\simuzen\platform\hud\components\HCOM_GP_SpeedDisplay.cs Assets\simuzen\platform\hud\components\HCOM_GP_SpeedNumbers.cs Assets\simuzen\platform\hud\components\HCOM_IG_BasicDashboard.cs Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_DriverLicensePanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_IndicationsPanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_LoadPanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_MessagePanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_ParkingSensorPanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\IG_RearviewPanelHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\AcceleratorHandler\HCOM_AcceleratorHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\AcceleratorHandler\HCOM_PI_AcceleratorHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\BrakeHandler\HCOM_BrakeHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\BrakeHandler\HCOM_FrontBrake.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\BrakeHandler\HCOM_PI_BrakeHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\BrakeHandler\HCOM_PI_FrontBrake.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\BrakeHandler\HCOM_PI_RearBrake.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\BrakeHandler\HCOM_RearBrake.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\ClutchHandler\HCOM_ClutchHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\ClutchHandler\HCOM_PI_ClutchHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\HCOM_PI_PedalHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\HCOM_PedalHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\PedalHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\SteerHandler\HCOM_PI_SteerHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\SteerHandler\SteerHandler.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_IG_InstructorPanel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_IG_MinimapPanel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_CamStreamingAndBrowser.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_CameraButton.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ConsumptionText.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GearText.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GeneralCamera.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GeneralCategory.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GeneralPanel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionRowButton.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionsTable.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry_Dashboard.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Time.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VelocityRPM.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_Replay_GeneralPanel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\SteeringWheelHandler\HCOM_PI_SteeringWheel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\SteeringWheelHandler\SteeringWheelHandler.cs Assets\simuzen\platform\hud\components\HCOM_Interlude.cs Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_CoursesTeachingPlan.cs Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_ExercisesTeachingPlan.cs Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_LoginMenu.cs Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_SessionTimer.cs Assets\simuzen\platform\hud\components\HCOM_OpenURLFromButton.cs Assets\simuzen\platform\hud\components\HCOM_PI_BasicDashboard.cs Assets\simuzen\platform\hud\components\HCOM_PI_HeatingSlider.cs Assets\simuzen\platform\hud\components\HCOM_PI_SpeedNumbers.cs Assets\simuzen\platform\hud\components\HCOM_Replay.cs Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Assets\simuzen\platform\hud\components\HCOM_ResultsParamDescription.cs Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Assets\simuzen\platform\hud\components\HCOM_StudentInfo.cs Assets\simuzen\platform\hud\components\HCOM_VisualSummaryPanel.cs Assets\simuzen\platform\hud\components\HDES_JungLSP_ForkInfo.cs Assets\simuzen\platform\hud\components\HDES_JungLSP_WheelModeInfo.cs Assets\simuzen\platform\hud\components\HMonitorSettings.cs Assets\simuzen\platform\hud\components\HUD_E_CPFDigit.cs Assets\simuzen\platform\hud\components\ICanStoreParameters.cs Assets\simuzen\platform\hud\components\IHComponent.cs Assets\simuzen\platform\hud\components\ISceneryCargoManager.cs Assets\simuzen\platform\hud\components\InstructorHComponent.cs Assets\simuzen\platform\hud\components\RearviewHUDComponent.cs Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Assets\simuzen\platform\hud\data\ButtonInfo.cs Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Assets\simuzen\platform\hud\data\HUDExcerciseStatisticsScreenData.cs Assets\simuzen\platform\hud\data\HUDExerciseConfirmScreenData.cs Assets\simuzen\platform\hud\data\HUDExerciseInfoScreenData.cs Assets\simuzen\platform\hud\data\HUDInfoScreenData.cs Assets\simuzen\platform\hud\data\HUDTeachingPlanScreenData.cs Assets\simuzen\platform\hud\data\HUDVehicleData.cs Assets\simuzen\platform\hud\data\ScreenData.cs Assets\simuzen\platform\hud\data\configurationParameters\LoadTypeId.cs Assets\simuzen\platform\hud\data\configurationParameters\VehicleType.cs Assets\simuzen\platform\hud\descriptors\Common_VR\HCOM_EX5500_VR1.cs Assets\simuzen\platform\hud\descriptors\Common_VR\HCOM_InteractableButton_VR.cs Assets\simuzen\platform\hud\descriptors\Common_VR\HCOM_InteractableSwitch_VR.cs Assets\simuzen\platform\hud\descriptors\Common_VR\HDES_EX5500_VR1.cs Assets\simuzen\platform\hud\descriptors\Common_VR\HDES_InteractableButton_VR.cs Assets\simuzen\platform\hud\descriptors\Common_VR\HDES_InteractableSwitch_VR.cs Assets\simuzen\platform\hud\descriptors\HBaseDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BDZP_RabbitTurtleMode.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BHP_Failures.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BHP_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BHP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BHP_SpecialFunctions.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BeltHandbrakePreheating.cs Assets\simuzen\platform\hud\descriptors\HDES_BikePanel\HDES_BP_Breakdown.cs Assets\simuzen\platform\hud\descriptors\HDES_BikePanel\HDES_BP_Gear.cs Assets\simuzen\platform\hud\descriptors\HDES_BikePanel\HDES_BP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_BikePanel\HDES_BP_Odometers.cs Assets\simuzen\platform\hud\descriptors\HDES_BulldozerPanel\HDES_BDZP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_CIPLogin.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_LMVAutomaticInflation.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_LMVBreakdowns.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_LMVLights.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_PI_DifferentialLock.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_PI_LMVAirConditioning.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_PI_LMVDifferentialLock.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_PI_LMVHeating.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_PI_LMVKeypadHw.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_PI_LMVTransferBox.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_PI_RG31KeypadHw.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_PI_TransferBox.cs Assets\simuzen\platform\hud\descriptors\HDES_CPFDigits.cs Assets\simuzen\platform\hud\descriptors\HDES_ConfigurationPanel\HDES_Configuration.cs Assets\simuzen\platform\hud\descriptors\HDES_CoursesTeachingPlan.cs Assets\simuzen\platform\hud\descriptors\HDES_Dashboard\HDES_Dashboard.cs Assets\simuzen\platform\hud\descriptors\HDES_Dashboard\HDES_Speedometer.cs Assets\simuzen\platform\hud\descriptors\HDES_Dashboard\HDES_Tachometer.cs Assets\simuzen\platform\hud\descriptors\HDES_DumperPanel\HDES_DP_Failures.cs Assets\simuzen\platform\hud\descriptors\HDES_DumperPanel\HDES_DP_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_DumperPanel\HDES_DP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_AutoSpeedMode.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_Brakes.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_Dump.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_Failures.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_GrillDry.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_Load.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_Needles.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_RPM.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_MachineryFailures.cs Assets\simuzen\platform\hud\descriptors\HDES_EX5500\HDES_EX5500_Failures.cs Assets\simuzen\platform\hud\descriptors\HDES_EX5500\HDES_EX5500_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_EX5500\HDES_EX5500_Load.cs Assets\simuzen\platform\hud\descriptors\HDES_EX5500\HDES_EX5500_Needles.cs Assets\simuzen\platform\hud\descriptors\HDES_EX5500\HDES_EX5500_PrelubHeavyLoadAndOverRun.cs Assets\simuzen\platform\hud\descriptors\HDES_EX5500\HDES_RabbitTurtle.cs Assets\simuzen\platform\hud\descriptors\HDES_Electric\HDES_ElectricBattery.cs Assets\simuzen\platform\hud\descriptors\HDES_Electric\HDES_ElectricDriverDisplay.cs Assets\simuzen\platform\hud\descriptors\HDES_Electric\HDES_ElectricEconometer.cs Assets\simuzen\platform\hud\descriptors\HDES_Electric\HDES_ElectricGOIcon.cs Assets\simuzen\platform\hud\descriptors\HDES_EmailLogin.cs Assets\simuzen\platform\hud\descriptors\HDES_ExerciseConfirmation\HDES_ExerciseConfirm.cs Assets\simuzen\platform\hud\descriptors\HDES_ExerciseConfirmation\HDES_TeachingPlanConfirm.cs Assets\simuzen\platform\hud\descriptors\HDES_ExerciseParameters.cs Assets\simuzen\platform\hud\descriptors\HDES_ExercisesTeachingPlan.cs Assets\simuzen\platform\hud\descriptors\HDES_FreePracticeMenu.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_AdditionalBreakdown.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_BrakeAssistant.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_Breakdown.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_ControlPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_GP_HeatingSlider.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_GP_RPM.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_GP_SpeedDisplay.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_GP_SpeedNumbers.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_GP_Velocity.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_BasicDashboard.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_DriverLicensePanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_GoalsPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_InclinometerPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_IndicationsPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_InfractionsBar.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_LoadPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_MachineryInclinometerPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_MessagePanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_MessagePanelPrefab.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_NavigationSystem.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_ParkingSensorPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_SlopePanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_Timer.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_WeatherAndTime.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_AcceleratorDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_BrakeDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_ClutchDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_FrontBrakeDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_PedalDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_PedalIndicationPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_RearBrakeDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_SteerDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_IG_InstructorPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_IG_MinimapPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Bus.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_CamStreamingAndBrowser.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_CameraButton.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_ChargeLevel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_ChargePosition.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_ChargeViscosity.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_ConsumptionText.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_DistanceObstacles.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Environment.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Failure.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_GPSPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_GearText.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_GeneralCamera.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_GeneralCategory.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_GeneralPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_HudVehicleDataPanels.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_InfractionsTable.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_InstructorCollision.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_MachineryVehicleTelemetry.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_PhysicsButton.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_SceneDumperChargeLevel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_SnowThickness.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Spawn.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_SpawnValue.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_SteeringWheel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Telemetry.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Telemetry_Dashboard.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Time.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Traffic.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_TrafficIntensity.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_UserBehavior.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Value.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleEvents.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VelocityRPM.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_WeatherModifiers.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Webcam.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Wind.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_Replay_GeneralPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_Interlude.cs Assets\simuzen\platform\hud\descriptors\HDES_LiftPanel\HDES_LP_BasicParameters.cs Assets\simuzen\platform\hud\descriptors\HDES_LiftPanel\HDES_LP_ForkController.cs Assets\simuzen\platform\hud\descriptors\HDES_LiftPanel\HDES_LP_LightIndicators.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_LP_Failures.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_LP_Gear.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_LP_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_LP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_LP_Velocity.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_MSP_BeltHandbrakePreheating.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_JungLSP_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_DrivingTimeAndKmh.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_ExerciseTime.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_ForkCameraInfo.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_ForkInfo.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_Infractions.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_LightIndicators.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_WaterHeatAndFuel.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_Weather.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_WeatherAndDayTime.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_Numbers.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_RearCameraInfo.cs Assets\simuzen\platform\hud\descriptors\HDES_LoginPanel\HDES_LoginMenu.cs Assets\simuzen\platform\hud\descriptors\HDES_LoginPanel\HDES_MainMenu.cs Assets\simuzen\platform\hud\descriptors\HDES_LoginPanel\HDES_SessionTimer.cs Assets\simuzen\platform\hud\descriptors\HDES_OpenURLFromButton.cs Assets\simuzen\platform\hud\descriptors\HDES_PI_InfractionRowButton.cs Assets\simuzen\platform\hud\descriptors\HDES_PickupPanel\HDES_PP_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_PickupPanel\HDES_PP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_Replay.cs Assets\simuzen\platform\hud\descriptors\HDES_ResultsPanel\HDES_Results.cs Assets\simuzen\platform\hud\descriptors\HDES_ResultsPanel\HDES_ResultsParamDescription.cs Assets\simuzen\platform\hud\descriptors\HDES_SimulatorReplays.cs Assets\simuzen\platform\hud\descriptors\HDES_SimulatorSessions.cs Assets\simuzen\platform\hud\descriptors\HDES_StudentInfo.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_GP_EngineHeatingByImage.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_GP_GasolineByImage.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_MachineryHandAccelerator.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_AbsAsrOthers.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_AirPressure.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_DriverDisplay.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_FakeNeedles.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_Gasoline.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_Gear.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_LedRPM.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_OnboardTechnology.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_PressionHeatBatteryOthers.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_Retarder.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_Trailer.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_VehicleType.cs Assets\simuzen\platform\hud\elements\HButton.cs Assets\simuzen\platform\hud\elements\HDialogButton.cs Assets\simuzen\platform\hud\elements\HEventButton.cs Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Assets\simuzen\platform\hud\elements\HFsmPIReplays.cs Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Assets\simuzen\platform\hud\elements\HLocalizableDropdown.cs Assets\simuzen\platform\hud\elements\HLocalizableLabel.cs Assets\simuzen\platform\hud\elements\HLocalizableTMPDropdown.cs Assets\simuzen\platform\hud\elements\HLocalizableTextMeshProLabel.cs Assets\simuzen\platform\hud\elements\HProductLogo.cs Assets\simuzen\platform\hud\elements\HSelectionButton.cs Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Assets\simuzen\platform\hud\elements\HSlider.cs Assets\simuzen\platform\hud\elements\HWidget.cs Assets\simuzen\platform\hud\elements\IParameterized.cs Assets\simuzen\platform\hud\elements\MultiImageButton.cs Assets\simuzen\platform\hud\elements\MultiImageToggle.cs Assets\simuzen\platform\hud\elements\Popups\ExerciseParamsPopupData.cs Assets\simuzen\platform\hud\elements\Popups\IPopupPanel.cs Assets\simuzen\platform\hud\elements\Popups\IToPopupData.cs Assets\simuzen\platform\hud\elements\Popups\InfractionPopup.cs Assets\simuzen\platform\hud\elements\Popups\InfractionPopupData.cs Assets\simuzen\platform\hud\elements\Popups\LoadingPopup.cs Assets\simuzen\platform\hud\elements\Popups\MonitorSettingsPopupData.cs Assets\simuzen\platform\hud\elements\Popups\PopupData.cs Assets\simuzen\platform\hud\elements\Popups\ProxyPopup.cs Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\HCOM_BeltHandBPreheatingHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\GearHandler\GearHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\GearHandler\HCOM_BP_GearHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\GearHandler\HCOM_PI_BP_GearHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\HCOM_BP_BreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\HCOM_BP_LightsHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\HCOM_PI_BP_BreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\HCOM_PI_BP_LightsHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\Odometer\BP_OdometerHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\Odometer\HCOM_BP_OdometerHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\Odometer\HCOM_PI_BP_OdometerHandler.cs Assets\simuzen\platform\hud\elements\impl\BulldozerPanelHandlers\BDZPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\AutomaticInflationHandler.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_LMVAutomaticInflation.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_DifferentialLock.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_LMVAirConditioning.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_LMVAutomaticInflation.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_LMVBreakdowns.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_LMVDifferentialLock.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_LMVHeating.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_LMVLights.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_LMVTransferBox.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_TransferBox.cs Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPIndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\DigitsRPMHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000IndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LightsHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000NeedleHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000RpmHandler.cs Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500IndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500NeedleHandler.cs Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500PrelubHeavyLoadAndOverRunHandler.cs Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\EconometerHandler.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\ElectricBatteryHandler.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\ElectricGOIconHandler.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_ElectricBattery.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_ElectricDriverDisplay.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_ElectricEconometer.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_ElectricGOIcon.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_PI_ElectricBattery.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_PI_ElectricDriverDisplay.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_PI_ElectricEconometer.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_PI_ElectricGOIcon.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BasicDashboardHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BrakeAssistantHandler\BrakeAssistantHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BrakeAssistantHandler\HCOM_BrakeAssistantHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BrakeAssistantHandler\HCOM_PI_BrakeAssistantHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BreakdownsHandler\AdditionalBreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BreakdownsHandler\BreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BreakdownsHandler\HCOM_AdditionalBreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BreakdownsHandler\HCOM_BreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BreakdownsHandler\HCOM_PI_AdditionalBreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BreakdownsHandler\HCOM_PI_BreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\ControlPanel.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_ControlPanel.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_PI_ControlPanel.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\HCOM_DashboardHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\HCOM_PI_DashboardHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\GenericPanelHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\GenericPanelHandlerPI.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\HCOM_PedalIndicationPanel.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\LightsHandler\HCOM_LightsHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\LightsHandler\HCOM_MachineryFailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\LightsHandler\HCOM_MachineryHandAcceleratorHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\LightsHandler\HCOM_PI_LMVKeypadHw.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\LightsHandler\HCOM_PI_LightsHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\LightsHandler\HCOM_PI_RG31KeypadHw.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\LightsHandler\LightsHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\NeedleHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\SpeedometerHandler\HCOM_PI_SpeedometerHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\SpeedometerHandler\HCOM_SpeedometerHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\SpeedometerHandler\SpeedometerHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\TachometerHandler\HCOM_PI_TachometerHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\TachometerHandler\HCOM_TachometerHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\TachometerHandler\TachometerHandler.cs Assets\simuzen\platform\hud\elements\impl\HScrollToSelected.cs Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Assets\simuzen\platform\hud\elements\impl\HWID_ExerciseParamHUnselectableButton.cs Assets\simuzen\platform\hud\elements\impl\HWID_ExerciseParameterHSelectionButton.cs Assets\simuzen\platform\hud\elements\impl\HWID_ResultsParameterHSelectionButton.cs Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPIndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPVelocityHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ExerciseTime.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkCameraController.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_Infractions.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_WaterHeatAndFuel.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_WeatherAndDayTime.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_RearGearCameraController.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\InclinometerHandler\HCOM_IG_MachineryInclinometerHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\InclinometerHandler\HCOM_PI_PP_InclinometerHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\InclinometerHandler\HCOM_PP_InclinometerHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\InclinometerHandler\PPInclinometerHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\IndicatorsHandler\HCOM_PI_PP_IndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\IndicatorsHandler\HCOM_PP_IndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\IndicatorsHandler\PPIndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\AirPressure\AirPressure.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\AirPressure\HCOM_AirPressure.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\AirPressure\HCOM_PI_AirPressure.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\DriverDisplay\DriverDisplay.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\DriverDisplay\HCOM_DriverDisplay.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\DriverDisplay\HCOM_PI_DriverDisplay.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\EngineHeat\EngineHeatingByImageHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\EngineHeat\HCOM_EngineHeatingByImageHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\EngineHeat\HCOM_PI_EngineHeatingByImageHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\FakeNeedles.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_FakeNeedles.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_PI_FakeNeedles.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\GasolineByImageHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\GasolineHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_GasolineByImageHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_GasolineHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_GasolineByImageHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_GasolineHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_TP_GearHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\TP_GearHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\OnBoardTechnology\HCOM_OnBoardTechnology.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\OnBoardTechnology\HCOM_PI_OnBoardTechnology.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\OnBoardTechnology\OnBoardTechnology.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PI_PressionHeatBatteryOthers.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PressionHeatBatteryOthers.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\PressionHeatBatteryOthersHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\Retarder\HCOM_PI_Retarder.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\Retarder\HCOM_Retarder.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\Retarder\RetarderHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\AbsAsrOthersHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\HCOM_AbsAsrOthers.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\HCOM_PI_AbsAsrOthers.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RpmHandler\HCOM_PI_RpmHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RpmHandler\HCOM_RpmHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\HCOM_PI_Trailer.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\HCOM_Trailer.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\TrailerHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\VehicleTypeHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VelocityHandler\HCOM_PI_VelocityHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VelocityHandler\HCOM_VelocityHandler.cs Assets\simuzen\platform\hud\elements\impl\buttons\HButtonAcceptExerciseAction.cs Assets\simuzen\platform\hud\elements\impl\buttons\HButtonCourseAction.cs Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Assets\simuzen\platform\hud\messaging\ActionTimerMessage.cs Assets\simuzen\platform\hud\messaging\BasicMessageData.cs Assets\simuzen\platform\hud\messaging\IHUDMessage.cs Assets\simuzen\platform\hud\messaging\ISelectionMesssage.cs Assets\simuzen\platform\hud\messaging\IndicationMessageData.cs Assets\simuzen\platform\hud\messaging\InfractionMessageData.cs Assets\simuzen\platform\hud\messaging\PedalIndicationMessageData.cs Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Assets\simuzen\platform\hud\screens\HSCR_BlackEmptyScreen.cs Assets\simuzen\platform\hud\screens\HSCR_ChooseLoginOrDemo.cs Assets\simuzen\platform\hud\screens\HSCR_ConfigurationScreen.cs Assets\simuzen\platform\hud\screens\HSCR_Empty.cs Assets\simuzen\platform\hud\screens\HSCR_ExerciseConfirmation.cs Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Assets\simuzen\platform\hud\screens\HSCR_FreePractice.cs Assets\simuzen\platform\hud\screens\HSCR_InGamePIScreen.cs Assets\simuzen\platform\hud\screens\HSCR_InGamePOScreen.cs Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Assets\simuzen\platform\hud\screens\HSCR_InstructorScreen.cs Assets\simuzen\platform\hud\screens\HSCR_InterludeScreen.cs Assets\simuzen\platform\hud\screens\HSCR_LiftDashboard.cs Assets\simuzen\platform\hud\screens\HSCR_LoadingSimulatorScreen.cs Assets\simuzen\platform\hud\screens\HSCR_LoginScreen.cs Assets\simuzen\platform\hud\screens\HSCR_MonitorSettingsScreen.cs Assets\simuzen\platform\hud\screens\HSCR_ReplayButtonsScreen.cs Assets\simuzen\platform\hud\screens\HSCR_ReplayScreen.cs Assets\simuzen\platform\hud\screens\HSCR_ResultsScreen.cs Assets\simuzen\platform\hud\screens\HSCR_SessionTimeScreen.cs Assets\simuzen\platform\hud\screens\HSCR_SimulatorReplays.cs Assets\simuzen\platform\hud\screens\HSCR_SimulatorSessions.cs Assets\simuzen\platform\hud\screens\HSCR_StudentInfo.cs Assets\simuzen\platform\hud\screens\HSCR_TelemetryAndCamScreen.cs Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Assets\simuzen\platform\hud\screens\IHScreen.cs Assets\simuzen\platform\installers\ByProduct\DefaultProductInstaller.cs Assets\simuzen\platform\installers\ByProduct\EmptyProductInstaller.cs Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs Assets\simuzen\platform\installers\CameraInstaller.cs Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Assets\simuzen\platform\installers\FakeTrafficInstaller.cs Assets\simuzen\platform\installers\FileInstaller.cs Assets\simuzen\platform\installers\GlobalInputInstaller.cs Assets\simuzen\platform\installers\GlobalInstaller.cs Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Assets\simuzen\platform\installers\GlobalPriorityInstaller.cs Assets\simuzen\platform\installers\GlobalServicesInstaller.cs Assets\simuzen\platform\installers\InfractionInstaller.cs Assets\simuzen\platform\installers\SMKMonoInstaller.cs Assets\simuzen\platform\installers\SceneryServiceInstaller.cs Assets\simuzen\platform\installers\ServicesInitializationList.cs Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Assets\simuzen\platform\installers\StartingSceneInstaller.cs Assets\simuzen\platform\installers\StatisticInstaller.cs Assets\simuzen\platform\installers\TestExerciseConfigurationDecoratorInstaller.cs Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Assets\simuzen\platform\installers\TrafficInstaller.cs Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Assets\simuzen\platform\installers\VegetationInstaller.cs Assets\simuzen\platform\legacy\Biometrics\CFingerPrintReader.cs Assets\simuzen\platform\legacy\Biometrics\FingerprintReader.cs Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Assets\simuzen\platform\legacy\diagnosis\DiagnosticParameters.cs Assets\simuzen\platform\legacy\environment\Rain\FollowTransform.cs Assets\simuzen\platform\legacy\socrates\SceneryNames.cs Assets\simuzen\platform\legacy\socrates\SocratesParametersTranslator.cs Assets\simuzen\platform\legacy\ws\AuthenticationWebServices.cs Assets\simuzen\platform\legacy\ws\DynAdvertWS.cs Assets\simuzen\platform\legacy\ws\Dynadvert.cs Assets\simuzen\platform\legacy\ws\ExecuteFinalBatchProcess.cs Assets\simuzen\platform\legacy\ws\IConnectionManager.cs Assets\simuzen\platform\legacy\ws\InitialChecker.cs Assets\simuzen\platform\legacy\ws\ProSimulador.cs Assets\simuzen\platform\legacy\ws\ProsimuladorConnectionManager.cs Assets\simuzen\platform\legacy\ws\SMKDiagnosticTool.cs Assets\simuzen\platform\legacy\ws\SMKWrongXMLException.cs Assets\simuzen\platform\legacy\ws\Socrates.cs Assets\simuzen\platform\legacy\ws\SocratesConnectionManager.cs Assets\simuzen\platform\legacy\ws\SocratesWS.cs Assets\simuzen\platform\legacy\ws\SystemCheckWS.cs Assets\simuzen\platform\legacy\ws\WS.cs Assets\simuzen\platform\legacy\ws\WSFakeReader.cs Assets\simuzen\platform\legacy\ws\WSManager.cs Assets\simuzen\platform\playmaker\FsmServiceContainers\FsmInjector.cs Assets\simuzen\platform\playmaker\FsmServiceContainers\RunFSMInjector.cs Assets\simuzen\platform\playmaker\FsmStateActionException.cs Assets\simuzen\platform\playmaker\actions\BoolCompare.cs Assets\simuzen\platform\playmaker\actions\Convert\ConvertStringToBool.cs Assets\simuzen\platform\playmaker\actions\Convert\ConvertStringToFloat.cs Assets\simuzen\platform\playmaker\actions\SMKBaseFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\Statistics\OnExerciseEnd.cs Assets\simuzen\platform\playmaker\actions\SystemCheck\SystemCheckAction.cs Assets\simuzen\platform\playmaker\actions\configuration\BaseConfigurationAction.cs Assets\simuzen\platform\playmaker\actions\configuration\CleanUpAction.cs Assets\simuzen\platform\playmaker\actions\configuration\GetConfigurationTimeValue.cs Assets\simuzen\platform\playmaker\actions\configuration\GetConfigurationValueAction.cs Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Assets\simuzen\platform\playmaker\actions\configuration\LaunchUpdateAction.cs Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Assets\simuzen\platform\playmaker\actions\context\CheckStudentIdAction.cs Assets\simuzen\platform\playmaker\actions\context\ContexVariableClean.cs Assets\simuzen\platform\playmaker\actions\context\ContextClear.cs Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Assets\simuzen\platform\playmaker\actions\context\ContextExerciseParamClear.cs Assets\simuzen\platform\playmaker\actions\context\ContextExercisesParamsToScreenData.cs Assets\simuzen\platform\playmaker\actions\context\ContextExercisesStatisticsToScreenData.cs Assets\simuzen\platform\playmaker\actions\context\ContextFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\context\ContextScreenInformation.cs Assets\simuzen\platform\playmaker\actions\context\GetContextBoolVariableAction.cs Assets\simuzen\platform\playmaker\actions\context\GetContextStringVariableAction.cs Assets\simuzen\platform\playmaker\actions\context\SetContextCPFInfo.cs Assets\simuzen\platform\playmaker\actions\context\SetContextConfirmedRegistrationAction.cs Assets\simuzen\platform\playmaker\actions\context\SetContextExercisesParamAction.cs Assets\simuzen\platform\playmaker\actions\context\SetContextSimulatorInfo.cs Assets\simuzen\platform\playmaker\actions\context\SetContextStringVariableAction.cs Assets\simuzen\platform\playmaker\actions\context\SetContextStudentFingerprintInfo.cs Assets\simuzen\platform\playmaker\actions\context\SetContextVehicleStaticInfoAction.cs Assets\simuzen\platform\playmaker\actions\context\SetFlowStatusAction.cs Assets\simuzen\platform\playmaker\actions\environment\CheckAquaplaningModifier.cs Assets\simuzen\platform\playmaker\actions\environment\CheckWeather.cs Assets\simuzen\platform\playmaker\actions\environment\CheckWeatherIntensity.cs Assets\simuzen\platform\playmaker\actions\environment\GetDayTimeLightsNeeded.cs Assets\simuzen\platform\playmaker\actions\environment\GetEnvironmentChange.cs Assets\simuzen\platform\playmaker\actions\environment\GetWeatherLightsNeeded.cs Assets\simuzen\platform\playmaker\actions\environment\GetWiperNeeded.cs Assets\simuzen\platform\playmaker\actions\environment\OnEnvironmentChange.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ConsolidateExerciseResultAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\IsPPUUserAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\PIError.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SelectConfirmMenuAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SessionTimeAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForExitButtonAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForSessionTimeAction.cs Assets\simuzen\platform\playmaker\actions\fingerprint\FingerprintFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\fingerprint\HeadTrackingAction.cs Assets\simuzen\platform\playmaker\actions\fingerprint\HeadTrackingFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\fingerprint\ReadFingerprintAction.cs Assets\simuzen\platform\playmaker\actions\gui\EnableCamerasAction.cs Assets\simuzen\platform\playmaker\actions\gui\EnableCamerasWithLayerAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceChangeScreenAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceClosePopupAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceCreateCPFScreenDataAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceCreatePopupDataAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceCreateScreenDataAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceCreateStaticScreenAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceDestroyStaticScreenAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceEnableMonitorsAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowBasicPopupAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowMessageAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowPopupAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowProgressPopupAction.cs Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckEmergencyLightsRemovingSnow.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckEmergencyLightsSpreadingSalt.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckExpansionJoints.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckIsRoofed.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckLaneChange.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckOnABridge.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckPourSnowOnVehicle.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckRespectCyclist.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckShovelWithSnow.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckShovelWithoutSnow.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckSnowplowOnABridge.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckSpeedRemovingSnow.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckVehicleDirection.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckVehicleSpeedInfraction.cs Assets\simuzen\platform\playmaker\actions\infraction\DoStop.cs Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs Assets\simuzen\platform\playmaker\actions\infraction\EntityInFrontTooClose.cs Assets\simuzen\platform\playmaker\actions\infraction\GivePriorityToEmergencyVehicle.cs Assets\simuzen\platform\playmaker\actions\infraction\HasEmergencyVehicle.cs Assets\simuzen\platform\playmaker\actions\infraction\HasRedTrafficLight.cs Assets\simuzen\platform\playmaker\actions\infraction\HasStop.cs Assets\simuzen\platform\playmaker\actions\infraction\Infraction.cs Assets\simuzen\platform\playmaker\actions\infraction\StepOnReservedNode.cs Assets\simuzen\platform\playmaker\actions\infraction\StepOnReservedNodeForPedestrian.cs Assets\simuzen\platform\playmaker\actions\infraction\UsingCorrectLane.cs Assets\simuzen\platform\playmaker\actions\infraction\UsingLaneReserved.cs Assets\simuzen\platform\playmaker\actions\interop\BeginExerciseAction.cs Assets\simuzen\platform\playmaker\actions\interop\CancelExerciseAction.cs Assets\simuzen\platform\playmaker\actions\interop\EditorLoginAction.cs Assets\simuzen\platform\playmaker\actions\interop\EndExerciseAction.cs Assets\simuzen\platform\playmaker\actions\interop\ExecutionExitCompareAction.cs Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Assets\simuzen\platform\playmaker\actions\interop\InitialLoginAction.cs Assets\simuzen\platform\playmaker\actions\interop\InteropFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\interop\LoginAction.cs Assets\simuzen\platform\playmaker\actions\interop\LogoutAction.cs Assets\simuzen\platform\playmaker\actions\interop\SavePictureAction.cs Assets\simuzen\platform\playmaker\actions\interop\TMExerciseFileDirectLoadAction.cs Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Assets\simuzen\platform\playmaker\actions\logic\BoolCheckValues.cs Assets\simuzen\platform\playmaker\actions\logic\CrashListenerAction.cs Assets\simuzen\platform\playmaker\actions\logic\FloatCompareStorer.cs Assets\simuzen\platform\playmaker\actions\logic\FloatCompareWithPercentage.cs Assets\simuzen\platform\playmaker\actions\logic\GetRewiredKeyDown.cs Assets\simuzen\platform\playmaker\actions\logic\RestartSimulatorAction.cs Assets\simuzen\platform\playmaker\actions\logic\SendEventIfBoolValue.cs Assets\simuzen\platform\playmaker\actions\misc\GarbageCollection.cs Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorLoadExerciseAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorReadyAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorScreenData.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorToScreenDataAction.cs Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Assets\simuzen\platform\playmaker\actions\passengers\CheckDistanceToBusStop.cs Assets\simuzen\platform\playmaker\actions\passengers\CheckStopPosition.cs Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Assets\simuzen\platform\playmaker\actions\passengers\EnterBusStop.cs Assets\simuzen\platform\playmaker\actions\passengers\ExitBusStop.cs Assets\simuzen\platform\playmaker\actions\passengers\GetGameObject.cs Assets\simuzen\platform\playmaker\actions\passengers\GetPlace.cs Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowEnd.cs Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Assets\simuzen\platform\playmaker\actions\passengers\ReservePlace.cs Assets\simuzen\platform\playmaker\actions\passengers\SetPassengerAnimatorBase.cs Assets\simuzen\platform\playmaker\actions\passengers\SetPassengerAnimatorBool.cs Assets\simuzen\platform\playmaker\actions\passengers\SetPassengerAnimatorFloat.cs Assets\simuzen\platform\playmaker\actions\simfleet\CheckSMKSimUserAction.cs Assets\simuzen\platform\playmaker\actions\simfleet\CheckSimAction.cs Assets\simuzen\platform\playmaker\actions\simfleet\SessionBatchAction.cs Assets\simuzen\platform\playmaker\actions\simfleet\SimFleetFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs "Assets\simuzen\platform\playmaker\actions\user vehicle\AreDoorsOpen.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\AreDrivingLightsOn.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\AreTrailerOpenDoors.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\BlockDoor.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\BlockRamp.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\BreakdownEventStateAction.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\BreakdownRepairStateAction.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\CheckIfInTunnel.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetAcceleration.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetBrakeLevel.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetClosestDoor.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetClutchLevel.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetEulerLocalRotationX.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetIDLERpm.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetInputAxisStatus.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetInputStatus.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetLeastRoadGrip.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRPMDynamicInfo.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRPMStaticInfo.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRampValues.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRearGear.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRetarderLevel.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRoadSpeed.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRpm.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetSpeed.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetSpeedInMeterPerSeconds.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetThrottleLevel.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IgnitionStateAction.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsABus.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsAutomaticGearboxAction.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsBrokenDown.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsDoorOpen.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsEngineWorking.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsFifthWheelOpen.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsNeutralGearActive.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsRetarderActive.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsRetarderPedalActive.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsStalledMotor.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsWorkingMotor.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\OnBreakDown.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\OnCollision.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\OnGearChanged.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\OnRespawn.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\OnRespawnExtended.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\SwitchVehicleType.cs" Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Assets\simuzen\platform\simulation\ExerciseParamKeys.cs Assets\simuzen\platform\simulation\FsmConfigurator.cs Assets\simuzen\platform\simulation\FsmFactory.cs Assets\simuzen\platform\simulation\IExercise.cs Assets\simuzen\platform\simulation\IPracticeData.cs Assets\simuzen\platform\simulation\ResultParamKeys.cs Assets\simuzen\platform\simulation\SimulationSignals.cs Assets\simuzen\platform\simulation\exercises\AlcoholTest.cs Assets\simuzen\platform\simulation\exercises\BaseExerciseConfiguration.cs Assets\simuzen\platform\simulation\exercises\ExerciseConfig.cs Assets\simuzen\platform\simulation\exercises\ExerciseConfiguration.cs Assets\simuzen\platform\simulation\exercises\ExerciseDB.cs Assets\simuzen\platform\simulation\exercises\ExercisePoints.cs Assets\simuzen\platform\simulation\exercises\ExerciseTemplate.cs Assets\simuzen\platform\simulation\exercises\Exercises.cs Assets\simuzen\platform\simulation\exercises\FreeExercise.cs Assets\simuzen\platform\simulation\exercises\FreeExerciseConfig.cs Assets\simuzen\platform\simulation\exercises\Goal.cs Assets\simuzen\platform\simulation\exercises\IBaseExerciseConfiguration.cs Assets\simuzen\platform\simulation\exercises\IExerciseConfiguration.cs Assets\simuzen\platform\simulation\exercises\IExerciseTemplate.cs Assets\simuzen\platform\simulation\exercises\MachineryCargoCycle.cs Assets\simuzen\platform\simulation\exercises\ScheduledExercise.cs Assets\simuzen\platform\simulation\exercises\SessionInfo.cs Assets\simuzen\platform\simulation\exercises\TMVariable.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseEvaluation.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseEvaluationCriteriaConfig.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseReplayConfiguration.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseResultConfiguration.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseScoreConfiguration.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseSuperMarioConfiguration.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseTelemetryConfiguration.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseResult\ExerciseResult.cs Assets\simuzen\platform\simulation\users\CenterProfile.cs Assets\simuzen\platform\simulation\users\Instructor.cs Assets\simuzen\platform\simulation\users\Student.cs Assets\simuzen\platform\simulation\vehicles\VehicleInfo.cs Assets\simuzen\platform\systems\base\configuration\ConfigInstructor.cs Assets\simuzen\platform\systems\base\configuration\Configuration.cs Assets\simuzen\platform\systems\base\configuration\ConfigurationExternalExecutables.cs Assets\simuzen\platform\systems\base\configuration\ConfigurationParamDB.cs Assets\simuzen\platform\systems\base\configuration\ConfigurationParamKeys.cs Assets\simuzen\platform\systems\base\configuration\FileNames.cs Assets\simuzen\platform\systems\base\configuration\FileNamesPaths.cs Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamConfigDB.cs Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamManager.cs Assets\simuzen\platform\systems\base\configuration\HMonitor.cs Assets\simuzen\platform\systems\base\configuration\HMonitorContainer.cs Assets\simuzen\platform\systems\base\configuration\IConfigInstructor.cs Assets\simuzen\platform\systems\base\configuration\IConfiguration.cs Assets\simuzen\platform\systems\base\configuration\IConfigurationSettings.cs Assets\simuzen\platform\systems\base\configuration\IConfigurationSettingsWritter.cs Assets\simuzen\platform\systems\base\configuration\IProductModel.cs Assets\simuzen\platform\systems\base\configuration\LauncherEnvironmentKeys.cs Assets\simuzen\platform\systems\base\configuration\Param.cs Assets\simuzen\platform\systems\base\configuration\ParamDB.cs Assets\simuzen\platform\systems\base\configuration\ProductConfiguration.cs Assets\simuzen\platform\systems\base\configuration\ProductModelFromFile.cs Assets\simuzen\platform\systems\base\configuration\ProductParamKeys.cs Assets\simuzen\platform\systems\base\configuration\ResultDB.cs Assets\simuzen\platform\systems\base\configuration\SimulationConfig\ISimulationConfig.cs Assets\simuzen\platform\systems\base\configuration\SimulationConfig\SimulationConfig.cs Assets\simuzen\platform\systems\base\configuration\Webcam\IWebcamManager.cs Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamConfigDB.cs Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamConfigParam.cs Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamManager.cs Assets\simuzen\platform\systems\base\dynamic_objects\DynamicCargoTypes.cs Assets\simuzen\platform\systems\base\dynamic_objects\FakePhysicsOperationBehaviour.cs Assets\simuzen\platform\systems\base\dynamic_objects\ISimulationPhysicsOperations.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\BaseDynamicObjectDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\BasePalletDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\ConeDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\IDynamicObjectInitializer.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\Pallet8PackagesDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletBarrelsHeavyDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletBarrelsNormalDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletBottlesWrappedDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletBoxBottlesDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletEmptyDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletPackagesMergedHeavyDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletPackagesMergedHeavyWrappedDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletPackagesMergedNormalDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletPackagesMergedNormalWrappedDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletReelDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletTallPackagesDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletTallPackagesWrappedDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletTubesDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletWaterBottlesWrappedDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PostDescriptor.cs Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Assets\simuzen\platform\systems\base\hud\SMK_UIKeyBindings.cs Assets\simuzen\platform\systems\base\localization\BetterList.cs Assets\simuzen\platform\systems\base\localization\ByteReader.cs Assets\simuzen\platform\systems\base\localization\CirculationDirectionSetting.cs Assets\simuzen\platform\systems\base\localization\ILocalizationService.cs Assets\simuzen\platform\systems\base\localization\LocalizationDataModifier.cs Assets\simuzen\platform\systems\base\localization\LocalizationDataSetting.cs Assets\simuzen\platform\systems\base\localization\LocalizationHandler.cs Assets\simuzen\platform\systems\base\localization\LocalizationParams.cs Assets\simuzen\platform\systems\base\localization\LocalizationService.cs Assets\simuzen\platform\systems\base\localization\LocalizationSetting.cs Assets\simuzen\platform\systems\base\localization\TerrainLocalizationSetting.cs Assets\simuzen\platform\systems\base\localization\VegetationLocalizationSetting.cs Assets\simuzen\platform\systems\base\log\FileLogHandler.cs Assets\simuzen\platform\systems\base\log\MyLogHandler.cs Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Assets\simuzen\platform\systems\base\services\AbstractService.cs Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingSceneInstaller.cs Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\IBodyTrackingService.cs Assets\simuzen\platform\systems\base\services\CustomServicesDefinition.cs Assets\simuzen\platform\systems\base\services\GPS\Scripts\SMKSmoothFollow.cs Assets\simuzen\platform\systems\base\services\IExerciseDataEvent.cs Assets\simuzen\platform\systems\base\services\IRebootable.cs Assets\simuzen\platform\systems\base\services\IService.cs Assets\simuzen\platform\systems\base\services\MonoService.cs Assets\simuzen\platform\systems\base\services\ServiceEvents.cs Assets\simuzen\platform\systems\base\services\ServiceHelper.cs Assets\simuzen\platform\systems\base\services\ServicesExceptions.cs Assets\simuzen\platform\systems\base\services\Statistics\IStatisticService.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\EndExerciseStatist.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\Statist.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\StatistActiveCounter.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\StatistActiveTimer.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\StatistCounter.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\StatistInfractionCounter.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\StatistValueTimer.cs Assets\simuzen\platform\systems\base\services\Statistics\StatisticId.cs Assets\simuzen\platform\systems\base\services\Statistics\StatisticsFilter.cs Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\IGlobalLocutionService.cs Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\Locution.cs Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Assets\simuzen\platform\systems\base\services\audio\VehicleSoundsFactory.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\AudioConstants.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\AudioConstantsPSA.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\AudioID.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\IGlobalAudioService.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\ISceneAudioService.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\MachineryGlobalAudioService.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BaseAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BeltAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BrakeAssistantAudio\BrakeAssistantAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentWarehouseAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ISceneAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MotorAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PassengerAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SeatBeltAudio\SeatBeltAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ShotOnArmoredAudioManager\ShotOnArmoredAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficLightAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManagerBase.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Playmaker\ElectricEngineAudioStateAction.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Playmaker\EngineAudioStateAction.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Playmaker\IgnitionPlaySoundStateAction.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Playmaker\WwiseAudioStateActionBase.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleLoaderRaw.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Cache.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\IManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\IResourceManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\LoadManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\ManifestManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\AssetBundleMap.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\AssetBundleMapUtility.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\BaseAssetBundleMap.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\MapElement.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\MapElementsForJson.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\VariantManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\VariantValidator.cs" Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\NetAssetBundleMap.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\NetMapElement.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\NetRegistryAssetsFromBundleFeeder.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\SimuzenAssetBundleTranslator.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\Utils\Cache\CacheCollection.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\Utils\Cache\CacheObject.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\Utils\CustomTimer.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\VariantParser.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsOnBundleList.cs Assets\simuzen\platform\systems\base\services\bundle\IBundleService.cs Assets\simuzen\platform\systems\base\services\bundle\ZenjectAsyncLoadLevel.cs Assets\simuzen\platform\systems\base\services\camera\AWSCameraConfigurator.cs Assets\simuzen\platform\systems\base\services\camera\AWSCameraInstaller.cs Assets\simuzen\platform\systems\base\services\camera\AWSCameraService.cs Assets\simuzen\platform\systems\base\services\camera\AWSCameraSystem.cs Assets\simuzen\platform\systems\base\services\camera\AWSPIPOCameraService.cs Assets\simuzen\platform\systems\base\services\camera\AWSReplayCameraService.cs Assets\simuzen\platform\systems\base\services\camera\CameraPivotListener.cs Assets\simuzen\platform\systems\base\services\camera\IAWSCameraService.cs Assets\simuzen\platform\systems\base\services\camera\IAWSCameraSystem.cs Assets\simuzen\platform\systems\base\services\camera\ILogicCamera.cs Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Assets\simuzen\platform\systems\base\services\camera\LogicCameraFactory.cs Assets\simuzen\platform\systems\base\services\camera\LogicCameraLayer.cs Assets\simuzen\platform\systems\base\services\camera\LogicCameraLayerCullDistanceScriptable.cs Assets\simuzen\platform\systems\base\services\camera\LogicCameraLayerCullDistances.cs Assets\simuzen\platform\systems\base\services\camera\LogicCameraSetting.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\CameraVehicleData\CameraData.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\CameraVehicleData\CameraVehicleData.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\IGlobalCameraService.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\HudScreenConfiguration\HudScreenConfiguration.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\ScreenConfiguration\ScreenConfiguration.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\ScreenConfiguration\ScreensConfiguration.cs Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Assets\simuzen\platform\systems\base\services\camera\PivotsHandler.cs Assets\simuzen\platform\systems\base\services\camera\PostProcessLayerSettings.cs Assets\simuzen\platform\systems\base\services\camera\SimpleLogicCamera.cs Assets\simuzen\platform\systems\base\services\camera\TestAWSCameraInstaller.cs Assets\simuzen\platform\systems\base\services\camera\TrainingManagerCameraInstaller.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\BackhoeLoaderDriverBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\BlockTransformBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\FreeBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\HeadOutBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\ICameraBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\LiftDriverBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\MachineryDriverBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\MotorBikeDriverBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\OrbitBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\ParentTransformBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\SimDriverParentTransformBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\SimpleCameraBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\SmoothFollowCameraBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\VRBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\BackhoeLoaderDriverBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\BaseCameraBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\CameraRotationByInputAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\CloneCameraAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\CrashCameraSmoothAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\ExternalFollowBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\FreeBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MotorbikeDriverBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\OrbitalBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\SmoothFollowBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\VRCameraBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Assets\simuzen\platform\systems\base\services\camera\debug\DebugPIButtons.cs Assets\simuzen\platform\systems\base\services\camera\debug\test\TestFacadeClient.cs Assets\simuzen\platform\systems\base\services\camera\pivot\OverrideBehaviour.cs Assets\simuzen\platform\systems\base\services\camera\pivot\OverridePivotInPI.cs Assets\simuzen\platform\systems\base\services\camera\pivot\Pivot.cs Assets\simuzen\platform\systems\base\services\camera\pivot\PivotType.cs Assets\simuzen\platform\systems\base\services\camera\vehiclecamerasettings\VehicleCameraSettings.cs Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Assets\simuzen\platform\systems\base\services\coroutine\ICoroutineService.cs Assets\simuzen\platform\systems\base\services\databus\DataBusInstaller.cs Assets\simuzen\platform\systems\base\services\databus\DataBusKey.cs Assets\simuzen\platform\systems\base\services\databus\DataBusObject.cs Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Assets\simuzen\platform\systems\base\services\databus\EnvironmentWriter.cs Assets\simuzen\platform\systems\base\services\databus\ForkControllerWriter.cs Assets\simuzen\platform\systems\base\services\databus\IDataBusService.cs Assets\simuzen\platform\systems\base\services\databus\LiveDataBusService.cs Assets\simuzen\platform\systems\base\services\databus\RabbitTurtleModeWriterOneSignal.cs Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Assets\simuzen\platform\systems\base\services\databus\TrafficWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\AGXForkWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\AccelerometerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\AidsWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\AirConditioningWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\AutoSpeedModeWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\AutomaticInflationWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\BackhoeLoaderWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\BatteryWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\BlackoutWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\BrakeAssistantWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\BrakesWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\BulldozerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\CargoWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ComponentWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\DifferentialLockWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\DoorsWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\DumperWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\EngineWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ExcavatorBackhoeWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ExcavatorLoaderWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ExcavatorPriorityModesWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ExcavatorWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ExtendedLightsWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\FifthWheelWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ForkliftInputWriters.cs Assets\simuzen\platform\systems\base\services\databus\Writers\FuelTankWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\GearPreselectorWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\GearboxWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\GrillsDryerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\HeatingWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\HeavyLoadModeWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\HydraulicRPMControlWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\HydraulicsPrelubricationWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\IBusWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\IgnitionWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\InclinometerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\KickstandWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\LMVIgnitionWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\LiftAGXSensorWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\LightsWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\MachineryBladeWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\MachineryInputWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\MixerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\MotograderWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\MotorVehicleBreakdownWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\OffroadWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\PassengersWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\RG31IgnitionWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\RabbitTurtleModeWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\RampWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\RigidFrameHaulerBrakesWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\RipperWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\SceneryCargoManagerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\SensorControlerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\SnowPlowWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\SpeedControlDeviceWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\SpeedLimiterWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\StabilizersWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\TimeWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\TracksWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\TransferBoxWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\TransferWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\VehicleInputWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\WheelLoaderWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\WindWriter.cs Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs Assets\simuzen\platform\systems\base\services\driverlicense\IDriverTargetService.cs Assets\simuzen\platform\systems\base\services\driverlicense\ITargetValue.cs Assets\simuzen\platform\systems\base\services\driverlicense\InfractionDriverTarget.cs Assets\simuzen\platform\systems\base\services\driverlicense\RangeTargetValue.cs Assets\simuzen\platform\systems\base\services\fingerprint\IFingerprintService.cs Assets\simuzen\platform\systems\base\services\hardware\HardwareConfig.cs Assets\simuzen\platform\systems\base\services\hardware\HardwareConfigParam.cs Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs Assets\simuzen\platform\systems\base\services\hardware\IHardwareService.cs Assets\simuzen\platform\systems\base\services\hardware\PIHardwareService.cs Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Assets\simuzen\platform\systems\base\services\hud\IGUIService.cs Assets\simuzen\platform\systems\base\services\hud\ISceneGUIService.cs Assets\simuzen\platform\systems\base\services\hud\SceneGUIService.cs Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs Assets\simuzen\platform\systems\base\services\infraction\IInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\IInfractionService.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionEventData.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionFSM.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionFactory.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionFilter.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionId.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionPointsData.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\AggressiveDriving.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\BrakeOnAquaplaningInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\BrakeOnIcyTrackInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\CollisionInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ConeCollisionInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ContinuousInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DifferentialInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DirectionChangeOnSlopeInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DirectionChangeWithElevatedForks.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DiscreteInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithBucketRaisedInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithExcavatorArmExtendedInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithForkRaisedInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithHandbrakeInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithHandbrakeInfractionComponents.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithLifterRaisedInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithOverturnRiskInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithUnalignedCabinInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\EngineStartWithActivatedTransmissionInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\EngineStopedWithElevatedForkInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ExcavatorUnloadingFromTooHigh.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ExcavatorWrongIgnitionInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ExtremeWeatherBrakeInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ExtremeWeatherSpeedLimitInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ForkliftOperationWithCargoInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\FreeAccelerationInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\GearShiftAccelerationInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\InclinationInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\InfractionMonoBehaviour.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\KickstandInfracction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ModerateWeatherSpeedLimitInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\MovingDumpWithHighRpmInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\NeutralGearDrivingInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\NoLightsWhileDrivingInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\NoLightsWhileEngineOnInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\OffroadInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ParkWithBucketRaisedInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ParkedInARailwayInfracction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\PowerLineCollisionInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\RetarderInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\RotaryLightsInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\SettedSpeedLimitInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitOnAquaplaning.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitOnIcyTrack.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedWithChainsInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\StopTriggerInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\StoppedInARailwayInfracction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\TracksBrakeDrivingInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\Traction4x4Infraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\TransferBoxInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\TurningOffWithoutHandBrakeInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\UnloadInWrongPlaceInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\UnloadWhileMovingInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongDiggingOperationInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongDumperFillOperationInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongGearMXInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongGearShiftInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongIgnitionInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Assets\simuzen\platform\systems\base\services\infraction\ReplayInfractionService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\BeginExerciseInteropResult.cs Assets\simuzen\platform\systems\base\services\infraction\interop\IInteropResults.cs Assets\simuzen\platform\systems\base\services\infraction\interop\IInteropService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\Cerberus.cs Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\ICerberus.cs Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\ISimFleetService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetManagerWS.cs Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\EndResult.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\ExerciseInfoInteropResult.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\ExerciseInfoInteropService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\InitialLoginInteropResult.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyInteropServiceSession.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LoginInteropResult.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\ExerciseInfoMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\LoginRequest.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\LoginResponse.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\LogoutMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\ProductInfractionsRequestMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\ProductInfractionsResponseMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\SessionBeginRequestMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\SessionBeginResponseMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\SessionEndRequestMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\SessionEndResponseMessage.cs Assets\simuzen\platform\systems\base\services\input\Decorators\AxisFlankFilter.cs Assets\simuzen\platform\systems\base\services\input\Decorators\DialFilter.cs Assets\simuzen\platform\systems\base\services\input\Decorators\FlankFilter.cs Assets\simuzen\platform\systems\base\services\input\Decorators\InvertFilter.cs Assets\simuzen\platform\systems\base\services\input\Decorators\PIFilter.cs Assets\simuzen\platform\systems\base\services\input\IInputMapService.cs Assets\simuzen\platform\systems\base\services\input\IInputService.cs Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Assets\simuzen\platform\systems\base\services\input\Tools\BabelPrinter.cs Assets\simuzen\platform\systems\base\services\input\impl\Babel\BabelInput.cs "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\AbstractBabelControllerForRewiredBase.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\BabelDummyDecorator.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CNADBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\ConstrusimBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerDecorator.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\FakeBabel.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\FalseEventsControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\GlobalBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\LiftSimBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\LogSimFFBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\MachinarySimBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\MaqSimBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\OnGUIControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\SimesBikeBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\SimesCar4WDBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\SimesCarBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\SimesTruckBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\SnowPlowSimBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\VolvoBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputActionException.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputEventSystem.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IMapper.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\PreviouslyOnRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredActions.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs" Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Assets\simuzen\platform\systems\base\services\input\wrappers\SMKBabel.cs Assets\simuzen\platform\systems\base\services\log\ErrorHandler.cs Assets\simuzen\platform\systems\base\services\log\IErrorHandler.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapDragArea.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapUserVehicleRelocation.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapUserVehicleRotation.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Assets\simuzen\platform\systems\base\services\multidisplay\SMKMultidisplay.cs Assets\simuzen\platform\systems\base\services\network\Components\MQPseudoRigidbodySync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AGXForkliftTransformSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\BackhoeLoaderTransformSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\BulldozerTransformSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\DumperBucketSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ExcavatorTransformsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GraphicLayerNetBehaviour.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeHandlebarSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeWheelSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PalletTransformSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RampSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ReplayCrossingEntityAnimator.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SnowplowBladesSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleWheelSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TriangleJointSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleBellowSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelLoaderTransformsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\MQRigidbodyNetPhysics.cs Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviourManager.cs Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Assets\simuzen\platform\systems\base\services\network\NetworkManagerUtils.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageID.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\RegisteredHandler.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\UnregisterMessage.cs Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Assets\simuzen\platform\systems\base\services\network\NetworkSessionManager.cs Assets\simuzen\platform\systems\base\services\network\NetworkSessionSignals.cs Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Assets\simuzen\platform\systems\base\services\network\UDPClient.cs Assets\simuzen\platform\systems\base\services\network\UDPListener.cs Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\EmptyNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Assets\simuzen\platform\systems\base\services\orchestrator\IOrchestrator.cs Assets\simuzen\platform\systems\base\services\orchestrator\IOrchestratorEventFlow.cs Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\IOrchestratorPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\IPhysicsStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\PhysicsStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\IExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\IExerciseInstantiatorPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\IGIReadyPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\LoadSimScene.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\LocalizedAssetsByVehiclePlugin\ILocalizedAssetsByVehiclePlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\LocalizedAssetsByVehiclePlugin\LocalizedAssetsByVehicleDescriptor.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\LocalizedAssetsByVehiclePlugin\LocalizedAssetsByVehiclePlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetBehaviourPlugin\INetInitializeThirdStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetBehaviourPlugin\NetInitializeThirdStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\INetInitializeFirstStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\INetInitializeSecondStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\OrchestratorPluginsConfigurations.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\ISceneInjectPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\IScenesLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\IServicesLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\ITMLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\ExerciseTimeManager.cs Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\SessionTimeManager.cs Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\TimeManager.cs Assets\simuzen\platform\systems\base\services\output\implementation\CheckForcefeedbackService.cs Assets\simuzen\platform\systems\base\services\output\implementation\CheckPlatformService.cs Assets\simuzen\platform\systems\base\services\output\implementation\FakeForcefeedbackService.cs Assets\simuzen\platform\systems\base\services\output\implementation\FakeOutputService.cs Assets\simuzen\platform\systems\base\services\output\implementation\FakePlatformService.cs Assets\simuzen\platform\systems\base\services\output\implementation\ForceFeedbackService.cs Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Assets\simuzen\platform\systems\base\services\output\implementation\OutputTo3DofConverter.cs Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Assets\simuzen\platform\systems\base\services\output\implementation\SimesBikePlatform.cs Assets\simuzen\platform\systems\base\services\output\interfaces\IForceFeedbackService.cs Assets\simuzen\platform\systems\base\services\output\interfaces\IOutputService.cs Assets\simuzen\platform\systems\base\services\output\interfaces\IPlatformService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\IPIPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\IPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\IReplayPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\Pose.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\Utils\Palette.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\Utils\PropPassengersCreator.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\descriptors\BusStopPassengersDescriptor.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\descriptors\PassengersDescriptor.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\descriptors\PlaceDescriptor.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\BaseMonoPassengers.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\BusPassengers.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\BusStopPassengers.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\BusStopPassengersManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IGraphManagerGetter.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IPassengerReceiver.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IPassengers.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IPassengersWithHandicapped.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IPlaceManagerGetter.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IStopRequest.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCameraManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReceiverSyncHandler.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersSection.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Place.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PlaceManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\StopRequest.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusPropPassengersManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\IBusPropPassengersManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\IBusStopManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\IPassengersServiceManager.cs Assets\simuzen\platform\systems\base\services\performance\IPerformanceService.cs Assets\simuzen\platform\systems\base\services\performance\PerformanceService.cs Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Assets\simuzen\platform\systems\base\services\persistence\IPersistentService.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\ProductDataSetting.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\ProductsDataModifier.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\ScreenDataModifier.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\Settings\ConfigurableSetting.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\Settings\ConfigurableSettingWriter.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\Settings\LogicCamerasConfigurableSetting.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\Settings\ScreenNumberSetting.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\Settings\SpecialScreenConfigurableSetting.cs Assets\simuzen\platform\systems\base\services\product\IProductService.cs Assets\simuzen\platform\systems\base\services\product\ProductParams.cs Assets\simuzen\platform\systems\base\services\product\ProductService.cs Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Assets\simuzen\platform\systems\base\services\rearview\IRearviewService.cs Assets\simuzen\platform\systems\base\services\rearview\RearviewCameras.cs Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Assets\simuzen\platform\systems\base\services\rearview\RearviewRuntimeTool.cs Assets\simuzen\platform\systems\base\services\rearview\RearviewService.cs Assets\simuzen\platform\systems\base\services\registry\IRegistryService.cs Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Assets\simuzen\platform\systems\base\services\remotefiles\IRemoteFileService.cs Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileConstants.cs Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileDownloadPaths.cs Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayAnimatorData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayBaseData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayBoolData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayColorData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayEmptyData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayEnumData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayEnvironmentData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayFloatData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayInfractionData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayInfractionPointsData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayIntData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayParticleSystemData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayPassengerAnimationData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayRotationData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayTrafficLightData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayTrafficVehicleParticle.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayTransformData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayTransformScaleData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayUserVehicleGlassData.cs Assets\simuzen\platform\systems\base\services\replay\IRecordService.cs Assets\simuzen\platform\systems\base\services\replay\IReplayPlayer.cs Assets\simuzen\platform\systems\base\services\replay\IReplayRecorder.cs Assets\simuzen\platform\systems\base\services\replay\ISceneReplayService.cs Assets\simuzen\platform\systems\base\services\replay\RecordService.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAGXForkliftRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAGXTransformsRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayActiveStatus.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayBackhoeLoaderRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayBasePlayer.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayBaseRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayCameraPivot.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayCircuitLine.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayCyclistAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticles.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDollies.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDumperRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayExcavatorLoaderRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayExcavatorRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayExcavatorTracksAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayFreeRoutePedestrianAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfraction.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfractionPoints.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayLoadWeightLights.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMachineryBladeRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMaterial.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMixer.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMotograderRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultiplePlates.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleTransforms.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleWheelsPivot.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayOffsetTexture.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayOptionalCargo.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayParticleSystem.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerActive.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerType.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPedestrianAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPlates.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPoliceLights.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRampPlayer.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRipperRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySandCargoAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySceneryCargoManager.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowBlades.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficBusStops.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficLights.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleLights.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleWheels.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleBellow.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleChainsPlayer.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleDoors.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleHandlebar.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleOptionalGo.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWheels.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayVehicleSkin.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWheelLoaderRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWheelsPivot.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs Assets\simuzen\platform\systems\base\services\replay\ReplayCameraDescriptor.cs Assets\simuzen\platform\systems\base\services\replay\ReplayCompatibility.cs Assets\simuzen\platform\systems\base\services\replay\ReplayDataCollection.cs Assets\simuzen\platform\systems\base\services\replay\ReplayFileManager.cs Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs Assets\simuzen\platform\systems\base\services\replay\ReplayPlayerController.cs Assets\simuzen\platform\systems\base\services\replay\ReplayRecordController.cs Assets\simuzen\platform\systems\base\services\replay\ReplayResolver.cs Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Assets\simuzen\platform\systems\base\services\replay\ReplayServicesDescriptor.cs Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Assets\simuzen\platform\systems\base\services\scene\Camera\AdaptativeJitter.cs Assets\simuzen\platform\systems\base\services\scene\Camera\CameraPivotDescritor.cs Assets\simuzen\platform\systems\base\services\scene\Camera\CameraPivotHandler.cs Assets\simuzen\platform\systems\base\services\scene\Camera\CameraToFrameRateSubscriber.cs Assets\simuzen\platform\systems\base\services\scene\Camera\MotorbikeDriverCameraPivotBehaviour.cs Assets\simuzen\platform\systems\base\services\scene\Camera\NoJointPivotDescriptor.cs Assets\simuzen\platform\systems\base\services\scene\Camera\PICameraPivotDescritor.cs Assets\simuzen\platform\systems\base\services\scene\Camera\UserBehavior.cs Assets\simuzen\platform\systems\base\services\scene\Camera\UserBehaviorPreset.cs Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Assets\simuzen\platform\systems\base\services\scene\Culling\ICullingService.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentPreset.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DustCloud\DustCloud.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DustCloud\DustCloudEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\ICeilingDetector.cs Assets\simuzen\platform\systems\base\services\scene\Environment\LightController\LightSetController.cs Assets\simuzen\platform\systems\base\services\scene\Environment\LightController\LightSetControllerByEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\MicrosplatModifiers\MicrosplatEnterHole.cs Assets\simuzen\platform\systems\base\services\scene\Environment\MicrosplatModifiers\MicrosplatParticulateModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\MicrosplatModifiers\MicrosplatSnowModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\MicrosplatModifiers\MicrosplatWaterModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\EnviroSkyCeilingManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\EnviroSkyManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\EnviroSkyModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\EnviroSkyModifierManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\EnviroSkySetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\WeatherIntensityKey.cs "Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs" Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentBridgeManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditionsBridge.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConfiguration.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConfigurationParams.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceLight.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfacePartial.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\IDeformableSurfaceEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\SnowParticleHandler.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\SurfaceDataPartial.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentEvent.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentIntensity.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\AquaplaningManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\CloudyManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\DaytimeManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\DegradedAsphaltManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\EnvironmentManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\HailManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\IcyAdherenceManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\IcyManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\ModifiersManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\OilManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\RainyManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\SnowManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\SunnyManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\WindManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\CloudyModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DaytimeModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\EnvironmentModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\FogModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\FogSetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\ModifierEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SunnyModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentParams.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentSetting\EnvironmentSetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\PostProcessingManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\PostProcessingModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\PostProcessingSetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Shadow\ShadowManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Shadow\ShadowSetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnviroSkySetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentBridgeManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentComponents.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentConfiguration.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentEvent.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentSetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IModifierEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IModifiersManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IPostProcessingManager.cs "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EnvironmentEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventLog.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\IEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\OrchestratorEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\PassengersEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\SceneryCargoManagerEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\TrafficEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\VehicleEventFactory.cs" Assets\simuzen\platform\systems\base\services\scene\FrameRate\FPSCounter.cs Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateSetting.cs Assets\simuzen\platform\systems\base\services\scene\FrameRate\IFrameRateService.cs Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Assets\simuzen\platform\systems\base\services\scene\Input\SceneryCargoManagerInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\TrainingManagerInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\IPassengerFactoryService.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerAnimationController.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PieceDescriptor.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\IPhysicEnvironmentService.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicAdherenceManager.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentManager.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicSnowManager.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicTirePressureManager.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicWindManager.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs" Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Assets\simuzen\platform\systems\base\services\scene\Scenery\IGlobalSceneryService.cs Assets\simuzen\platform\systems\base\services\scene\Scenery\SceneryData.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\DynamicWater\DynamicWaterManager.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\ISceneryService.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\MinimapSetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryParams.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesDataModifier.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesDataSetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\BasicScenerySetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\CameraScenerySetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\ISettings.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\PassengersGraphSetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\ScenerySetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\SpawnPointSetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\VegetationSetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Terrain\TerrainManager.cs Assets\simuzen\platform\systems\base\services\scene\SessionManagers\ContextManagerScene.cs Assets\simuzen\platform\systems\base\services\scene\SessionManagers\PhotoCaptureManager.cs Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\GameObjectFromBundleGroup.cs Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Assets\simuzen\platform\systems\base\services\scene\SnowSystem\SnowSystemController.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\IAbstractEntityFactory.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\IGameObjectCreationService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\IMiniMapService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\IVehicleSpawnerService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\Pool\EntityPool.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\Pool\GameObjectPool.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\Pool\IAbstractEntityPool.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\DynamicSceneItem.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\ISpawnPointService.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointDescriptor.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointHelper.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointService.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnZoneDescriptor.cs Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGODescriptor.cs Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Assets\simuzen\platform\systems\base\services\scene\Tools\ColorsTools.cs Assets\simuzen\platform\systems\base\services\scene\Tools\StylesTools.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\FakeTrafficService.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\ITrafficService.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficSetting.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficSpeedsSetting.cs Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Assets\simuzen\platform\systems\base\services\scene\Vegetation\IVegetationService.cs Assets\simuzen\platform\systems\base\services\scene\Vegetation\NMSnowController.cs Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Assets\simuzen\platform\systems\base\services\scene\Zones\RaycastUnderRoof.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\ISpecialScreenService.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\SpecialScreen.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\SpecialScreenDatabase.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\SpecialScreenManager.cs Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\IGlobalTelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\ITelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryConfig.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DeltaTelemetryData.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\MultipleTelemetryData.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\TelemetryData.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryFilter.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryId.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryInstaller.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryToBabel.cs Assets\simuzen\platform\systems\base\services\test\TestService.cs Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\CalibrableInGameObject.cs Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\CalibrableObject.cs Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerFinder.cs Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\VRCalibrationSettings.cs Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\ISceneVRService.cs Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovable.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovableAxisButton.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovableAxisContinous.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovableAxisContinousVector3.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovableAxisMultiplePositions.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovablePressButton.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovableWheelContinous.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Components\VehicleMovableAxisButtonComponent.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Components\VehicleMovableAxisContinousComponent.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Components\VehicleMovableAxisContinousVector3Component.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Components\VehicleMovableAxisMultiplePositionsComponent.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Components\VehicleMovableComponent.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Components\VehicleMovablePressButtonComponent.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Components\VehicleMovableWheelContinousComponent.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Descriptors\VehicleMovableAxisButtonDescriptor.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Descriptors\VehicleMovableAxisContinousDescriptor.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Descriptors\VehicleMovableAxisContinousVector3Descriptor.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Descriptors\VehicleMovableAxisMultiplePositionsDescriptor.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Descriptors\VehicleMovableDescriptor.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Descriptors\VehicleMovablePressButtonDescriptor.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Descriptors\VehicleMovableWheelContinousDescriptor.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\VehicleHandlesVehicleBehaviour.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\VehicleMovableTypes.cs Assets\simuzen\platform\systems\base\services\workflow\IWorkflowService.cs Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs Assets\simuzen\platform\systems\base\session\ContextParamKeys.cs Assets\simuzen\platform\systems\base\session\ContextService.cs Assets\simuzen\platform\systems\base\session\IContextService.cs Assets\simuzen\platform\systems\base\signals\ControlSignals.cs Assets\simuzen\platform\systems\base\simulatormode\ISimulatorModes.cs Assets\simuzen\platform\systems\base\simulatormode\SimulatorModes.cs Assets\simuzen\platform\systems\base\traffic\scripts\ArmyExplosionEvent.cs Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Assets\simuzen\platform\systems\base\traffic\scripts\DescriptorCreators\SmkVehicleGraphicsCreator.cs Assets\simuzen\platform\systems\base\traffic\scripts\DescriptorCreators\WheelPivotCreator.cs Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehicleGraphicsDescriptor.cs Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Assets\simuzen\platform\systems\base\traffic\scripts\EmergencyCarLightsController.cs Assets\simuzen\platform\systems\base\traffic\scripts\EncapsulateColliderUtility.cs Assets\simuzen\platform\systems\base\traffic\scripts\GraphicTrafficLight.cs Assets\simuzen\platform\systems\base\traffic\scripts\IEDVehicleExplosion.cs Assets\simuzen\platform\systems\base\traffic\scripts\LevelCrossingDescriptor.cs Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs Assets\simuzen\platform\systems\base\traffic\scripts\MaterialsGroupDescriptor.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKPlayerReservePoints.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficNavigator.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficPedestrian_Wheel.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficPlayerFinder.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficRouteFollower.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactory.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleInfo.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleType.cs Assets\simuzen\platform\systems\base\vehicle\AllowedLanes\VehicleAllowedLanes.cs Assets\simuzen\platform\systems\base\vehicle\ExternalComponents\BrakingAreaForce.cs Assets\simuzen\platform\systems\base\vehicle\IVehicleState.cs Assets\simuzen\platform\systems\base\vehicle\IVehicleTelemetry.cs Assets\simuzen\platform\systems\base\vehicle\Interior\IVehicleInteriorManager.cs Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorPreset.cs Assets\simuzen\platform\systems\base\vehicle\Lights\IVehicleLightsController.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLight.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsRuntimeEditor.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsUtils.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\AwarenessBase.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\BoxColliderAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\BusStopAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\ColliderAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\IAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\StressAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\BasePerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\ConsciousnessController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\ICameraPerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\ITrafficPerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\IVehiclePerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\BladeDraggingTrigger.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\BlindSpotSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\BrakingAreaSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\BusStopSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\CeilingSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ConeSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ExpansionJointSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\LaneDepartureWarningSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ParkingSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\PowerLineSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\PrioritySensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximitySensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\RailwaySensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\RoadSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\SensorBase.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\PrioritySignalStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RoadStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\SightStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\StimulusBase.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\TrafficReservedNodeStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\TrafficVehicleStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\busStopStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\CustomGlassHelper.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\SMKGlassHelper.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\WindshieldConfig.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\WindshieldHelper.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\WindshieldManager.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\WindshieldSetting.cs Assets\simuzen\platform\systems\base\vehicle\Wiper\IVehicleWiperManager.cs Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Assets\simuzen\platform\systems\base\vehicle\Wiper\WiperManager.cs Assets\simuzen\platform\systems\base\zms\EventHUB.cs Assets\simuzen\platform\systems\base\zms\IMessageFilter.cs Assets\simuzen\platform\systems\base\zms\Provider.cs Assets\simuzen\platform\systems\base\zms\Subscription.cs Assets\simuzen\platform\systems\base\zms\test\ZMSTest.cs Assets\simuzen\platform\systems\scene\ReflectivesRoadManager.cs "Assets\simuzen\platform\traffic\iTS\Locomotion Setup\Locomotion\Scripts\Locomotion.cs" "Assets\simuzen\platform\traffic\iTS\Locomotion Setup\Scripts\PedestrianController.cs" "Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSAntiRollBar.cs" "Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs" "Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar_Wheel.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\GUIOptions.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\ITSDirectionReference.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\ITSWheelSize.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSEventTrigger.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSEventTriggerFollowPath.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSEventTriggerSuddenBrake.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSMainManager.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSNavigation.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerFinder.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSRoadBlock.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficLight.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficLightCheck.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficLightGroupManager.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficSpawner.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficVolume.cs" Assets\simuzen\platform\utils\AppQuit.cs Assets\simuzen\platform\utils\BinaryStreamUtils.cs Assets\simuzen\platform\utils\BundleOrPrefabObject.cs Assets\simuzen\platform\utils\DontDestroyGameObjectOnLoad.cs Assets\simuzen\platform\utils\EnvironmentUtils.cs Assets\simuzen\platform\utils\FileReader.cs Assets\simuzen\platform\utils\GameObjectUtils.cs Assets\simuzen\platform\utils\Graphics\AssetConfigInScene.cs Assets\simuzen\platform\utils\Graphics\BaseDescriptor.cs Assets\simuzen\platform\utils\Graphics\CreatorTemplates.cs Assets\simuzen\platform\utils\Graphics\DescriptorCreators.cs Assets\simuzen\platform\utils\Graphics\IDescriptorCreators.cs Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\CircuitLineRendererDescriptor.cs Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\OffsetTextureCreator.cs Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\OffsetTextureDescriptor.cs Assets\simuzen\platform\utils\Graphics\Plate\PlateCreator.cs Assets\simuzen\platform\utils\Graphics\Plate\PlateDescriptor.cs Assets\simuzen\platform\utils\JointUtils.cs Assets\simuzen\platform\utils\MotograderTransformSync.cs Assets\simuzen\platform\utils\MultiTag\MultiTag.cs Assets\simuzen\platform\utils\MultiTag\MultiTagUtils.cs Assets\simuzen\platform\utils\MultiTag\Tags.cs Assets\simuzen\platform\utils\NetComponentUtils.cs Assets\simuzen\platform\utils\NetGameObjectUtils.cs Assets\simuzen\platform\utils\ParamUtils.cs Assets\simuzen\platform\utils\ParameterValue.cs Assets\simuzen\platform\utils\PerformanceDebugger\FileManagers\LODGroupFileManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\FileManagers\QualitySettingsFileManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\ExcavatorSettingsFromFileManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\ExcavatorSettingsFromFileUtils.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\FileConsts.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\FileReaderUtils.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\FileUtils.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\FileWriterUtils.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\VehicleSettingsFromFileManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\Yamaha\MotorcycleFileSettingsManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\Yamaha\MotorcycleFileSettingsUtils.cs Assets\simuzen\platform\utils\PerformanceDebugger\VR\FPSWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs Assets\simuzen\platform\utils\PerformanceDebugger\VR\VrStatsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\BaseWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\PerformanceDebuggerManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\PerformanceFPSManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\ScenePerformanceDebugger.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\WindowsID.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AntialiasingWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BabelDashboardsDebugWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BabelWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasPositionHelperWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasPositionWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CullingWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ExcavatorDynamicsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\FPSWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\FrameRateWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\GlobalShaderVariablesWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\HelpWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\HierachyWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\InputWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LMVIgnitionDebugWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LODGroupWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LayersWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LightsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MaterialsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MotorcycleFileSettingsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PhysicsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PostProcessV2Window.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\QualitySettingsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RG31IgnitionDebugWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewPositionsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RenderSettingsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ResolutionWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SMBDebugWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SaveWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SceneryCargoManagerDebugWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ScenesWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SpecialScreenWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TerrainWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ToyotaDynamicsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrainingManagerDebugWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VehicleDynamicsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs Assets\simuzen\platform\utils\Profiling\ProfilingStatistics.cs Assets\simuzen\platform\utils\ReflectionUtils.cs Assets\simuzen\platform\utils\ReplayUtils.cs Assets\simuzen\platform\utils\RotateContinuosly.cs Assets\simuzen\platform\utils\VersionReader.cs "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineNodeCustomList.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLinesInstaller.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLinesSettingsInstaller.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\DistanceToNextNodeCanvas.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\EditCircuitLinesCanvas.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLine.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs" "Assets\simuzen\tm\Route Creator\Scripts\Factory\DependencySolver.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesSettingsInstaller.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\IOrderedDictionary.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\OrderedDictionary.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TMFreeRouteData.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs" "Assets\simuzen\tm\Route Creator\Scripts\NNRoute.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\AlignLeaf.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\AllLanes.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\ConfirmPopup.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\ConfirmPopupUI.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\Connectors.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\EditRoutePopup.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\EditRoutePopupUI.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\Lane.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\LaneFromNode.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\LaneWithOnlyStartNode.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\LastPoint.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\Leaf.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\Node.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\PointLeaf.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\Root.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\RouteVisor.cs" "Assets\simuzen\tm\Route Creator\Scripts\Route\CustomList.cs" "Assets\simuzen\tm\Route Creator\Scripts\Route\IRouteEditor.cs" "Assets\simuzen\tm\Route Creator\Scripts\Route\Route.cs" "Assets\simuzen\tm\Route Creator\Scripts\Route\RouteGizmos.cs" "Assets\simuzen\tm\Route Creator\Scripts\Route\RouteInfo.cs" "Assets\simuzen\tm\Route Creator\Scripts\Route\RoutePoint.cs" "Assets\simuzen\tm\Route Creator\Scripts\RouteCreatorManager.cs" "Assets\simuzen\tm\Route Creator\Scripts\RoutesCreatorUtilities.cs" "Assets\simuzen\tm\Route Creator\Scripts\Streams\ExpandStream.cs" "Assets\simuzen\tm\Route Creator\Scripts\Streams\RebuildStream.cs" "Assets\simuzen\tm\Route Creator\Scripts\Streams\Upstream.cs" "Assets\simuzen\tm\Route Creator\Scripts\UI\LeafUI.cs" Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\AvaliableClassMethods.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\BinaryOperationId.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\InstructionId.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\UnaryOperationId.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\Encrypter.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\ReflectionUtils.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\StringUtils.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\TestUtilities.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\ThreadUtils.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\Utilities.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\VariableOperationId.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Compiler\ByteCode.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Compiler\Compiler.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\IO\FileIO.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseBinaryOperation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseBlock.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseEntryPoint.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseExpression.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseIf.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseLiteral.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseObjectMethod.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseUnaryOperation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseVariable.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Parser.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\ParseError.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\ParseReport.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\ParseReportCode.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\ParseReportLine.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\ParseReporter.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\UndeclaredVarReport.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Script.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\BinaryOperationSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\BlockSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\ClassMethodSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\ExpressionSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\IfSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\LiteralSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\Syntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\UnaryOperationSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\VariableSetSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\VariableSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\IVirtualMachineComponent.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\InstructionSet.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\MainThreadHelper.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\PlayedLocutionSet.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\Stack.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\VariableSet.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\BinaryOperation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\ClassMethod.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\IfJump.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\LoadLiteral.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\UnaryOperation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\VariableOperation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Instruction.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Attributes\ClassMethod.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Class.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\ClassMethodsSet.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Asset.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Audio.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Babel.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Cargo.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\ConstruSim.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Exercise.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\FreeRoute.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\HelpScreens.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Infractions.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Input.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Logger.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Navigation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Operations.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Pallet.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\ReportVariables.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\SpawnPoint.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\TMCamera.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Timer.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Trigger.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\ExecutableMethodHolder.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\VirtualMachine.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\Context.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\Locution.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\LocutionSet.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\MojoManager.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\Objective.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\ObjectiveSet.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Attributes\SmartMethod.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartAsset.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartSpawnPoint.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartTrigger.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\SmartObject.cs Assets\simuzen\tm\Scripts\Services\EditorMode\ITmEditorCameraService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\ITrainingManagerEditorGlobalService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\ITrainingManagerEditorItemsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\ITrainingManagerEditorSceneService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\ItemCreatorManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteEditor.cs Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteEntityMode.cs Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteLoopMode.cs Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\Routes.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorAssetsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorGoalsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorInfractionsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorLogSimAssetsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorPalletsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorRuntimeScriptsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorSpawnPointsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorTriggersManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorUserVehicleScriptsManager.cs Assets\simuzen\tm\Scripts\Services\Environment\TMEnvironmentService.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\ITrainingManagerGlobalService.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\ITrainingManagerSceneService.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\IsInsideTriggerAutomotive.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\IsInsideTriggerHelper.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\GoalsTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\Route\InstructionsManager.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\Route\OutOfRouteManager.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\Route\RouteTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\Route\TrafficRouteManager.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpecialScriptsTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerScenePrefabs.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\CommandManager.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ConcreteCommands\CreateItemCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ConcreteCommands\DeleteItemCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ConcreteCommands\MoveItemCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ConcreteCommands\RotateItemCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ConcreteCommands\ScaleItemCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ITMCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMInputToEntitiesManager.cs Assets\simuzen\tm\Scripts\TMEditor\PlayMaker\Fly2DCameraAction.cs Assets\simuzen\tm\Scripts\TMEditor\PlayMaker\Fly3DCameraAction.cs Assets\simuzen\tm\Scripts\TMEditor\Properties\AssemblyInfo.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ColorPicker\ColorPickerTM.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ColorPicker\ColorPreview.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\AutoCompleteInfractions.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\CustomUnityEvents.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\DataSources.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\DeleteButton.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\DeleteSelectedInfractionEvent.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\GoalsDialog.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\InfractionsDialog.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\LoadingCursor.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\TMEditorOptionsController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\GoalConfController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\GoalSummaryController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\GoalsConfigController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\ListViewGoalComponent.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\ListViewGoals.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\TMGoalsComponentController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\TableExerciseGoals.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\TableRowExerciseGoalComponent.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\InfractionDialog\ListViewInfractionPraxisComponent.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\InfractionDialog\ListViewInfractionsPraxis.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Infractions\InfractionConfController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Infractions\InfractionsConfigController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPage.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\DialogControllers\LocutionsDialogController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\InfoPopups\InfoPopupController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\LoadLevelSlider.cs Assets\simuzen\tm\Scripts\TMEditor\UI\MouseControllers\CursorController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\OpenEditorController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\CircuitLinePanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditFreeRoutesCanvas.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditRoutePanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\IndicationsPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemButtonController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\AssetController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\IndicationController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\ItemController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\LogSimAssetController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\ShowOptionsPanelOnClick.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\SpawnPointController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TriggerController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemToggleController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\LocutionRowController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\LocutionsController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\LocutionsPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\LogSimAssetsPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoItemController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoRuntimeController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoUserVehicleController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MultiSubPanelsController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\RoutesPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\TrafficRoutePanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\UserRoutePanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PreventDrag.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ScriptHashChecker.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ScriptableObjects\AssetsList.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ScriptableObjects\ExerciseNameValidator.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ScriptableObjects\ScriptableRouteUI.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ScriptableObjects\ScriptableUI.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ScriptableObjects\TMLogSimPallets.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\Signals\RuntimeSignals.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmAsset.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmExercise.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmExerciseLocutions.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmGoal.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmInfraction.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmLogSimAsset.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmObject.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmPallet.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmResource.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmSpawnPoint.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmText.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmTrigger.cs Assets\simuzen\tm\Scripts\Utils\AdvancedVehicleConfig.cs Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs Assets\simuzen\tm\Scripts\Utils\DisableCreateOnClick.cs Assets\simuzen\tm\Scripts\Utils\ErrorTemplates.cs Assets\simuzen\tm\Scripts\Utils\ExerciseToggle.cs Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs Assets\simuzen\tm\Scripts\Utils\HideCreateMenuOnClick.cs Assets\simuzen\tm\Scripts\Utils\HideObjectOnClick.cs Assets\simuzen\tm\Scripts\Utils\HideOptionsPanelOnClick.cs Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs Assets\simuzen\tm\Scripts\Utils\Menu\ParamGroupController.cs Assets\simuzen\tm\Scripts\Utils\Menu\StaticExerciseObjetiveController.cs Assets\simuzen\tm\Scripts\Utils\Menu\StaticExerciseToggle.cs Assets\simuzen\tm\Scripts\Utils\Menu\SummaryPanelController.cs Assets\simuzen\tm\Scripts\Utils\Menu\SummaryParamGroupController.cs Assets\simuzen\tm\Scripts\Utils\Menu\TimerController.cs Assets\simuzen\tm\Scripts\Utils\Menu\ToggleGroupController.cs Assets\simuzen\tm\Scripts\Utils\NameTemplates.cs Assets\simuzen\tm\Scripts\Utils\OccilatePosition.cs Assets\simuzen\tm\Scripts\Utils\OpenTMDocumentation.cs Assets\simuzen\tm\Scripts\Utils\OrthoCamera.cs Assets\simuzen\tm\Scripts\Utils\OutlineTM.cs Assets\simuzen\tm\Scripts\Utils\PanelComplete.cs Assets\simuzen\tm\Scripts\Utils\PanelScaler.cs Assets\simuzen\tm\Scripts\Utils\ResultsRows.cs Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs Assets\simuzen\tm\Scripts\Utils\TMSpecialComponents.cs [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (61,39)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (425,15)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (456,7)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (456,42)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (468,3)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (792,3)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (792,36)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (794,26)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Dynamics\VPAntiRollBar.cs (214,50)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (39,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (87,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (134,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (179,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (239,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (317,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (387,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (477,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (556,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\VPTelemetryTools.cs (104,23)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\VPTelemetryTools.cs (227,13)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\VPWheelFrameMonitor.cs (201,50)'. 45719ms to update / 16 to save (1/6437 files). [API Updater] Updated Files: Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll Deleting stamp file at Library/ScriptAssemblies/BuiltinAssemblies.stamp - Skipping compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll because all references are unchanged - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll in 0,309156 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll in 0,455366 seconds - Finished ILPostProcessorRunner in 0,817012 seconds - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll in 4,311307 seconds - Finished script compilation in 51,569689 seconds Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(11,81): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(12,81): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(88,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(94,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(131,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(137,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\ExerciseTimeManager.cs(102,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(327,46): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamManager.cs(102,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\configuration\Webcam\IWebcamManager.cs(5,10): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamManager.cs(139,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\EditCircuitLinesCanvas.cs(9,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(23,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\DistanceToNextNodeCanvas.cs(10,56): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(156,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(162,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(230,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(33,10): warning CS0114: 'BodyTrackingService.Start()' hides inherited member 'MonoService.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(652,41): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(670,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(23,53): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(120,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(106,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(132,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(121,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(147,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(341,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditFreeRoutesCanvas.cs(7,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(117,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\ElectricEnginePowerSerializedSettings.cs(8,22): warning CS0108: 'ElectricEnginePowerSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\EngineTempSerializedSettings.cs(8,22): warning CS0108: 'EngineTempSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(161,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(166,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\components\HCOM_IG_BasicDashboard.cs(12,42): warning CS0108: 'HCOM_IG_BasicDashboard.vehicleService' hides inherited member 'GenericPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(18,33): warning CS0108: 'HCOM_PI_MachineryVehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(381,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(69,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(209,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(219,16): warning CS0108: 'MotorVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(103,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(114,22): warning CS0108: 'RigidFrameHaulerVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(15,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(26,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(41,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(82,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(225,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(16,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(145,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(156,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(171,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(160,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(190,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(206,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(133,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(143,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(159,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(103,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(292,38): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(20,21): warning CS0114: 'SmartExercise.InitializeInScene()' hides inherited member 'SmartObject.InitializeInScene()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(120,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(135,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(56,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(41,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1084,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1089,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(308,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(143,31): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1984,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1989,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(235,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(278,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(20,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(102,6): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(106,6): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,42): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(63,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(64,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(65,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(75,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(76,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(77,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,38): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\CommonTools\Obi\Rendering\ObiSimpleFluidRenderer.cs(33,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(32,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(33,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(43,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(44,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,17): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,41): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Obi\Rendering\ObiFluidRenderer.cs(53,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainShadowsCullingBehaviour.cs(56,13): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\HighFrequencyReceiver.cs(112,30): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulation()' is obsolete Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnGoToSimulation()' is obsolete Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(55,17): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,47): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,17): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(156,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\UDPReceiver.cs(94,55): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(66,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(71,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs(36,76): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(133,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(43,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1759,13): warning CS0219: The variable 'z' is assigned but its value is never used Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(188,14): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(190,14): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(75,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(130,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(132,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,142): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(173,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(180,26): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(181,39): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(185,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(186,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(188,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(189,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(263,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(267,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(277,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(387,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(430,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(273,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Texture2DExtensions.cs(316,12): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(74,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,17): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,92): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(66,33): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(180,13): warning CS0618: 'Terrain.ApplyDelayedHeightmapModification()' is obsolete: 'Use TerrainData.SyncHeightmap to notify all Terrain instances using the TerrainData.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(517,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(34,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(39,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(48,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(62,13): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(155,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(157,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,143): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(198,41): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(204,27): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(205,40): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(209,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(210,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(212,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(213,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(87,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(303,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(307,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(342,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(617,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(626,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(691,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(730,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(759,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(316,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(849,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(912,57): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(931,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(955,37): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(956,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(974,30): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(978,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,52): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,103): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(983,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,58): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,124): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(1002,46): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(37,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(50,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(216,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs(78,21): warning CS0618: 'HUDMonitor.setLogo(Sprite)' is obsolete: 'Use HProductLogo' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(611,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(617,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(120,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(79,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,51): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,26): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(101,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(102,57): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,48): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,52): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(227,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(238,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(29,29): warning CS0067: The event 'PITrainingManagerSceneService.OnExerciseEnded' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(26,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(59,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(11,50): warning CS0067: The event 'WorkflowService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(26,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(13,29): warning CS0067: The event 'WorkflowService.OnStart' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(15,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(65,29): warning CS0067: The event 'FallOffGenerator.OnFallOff' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(31,50): warning CS0067: The event 'PITrainingManagerSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(66,29): warning CS0067: The event 'FallOffGenerator.OnGetUp' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(20,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(23,35): warning CS0067: The event 'SMBOutput.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\hardware\PIHardwareService.cs(20,50): warning CS0067: The event 'PIHardwareService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\session\ContextService.cs(23,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(15,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(24,50): warning CS0067: The event 'SMBOutput.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\configuration\Configuration.cs(82,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(25,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(203,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(192,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used Assets\simuzen\platform\systems\base\services\performance\PerformanceService.cs(15,50): warning CS0067: The event 'PerformanceService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(14,55): warning CS0067: The event 'BodyTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(35,18): warning CS0414: The field 'ControllerChecker.xButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(15,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(30,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressedDown' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(24,18): warning CS0414: The field 'ControllerChecker.bButtonPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(35,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxAngularVelocity' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(32,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxDepenetrarion' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_GP_SpeedNumbers.cs(10,22): warning CS0414: The field 'HCOM_GP_SpeedNumbers._isShutoff' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(10,18): warning CS0414: The field 'ControllerChecker.touchpadLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(14,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(19,18): warning CS0414: The field 'ControllerChecker.xButtonPressed' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_PI_SpeedNumbers.cs(16,22): warning CS0414: The field 'HCOM_PI_SpeedNumbers._enabled' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(7,18): warning CS0414: The field 'ControllerChecker.triggerRightPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(6,18): warning CS0414: The field 'ControllerChecker.triggerLeftPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(23,18): warning CS0414: The field 'ControllerChecker.yButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(11,18): warning CS0414: The field 'ControllerChecker.touchpadRightPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(20,35): warning CS0414: The field 'BodyTrackingService.usingExternalApp' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorOpenableBucket.cs(14,23): warning CS0414: The field 'ExcavatorOpenableBucket._sideshiftPosition' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(19,41): warning CS0414: The field 'TrainingManagerEditorCameraService.configuration' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(36,18): warning CS0414: The field 'ControllerChecker.aButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(31,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(20,18): warning CS0414: The field 'ControllerChecker.aButtonPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TriggerController.cs(21,36): warning CS0414: The field 'TriggerController.triggerIconImage' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(97,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Finished updating scripts / assemblies AssetDatabase: script compilation time: 74.037924s Registering precompiled user dll's ... Registered in 0.023332 seconds. Start importing Assets/simuzen/platform/DeformableMeshes/Core/wrappers/UnityTerrainWrapper.cs using Guid(f63d999c739c49d4da6007e712350722) Importer(-1,00000000000000000000000000000000) -> (artifact id: '68f03c6f701a3b26fed57076fb05205e') in 0.009820 seconds [ScriptCompilation] Recompiling all scripts because: InitialRefresh: Cached user assemblies were invalid [API Updater] Processing imported assemblies took 11 ms (4/4 assembly(ies)). [Licensing::Client] Successfully resolved entitlement details Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Utilities.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp2ac1765c.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Utilities.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp11597322.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Serialization.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp4833c768.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Serialization.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmpf891d5b.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll" [API Updater] Update finished with success in 3407 ms (0/4 assembly(ies) updated). Assembly Updater Post Process Assets time: 3.418886s Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Editor/AFPSCounter.Editor.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface/<>c__DisplayClass39_0:b__0 () UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError (System.Func`1,UnityEditor.Scripting.ScriptCompilation.EditorCompilation/CompileStatus) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScriptsNoStop (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Runtime/AFPSCounter.Runtime.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface/<>c__DisplayClass39_0:b__0 () UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError (System.Func`1,UnityEditor.Scripting.ScriptCompilation.EditorCompilation/CompileStatus) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScriptsNoStop (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) - Starting script compilation - Starting compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll - Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll Deleting stamp file at Library/ScriptAssemblies/BuiltinAssemblies.stamp - Finished compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll in 0,154272 seconds - Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll - Starting compile Library/ScriptAssemblies/AmplifyShaderEditor.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll - Starting compile Library/ScriptAssemblies/Obi.dll - Starting compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.dll - Starting compile Library/ScriptAssemblies/XRDependency.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll - Starting compile Library/ScriptAssemblies/JBooth.ShaderPackager.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll - Starting compile Library/ScriptAssemblies/Analytics.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/AGXUnityUpdateHandler.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll - Starting compile Library/ScriptAssemblies/SteamVR.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Starting compile Library/ScriptAssemblies/Zenject.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll - Starting compile Library/ScriptAssemblies/crosstales.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll - Starting compile Library/ScriptAssemblies/AGXUnity.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Starting compile Library/ScriptAssemblies/LeapMotion.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll in 0,746157 seconds - Starting compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll - Starting compile Library/ScriptAssemblies/SteamVR_Editor.dll - Starting compile Library/ScriptAssemblies/Zenject-TestFramework.dll - Starting compile Library/ScriptAssemblies/Zenject-Editor.dll - Starting compile Library/ScriptAssemblies/AGXUnityEditor.dll - Starting compile Library/ScriptAssemblies/Sirenix.OdinInspector.Modules.UnityMathematics.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Starting compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll - Starting compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll in 0,259088 seconds - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll in 0,070394 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll in 0,001132 seconds - Finished ILPostProcessorRunner in 0,117389 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll in 5,03039 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll in 0,113086 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll in 0,001164 seconds - Finished ILPostProcessorRunner in 0,195453 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll in 5,025455 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll in 0,131713 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll in 0,001333 seconds - Finished ILPostProcessorRunner in 0,204955 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll in 4,541785 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll in 0,125578 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll in 0,001238 seconds - Finished ILPostProcessorRunner in 0,206813 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll in 4,22215 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll in 0,114961 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll in 0,001357 seconds - Finished ILPostProcessorRunner in 0,189485 seconds - Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll in 3,851733 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,116792 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,001161 seconds - Finished ILPostProcessorRunner in 0,192021 seconds - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll in 3,858842 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,143282 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,0014 seconds - Finished ILPostProcessorRunner in 0,218405 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll in 3,848726 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll in 0,131126 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll in 0,001086 seconds - Finished ILPostProcessorRunner in 0,208679 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.dll in 3,822609 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll in 0,107863 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll in 0,001665 seconds - Finished ILPostProcessorRunner in 0,191509 seconds - Finished compile Library/ScriptAssemblies/XRDependency.dll in 3,816481 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll in 0,141849 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll in 0,00142 seconds - Finished ILPostProcessorRunner in 0,225185 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll in 3,808256 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,098114 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,001368 seconds - Finished ILPostProcessorRunner in 0,180394 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll in 3,801426 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,137575 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,001297 seconds - Finished ILPostProcessorRunner in 0,213078 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll in 3,794259 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on JBooth.ShaderPackager.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on JBooth.ShaderPackager.Editor.dll in 0,124786 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on JBooth.ShaderPackager.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on JBooth.ShaderPackager.Editor.dll in 0,001223 seconds - Finished ILPostProcessorRunner in 0,19662 seconds - Finished compile Library/ScriptAssemblies/JBooth.ShaderPackager.Editor.dll in 3,782268 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll in 0,085522 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll in 0,00124 seconds - Finished ILPostProcessorRunner in 0,156287 seconds - Finished compile Library/ScriptAssemblies/Analytics.dll in 3,759714 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,099118 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,001399 seconds - Finished ILPostProcessorRunner in 0,16882 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll in 3,752932 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,11306 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,001201 seconds - Finished ILPostProcessorRunner in 0,200321 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 3,745879 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,11889 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,001972 seconds - Finished ILPostProcessorRunner in 0,19735 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll in 3,738468 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,1379 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,001225 seconds - Finished ILPostProcessorRunner in 0,216528 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll in 3,731931 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityUpdateHandler.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityUpdateHandler.dll in 0,106382 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityUpdateHandler.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityUpdateHandler.dll in 0,001282 seconds - Finished ILPostProcessorRunner in 0,190588 seconds - Finished compile Library/ScriptAssemblies/AGXUnityUpdateHandler.dll in 3,709663 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,0992 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,001331 seconds - Finished ILPostProcessorRunner in 0,177673 seconds - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll in 3,702415 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,124515 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,001214 seconds - Finished ILPostProcessorRunner in 0,201707 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll in 3,684152 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll in 0,125355 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll in 0,000846 seconds - Finished ILPostProcessorRunner in 0,206344 seconds - Finished compile Library/ScriptAssemblies/Obi.dll in 3,869596 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,126676 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,000792 seconds - Finished ILPostProcessorRunner in 0,204862 seconds - Finished compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll in 3,864792 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll in 0,115744 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll in 0,00126 seconds - Finished ILPostProcessorRunner in 0,18559 seconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll in 3,860035 seconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll in 0,126985 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll in 0,001047 seconds - Finished ILPostProcessorRunner in 0,213601 seconds - Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll in 11,186782 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll in 0,133311 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll in 0,001387 seconds - Finished ILPostProcessorRunner in 0,203203 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.dll in 11,094353 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll in 0,081774 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll in 0,001342 seconds - Finished ILPostProcessorRunner in 0,156578 seconds - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll in 10,352034 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,099132 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,00115 seconds - Finished ILPostProcessorRunner in 0,170534 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 10,369752 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,121388 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,00132 seconds - Finished ILPostProcessorRunner in 0,204631 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll in 10,311085 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,103672 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,00115 seconds - Finished ILPostProcessorRunner in 0,181547 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll in 10,321 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll in 0,178042 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll in 0,001241 seconds - Finished ILPostProcessorRunner in 0,257137 seconds - Finished compile Library/ScriptAssemblies/AmplifyShaderEditor.dll in 11,302545 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,111488 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,001279 seconds - Finished ILPostProcessorRunner in 0,183195 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll in 10,370847 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,138395 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,001388 seconds - Finished ILPostProcessorRunner in 0,213422 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll in 10,386561 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll in 0,131406 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll in 0,001318 seconds - Finished ILPostProcessorRunner in 0,207143 seconds - Finished compile Library/ScriptAssemblies/crosstales.dll in 10,339394 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,122 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,00115 seconds - Finished ILPostProcessorRunner in 0,19636 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll in 10,40245 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll in 0,108208 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll in 0,132773 seconds - Finished ILPostProcessorRunner in 0,314592 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll in 10,24868 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll in 0,154579 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll in 0,001199 seconds - Finished ILPostProcessorRunner in 0,232067 seconds - Finished compile Library/ScriptAssemblies/SteamVR.dll in 10,399651 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnity.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnity.dll in 0,143538 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnity.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnity.dll in 0,001341 seconds - Finished ILPostProcessorRunner in 0,220732 seconds - Finished compile Library/ScriptAssemblies/AGXUnity.dll in 10,316043 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll in 0,147342 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll in 0,00208 seconds - Finished ILPostProcessorRunner in 0,229409 seconds - Finished compile Library/ScriptAssemblies/Zenject.dll in 10,365576 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll in 0,172481 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll in 0,006855 seconds - Finished ILPostProcessorRunner in 0,252247 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll in 10,357221 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll in 0,154253 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll in 0,001231 seconds - Finished ILPostProcessorRunner in 0,230612 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll in 11,153439 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll in 0,100596 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll in 0,001027 seconds - Finished ILPostProcessorRunner in 0,170626 seconds - Finished compile Library/ScriptAssemblies/Zenject-TestFramework.dll in 9,400244 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll in 0,145807 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll in 0,001076 seconds - Finished ILPostProcessorRunner in 0,224172 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.dll in 9,864618 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll in 0,104795 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll in 0,001421 seconds - Finished ILPostProcessorRunner in 0,187528 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Editor.dll in 9,460219 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll in 0,115405 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll in 0,001215 seconds - Finished ILPostProcessorRunner in 0,195142 seconds - Finished compile Library/ScriptAssemblies/Zenject-Editor.dll in 9,395611 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll in 0,112003 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll in 0,001401 seconds - Finished ILPostProcessorRunner in 0,183705 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll in 9,472636 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityEditor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityEditor.dll in 0,148089 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityEditor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityEditor.dll in 0,001218 seconds - Finished ILPostProcessorRunner in 0,221065 seconds - Finished compile Library/ScriptAssemblies/AGXUnityEditor.dll in 9,3906 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll in 0,112147 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll in 0,00129 seconds - Finished ILPostProcessorRunner in 0,198711 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll in 9,272675 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll in 0,070817 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll in 0,001358 seconds - Finished ILPostProcessorRunner in 0,134454 seconds - Finished compile Library/ScriptAssemblies/Sirenix.OdinInspector.Modules.UnityMathematics.dll in 10,442506 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,062628 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,000824 seconds - Finished ILPostProcessorRunner in 0,112834 seconds - Finished compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll in 10,321396 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,077167 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,0009 seconds - Finished ILPostProcessorRunner in 0,133182 seconds - Finished compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll in 10,314083 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll in 0,105392 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll in 0,18604 seconds - Finished ILPostProcessorRunner in 0,335611 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.dll in 10,435226 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,07115 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,000845 seconds - Finished ILPostProcessorRunner in 0,115719 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll in 9,770237 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll in 0,056915 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll in 0,000828 seconds - Finished ILPostProcessorRunner in 0,111973 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.Editor.dll in 9,749647 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,065449 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,075006 seconds - Finished ILPostProcessorRunner in 0,184426 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll in 9,758304 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,189737 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,085639 seconds - Finished ILPostProcessorRunner in 0,344884 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 9,769034 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,076851 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,080136 seconds - Finished ILPostProcessorRunner in 0,202776 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll in 9,238186 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll in 0,337836 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll in 0,455335 seconds - Finished ILPostProcessorRunner in 0,855803 seconds - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll in 8,587047 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll in 0,131642 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll in 0,153479 seconds - Finished ILPostProcessorRunner in 0,438125 seconds - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll in 2,187801 seconds - Finished script compilation in 13,707691 seconds Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(11,81): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(12,81): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(88,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(94,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(131,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(137,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\ExerciseTimeManager.cs(102,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(327,46): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(23,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\DistanceToNextNodeCanvas.cs(10,56): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\EditCircuitLinesCanvas.cs(9,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamManager.cs(102,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Webcam\IWebcamManager.cs(5,10): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(230,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(156,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(162,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamManager.cs(139,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(120,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(652,41): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(341,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(33,10): warning CS0114: 'BodyTrackingService.Start()' hides inherited member 'MonoService.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(23,53): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(670,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_IG_BasicDashboard.cs(12,42): warning CS0108: 'HCOM_IG_BasicDashboard.vehicleService' hides inherited member 'GenericPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditFreeRoutesCanvas.cs(7,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(117,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(161,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(166,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\ElectricEnginePowerSerializedSettings.cs(8,22): warning CS0108: 'ElectricEnginePowerSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\EngineTempSerializedSettings.cs(8,22): warning CS0108: 'EngineTempSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(41,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(56,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(381,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(106,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(132,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(121,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(147,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(18,33): warning CS0108: 'HCOM_PI_MachineryVehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(145,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(156,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(171,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(160,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(190,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(206,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(133,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(143,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(159,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(103,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(15,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(26,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(41,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(82,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(225,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(120,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(135,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(16,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(69,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(209,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(219,16): warning CS0108: 'MotorVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(103,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(114,22): warning CS0108: 'RigidFrameHaulerVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(308,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(292,38): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1084,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1089,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1984,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1989,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(20,21): warning CS0114: 'SmartExercise.InitializeInScene()' hides inherited member 'SmartObject.InitializeInScene()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(143,31): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(235,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(278,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(20,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(102,6): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(106,6): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainShadowsCullingBehaviour.cs(56,13): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\Obi\Rendering\ObiSimpleFluidRenderer.cs(33,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,42): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,38): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(63,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(64,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(65,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(75,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(76,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(77,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(32,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(33,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(43,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(44,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Obi\Rendering\ObiFluidRenderer.cs(53,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\HighFrequencyReceiver.cs(112,30): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,17): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,41): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(55,17): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,47): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,17): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(156,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\UDPReceiver.cs(94,55): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs(36,76): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulation()' is obsolete Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnGoToSimulation()' is obsolete Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(66,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(71,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(188,14): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(190,14): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(133,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1759,13): warning CS0219: The variable 'z' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(43,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(75,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(74,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(130,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(132,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,142): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(173,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(180,26): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(181,39): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(185,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(186,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(188,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(189,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(273,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(263,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(267,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(277,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(387,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(430,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Texture2DExtensions.cs(316,12): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(180,13): warning CS0618: 'Terrain.ApplyDelayedHeightmapModification()' is obsolete: 'Use TerrainData.SyncHeightmap to notify all Terrain instances using the TerrainData.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(34,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(39,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(48,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(62,13): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,17): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,92): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(316,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(155,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(157,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,143): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(198,41): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(204,27): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(205,40): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(209,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(210,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(212,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(213,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(303,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(307,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(66,33): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(87,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(517,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(342,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(617,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(626,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(691,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(730,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(759,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs(78,21): warning CS0618: 'HUDMonitor.setLogo(Sprite)' is obsolete: 'Use HProductLogo' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(37,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(50,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(79,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,51): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,26): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(101,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(102,57): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(216,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(611,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(617,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,48): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,52): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(227,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(238,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(849,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(912,57): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(931,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(955,37): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(956,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(974,30): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(978,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,52): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,103): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(983,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,58): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,124): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(1002,46): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(120,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(66,29): warning CS0067: The event 'FallOffGenerator.OnGetUp' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(31,50): warning CS0067: The event 'PITrainingManagerSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(25,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\hardware\PIHardwareService.cs(20,50): warning CS0067: The event 'PIHardwareService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used Assets\simuzen\platform\systems\base\configuration\Configuration.cs(82,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(20,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(192,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used Assets\simuzen\platform\systems\base\session\ContextService.cs(23,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(15,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(26,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(29,29): warning CS0067: The event 'PITrainingManagerSceneService.OnExerciseEnded' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(14,55): warning CS0067: The event 'BodyTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(65,29): warning CS0067: The event 'FallOffGenerator.OnFallOff' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(13,29): warning CS0067: The event 'WorkflowService.OnStart' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(23,35): warning CS0067: The event 'SMBOutput.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(59,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(24,50): warning CS0067: The event 'SMBOutput.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(26,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\performance\PerformanceService.cs(15,50): warning CS0067: The event 'PerformanceService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(11,50): warning CS0067: The event 'WorkflowService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(15,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(203,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(7,18): warning CS0414: The field 'ControllerChecker.triggerRightPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(15,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(6,18): warning CS0414: The field 'ControllerChecker.triggerLeftPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(31,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressedDown' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(97,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(19,41): warning CS0414: The field 'TrainingManagerEditorCameraService.configuration' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(14,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(24,18): warning CS0414: The field 'ControllerChecker.bButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(30,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressedDown' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(32,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxDepenetrarion' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(20,18): warning CS0414: The field 'ControllerChecker.aButtonPressed' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(23,18): warning CS0414: The field 'ControllerChecker.yButtonPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(19,18): warning CS0414: The field 'ControllerChecker.xButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(36,18): warning CS0414: The field 'ControllerChecker.aButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_GP_SpeedNumbers.cs(10,22): warning CS0414: The field 'HCOM_GP_SpeedNumbers._isShutoff' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(11,18): warning CS0414: The field 'ControllerChecker.touchpadRightPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorOpenableBucket.cs(14,23): warning CS0414: The field 'ExcavatorOpenableBucket._sideshiftPosition' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(10,18): warning CS0414: The field 'ControllerChecker.touchpadLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(35,18): warning CS0414: The field 'ControllerChecker.xButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_PI_SpeedNumbers.cs(16,22): warning CS0414: The field 'HCOM_PI_SpeedNumbers._enabled' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TriggerController.cs(21,36): warning CS0414: The field 'TriggerController.triggerIconImage' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(20,35): warning CS0414: The field 'BodyTrackingService.usingExternalApp' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(35,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxAngularVelocity' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(5,57): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(21,36): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs(8,20): warning CS0108: 'FreeRouteEntityAnimationDescriptorEditor.OnEnable()' hides inherited member 'BaseDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs(5,22): warning CS0612: 'SceneryData' is obsolete Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(169,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(25,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(26,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(28,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(29,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(31,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(27,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(29,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(36,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(37,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(38,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(132,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(134,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(278,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(280,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(284,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(286,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(307,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(309,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(363,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(365,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(41,9): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,4): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,41): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,4): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,25): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,35): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(41,17): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder.Start(Type)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(44,30): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder.TryGetMember(out MemberInfo, out string)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,49): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,98): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,45): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,102): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(61,17): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder.Start(Type)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(64,30): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder.TryGetMember(out MemberInfo, out string)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,49): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,98): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,45): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,102): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(81,17): warning CS0618: 'MinMaxSliderAttribute.MinMaxMember' is obsolete: 'Use the MinMaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,107): warning CS0618: 'MinMaxSliderAttribute.MinMaxMember' is obsolete: 'Use the MinMaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(100,34): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(106,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(110,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(119,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(123,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(58,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(65,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,3): warning CS0162: Unreachable code detected Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,10): warning CS0219: The variable 'tab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(222,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(223,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(234,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(98,31): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(99,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(105,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(754,13): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2450,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4398,9): warning CS0162: Unreachable code detected Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs(13,22): warning CS0414: The field 'GearInputDrawer.gearSecuencialShiftAutomaticFoldout' is assigned but its value is never used Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,30): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,50): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Finished updating scripts / assemblies AssetDatabase: script compilation time: 13.886900s Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlements Symbol file LoadedFromMemory doesn't match image C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Assemblies\Sirenix.OdinInspector.Attributes.dll Symbol file LoadedFromMemory doesn't match image C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Assemblies\Sirenix.Serialization.Config.dll Symbol file LoadedFromMemory doesn't match image C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Assemblies\Sirenix.OdinInspector.Editor.dll Symbol file LoadedFromMemory doesn't match image C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Assemblies\Sirenix.Utilities.Editor.dll Symbol file LoadedFromMemory doesn't match image C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Assemblies\Sirenix.Utilities.dll Symbol file LoadedFromMemory doesn't match image C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Assemblies\Sirenix.Serialization.dll Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 344.73 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.38 ms. Start importing Assets/simuzen/CommonTools/AGXUnity/Editor/Data/Data.asset using Guid(b2b35deae34bdef4ebfbfe997254c2ce) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1a5c797336c777dc5d48c771973b0f78') in 0.006441 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Mono: successfully reloaded assembly - Completed reload, in 10.329 seconds Domain Reload Profiling: ReloadAssembly (10332ms) BeginReloadAssembly (81ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (18ms) EndReloadAssembly (10217ms) LoadAssemblies (1110ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (389ms) ReleaseScriptCaches (1ms) RebuildScriptCaches (117ms) SetupLoadedEditorAssemblies (8475ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (345ms) BeforeProcessingInitializeOnLoad (63ms) ProcessInitializeOnLoadAttributes (7880ms) ProcessInitializeOnLoadMethodAttributes (182ms) AfterProcessingInitializeOnLoad (2ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Refreshing native plugins compatible for Editor in 4.50 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.38 ms. RefreshInfo: InitialScriptRefreshV2(NoUpdateAssetOptions) scanfilter: ... 1 filters RefreshProfiler: Total: 145361.447ms InvokeBeforeRefreshCallbacks: 0.331ms ApplyChangesToAssetFolders: 0.040ms Scan: 967.455ms OnSourceAssetsModified: 1.613ms UnregisterDeletedAssets: 0.001ms InitializeImportedAssetsSnapshot: 19.449ms GetAllGuidsForCategorization: 4.530ms CategorizeAssets: 366.353ms ImportAndPostprocessOutOfDateAssets: 143885.818ms (43426.584ms without children) ImportManagerImport: 515.495ms (23.152ms without children) ImportInProcess: 491.958ms UpdateCategorizedAssets: 0.385ms CompileScripts: 98525.878ms PostProcessAllAssets: 1382.305ms ReloadImportedAssets: 14.405ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.529ms InitializingProgressBar: 0.008ms PostProcessAllAssetNotificationsAddChangedAssets: 1.536ms RestoreLoadedAssetsState: 1.183ms UpdateImportedAssetsSnapshot: 10.895ms ReloadSourceAssets: 3.365ms UnloadImportedAssets: 39.172ms Hotreload: 5.728ms FixTempGuids: 0.004ms GatherAllCurrentPrimaryArtifactRevisions: 0.000ms UnloadStreamsBegin: 4.537ms LoadedImportedAssetsSnapshotReleaseGCHandles: 1.469ms GetLoadedSourceAssetsSnapshot: 3.735ms PersistCurrentRevisions: 6.565ms UnloadStreamsEnd: 0.339ms GenerateScriptTypeHashes: 0.502ms Untracked: 50.943ms Application.AssetDatabase Initial Script Refresh End Application.AssetDatabase.Refresh Start Registering precompiled user dll's ... Registered in 0.022935 seconds. Start importing Assets/configuration/localization/Fichero de localización.xlsm using Guid(9a8a77030ef39fa48b9cb0801f23b360) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f841116b465c419242c1e036cac8113d') in 0.025352 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Mecedes using Guid(d0efc60702b99584e824b26a3435851b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9a87db43678afdfa8c436d3eec70276e') in 0.005450 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_ForestMX_Extra.png using Guid(f09397a80fdbb1a4c954329ec63a4ced) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ef790e16075369c4f9431c95f9f3a26a') in 0.241225 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushAgave_Extra.png using Guid(81d008da5802c564eb8ff39b6c256290) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c4f68c83cc7b5250ca9805b6d49cab8d') in 0.165517 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_ForestMX_Billboard_Extra.png using Guid(91ba45d07f195ec4ca877b695b939ef4) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b983ca42d013ca9076a6d194fea580a6') in 0.416192 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Palm_Extra.png using Guid(c12f9d9dbf39f614685752b29a1b584d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b31368d395d8bac68ec5b6b95141033d') in 0.370365 seconds Start importing Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Freightliner_cab_icon.png using Guid(03fea05ad923a064aadc7ed4c89d9738) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c02f98ede03f6bb3c4d5ccdefbf00d89') in 0.032722 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushPalm_Billboard_Extra.png using Guid(33f67373830bbba4a8e777aa27fb9102) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4f0df13d00d94c6e50dfdd8ad5ce529d') in 0.364496 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Sapling/Oak_Holm_Sapling_1_Extra.png using Guid(334a07e47e3d2cf4f9ab83e087c0ffad) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6425a155225fbd43540d60e9b33f19f8') in 0.154008 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Palm_Billboard_Extra.png using Guid(43bc7c11d7f7b604d9742c46e8dec0da) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f9869d10a16829837159fd5ee133c35a') in 0.373972 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Hero/Bark_1_Extra.png using Guid(a37cb205abcf93044b392b878a88b073) Importer(-1,00000000000000000000000000000000) -> (artifact id: '005fa4102196e1f20f6a4cc204246f2a') in 0.053498 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_MX_Extra.png using Guid(b583c300a8f4cbe408ffba0e52a69342) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e33770ec4b7088ffc645586abcd0eeb2') in 0.204883 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Pine_Eastern_White_Hero/Bark_Extra.png using Guid(e5ba3d7f1adb5e8469932d351e21a40a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fd82ba841dd917e4c24eb530c852ee52') in 0.050666 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Hero/Oak_Holm_Hero_3_Forest_Extra.png using Guid(165b92593a09c684492ced4a373fd979) Importer(-1,00000000000000000000000000000000) -> (artifact id: '11fa6e39e847462889c75918e4861fbe') in 0.135694 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Extra.png using Guid(2677005e9386f4d42a38a40b6da47327) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7f9ff28c04bb35e8f1a0cdd52e36745c') in 0.228911 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_Medium_Billboard_Extra.png using Guid(e626741a3e5fc1b439652df5f0ecfc3b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b526dc2263c2606e4654d4d85fed7e75') in 0.127549 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Pine_Billboard_Extra.png using Guid(378d0dcee6aa9e546af9a5f910e1cdff) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a6be9d1634a57244346e449f15196f6a') in 0.380195 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Encina_Billboard_Extra.png using Guid(b7ebe7ca6ed3bcb4d82a0a6c138788a1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b644ffaa6d11c4f91d92b7d8312850ae') in 0.378830 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_Medium_Extra.png using Guid(e7da8bd60fe73174094d307e9befb3f9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '28330d2209d91d92ab9370ebf7b4a097') in 0.247558 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/TreeUrban_Billboard_Extra.png using Guid(282199d32d739754c8d4568a3bcf0dbf) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a84571bf6153b3214729e0ac78221d56') in 0.372420 seconds Start importing Assets/UI/Simulator/Logsim/Atlas/HUD_VehiclesAndScenesAtlas.png using Guid(583491a40c78ac74f8466c995e89e0cf) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c89ca982e9486aea5f51934119200cc5') in 0.073328 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Olmo_Extra.png using Guid(b8aa50bc3974db14985278cd635b8962) Importer(-1,00000000000000000000000000000000) -> (artifact id: '29de80749543f5bd29ed56ffbcfe3cb4') in 0.180750 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Sapling/Bark_1_Extra.png using Guid(29b53c0b3dafd634dba108cdc8a660c8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '80f03d0d6d8b0851375402d9e7a8edf6') in 0.059028 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Abeto_Extra.png using Guid(79a28eaa018d2b740accd9b63db7e3a3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c4dc2a05e80f8b98ee177ea4f6261d77') in 0.173939 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Chopo_Billboard_Extra.png using Guid(c9b84a332f715fd4b90416a810a8bab8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f1c07b53e3b4bfa5c7e2064d1d10dfb7') in 0.385203 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushFlowers_Extra.png using Guid(0a6304278e59c554c9498671c32c531e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '48052a4999aefb4c09ff53b4caad156b') in 0.384730 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_MX_Billboard_Extra.png using Guid(3ae81b768a790ed4cb1e4f282ed047ca) Importer(-1,00000000000000000000000000000000) -> (artifact id: '59ca998938faa2d877d0bbe8ffe649e8') in 0.431818 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Pine_Extra.png using Guid(ba6913b958ad1b8439b33f13aa38f252) Importer(-1,00000000000000000000000000000000) -> (artifact id: '25d2e08f20d72b09d15a786102ecea2d') in 0.177877 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Billboard_Extra.png using Guid(fa124fd150282ab4aad9cd68a5ed29e6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '762d59a91a17a79d6a7a5df3a9905ecc') in 0.463697 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushFlowers_Billboard_Extra.png using Guid(abce89a8d10002941af22160147859cf) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b8e303d24d43e16cd92f08e5162a65fd') in 0.398292 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Hero/Bark_2_Extra.png using Guid(2c7e1b8dbf114b646a7dc82556d1e915) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3e847fc41bf36d18463b11abf123ed99') in 0.047146 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Abeto_Billboard_Extra.png using Guid(dd0afa21b010be6459da072ede2b395f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ada576c9f262f16f8cdfa7e01bce428f') in 0.373599 seconds Start importing Assets/UI/Simulator/Logsim/Atlas/HUD_ProductAtlas.png using Guid(3edaeebfa9740bf419a09f6d898df279) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4839a9a7e2e9fab6b95361bb605a90e5') in 0.248769 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Encina_Extra.png using Guid(5e70c05cfbb438c44a0285ae4078a5e3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b19f0fd605041c257c73ffaf217b752a') in 0.345390 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Olmo_Billboard_Extra.png using Guid(8e1d5fc0b06377f408c8a26c88293d7f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a6d87c825f1c97dc9c768bdfed7e4b1e') in 0.382276 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Chopo_Extra.png using Guid(2f68637405ad39b4ba26d82768d97242) Importer(-1,00000000000000000000000000000000) -> (artifact id: '43ad171e96ef5b0da39176c89d555abb') in 0.175195 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/TreeUrban_Extra.png using Guid(4f6a016214bd65947bf37f3b39d125f2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b458f3c51b34ee06db03093e8fc868dd') in 0.352225 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Pine_Eastern_White_Hero/Pine_Eastern_White_Hero_Field_Extra.png using Guid(cf51ca0e4599549438a80b04c016d4cb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a8243e784d7674c37f06d7732707a827') in 0.143732 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushPalm_Extra.png using Guid(df24283629667014d87f1383bb24a972) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'aefc65784f7b7d35d19b5d3d42028690') in 0.350251 seconds Start importing Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/Resources/EditorStartupPrefs.asset using Guid(cdb2b908ef6cb8b45aba3615cdf5b909) Importer(-1,00000000000000000000000000000000) -> (artifact id: '12d2dd9928030fd09c53ee0077be8c33') in 0.005063 seconds Start importing Assets/simuzen/CommonTools/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset using Guid(2e498d1c8094910479dc3e1b768306a4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8e2603fdc270e9255dc237f2f549f650') in 0.022799 seconds Start importing Assets/configuration/localization/ES-CL_Lang.txt using Guid(90903afec3e57ed449df8181ea655d3a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd03761e84dd5c92069ccbdd5713cc471') in 0.014565 seconds Start importing Assets/configuration/localization/EN-GB_Lang.txt using Guid(90c6bac187ae034408f0f5f7e7e9f150) Importer(-1,00000000000000000000000000000000) -> (artifact id: '02fbef1d5e0c6f21d3656c1523b1c877') in 0.014222 seconds Start importing Assets/configuration/localization/IT-IT_Lang.txt using Guid(a5f1a11bb2f763e41ae9273f42fcc4f1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '79c5bf221fa7a290fbe1ca8a3ea3140a') in 0.013810 seconds Start importing Assets/configuration/localization/EN-US_Lang.txt using Guid(86c8947241b03d44a9129a18f856083b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '00abe3fea6c10c05fb4802c7a08907e9') in 0.014576 seconds Start importing Assets/configuration/localization/PT-PT_Lang.txt using Guid(680049298fed7c54581334faacf5bcc2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f23436677b888778bc042463329e8407') in 0.013998 seconds Start importing Assets/configuration/localization/FR-FR_Lang.txt using Guid(b883de64ac7d1494a92507cfdb9b41b8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e0410ebc3a18dfc2ed26d6d3398e71b1') in 0.014645 seconds Start importing Assets/configuration/localization/ES-MX_Lang.txt using Guid(7c3d6c49c67026445927ca787cfc5c96) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3c8e68f0d302502326b7de88091df712') in 0.015704 seconds Start importing Assets/configuration/localization/PT-BR_Lang.txt using Guid(2fd452843be9e8c4586fd2d63d26a6bd) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd8831417271e384be5b66d37e4d91fe9') in 0.019509 seconds Start importing Assets/configuration/localization/ES-AR_Lang.txt using Guid(5f0bcbb046944a34b9980a3adc149a6f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2cb47b803304f8b3b43513b0b5f5a301') in 0.014571 seconds Start importing Assets/configuration/localization/ES-ES_Lang.txt using Guid(5fdb83c10fcc4d446a95942d02b6fb8e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e21484072fc7c0d6d4d61da8d02a1396') in 0.013327 seconds Start importing Assets/simuzen/platform/systems/base/services/camera/templates/LogicCameraTemplate.prefab using Guid(10e5643b9955de04f88aee3e9c5450aa) Importer(-1,00000000000000000000000000000000) -> (artifact id: '260d953a873d8028e1ef1336cf6cdc33') in 0.049814 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu PC3000.prefab using Guid(81a9d5fa38bcf1644b0cdd3d04cbdbe5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '56961c2e70c7ed36178e70bf0cab1251') in 0.038293 seconds Start importing Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/Prefabs/Common/EngineAudioManagerFsm.prefab using Guid(d1ef427ebf5a0e04f83bb4e91be28c30) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0a188eef0f3099c8c82989665a85ed36') in 0.014462 seconds Start importing Assets/simuzen/reusable/Resources/InitialFSM_TM.prefab using Guid(e14bde52e3937014184c1fc49ebeb451) Importer(-1,00000000000000000000000000000000) -> (artifact id: '63c1d2b0c24d58cf8eba627b1bc11bb1') in 0.016102 seconds Start importing Assets/simuzen/tm/Resources/Prefabs/tm_trigger.prefab using Guid(0214427a28a1482439e6c0ffe658a00f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b63b1105ad579a8c79db8565601d5175') in 0.134324 seconds Start importing Assets/simuzen/reusable/Resources/UserInstructorLoginFSM.prefab using Guid(a3491aad12201c6489c150dba6a47351) Importer(-1,00000000000000000000000000000000) -> (artifact id: '20eb75e9bcd937df77f12afea8df05d9') in 0.016845 seconds Start importing Assets/simuzen/reusable/Resources/STPI_FSM.prefab using Guid(d39a68776f18e5c4bb8ca55ca56a39d8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3dd3f191154c0834a37fb24bb1a44bf5') in 0.014502 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Wa900.prefab using Guid(e3de24386bf6d4046a7b115ec7845934) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0c33678e4841b21fa8867f5a06beb8c6') in 0.044906 seconds Start importing Assets/simuzen/reusable/Resources/SC_InitialFSM.prefab using Guid(f3bd25c89d2af834ebe31009c513fa62) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'be2ee2449891f36f03977fb307cb13bf') in 0.029771 seconds Start importing Assets/simuzen/platform/systems/base/services/camera/templates/TrainingManagerCameraTemplate.prefab using Guid(24a7810c37df2174d99754cccb38785e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6a5461df33671193a73571e3ba2bb4ec') in 0.017521 seconds Start importing Assets/simuzen/platform/installers/Prefabs/GlobalServicesInstaller.prefab using Guid(44ca5d5003e6c6241820601a15d6cf91) Importer(-1,00000000000000000000000000000000) -> (artifact id: '05c0c7db15aaefd32c8dd8b7535a3df2') in 1.219065 seconds Start importing Assets/simuzen/reusable/Resources/EmptyLoginFSM.prefab using Guid(54ddae8c7a37b55418de1cb4ab30c779) Importer(-1,00000000000000000000000000000000) -> (artifact id: '478d06b34a6d06bfe7afdd9c14238aed') in 0.017722 seconds Start importing Assets/simuzen/reusable/Resources/ExerciseFSM.prefab using Guid(74d22e133163db4468ed5cd618ccebfe) Importer(-1,00000000000000000000000000000000) -> (artifact id: '98080cd4dbf18a3e4bcb36049c6866ca') in 0.012530 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.prefab using Guid(940b04fa335663f46bdf7660b161b1d2) Importer(-1,00000000000000000000000000000000) The asset at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] There is some VPCollider empty in an axle. Please check: VPPIntegration UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) VPPIntegration:ValidateAxles () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:244) VPPIntegration:OnValidate () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:221) (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs Line: 244) -> (artifact id: 'be509e2b8f720382ad76a87ccd57d247') in 8.958308 seconds Start importing Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/Prefabs/Common/ElectricEngineAudioManagerFsm.prefab using Guid(c4358c550f8d99e48b89685f0d75a607) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a55174b5f578b9a2fd9a76c22be50e66') in 0.015930 seconds Start importing Assets/simuzen/reusable/Resources/InitialFSM_without_checksim.prefab using Guid(d55d611e28de65b4a95b6692dc74ae17) Importer(-1,00000000000000000000000000000000) -> (artifact id: '14edee7b23b55da0476e1c69a9b4760e') in 0.014625 seconds Start importing Assets/simuzen/reusable/Resources/SMT_Login_ES_CL.prefab using Guid(262ddd6b70c47c2438cad461bb1ec72d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '526ebb6f853cd0e46c71ec335667f5bf') in 0.017210 seconds Start importing Assets/simuzen/reusable/Resources/EditorLoginFSM.prefab using Guid(d66d2b1a282cc824aaeafb88e89e5e53) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4f6265b4489c50593f9ed21532ad4ef3') in 0.066304 seconds Start importing Assets/simuzen/reusable/Resources/FlowPassengerFsm.prefab using Guid(392e3da8bd3cca64d9220772ad829701) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7a4e8a6fc0aa806006cc91893ed99981') in 0.039727 seconds Start importing Assets/simuzen/platform/systems/base/services/passengers/prefabs/HandicappedPassengerLogic.prefab using Guid(99c54b5b139b067469ca7e009e04f5a7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '67931a885b64f8607d59f3d6a768fe5b') in 0.029917 seconds Start importing Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab using Guid(f98dc163311b34b45823275ca0c9699f) Importer(-1,00000000000000000000000000000000) The asset at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] There is some VPCollider empty in an axle. Please check: VPPIntegration UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) VPPIntegration:ValidateAxles () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:244) VPPIntegration:OnValidate () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:221) (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs Line: 244) -> (artifact id: 'a2dc1412a77572788fa80f98eaa22108') in 3.152374 seconds Start importing Assets/simuzen/platform/systems/base/services/passengers/prefabs/CommonPassengerLogic.prefab using Guid(0a260c4506ae0eb47a89478b6f96c584) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'aaa29420e8e8c629fe8bf88fdac3a40a') in 0.049260 seconds Start importing Assets/simuzen/platform/systems/base/services/scene/Resources/SceneryService.prefab using Guid(1b800ebd3003a4b4b88812fb51c46e1c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b8f345c5ffd686849c3f7b8c4eee4108') in 0.017896 seconds Start importing Assets/simuzen/reusable/Resources/InitialFSM.prefab using Guid(bc4956b868ae91642939c42117c896c5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f6bee34cb8f21e24073b71f1c662d2dc') in 0.014519 seconds Start importing Assets/simuzen/reusable/Resources/EditorSimFSM.prefab using Guid(fcfc3ef75b2afec4a856ca975b45d380) Importer(-1,00000000000000000000000000000000) -> (artifact id: '40f704381157ff0f42a8f78d09abdb4b') in 0.016639 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab using Guid(1dafea0b8a14f8144a0f1a971ddc9bf2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f75eca54bb4f949a5de4a2cd47956984') in 0.018563 seconds Start importing Assets/simuzen/reusable/Resources/EditorPIFSM.prefab using Guid(bd86efde237968a4994544987e0e5cad) Importer(-1,00000000000000000000000000000000) -> (artifact id: '28c3195c7d38deb0778ab3f302d178de') in 0.013300 seconds Start importing Assets/simuzen/platform/systems/base/services/camera/templates/LogicCameraTemplateAGX.prefab using Guid(0e114c234a154804abe16e418b00d160) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7dafd6ccf64c114c12882851ce1597cc') in 0.014684 seconds Start importing Assets/simuzen/CommonTools/UIWidgets/Prefabs/Accordion.prefab using Guid(6ebe13f12b4a9014aa8e72af3a3e0518) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0212cb870b30bd6dc2bd34bb01ed71d4') in 0.025260 seconds Start importing Assets/simuzen/reusable/Resources/OrchestratorFsm.prefab using Guid(ce3bc63bd6421f340bcd8e0bafdfb999) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8000369c55ef746d9b571ffd10dd5a13') in 0.012398 seconds Start importing Assets/simuzen/reusable/Resources/EditorPIFSM_OLD.prefab using Guid(3f1fe965ef4014845b3a5022d4bdecc1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ea2cf427229b29881d5a7a9730c27b50') in 0.012121 seconds Start importing Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab using Guid(8f560cee9ec9e534dbaa6b9c96817633) Importer(-1,00000000000000000000000000000000) There is some VPCollider empty in an axle. Please check: VPPIntegration UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) VPPIntegration:ValidateAxles () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:244) VPPIntegration:OnValidate () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:221) (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs Line: 244) -> (artifact id: 'c70e654b20f058ba080665c5d8ead48b') in 1.501720 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Docs/Maquinaria/Hitachi EX5500/Hitachi Oil Leveling Cylinder.wmv using Guid(cc7acb583da7e114f8761db6e492edde) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1c92b01004e2058f13ca01f031f7ee8b') in 0.129513 seconds Registering precompiled user dll's ... Registered in 0.022605 seconds. Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_ForestMX_Extra.png using Guid(f09397a80fdbb1a4c954329ec63a4ced) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0bbf497c83e7f124560990ac3185eb02') in 0.203165 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushAgave_Extra.png using Guid(81d008da5802c564eb8ff39b6c256290) Importer(-1,00000000000000000000000000000000) -> (artifact id: '48c9585e304ca83b4fd70e4b1b599045') in 0.157267 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_ForestMX_Billboard_Extra.png using Guid(91ba45d07f195ec4ca877b695b939ef4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3d4b346cb5ef8c6ff0c877d839c2e914') in 0.386453 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Palm_Extra.png using Guid(c12f9d9dbf39f614685752b29a1b584d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '23cc08119fc3cab514dcc7c58db7b25c') in 0.322400 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushPalm_Billboard_Extra.png using Guid(33f67373830bbba4a8e777aa27fb9102) Importer(-1,00000000000000000000000000000000) -> (artifact id: '17d1b009a0be56269c2befa96edc6346') in 0.316058 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Sapling/Oak_Holm_Sapling_1_Extra.png using Guid(334a07e47e3d2cf4f9ab83e087c0ffad) Importer(-1,00000000000000000000000000000000) -> (artifact id: '154ce15d31fab52f82d3a28f957bc6c9') in 0.110282 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Palm_Billboard_Extra.png using Guid(43bc7c11d7f7b604d9742c46e8dec0da) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1a62327acbfb0259654c019ed6a74f09') in 0.338931 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Hero/Bark_1_Extra.png using Guid(a37cb205abcf93044b392b878a88b073) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0ba12274fb59737a868c6ec32298438f') in 0.049495 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_MX_Extra.png using Guid(b583c300a8f4cbe408ffba0e52a69342) Importer(-1,00000000000000000000000000000000) -> (artifact id: '19c1f987c6207587e4e6952cc48437f1') in 0.181655 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Pine_Eastern_White_Hero/Bark_Extra.png using Guid(e5ba3d7f1adb5e8469932d351e21a40a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '482df15c02f7e86701bf6bda05d269f1') in 0.041749 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Hero/Oak_Holm_Hero_3_Forest_Extra.png using Guid(165b92593a09c684492ced4a373fd979) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5865efa20998b281bde93163840be12f') in 0.104470 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Extra.png using Guid(2677005e9386f4d42a38a40b6da47327) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0f5b188dc8c92805d75c8ed5970f63d9') in 0.202086 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_Medium_Billboard_Extra.png using Guid(e626741a3e5fc1b439652df5f0ecfc3b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f56128e02c20053dcfa8ad439a51dd3d') in 0.093425 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Pine_Billboard_Extra.png using Guid(378d0dcee6aa9e546af9a5f910e1cdff) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f3695478f8daa8a5c81f5f2a246fa87c') in 0.339229 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Encina_Billboard_Extra.png using Guid(b7ebe7ca6ed3bcb4d82a0a6c138788a1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6bbe21c609da41f0a2ed58352b2a375d') in 0.342087 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_Medium_Extra.png using Guid(e7da8bd60fe73174094d307e9befb3f9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5a5cc984bc01b8e32f5640a5b520a8b2') in 0.185059 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/TreeUrban_Billboard_Extra.png using Guid(282199d32d739754c8d4568a3bcf0dbf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6125d3d4b5f1fb68885c2847d968d335') in 0.330879 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Olmo_Extra.png using Guid(b8aa50bc3974db14985278cd635b8962) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8a07f361c399ac72ecba5c68fd389cd6') in 0.151725 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Sapling/Bark_1_Extra.png using Guid(29b53c0b3dafd634dba108cdc8a660c8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f228d1174066566f83998cd7d65d6f24') in 0.040927 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Abeto_Extra.png using Guid(79a28eaa018d2b740accd9b63db7e3a3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '188153a77a05be4493e5234ec47d4a94') in 0.154266 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Chopo_Billboard_Extra.png using Guid(c9b84a332f715fd4b90416a810a8bab8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b5946d9980f97152bbd3640790bf2c99') in 0.346226 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushFlowers_Extra.png using Guid(0a6304278e59c554c9498671c32c531e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '139ad4533d96825e3f3ff3653ebd8c3e') in 0.348664 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_MX_Billboard_Extra.png using Guid(3ae81b768a790ed4cb1e4f282ed047ca) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c5a781c7f64a4891d115209a7260fb1a') in 0.390251 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Pine_Extra.png using Guid(ba6913b958ad1b8439b33f13aa38f252) Importer(-1,00000000000000000000000000000000) -> (artifact id: '36babf70cf8e7b8c78c5d69a85d007be') in 0.149732 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Billboard_Extra.png using Guid(fa124fd150282ab4aad9cd68a5ed29e6) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'eeba6c97050e005e0b776310c051db0f') in 0.417770 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushFlowers_Billboard_Extra.png using Guid(abce89a8d10002941af22160147859cf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '02c41e6ef97df1c09935c5da1eb92298') in 0.352277 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Hero/Bark_2_Extra.png using Guid(2c7e1b8dbf114b646a7dc82556d1e915) Importer(-1,00000000000000000000000000000000) -> (artifact id: '57a9d19d9d9fa56ff7468ef60e284313') in 0.048915 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Abeto_Billboard_Extra.png using Guid(dd0afa21b010be6459da072ede2b395f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2210797a1ae05413f54b5a68c4d1713b') in 0.334125 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Encina_Extra.png using Guid(5e70c05cfbb438c44a0285ae4078a5e3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ba7bab0c984d0cdec7695655a03c515b') in 0.309091 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Olmo_Billboard_Extra.png using Guid(8e1d5fc0b06377f408c8a26c88293d7f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e2ef757d3aa2f10f80609a9f3f45ff07') in 0.338033 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Chopo_Extra.png using Guid(2f68637405ad39b4ba26d82768d97242) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6d810ffa9ed98ce224a24362361f1ee0') in 0.150860 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/TreeUrban_Extra.png using Guid(4f6a016214bd65947bf37f3b39d125f2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '73678ea058b66cb426f06e76a15e297b') in 0.306620 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Pine_Eastern_White_Hero/Pine_Eastern_White_Hero_Field_Extra.png using Guid(cf51ca0e4599549438a80b04c016d4cb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '526268a9827fc35aa8e9a78b6b839af7') in 0.108610 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushPalm_Extra.png using Guid(df24283629667014d87f1383bb24a972) Importer(-1,00000000000000000000000000000000) -> (artifact id: '67df42d1890da3419de3bc8f7655c5f6') in 0.336427 seconds [Licensing::Client] Successfully resolved entitlement details Refreshing native plugins compatible for Editor in 4.50 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.38 ms. Refresh completed in 48.471028 seconds. RefreshInfo: RefreshV2(ForceSynchronousImport) scanfilter: RefreshProfiler: Total: 48470.980ms InvokeBeforeRefreshCallbacks: 0.350ms ApplyChangesToAssetFolders: 0.058ms Scan: 10.978ms OnSourceAssetsModified: 0.682ms InitializeImportedAssetsSnapshot: 49.433ms GetAllGuidsForCategorization: 4.402ms CategorizeAssets: 370.377ms ImportAndPostprocessOutOfDateAssets: 47860.966ms (-57.923ms without children) ImportManagerImport: 34008.639ms (509.933ms without children) ImportInProcess: 33498.311ms UpdateCategorizedAssets: 0.394ms PostProcessAllAssets: 13696.321ms ReloadImportedAssets: 138.222ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 13.451ms InitializingProgressBar: 0.009ms PostProcessAllAssetNotificationsAddChangedAssets: 6.282ms OnDemandSchedulerStart: 3.452ms RestoreLoadedAssetsState: 9.965ms UpdateImportedAssetsSnapshot: 42.549ms ReloadSourceAssets: 3.639ms UnloadImportedAssets: 62.046ms Hotreload: 5.490ms FixTempGuids: 0.005ms GatherAllCurrentPrimaryArtifactRevisions: 1.662ms UnloadStreamsBegin: 0.073ms LoadedImportedAssetsSnapshotReleaseGCHandles: 6.218ms GetLoadedSourceAssetsSnapshot: 21.207ms PersistCurrentRevisions: 2.194ms UnloadStreamsEnd: 0.586ms GenerateScriptTypeHashes: 21.871ms Untracked: 70.613ms Application.AssetDatabase.Refresh End RefreshInfo: StopAssetImportingV2(ForceSynchronousImport) scanfilter: RefreshProfiler: Total: 9.748ms Registering precompiled user dll's ... Registered in 0.023598 seconds. Refresh completed in 0.428236 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 428.220ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.046ms Scan: 1.447ms OnSourceAssetsModified: 0.000ms InitializeImportedAssetsSnapshot: 24.335ms GetAllGuidsForCategorization: 1.495ms CategorizeAssets: 318.052ms ImportAndPostprocessOutOfDateAssets: 21.792ms (5.287ms without children) PostProcessAllAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 5.971ms PostProcessAllAssetNotificationsAddChangedAssets: 2.635ms OnDemandSchedulerStart: 1.730ms RestoreLoadedAssetsState: 6.168ms ReloadSourceAssets: 2.888ms UnloadImportedAssets: 2.375ms Hotreload: 0.046ms FixTempGuids: 0.008ms GatherAllCurrentPrimaryArtifactRevisions: 1.585ms UnloadStreamsBegin: 0.140ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.652ms GetLoadedSourceAssetsSnapshot: 8.915ms PersistCurrentRevisions: 1.853ms UnloadStreamsEnd: 0.125ms Untracked: 37.466ms Failed to create RenderTexture with RGBA32 SFloat (52) format. The platform doesn't support that format, and it doesn't have a compatible format. Failed to create RenderTexture with RGBA32 SFloat (52) format. The platform doesn't support that format, and it doesn't have a compatible format. Failed to create RenderTexture with RGBA32 SFloat (52) format. The platform doesn't support that format, and it doesn't have a compatible format. Failed to create RenderTexture with RGBA32 SFloat (52) format. The platform doesn't support that format, and it doesn't have a compatible format. Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found Initializing Unity extensions: Unloading 2890 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.27 GB. System memory in use after: 1.27 GB. Unloading 11103 unused Assets to reduce memory usage. Loaded Objects now: 12654. Total: 24.566400 ms (FindLiveObjects: 0.797400 ms CreateObjectMapping: 0.332700 ms MarkObjects: 19.755000 ms DeleteObjects: 3.680300 ms) ProgressiveSceneManager::Cancel() DisplayProgressbar: Registring prefabs... Serialization depth limit 10 exceeded at 'UIWidgets::ObservableList`1.Items'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::ObservableList`1.Items 10: UIWidgets::TreeNode`1.nodes 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeViewCustom`2.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] Serialization depth limit 10 exceeded at 'UIWidgets::ObservableList`1.Items'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::ObservableList`1.Items 10: UIWidgets::TreeNode`1.nodes 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeNode`1.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] There is some VPCollider empty in an axle. Please check: VPPIntegration UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) VPPIntegration:ValidateAxles () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:244) VPPIntegration:OnValidate () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:221) UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs Line: 244) Serialization depth limit 10 exceeded at 'UIWidgets::TreeViewItem.icon'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeViewItem.icon 10: UIWidgets::TreeNode`1.item 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeViewCustom`2.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] Serialization depth limit 10 exceeded at 'UIWidgets::TreeViewItem.icon'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeViewItem.icon 10: UIWidgets::TreeNode`1.item 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeNode`1.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] Serialization depth limit 10 exceeded at 'UIWidgets::ObservableList`1.Items'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::ObservableList`1.Items 10: UIWidgets::TreeNode`1.nodes 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeViewCustom`2.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] Serialization depth limit 10 exceeded at 'UIWidgets::ObservableList`1.Items'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::ObservableList`1.Items 10: UIWidgets::TreeNode`1.nodes 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeNode`1.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] CapsuleHand's Material must have instancing enabled in order to work in builds! Replacing Material with a Default Material now... UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Leap.Unity.CapsuleHand:OnValidate () (at Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/CapsuleHand.cs:112) UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/CapsuleHand.cs Line: 112) CapsuleHand's Material must have instancing enabled in order to work in builds! Replacing Material with a Default Material now... UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Leap.Unity.CapsuleHand:OnValidate () (at Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/CapsuleHand.cs:112) UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/CapsuleHand.cs Line: 112) Registering precompiled user dll's ... Registered in 0.023995 seconds. Start importing Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab using Guid(8f560cee9ec9e534dbaa6b9c96817633) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7b918026af4c2e13d0da662d35a58597') in 0.018774 seconds Refreshing native plugins compatible for Editor in 4.51 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.38 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 3040.146ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.046ms Scan: 3.482ms OnSourceAssetsModified: 0.102ms InitializeImportedAssetsSnapshot: 613.860ms GetAllGuidsForCategorization: 3.040ms CategorizeAssets: 37.250ms ImportAndPostprocessOutOfDateAssets: 1741.596ms (106.384ms without children) ImportManagerImport: 78.379ms (58.248ms without children) ImportInProcess: 20.093ms UpdateCategorizedAssets: 0.038ms PostProcessAllAssets: 1172.856ms ReloadImportedAssets: 1.605ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.411ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.931ms OnDemandSchedulerStart: 1.717ms RestoreLoadedAssetsState: 102.791ms UpdateImportedAssetsSnapshot: 267.519ms ReloadSourceAssets: 52.072ms UnloadImportedAssets: 3.662ms Hotreload: 367.716ms FixTempGuids: 0.008ms GatherAllCurrentPrimaryArtifactRevisions: 1.729ms UnloadStreamsBegin: 99.368ms LoadedImportedAssetsSnapshotReleaseGCHandles: 20.603ms GetLoadedSourceAssetsSnapshot: 257.186ms PersistCurrentRevisions: 1.941ms UnloadStreamsEnd: 1.430ms GenerateScriptTypeHashes: 0.422ms Untracked: -164.946ms Registering precompiled user dll's ... Registered in 0.023339 seconds. Start importing Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab using Guid(f98dc163311b34b45823275ca0c9699f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'baa46af909786d4270c2595437bcca70') in 0.015801 seconds Refreshing native plugins compatible for Editor in 6.53 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.35 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2335.055ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.047ms Scan: 2.989ms OnSourceAssetsModified: 0.055ms InitializeImportedAssetsSnapshot: 327.891ms GetAllGuidsForCategorization: 1.508ms CategorizeAssets: 19.022ms ImportAndPostprocessOutOfDateAssets: 1692.585ms (108.024ms without children) ImportManagerImport: 74.251ms (57.226ms without children) ImportInProcess: 16.983ms UpdateCategorizedAssets: 0.043ms PostProcessAllAssets: 1121.664ms ReloadImportedAssets: 1.574ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.378ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.965ms OnDemandSchedulerStart: 1.895ms RestoreLoadedAssetsState: 106.291ms UpdateImportedAssetsSnapshot: 268.538ms ReloadSourceAssets: 52.595ms UnloadImportedAssets: 3.592ms Hotreload: 170.462ms FixTempGuids: 0.010ms GatherAllCurrentPrimaryArtifactRevisions: 1.733ms UnloadStreamsBegin: 0.181ms LoadedImportedAssetsSnapshotReleaseGCHandles: 26.735ms GetLoadedSourceAssetsSnapshot: 211.178ms PersistCurrentRevisions: 1.895ms UnloadStreamsEnd: 0.378ms Untracked: -177.803ms Registering precompiled user dll's ... Registered in 0.023534 seconds. Refreshing native plugins compatible for Editor in 4.30 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.36 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2231.082ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.063ms Scan: 4.899ms OnSourceAssetsModified: 0.094ms InitializeImportedAssetsSnapshot: 323.963ms GetAllGuidsForCategorization: 1.490ms CategorizeAssets: 18.927ms ImportAndPostprocessOutOfDateAssets: 1608.962ms (108.477ms without children) PostProcessAllAssets: 1105.063ms ReloadImportedAssets: 11.392ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.306ms PostProcessAllAssetNotificationsAddChangedAssets: 2.911ms OnDemandSchedulerStart: 1.837ms RestoreLoadedAssetsState: 104.223ms UpdateImportedAssetsSnapshot: 267.754ms ReloadSourceAssets: 54.336ms UnloadImportedAssets: 3.552ms Hotreload: 158.475ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.771ms UnloadStreamsBegin: 0.169ms LoadedImportedAssetsSnapshotReleaseGCHandles: 20.485ms GetLoadedSourceAssetsSnapshot: 205.358ms PersistCurrentRevisions: 1.819ms UnloadStreamsEnd: 0.343ms Untracked: -173.630ms Registering precompiled user dll's ... Registered in 0.023576 seconds. Refreshing native plugins compatible for Editor in 4.38 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.45 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2211.088ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.046ms Scan: 3.252ms OnSourceAssetsModified: 0.061ms InitializeImportedAssetsSnapshot: 351.058ms GetAllGuidsForCategorization: 1.683ms CategorizeAssets: 18.654ms ImportAndPostprocessOutOfDateAssets: 1560.375ms (109.240ms without children) PostProcessAllAssets: 1062.608ms ReloadImportedAssets: 7.846ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.681ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 3.053ms OnDemandSchedulerStart: 2.349ms RestoreLoadedAssetsState: 105.406ms UpdateImportedAssetsSnapshot: 262.191ms ReloadSourceAssets: 51.692ms UnloadImportedAssets: 5.354ms Hotreload: 161.114ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.710ms UnloadStreamsBegin: 0.172ms LoadedImportedAssetsSnapshotReleaseGCHandles: 21.328ms GetLoadedSourceAssetsSnapshot: 208.950ms PersistCurrentRevisions: 1.705ms UnloadStreamsEnd: 0.309ms Untracked: -176.383ms Registering precompiled user dll's ... Registered in 0.022634 seconds. Refreshing native plugins compatible for Editor in 4.38 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.38 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2225.189ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.041ms Scan: 3.121ms OnSourceAssetsModified: 0.054ms InitializeImportedAssetsSnapshot: 323.651ms GetAllGuidsForCategorization: 1.679ms CategorizeAssets: 18.921ms ImportAndPostprocessOutOfDateAssets: 1602.137ms (108.076ms without children) PostProcessAllAssets: 1105.594ms ReloadImportedAssets: 1.159ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.245ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.721ms OnDemandSchedulerStart: 1.733ms RestoreLoadedAssetsState: 105.100ms UpdateImportedAssetsSnapshot: 270.509ms ReloadSourceAssets: 53.458ms UnloadImportedAssets: 3.717ms Hotreload: 161.047ms FixTempGuids: 0.008ms GatherAllCurrentPrimaryArtifactRevisions: 1.618ms UnloadStreamsBegin: 0.143ms LoadedImportedAssetsSnapshotReleaseGCHandles: 21.285ms GetLoadedSourceAssetsSnapshot: 207.594ms PersistCurrentRevisions: 2.243ms UnloadStreamsEnd: 0.394ms Untracked: -175.924ms Registering precompiled user dll's ... Registered in 0.023718 seconds. Start importing Assets/simuzen/tm/Resources/Prefabs/tm_trigger.prefab using Guid(0214427a28a1482439e6c0ffe658a00f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '35a606e4517446390c352742df2b7786') in 0.035461 seconds Refreshing native plugins compatible for Editor in 4.77 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.36 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2282.006ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.086ms Scan: 2.745ms OnSourceAssetsModified: 0.054ms InitializeImportedAssetsSnapshot: 325.162ms GetAllGuidsForCategorization: 1.350ms CategorizeAssets: 18.409ms ImportAndPostprocessOutOfDateAssets: 1657.223ms (99.182ms without children) ImportManagerImport: 100.189ms (63.561ms without children) ImportInProcess: 36.617ms UpdateCategorizedAssets: 0.011ms PostProcessAllAssets: 1065.124ms ReloadImportedAssets: 8.692ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.154ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.629ms OnDemandSchedulerStart: 1.962ms RestoreLoadedAssetsState: 101.615ms UpdateImportedAssetsSnapshot: 270.671ms ReloadSourceAssets: 51.624ms UnloadImportedAssets: 3.828ms Hotreload: 162.129ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 2.243ms UnloadStreamsBegin: 0.224ms LoadedImportedAssetsSnapshotReleaseGCHandles: 20.814ms GetLoadedSourceAssetsSnapshot: 205.333ms PersistCurrentRevisions: 1.811ms UnloadStreamsEnd: 0.359ms Untracked: -171.394ms Registering precompiled user dll's ... Registered in 0.023916 seconds. Refreshing native plugins compatible for Editor in 4.31 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.36 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2225.791ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.046ms Scan: 3.417ms OnSourceAssetsModified: 0.055ms InitializeImportedAssetsSnapshot: 331.680ms GetAllGuidsForCategorization: 1.483ms CategorizeAssets: 19.080ms ImportAndPostprocessOutOfDateAssets: 1596.107ms (108.305ms without children) PostProcessAllAssets: 1102.268ms ReloadImportedAssets: 0.347ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.581ms PostProcessAllAssetNotificationsAddChangedAssets: 2.806ms OnDemandSchedulerStart: 1.994ms RestoreLoadedAssetsState: 109.566ms UpdateImportedAssetsSnapshot: 263.240ms ReloadSourceAssets: 53.440ms UnloadImportedAssets: 3.523ms Hotreload: 159.284ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.695ms UnloadStreamsBegin: 0.155ms LoadedImportedAssetsSnapshotReleaseGCHandles: 20.895ms GetLoadedSourceAssetsSnapshot: 211.502ms PersistCurrentRevisions: 1.874ms UnloadStreamsEnd: 0.351ms Untracked: -178.804ms RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 5.960ms RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 4.948ms Registering precompiled user dll's ... Registered in 0.023615 seconds. Refreshing native plugins compatible for Editor in 4.66 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.37 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2159.291ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.044ms Scan: 2.265ms OnSourceAssetsModified: 0.056ms InitializeImportedAssetsSnapshot: 317.583ms GetAllGuidsForCategorization: 1.365ms CategorizeAssets: 18.975ms ImportAndPostprocessOutOfDateAssets: 1542.459ms (106.255ms without children) PostProcessAllAssets: 1053.803ms ReloadImportedAssets: 0.399ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.074ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 3.040ms OnDemandSchedulerStart: 1.758ms RestoreLoadedAssetsState: 104.996ms UpdateImportedAssetsSnapshot: 265.132ms ReloadSourceAssets: 52.114ms UnloadImportedAssets: 4.010ms Hotreload: 165.197ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.588ms UnloadStreamsBegin: 0.131ms LoadedImportedAssetsSnapshotReleaseGCHandles: 20.126ms GetLoadedSourceAssetsSnapshot: 204.717ms PersistCurrentRevisions: 1.918ms UnloadStreamsEnd: 0.380ms Untracked: -173.644ms Registering precompiled user dll's ... Registered in 0.023355 seconds. Start importing Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/Resources/EditorStartupPrefs.asset using Guid(cdb2b908ef6cb8b45aba3615cdf5b909) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'db666d41760223a58b20470175231a11') in 0.008173 seconds Refreshing native plugins compatible for Editor in 4.77 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.38 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2273.909ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.054ms Scan: 2.046ms OnSourceAssetsModified: 0.057ms InitializeImportedAssetsSnapshot: 322.157ms GetAllGuidsForCategorization: 1.610ms CategorizeAssets: 18.623ms ImportAndPostprocessOutOfDateAssets: 1653.356ms (109.444ms without children) ImportManagerImport: 66.285ms (55.279ms without children) ImportInProcess: 10.959ms UpdateCategorizedAssets: 0.047ms PostProcessAllAssets: 1088.844ms ReloadImportedAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.234ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.756ms OnDemandSchedulerStart: 1.777ms RestoreLoadedAssetsState: 103.323ms UpdateImportedAssetsSnapshot: 273.688ms ReloadSourceAssets: 52.869ms UnloadImportedAssets: 3.353ms Hotreload: 161.827ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.661ms UnloadStreamsBegin: 0.126ms LoadedImportedAssetsSnapshotReleaseGCHandles: 20.918ms GetLoadedSourceAssetsSnapshot: 207.684ms PersistCurrentRevisions: 1.789ms UnloadStreamsEnd: 0.394ms Untracked: -174.624ms RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 6.067ms Registering precompiled user dll's ... Registered in 0.023271 seconds. Refreshing native plugins compatible for Editor in 4.49 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.39 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2209.271ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.049ms Scan: 2.570ms OnSourceAssetsModified: 0.066ms InitializeImportedAssetsSnapshot: 331.571ms GetAllGuidsForCategorization: 1.612ms CategorizeAssets: 18.992ms ImportAndPostprocessOutOfDateAssets: 1581.976ms (108.114ms without children) PostProcessAllAssets: 1091.476ms ReloadImportedAssets: 2.129ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.011ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.803ms OnDemandSchedulerStart: 1.879ms RestoreLoadedAssetsState: 101.887ms UpdateImportedAssetsSnapshot: 266.678ms ReloadSourceAssets: 52.724ms UnloadImportedAssets: 3.571ms Hotreload: 157.877ms FixTempGuids: 0.008ms GatherAllCurrentPrimaryArtifactRevisions: 1.624ms UnloadStreamsBegin: 0.171ms LoadedImportedAssetsSnapshotReleaseGCHandles: 20.935ms GetLoadedSourceAssetsSnapshot: 204.282ms PersistCurrentRevisions: 2.180ms UnloadStreamsEnd: 0.395ms Untracked: -171.331ms Registering precompiled user dll's ... Registered in 0.023352 seconds. Refreshing native plugins compatible for Editor in 4.59 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.36 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2167.823ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.043ms Scan: 3.066ms OnSourceAssetsModified: 0.059ms InitializeImportedAssetsSnapshot: 319.554ms GetAllGuidsForCategorization: 1.504ms CategorizeAssets: 19.343ms ImportAndPostprocessOutOfDateAssets: 1553.812ms (105.471ms without children) PostProcessAllAssets: 1051.910ms ReloadImportedAssets: 8.405ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.205ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.730ms OnDemandSchedulerStart: 1.986ms RestoreLoadedAssetsState: 104.991ms UpdateImportedAssetsSnapshot: 271.114ms ReloadSourceAssets: 51.815ms UnloadImportedAssets: 3.523ms Hotreload: 158.317ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.548ms UnloadStreamsBegin: 0.152ms LoadedImportedAssetsSnapshotReleaseGCHandles: 19.457ms GetLoadedSourceAssetsSnapshot: 205.398ms PersistCurrentRevisions: 1.901ms UnloadStreamsEnd: 0.323ms Untracked: -171.999ms Registering precompiled user dll's ... Registered in 0.023739 seconds. Refreshing native plugins compatible for Editor in 4.45 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.36 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2208.909ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.046ms Scan: 3.333ms OnSourceAssetsModified: 0.063ms InitializeImportedAssetsSnapshot: 315.375ms GetAllGuidsForCategorization: 1.313ms CategorizeAssets: 19.235ms ImportAndPostprocessOutOfDateAssets: 1595.505ms (105.742ms without children) PostProcessAllAssets: 1095.206ms ReloadImportedAssets: 9.513ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.387ms PostProcessAllAssetNotificationsAddChangedAssets: 2.757ms OnDemandSchedulerStart: 1.860ms RestoreLoadedAssetsState: 103.311ms UpdateImportedAssetsSnapshot: 269.729ms ReloadSourceAssets: 51.577ms UnloadImportedAssets: 3.430ms Hotreload: 158.912ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.682ms UnloadStreamsBegin: 0.166ms LoadedImportedAssetsSnapshotReleaseGCHandles: 20.595ms GetLoadedSourceAssetsSnapshot: 205.139ms PersistCurrentRevisions: 1.932ms UnloadStreamsEnd: 0.388ms Untracked: -169.789ms Registering precompiled user dll's ... Registered in 0.023170 seconds. Refreshing native plugins compatible for Editor in 4.48 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.37 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2173.015ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.049ms Scan: 3.591ms OnSourceAssetsModified: 0.056ms InitializeImportedAssetsSnapshot: 320.713ms GetAllGuidsForCategorization: 1.523ms CategorizeAssets: 19.299ms ImportAndPostprocessOutOfDateAssets: 1553.412ms (105.200ms without children) PostProcessAllAssets: 1056.107ms ReloadImportedAssets: 13.554ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.200ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.699ms OnDemandSchedulerStart: 1.932ms RestoreLoadedAssetsState: 102.503ms UpdateImportedAssetsSnapshot: 264.216ms ReloadSourceAssets: 51.070ms UnloadImportedAssets: 3.517ms Hotreload: 158.361ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.602ms UnloadStreamsBegin: 0.191ms LoadedImportedAssetsSnapshotReleaseGCHandles: 20.501ms GetLoadedSourceAssetsSnapshot: 205.105ms PersistCurrentRevisions: 1.960ms UnloadStreamsEnd: 0.387ms Untracked: -168.329ms Registering precompiled user dll's ... Registered in 0.023817 seconds. Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) [ScriptCompilation] Recompiling all scripts because: Player settings modified -> (artifact id: '4b353fd6dfbcfd494486b6d968475e5b') in 0.006124 seconds Refreshing native plugins compatible for Editor in 4.43 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.38 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2201.601ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.045ms Scan: 1.437ms OnSourceAssetsModified: 0.065ms InitializeImportedAssetsSnapshot: 317.838ms GetAllGuidsForCategorization: 1.332ms CategorizeAssets: 18.525ms ImportAndPostprocessOutOfDateAssets: 1588.407ms (105.035ms without children) ImportManagerImport: 63.821ms (54.112ms without children) ImportInProcess: 9.666ms UpdateCategorizedAssets: 0.043ms PostProcessAllAssets: 1094.426ms ReloadImportedAssets: 0.005ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.031ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.466ms OnDemandSchedulerStart: 2.081ms RestoreLoadedAssetsState: 102.074ms UpdateImportedAssetsSnapshot: 211.464ms ReloadSourceAssets: 51.000ms UnloadImportedAssets: 3.480ms Hotreload: 158.250ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.644ms UnloadStreamsBegin: 0.130ms LoadedImportedAssetsSnapshotReleaseGCHandles: 22.710ms GetLoadedSourceAssetsSnapshot: 202.831ms PersistCurrentRevisions: 1.911ms UnloadStreamsEnd: 0.352ms Untracked: -168.362ms Remove References in Build Stats: Prefab references in bundle piece: 135 Graphical piece setup as prefab 14 Graphical part removed from physical prefab 3 Total: 152 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) ReferenceRemoval:PrintStats () (at Assets/simuzen/CommonTools/BakingTools/Editor/ReferenceRemoval.cs:39) ReferenceRemoval:Apply () (at Assets/simuzen/CommonTools/BakingTools/Editor/ReferenceRemoval.cs:28) AutoBuilder:RemoveReferences () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:32) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/ReferenceRemoval.cs Line: 39) [Licensing::Client] Successfully resolved entitlements Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Editor/AFPSCounter.Editor.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Runtime/AFPSCounter.Runtime.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) - Starting script compilation - Starting compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll - Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll Deleting stamp file at Library/ScriptAssemblies/BuiltinAssemblies.stamp - Finished compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll in 0,26785 seconds - Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll - Starting compile Library/ScriptAssemblies/AmplifyShaderEditor.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll - Starting compile Library/ScriptAssemblies/Obi.dll - Starting compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.dll - Starting compile Library/ScriptAssemblies/XRDependency.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll - Starting compile Library/ScriptAssemblies/JBooth.ShaderPackager.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll - Starting compile Library/ScriptAssemblies/Analytics.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/AGXUnityUpdateHandler.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Starting compile Library/ScriptAssemblies/Zenject.dll - Starting compile Library/ScriptAssemblies/crosstales.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/SteamVR.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll - Starting compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll - Starting compile Library/ScriptAssemblies/AGXUnity.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll in 0,576762 seconds - Starting compile Library/ScriptAssemblies/LeapMotion.dll - Starting compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll - Starting compile Library/ScriptAssemblies/Zenject-TestFramework.dll - Starting compile Library/ScriptAssemblies/Zenject-Editor.dll - Starting compile Library/ScriptAssemblies/SteamVR_Editor.dll - Starting compile Library/ScriptAssemblies/AGXUnityEditor.dll - Starting compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll - Starting compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll - Starting compile Library/ScriptAssemblies/Sirenix.OdinInspector.Modules.UnityMathematics.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll in 0,322517 seconds - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll in 0,098359 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll in 0,0012 seconds - Finished ILPostProcessorRunner in 0,173418 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll in 5,267519 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll in 0,126284 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll in 0,001384 seconds - Finished ILPostProcessorRunner in 0,202605 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll in 5,303891 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll in 0,161457 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll in 0,001078 seconds - Finished ILPostProcessorRunner in 0,246257 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll in 5,088303 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll in 0,143355 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll in 0,001688 seconds - Finished ILPostProcessorRunner in 0,223467 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll in 4,858829 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll in 0,105718 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll in 0,001187 seconds - Finished ILPostProcessorRunner in 0,192635 seconds - Finished compile Library/ScriptAssemblies/Analytics.dll in 4,458546 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityUpdateHandler.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityUpdateHandler.dll in 0,116076 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityUpdateHandler.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityUpdateHandler.dll in 0,001795 seconds - Finished ILPostProcessorRunner in 0,19735 seconds - Finished compile Library/ScriptAssemblies/AGXUnityUpdateHandler.dll in 4,447156 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll in 0,138501 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll in 0,00118 seconds - Finished ILPostProcessorRunner in 0,218641 seconds - Finished compile Library/ScriptAssemblies/XRDependency.dll in 4,62587 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,126925 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,00152 seconds - Finished ILPostProcessorRunner in 0,206724 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll in 4,612214 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll in 0,154038 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll in 0,001394 seconds - Finished ILPostProcessorRunner in 0,245287 seconds - Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll in 4,772843 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll in 0,138202 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll in 0,001188 seconds - Finished ILPostProcessorRunner in 0,233969 seconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll in 4,799547 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll in 0,194748 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll in 0,00231 seconds - Finished ILPostProcessorRunner in 0,284757 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.dll in 4,845763 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,133136 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,002391 seconds - Finished ILPostProcessorRunner in 0,225735 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll in 4,878478 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,15449 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,00172 seconds - Finished ILPostProcessorRunner in 0,237806 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll in 4,913381 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on JBooth.ShaderPackager.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on JBooth.ShaderPackager.Editor.dll in 0,135643 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on JBooth.ShaderPackager.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on JBooth.ShaderPackager.Editor.dll in 0,001139 seconds - Finished ILPostProcessorRunner in 0,227468 seconds - Finished compile Library/ScriptAssemblies/JBooth.ShaderPackager.Editor.dll in 4,956228 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll in 0,148865 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll in 0,001051 seconds - Finished ILPostProcessorRunner in 0,241829 seconds - Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll in 4,999731 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,126619 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,001368 seconds - Finished ILPostProcessorRunner in 0,209922 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 5,026147 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,149869 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,001069 seconds - Finished ILPostProcessorRunner in 0,245694 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll in 5,068197 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,110558 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,001417 seconds - Finished ILPostProcessorRunner in 0,185521 seconds - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll in 5,058537 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,128865 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,001219 seconds - Finished ILPostProcessorRunner in 0,230786 seconds - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll in 5,308862 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,149284 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,001267 seconds - Finished ILPostProcessorRunner in 0,234509 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll in 5,348072 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll in 0,172297 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll in 0,001245 seconds - Finished ILPostProcessorRunner in 0,254213 seconds - Finished compile Library/ScriptAssemblies/Obi.dll in 5,398169 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,147401 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,00126 seconds - Finished ILPostProcessorRunner in 0,222312 seconds - Finished compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll in 5,443467 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll in 0,187611 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll in 0,001146 seconds - Finished ILPostProcessorRunner in 0,288963 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.dll in 5,306364 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,153867 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,001601 seconds - Finished ILPostProcessorRunner in 0,246659 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll in 5,347044 seconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,196324 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,001752 seconds - Finished ILPostProcessorRunner in 0,32019 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll in 14,922811 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll in 0,133769 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll in 0,002145 seconds - Finished ILPostProcessorRunner in 0,248355 seconds - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll in 14,463689 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,167533 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,001828 seconds - Finished ILPostProcessorRunner in 0,291272 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll in 14,243797 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll in 0,224696 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll in 0,002062 seconds - Finished ILPostProcessorRunner in 0,358209 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll in 15,151403 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll in 0,233442 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll in 0,002122 seconds - Finished ILPostProcessorRunner in 0,359403 seconds - Finished compile Library/ScriptAssemblies/crosstales.dll in 14,44305 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,151982 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,002052 seconds - Finished ILPostProcessorRunner in 0,285903 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 14,300535 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll in 0,302606 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll in 0,001794 seconds - Finished ILPostProcessorRunner in 0,443675 seconds - Finished compile Library/ScriptAssemblies/AmplifyShaderEditor.dll in 15,365917 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,203962 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,003699 seconds - Finished ILPostProcessorRunner in 0,322704 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll in 14,359038 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll in 0,202069 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll in 0,185335 seconds - Finished ILPostProcessorRunner in 0,493915 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll in 14,335758 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll in 0,280446 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll in 0,001731 seconds - Finished ILPostProcessorRunner in 0,430053 seconds - Finished compile Library/ScriptAssemblies/Zenject.dll in 14,779545 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll in 0,228824 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll in 0,00176 seconds - Finished ILPostProcessorRunner in 0,370566 seconds - Finished compile Library/ScriptAssemblies/SteamVR.dll in 14,580513 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,204205 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,001785 seconds - Finished ILPostProcessorRunner in 0,337269 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll in 14,465573 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnity.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnity.dll in 0,213939 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnity.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnity.dll in 0,001823 seconds - Finished ILPostProcessorRunner in 0,337162 seconds - Finished compile Library/ScriptAssemblies/AGXUnity.dll in 14,570583 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll in 0,242251 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll in 0,006475 seconds - Finished ILPostProcessorRunner in 0,381639 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll in 14,677224 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,184624 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,001797 seconds - Finished ILPostProcessorRunner in 0,318953 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll in 14,576844 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,210481 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,001777 seconds - Finished ILPostProcessorRunner in 0,333844 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll in 14,434052 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll in 0,208248 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll in 0,001712 seconds - Finished ILPostProcessorRunner in 0,324423 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Editor.dll in 14,091675 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll in 0,190343 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll in 0,002025 seconds - Finished ILPostProcessorRunner in 0,329991 seconds - Finished compile Library/ScriptAssemblies/Zenject-Editor.dll in 14,153297 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll in 0,226068 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll in 0,001824 seconds - Finished ILPostProcessorRunner in 0,343626 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll in 15,784442 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll in 0,174268 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll in 0,00166 seconds - Finished ILPostProcessorRunner in 0,328673 seconds - Finished compile Library/ScriptAssemblies/Zenject-TestFramework.dll in 14,256823 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll in 0,203357 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll in 0,003316 seconds - Finished ILPostProcessorRunner in 0,336603 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll in 14,311762 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll in 0,20863 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll in 0,001624 seconds - Finished ILPostProcessorRunner in 0,329757 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.dll in 14,377503 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityEditor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityEditor.dll in 0,246402 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityEditor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityEditor.dll in 0,001834 seconds - Finished ILPostProcessorRunner in 0,381543 seconds - Finished compile Library/ScriptAssemblies/AGXUnityEditor.dll in 14,372222 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,195955 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,001837 seconds - Finished ILPostProcessorRunner in 0,326194 seconds - Finished compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll in 14,096264 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,128512 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,001905 seconds - Finished ILPostProcessorRunner in 0,210635 seconds - Finished compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll in 15,623286 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll in 0,127069 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll in 0,001786 seconds - Finished ILPostProcessorRunner in 0,211768 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll in 15,645033 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll in 0,130217 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll in 0,001622 seconds - Finished ILPostProcessorRunner in 0,218774 seconds - Finished compile Library/ScriptAssemblies/Sirenix.OdinInspector.Modules.UnityMathematics.dll in 15,700505 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll in 0,174228 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll in 0,277825 seconds - Finished ILPostProcessorRunner in 0,536334 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.dll in 15,731687 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll in 0,102097 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll in 0,001627 seconds - Finished ILPostProcessorRunner in 0,185712 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.Editor.dll in 15,07888 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,126076 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,001805 seconds - Finished ILPostProcessorRunner in 0,205523 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll in 15,14441 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,131518 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,119235 seconds - Finished ILPostProcessorRunner in 0,329039 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll in 15,178686 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,294054 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,119845 seconds - Finished ILPostProcessorRunner in 0,49955 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 15,232843 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,136726 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,120499 seconds - Finished ILPostProcessorRunner in 0,325219 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll in 14,796243 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll in 0,502807 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll in 0,592728 seconds - Finished ILPostProcessorRunner in 1,193384 seconds Symbols will be read from Library/ScriptAssemblies/Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 60 milliseconds [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [AGXForkliftTransformSync] Found NetworkBehaviour AGXForkliftTransformSync [AGXForkliftTransformSync] NetworkBehaviourProcessor [AGXForkliftTransformSync] Process Start [AGXForkliftTransformSync] GenerateSerialization [AGXForkliftTransformSync] GenerateDeSerialization [AGXForkliftTransformSync] Process Done [NetAuthorityBehaviour] Already processed [AttachRotaryLightSync] Found NetworkBehaviour AttachRotaryLightSync [AttachRotaryLightSync] NetworkBehaviourProcessor [AttachRotaryLightSync] Process Start [AttachRotaryLightSync] GenerateConstants [AttachRotaryLightSync] GenerateSerialization [AttachRotaryLightSync] GenerateDeSerialization [AttachRotaryLightSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicChild] Found NetworkBehaviour AttachToVehicleGraphicChild [AttachToVehicleGraphicChild] NetworkBehaviourProcessor [AttachToVehicleGraphicChild] Process Start [AttachToVehicleGraphicChild] GenerateConstants [AttachToVehicleGraphicChild] GenerateSerialization [AttachToVehicleGraphicChild] GenerateDeSerialization [AttachToVehicleGraphicChild] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [BulldozerTransformSync] Found NetworkBehaviour BulldozerTransformSync [BulldozerTransformSync] NetworkBehaviourProcessor [BulldozerTransformSync] Process Start [BulldozerTransformSync] GenerateSerialization [BulldozerTransformSync] GenerateDeSerialization [BulldozerTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [FreeRouteEntityAnimationSync] Found NetworkBehaviour FreeRouteEntityAnimationSync [FreeRouteEntityAnimationSync] NetworkBehaviourProcessor [FreeRouteEntityAnimationSync] Process Start [FreeRouteEntityAnimationSync] GenerateConstants [FreeRouteEntityAnimationSync] GenerateSerialization [FreeRouteEntityAnimationSync] GenerateDeSerialization [FreeRouteEntityAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [LoadWeightLightsSync] Found NetworkBehaviour LoadWeightLightsSync [LoadWeightLightsSync] NetworkBehaviourProcessor [LoadWeightLightsSync] Process Start [LoadWeightLightsSync] GenerateConstants [LoadWeightLightsSync] GenerateSerialization [LoadWeightLightsSync] GenerateDeSerialization [LoadWeightLightsSync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MixerSync] Found NetworkBehaviour MixerSync [MixerSync] NetworkBehaviourProcessor [MixerSync] Process Start [MixerSync] GenerateConstants [MixerSync] GenerateSerialization [MixerSync] GenerateDeSerialization [MixerSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [MultiplePlatesSync] Found NetworkBehaviour MultiplePlatesSync [MultiplePlatesSync] NetworkBehaviourProcessor [MultiplePlatesSync] Process Start [MultiplePlatesSync] GenerateConstants [MultiplePlatesSync] GenerateSerialization [MultiplePlatesSync] GenerateDeSerialization [MultiplePlatesSync] Process Done [NetAuthorityBehaviour] Already processed [MultipleWheelsPivotSync] Found NetworkBehaviour MultipleWheelsPivotSync [MultipleWheelsPivotSync] NetworkBehaviourProcessor [MultipleWheelsPivotSync] Process Start [MultipleWheelsPivotSync] GenerateConstants [MultipleWheelsPivotSync] GenerateSerialization [MultipleWheelsPivotSync] GenerateDeSerialization [MultipleWheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [OptionalCargoSync] Found NetworkBehaviour OptionalCargoSync [OptionalCargoSync] NetworkBehaviourProcessor [OptionalCargoSync] Process Start [OptionalCargoSync] GenerateConstants [OptionalCargoSync] GenerateSerialization [OptionalCargoSync] GenerateDeSerialization [OptionalCargoSync] Process Done [NetAuthorityBehaviour] Already processed [PalletTransformSync] Found NetworkBehaviour PalletTransformSync [PalletTransformSync] NetworkBehaviourProcessor [PalletTransformSync] Process Start [PalletTransformSync] GenerateSerialization [PalletTransformSync] GenerateDeSerialization [PalletTransformSync] Process Done [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [PoliceSirenSync] Found NetworkBehaviour PoliceSirenSync [PoliceSirenSync] NetworkBehaviourProcessor [PoliceSirenSync] Process Start [PoliceSirenSync] GenerateConstants [PoliceSirenSync] GenerateSerialization [PoliceSirenSync] GenerateDeSerialization [PoliceSirenSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Already processed [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [WipersSync] Found NetworkBehaviour WipersSync [WipersSync] NetworkBehaviourProcessor [WipersSync] Process Start [WipersSync] GenerateConstants [WipersSync] GenerateSerialization [WipersSync] GenerateDeSerialization [WipersSync] Process Done [FreeRouteArrowNetMessage] MessageClassProcessor for FreeRouteArrowNetMessage [FreeRouteArrowNetMessage] MessageClassProcessor Start [FreeRouteArrowNetMessage] GenerateSerialization [FreeRouteArrowNetMessage] GenerateDeserialization [FreeRouteArrowNetMessage] MessageClassProcessor Done [NetAuthorityBehaviour] Already processed [MotograderTransformSync] Found NetworkBehaviour MotograderTransformSync [MotograderTransformSync] NetworkBehaviourProcessor [MotograderTransformSync] Process Start [MotograderTransformSync] GenerateSerialization [MotograderTransformSync] GenerateDeSerialization [MotograderTransformSync] Process Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableTerrainStatusNetMessage] MessageClassProcessor for DeformableTerrainStatusNetMessage [DeformableTerrainStatusNetMessage] MessageClassProcessor Start [DeformableTerrainStatusNetMessage] GenerateSerialization [DeformableTerrainStatusNetMessage] GenerateDeserialization [DeformableTerrainStatusNetMessage] MessageClassProcessor Done [ParticlesDataNetMessage] MessageClassProcessor for ParticlesDataNetMessage [ParticlesDataNetMessage] MessageClassProcessor Start [ParticlesDataNetMessage] GenerateSerialization [ParticlesDataNetMessage] GenerateDeserialization [ParticlesDataNetMessage] MessageClassProcessor Done [UnloadZonesStatusNetMessage] MessageClassProcessor for UnloadZonesStatusNetMessage [UnloadZonesStatusNetMessage] MessageClassProcessor Start [UnloadZonesStatusNetMessage] GenerateSerialization [UnloadZonesStatusNetMessage] GenerateDeserialization [UnloadZonesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [InfractionPointsNetMessage] MessageClassProcessor for InfractionPointsNetMessage [InfractionPointsNetMessage] MessageClassProcessor Start [InfractionPointsNetMessage] GenerateSerialization [InfractionPointsNetMessage] GenerateDeserialization [InfractionPointsNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [CircuitLineNetMessage] MessageClassProcessor for CircuitLineNetMessage [CircuitLineNetMessage] MessageClassProcessor Start [CircuitLineNetMessage] GenerateSerialization [CircuitLineNetMessage] GenerateDeserialization [CircuitLineNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TMAssetStatusNetMessage] MessageClassProcessor for TMAssetStatusNetMessage [TMAssetStatusNetMessage] MessageClassProcessor Start [TMAssetStatusNetMessage] GenerateSerialization [TMAssetStatusNetMessage] GenerateDeserialization [TMAssetStatusNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 115 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:01.0887191 - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll in 15,837264 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll in 0,234098 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll in 0,213975 seconds - Finished ILPostProcessorRunner in 0,536956 seconds - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll in 8,218339 seconds - Finished script compilation in 22,411106 seconds Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(11,81): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(12,81): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(88,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(94,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(131,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(137,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\ExerciseTimeManager.cs(102,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamManager.cs(102,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\configuration\Webcam\IWebcamManager.cs(5,10): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(156,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(162,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamManager.cs(139,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(327,46): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(23,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(33,10): warning CS0114: 'BodyTrackingService.Start()' hides inherited member 'MonoService.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\DistanceToNextNodeCanvas.cs(10,56): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\EditCircuitLinesCanvas.cs(9,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(230,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(120,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(670,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(652,41): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(341,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(23,53): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditFreeRoutesCanvas.cs(7,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(117,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(106,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(132,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(121,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(147,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(161,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(166,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(41,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(56,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(381,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(15,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(26,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(41,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(82,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(225,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(16,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_IG_BasicDashboard.cs(12,42): warning CS0108: 'HCOM_IG_BasicDashboard.vehicleService' hides inherited member 'GenericPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(308,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(20,21): warning CS0114: 'SmartExercise.InitializeInScene()' hides inherited member 'SmartObject.InitializeInScene()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(292,38): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\ElectricEnginePowerSerializedSettings.cs(8,22): warning CS0108: 'ElectricEnginePowerSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\EngineTempSerializedSettings.cs(8,22): warning CS0108: 'EngineTempSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1084,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1089,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(18,33): warning CS0108: 'HCOM_PI_MachineryVehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(143,31): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1984,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1989,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(235,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(145,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(156,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(171,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(160,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(190,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(206,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(133,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(143,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(159,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(103,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(120,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(135,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(69,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(209,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(219,16): warning CS0108: 'MotorVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(103,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(114,22): warning CS0108: 'RigidFrameHaulerVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(278,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(20,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(102,6): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(106,6): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainShadowsCullingBehaviour.cs(56,13): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\Obi\Rendering\ObiSimpleFluidRenderer.cs(33,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,42): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(63,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(64,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(65,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(75,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(76,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(77,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(32,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(33,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(43,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(44,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,38): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Obi\Rendering\ObiFluidRenderer.cs(53,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,17): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,41): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\HighFrequencyReceiver.cs(112,30): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(55,17): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,47): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,17): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(156,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs(36,76): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\UDPReceiver.cs(94,55): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulation()' is obsolete Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnGoToSimulation()' is obsolete Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(66,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(71,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(188,14): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(190,14): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(74,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(133,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(43,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1759,13): warning CS0219: The variable 'z' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Texture2DExtensions.cs(316,12): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(75,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(130,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(132,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,142): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(173,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(180,26): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(181,39): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(185,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(186,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(188,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(189,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(263,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(267,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(277,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(387,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(430,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(273,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(155,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(157,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,143): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(198,41): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(204,27): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(205,40): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(209,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(210,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(212,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(213,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(303,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(307,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,17): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,92): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(180,13): warning CS0618: 'Terrain.ApplyDelayedHeightmapModification()' is obsolete: 'Use TerrainData.SyncHeightmap to notify all Terrain instances using the TerrainData.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(617,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(626,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(691,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(730,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(759,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(849,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(912,57): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(931,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(955,37): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(956,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(974,30): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(978,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,52): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,103): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(983,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,58): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,124): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(1002,46): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(66,33): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(87,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(342,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(517,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(34,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(39,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(48,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(62,13): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(316,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(37,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(50,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(216,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(120,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(79,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,51): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,26): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(101,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(102,57): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs(78,21): warning CS0618: 'HUDMonitor.setLogo(Sprite)' is obsolete: 'Use HProductLogo' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(611,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(617,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,48): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,52): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(227,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(238,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(11,50): warning CS0067: The event 'WorkflowService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\hardware\PIHardwareService.cs(20,50): warning CS0067: The event 'PIHardwareService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(15,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(66,29): warning CS0067: The event 'FallOffGenerator.OnGetUp' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(15,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(203,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(192,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(65,29): warning CS0067: The event 'FallOffGenerator.OnFallOff' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(13,29): warning CS0067: The event 'WorkflowService.OnStart' is never used Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(14,55): warning CS0067: The event 'BodyTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(26,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(25,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\performance\PerformanceService.cs(15,50): warning CS0067: The event 'PerformanceService.OnServiceFailed' is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(26,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used Assets\simuzen\platform\systems\base\session\ContextService.cs(23,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(29,29): warning CS0067: The event 'PITrainingManagerSceneService.OnExerciseEnded' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(23,35): warning CS0067: The event 'SMBOutput.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(31,50): warning CS0067: The event 'PITrainingManagerSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(24,50): warning CS0067: The event 'SMBOutput.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\configuration\Configuration.cs(82,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(59,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(20,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(97,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(10,18): warning CS0414: The field 'ControllerChecker.touchpadLeftPressed' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(23,18): warning CS0414: The field 'ControllerChecker.yButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(31,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(6,18): warning CS0414: The field 'ControllerChecker.triggerLeftPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(14,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressed' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(19,18): warning CS0414: The field 'ControllerChecker.xButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(20,35): warning CS0414: The field 'BodyTrackingService.usingExternalApp' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorOpenableBucket.cs(14,23): warning CS0414: The field 'ExcavatorOpenableBucket._sideshiftPosition' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(30,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressedDown' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TriggerController.cs(21,36): warning CS0414: The field 'TriggerController.triggerIconImage' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_GP_SpeedNumbers.cs(10,22): warning CS0414: The field 'HCOM_GP_SpeedNumbers._isShutoff' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(11,18): warning CS0414: The field 'ControllerChecker.touchpadRightPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(7,18): warning CS0414: The field 'ControllerChecker.triggerRightPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(24,18): warning CS0414: The field 'ControllerChecker.bButtonPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(32,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxDepenetrarion' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(20,18): warning CS0414: The field 'ControllerChecker.aButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(36,18): warning CS0414: The field 'ControllerChecker.aButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(35,18): warning CS0414: The field 'ControllerChecker.xButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(15,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(35,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxAngularVelocity' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(19,41): warning CS0414: The field 'TrainingManagerEditorCameraService.configuration' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_PI_SpeedNumbers.cs(16,22): warning CS0414: The field 'HCOM_PI_SpeedNumbers._enabled' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(5,57): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs(5,22): warning CS0612: 'SceneryData' is obsolete Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(21,36): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs(8,20): warning CS0108: 'FreeRouteEntityAnimationDescriptorEditor.OnEnable()' hides inherited member 'BaseDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(25,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(26,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(28,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(29,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(31,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(169,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(27,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(29,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(132,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(134,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(36,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(37,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(38,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(278,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(280,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(284,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(286,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(307,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(309,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(363,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(365,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(41,9): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,4): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,41): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,4): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,25): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,35): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(41,17): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder.Start(Type)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(44,30): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder.TryGetMember(out MemberInfo, out string)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,49): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,98): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,45): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,102): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(61,17): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder.Start(Type)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(64,30): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder.TryGetMember(out MemberInfo, out string)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,49): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,98): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,45): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,102): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(81,17): warning CS0618: 'MinMaxSliderAttribute.MinMaxMember' is obsolete: 'Use the MinMaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,107): warning CS0618: 'MinMaxSliderAttribute.MinMaxMember' is obsolete: 'Use the MinMaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(100,34): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(106,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(110,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(119,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(123,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(58,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(65,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,3): warning CS0162: Unreachable code detected Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,10): warning CS0219: The variable 'tab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(222,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(223,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(234,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(98,31): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(99,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(105,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(754,13): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2450,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4398,9): warning CS0162: Unreachable code detected Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs(13,22): warning CS0414: The field 'GearInputDrawer.gearSecuencialShiftAutomaticFoldout' is assigned but its value is never used Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,30): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,50): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assembly 'SMKSocratesCOMDLL' has non matching file name: 'SMKsocratesCOMDLL.dll'. This can cause build issues on some platforms. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEditor.AssemblyHelper:CheckForAssemblyFileNameMismatch (string) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Registering precompiled user dll's ... Registered in 0.023114 seconds. Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Serialization.dll using Guid(d2a8f0021d6b47c5923d8972dfb81ef1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'df6e3a592e39b9dc10a5ef2ccd70daf2') in 0.039870 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Serialization.dll using Guid(5651992cdad94894a3af7dc3f1da9170) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c4f6fa117a7ab6d1f10a4902af4a0eb2') in 0.024526 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Utilities.dll using Guid(5978f8f3dd274e848fbb7a123bde1fb9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2f21be74cc804ab74026bd5e48282b96') in 0.059811 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Utilities.dll using Guid(1e0a9643dc0d4b46bf2321f72c4e503e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7c9afe0611b35b288a1bfd59841c3bd0') in 0.020024 seconds [API Updater] Processing imported assemblies took 27 ms (4/4 assembly(ies)). [Licensing::Client] Successfully resolved entitlement details Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Serialization.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp16164c99.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Serialization.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp63b27919.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Utilities.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp50914c6d.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Utilities.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp69f94fa7.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.1.1;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed\UnityEngine" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll" [API Updater] Update finished with success in 3583 ms (0/4 assembly(ies) updated). Assembly Updater Post Process Assets time: 3.611957s AssetDatabase: script compilation time: 0.048811s Refreshing native plugins compatible for Editor in 4.55 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.33 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 6376.379ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.044ms Scan: 5.908ms OnSourceAssetsModified: 0.071ms InitializeImportedAssetsSnapshot: 579.626ms GetAllGuidsForCategorization: 2.753ms CategorizeAssets: 33.246ms ImportAndPostprocessOutOfDateAssets: 5419.328ms (153.547ms without children) ImportManagerImport: 205.003ms (53.575ms without children) ImportInProcess: 151.348ms UpdateCategorizedAssets: 0.079ms CompileScripts: 3660.830ms PostProcessAllAssets: 1071.665ms ReloadImportedAssets: 0.960ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.819ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.676ms OnDemandSchedulerStart: 1.725ms RestoreLoadedAssetsState: 102.595ms UpdateImportedAssetsSnapshot: 213.505ms ReloadSourceAssets: 49.521ms UnloadImportedAssets: 3.677ms Hotreload: 163.392ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.647ms UnloadStreamsBegin: 1.845ms LoadedImportedAssetsSnapshotReleaseGCHandles: 19.461ms GetLoadedSourceAssetsSnapshot: 252.868ms PersistCurrentRevisions: 1.984ms UnloadStreamsEnd: 0.350ms GenerateScriptTypeHashes: 0.033ms Untracked: -159.350ms DirectoryNotFoundException: Could not find a part of the path 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\Assets\simuzen\CommonTools\Sirenix\Assemblies\NoEmitAndNoEditor'. at System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000f7] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileSystemEnumerableIterator`1[TSource].HandleError (System.Int32 hr, System.String path) [0x00006] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileSystemEnumerableIterator`1[TSource].CommonInit () [0x00054] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileSystemEnumerableIterator`1[TSource]..ctor (System.String path, System.String originalUserPath, System.String searchPattern, System.IO.SearchOption searchOption, System.IO.SearchResultHandler`1[TSource] resultHandler, System.Boolean checkHost) [0x000d6] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileSystemEnumerableFactory.CreateFileNameIterator (System.String path, System.String originalUserPath, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00009] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.Directory.InternalGetFileDirectoryNames (System.String path, System.String userPathOriginal, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.Directory.InternalGetFiles (System.String path, System.String searchPattern, System.IO.SearchOption searchOption) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x0001c] in <695d1cc93cca45069c528c15c9fdd749>:0 at Sirenix.OdinInspector.Editor.AssemblyImportSettingsAutomation.ConfigureImportSettings () [0x0002e] in C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\AssemblyImportSettingsAutomation.cs:42 at Sirenix.OdinInspector.Editor.AssemblyImportSettingsAutomation.UnityEditor.Build.IPreprocessBuildWithReport.OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport report) [0x00000] in C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\AssemblyImportSettingsAutomation.cs:80 at UnityEditor.Build.BuildPipelineInterfaces+<>c__DisplayClass15_0.b__1 (UnityEditor.Build.IPreprocessBuildWithReport bpp) [0x00000] in <25578071f6e44201aac745680e5c8dfc>:0 at UnityEditor.Build.BuildPipelineInterfaces.InvokeCallbackInterfacesPair[T1,T2] (System.Collections.Generic.List`1[T] oneInterfaces, System.Action`1[T] invocationOne, System.Collections.Generic.List`1[T] twoInterfaces, System.Action`1[T] invocationTwo, System.Boolean exitOnFailure) [0x000ff] in <25578071f6e44201aac745680e5c8dfc>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess(BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, String[], Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, String[]) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, String[]) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/Editor/AssemblyImportSettingsAutomation.cs Line: 42) Registering precompiled user dll's ... Registered in 0.024197 seconds. Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll using Guid(9d8abcd49aff2c043966a80793b166d3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '600ca1d854c020cc954f828c08cd7281') in 0.010039 seconds Refreshing native plugins compatible for Editor in 4.58 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.35 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2510.972ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.051ms Scan: 5.971ms OnSourceAssetsModified: 0.073ms InitializeImportedAssetsSnapshot: 586.296ms GetAllGuidsForCategorization: 3.244ms CategorizeAssets: 35.598ms ImportAndPostprocessOutOfDateAssets: 1547.540ms (104.433ms without children) ImportManagerImport: 65.038ms (54.025ms without children) ImportInProcess: 10.963ms UpdateCategorizedAssets: 0.050ms PostProcessAllAssets: 1053.541ms ReloadImportedAssets: 0.245ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.035ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.784ms OnDemandSchedulerStart: 1.974ms RestoreLoadedAssetsState: 102.099ms UpdateImportedAssetsSnapshot: 210.386ms ReloadSourceAssets: 50.704ms UnloadImportedAssets: 3.713ms Hotreload: 157.979ms FixTempGuids: 0.005ms GatherAllCurrentPrimaryArtifactRevisions: 1.899ms UnloadStreamsBegin: 0.198ms LoadedImportedAssetsSnapshotReleaseGCHandles: 19.637ms GetLoadedSourceAssetsSnapshot: 253.832ms PersistCurrentRevisions: 1.946ms UnloadStreamsEnd: 0.358ms GenerateScriptTypeHashes: 0.044ms Untracked: -158.073ms Registering precompiled user dll's ... Registered in 0.023254 seconds. Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll using Guid(79ae3de04744960478249fffe32520bc) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8c6c46e0b7db75e0764ff1e5c6a640ba') in 0.009888 seconds Refreshing native plugins compatible for Editor in 4.55 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.38 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2586.985ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.044ms Scan: 6.773ms OnSourceAssetsModified: 0.061ms InitializeImportedAssetsSnapshot: 579.734ms GetAllGuidsForCategorization: 3.171ms CategorizeAssets: 33.965ms ImportAndPostprocessOutOfDateAssets: 1628.142ms (109.672ms without children) ImportManagerImport: 66.527ms (55.584ms without children) ImportInProcess: 10.906ms UpdateCategorizedAssets: 0.037ms PostProcessAllAssets: 1115.295ms ReloadImportedAssets: 0.245ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.052ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 3.664ms OnDemandSchedulerStart: 1.981ms RestoreLoadedAssetsState: 105.800ms UpdateImportedAssetsSnapshot: 217.903ms ReloadSourceAssets: 52.960ms UnloadImportedAssets: 3.713ms Hotreload: 164.093ms FixTempGuids: 0.008ms GatherAllCurrentPrimaryArtifactRevisions: 1.621ms UnloadStreamsBegin: 0.121ms LoadedImportedAssetsSnapshotReleaseGCHandles: 20.065ms GetLoadedSourceAssetsSnapshot: 260.094ms PersistCurrentRevisions: 2.024ms UnloadStreamsEnd: 0.363ms Untracked: -169.965ms Refresh completed in 0.044591 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 44.577ms Refresh completed in 0.035125 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 35.112ms Registering precompiled user dll's ... Registered in 0.023491 seconds. Start importing Assets/Resources using Guid(2b8e05f66df4f634aafd4fbe066437ad) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bba5534ca13774858d9cbe9ba81ac316') in 0.007813 seconds Refreshing native plugins compatible for Editor in 5.29 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.37 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2204.850ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.048ms Scan: 2.112ms OnSourceAssetsModified: 0.054ms InitializeImportedAssetsSnapshot: 323.831ms GetAllGuidsForCategorization: 1.538ms CategorizeAssets: 19.848ms ImportAndPostprocessOutOfDateAssets: 1575.378ms (109.836ms without children) ImportManagerImport: 64.207ms (53.801ms without children) ImportInProcess: 10.360ms UpdateCategorizedAssets: 0.046ms PostProcessAllAssets: 1066.281ms ReloadImportedAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.838ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.828ms OnDemandSchedulerStart: 1.647ms RestoreLoadedAssetsState: 105.178ms UpdateImportedAssetsSnapshot: 218.558ms ReloadSourceAssets: 54.941ms UnloadImportedAssets: 3.381ms Hotreload: 163.721ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.581ms UnloadStreamsBegin: 0.159ms LoadedImportedAssetsSnapshotReleaseGCHandles: 20.858ms GetLoadedSourceAssetsSnapshot: 210.457ms PersistCurrentRevisions: 1.795ms UnloadStreamsEnd: 0.364ms GenerateScriptTypeHashes: 0.023ms Untracked: -175.224ms Registering precompiled user dll's ... Registered in 0.023519 seconds. Refreshing native plugins compatible for Editor in 4.76 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.34 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2166.620ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.086ms Scan: 2.963ms OnSourceAssetsModified: 0.053ms InitializeImportedAssetsSnapshot: 322.598ms GetAllGuidsForCategorization: 1.540ms CategorizeAssets: 19.003ms ImportAndPostprocessOutOfDateAssets: 1540.693ms (106.624ms without children) PostProcessAllAssets: 1052.185ms ReloadImportedAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.001ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.802ms OnDemandSchedulerStart: 1.965ms RestoreLoadedAssetsState: 105.400ms UpdateImportedAssetsSnapshot: 264.715ms ReloadSourceAssets: 52.226ms UnloadImportedAssets: 3.373ms Hotreload: 161.503ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 2.477ms UnloadStreamsBegin: 0.347ms LoadedImportedAssetsSnapshotReleaseGCHandles: 20.414ms GetLoadedSourceAssetsSnapshot: 210.069ms PersistCurrentRevisions: 2.275ms UnloadStreamsEnd: 0.331ms GenerateScriptTypeHashes: 0.074ms Untracked: -173.337ms Registering precompiled user dll's ... Registered in 0.023188 seconds. Start importing ProjectSettings/DynamicsManager.asset using Guid(00000000000000008000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: '42b72dbd9e0c3d2ed0db3d64a051acb1') in 0.001820 seconds Start importing ProjectSettings/UnityConnectSettings.asset using Guid(0000000000000000a100000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b56e34bf6bab64956efb7da6bd3c5694') in 0.001672 seconds Start importing Assets/simuzen/CommonTools/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset using Guid(2e498d1c8094910479dc3e1b768306a4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7937b0492f39e922a42acb13965561fc') in 0.005906 seconds Refreshing native plugins compatible for Editor in 4.28 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.37 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 3613.683ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.046ms Scan: 1.985ms OnSourceAssetsModified: 0.074ms InitializeImportedAssetsSnapshot: 324.165ms GetAllGuidsForCategorization: 1.484ms CategorizeAssets: 19.106ms ImportAndPostprocessOutOfDateAssets: 2995.798ms (158.768ms without children) ImportManagerImport: 123.551ms (108.503ms without children) ImportInProcess: 14.961ms UpdateCategorizedAssets: 0.086ms PostProcessAllAssets: 2119.696ms ReloadImportedAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.932ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.963ms OnDemandSchedulerStart: 1.869ms RestoreLoadedAssetsState: 105.155ms UpdateImportedAssetsSnapshot: 475.859ms ReloadSourceAssets: 52.175ms UnloadImportedAssets: 3.968ms Hotreload: 157.048ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.733ms UnloadStreamsBegin: 0.135ms LoadedImportedAssetsSnapshotReleaseGCHandles: 20.466ms GetLoadedSourceAssetsSnapshot: 259.012ms PersistCurrentRevisions: 1.882ms UnloadStreamsEnd: 0.347ms Untracked: -225.749ms [ScriptCompilation] Recompiling all scripts because: Define symbols changed Deleting stamp file at Library/ScriptAssemblies/BuiltinAssemblies.stamp Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Editor/AFPSCounter.Editor.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface/<>c__DisplayClass38_0:b__0 () UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError (System.Func`1,UnityEditor.Scripting.ScriptCompilation.EditorCompilation/CompileStatus) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) UnityEditor.PlayerSettings:SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup,string) VLB.SRPHelper:AppendScriptingDefineSymbols (string[],string) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SRPHelper.cs:153) VLB.SRPHelper:SetScriptingDefineSymbolsForRenderPipeline (VLB.RenderPipeline) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SRPHelper.cs:178) VLB.Config:SetScriptingDefineSymbolsForCurrentRenderPipeline () (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Config.cs:437) VLB.Config:GetInstance (bool) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Config.cs:784) VLB.Config:get_Instance () (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Config.cs:704) VLB.PlatformHelper:SetBuildTargetOverride (UnityEditor.BuildTarget) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/PlatformHelper.cs:16) OnBuildPreprocess:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Editor/OnBuildPreprocess.cs:12) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SRPHelper.cs Line: 153) Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Runtime/AFPSCounter.Runtime.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface/<>c__DisplayClass38_0:b__0 () UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError (System.Func`1,UnityEditor.Scripting.ScriptCompilation.EditorCompilation/CompileStatus) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) UnityEditor.PlayerSettings:SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup,string) VLB.SRPHelper:AppendScriptingDefineSymbols (string[],string) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SRPHelper.cs:153) VLB.SRPHelper:SetScriptingDefineSymbolsForRenderPipeline (VLB.RenderPipeline) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SRPHelper.cs:178) VLB.Config:SetScriptingDefineSymbolsForCurrentRenderPipeline () (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Config.cs:437) VLB.Config:GetInstance (bool) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Config.cs:784) VLB.Config:get_Instance () (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Config.cs:704) VLB.PlatformHelper:SetBuildTargetOverride (UnityEditor.BuildTarget) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/PlatformHelper.cs:16) OnBuildPreprocess:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Editor/OnBuildPreprocess.cs:12) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SRPHelper.cs Line: 153) - Starting script compilation - Starting compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll - Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll Deleting stamp file at Library/ScriptAssemblies/BuiltinAssemblies.stamp - Finished compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll in 0,269081 seconds - Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll - Starting compile Library/ScriptAssemblies/AmplifyShaderEditor.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll - Starting compile Library/ScriptAssemblies/Obi.dll - Starting compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.dll - Starting compile Library/ScriptAssemblies/XRDependency.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll - Starting compile Library/ScriptAssemblies/JBooth.ShaderPackager.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll - Starting compile Library/ScriptAssemblies/Analytics.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/AGXUnityUpdateHandler.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Starting compile Library/ScriptAssemblies/SteamVR.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Starting compile Library/ScriptAssemblies/Zenject.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll - Starting compile Library/ScriptAssemblies/crosstales.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll - Starting compile Library/ScriptAssemblies/AGXUnity.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Starting compile Library/ScriptAssemblies/LeapMotion.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll in 0,829684 seconds - Starting compile Library/ScriptAssemblies/Zenject-TestFramework.dll - Starting compile Library/ScriptAssemblies/Zenject-Editor.dll - Starting compile Library/ScriptAssemblies/AGXUnityEditor.dll - Starting compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll - Starting compile Library/ScriptAssemblies/SteamVR_Editor.dll - Starting compile Library/ScriptAssemblies/Sirenix.OdinInspector.Modules.UnityMathematics.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Starting compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll - Starting compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll in 0,33876 seconds - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll in 0,164452 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll in 0,001663 seconds - Finished ILPostProcessorRunner in 0,285514 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll in 5,724112 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll in 0,179792 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll in 0,003681 seconds - Finished ILPostProcessorRunner in 0,3095 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll in 5,770876 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll in 0,21952 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll in 0,00209 seconds - Finished ILPostProcessorRunner in 0,344103 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll in 5,548901 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll in 0,206854 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll in 0,001974 seconds - Finished ILPostProcessorRunner in 0,34006 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll in 5,327674 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,180961 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,002313 seconds - Finished ILPostProcessorRunner in 0,324 seconds - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll in 5,00016 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll in 0,195838 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll in 0,002371 seconds - Finished ILPostProcessorRunner in 0,329517 seconds - Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll in 5,049572 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,258679 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,002045 seconds - Finished ILPostProcessorRunner in 0,390383 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll in 5,097525 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll in 0,247748 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll in 0,001956 seconds - Finished ILPostProcessorRunner in 0,374618 seconds - Finished compile Library/ScriptAssemblies/Obi.dll in 5,176029 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,197188 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,001881 seconds - Finished ILPostProcessorRunner in 0,325967 seconds - Finished compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll in 5,220958 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll in 0,192953 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll in 0,00163 seconds - Finished ILPostProcessorRunner in 0,320351 seconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll in 5,26722 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll in 0,21177 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll in 0,00164 seconds - Finished ILPostProcessorRunner in 0,350694 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.dll in 5,311146 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll in 0,182764 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll in 0,002344 seconds - Finished ILPostProcessorRunner in 0,327485 seconds - Finished compile Library/ScriptAssemblies/XRDependency.dll in 5,355652 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,2029 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,002222 seconds - Finished ILPostProcessorRunner in 0,321679 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll in 5,393706 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,238294 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,008685 seconds - Finished ILPostProcessorRunner in 0,381037 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll in 5,436749 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on JBooth.ShaderPackager.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on JBooth.ShaderPackager.Editor.dll in 0,193446 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on JBooth.ShaderPackager.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on JBooth.ShaderPackager.Editor.dll in 0,001761 seconds - Finished ILPostProcessorRunner in 0,313067 seconds - Finished compile Library/ScriptAssemblies/JBooth.ShaderPackager.Editor.dll in 5,471637 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll in 0,219766 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll in 0,001644 seconds - Finished ILPostProcessorRunner in 0,398361 seconds - Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll in 5,511625 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll in 0,146538 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll in 0,001762 seconds - Finished ILPostProcessorRunner in 0,285322 seconds - Finished compile Library/ScriptAssemblies/Analytics.dll in 5,555331 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,179001 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,002219 seconds - Finished ILPostProcessorRunner in 0,313982 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll in 5,598617 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,162067 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,001795 seconds - Finished ILPostProcessorRunner in 0,344038 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 5,641896 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,216907 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,001535 seconds - Finished ILPostProcessorRunner in 0,341427 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll in 5,681846 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityUpdateHandler.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityUpdateHandler.dll in 0,166716 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityUpdateHandler.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityUpdateHandler.dll in 0,00199 seconds - Finished ILPostProcessorRunner in 0,309394 seconds - Finished compile Library/ScriptAssemblies/AGXUnityUpdateHandler.dll in 5,701992 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,150519 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,002113 seconds - Finished ILPostProcessorRunner in 0,283409 seconds - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll in 5,676849 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll in 0,206086 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll in 0,001938 seconds - Finished ILPostProcessorRunner in 0,341971 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll in 5,922823 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,171532 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,001506 seconds - Finished ILPostProcessorRunner in 0,313416 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll in 5,876652 seconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,112051 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,001382 seconds - Finished ILPostProcessorRunner in 0,194296 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll in 13,127635 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll in 0,137122 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll in 0,001175 seconds - Finished ILPostProcessorRunner in 0,214768 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.dll in 13,185972 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll in 0,090189 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll in 0,001371 seconds - Finished ILPostProcessorRunner in 0,168719 seconds - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll in 12,381459 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll in 0,18424 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll in 0,001361 seconds - Finished ILPostProcessorRunner in 0,265572 seconds - Finished compile Library/ScriptAssemblies/AmplifyShaderEditor.dll in 13,551198 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,093975 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,001194 seconds - Finished ILPostProcessorRunner in 0,169631 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 12,425668 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,090649 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,001174 seconds - Finished ILPostProcessorRunner in 0,166089 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll in 12,439292 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,128353 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,001163 seconds - Finished ILPostProcessorRunner in 0,211057 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll in 12,478862 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll in 0,127716 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll in 0,001155 seconds - Finished ILPostProcessorRunner in 0,209992 seconds - Finished compile Library/ScriptAssemblies/crosstales.dll in 12,544506 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,132462 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,001275 seconds - Finished ILPostProcessorRunner in 0,202063 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll in 12,518202 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,130808 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,001408 seconds - Finished ILPostProcessorRunner in 0,213964 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll in 12,57643 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnity.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnity.dll in 0,138878 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnity.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnity.dll in 0,00137 seconds - Finished ILPostProcessorRunner in 0,21089 seconds - Finished compile Library/ScriptAssemblies/AGXUnity.dll in 12,662466 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll in 0,139982 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll in 0,001236 seconds - Finished ILPostProcessorRunner in 0,212833 seconds - Finished compile Library/ScriptAssemblies/Zenject.dll in 12,75511 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll in 0,126271 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll in 0,135132 seconds - Finished ILPostProcessorRunner in 0,336843 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll in 12,657514 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll in 0,170561 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll in 0,006771 seconds - Finished ILPostProcessorRunner in 0,258324 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll in 12,842366 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll in 0,165348 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll in 0,00115 seconds - Finished ILPostProcessorRunner in 0,241231 seconds - Finished compile Library/ScriptAssemblies/SteamVR.dll in 12,915422 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,109198 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,00131 seconds - Finished ILPostProcessorRunner in 0,18778 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll in 12,882167 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll in 0,150191 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll in 0,001204 seconds - Finished ILPostProcessorRunner in 0,222185 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll in 14,006564 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll in 0,146905 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll in 0,001275 seconds - Finished ILPostProcessorRunner in 0,231268 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.dll in 12,537248 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll in 0,110963 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll in 0,001152 seconds - Finished ILPostProcessorRunner in 0,18245 seconds - Finished compile Library/ScriptAssemblies/Zenject-TestFramework.dll in 12,125497 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll in 0,112632 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll in 0,001394 seconds - Finished ILPostProcessorRunner in 0,186168 seconds - Finished compile Library/ScriptAssemblies/Zenject-Editor.dll in 12,166341 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll in 0,109892 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll in 0,001197 seconds - Finished ILPostProcessorRunner in 0,18741 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Editor.dll in 12,159639 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll in 0,109635 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll in 0,001271 seconds - Finished ILPostProcessorRunner in 0,182831 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll in 12,215606 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityEditor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnityEditor.dll in 0,149204 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityEditor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnityEditor.dll in 0,001333 seconds - Finished ILPostProcessorRunner in 0,224042 seconds - Finished compile Library/ScriptAssemblies/AGXUnityEditor.dll in 12,28711 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll in 0,118994 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll in 0,001259 seconds - Finished ILPostProcessorRunner in 0,213226 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll in 12,193599 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll in 0,064022 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Sirenix.OdinInspector.Modules.UnityMathematics.dll in 0,000814 seconds - Finished ILPostProcessorRunner in 0,108971 seconds - Finished compile Library/ScriptAssemblies/Sirenix.OdinInspector.Modules.UnityMathematics.dll in 13,486411 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,091316 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,000858 seconds - Finished ILPostProcessorRunner in 0,147007 seconds - Finished compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll in 13,288656 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,077115 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,000868 seconds - Finished ILPostProcessorRunner in 0,123905 seconds - Finished compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll in 13,326668 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll in 0,10055 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll in 0,214871 seconds - Finished ILPostProcessorRunner in 0,368533 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.dll in 13,609859 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll in 0,070727 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll in 0,001332 seconds - Finished ILPostProcessorRunner in 0,128867 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.Editor.dll in 12,801091 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,066245 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,000891 seconds - Finished ILPostProcessorRunner in 0,111865 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll in 12,869729 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,081636 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,076769 seconds - Finished ILPostProcessorRunner in 0,202549 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll in 12,902592 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,196697 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,101932 seconds - Finished ILPostProcessorRunner in 0,36402 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 12,958026 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,080057 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,088441 seconds - Finished ILPostProcessorRunner in 0,223456 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll in 12,465989 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll in 0,371503 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll in 0,483753 seconds - Finished ILPostProcessorRunner in 0,907265 seconds Symbols will be read from Library/ScriptAssemblies/Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 20 milliseconds [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [AGXForkliftTransformSync] Found NetworkBehaviour AGXForkliftTransformSync [AGXForkliftTransformSync] NetworkBehaviourProcessor [AGXForkliftTransformSync] Process Start [AGXForkliftTransformSync] GenerateSerialization [AGXForkliftTransformSync] GenerateDeSerialization [AGXForkliftTransformSync] Process Done [NetAuthorityBehaviour] Already processed [AttachRotaryLightSync] Found NetworkBehaviour AttachRotaryLightSync [AttachRotaryLightSync] NetworkBehaviourProcessor [AttachRotaryLightSync] Process Start [AttachRotaryLightSync] GenerateConstants [AttachRotaryLightSync] GenerateSerialization [AttachRotaryLightSync] GenerateDeSerialization [AttachRotaryLightSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicChild] Found NetworkBehaviour AttachToVehicleGraphicChild [AttachToVehicleGraphicChild] NetworkBehaviourProcessor [AttachToVehicleGraphicChild] Process Start [AttachToVehicleGraphicChild] GenerateConstants [AttachToVehicleGraphicChild] GenerateSerialization [AttachToVehicleGraphicChild] GenerateDeSerialization [AttachToVehicleGraphicChild] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [BulldozerTransformSync] Found NetworkBehaviour BulldozerTransformSync [BulldozerTransformSync] NetworkBehaviourProcessor [BulldozerTransformSync] Process Start [BulldozerTransformSync] GenerateSerialization [BulldozerTransformSync] GenerateDeSerialization [BulldozerTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [FreeRouteEntityAnimationSync] Found NetworkBehaviour FreeRouteEntityAnimationSync [FreeRouteEntityAnimationSync] NetworkBehaviourProcessor [FreeRouteEntityAnimationSync] Process Start [FreeRouteEntityAnimationSync] GenerateConstants [FreeRouteEntityAnimationSync] GenerateSerialization [FreeRouteEntityAnimationSync] GenerateDeSerialization [FreeRouteEntityAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [LoadWeightLightsSync] Found NetworkBehaviour LoadWeightLightsSync [LoadWeightLightsSync] NetworkBehaviourProcessor [LoadWeightLightsSync] Process Start [LoadWeightLightsSync] GenerateConstants [LoadWeightLightsSync] GenerateSerialization [LoadWeightLightsSync] GenerateDeSerialization [LoadWeightLightsSync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MixerSync] Found NetworkBehaviour MixerSync [MixerSync] NetworkBehaviourProcessor [MixerSync] Process Start [MixerSync] GenerateConstants [MixerSync] GenerateSerialization [MixerSync] GenerateDeSerialization [MixerSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [MultiplePlatesSync] Found NetworkBehaviour MultiplePlatesSync [MultiplePlatesSync] NetworkBehaviourProcessor [MultiplePlatesSync] Process Start [MultiplePlatesSync] GenerateConstants [MultiplePlatesSync] GenerateSerialization [MultiplePlatesSync] GenerateDeSerialization [MultiplePlatesSync] Process Done [NetAuthorityBehaviour] Already processed [MultipleWheelsPivotSync] Found NetworkBehaviour MultipleWheelsPivotSync [MultipleWheelsPivotSync] NetworkBehaviourProcessor [MultipleWheelsPivotSync] Process Start [MultipleWheelsPivotSync] GenerateConstants [MultipleWheelsPivotSync] GenerateSerialization [MultipleWheelsPivotSync] GenerateDeSerialization [MultipleWheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [OptionalCargoSync] Found NetworkBehaviour OptionalCargoSync [OptionalCargoSync] NetworkBehaviourProcessor [OptionalCargoSync] Process Start [OptionalCargoSync] GenerateConstants [OptionalCargoSync] GenerateSerialization [OptionalCargoSync] GenerateDeSerialization [OptionalCargoSync] Process Done [NetAuthorityBehaviour] Already processed [PalletTransformSync] Found NetworkBehaviour PalletTransformSync [PalletTransformSync] NetworkBehaviourProcessor [PalletTransformSync] Process Start [PalletTransformSync] GenerateSerialization [PalletTransformSync] GenerateDeSerialization [PalletTransformSync] Process Done [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [PoliceSirenSync] Found NetworkBehaviour PoliceSirenSync [PoliceSirenSync] NetworkBehaviourProcessor [PoliceSirenSync] Process Start [PoliceSirenSync] GenerateConstants [PoliceSirenSync] GenerateSerialization [PoliceSirenSync] GenerateDeSerialization [PoliceSirenSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Already processed [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [WipersSync] Found NetworkBehaviour WipersSync [WipersSync] NetworkBehaviourProcessor [WipersSync] Process Start [WipersSync] GenerateConstants [WipersSync] GenerateSerialization [WipersSync] GenerateDeSerialization [WipersSync] Process Done [FreeRouteArrowNetMessage] MessageClassProcessor for FreeRouteArrowNetMessage [FreeRouteArrowNetMessage] MessageClassProcessor Start [FreeRouteArrowNetMessage] GenerateSerialization [FreeRouteArrowNetMessage] GenerateDeserialization [FreeRouteArrowNetMessage] MessageClassProcessor Done [NetAuthorityBehaviour] Already processed [MotograderTransformSync] Found NetworkBehaviour MotograderTransformSync [MotograderTransformSync] NetworkBehaviourProcessor [MotograderTransformSync] Process Start [MotograderTransformSync] GenerateSerialization [MotograderTransformSync] GenerateDeSerialization [MotograderTransformSync] Process Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableTerrainStatusNetMessage] MessageClassProcessor for DeformableTerrainStatusNetMessage [DeformableTerrainStatusNetMessage] MessageClassProcessor Start [DeformableTerrainStatusNetMessage] GenerateSerialization [DeformableTerrainStatusNetMessage] GenerateDeserialization [DeformableTerrainStatusNetMessage] MessageClassProcessor Done [ParticlesDataNetMessage] MessageClassProcessor for ParticlesDataNetMessage [ParticlesDataNetMessage] MessageClassProcessor Start [ParticlesDataNetMessage] GenerateSerialization [ParticlesDataNetMessage] GenerateDeserialization [ParticlesDataNetMessage] MessageClassProcessor Done [UnloadZonesStatusNetMessage] MessageClassProcessor for UnloadZonesStatusNetMessage [UnloadZonesStatusNetMessage] MessageClassProcessor Start [UnloadZonesStatusNetMessage] GenerateSerialization [UnloadZonesStatusNetMessage] GenerateDeserialization [UnloadZonesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [InfractionPointsNetMessage] MessageClassProcessor for InfractionPointsNetMessage [InfractionPointsNetMessage] MessageClassProcessor Start [InfractionPointsNetMessage] GenerateSerialization [InfractionPointsNetMessage] GenerateDeserialization [InfractionPointsNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [CircuitLineNetMessage] MessageClassProcessor for CircuitLineNetMessage [CircuitLineNetMessage] MessageClassProcessor Start [CircuitLineNetMessage] GenerateSerialization [CircuitLineNetMessage] GenerateDeserialization [CircuitLineNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TMAssetStatusNetMessage] MessageClassProcessor for TMAssetStatusNetMessage [TMAssetStatusNetMessage] MessageClassProcessor Start [TMAssetStatusNetMessage] GenerateSerialization [TMAssetStatusNetMessage] GenerateDeserialization [TMAssetStatusNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 158 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:00.8282477 - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll in 13,032212 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll in 0,151219 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll in 0,183132 seconds - Finished ILPostProcessorRunner in 0,388803 seconds - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll in 6,891681 seconds - Finished script compilation in 20,119835 seconds Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(11,81): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(12,81): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\ExerciseTimeManager.cs(102,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(88,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(94,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(131,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(137,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(327,46): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(23,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\DistanceToNextNodeCanvas.cs(10,56): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\EditCircuitLinesCanvas.cs(9,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamManager.cs(102,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\configuration\Webcam\IWebcamManager.cs(5,10): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(230,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamManager.cs(139,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(33,10): warning CS0114: 'BodyTrackingService.Start()' hides inherited member 'MonoService.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(652,41): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(23,53): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(670,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(120,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(341,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(156,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(162,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(106,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(132,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(121,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(147,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditFreeRoutesCanvas.cs(7,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(117,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(161,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(166,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\ElectricEnginePowerSerializedSettings.cs(8,22): warning CS0108: 'ElectricEnginePowerSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\EngineTempSerializedSettings.cs(8,22): warning CS0108: 'EngineTempSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(56,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(41,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(20,21): warning CS0114: 'SmartExercise.InitializeInScene()' hides inherited member 'SmartObject.InitializeInScene()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(308,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_IG_BasicDashboard.cs(12,42): warning CS0108: 'HCOM_IG_BasicDashboard.vehicleService' hides inherited member 'GenericPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(18,33): warning CS0108: 'HCOM_PI_MachineryVehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(69,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(209,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(219,16): warning CS0108: 'MotorVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(103,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(114,22): warning CS0108: 'RigidFrameHaulerVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(381,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(145,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(156,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(171,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(160,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(190,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(206,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(15,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(26,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(41,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(82,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(133,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(143,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(159,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(225,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(103,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(16,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(120,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(135,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(292,38): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1084,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1089,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1984,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1989,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(143,31): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(235,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(278,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(20,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(102,6): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(106,6): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainShadowsCullingBehaviour.cs(56,13): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\Obi\Rendering\ObiSimpleFluidRenderer.cs(33,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,42): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,38): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(63,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(64,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(65,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(75,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(76,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(77,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(32,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(33,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(43,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(44,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\CommonTools\Obi\Rendering\ObiFluidRenderer.cs(53,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,17): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,41): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\HighFrequencyReceiver.cs(112,30): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(55,17): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,47): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,17): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(156,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs(36,76): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\UDPReceiver.cs(94,55): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulation()' is obsolete Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnGoToSimulation()' is obsolete Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(66,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(71,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(188,14): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(190,14): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(133,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1759,13): warning CS0219: The variable 'z' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(43,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Texture2DExtensions.cs(316,12): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(74,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(273,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,17): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,92): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(75,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(130,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(132,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,142): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(180,13): warning CS0618: 'Terrain.ApplyDelayedHeightmapModification()' is obsolete: 'Use TerrainData.SyncHeightmap to notify all Terrain instances using the TerrainData.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(173,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(180,26): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(181,39): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(185,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(186,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(188,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(189,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(263,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(267,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(277,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(66,33): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(387,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(430,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(87,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(342,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(517,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(155,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(157,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,143): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(198,41): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(204,27): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(205,40): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(209,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(210,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(212,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(213,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(303,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(307,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(34,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(39,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(48,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(62,13): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(316,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(617,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(626,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(691,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(730,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(759,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(849,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(912,57): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(931,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(955,37): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(956,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(974,30): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(978,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,52): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,103): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(983,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,58): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,124): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(1002,46): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(120,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(37,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(50,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(216,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs(78,21): warning CS0618: 'HUDMonitor.setLogo(Sprite)' is obsolete: 'Use HProductLogo' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(611,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(617,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(79,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,51): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,26): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(101,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(102,57): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,48): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,52): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(227,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(238,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(20,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(26,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(14,55): warning CS0067: The event 'BodyTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(15,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(31,50): warning CS0067: The event 'PITrainingManagerSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(66,29): warning CS0067: The event 'FallOffGenerator.OnGetUp' is never used Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(203,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used Assets\simuzen\platform\systems\base\configuration\Configuration.cs(82,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(26,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used Assets\simuzen\platform\systems\base\services\hardware\PIHardwareService.cs(20,50): warning CS0067: The event 'PIHardwareService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(59,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(24,50): warning CS0067: The event 'SMBOutput.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(11,50): warning CS0067: The event 'WorkflowService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(15,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(65,29): warning CS0067: The event 'FallOffGenerator.OnFallOff' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(192,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\performance\PerformanceService.cs(15,50): warning CS0067: The event 'PerformanceService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(13,29): warning CS0067: The event 'WorkflowService.OnStart' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(29,29): warning CS0067: The event 'PITrainingManagerSceneService.OnExerciseEnded' is never used Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\session\ContextService.cs(23,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(25,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(23,35): warning CS0067: The event 'SMBOutput.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(20,18): warning CS0414: The field 'ControllerChecker.aButtonPressed' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(6,18): warning CS0414: The field 'ControllerChecker.triggerLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(11,18): warning CS0414: The field 'ControllerChecker.touchpadRightPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorOpenableBucket.cs(14,23): warning CS0414: The field 'ExcavatorOpenableBucket._sideshiftPosition' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(36,18): warning CS0414: The field 'ControllerChecker.aButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(20,35): warning CS0414: The field 'BodyTrackingService.usingExternalApp' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(32,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxDepenetrarion' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(35,18): warning CS0414: The field 'ControllerChecker.xButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(23,18): warning CS0414: The field 'ControllerChecker.yButtonPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_GP_SpeedNumbers.cs(10,22): warning CS0414: The field 'HCOM_GP_SpeedNumbers._isShutoff' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(19,18): warning CS0414: The field 'ControllerChecker.xButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(30,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressedDown' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TriggerController.cs(21,36): warning CS0414: The field 'TriggerController.triggerIconImage' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(15,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressed' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(19,41): warning CS0414: The field 'TrainingManagerEditorCameraService.configuration' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(35,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxAngularVelocity' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(31,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressedDown' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(10,18): warning CS0414: The field 'ControllerChecker.touchpadLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(24,18): warning CS0414: The field 'ControllerChecker.bButtonPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(97,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(7,18): warning CS0414: The field 'ControllerChecker.triggerRightPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(14,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_PI_SpeedNumbers.cs(16,22): warning CS0414: The field 'HCOM_PI_SpeedNumbers._enabled' is assigned but its value is never used Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(5,57): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(21,36): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs(5,22): warning CS0612: 'SceneryData' is obsolete Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs(8,20): warning CS0108: 'FreeRouteEntityAnimationDescriptorEditor.OnEnable()' hides inherited member 'BaseDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(169,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(25,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(26,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(28,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(29,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(31,17): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(27,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(29,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(132,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(134,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(36,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(37,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(38,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(278,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(280,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(284,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(286,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(307,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(309,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(363,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(365,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(41,9): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,4): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,41): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,4): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,25): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,35): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(41,17): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder.Start(Type)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(44,30): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(43,21): warning CS0618: 'MemberFinder.TryGetMember(out MemberInfo, out string)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,49): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,98): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(51,45): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,102): warning CS0618: 'MinMaxSliderAttribute.MinMember' is obsolete: 'Use the MinValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(55,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(61,17): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder.Start(Type)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(64,30): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(63,21): warning CS0618: 'MemberFinder.TryGetMember(out MemberInfo, out string)' is obsolete: 'MemberFinder is obsolete, due to performance issues and because its various uses have been replaced by the ValueResolver and ActionResolver utilities. Use cases that do not fit those utlities should use manual reflection that is hand-optimized for the best performance in the given case.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,49): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,98): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(71,45): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,102): warning CS0618: 'MinMaxSliderAttribute.MaxMember' is obsolete: 'Use the MaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(75,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(81,17): warning CS0618: 'MinMaxSliderAttribute.MinMaxMember' is obsolete: 'Use the MinMaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,51): warning CS0618: 'InspectorPropertyValueGetter' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,107): warning CS0618: 'MinMaxSliderAttribute.MinMaxMember' is obsolete: 'Use the MinMaxValueGetter member instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(83,47): warning CS0618: 'InspectorPropertyValueGetter.InspectorPropertyValueGetter(InspectorProperty, string, bool, bool)' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(100,34): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(106,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(110,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(119,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\Vector2IntMinMaxAttributeDrawer.cs(123,31): warning CS0618: 'InspectorPropertyValueGetter.GetValue()' is obsolete: 'InspectorPropertyValueGetter is obsolete. Use the replacement ValueResolver instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(58,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(65,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,3): warning CS0162: Unreachable code detected Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,10): warning CS0219: The variable 'tab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(222,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(223,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(234,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(98,31): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(99,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(105,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(754,13): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2450,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4398,9): warning CS0162: Unreachable code detected Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs(13,22): warning CS0414: The field 'GearInputDrawer.gearSecuencialShiftAutomaticFoldout' is assigned but its value is never used Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,30): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,50): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Finished updating scripts / assemblies Refresh completed in 0.035010 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 34.995ms Refresh completed in 0.028717 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 28.703ms PlayMakerPreProcessBuild... UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks/PlayMakerPreProcessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:30) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 30) Opening scene 'Assets/simuzen/scenes/StartingScene.unity' Unloading 0 Unused Serialized files (Serialized files now loaded: 0) [Licensing::Client] Successfully resolved entitlements Loaded scene 'Assets/simuzen/scenes/StartingScene.unity' Deserialize: 10.215 ms Integration: 67.200 ms Integration of assets: 0.003 ms Thread Wait Time: 0.038 ms Total Operation Time: 77.457 ms System memory in use before: 3.50 GB. System memory in use after: 2.98 GB. Unloading 860898 unused Assets to reduce memory usage. Loaded Objects now: 81554. Total: 531.895900 ms (FindLiveObjects: 40.685900 ms CreateObjectMapping: 24.188300 ms MarkObjects: 67.675700 ms DeleteObjects: 399.344900 ms) DisplayProgressbar: PlayMaker Opening scene 'Assets/simuzen/scenes/SimulationScene.unity' Unloading 919 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/simuzen/scenes/SimulationScene.unity' Deserialize: 3559.298 ms Integration: 42.550 ms Integration of assets: 104.984 ms Thread Wait Time: -0.347 ms Total Operation Time: 3706.484 ms System memory in use before: 2.04 GB. System memory in use after: 2.04 GB. Unloading 1946 unused Assets to reduce memory usage. Loaded Objects now: 101033. Total: 106.398300 ms (FindLiveObjects: 5.115700 ms CreateObjectMapping: 4.156900 ms MarkObjects: 96.034200 ms DeleteObjects: 1.090600 ms) Opening scene 'Assets/simuzen/scenes/EmptyScene.unity' LightingSettings: switching bake backend from 1 to 0. Unloading 194 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/simuzen/scenes/EmptyScene.unity' Deserialize: 6.410 ms Integration: 35.688 ms Integration of assets: 0.002 ms Thread Wait Time: 0.010 ms Total Operation Time: 42.109 ms System memory in use before: 2.03 GB. System memory in use after: 1.92 GB. Unloading 21330 unused Assets to reduce memory usage. Loaded Objects now: 79677. Total: 70.649200 ms (FindLiveObjects: 3.891500 ms CreateObjectMapping: 1.859300 ms MarkObjects: 55.528800 ms DeleteObjects: 9.368800 ms) Opening scene 'Assets/simuzen/tm/Scenes/TrainingManagerStartScene.unity' Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Component GUI Layer in Main Camera for Scene Assets/simuzen/tm/Scenes/TrainingManagerStartScene.unity is no longer available. It will be removed after you edit this GameObject and save the Scene. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) HutongGames.PlayMakerEditor.ProjectTools:GetAllPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:244) HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:103) HutongGames.PlayMakerEditor.ProjectTools:PreprocessPrefabFSMs () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:57) HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks/PlayMakerPreProcessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:31) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs line 244] LightingSettings: switching bake backend from 1 to 0. Problem detected while opening the Scene file: 'Assets/simuzen/tm/Scenes/TrainingManagerStartScene.unity'. Check the following logs for more details. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) HutongGames.PlayMakerEditor.ProjectTools:GetAllPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:244) HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:103) HutongGames.PlayMakerEditor.ProjectTools:PreprocessPrefabFSMs () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:57) HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks/PlayMakerPreProcessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:31) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs line 244] Component at index 2 could not be loaded when loading game object 'Main Camera'. Removing it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) HutongGames.PlayMakerEditor.ProjectTools:GetAllPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:244) HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:103) HutongGames.PlayMakerEditor.ProjectTools:PreprocessPrefabFSMs () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:57) HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks/PlayMakerPreProcessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:31) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs line 244] ProgressiveSceneManager::Cancel() Loaded scene 'Assets/simuzen/tm/Scenes/TrainingManagerStartScene.unity' Deserialize: 7.991 ms Integration: 116.741 ms Integration of assets: 0.026 ms Thread Wait Time: 0.012 ms Total Operation Time: 124.770 ms System memory in use before: 1.74 GB. System memory in use after: 1.74 GB. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 83758. Total: 66.553900 ms (FindLiveObjects: 3.548400 ms CreateObjectMapping: 1.579000 ms MarkObjects: 61.323500 ms DeleteObjects: 0.102300 ms) Loaded scene 'Library/Unused/0b913fa4850f7bf4bbe08c843e9921c4' Deserialize: 1.280 ms Integration: 0.459 ms Integration of assets: 0.001 ms Thread Wait Time: 0.009 ms Total Operation Time: 1.748 ms Registering precompiled user dll's ... Registered in 0.023760 seconds. Refreshing native plugins compatible for Editor in 4.81 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.39 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1336.699ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.047ms Scan: 8.069ms OnSourceAssetsModified: 0.104ms InitializeImportedAssetsSnapshot: 63.966ms GetAllGuidsForCategorization: 2.909ms CategorizeAssets: 38.026ms ImportAndPostprocessOutOfDateAssets: 1143.876ms (13.692ms without children) PostProcessAllAssets: 1071.473ms ReloadImportedAssets: 9.184ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.672ms PostProcessAllAssetNotificationsAddChangedAssets: 2.557ms OnDemandSchedulerStart: 1.621ms RestoreLoadedAssetsState: 11.239ms UpdateImportedAssetsSnapshot: 27.439ms ReloadSourceAssets: 5.574ms UnloadImportedAssets: 2.010ms Hotreload: 8.197ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.636ms UnloadStreamsBegin: 0.581ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.318ms GetLoadedSourceAssetsSnapshot: 28.445ms PersistCurrentRevisions: 1.952ms UnloadStreamsEnd: 1.182ms GenerateScriptTypeHashes: 0.080ms Untracked: 24.800ms Loaded scene 'Library/Unused/c23118d01dc94744db6e3316274e69ea' Deserialize: 0.661 ms Integration: 0.039 ms Integration of assets: 0.001 ms Thread Wait Time: 0.008 ms Total Operation Time: 0.709 ms Registering precompiled user dll's ... Registered in 0.022928 seconds. Refreshing native plugins compatible for Editor in 4.51 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.33 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1222.515ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.042ms Scan: 3.554ms OnSourceAssetsModified: 0.059ms InitializeImportedAssetsSnapshot: 35.440ms GetAllGuidsForCategorization: 1.319ms CategorizeAssets: 18.801ms ImportAndPostprocessOutOfDateAssets: 1104.436ms (13.149ms without children) PostProcessAllAssets: 1037.974ms ReloadImportedAssets: 0.994ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.316ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.482ms OnDemandSchedulerStart: 1.739ms RestoreLoadedAssetsState: 11.156ms UpdateImportedAssetsSnapshot: 30.627ms ReloadSourceAssets: 5.420ms UnloadImportedAssets: 2.078ms Hotreload: 7.354ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.606ms UnloadStreamsBegin: 0.124ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.334ms GetLoadedSourceAssetsSnapshot: 22.052ms PersistCurrentRevisions: 1.947ms UnloadStreamsEnd: 0.221ms Untracked: 12.721ms Loaded scene 'Library/Unused/4dbbe851542260349936bc1877d0b093' Deserialize: 3.786 ms Integration: 0.455 ms Integration of assets: 0.002 ms Thread Wait Time: 0.012 ms Total Operation Time: 4.255 ms Registering precompiled user dll's ... Registered in 0.023531 seconds. Refreshing native plugins compatible for Editor in 4.54 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.37 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1234.680ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.044ms Scan: 3.213ms OnSourceAssetsModified: 0.052ms InitializeImportedAssetsSnapshot: 35.205ms GetAllGuidsForCategorization: 1.533ms CategorizeAssets: 19.413ms ImportAndPostprocessOutOfDateAssets: 1115.133ms (12.724ms without children) PostProcessAllAssets: 1040.824ms ReloadImportedAssets: 10.653ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.463ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.624ms OnDemandSchedulerStart: 1.668ms RestoreLoadedAssetsState: 11.237ms UpdateImportedAssetsSnapshot: 28.940ms ReloadSourceAssets: 5.239ms UnloadImportedAssets: 2.153ms Hotreload: 7.171ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.877ms UnloadStreamsBegin: 0.164ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.364ms GetLoadedSourceAssetsSnapshot: 22.017ms PersistCurrentRevisions: 1.814ms UnloadStreamsEnd: 0.226ms Untracked: 14.056ms Loaded scene 'Library/Unused/a9c5d60d27279204c9c51b526ff38444' Deserialize: 19.598 ms Integration: 4.338 ms Integration of assets: 0.002 ms Thread Wait Time: 0.005 ms Total Operation Time: 23.942 ms Loaded scene 'Library/Unused/7c3a491dbcd222b44a8e22bd86f4c9b6' Deserialize: 2.921 ms Integration: 0.219 ms Integration of assets: 0.002 ms Thread Wait Time: 0.018 ms Total Operation Time: 3.159 ms Registering precompiled user dll's ... Registered in 0.023269 seconds. Refreshing native plugins compatible for Editor in 4.91 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.33 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1233.196ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.042ms Scan: 3.379ms OnSourceAssetsModified: 0.041ms InitializeImportedAssetsSnapshot: 36.206ms GetAllGuidsForCategorization: 1.618ms CategorizeAssets: 19.282ms ImportAndPostprocessOutOfDateAssets: 1112.486ms (13.342ms without children) PostProcessAllAssets: 1036.969ms ReloadImportedAssets: 11.892ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.300ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.419ms OnDemandSchedulerStart: 1.844ms RestoreLoadedAssetsState: 11.061ms UpdateImportedAssetsSnapshot: 28.658ms ReloadSourceAssets: 5.343ms UnloadImportedAssets: 1.949ms Hotreload: 7.883ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.606ms UnloadStreamsBegin: 0.172ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.456ms GetLoadedSourceAssetsSnapshot: 22.232ms PersistCurrentRevisions: 1.775ms UnloadStreamsEnd: 0.247ms Untracked: 13.472ms Loaded scene 'Library/Unused/7d5d7009dd8c77d458e264b6f8a1b440' Deserialize: 3.299 ms Integration: 0.045 ms Integration of assets: 0.013 ms Thread Wait Time: 0.010 ms Total Operation Time: 3.365 ms Registering precompiled user dll's ... Registered in 0.022862 seconds. Refreshing native plugins compatible for Editor in 4.81 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.35 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1235.639ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.046ms Scan: 3.285ms OnSourceAssetsModified: 0.042ms InitializeImportedAssetsSnapshot: 35.900ms GetAllGuidsForCategorization: 1.512ms CategorizeAssets: 19.366ms ImportAndPostprocessOutOfDateAssets: 1115.054ms (13.045ms without children) PostProcessAllAssets: 1039.518ms ReloadImportedAssets: 10.634ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.637ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.702ms OnDemandSchedulerStart: 1.728ms RestoreLoadedAssetsState: 11.534ms UpdateImportedAssetsSnapshot: 29.255ms ReloadSourceAssets: 5.290ms UnloadImportedAssets: 2.202ms Hotreload: 7.482ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.703ms UnloadStreamsBegin: 0.166ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.280ms GetLoadedSourceAssetsSnapshot: 22.635ms PersistCurrentRevisions: 1.934ms UnloadStreamsEnd: 0.271ms Untracked: 13.463ms Loaded scene 'Library/Unused/e79c29efe04d2104792b1f1c030baa43' Deserialize: 2.726 ms Integration: 0.049 ms Integration of assets: 0.003 ms Thread Wait Time: 0.043 ms Total Operation Time: 2.821 ms Registering precompiled user dll's ... Registered in 0.022904 seconds. Refreshing native plugins compatible for Editor in 5.10 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.36 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1228.266ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.052ms Scan: 6.154ms OnSourceAssetsModified: 0.046ms InitializeImportedAssetsSnapshot: 35.082ms GetAllGuidsForCategorization: 1.339ms CategorizeAssets: 18.822ms ImportAndPostprocessOutOfDateAssets: 1107.301ms (12.687ms without children) PostProcessAllAssets: 1034.311ms ReloadImportedAssets: 8.599ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.257ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.531ms OnDemandSchedulerStart: 1.777ms RestoreLoadedAssetsState: 11.261ms UpdateImportedAssetsSnapshot: 29.877ms ReloadSourceAssets: 5.172ms UnloadImportedAssets: 1.913ms Hotreload: 7.846ms FixTempGuids: 0.005ms GatherAllCurrentPrimaryArtifactRevisions: 1.921ms UnloadStreamsBegin: 0.157ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.880ms GetLoadedSourceAssetsSnapshot: 22.057ms PersistCurrentRevisions: 1.964ms UnloadStreamsEnd: 0.226ms Untracked: 13.328ms Loaded scene 'Library/Unused/f2ea42ce2afdbcc468b8ae6602b54b89' Deserialize: 11.055 ms Integration: 0.319 ms Integration of assets: 0.004 ms Thread Wait Time: 0.003 ms Total Operation Time: 11.382 ms Registering precompiled user dll's ... Registered in 0.023038 seconds. Refreshing native plugins compatible for Editor in 4.80 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.61 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1241.372ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.051ms Scan: 4.286ms OnSourceAssetsModified: 0.049ms InitializeImportedAssetsSnapshot: 35.335ms GetAllGuidsForCategorization: 1.549ms CategorizeAssets: 19.112ms ImportAndPostprocessOutOfDateAssets: 1117.809ms (13.237ms without children) PostProcessAllAssets: 1032.299ms ReloadImportedAssets: 19.482ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.932ms PostProcessAllAssetNotificationsAddChangedAssets: 2.525ms OnDemandSchedulerStart: 1.714ms RestoreLoadedAssetsState: 11.555ms UpdateImportedAssetsSnapshot: 30.064ms ReloadSourceAssets: 5.578ms UnloadImportedAssets: 2.126ms Hotreload: 7.818ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.975ms UnloadStreamsBegin: 0.171ms LoadedImportedAssetsSnapshotReleaseGCHandles: 6.780ms GetLoadedSourceAssetsSnapshot: 22.913ms PersistCurrentRevisions: 1.910ms UnloadStreamsEnd: 0.299ms Untracked: 13.601ms Loaded scene 'Library/Unused/af9837b85bf234c4c9cd3e85a2e439df' Deserialize: 1.513 ms Integration: 2.229 ms Integration of assets: 0.014 ms Thread Wait Time: 0.033 ms Total Operation Time: 3.790 ms Registering precompiled user dll's ... Registered in 0.025747 seconds. Refreshing native plugins compatible for Editor in 4.83 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.35 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1236.295ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.046ms Scan: 2.841ms OnSourceAssetsModified: 0.044ms InitializeImportedAssetsSnapshot: 37.954ms GetAllGuidsForCategorization: 1.528ms CategorizeAssets: 18.747ms ImportAndPostprocessOutOfDateAssets: 1111.087ms (13.316ms without children) PostProcessAllAssets: 1043.241ms ReloadImportedAssets: 1.504ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.441ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.709ms OnDemandSchedulerStart: 2.367ms RestoreLoadedAssetsState: 11.760ms UpdateImportedAssetsSnapshot: 29.748ms ReloadSourceAssets: 5.767ms UnloadImportedAssets: 2.108ms Hotreload: 8.329ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.564ms UnloadStreamsBegin: 0.198ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.833ms GetLoadedSourceAssetsSnapshot: 22.466ms PersistCurrentRevisions: 1.914ms UnloadStreamsEnd: 0.223ms Untracked: 15.639ms Loaded scene 'Library/Unused/ebad91bb130fce344ae1e28d76ef067e' Deserialize: 1.143 ms Integration: 0.049 ms Integration of assets: 0.003 ms Thread Wait Time: 0.103 ms Total Operation Time: 1.299 ms Registering precompiled user dll's ... Registered in 0.022915 seconds. Refreshing native plugins compatible for Editor in 4.88 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.38 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1294.601ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.080ms Scan: 3.028ms OnSourceAssetsModified: 0.043ms InitializeImportedAssetsSnapshot: 36.461ms GetAllGuidsForCategorization: 1.470ms CategorizeAssets: 19.921ms ImportAndPostprocessOutOfDateAssets: 1172.749ms (13.154ms without children) PostProcessAllAssets: 1098.141ms ReloadImportedAssets: 9.117ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.325ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.735ms OnDemandSchedulerStart: 1.653ms RestoreLoadedAssetsState: 11.427ms UpdateImportedAssetsSnapshot: 29.197ms ReloadSourceAssets: 5.573ms UnloadImportedAssets: 2.074ms Hotreload: 7.616ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 2.022ms UnloadStreamsBegin: 0.326ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.359ms GetLoadedSourceAssetsSnapshot: 22.793ms PersistCurrentRevisions: 1.829ms UnloadStreamsEnd: 0.230ms Untracked: 13.021ms Loaded scene 'Library/Unused/ecebdfc9af633f64ca182212395b2e8a' Deserialize: 1.021 ms Integration: 0.040 ms Integration of assets: 0.001 ms Thread Wait Time: 0.008 ms Total Operation Time: 1.069 ms Registering precompiled user dll's ... Registered in 0.023753 seconds. Refreshing native plugins compatible for Editor in 4.68 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.32 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1236.555ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.044ms Scan: 3.933ms OnSourceAssetsModified: 0.041ms InitializeImportedAssetsSnapshot: 38.260ms GetAllGuidsForCategorization: 1.474ms CategorizeAssets: 18.872ms ImportAndPostprocessOutOfDateAssets: 1113.936ms (13.356ms without children) PostProcessAllAssets: 1034.401ms ReloadImportedAssets: 12.522ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.763ms PostProcessAllAssetNotificationsAddChangedAssets: 3.037ms OnDemandSchedulerStart: 2.178ms RestoreLoadedAssetsState: 12.240ms UpdateImportedAssetsSnapshot: 29.438ms ReloadSourceAssets: 5.552ms UnloadImportedAssets: 2.139ms Hotreload: 7.611ms FixTempGuids: 0.005ms GatherAllCurrentPrimaryArtifactRevisions: 1.696ms UnloadStreamsBegin: 0.146ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.999ms GetLoadedSourceAssetsSnapshot: 23.160ms PersistCurrentRevisions: 1.833ms UnloadStreamsEnd: 0.217ms Untracked: 12.638ms Loaded scene 'Library/Unused/2c0b3c6c49d36fe439a374b891f31b65' Deserialize: 3.797 ms Integration: 0.052 ms Integration of assets: 0.001 ms Thread Wait Time: 0.012 ms Total Operation Time: 3.863 ms Registering precompiled user dll's ... Registered in 0.023554 seconds. Refreshing native plugins compatible for Editor in 4.62 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.36 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1242.125ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.046ms Scan: 2.926ms OnSourceAssetsModified: 0.047ms InitializeImportedAssetsSnapshot: 35.334ms GetAllGuidsForCategorization: 1.531ms CategorizeAssets: 19.123ms ImportAndPostprocessOutOfDateAssets: 1121.557ms (13.054ms without children) PostProcessAllAssets: 1041.664ms ReloadImportedAssets: 14.582ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.790ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.461ms OnDemandSchedulerStart: 1.959ms RestoreLoadedAssetsState: 11.330ms UpdateImportedAssetsSnapshot: 29.718ms ReloadSourceAssets: 5.431ms UnloadImportedAssets: 2.073ms Hotreload: 7.383ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 2.354ms UnloadStreamsBegin: 0.171ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.291ms GetLoadedSourceAssetsSnapshot: 22.579ms PersistCurrentRevisions: 1.904ms UnloadStreamsEnd: 0.220ms Untracked: 14.148ms Loaded scene 'Library/Unused/6eaa4ceceb5e3ce4580e947fc33be56c' Deserialize: 4.054 ms Integration: 0.075 ms Integration of assets: 0.004 ms Thread Wait Time: 0.119 ms Total Operation Time: 4.252 ms Registering precompiled user dll's ... Registered in 0.022978 seconds. Refreshing native plugins compatible for Editor in 4.94 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.32 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1233.802ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.046ms Scan: 3.203ms OnSourceAssetsModified: 0.044ms InitializeImportedAssetsSnapshot: 37.183ms GetAllGuidsForCategorization: 1.460ms CategorizeAssets: 18.831ms ImportAndPostprocessOutOfDateAssets: 1112.273ms (13.844ms without children) PostProcessAllAssets: 1034.342ms ReloadImportedAssets: 12.207ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.990ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.942ms OnDemandSchedulerStart: 1.823ms RestoreLoadedAssetsState: 11.532ms UpdateImportedAssetsSnapshot: 28.592ms ReloadSourceAssets: 5.979ms UnloadImportedAssets: 2.222ms Hotreload: 7.723ms FixTempGuids: 0.005ms GatherAllCurrentPrimaryArtifactRevisions: 1.782ms UnloadStreamsBegin: 0.177ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.405ms GetLoadedSourceAssetsSnapshot: 22.493ms PersistCurrentRevisions: 1.992ms UnloadStreamsEnd: 0.255ms Untracked: 12.727ms Loaded scene 'Library/Unused/813e2775c0d18bf4fba8ad0e6df6a872' Deserialize: 29.876 ms Integration: 1.762 ms Integration of assets: 0.007 ms Thread Wait Time: 0.032 ms Total Operation Time: 31.677 ms Loaded scene 'Library/Unused/60018fdf75c69734085612f068ef2bc2' Deserialize: 44.641 ms Integration: 0.088 ms Integration of assets: 0.005 ms Thread Wait Time: 0.013 ms Total Operation Time: 44.747 ms Registering precompiled user dll's ... Registered in 0.023552 seconds. [Licensing::Client] Successfully resolved entitlement details Refreshing native plugins compatible for Editor in 4.98 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.38 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1231.417ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.044ms Scan: 3.627ms OnSourceAssetsModified: 0.043ms InitializeImportedAssetsSnapshot: 34.565ms GetAllGuidsForCategorization: 1.660ms CategorizeAssets: 19.374ms ImportAndPostprocessOutOfDateAssets: 1112.126ms (13.973ms without children) PostProcessAllAssets: 1046.102ms ReloadImportedAssets: 1.119ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.616ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.689ms OnDemandSchedulerStart: 1.730ms RestoreLoadedAssetsState: 11.351ms UpdateImportedAssetsSnapshot: 28.546ms ReloadSourceAssets: 5.598ms UnloadImportedAssets: 2.907ms Hotreload: 7.626ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.691ms UnloadStreamsBegin: 0.191ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.375ms GetLoadedSourceAssetsSnapshot: 22.036ms PersistCurrentRevisions: 1.842ms UnloadStreamsEnd: 0.259ms Untracked: 12.445ms Loaded scene 'Library/Unused/97e4194beb1bb264297d5b9fd6987610' Deserialize: 17.185 ms Integration: 1.100 ms Integration of assets: 0.004 ms Thread Wait Time: 0.033 ms Total Operation Time: 18.321 ms Loaded scene 'Library/Unused/4cf8264ad98d37a408927d41e7fdebaf' Deserialize: 2.736 ms Integration: 0.240 ms Integration of assets: 0.009 ms Thread Wait Time: 0.052 ms Total Operation Time: 3.036 ms Registering precompiled user dll's ... Registered in 0.023725 seconds. Refreshing native plugins compatible for Editor in 4.94 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.37 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1229.403ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.046ms Scan: 3.932ms OnSourceAssetsModified: 0.093ms InitializeImportedAssetsSnapshot: 34.362ms GetAllGuidsForCategorization: 1.294ms CategorizeAssets: 19.064ms ImportAndPostprocessOutOfDateAssets: 1110.065ms (12.848ms without children) PostProcessAllAssets: 1036.175ms ReloadImportedAssets: 8.464ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.804ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 3.069ms OnDemandSchedulerStart: 1.756ms RestoreLoadedAssetsState: 11.404ms UpdateImportedAssetsSnapshot: 29.545ms ReloadSourceAssets: 5.241ms UnloadImportedAssets: 2.008ms Hotreload: 7.755ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.640ms UnloadStreamsBegin: 0.212ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.386ms GetLoadedSourceAssetsSnapshot: 22.106ms PersistCurrentRevisions: 1.889ms UnloadStreamsEnd: 0.275ms Untracked: 14.026ms Loaded scene 'Library/Unused/0a075d552edab2a45b521eb3a3a833f0' Deserialize: 5.219 ms Integration: 0.876 ms Integration of assets: 0.014 ms Thread Wait Time: 0.011 ms Total Operation Time: 6.119 ms Registering precompiled user dll's ... Registered in 0.022649 seconds. Refreshing native plugins compatible for Editor in 4.59 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.39 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1223.403ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.046ms Scan: 3.044ms OnSourceAssetsModified: 0.076ms InitializeImportedAssetsSnapshot: 34.757ms GetAllGuidsForCategorization: 1.558ms CategorizeAssets: 19.506ms ImportAndPostprocessOutOfDateAssets: 1104.827ms (13.161ms without children) PostProcessAllAssets: 1032.092ms ReloadImportedAssets: 9.303ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.444ms PostProcessAllAssetNotificationsAddChangedAssets: 2.577ms OnDemandSchedulerStart: 1.642ms RestoreLoadedAssetsState: 11.272ms UpdateImportedAssetsSnapshot: 28.336ms ReloadSourceAssets: 5.675ms UnloadImportedAssets: 2.066ms Hotreload: 7.247ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.719ms UnloadStreamsBegin: 0.172ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.423ms GetLoadedSourceAssetsSnapshot: 21.974ms PersistCurrentRevisions: 1.816ms UnloadStreamsEnd: 0.278ms Untracked: 13.212ms Loaded scene 'Library/Unused/38e43777ca3f2064d8623b8604882104' Deserialize: 4.711 ms Integration: 0.089 ms Integration of assets: 0.008 ms Thread Wait Time: 0.006 ms Total Operation Time: 4.814 ms Registering precompiled user dll's ... Registered in 0.023477 seconds. Refreshing native plugins compatible for Editor in 4.69 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.38 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1290.650ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.046ms Scan: 4.151ms OnSourceAssetsModified: 0.047ms InitializeImportedAssetsSnapshot: 37.055ms GetAllGuidsForCategorization: 1.598ms CategorizeAssets: 18.333ms ImportAndPostprocessOutOfDateAssets: 1169.894ms (12.938ms without children) PostProcessAllAssets: 1095.211ms ReloadImportedAssets: 8.692ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.763ms PostProcessAllAssetNotificationsAddChangedAssets: 2.811ms OnDemandSchedulerStart: 2.458ms RestoreLoadedAssetsState: 11.716ms UpdateImportedAssetsSnapshot: 29.305ms ReloadSourceAssets: 5.458ms UnloadImportedAssets: 2.097ms Hotreload: 7.386ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.781ms UnloadStreamsBegin: 0.171ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.026ms GetLoadedSourceAssetsSnapshot: 22.461ms PersistCurrentRevisions: 1.818ms UnloadStreamsEnd: 0.233ms Untracked: 13.089ms Loaded scene 'Library/Unused/047bfcbe7bfca5e4c91b798c625982bb' Deserialize: 3.218 ms Integration: 0.110 ms Integration of assets: 0.002 ms Thread Wait Time: 0.024 ms Total Operation Time: 3.355 ms Registering precompiled user dll's ... Registered in 0.023632 seconds. Refreshing native plugins compatible for Editor in 4.85 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.38 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1235.340ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.079ms Scan: 3.374ms OnSourceAssetsModified: 0.063ms InitializeImportedAssetsSnapshot: 34.397ms GetAllGuidsForCategorization: 1.453ms CategorizeAssets: 19.211ms ImportAndPostprocessOutOfDateAssets: 1115.157ms (13.616ms without children) PostProcessAllAssets: 1036.270ms ReloadImportedAssets: 13.366ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.795ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.400ms OnDemandSchedulerStart: 1.745ms RestoreLoadedAssetsState: 11.630ms UpdateImportedAssetsSnapshot: 29.335ms ReloadSourceAssets: 5.892ms UnloadImportedAssets: 2.041ms Hotreload: 7.603ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 2.010ms UnloadStreamsBegin: 0.176ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.515ms GetLoadedSourceAssetsSnapshot: 22.797ms PersistCurrentRevisions: 2.033ms UnloadStreamsEnd: 0.293ms Untracked: 13.241ms Loaded scene 'Library/Unused/63085d118545d684c86a5f583941d5f1' Deserialize: 2.192 ms Integration: 0.053 ms Integration of assets: 0.001 ms Thread Wait Time: 0.091 ms Total Operation Time: 2.337 ms Registering precompiled user dll's ... Registered in 0.022934 seconds. Refreshing native plugins compatible for Editor in 4.76 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.38 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1279.802ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.046ms Scan: 3.438ms OnSourceAssetsModified: 0.047ms InitializeImportedAssetsSnapshot: 38.074ms GetAllGuidsForCategorization: 1.937ms CategorizeAssets: 18.823ms ImportAndPostprocessOutOfDateAssets: 1156.297ms (13.616ms without children) PostProcessAllAssets: 1079.588ms ReloadImportedAssets: 10.477ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.552ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.869ms OnDemandSchedulerStart: 2.108ms RestoreLoadedAssetsState: 11.407ms UpdateImportedAssetsSnapshot: 29.678ms ReloadSourceAssets: 5.656ms UnloadImportedAssets: 2.025ms Hotreload: 7.500ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.649ms UnloadStreamsBegin: 0.156ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.413ms GetLoadedSourceAssetsSnapshot: 22.684ms PersistCurrentRevisions: 2.254ms UnloadStreamsEnd: 0.237ms Untracked: 13.560ms Loaded scene 'Library/Unused/6e79fdf7396962441a2d7943b018a4df' Deserialize: 1.887 ms Integration: 0.043 ms Integration of assets: 0.001 ms Thread Wait Time: 0.007 ms Total Operation Time: 1.937 ms Registering precompiled user dll's ... Registered in 0.023086 seconds. Refreshing native plugins compatible for Editor in 4.75 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.39 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1222.931ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.046ms Scan: 3.478ms OnSourceAssetsModified: 0.045ms InitializeImportedAssetsSnapshot: 35.259ms GetAllGuidsForCategorization: 1.546ms CategorizeAssets: 19.150ms ImportAndPostprocessOutOfDateAssets: 1102.934ms (12.637ms without children) PostProcessAllAssets: 1028.188ms ReloadImportedAssets: 11.159ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.137ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.323ms OnDemandSchedulerStart: 1.689ms RestoreLoadedAssetsState: 11.220ms UpdateImportedAssetsSnapshot: 29.580ms ReloadSourceAssets: 5.288ms UnloadImportedAssets: 1.986ms Hotreload: 7.505ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.696ms UnloadStreamsBegin: 0.164ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.446ms GetLoadedSourceAssetsSnapshot: 22.041ms PersistCurrentRevisions: 2.085ms UnloadStreamsEnd: 0.268ms Untracked: 13.987ms Could Not Create Action: : FSM: FollowingFork: LiftAGXDriverCameraBehaviourAction (Maybe the script was removed?) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) HutongGames.PlayMaker.ActionData:CreateAction (HutongGames.PlayMaker.ActionData/Context,int) HutongGames.PlayMaker.ActionData:LoadActions (HutongGames.PlayMaker.FsmState) HutongGames.PlayMaker.FsmState:LoadActions () HutongGames.PlayMaker.Fsm:InitData () PlayMakerFSM:OnAfterDeserialize () Loaded scene 'Library/Unused/bd8dfa22ab94dd8418fb4c92f9de19c3' Deserialize: 74.580 ms Integration: 0.145 ms Integration of assets: 0.008 ms Thread Wait Time: 0.091 ms Total Operation Time: 74.824 ms Could Not Create Action: [missing Owner]: FSM: FollowingFork: LiftAGXDriverCameraBehaviourAction (Maybe the script was removed?) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) HutongGames.PlayMaker.ActionData:CreateAction (HutongGames.PlayMaker.ActionData/Context,int) HutongGames.PlayMaker.ActionData:LoadActions (HutongGames.PlayMaker.FsmState) HutongGames.PlayMaker.FsmState:LoadActions () HutongGames.PlayMaker.Fsm:InitData () PlayMakerFSM:OnAfterDeserialize () UnityEditor.PrefabUtility:SaveAsPrefabAsset (UnityEngine.GameObject,string,bool&) UnityEditor.PrefabUtility:SaveAsPrefabAsset (UnityEngine.GameObject,string) HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMs (System.Collections.Generic.List`1) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:319) HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:127) HutongGames.PlayMakerEditor.ProjectTools:PreprocessPrefabFSMs () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:57) HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks/PlayMakerPreProcessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:31) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs Line: 319) Could Not Create Action: [missing Owner]: FSM: FollowingFork: LiftAGXDriverCameraBehaviourAction (Maybe the script was removed?) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) HutongGames.PlayMaker.ActionData:CreateAction (HutongGames.PlayMaker.ActionData/Context,int) HutongGames.PlayMaker.ActionData:LoadActions (HutongGames.PlayMaker.FsmState) HutongGames.PlayMaker.FsmState:LoadActions () HutongGames.PlayMaker.Fsm:InitData () PlayMakerFSM:OnAfterDeserialize () UnityEditor.PrefabUtility:SaveAsPrefabAsset (UnityEngine.GameObject,string,bool&) UnityEditor.PrefabUtility:SaveAsPrefabAsset (UnityEngine.GameObject,string) HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMs (System.Collections.Generic.List`1) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:319) HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:127) HutongGames.PlayMakerEditor.ProjectTools:PreprocessPrefabFSMs () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:57) HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks/PlayMakerPreProcessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:31) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs Line: 319) Registering precompiled user dll's ... Registered in 0.025481 seconds. Refreshing native plugins compatible for Editor in 4.53 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.43 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1222.035ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.048ms Scan: 3.399ms OnSourceAssetsModified: 0.044ms InitializeImportedAssetsSnapshot: 35.788ms GetAllGuidsForCategorization: 1.338ms CategorizeAssets: 18.416ms ImportAndPostprocessOutOfDateAssets: 1102.648ms (13.545ms without children) PostProcessAllAssets: 1024.942ms ReloadImportedAssets: 12.393ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.745ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.684ms OnDemandSchedulerStart: 2.023ms RestoreLoadedAssetsState: 11.563ms UpdateImportedAssetsSnapshot: 28.752ms ReloadSourceAssets: 6.002ms UnloadImportedAssets: 2.214ms Hotreload: 7.282ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.666ms UnloadStreamsBegin: 0.165ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.841ms GetLoadedSourceAssetsSnapshot: 22.319ms PersistCurrentRevisions: 1.795ms UnloadStreamsEnd: 0.233ms Untracked: 13.830ms Loaded scene 'Library/Unused/a555cc6471fc6ca40acb3e4ae0cad439' Deserialize: 1.730 ms Integration: 0.049 ms Integration of assets: 0.001 ms Thread Wait Time: 0.107 ms Total Operation Time: 1.887 ms Registering precompiled user dll's ... Registered in 0.022754 seconds. Refreshing native plugins compatible for Editor in 4.88 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.57 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1223.200ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.046ms Scan: 3.334ms OnSourceAssetsModified: 0.044ms InitializeImportedAssetsSnapshot: 36.221ms GetAllGuidsForCategorization: 1.397ms CategorizeAssets: 19.376ms ImportAndPostprocessOutOfDateAssets: 1102.685ms (12.979ms without children) PostProcessAllAssets: 1027.546ms ReloadImportedAssets: 10.243ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.999ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.481ms OnDemandSchedulerStart: 1.729ms RestoreLoadedAssetsState: 11.330ms UpdateImportedAssetsSnapshot: 29.376ms ReloadSourceAssets: 5.412ms UnloadImportedAssets: 2.036ms Hotreload: 7.910ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.663ms UnloadStreamsBegin: 0.150ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.613ms GetLoadedSourceAssetsSnapshot: 22.348ms PersistCurrentRevisions: 2.012ms UnloadStreamsEnd: 0.282ms Untracked: 12.663ms Loaded scene 'Library/Unused/dfbc04199305b004b85ab0f3430fa093' Deserialize: 1.308 ms Integration: 0.051 ms Integration of assets: 0.001 ms Thread Wait Time: 0.009 ms Total Operation Time: 1.368 ms Registering precompiled user dll's ... Registered in 0.023248 seconds. Refreshing native plugins compatible for Editor in 4.62 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.35 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1233.971ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.045ms Scan: 3.848ms OnSourceAssetsModified: 0.042ms InitializeImportedAssetsSnapshot: 38.330ms GetAllGuidsForCategorization: 1.472ms CategorizeAssets: 18.654ms ImportAndPostprocessOutOfDateAssets: 1111.525ms (13.247ms without children) PostProcessAllAssets: 1036.387ms ReloadImportedAssets: 9.043ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.558ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.724ms OnDemandSchedulerStart: 2.151ms RestoreLoadedAssetsState: 11.520ms UpdateImportedAssetsSnapshot: 29.895ms ReloadSourceAssets: 5.598ms UnloadImportedAssets: 2.040ms Hotreload: 7.334ms FixTempGuids: 0.005ms GatherAllCurrentPrimaryArtifactRevisions: 1.643ms UnloadStreamsBegin: 0.155ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.375ms GetLoadedSourceAssetsSnapshot: 22.436ms PersistCurrentRevisions: 1.927ms UnloadStreamsEnd: 0.240ms Untracked: 13.301ms Refresh completed in 0.012691 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 12.645ms Preprocess Prefab FSMs in Build: Prefab FSMs found: 25 Elapsed Time: 32s UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) HutongGames.PlayMakerEditor.ProjectTools:PreprocessPrefabFSMs () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:61) HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks/PlayMakerPreProcessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:31) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs Line: 61) Registering precompiled user dll's ... Registered in 0.023529 seconds. Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5796eed83b325ff3a71ed14a2883ff6c') in 0.002768 seconds Refreshing native plugins compatible for Editor in 4.84 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.38 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1234.250ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.048ms Scan: 1.713ms OnSourceAssetsModified: 0.043ms InitializeImportedAssetsSnapshot: 35.315ms GetAllGuidsForCategorization: 1.353ms CategorizeAssets: 18.592ms ImportAndPostprocessOutOfDateAssets: 1116.982ms (12.792ms without children) ImportManagerImport: 15.051ms (7.759ms without children) ImportInProcess: 7.263ms UpdateCategorizedAssets: 0.029ms PostProcessAllAssets: 1039.205ms ReloadImportedAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.838ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.488ms OnDemandSchedulerStart: 1.873ms RestoreLoadedAssetsState: 11.025ms UpdateImportedAssetsSnapshot: 27.704ms ReloadSourceAssets: 5.396ms UnloadImportedAssets: 1.899ms Hotreload: 7.649ms FixTempGuids: 0.005ms GatherAllCurrentPrimaryArtifactRevisions: 1.693ms UnloadStreamsBegin: 0.144ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.869ms GetLoadedSourceAssetsSnapshot: 22.041ms PersistCurrentRevisions: 2.136ms UnloadStreamsEnd: 0.171ms Untracked: 14.200ms BuildPlayerGenerator: Succeeded [ScriptCompilation] Recompiling all scripts because: Recompiling scripts for player build. BuildPlayer: start building target 19 [Licensing::Client] Successfully resolved entitlements Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Runtime/AFPSCounter.Runtime.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface/<>c__DisplayClass38_0:b__0 () UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError (System.Func`1,UnityEditor.Scripting.ScriptCompilation.EditorCompilation/CompileStatus) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) - Starting script compilation - Starting compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll - Starting compile Library/PlayerScriptAssemblies/UnityEngine.UI.dll - Starting compile Library/PlayerScriptAssemblies/Obi.dll - Starting compile Library/PlayerScriptAssemblies/SteamVR.dll - Starting compile Library/PlayerScriptAssemblies/SpracheAssembly.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Timeline.dll - Starting compile Library/PlayerScriptAssemblies/XRDependency.dll - Starting compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/PlayerScriptAssemblies/LightingTools.LightProbesVolumes.dll - Starting compile Library/PlayerScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Starting compile Library/PlayerScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Burst.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Jobs.dll - Starting compile Library/PlayerScriptAssemblies/Zenject.dll - Starting compile Library/PlayerScriptAssemblies/crosstales.dll - Starting compile Library/PlayerScriptAssemblies/LeapMotion.LeapCSharp.dll - Starting compile Library/PlayerScriptAssemblies/AGXUnity.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll in 0,120366 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll in 0,000846 seconds - Finished ILPostProcessorRunner in 0,190426 seconds - Finished compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll in 0,852653 seconds - Starting compile Library/PlayerScriptAssemblies/LeapMotion.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Collections.dll - Starting compile Library/PlayerScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Starting compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll in 0,119183 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll in 0,006404 seconds - Finished ILPostProcessorRunner in 0,217209 seconds - Finished compile Library/PlayerScriptAssemblies/UnityEngine.UI.dll in 7,230119 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll in 0,112736 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll in 0,001369 seconds - Finished ILPostProcessorRunner in 0,200475 seconds - Finished compile Library/PlayerScriptAssemblies/Obi.dll in 6,989148 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll in 0,095973 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll in 0,001336 seconds - Finished ILPostProcessorRunner in 0,175109 seconds - Finished compile Library/PlayerScriptAssemblies/SpracheAssembly.dll in 7,017916 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll in 0,109117 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll in 0,000869 seconds - Finished ILPostProcessorRunner in 0,189343 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.Timeline.dll in 7,051273 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll in 0,085605 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll in 0,001206 seconds - Finished ILPostProcessorRunner in 0,161501 seconds - Finished compile Library/PlayerScriptAssemblies/XRDependency.dll in 7,088337 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,080568 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,001125 seconds - Finished ILPostProcessorRunner in 0,160649 seconds - Finished compile Library/PlayerScriptAssemblies/LightingTools.LightProbesVolumes.dll in 7,124747 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,080559 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,001311 seconds - Finished ILPostProcessorRunner in 0,155351 seconds - Finished compile Library/PlayerScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 7,165094 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,102303 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,001343 seconds - Finished ILPostProcessorRunner in 0,182453 seconds - Finished compile Library/PlayerScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll in 7,204978 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,09225 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,001427 seconds - Finished ILPostProcessorRunner in 0,170662 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.Analytics.DataPrivacy.dll in 7,236992 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,102734 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,001382 seconds - Finished ILPostProcessorRunner in 0,188466 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.Postprocessing.Runtime.dll in 7,265997 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll in 0,071235 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll in 0,001154 seconds - Finished ILPostProcessorRunner in 0,159108 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.Jobs.dll in 7,300911 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll in 0,101794 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll in 0,00117 seconds - Finished ILPostProcessorRunner in 0,17535 seconds - Finished compile Library/PlayerScriptAssemblies/crosstales.dll in 7,329009 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,105132 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,000874 seconds - Finished ILPostProcessorRunner in 0,180028 seconds - Finished compile Library/PlayerScriptAssemblies/LeapMotion.LeapCSharp.dll in 7,367669 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll in 0,100628 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll in 0,000907 seconds - Finished ILPostProcessorRunner in 0,180287 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll in 7,515723 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll in 0,096012 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll in 0,000881 seconds - Finished ILPostProcessorRunner in 0,169864 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.Burst.dll in 7,514541 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll in 0,107152 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll in 0,001323 seconds - Finished ILPostProcessorRunner in 0,181922 seconds - Finished compile Library/PlayerScriptAssemblies/SteamVR.dll in 7,640611 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnity.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AGXUnity.dll in 0,098394 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnity.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AGXUnity.dll in 0,000857 seconds - Finished ILPostProcessorRunner in 0,157086 seconds - Finished compile Library/PlayerScriptAssemblies/AGXUnity.dll in 7,548384 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll in 0,091984 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll in 0,000834 seconds - Finished ILPostProcessorRunner in 0,143629 seconds - Finished compile Library/PlayerScriptAssemblies/Zenject.dll in 7,630131 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll in 0,071683 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll in 0,000747 seconds - Finished ILPostProcessorRunner in 0,117789 seconds - Finished compile Library/PlayerScriptAssemblies/LeapMotion.dll in 7,013723 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll in 0,077701 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll in 0,000779 seconds - Finished ILPostProcessorRunner in 0,12702 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.Mathematics.dll in 7,775189 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll in 0,083479 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll in 0,187625 seconds - Finished ILPostProcessorRunner in 0,31867 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.Collections.dll in 6,470742 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,205506 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,083434 seconds - Finished ILPostProcessorRunner in 0,334236 seconds - Finished compile Library/PlayerScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 5,896137 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll in 0,311026 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll in 0,4448 seconds - Finished ILPostProcessorRunner in 0,810345 seconds Symbols will be read from Library/PlayerScriptAssemblies/Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 17 milliseconds [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [AGXForkliftTransformSync] Found NetworkBehaviour AGXForkliftTransformSync [AGXForkliftTransformSync] NetworkBehaviourProcessor [AGXForkliftTransformSync] Process Start [AGXForkliftTransformSync] GenerateSerialization [AGXForkliftTransformSync] GenerateDeSerialization [AGXForkliftTransformSync] Process Done [NetAuthorityBehaviour] Already processed [AttachRotaryLightSync] Found NetworkBehaviour AttachRotaryLightSync [AttachRotaryLightSync] NetworkBehaviourProcessor [AttachRotaryLightSync] Process Start [AttachRotaryLightSync] GenerateConstants [AttachRotaryLightSync] GenerateSerialization [AttachRotaryLightSync] GenerateDeSerialization [AttachRotaryLightSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicChild] Found NetworkBehaviour AttachToVehicleGraphicChild [AttachToVehicleGraphicChild] NetworkBehaviourProcessor [AttachToVehicleGraphicChild] Process Start [AttachToVehicleGraphicChild] GenerateConstants [AttachToVehicleGraphicChild] GenerateSerialization [AttachToVehicleGraphicChild] GenerateDeSerialization [AttachToVehicleGraphicChild] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [BulldozerTransformSync] Found NetworkBehaviour BulldozerTransformSync [BulldozerTransformSync] NetworkBehaviourProcessor [BulldozerTransformSync] Process Start [BulldozerTransformSync] GenerateSerialization [BulldozerTransformSync] GenerateDeSerialization [BulldozerTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [FreeRouteEntityAnimationSync] Found NetworkBehaviour FreeRouteEntityAnimationSync [FreeRouteEntityAnimationSync] NetworkBehaviourProcessor [FreeRouteEntityAnimationSync] Process Start [FreeRouteEntityAnimationSync] GenerateConstants [FreeRouteEntityAnimationSync] GenerateSerialization [FreeRouteEntityAnimationSync] GenerateDeSerialization [FreeRouteEntityAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [LoadWeightLightsSync] Found NetworkBehaviour LoadWeightLightsSync [LoadWeightLightsSync] NetworkBehaviourProcessor [LoadWeightLightsSync] Process Start [LoadWeightLightsSync] GenerateConstants [LoadWeightLightsSync] GenerateSerialization [LoadWeightLightsSync] GenerateDeSerialization [LoadWeightLightsSync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MixerSync] Found NetworkBehaviour MixerSync [MixerSync] NetworkBehaviourProcessor [MixerSync] Process Start [MixerSync] GenerateConstants [MixerSync] GenerateSerialization [MixerSync] GenerateDeSerialization [MixerSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [MultiplePlatesSync] Found NetworkBehaviour MultiplePlatesSync [MultiplePlatesSync] NetworkBehaviourProcessor [MultiplePlatesSync] Process Start [MultiplePlatesSync] GenerateConstants [MultiplePlatesSync] GenerateSerialization [MultiplePlatesSync] GenerateDeSerialization [MultiplePlatesSync] Process Done [NetAuthorityBehaviour] Already processed [MultipleWheelsPivotSync] Found NetworkBehaviour MultipleWheelsPivotSync [MultipleWheelsPivotSync] NetworkBehaviourProcessor [MultipleWheelsPivotSync] Process Start [MultipleWheelsPivotSync] GenerateConstants [MultipleWheelsPivotSync] GenerateSerialization [MultipleWheelsPivotSync] GenerateDeSerialization [MultipleWheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [OptionalCargoSync] Found NetworkBehaviour OptionalCargoSync [OptionalCargoSync] NetworkBehaviourProcessor [OptionalCargoSync] Process Start [OptionalCargoSync] GenerateConstants [OptionalCargoSync] GenerateSerialization [OptionalCargoSync] GenerateDeSerialization [OptionalCargoSync] Process Done [NetAuthorityBehaviour] Already processed [PalletTransformSync] Found NetworkBehaviour PalletTransformSync [PalletTransformSync] NetworkBehaviourProcessor [PalletTransformSync] Process Start [PalletTransformSync] GenerateSerialization [PalletTransformSync] GenerateDeSerialization [PalletTransformSync] Process Done [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [PoliceSirenSync] Found NetworkBehaviour PoliceSirenSync [PoliceSirenSync] NetworkBehaviourProcessor [PoliceSirenSync] Process Start [PoliceSirenSync] GenerateConstants [PoliceSirenSync] GenerateSerialization [PoliceSirenSync] GenerateDeSerialization [PoliceSirenSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Already processed [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [WipersSync] Found NetworkBehaviour WipersSync [WipersSync] NetworkBehaviourProcessor [WipersSync] Process Start [WipersSync] GenerateConstants [WipersSync] GenerateSerialization [WipersSync] GenerateDeSerialization [WipersSync] Process Done [FreeRouteArrowNetMessage] MessageClassProcessor for FreeRouteArrowNetMessage [FreeRouteArrowNetMessage] MessageClassProcessor Start [FreeRouteArrowNetMessage] GenerateSerialization [FreeRouteArrowNetMessage] GenerateDeserialization [FreeRouteArrowNetMessage] MessageClassProcessor Done [NetAuthorityBehaviour] Already processed [MotograderTransformSync] Found NetworkBehaviour MotograderTransformSync [MotograderTransformSync] NetworkBehaviourProcessor [MotograderTransformSync] Process Start [MotograderTransformSync] GenerateSerialization [MotograderTransformSync] GenerateDeSerialization [MotograderTransformSync] Process Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableTerrainStatusNetMessage] MessageClassProcessor for DeformableTerrainStatusNetMessage [DeformableTerrainStatusNetMessage] MessageClassProcessor Start [DeformableTerrainStatusNetMessage] GenerateSerialization [DeformableTerrainStatusNetMessage] GenerateDeserialization [DeformableTerrainStatusNetMessage] MessageClassProcessor Done [ParticlesDataNetMessage] MessageClassProcessor for ParticlesDataNetMessage [ParticlesDataNetMessage] MessageClassProcessor Start [ParticlesDataNetMessage] GenerateSerialization [ParticlesDataNetMessage] GenerateDeserialization [ParticlesDataNetMessage] MessageClassProcessor Done [UnloadZonesStatusNetMessage] MessageClassProcessor for UnloadZonesStatusNetMessage [UnloadZonesStatusNetMessage] MessageClassProcessor Start [UnloadZonesStatusNetMessage] GenerateSerialization [UnloadZonesStatusNetMessage] GenerateDeserialization [UnloadZonesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [InfractionPointsNetMessage] MessageClassProcessor for InfractionPointsNetMessage [InfractionPointsNetMessage] MessageClassProcessor Start [InfractionPointsNetMessage] GenerateSerialization [InfractionPointsNetMessage] GenerateDeserialization [InfractionPointsNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [CircuitLineNetMessage] MessageClassProcessor for CircuitLineNetMessage [CircuitLineNetMessage] MessageClassProcessor Start [CircuitLineNetMessage] GenerateSerialization [CircuitLineNetMessage] GenerateDeserialization [CircuitLineNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TMAssetStatusNetMessage] MessageClassProcessor for TMAssetStatusNetMessage [TMAssetStatusNetMessage] MessageClassProcessor Start [TMAssetStatusNetMessage] GenerateSerialization [TMAssetStatusNetMessage] GenerateDeserialization [TMAssetStatusNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 76 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:00.9002971 - Finished compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll in 8,106286 seconds - Finished script compilation in 11,129584 seconds Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(11,81): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(12,81): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\ExerciseTimeManager.cs(102,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamManager.cs(102,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Webcam\IWebcamManager.cs(5,10): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(156,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(162,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamManager.cs(139,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(33,10): warning CS0114: 'BodyTrackingService.Start()' hides inherited member 'MonoService.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(106,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(132,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(121,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(147,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(120,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(88,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(94,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(131,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MixerSync.cs(137,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(341,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(327,46): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(23,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\DistanceToNextNodeCanvas.cs(10,56): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\EditCircuitLinesCanvas.cs(9,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(230,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\ElectricEnginePowerSerializedSettings.cs(8,22): warning CS0108: 'ElectricEnginePowerSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\EngineTempSerializedSettings.cs(8,22): warning CS0108: 'EngineTempSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(23,53): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(670,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(652,41): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(161,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(166,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditFreeRoutesCanvas.cs(7,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(117,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(41,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(56,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_IG_BasicDashboard.cs(12,42): warning CS0108: 'HCOM_IG_BasicDashboard.vehicleService' hides inherited member 'GenericPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(20,21): warning CS0114: 'SmartExercise.InitializeInScene()' hides inherited member 'SmartObject.InitializeInScene()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(18,33): warning CS0108: 'HCOM_PI_MachineryVehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(308,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(69,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(209,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(219,16): warning CS0108: 'MotorVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(103,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(114,22): warning CS0108: 'RigidFrameHaulerVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(145,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(156,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(171,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(160,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(190,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(206,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(133,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(143,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(159,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(103,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(120,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(135,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(381,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(15,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(26,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(41,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(52,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(82,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(225,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(16,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(292,38): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1084,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1089,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1984,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1989,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(143,31): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(235,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(278,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(20,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,42): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,38): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(63,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(64,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(65,23): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(75,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(76,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(77,13): warning CS0436: The type 'Vector3IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector3IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Obi\Rendering\ObiSimpleFluidRenderer.cs(33,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(32,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(33,23): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(43,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs(44,13): warning CS0436: The type 'Vector2IntFormatter' in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs' conflicts with the imported type 'Vector2IntFormatter' in 'Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs'. Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' Assets\simuzen\CommonTools\Obi\Rendering\ObiFluidRenderer.cs(53,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\HighFrequencyReceiver.cs(112,30): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainShadowsCullingBehaviour.cs(56,13): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\HFNetwork\Network\UDP\UDPReceiver.cs(94,55): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(55,17): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,47): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,17): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulation()' is obsolete Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnGoToSimulation()' is obsolete Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,17): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,41): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(156,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(66,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(71,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(83,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(110,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs(36,76): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(123,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(133,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(145,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(159,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(43,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1759,13): warning CS0219: The variable 'z' is assigned but its value is never used Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(74,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(75,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(130,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(132,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,142): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(173,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(180,26): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(181,39): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(185,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(186,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(188,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(189,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(263,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(267,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(277,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\configuration\ResultDB.cs(122,13): warning CS0162: Unreachable code detected Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(273,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(387,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(430,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(155,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(157,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,143): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(198,41): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(204,27): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(205,40): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(209,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(210,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(212,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(213,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(303,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(307,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,17): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(243,92): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(180,13): warning CS0618: 'Terrain.ApplyDelayedHeightmapModification()' is obsolete: 'Use TerrainData.SyncHeightmap to notify all Terrain instances using the TerrainData.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(66,33): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(34,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(39,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(48,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(62,13): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(617,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(626,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(691,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(730,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(316,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(759,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(849,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(87,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(912,57): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(931,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(955,37): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(956,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(974,30): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(978,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,52): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,103): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(983,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,58): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,124): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(1002,46): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(342,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(517,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs(78,21): warning CS0618: 'HUDMonitor.setLogo(Sprite)' is obsolete: 'Use HProductLogo' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(611,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(617,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(79,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,51): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(92,26): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(101,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(102,57): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,48): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,52): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(227,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(238,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(120,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(37,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(50,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(216,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(65,29): warning CS0067: The event 'FallOffGenerator.OnFallOff' is never used Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(26,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(29,29): warning CS0067: The event 'PITrainingManagerSceneService.OnExerciseEnded' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(192,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(15,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(15,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(66,29): warning CS0067: The event 'FallOffGenerator.OnGetUp' is never used Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\configuration\Configuration.cs(82,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(11,50): warning CS0067: The event 'WorkflowService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(14,55): warning CS0067: The event 'BodyTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(31,50): warning CS0067: The event 'PITrainingManagerSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(25,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(24,50): warning CS0067: The event 'SMBOutput.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(203,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(20,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\performance\PerformanceService.cs(15,50): warning CS0067: The event 'PerformanceService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used Assets\simuzen\platform\systems\base\services\hardware\PIHardwareService.cs(20,50): warning CS0067: The event 'PIHardwareService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(13,29): warning CS0067: The event 'WorkflowService.OnStart' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\SMB_Adv\Input-Output\Output\SMBOutput.cs(23,35): warning CS0067: The event 'SMBOutput.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(59,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\session\ContextService.cs(23,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(19,41): warning CS0414: The field 'TrainingManagerEditorCameraService.configuration' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(19,18): warning CS0414: The field 'ControllerChecker.xButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(35,18): warning CS0414: The field 'ControllerChecker.xButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(23,18): warning CS0414: The field 'ControllerChecker.yButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(20,18): warning CS0414: The field 'ControllerChecker.aButtonPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(10,18): warning CS0414: The field 'ControllerChecker.touchpadLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(14,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(24,18): warning CS0414: The field 'ControllerChecker.bButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(31,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressedDown' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(97,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used Assets\simuzen\CommonTools\CullingSystem\System\CullingBakeDebugger.cs(17,22): warning CS0414: The field 'CullingBakeDebugger.prevDebug' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(7,18): warning CS0414: The field 'ControllerChecker.triggerRightPressed' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(35,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxAngularVelocity' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorOpenableBucket.cs(14,23): warning CS0414: The field 'ExcavatorOpenableBucket._sideshiftPosition' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(15,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressed' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_GP_SpeedNumbers.cs(10,22): warning CS0414: The field 'HCOM_GP_SpeedNumbers._isShutoff' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\BodyTraking\scripts\BodyTrackingService.cs(20,35): warning CS0414: The field 'BodyTrackingService.usingExternalApp' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(36,18): warning CS0414: The field 'ControllerChecker.aButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(11,18): warning CS0414: The field 'ControllerChecker.touchpadRightPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(6,18): warning CS0414: The field 'ControllerChecker.triggerLeftPressed' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_PI_SpeedNumbers.cs(16,22): warning CS0414: The field 'HCOM_PI_SpeedNumbers._enabled' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TriggerController.cs(21,36): warning CS0414: The field 'TriggerController.triggerIconImage' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(32,40): warning CS0414: The field 'FallOffGenerator.fallOffMaxDepenetrarion' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(30,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressedDown' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,30): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,50): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\Obi\Scripts\Attributes\VisibleIf.cs(16,21): warning CS0414: The field 'VisibleIf.fieldInfo' is assigned but its value is never used Assets\simuzen\CommonTools\Obi\Scripts\Attributes\VisibleIf.cs(15,22): warning CS0414: The field 'VisibleIf.eventMethodInfo' is assigned but its value is never used Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\HandCollider.cs(9,31): warning CS0109: The member 'HandCollider.rigidbody' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\LinearAnimation.cs(16,24): warning CS0109: The member 'LinearAnimation.animation' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\InteractableDebug.cs(35,30): warning CS0109: The member 'InteractableDebug.rigidbody' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\Throwable.cs(59,33): warning CS0109: The member 'Throwable.rigidbody' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(30,27): warning CS0109: The member 'SteamVR_Camera.camera' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Teleport\Scripts\TeleportPoint.cs(41,25): warning CS0109: The member 'TeleportPoint.animation' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Samples\JoeJeff\JoeJeff.cs(43,31): warning CS0109: The member 'JoeJeff.rigidbody' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Samples\Squishy\SquishyToy.cs(12,40): warning CS0109: The member 'SquishyToy.renderer' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Samples\Squishy\SquishyToy.cs(21,31): warning CS0109: The member 'SquishyToy.rigidbody' does not hide an accessible member. The new keyword is not required. BuildPlayerGenerator: Succeeded [Licensing::Client] Successfully resolved entitlements Registering precompiled user dll's ... Registered in 0.023050 seconds. Refresh completed in 0.454429 seconds. RefreshInfo: RefreshV2() scanfilter: RefreshProfiler: Total: 454.414ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.055ms Scan: 1.099ms OnSourceAssetsModified: 0.000ms InitializeImportedAssetsSnapshot: 36.686ms GetAllGuidsForCategorization: 1.659ms CategorizeAssets: 309.952ms ImportAndPostprocessOutOfDateAssets: 29.552ms (7.600ms without children) PostProcessAllAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.250ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.467ms OnDemandSchedulerStart: 1.819ms RestoreLoadedAssetsState: 11.415ms ReloadSourceAssets: 5.532ms UnloadImportedAssets: 2.045ms Hotreload: 0.024ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.777ms UnloadStreamsBegin: 1.820ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.416ms GetLoadedSourceAssetsSnapshot: 16.825ms PersistCurrentRevisions: 1.745ms UnloadStreamsEnd: 0.154ms Untracked: 40.065ms SpriteAtlasPacking completed in 0.629064 sec Opening scene 'Assets/simuzen/scenes/StartingScene.unity' Unloading 1935 Unused Serialized files (Serialized files now loaded: 0) Sprite Green_ON matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Loaded scene 'Assets/simuzen/scenes/StartingScene.unity' Deserialize: 0.637 ms Integration: 53.153 ms Integration of assets: 0.001 ms Thread Wait Time: 0.011 ms Total Operation Time: 53.802 ms System memory in use before: 1.66 GB. System memory in use after: 1.66 GB. Unloading 2661 unused Assets to reduce memory usage. Loaded Objects now: 80102. Total: 61.452400 ms (FindLiveObjects: 3.938800 ms CreateObjectMapping: 3.096300 ms MarkObjects: 53.081300 ms DeleteObjects: 1.335200 ms) Created GICache directory at C:/Users/Jenkins/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.019s, timestamps: [377.645 - 377.665] gi::BakeBackendSwitch: switching bake backend from 3 to 1. Setting up 12 worker threads for Enlighten. Thread -> id: 8c9c -> priority: 1 Thread -> id: 39a4 -> priority: 1 Thread -> id: 4488 -> priority: 1 Thread -> id: 885c -> priority: 1 Thread -> id: 47fc -> priority: 1 Thread -> id: 8d14 -> priority: 1 Thread -> id: 80e8 -> priority: 1 Thread -> id: 77cc -> priority: 1 Thread -> id: 7d30 -> priority: 1 Thread -> id: 8a74 -> priority: 1 Thread -> id: 3044 -> priority: 1 Thread -> id: 6af4 -> priority: 1 Sprite AC_upper_box_FIX matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite control matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite AC_levels matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Green_OFF matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite level matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite AC_upper_box matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_BrakeAssistant matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_PresionNeumaticos matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_IntermitenteDer matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_CalentadoresGasoil matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_TemperaturaRefrigerante matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Cinturon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Warning matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Antinieblatrasera matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_LuzFundida matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_LucesPosición matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_LucesCarretera matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_LucesCruce matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Freno matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_NivelAceite matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Antiniebladelantera matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_IntermitenteIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Combustible matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_2H matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_FalloMotorIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Rueda matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_4H matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Diferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_4L matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_ControlEstabilidad matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_ControlEstabilidad_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Diferencial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_BloqueoDiferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_automatico matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4_Diferential_common matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4_Diferential2_common matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_Longitudinal matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_Background matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_EngineTemperature matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_engine_blank matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_empty_gas matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_ESP_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_FuelBackground matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_5th_wheel_yellow matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_circle matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_circleBigWhite matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_PressionPanel matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_LevelRetarder matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_5th_wheel_green matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_seat_belt matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_abs matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_background matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_water matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_circleBig matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_ESP_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_battery matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_differential_Front matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_tire_alingment matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_differential_lock matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_needle matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_service_brake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_LIM matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_trailer_brake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_gear_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_blue matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_temp matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_stop_engine matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_oil matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_lights matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_parking matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_rpmCircle matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_MotorOilTemperature matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_circle matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_arrow_right matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_suspension matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_retarder matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_ip_indicator matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_TC_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_TC_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_tire_pressure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_green_lamp matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_5th_wheel_red matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_arrow_left matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_TC matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_check_engine matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_expand_arrows matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_motor_heating matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_tempomat_ar matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_ABS_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_manual matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4_Wheel matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Averias matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_Trasversal matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_StabilitySensor matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Wiper matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ChangeGear matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Dial3 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Carrier_Truck_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Retarder1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ESP_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamR440_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Lim matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_OpenDoors2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Traction matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_SteeringSystemFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ARTICULATED_KENWORTH_T880_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamRigPlataf_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_NoFuel2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Retarder_Automatic matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_BusRigUrb_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Dial1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_SuspensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_C_Mec_Prancha_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_KENWORTH_T370_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_NoOil matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_RampUnfolded matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Retarder5 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Microbus_Van_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamRigCargaviva_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamRigCaja_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_BusTrailer_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TireUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Actros_2645_biart_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Manual matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_OpenDoors_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_HandbreakFail matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Retarder3 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Kenworthdoble_articulado_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamArtPlataf_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_KMH matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Frame matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Carretera_2Eixos_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_C_Mec_Cacamba_sin_lona_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamT680_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamArtPlataf2_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Automatic matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TankTruck matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Parking matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TANKER_INTERNATIONAL_DAY_PROSTAR_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Tempomat matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Microbus_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_HandbreakFailIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TrailerBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_StopRequested matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Actros_2046_biart_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Retarder2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TruckCab matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_RampGoingDown matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_OpeningBox matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Retarder matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Bitrem_9Eixos_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Kenworthdoble_doble_articulado_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamArtCistPeligroso_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_RampGoingUp matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_FifthWheel3 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Maintenance matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Rodotrem_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamBiart_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_SteeringSystemFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Freightliner_cab_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Bitrem_7Eixos_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Tanker_Freightliner_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_BusBiartUrb_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamRigCaja2_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_TractionWarningLight_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_VUC_Bau_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_SuspensionFaillure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_BlockedBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_FifthWheel2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Retarder4 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_LowTirePressureIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Forest_Truck_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_DifferentialLock matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_OpenDoors1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Bitruck_8x2_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamArtCaja_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_HandBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Trailer matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamArtCist_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_OpenDoors_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Kenworth_10_Cab_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Tanker_Scania_R500_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ElectronicSecurityLock matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_BusInterurb_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_FifthWheel1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Tanker_Road_Train_Freightliner_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_StopRequestedRamp matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_C_Mec_Truck_LS_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_BusArtUrb_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Sequential matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TrenCarretera_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ParkingSensor matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_LightsWarning matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Actros_2046_art_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TempomatART matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_OffTractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_TractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_SupensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_ESP_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_CruiseControlWarningLight_white matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_MaxSpeedVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_DialVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_2PixelBackground matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_BackgroundVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_VehicleVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonPressed1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonNormal1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Wading_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ADEFMNPRS matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_SpawnPoint1_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_ServiceArea_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonHover4 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Stadium_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_TrainCar_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ContinuousLine matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonHover3 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_N matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_Loading2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonNormalMenu matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_IndutrialPark_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_LoadingDock_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_D matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Ramp40%_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ReplayIcon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_SpawnPoint5_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonNormalPag matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonLine2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Control_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_LoadingUnloading_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_BulletPoint matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonNormal4 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Ramp60%_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonNormal3 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonPressedMenu matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_OpenFileNormal matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Step_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_ExitBRT_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_DownPit_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_0123456789 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonPressed2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonOpen matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_SpawnPoint7_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_SpawnPoint3_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_SpawnPoint2_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_F matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_CamIconOFF matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_UpPit_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_CamIcon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_MetalRamp_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Mud_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_FaviconPI matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_RedState matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonPressed3 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_MediumButton_Normal matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_DownloadReplayPressed matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonLine1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_OpenFilePressed matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_BusLine_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_EmergencyBraking_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Hospital_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Pedestrian_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Toll_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_Play matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_DownloadTelemetryNormal matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ShortButton_Hover matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Bridge_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_OilStation_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_Internet_Pressed matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_SpawnPoint4_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_M matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Bump_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Roadworks_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ShortButton_Normal matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Shoulder_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_DownloadReplayNormal matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_shutdown matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_2C81BD_Blue1X2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Waves_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_A matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Landslide_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_TrainStation_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Road2_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_NoRoad_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_DashedLine matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_EntranceTunnel_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_UserLocation matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Church_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_EntranceBRT_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_TelemetryIcon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_Pause matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_SpawnPoint8_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_Stick_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_University_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Ferry_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_FrameLoading2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_ExitTrafficLightBRT_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_2C81BD_BluePixel matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_GreenState matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Village_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_School_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_StopBRT_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_InstructorLocation matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_NoShoulder_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonNormal2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_LongButton_Hover matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Heliport_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_LevelCrossing_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_LongButton_Normal matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_S matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_SlalomCones_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Cruise_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_Internet_Hover matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_ExitTunnel_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonPressedPag matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_E matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Airport_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_MediumButton_Hover matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Tree_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_DownloadTelemetryPressed matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Radar_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Border - Cuadrado matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_BikeLine_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_SpawnPoint6_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Parking_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_Pyramid_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IP_DirtRamp_map matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite PI_ButtonPressed4 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_R matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_P matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Opening scene 'Assets/simuzen/scenes/SimulationScene.unity' Could Not Create Action: : FSM: FollowingFork: LiftAGXDriverCameraBehaviourAction (Maybe the script was removed?) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) HutongGames.PlayMaker.ActionData:CreateAction (HutongGames.PlayMaker.ActionData/Context,int) HutongGames.PlayMaker.ActionData:LoadActions (HutongGames.PlayMaker.FsmState) HutongGames.PlayMaker.FsmState:LoadActions () HutongGames.PlayMaker.Fsm:InitData () PlayMakerFSM:OnAfterDeserialize () Unloading 6784 Unused Serialized files (Serialized files now loaded: 0) [Licensing::Client] Successfully resolved entitlements Loaded scene 'Assets/simuzen/scenes/SimulationScene.unity' Deserialize: 1987.066 ms Integration: 56.205 ms Integration of assets: 73.811 ms Thread Wait Time: -0.295 ms Total Operation Time: 2116.787 ms System memory in use before: 5.80 GB. System memory in use after: 5.76 GB. Unloading 111577 unused Assets to reduce memory usage. Loaded Objects now: 104747. Total: 156.771500 ms (FindLiveObjects: 12.207100 ms CreateObjectMapping: 8.588300 ms MarkObjects: 93.465400 ms DeleteObjects: 42.502800 ms) Script attached to 'OrchestatorInit' in scene 'Assets/simuzen/scenes/SimulationScene.unity' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Opening scene 'Assets/simuzen/scenes/EmptyScene.unity' LightingSettings: switching bake backend from 1 to 0. Unloading 128 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/simuzen/scenes/EmptyScene.unity' Deserialize: 0.287 ms Integration: 32.368 ms Integration of assets: 0.001 ms Thread Wait Time: 0.011 ms Total Operation Time: 32.667 ms System memory in use before: 5.60 GB. System memory in use after: 5.43 GB. Unloading 22791 unused Assets to reduce memory usage. Loaded Objects now: 82064. Total: 85.190300 ms (FindLiveObjects: 4.670000 ms CreateObjectMapping: 2.165900 ms MarkObjects: 60.951200 ms DeleteObjects: 17.402300 ms) gi::BakeBackendSwitch: Clear() active clients. [EnlightenBakeManager] m_Clear = false; [00:00:00] Enlighten: Precompute started. [00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.00s wallclock) [00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock) [00:00:00] Enlighten: Precompute took 0.015575 seconds. Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date. [PathTracer] Loaded OpenRL shaders in 0.629 secs -> Timestamps: [405.661 - 406.290].[Optix] Number of Devices = 1 [Optix] context local device 0: NVIDIA GeForce RTX 3060 - 12288MB VRAM (available: 11282MB) [Optix] successfully set up context. [Optix] removing context. [PathTracer] building lightmap data asset. [PathTracer] Total bake time: 0.010465, raw bake time: 0.000000 gi::BakeBackendSwitch: switching bake backend from 1 to 0. [00:00:02] Enlighten: Bake started. [PathTracer] building lightmap data asset. [00:00:02] Enlighten: Finished 1 Bake Runtime job (0.03s execute, 0.00s integrate, 0.03s wallclock) [00:00:02] Enlighten: Bake took 0.031711 seconds. [00:00:02] Enlighten: LightingDataAsset started. > Collecting Enlighten data Opening scene 'Temp/__Backupscenes/0.backup' LightingSettings: switching bake backend from 1 to 0. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) ProgressiveSceneManager::Cancel() [00:00:00] Enlighten: LightingDataAsset took 0.131091 seconds. Cancelled, so not done yet. Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 17.686 ms Integration: 60.654 ms Integration of assets: 0.772 ms Thread Wait Time: 0.011 ms Total Operation Time: 79.123 ms System memory in use before: 4.62 GB. System memory in use after: 4.62 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 86138. Total: 67.968800 ms (FindLiveObjects: 4.131000 ms CreateObjectMapping: 1.871800 ms MarkObjects: 61.856400 ms DeleteObjects: 0.108600 ms) gi::BakeBackendSwitch: Clear() active clients. [EnlightenBakeManager] m_Clear = false; Mono dependencies included in the build Dependency assembly - System.Configuration.dll Dependency assembly - System.Windows.Forms.dll Dependency assembly - Mono.Data.dll Dependency assembly - SMKcerberusSRA.dll Dependency assembly - Ookii.Dialogs.dll Dependency assembly - Sirenix.Serialization.dll Dependency assembly - System.ServiceModel.Internals.dll Dependency assembly - System.Xml.Linq.dll Dependency assembly - System.Data.dll Dependency assembly - System.Runtime.dll Dependency assembly - CTNAudio.dll Dependency assembly - crosstales.dll Dependency assembly - System.EnterpriseServices.dll Dependency assembly - Rewired_Windows_Lib.dll Dependency assembly - AwesomeTechnologies.TouchReactSystemPro.Runtime.dll Dependency assembly - Accessibility.dll Dependency assembly - Unity.Collections.dll Dependency assembly - systemCheckDLL.dll Dependency assembly - mscorlib.dll Dependency assembly - Valve.Newtonsoft.Json.dll Dependency assembly - System.Drawing.Design.dll Dependency assembly - LightingTools.LightProbesVolumes.dll Dependency assembly - Unity.Burst.Cecil.Mdb.dll Dependency assembly - System.Globalization.Extensions.dll Dependency assembly - Zenject.dll Dependency assembly - Mono.Data.Sqlite.dll Dependency assembly - System.IO.Compression.FileSystem.dll Dependency assembly - netstandard.dll Dependency assembly - System.Numerics.dll Dependency assembly - I18N.dll Dependency assembly - DynadvertDLL.dll Dependency assembly - System.Xml.dll Dependency assembly - System.Net.Http.dll Dependency assembly - System.IO.Compression.dll Dependency assembly - SMKCOM.dll Dependency assembly - Unity.Burst.Cecil.Pdb.dll Dependency assembly - Unity.Burst.Cecil.dll Dependency assembly - AGXUnity.dll Dependency assembly - DOTween50.dll Dependency assembly - LeapMotion.LeapCSharp.dll Dependency assembly - System.Core.dll Dependency assembly - PlayMaker.dll Dependency assembly - System.Design.dll Dependency assembly - System.ComponentModel.DataAnnotations.dll Dependency assembly - Zenject-usage.dll Dependency assembly - Assembly-CSharp.dll Dependency assembly - System.Security.dll Dependency assembly - DOTween.dll Dependency assembly - Unity.Collections.LowLevel.ILSupport.dll Dependency assembly - agxMathDotNet.dll Dependency assembly - Mono.Data.SqliteClient.dll Dependency assembly - System.Runtime.Serialization.Xml.dll Dependency assembly - DOTween46.dll Dependency assembly - System.Runtime.Serialization.dll Dependency assembly - ConditionalExpression.dll Dependency assembly - Mono.Security.dll Dependency assembly - System.Transactions.dll Dependency assembly - Rewired_Linux_Lib.dll Dependency assembly - SteamVR.dll Dependency assembly - Unity.TextMeshPro.dll Dependency assembly - Unity.Jobs.dll Dependency assembly - System.Web.ApplicationServices.dll Dependency assembly - System.Runtime.Extensions.dll Dependency assembly - System.Diagnostics.StackTrace.dll Dependency assembly - agxDotNet.dll Dependency assembly - System.Xml.XPath.XDocument.dll Dependency assembly - SpracheAssembly.dll Dependency assembly - Unity.Burst.dll Dependency assembly - Novell.Directory.Ldap.dll Dependency assembly - Unity.Burst.Unsafe.dll Dependency assembly - System.Web.dll Dependency assembly - Sirenix.Serialization.Config.dll Dependency assembly - itextsharp.dll Dependency assembly - Rewired_OSX_Lib.dll Dependency assembly - Unity.Mathematics.dll Dependency assembly - Sirenix.OdinInspector.Attributes.dll Dependency assembly - Unity.Postprocessing.Runtime.dll Dependency assembly - I18N.West.dll Dependency assembly - System.Runtime.Serialization.Formatters.Soap.dll Dependency assembly - Mono.Posix.dll Dependency assembly - Rewired_Core.dll Dependency assembly - InputSimulator.dll Dependency assembly - Unity.Timeline.dll Dependency assembly - System.Drawing.dll Dependency assembly - Sirenix.Utilities.dll Dependency assembly - UnityEngine.UI.dll Dependency assembly - System.ComponentModel.Composition.dll Dependency assembly - System.dll Dependency assembly - System.DirectoryServices.dll Dependency assembly - SMKsocratesCOMDLL.dll Dependency assembly - ProSimuladorDLL.dll Dependency assembly - DynamicWaterNativeWrapper.dll Dependency assembly - com.unity.multiplayer-hlapi.Runtime.dll Dependency assembly - Obi.dll Dependency assembly - Unity.Analytics.DataPrivacy.dll Dependency assembly - LeapMotion.dll Dependency assembly - AwesomeTechnologies.VegetationStudioPro.Runtime.dll Dependency assembly - XRDependency.dll Dependency assembly - DOTween43.dll Dependency assembly - Mono.WebBrowser.dll Dependency assembly - Unity.Burst.Cecil.Rocks.dll Dependency assembly - Ionic.Zip.dll Dependency assembly - System.Web.Services.dll Dependency assembly - Rewired_Windows.dll System.Windows.Forms.dll assembly is referenced by user code, but is not supported on StandaloneWindows64 platform. Various failures might follow. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.BuildVerifier:VerifyBuildInternal (UnityEditor.BuildTarget,string) UnityEditor.BuildVerifier:VerifyBuild (UnityEditor.BuildTarget,string) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Unable to find player assembly: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Temp\StagingArea\Data\Managed\UnityEngine.TestRunner.dll UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Unity.Burst.Editor.BurstAotCompiler:OnPostBuildPlayerScriptDLLsImpl (UnityEditor.Build.Reporting.BuildReport) (at Library/PackageCache/com.unity.burst@1.6.6/Editor/BurstAotCompiler.cs:350) Unity.Burst.Editor.BurstAotCompiler:OnPostBuildPlayerScriptDLLs (UnityEditor.Build.Reporting.BuildReport) (at Library/PackageCache/com.unity.burst@1.6.6/Editor/BurstAotCompiler.cs:208) UnityEditor.Build.BuildPipelineInterfaces:OnPostBuildPlayerScriptDLLs (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Library/PackageCache/com.unity.burst@1.6.6/Editor/BurstAotCompiler.cs Line: 350) C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6\.Runtime\bcl.exe exited after 8474 ms. stdout: Compiled 1 library, containing 184 methods, in 8287ms using 14 threads: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Temp\StagingArea\Data\Plugins\x86_64\lib_burst_generated.dll stderr: Serialization depth limit 10 exceeded at 'UIWidgets::TreeViewItem.icon'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeViewItem.icon 10: UIWidgets::TreeNode`1.item 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgetsSamples::TestTreeView.Nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::DragSupport`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::DragSupport`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeViewItem.icon'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeViewItem.icon 10: UIWidgets::TreeNode`1.item 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgetsSamples::TestTreeGraph.Nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeGraphComponentIcons.Node UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeViewItem.icon'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeViewItem.icon 10: UIWidgets::TreeNode`1.item 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgetsSamples::DialogTreeViewInputHelper.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeViewItem.icon'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeViewItem.icon UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgetsSamples.Shops::JRPGOrderLine.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgetsSamples.Shops::JRPGOrderLine.item 10: UIWidgets::TreeNode`1.item 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeViewCustom`2.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeViewItem.icon'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeViewItem.icon 10: UIWidgets::TreeNode`1.item 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeGraphCustom`2.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Unloading 204 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 4.68 GB. System memory in use after: 4.69 GB. Unloading 2322 unused Assets to reduce memory usage. Loaded Objects now: 82063. Total: 64.800100 ms (FindLiveObjects: 3.245500 ms CreateObjectMapping: 1.734600 ms MarkObjects: 58.855800 ms DeleteObjects: 0.962600 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 4.68 GB. System memory in use after: 4.68 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 82075. Total: 62.039500 ms (FindLiveObjects: 2.940100 ms CreateObjectMapping: 1.416400 ms MarkObjects: 57.603200 ms DeleteObjects: 0.078900 ms) Unloading 18 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 4.70 GB. System memory in use after: 4.68 GB. Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 82063. Total: 72.242400 ms (FindLiveObjects: 3.309000 ms CreateObjectMapping: 1.272300 ms MarkObjects: 57.164600 ms DeleteObjects: 10.495300 ms) Compiling shader "Standard (Specular setup)" pass "FORWARD" (vp) 528 / 528 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.53 seconds. Local cache hits 528 (35.84s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "FORWARD" (fp) 768 / 768 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.25 seconds. Local cache hits 768 (53.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "FORWARD_DELTA" (vp) 156 / 156 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.43 seconds. Local cache hits 156 (9.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "FORWARD_DELTA" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.62 seconds. Local cache hits 208 (13.95s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "ShadowCaster" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 12 (0.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "ShadowCaster" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "DEFERRED" (vp) 192 / 192 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.53 seconds. Local cache hits 192 (11.91s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "DEFERRED" (fp) 320 / 320 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.93 seconds. Local cache hits 320 (21.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "META" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "META" (fp) 3 / 3 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 3 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "FORWARD" (vp) 144 / 144 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.36 seconds. Local cache hits 144 (7.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "FORWARD" (fp) 192 / 192 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.51 seconds. Local cache hits 192 (11.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "FORWARD_DELTA" (vp) 120 / 120 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.32 seconds. Local cache hits 120 (6.89s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "FORWARD_DELTA" (fp) 160 / 160 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.43 seconds. Local cache hits 160 (9.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "ShadowCaster" (vp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 6 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "ShadowCaster" (fp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 6 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "META" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "META" (fp) 3 / 3 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 3 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Standard (Specular setup) in 0.00s d3d11 (total internal programs: 2834, unique: 2825) Compressed shader 'Standard (Specular setup)' on d3d11 from 12.72MB to 0.63MB Compressed shader 'Standard (Specular setup)' in 0.20s Compiling shader "Standard" pass "FORWARD" (vp) 1496 / 1496 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.19 seconds. Local cache hits 1496 (99.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "FORWARD" (fp) 2816 / 2816 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 8.18 seconds. Local cache hits 2816 (195.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "FORWARD_DELTA" (vp) 442 / 442 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.14 seconds. Local cache hits 442 (26.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "FORWARD_DELTA" (fp) 702 / 702 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.11 seconds. Local cache hits 702 (49.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "ShadowCaster" (vp) 40 / 40 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 40 (1.85s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "ShadowCaster" (fp) 40 / 40 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 40 (1.64s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "DEFERRED" (vp) 544 / 544 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.46 seconds. Local cache hits 544 (34.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "DEFERRED" (fp) 1152 / 1152 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.31 seconds. Local cache hits 1152 (78.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "META" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "META" (fp) 5 / 5 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 5 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "FORWARD" (vp) 312 / 312 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.79 seconds. Local cache hits 312 (18.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "FORWARD" (fp) 592 / 592 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.59 seconds. Local cache hits 592 (37.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "FORWARD_DELTA" (vp) 260 / 260 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.67 seconds. Local cache hits 260 (15.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "FORWARD_DELTA" (fp) 440 / 440 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.25 seconds. Local cache hits 440 (29.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "ShadowCaster" (vp) 14 / 14 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 14 (0.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "ShadowCaster" (fp) 14 / 14 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 14 (0.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "META" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "META" (fp) 5 / 5 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 5 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Standard in 0.01s d3d11 (total internal programs: 8878, unique: 8863) Compressed shader 'Standard' on d3d11 from 42.97MB to 1.86MB Compressed shader 'Standard' in 0.25s Compiling shader "Legacy Shaders/Transparent/Cutout/VertexLit" pass "Pass 0" (vp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/Cutout/VertexLit" pass "Pass 0" (fp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/Cutout/VertexLit" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/Cutout/VertexLit" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/Cutout/VertexLit" pass "Caster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/Cutout/VertexLit" pass "Caster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Legacy Shaders/Transparent/Cutout/VertexLit in 0.00s d3d11 (total internal programs: 24, unique: 24) Compiling shader "Skybox/Cubemap" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Skybox/Cubemap" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Skybox/Cubemap in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Skybox/Procedural" pass "Pass 0" (vp) 3 / 3 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Skybox/Procedural" pass "Pass 0" (fp) 3 / 3 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Skybox/Procedural in 0.00s d3d11 (total internal programs: 6, unique: 6) Compiling shader "Legacy Shaders/Particles/Alpha Blended" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Particles/Alpha Blended" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Legacy Shaders/Particles/Alpha Blended in 0.00s d3d11 (total internal programs: 8, unique: 8) Serialized binary data for shader Hidden/Nature/Terrain/Utilities in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.25 seconds. Local cache hits 88 (5.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.78s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "FORWARD" (vp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "FORWARD" (fp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "PREPASS" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "PREPASS" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "PREPASS" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.49s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "PREPASS" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Pass 0" (vp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Pass 0" (fp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/Details/Vertexlit in 0.00s d3d11 (total internal programs: 388, unique: 388) Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.24 seconds. Local cache hits 88 (5.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 26 (1.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 26 (2.87s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "PREPASS" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "PREPASS" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "PREPASS" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.39 seconds. Local cache hits 64 (8.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "PREPASS" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (3.77s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Pass 0" (vp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Pass 0" (fp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/Details/WavingDoublePass in 0.00s d3d11 (total internal programs: 364, unique: 364) Compressed shader 'Hidden/TerrainEngine/Details/WavingDoublePass' on d3d11 from 1.12MB to 0.05MB Compressed shader 'Hidden/TerrainEngine/Details/WavingDoublePass' in 0.01s Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.25 seconds. Local cache hits 88 (5.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 64 (1.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 26 (0.99s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 26 (0.49s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "PREPASS" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "PREPASS" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "PREPASS" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "PREPASS" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 64 (1.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/Details/BillboardWavingDoublePass in 0.00s d3d11 (total internal programs: 348, unique: 348) Compressed shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' on d3d11 from 1.12MB to 0.05MB Compressed shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' in 0.01s Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.51 seconds. Local cache hits 176 (11.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.73 seconds. Local cache hits 256 (16.68s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.28 seconds. Local cache hits 104 (5.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.58 seconds. Local cache hits 208 (13.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 128 (7.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.79 seconds. Local cache hits 256 (18.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.36 seconds. Local cache hits 128 (7.96s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 88 (4.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 64 (2.99s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 52 (1.80s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 52 (1.58s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 64 (2.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 64 (2.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 32 (0.84s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 32 (0.86s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/Splatmap/Diffuse-AddPass in 0.00s d3d11 (total internal programs: 1784, unique: 1384) Compressed shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' on d3d11 from 4.99MB to 0.25MB Compressed shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' in 0.07s Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.28 seconds. Local cache hits 88 (5.83s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.37 seconds. Local cache hits 128 (8.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 52 (2.79s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.32 seconds. Local cache hits 104 (6.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "PREPASS" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "PREPASS" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "PREPASS" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "PREPASS" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.38 seconds. Local cache hits 128 (8.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.79s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/Splatmap/Diffuse-Base in 0.00s d3d11 (total internal programs: 684, unique: 684) Compressed shader 'Hidden/TerrainEngine/Splatmap/Diffuse-Base' on d3d11 from 1.72MB to 0.08MB Compressed shader 'Hidden/TerrainEngine/Splatmap/Diffuse-Base' in 0.02s Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.44 seconds. Local cache hits 176 (9.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.71 seconds. Local cache hits 256 (16.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 104 (4.93s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.57 seconds. Local cache hits 208 (12.97s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.31 seconds. Local cache hits 128 (6.56s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.71 seconds. Local cache hits 256 (16.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (3.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.38 seconds. Local cache hits 128 (8.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 16 (0.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 88 (4.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (3.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 52 (1.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 52 (2.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 64 (2.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 64 (2.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 32 (0.76s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Nature/Terrain/Diffuse in 0.00s d3d11 (total internal programs: 1832, unique: 1422) Compressed shader 'Nature/Terrain/Diffuse' on d3d11 from 5.04MB to 0.26MB Compressed shader 'Nature/Terrain/Diffuse' in 0.07s Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-BaseGen" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-BaseGen" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/Splatmap/Diffuse-BaseGen in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/TerrainEngine/BillboardTree" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/BillboardTree" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/BillboardTree in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/Splatmap/Standard-BaseGen in 0.00s d3d11 (total internal programs: 6, unique: 5) Compiling shader "Unlit/Transparent" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Unlit/Transparent" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Unlit/Transparent in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Unlit/Texture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Unlit/Texture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Unlit/Texture in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Sprites/Default" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Sprites/Default" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Sprites/Default in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Unlit/Color" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Unlit/Color" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Unlit/Color in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "UI/Default" pass "Default" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "UI/Default" pass "Default" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader UI/Default in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Nature/SpeedTree" pass "FORWARD" (vp) 1152 / 1152 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.46 seconds. Local cache hits 1152 (34.77s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "FORWARD" (fp) 768 / 768 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.01 seconds. Local cache hits 768 (23.96s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "FORWARD" (vp) 624 / 624 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.87 seconds. Local cache hits 624 (20.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "FORWARD" (fp) 624 / 624 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.79 seconds. Local cache hits 624 (18.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (vp) 48 / 48 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 48 (1.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (fp) 48 / 48 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 48 (1.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (vp) 768 / 768 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.93 seconds. Local cache hits 768 (21.96s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (fp) 768 / 768 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.98 seconds. Local cache hits 768 (23.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "DEFERRED" (vp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.47 seconds. Local cache hits 384 (10.91s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "DEFERRED" (fp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.50 seconds. Local cache hits 384 (11.79s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Meta" (vp) 48 / 48 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 48 (1.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Meta" (fp) 48 / 48 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 48 (1.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 6" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 32 (0.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 6" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 32 (0.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 7" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 64 (1.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 7" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 64 (1.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "FORWARD" (vp) 96 / 96 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 96 (1.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 64 (1.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 104 (1.64s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 104 (1.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 64 (0.97s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 64 (0.83s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 32 (0.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 32 (0.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 6" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 6" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 7" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 7" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Nature/SpeedTree in 0.01s d3d11 (total internal programs: 6464, unique: 6446) Compressed shader 'Nature/SpeedTree' on d3d11 from 38.09MB to 2.05MB Compressed shader 'Nature/SpeedTree' in 0.32s Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (vp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.87 seconds. Local cache hits 384 (20.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.55 seconds. Local cache hits 256 (12.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (vp) 160 / 160 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.33 seconds. Local cache hits 160 (7.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (fp) 160 / 160 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.34 seconds. Local cache hits 160 (7.52s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 16 (0.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.53 seconds. Local cache hits 256 (12.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.57 seconds. Local cache hits 256 (13.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.26 seconds. Local cache hits 128 (5.83s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.27 seconds. Local cache hits 128 (5.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 32 (1.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 32 (0.96s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "Pass 6" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 16 (0.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "Pass 6" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 16 (0.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (vp) 48 / 48 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 48 (1.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 32 (0.67s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (vp) 20 / 20 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 20 (0.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (fp) 20 / 20 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 20 (0.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 32 (0.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 32 (0.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 16 (0.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 16 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "Pass 5" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "Pass 5" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Nature/SpeedTree Billboard in 0.00s d3d11 (total internal programs: 2080, unique: 2080) Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 7.72MB to 0.28MB Compressed shader 'Nature/SpeedTree Billboard' in 0.07s Compiling shader "Hidden/CubeBlur" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlur" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlur" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlur" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/CubeBlur in 0.00s d3d11 (total internal programs: 4, unique: 3) Compiling shader "Hidden/CubeCopy" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeCopy" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeCopy" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeCopy" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/CubeCopy in 0.00s d3d11 (total internal programs: 4, unique: 2) Compiling shader "Hidden/CubeBlend" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlend" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlend" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlend" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/CubeBlend in 0.00s d3d11 (total internal programs: 4, unique: 2) Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "DEFERRED" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "DEFERRED" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 44 (2.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "FORWARD_DELTA" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 26 (1.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "FORWARD_DELTA" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 26 (1.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/SMK/Buildings/BuildingRS in 0.00s d3d11 (total internal programs: 152, unique: 148) Shader warning in 'Deprecated/SMK/Buildings/BuildingRS': 'UNITY_PASS_DEFERRED': macro redefinition. Previous definition found at :1. at line 52 Compiling Vertex program with SHADOWS_DEPTH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_DEFERRED UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: FOG_EXP FOG_EXP2 FOG_LINEAR SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HDR_ON UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Buildings/BuildingRS': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 292 Compiling Vertex program with DIRECTIONAL LIGHTPROBE_SH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Shader warning in 'Deprecated/SMK/Buildings/BuildingRS': 'UNITY_PASS_FORWARDADD': macro redefinition. Previous definition found at :1. at line 557 Compiling Vertex program with POINT Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDADD UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRECTIONAL DIRECTIONAL_COOKIE FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_SHADOW_MIXING POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SOFT SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Buildings/BuildingRS': 'UNITY_PASS_SHADOWCASTER': macro redefinition. Previous definition found at :1. at line 782 Compiling Vertex program with SHADOWS_DEPTH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: FOG_EXP FOG_EXP2 FOG_LINEAR SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compiling shader "Deprecated/SMK/Common" pass "FORWARD" (vp) 480 / 480 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.88 seconds. Local cache hits 480 (20.74s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common" pass "FORWARD" (fp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.59 seconds. Local cache hits 352 (13.91s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common" pass "FORWARD_DELTA" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.61 seconds. Local cache hits 208 (13.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common" pass "FORWARD_DELTA" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.59 seconds. Local cache hits 208 (13.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/SMK/Common in 0.00s d3d11 (total internal programs: 1376, unique: 1056) Shader warning in 'Deprecated/SMK/Common': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 52 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Shader warning in 'Deprecated/SMK/Common': 'UNITY_PASS_FORWARDADD': macro redefinition. Previous definition found at :1. at line 298 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDADD UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRECTIONAL_COOKIE DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING POINT POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SOFT SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Common': 'UNITY_PASS_SHADOWCASTER': macro redefinition. Previous definition found at :1. at line 479 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF SHADOWS_DEPTH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'Deprecated/SMK/Common' on d3d11 from 5.77MB to 0.18MB Compressed shader 'Deprecated/SMK/Common' in 0.05s Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (vp) 1408 / 1408 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.00 seconds. Local cache hits 1408 (95.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.08 seconds finished in 3.35 seconds. Local cache hits 512 (17.85s CPU time), remote cache hits 0 (0.00s CPU time), compiled 512 variants (61.73s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (vp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.50 seconds. Local cache hits 832 (59.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (fp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.29 seconds. Local cache hits 832 (54.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "DEFERRED" (vp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.44 seconds. Local cache hits 512 (33.75s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "DEFERRED" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.38 seconds. Local cache hits 512 (32.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "Meta" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "Meta" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (3.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree Bark Specular Snow in 0.01s d3d11 (total internal programs: 4800, unique: 4800) Shader error in 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow': maximum ps_4_0 sampler register index (16) exceeded at line 101 (on d3d11) Compiling Fragment program with DIRECTIONAL DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON GPU_FRUSTUM_ON LOD_FADE_CROSSFADE SHADOWS_SCREEN Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: FOG_EXP FOG_EXP2 FOG_LINEAR INSTANCING_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH PROCEDURAL_INSTANCING_ON SHADER_API_GLES30 SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING _DETALUSEUV3_ON _SNOWUSEUV3_ON Shader error in 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow': maximum ps_5_0 sampler register index (16) exceeded at line 101 (on d3d11) Compiling Fragment program with DIRECTIONAL GPU_FRUSTUM_ON LIGHTMAP_ON LIGHTPROBE_SH LOD_FADE_CROSSFADE PROCEDURAL_INSTANCING_ON SHADOWS_SCREEN Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR INSTANCING_ON LIGHTMAP_SHADOW_MIXING SHADER_API_GLES30 SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING _DETALUSEUV3_ON _SNOWUSEUV3_ON Shader error in 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow': maximum ps_4_0 sampler register index (16) exceeded at line 103 (on d3d11) Compiling Fragment program with DIRECTIONAL DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON FOG_EXP GPU_FRUSTUM_ON SHADOWS_SCREEN Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: FOG_EXP2 FOG_LINEAR INSTANCING_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH LOD_FADE_CROSSFADE PROCEDURAL_INSTANCING_ON SHADER_API_GLES30 SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING _DETALUSEUV3_ON _SNOWUSEUV3_ON Shader error in 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow': maximum ps_5_0 sampler register index (16) exceeded at line 103 (on d3d11) Compiling Fragment program with DIRECTIONAL DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON FOG_EXP GPU_FRUSTUM_ON PROCEDURAL_INSTANCING_ON SHADOWS_SCREEN Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: FOG_EXP2 FOG_LINEAR INSTANCING_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH LOD_FADE_CROSSFADE SHADER_API_GLES30 SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING _DETALUSEUV3_ON _SNOWUSEUV3_ON Shader warning in 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow': Duplicate #pragma vertex found, ignoring: #pragma vertex vert at line 161 Compiling Vertex program with GPU_FRUSTUM_ON SHADOWS_DEPTH UNITY_PASS_SHADOWCASTER Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: INSTANCING_ON PROCEDURAL_INSTANCING_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING _DETALUSEUV3_ON _SNOWUSEUV3_ON Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow' on d3d11 from 30.74MB to 1.02MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow' in 0.15s Compiling shader "Deprecated/SMK/Common_Metallic" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.84s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.77s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "FORWARD" (vp) 480 / 480 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.89 seconds. Local cache hits 480 (20.92s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "FORWARD" (fp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.58 seconds. Local cache hits 344 (12.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 8 variants (0.87s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "FORWARD_DELTA" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.62 seconds. Local cache hits 208 (13.96s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "FORWARD_DELTA" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.61 seconds. Local cache hits 208 (13.83s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/SMK/Common_Metallic in 0.00s d3d11 (total internal programs: 1496, unique: 1178) Shader error in 'Deprecated/SMK/Common_Metallic': maximum ps_4_0 sampler register index (16) exceeded at line 309 (on d3d11) Compiling Fragment program with DIRECTIONAL DIRLIGHTMAP_COMBINED DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_ON LIGHTMAP_OFF LIGHTMAP_ON LIGHTPROBE_SH SHADOWS_SCREEN Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_OFF FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_SHADOW_MIXING SHADER_API_GLES30 SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Common_Metallic': 'UNITY_PASS_DEFERRED': macro redefinition. Previous definition found at :1. at line 56 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF SHADOWS_CUBE Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_DEFERRED UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON SHADER_API_GLES30 SHADOWS_DEPTH UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HDR_ON UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Common_Metallic': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 265 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF LIGHTPROBE_SH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Shader warning in 'Deprecated/SMK/Common_Metallic': 'UNITY_PASS_FORWARDADD': macro redefinition. Previous definition found at :1. at line 512 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF POINT Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDADD UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRECTIONAL DIRECTIONAL_COOKIE DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SOFT SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Common_Metallic': 'UNITY_PASS_SHADOWCASTER': macro redefinition. Previous definition found at :1. at line 693 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF SHADOWS_CUBE Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON SHADER_API_GLES30 SHADOWS_DEPTH UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'Deprecated/SMK/Common_Metallic' on d3d11 from 6.46MB to 0.19MB Compressed shader 'Deprecated/SMK/Common_Metallic' in 0.05s Compiling shader "Deprecated/SMK/Vehicles/TrafficVehicle" pass "FORWARD" (vp) 480 / 480 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.90 seconds. Local cache hits 480 (21.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/TrafficVehicle" pass "FORWARD" (fp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.61 seconds. Local cache hits 352 (14.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/TrafficVehicle" pass "FORWARD_DELTA" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.60 seconds. Local cache hits 208 (13.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/TrafficVehicle" pass "FORWARD_DELTA" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.63 seconds. Local cache hits 208 (14.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/TrafficVehicle" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/TrafficVehicle" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/SMK/Vehicles/TrafficVehicle in 0.00s d3d11 (total internal programs: 1312, unique: 992) Shader warning in 'Deprecated/SMK/Vehicles/TrafficVehicle': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 40 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Shader warning in 'Deprecated/SMK/Vehicles/TrafficVehicle': 'UNITY_PASS_FORWARDADD': macro redefinition. Previous definition found at :1. at line 252 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF POINT Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDADD UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRECTIONAL DIRECTIONAL_COOKIE DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SOFT SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'Deprecated/SMK/Vehicles/TrafficVehicle' on d3d11 from 4.14MB to 0.12MB Compressed shader 'Deprecated/SMK/Vehicles/TrafficVehicle' in 0.03s Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.24 seconds. Local cache hits 88 (5.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 52 (2.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 52 (4.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced LOD CutOut in 0.00s d3d11 (total internal programs: 332, unique: 332) Compressed shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' on d3d11 from 4.81MB to 0.29MB Compressed shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' in 0.07s Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "FORWARD" (vp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.00 seconds. Local cache hits 704 (47.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.47 seconds. Local cache hits 512 (34.49s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "DEFERRED" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.88 seconds. Local cache hits 256 (20.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "DEFERRED" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.73 seconds. Local cache hits 256 (16.70s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.31s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "Meta" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "Meta" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/GroupBillboardsSpecular in 0.00s d3d11 (total internal programs: 1824, unique: 1824) Compressed shader 'AwesomeTechnologies/Billboards/GroupBillboardsSpecular' on d3d11 from 12.30MB to 0.38MB Compressed shader 'AwesomeTechnologies/Billboards/GroupBillboardsSpecular' in 0.10s Compiling shader "Enviro/Effects/LightShafts" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 2" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 2" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 3" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 3" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 4" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 4" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Effects/LightShafts in 0.00s d3d11 (total internal programs: 20, unique: 14) Compiling shader "Deprecated/SMK/Unlit" pass "FORWARD" (vp) 22 / 22 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 22 (0.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Unlit" pass "FORWARD" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/SMK/Unlit in 0.00s d3d11 (total internal programs: 38, unique: 38) Shader warning in 'Deprecated/SMK/Unlit': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 27 Compiling Vertex program with DIRECTIONAL Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.25 seconds. Local cache hits 88 (5.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 26 (1.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 26 (1.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Vehicle in 0.00s d3d11 (total internal programs: 284, unique: 284) Compressed shader 'CustomShaders/Vehicles/Vehicle' on d3d11 from 1.44MB to 0.07MB Compressed shader 'CustomShaders/Vehicles/Vehicle' in 0.02s Compiling shader "Deprecated/Simumak 2.0/LightEffects/GodRays_BB" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/Simumak 2.0/LightEffects/GodRays_BB" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/Simumak 2.0/LightEffects/GodRays_BB in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.26 seconds. Local cache hits 88 (5.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 52 (2.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 52 (2.85s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced LOD in 0.00s d3d11 (total internal programs: 332, unique: 332) Compressed shader 'CTS/CTS Terrain Shader Advanced LOD' on d3d11 from 4.76MB to 0.29MB Compressed shader 'CTS/CTS Terrain Shader Advanced LOD' in 0.07s Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD" (vp) 240 / 240 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.53 seconds. Local cache hits 240 (12.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD" (fp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.33 seconds. Local cache hits 176 (7.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD_DELTA" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.29 seconds. Local cache hits 104 (6.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD_DELTA" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.29 seconds. Local cache hits 104 (6.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "Meta" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "Meta" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/SMKGlass in 0.00s d3d11 (total internal programs: 688, unique: 528) Shader warning in 'CustomShaders/Vehicles/SMKGlass': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 55 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Shader warning in 'CustomShaders/Vehicles/SMKGlass': 'UNITY_PASS_FORWARDADD': macro redefinition. Previous definition found at :1. at line 296 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDADD UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRECTIONAL_COOKIE DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING POINT POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SOFT SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'CustomShaders/Vehicles/SMKGlass': 'UNITY_PASS_SHADOWCASTER': macro redefinition. Previous definition found at :1. at line 472 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF SHADOWS_DEPTH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON LIGHTMAP_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'CustomShaders/Vehicles/SMKGlass' on d3d11 from 2.41MB to 0.07MB Compressed shader 'CustomShaders/Vehicles/SMKGlass' in 0.02s Compiling shader "CustomShaders/DefaultUnlit" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/DefaultUnlit" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/DefaultUnlit in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "CTS/CTS Terrain Shader Advanced" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.49 seconds. Local cache hits 176 (10.93s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.39 seconds. Local cache hits 128 (8.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 104 (6.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.46 seconds. Local cache hits 104 (10.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (3.90s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced in 0.01s d3d11 (total internal programs: 664, unique: 664) Compressed shader 'CTS/CTS Terrain Shader Advanced' on d3d11 from 24.30MB to 4.70MB Compressed shader 'CTS/CTS Terrain Shader Advanced' in 0.65s Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 88 (6.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (3.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 52 (2.81s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 52 (2.89s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 32 (2.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 9.15MB to 1.03MB Compressed shader 'CTS/CTS Terrain Shader Basic' in 0.24s Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.27 seconds. Local cache hits 88 (5.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.74s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 52 (2.75s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 52 (2.77s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic LOD in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 3.46MB to 0.17MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' in 0.04s Compiling shader "AwesomeTechnologies/Billboards/RenderNormalsAtlas" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderNormalsAtlas" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderNormalsAtlas in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 44 (2.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.47s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 26 (1.99s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 26 (1.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Lights/LightsMedium in 0.00s d3d11 (total internal programs: 168, unique: 168) Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (vp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.00 seconds. Local cache hits 704 (47.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.45 seconds. Local cache hits 512 (34.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (vp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.21 seconds. Local cache hits 416 (28.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (fp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.15 seconds. Local cache hits 416 (26.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "DEFERRED" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.71 seconds. Local cache hits 256 (15.99s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "DEFERRED" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.70 seconds. Local cache hits 256 (16.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.52s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree Bark Metalic in 0.01s d3d11 (total internal programs: 2688, unique: 2688) Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' on d3d11 from 16.67MB to 0.62MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' in 0.16s Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (vp) 5632 / 5632 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.37 seconds. Local cache hits 5632 (8.92s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (fp) 4096 / 4096 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 4096 (7.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (vp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 1664 (2.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (fp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 1664 (2.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "DEFERRED" (vp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 2048 (3.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "DEFERRED" (fp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 2048 (3.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "Meta" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 256 (0.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "Meta" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 256 (0.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "ShadowCaster" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 256 (0.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "ShadowCaster" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 256 (0.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/StandardCM in 0.04s d3d11 (total internal programs: 18176, unique: 18176) Compressed shader 'CustomShaders/StandardCM' on d3d11 from 94.40MB to 3.75MB Compressed shader 'CustomShaders/StandardCM' in 0.24s Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 44 (3.89s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (vp) 13 / 13 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 13 (0.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (fp) 13 / 13 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 13 (0.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Glass in 0.00s d3d11 (total internal programs: 114, unique: 114) Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 44 (2.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 26 (0.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 26 (1.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.49s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Lights/LightsLarge in 0.00s d3d11 (total internal programs: 168, unique: 168) Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.01 seconds. Local cache hits 352 (23.49s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.74 seconds. Local cache hits 256 (16.96s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.59 seconds. Local cache hits 208 (13.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.61 seconds. Local cache hits 208 (13.78s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 128 (7.67s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.37 seconds. Local cache hits 128 (8.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "Meta" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "Meta" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree_Leaves_Specular in 0.00s d3d11 (total internal programs: 1344, unique: 1344) Compressed shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' on d3d11 from 9.60MB to 0.33MB Compressed shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' in 0.09s Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasSpeedtree" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasSpeedtree" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderDiffuseAtlasSpeedtree in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (vp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.98 seconds. Local cache hits 704 (46.68s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.52 seconds. Local cache hits 512 (35.67s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (vp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.55 seconds. Local cache hits 416 (36.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (fp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.21 seconds. Local cache hits 416 (28.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "DEFERRED" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.73 seconds. Local cache hits 256 (16.67s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "DEFERRED" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.76 seconds. Local cache hits 256 (17.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.31s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/SkinsArray in 0.00s d3d11 (total internal programs: 2688, unique: 2688) Compressed shader 'CustomShaders/SkinsArray' on d3d11 from 11.15MB to 0.37MB Compressed shader 'CustomShaders/SkinsArray' in 0.10s Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.27 seconds. Local cache hits 88 (5.73s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (3.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 52 (2.79s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 52 (3.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic LOD CutOut in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CTS/CTS Terrain Shader Basic LOD CutOut' on d3d11 from 3.51MB to 0.17MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD CutOut' in 0.04s Compiling shader "AwesomeTechnologies/Grass/Grass" pass "FORWARD" (vp) 528 / 528 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.55 seconds. Local cache hits 528 (36.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "FORWARD" (fp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.13 seconds. Local cache hits 384 (26.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "FORWARD" (vp) 312 / 312 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.91 seconds. Local cache hits 312 (21.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "FORWARD" (fp) 312 / 312 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.93 seconds. Local cache hits 312 (21.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "PREPASS" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "PREPASS" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "PREPASS" (vp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.14 seconds. Local cache hits 384 (26.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "PREPASS" (fp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.11 seconds. Local cache hits 384 (25.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "DEFERRED" (vp) 192 / 192 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.53 seconds. Local cache hits 192 (11.90s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "DEFERRED" (fp) 192 / 192 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.59 seconds. Local cache hits 192 (13.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "ShadowCaster" (vp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 24 (0.84s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "ShadowCaster" (fp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 24 (0.77s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "Meta" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "Meta" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Grass/Grass in 0.00s d3d11 (total internal programs: 2784, unique: 2784) Compressed shader 'AwesomeTechnologies/Grass/Grass' on d3d11 from 9.94MB to 0.34MB Compressed shader 'AwesomeTechnologies/Grass/Grass' in 0.07s Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.00 seconds. Local cache hits 352 (23.31s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.97 seconds. Local cache hits 256 (22.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.60 seconds. Local cache hits 208 (13.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.60 seconds. Local cache hits 208 (13.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 128 (7.68s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 128 (7.75s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "Meta" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "Meta" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree Leaves Specular Snow in 0.00s d3d11 (total internal programs: 1328, unique: 1328) Shader warning in 'NatureManufacture Shaders/Trees/Tree Leaves Specular Snow': Duplicate #pragma vertex found, ignoring: #pragma vertex vert at line 173 Compiling Vertex program with GPU_FRUSTUM_ON SHADOWS_DEPTH UNITY_PASS_SHADOWCASTER Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: INSTANCING_ON PROCEDURAL_INSTANCING_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'NatureManufacture Shaders/Trees/Tree Leaves Specular Snow' on d3d11 from 10.49MB to 0.37MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Leaves Specular Snow' in 0.11s Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/SkyboxFlatClouds in 0.00s d3d11 (total internal programs: 12, unique: 12) Compiling shader "Enviro/Standard/FlatCloudMap" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/FlatCloudMap" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/FlatCloudMap in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "FORWARD" (vp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.01 seconds. Local cache hits 704 (47.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.49 seconds. Local cache hits 512 (34.95s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "DEFERRED" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.83 seconds. Local cache hits 256 (19.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "DEFERRED" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.75 seconds. Local cache hits 256 (17.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "Meta" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "Meta" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/GroupBillboards in 0.00s d3d11 (total internal programs: 1824, unique: 1824) Compressed shader 'AwesomeTechnologies/Billboards/GroupBillboards' on d3d11 from 12.34MB to 0.40MB Compressed shader 'AwesomeTechnologies/Billboards/GroupBillboards' in 0.11s Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.27 seconds. Local cache hits 88 (5.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 52 (2.94s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 52 (3.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic CutOut in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CTS/CTS Terrain Shader Basic CutOut' on d3d11 from 9.20MB to 1.07MB Compressed shader 'CTS/CTS Terrain Shader Basic CutOut' in 0.24s Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (vp) 5632 / 5632 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.44 seconds. Local cache hits 5632 (10.47s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (fp) 4096 / 4096 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 4096 (7.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (vp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 1664 (3.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (fp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 1664 (2.73s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "DEFERRED" (vp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 2048 (3.31s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "DEFERRED" (fp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 2048 (3.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "Meta" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 256 (0.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "Meta" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 256 (0.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "ShadowCaster" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 256 (0.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "ShadowCaster" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 256 (0.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/StandardLight in 0.05s d3d11 (total internal programs: 18176, unique: 18176) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 116.39MB to 4.73MB Compressed shader 'CustomShaders/StandardLight' in 0.25s Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.26 seconds. Local cache hits 88 (5.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 26 (1.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/SkinsAtlas in 0.00s d3d11 (total internal programs: 284, unique: 284) Compressed shader 'CustomShaders/SkinsAtlas' on d3d11 from 1.21MB to 0.06MB Compressed shader 'CustomShaders/SkinsAtlas' in 0.02s Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (vp) 5632 / 5632 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 16.26 seconds. Local cache hits 5632 (389.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (fp) 4096 / 4096 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 14.54 seconds. Local cache hits 3456 (166.99s CPU time), remote cache hits 0 (0.00s CPU time), compiled 640 variants (179.11s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (vp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.91 seconds. Local cache hits 1664 (69.49s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (fp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.27 seconds. Local cache hits 1536 (23.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 128 variants (28.25s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "DEFERRED" (vp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.42 seconds. Local cache hits 2048 (9.97s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "DEFERRED" (fp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.46 seconds. Local cache hits 2048 (11.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "Meta" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 256 (1.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "Meta" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 256 (1.74s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "ShadowCaster" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 256 (1.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "ShadowCaster" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 256 (1.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/StandardHeavy in 0.05s d3d11 (total internal programs: 17408, unique: 17408) Shader error in 'CustomShaders/StandardHeavy': maximum ps_4_0 sampler register index (16) exceeded at line 113 (on d3d11) Compiling Fragment program with COLOR_MASK DIRECTIONAL DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON EMISSION LIGHTMAP_ON MAOHS_MAP SHADOWS_SCREEN Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: FOG_EXP FOG_EXP2 FOG_LINEAR GLOBAL_COORD INSTANCING_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _ALPHATEST_ON Shader error in 'CustomShaders/StandardHeavy': maximum ps_4_0 sampler register index (16) exceeded at line 115 (on d3d11) Compiling Fragment program with COLOR_MASK DIRECTIONAL DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON EMISSION LIGHTMAP_ON SHADOWS_SCREEN Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: FOG_EXP FOG_EXP2 FOG_LINEAR GLOBAL_COORD INSTANCING_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH MAOHS_MAP SHADER_API_GLES30 SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _ALPHATEST_ON Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 129.20MB to 5.48MB Compressed shader 'CustomShaders/StandardHeavy' in 0.32s Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.27 seconds. Local cache hits 88 (5.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 26 (1.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 26 (1.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 32 (1.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Lights/LightsBase in 0.00s d3d11 (total internal programs: 284, unique: 284) Compressed shader 'CustomShaders/Vehicles/Lights/LightsBase' on d3d11 from 1.32MB to 0.07MB Compressed shader 'CustomShaders/Vehicles/Lights/LightsBase' in 0.02s Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 0" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.49s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 0" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 1" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 16 (0.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 1" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 2" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 32 (0.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 2" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 32 (1.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 3" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 3" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 16 (0.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 4" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 4" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 5" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 5" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/VolumeLight in 0.00s d3d11 (total internal programs: 258, unique: 201) Compiling shader "CustomShaders/Standard" pass "FORWARD" (vp) 2816 / 2816 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 7.71 seconds. Local cache hits 2816 (184.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "FORWARD" (fp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 5.99 seconds. Local cache hits 2048 (143.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "FORWARD" (vp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.70 seconds. Local cache hits 832 (64.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "FORWARD" (fp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.35 seconds. Local cache hits 832 (55.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "DEFERRED" (vp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.81 seconds. Local cache hits 1024 (66.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "DEFERRED" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.93 seconds. Local cache hits 1024 (69.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "Meta" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.34 seconds. Local cache hits 128 (7.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "Meta" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 128 (7.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "ShadowCaster" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.49s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "ShadowCaster" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (3.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Standard in 0.01s d3d11 (total internal programs: 8960, unique: 8960) Compressed shader 'CustomShaders/Standard' on d3d11 from 43.33MB to 1.73MB Compressed shader 'CustomShaders/Standard' in 0.20s Compiling shader "Hidden/MinPostFilter" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/MinPostFilter" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/MinPostFilter in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (3.90s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "FORWARD" (vp) 480 / 480 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.89 seconds. Local cache hits 480 (20.82s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "FORWARD" (fp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.61 seconds. Local cache hits 352 (14.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "FORWARD_DELTA" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.60 seconds. Local cache hits 208 (13.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "FORWARD_DELTA" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.62 seconds. Local cache hits 208 (14.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/SMK/Road/RoadVertexRS in 0.00s d3d11 (total internal programs: 1504, unique: 1184) Shader warning in 'Deprecated/SMK/Road/RoadVertexRS': 'UNITY_PASS_DEFERRED': macro redefinition. Previous definition found at :1. at line 51 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF SHADOWS_DEPTH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_DEFERRED UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HDR_ON UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Road/RoadVertexRS': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 319 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Shader warning in 'Deprecated/SMK/Road/RoadVertexRS': 'UNITY_PASS_FORWARDADD': macro redefinition. Previous definition found at :1. at line 608 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF POINT Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDADD UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRECTIONAL DIRECTIONAL_COOKIE DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SOFT SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Road/RoadVertexRS': 'UNITY_PASS_SHADOWCASTER': macro redefinition. Previous definition found at :1. at line 843 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF SHADOWS_DEPTH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'Deprecated/SMK/Road/RoadVertexRS' on d3d11 from 7.18MB to 0.20MB Compressed shader 'Deprecated/SMK/Road/RoadVertexRS' in 0.05s Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.52 seconds. Local cache hits 176 (11.70s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.41 seconds. Local cache hits 128 (8.95s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 104 (6.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 104 (6.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (3.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.68s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced CutOut in 0.01s d3d11 (total internal programs: 664, unique: 664) Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut' on d3d11 from 24.38MB to 4.75MB Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut' in 0.69s Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (vp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.53 seconds. Local cache hits 704 (59.83s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.54 seconds. Local cache hits 512 (36.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (vp) 320 / 320 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.88 seconds. Local cache hits 320 (20.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (fp) 320 / 320 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.88 seconds. Local cache hits 320 (20.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "Meta" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (3.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "Meta" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (3.94s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/CustomShaders/Assets/CutoutColor/Timer in 0.00s d3d11 (total internal programs: 1984, unique: 1984) Compressed shader 'Deprecated/CustomShaders/Assets/CutoutColor/Timer' on d3d11 from 3.86MB to 0.05MB Compressed shader 'Deprecated/CustomShaders/Assets/CutoutColor/Timer' in 0.01s '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Compiling shader "AwesomeTechnologies/Release/Standard/StandardShader" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.52 seconds. Local cache hits 176 (11.82s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Standard/StandardShader" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.37 seconds. Local cache hits 128 (8.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Standard/StandardShader" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (4.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Standard/StandardShader" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.85s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Standard/StandardShader" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.31 seconds. Local cache hits 104 (6.58s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Standard/StandardShader" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.34 seconds. Local cache hits 104 (7.47s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Standard/StandardShader" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Standard/StandardShader" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Standard/StandardShader" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Standard/StandardShader" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Release/Standard/StandardShader in 0.00s d3d11 (total internal programs: 664, unique: 664) Compressed shader 'AwesomeTechnologies/Release/Standard/StandardShader' on d3d11 from 3.39MB to 0.12MB Compressed shader 'AwesomeTechnologies/Release/Standard/StandardShader' in 0.03s Compiling shader "AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.28 seconds. Local cache hits 88 (5.80s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 64 (4.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 26 (0.99s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 26 (1.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap in 0.00s d3d11 (total internal programs: 280, unique: 280) Compressed shader 'AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap' on d3d11 from 1.14MB to 0.05MB Compressed shader 'AwesomeTechnologies/Release/Terrain/BetterShaders_TerrainHeatmap' in 0.01s Compiling shader "AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.02 seconds. Local cache hits 352 (23.58s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.81 seconds. Local cache hits 256 (17.92s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.42 seconds. Local cache hits 128 (9.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.39 seconds. Local cache hits 128 (8.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.58 seconds. Local cache hits 208 (13.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.76 seconds. Local cache hits 208 (17.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 16 (0.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards in 0.00s d3d11 (total internal programs: 1328, unique: 1328) Compressed shader 'AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards' on d3d11 from 10.86MB to 0.34MB Compressed shader 'AwesomeTechnologies/Release/Billboards/BetterShaders_GroupBillboards' in 0.09s Compiling shader "AwesomeTechnologies/Release/Grass/Grass" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.53 seconds. Local cache hits 176 (11.85s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Grass/Grass" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.38 seconds. Local cache hits 128 (8.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Grass/Grass" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Grass/Grass" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (3.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Grass/Grass" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 104 (6.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Grass/Grass" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 104 (6.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Grass/Grass" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Grass/Grass" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Grass/Grass" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Grass/Grass" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Release/Grass/Grass in 0.00s d3d11 (total internal programs: 664, unique: 664) Compressed shader 'AwesomeTechnologies/Release/Grass/Grass' on d3d11 from 3.40MB to 0.12MB Compressed shader 'AwesomeTechnologies/Release/Grass/Grass' in 0.03s Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.51 seconds. Local cache hits 176 (11.52s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.39 seconds. Local cache hits 128 (8.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.73s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.29 seconds. Local cache hits 104 (6.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.31 seconds. Local cache hits 104 (6.58s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular in 0.00s d3d11 (total internal programs: 664, unique: 664) Compressed shader 'AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular' on d3d11 from 5.16MB to 0.15MB Compressed shader 'AwesomeTechnologies/Release/Trees/Tree_Leaves_Specular' in 0.04s Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.49 seconds. Local cache hits 176 (11.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.36 seconds. Local cache hits 128 (7.91s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.47s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (3.92s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 104 (6.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.29 seconds. Local cache hits 104 (5.83s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic in 0.00s d3d11 (total internal programs: 664, unique: 664) Compressed shader 'AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic' on d3d11 from 4.86MB to 0.15MB Compressed shader 'AwesomeTechnologies/Release/Trees/Tree_Bark_Metallic' in 0.04s Compiling shader "AwesomeTechnologies/Release/Billboards/BillboardsMetallic" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.95 seconds. Local cache hits 352 (22.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BillboardsMetallic" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.74 seconds. Local cache hits 256 (16.95s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BillboardsMetallic" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.39 seconds. Local cache hits 128 (8.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BillboardsMetallic" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.36 seconds. Local cache hits 128 (7.96s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BillboardsMetallic" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.54 seconds. Local cache hits 208 (12.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BillboardsMetallic" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.62 seconds. Local cache hits 208 (14.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BillboardsMetallic" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BillboardsMetallic" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BillboardsMetallic" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Release/Billboards/BillboardsMetallic" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Release/Billboards/BillboardsMetallic in 0.00s d3d11 (total internal programs: 1328, unique: 1328) Compressed shader 'AwesomeTechnologies/Release/Billboards/BillboardsMetallic' on d3d11 from 10.96MB to 0.35MB Compressed shader 'AwesomeTechnologies/Release/Billboards/BillboardsMetallic' in 0.10s Compiling shader "Legacy Shaders/Transparent/VertexLit" pass "Pass 0" (vp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/VertexLit" pass "Pass 0" (fp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/VertexLit" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/VertexLit" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Legacy Shaders/Transparent/VertexLit in 0.00s d3d11 (total internal programs: 16, unique: 16) Compiling shader "Legacy Shaders/Particles/Additive" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Particles/Additive" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Legacy Shaders/Particles/Additive in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Nature/Tree Creator Leaves" pass "FORWARD" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.52s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Tree Creator Leaves" pass "FORWARD" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Tree Creator Leaves" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Tree Creator Leaves" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Nature/Tree Creator Leaves in 0.00s d3d11 (total internal programs: 56, unique: 56) Compiling shader "Hidden/Nature/Tree Creator Leaves Rendertex" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Nature/Tree Creator Leaves Rendertex" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Nature/Tree Creator Leaves Rendertex in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Nature/Tree Creator Leaves Optimized" pass "FORWARD" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 64 (2.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Nature/Tree Creator Leaves Optimized" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 32 (2.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Nature/Tree Creator Leaves Optimized" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Nature/Tree Creator Leaves Optimized" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Nature/Tree Creator Leaves Optimized in 0.00s d3d11 (total internal programs: 100, unique: 100) Compiling shader "Mobile/Particles/Multiply" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Mobile/Particles/Multiply" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Mobile/Particles/Multiply in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Enviro/Lite/MoonShaderPhased" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/MoonShaderPhased" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/MoonShaderPhased in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/HDRP/Skybox Lite" pass "Pass 0" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox Lite" pass "Pass 1" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox Lite" pass "Pass 2" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox Lite" pass "Pass 3" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox Lite" pass "Pass 4" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox Lite" pass "Pass 5" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Enviro/HDRP/Skybox Lite in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Hidden/VLB_SD_BuiltIn_Default" pass "Pass 0" (vp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.09 seconds. Local cache hits 384 (25.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VLB_SD_BuiltIn_Default" pass "Pass 0" (fp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.08 seconds. Local cache hits 384 (25.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/VLB_SD_BuiltIn_Default in 0.00s d3d11 (total internal programs: 768, unique: 768) Compressed shader 'Hidden/VLB_SD_BuiltIn_Default' on d3d11 from 3.83MB to 0.12MB Compressed shader 'Hidden/VLB_SD_BuiltIn_Default' in 0.03s Compiling shader "Custom/SteamVR_ColorOut" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/SteamVR_ColorOut" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Custom/SteamVR_ColorOut in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "RTUnityApp/TintedTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/TintedTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/TintedTexture in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Valve/VR/Silhouette" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Valve/VR/Silhouette" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Valve/VR/Silhouette" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Valve/VR/Silhouette" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Valve/VR/Silhouette" pass "Pass 1" (gp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Valve/VR/Silhouette in 0.00s d3d11 (total internal programs: 5, unique: 4) Compiling shader "Particles/Alpha Blended Premultiply Lit" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.01s CPU time), skipped 0 variants Compiling shader "Particles/Alpha Blended Premultiply Lit" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.01s CPU time), skipped 0 variants Serialized binary data for shader Particles/Alpha Blended Premultiply Lit in 0.00s d3d11 (total internal programs: 2, unique: 2) Shader error in 'Particles/Alpha Blended Premultiply Lit': 'UnityObjectToViewPos': no matching 1 parameter function at line 61 (on d3d11) Compiling Vertex program with SOFTPARTICLES_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader error in 'Particles/Alpha Blended Premultiply Lit': invalid subscript 'vertex' at line 61 (on d3d11) Compiling Vertex program with SOFTPARTICLES_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compiling shader "Hidden/OutlineBufferEffect" pass "FORWARD" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "FORWARD" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "FORWARD" (vp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "FORWARD" (fp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "PREPASS" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "PREPASS" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "PREPASS" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "PREPASS" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "DEFERRED" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "DEFERRED" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/OutlineBufferEffect in 0.00s d3d11 (total internal programs: 64, unique: 64) Compiling shader "Obi/Fluid/OpaqueFluid" pass "OpaqueFluid" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Fluid/OpaqueFluid" pass "OpaqueFluid" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/Fluid/OpaqueFluid in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (vp) 720 / 720 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.08 seconds. Local cache hits 720 (49.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (fp) 480 / 480 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.43 seconds. Local cache hits 480 (33.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (vp) 780 / 780 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.21 seconds. Local cache hits 780 (52.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (fp) 780 / 780 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.28 seconds. Local cache hits 780 (53.75s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (vp) 30 / 30 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 30 (1.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (fp) 30 / 30 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 30 (1.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (vp) 480 / 480 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.39 seconds. Local cache hits 480 (32.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (fp) 480 / 480 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.36 seconds. Local cache hits 480 (31.81s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "DEFERRED" (vp) 240 / 240 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.68 seconds. Local cache hits 240 (15.52s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "DEFERRED" (fp) 240 / 240 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.70 seconds. Local cache hits 240 (16.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Meta" (vp) 30 / 30 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 30 (1.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Meta" (fp) 30 / 30 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 30 (1.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 6" (vp) 120 / 120 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.34 seconds. Local cache hits 120 (7.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 6" (fp) 120 / 120 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.31 seconds. Local cache hits 120 (6.80s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 7" (vp) 40 / 40 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 40 (2.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 7" (fp) 40 / 40 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 40 (1.94s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (vp) 120 / 120 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.11 seconds. Local cache hits 120 (25.81s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (fp) 80 / 80 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.24 seconds. Local cache hits 80 (4.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (vp) 130 / 130 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.41 seconds. Local cache hits 130 (8.87s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (fp) 130 / 130 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.37 seconds. Local cache hits 130 (8.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (vp) 5 / 5 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 5 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (fp) 5 / 5 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 5 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (vp) 80 / 80 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 80 (4.85s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (fp) 80 / 80 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 80 (4.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "DEFERRED" (vp) 40 / 40 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 40 (1.85s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "DEFERRED" (fp) 40 / 40 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 40 (1.83s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Meta" (vp) 5 / 5 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 5 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Meta" (fp) 5 / 5 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 5 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 6" (vp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 6" (fp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 10 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 7" (vp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 7" (fp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/VS_SpeedTree in 0.01s d3d11 (total internal programs: 5400, unique: 5373) Compressed shader 'AwesomeTechnologies/VS_SpeedTree' on d3d11 from 27.80MB to 1.08MB Compressed shader 'AwesomeTechnologies/VS_SpeedTree' in 0.17s Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasTreeCreator" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasTreeCreator" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderDiffuseAtlasTreeCreator in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 1" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 1" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 2" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 2" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 3" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 3" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 4" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 4" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 5" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 5" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 6" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 6" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 7" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 7" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 8" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 8" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/EnviroDistanceBlur in 0.00s d3d11 (total internal programs: 52, unique: 32) Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.26 seconds. Local cache hits 88 (5.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 52 (2.87s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 52 (2.95s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 32 (2.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic Mesh in 0.00s d3d11 (total internal programs: 332, unique: 332) Compressed shader 'CTS/CTS Terrain Shader Basic Mesh' on d3d11 from 9.03MB to 1.02MB Compressed shader 'CTS/CTS Terrain Shader Basic Mesh' in 0.24s Compiling shader "UI/ColorPicker" pass "Default" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "UI/ColorPicker" pass "Default" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader UI/ColorPicker in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Hidden/VLB_HD_BuiltIn_Default" pass "Pass 0" (vp) 576 / 576 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.82 seconds. Local cache hits 576 (66.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VLB_HD_BuiltIn_Default" pass "Pass 0" (fp) 576 / 576 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.80 seconds. Local cache hits 576 (42.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/VLB_HD_BuiltIn_Default in 0.00s d3d11 (total internal programs: 1152, unique: 1152) Compressed shader 'Hidden/VLB_HD_BuiltIn_Default' on d3d11 from 6.24MB to 0.20MB Compressed shader 'Hidden/VLB_HD_BuiltIn_Default' in 0.06s Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 4" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 4" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 5" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 5" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 6" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 6" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 7" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 7" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 8" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 8" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 9" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 9" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 10" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 10" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 11" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 11" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/EnviroBilateralBlur in 0.00s d3d11 (total internal programs: 24, unique: 13) Shader warning in 'Hidden/EnviroBilateralBlur': use of potentially uninitialized variable (BilateralUpsample) at line 379 (on d3d11) Compiling Fragment program Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compiling shader "Enviro/Clouds Particles Advanced" pass "Pass 0" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Clouds Particles Advanced" pass "Pass 0" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Clouds Particles Advanced in 0.00s d3d11 (total internal programs: 32, unique: 32) Compiling shader "Obi/Fluid/DielectricFluid" pass "DielectricFluid" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Fluid/DielectricFluid" pass "DielectricFluid" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/Fluid/DielectricFluid in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/HDRP/Skybox" pass "Pass 0" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox" pass "Pass 1" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox" pass "Pass 2" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox" pass "Pass 3" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox" pass "Pass 4" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Enviro/HDRP/Skybox in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Enviro/Pro/EnviroFogHDRP" pass "EnviroFog Full Pass" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/Pro/EnviroFogHDRP" pass "EnviroFog SkyOnly Pass" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Enviro/Pro/EnviroFogHDRP in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "AwesomeTechnologies/TouchReact/BlendTouchReactBuffer" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/TouchReact/BlendTouchReactBuffer" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/TouchReact/BlendTouchReactBuffer in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/OutlineEffect" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineEffect" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineEffect" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineEffect" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/OutlineEffect in 0.00s d3d11 (total internal programs: 4, unique: 3) Compiling shader "Shader Forge/AreaShading" pass "FORWARD" (vp) 22 / 22 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 22 (0.74s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Shader Forge/AreaShading" pass "FORWARD" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Shader Forge/AreaShading in 0.00s d3d11 (total internal programs: 38, unique: 38) Compiling shader "Hidden/Enviro/ReflectionProbe" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Enviro/ReflectionProbe" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Enviro/ReflectionProbe in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Custom/SteamVR_SphericalProjection" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/SteamVR_SphericalProjection" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Custom/SteamVR_SphericalProjection in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Standard/ShadowCookie" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/ShadowCookie" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/ShadowCookie in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Enviro/BakeCubemap" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Enviro/BakeCubemap" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Enviro/BakeCubemap in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "AwesomeTechnologies/TouchReact/RenderTouchBuffer" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/TouchReact/RenderTouchBuffer" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/TouchReact/RenderTouchBuffer in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CustomShaders/UnlitColorAbove" pass "Unlit" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/UnlitColorAbove" pass "Unlit" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/UnlitColorAbove in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Obi/Fluid/Colors/FluidColorsBlend" pass "FluidColors" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Fluid/Colors/FluidColorsBlend" pass "FluidColors" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/Fluid/Colors/FluidColorsBlend in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasNormal" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasNormal" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderDiffuseAtlasNormal in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Obi/Fluid/Simple2DFluid" pass "SimpleFluid" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Fluid/Simple2DFluid" pass "SimpleFluid" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/Fluid/Simple2DFluid in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Lite/EnviroFogRenderingSimple" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/EnviroFogRenderingSimple" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/EnviroFogRenderingSimple in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/ScreenSpaceCurvatureFlow" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/ScreenSpaceCurvatureFlow" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/ScreenSpaceCurvatureFlow in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 44 (2.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "FORWARD" (vp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 10 (0.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "FORWARD" (fp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 16 (0.58s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "Meta" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "Meta" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/AOBackground in 0.00s d3d11 (total internal programs: 130, unique: 130) Compiling shader "Enviro/Lite/EnviroFogRendering" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/EnviroFogRendering" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/EnviroFogRendering in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "AwesomeTechnologies/TouchReact/RenderTouchBufferInstanced" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/TouchReact/RenderTouchBufferInstanced" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/TouchReact/RenderTouchBufferInstanced in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "AwesomeTechnologies/Shadows/ShadowHeight" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Shadows/ShadowHeight" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Shadows/ShadowHeight in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Pro/LightShafts" pass "Pass 0" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/Pro/LightShafts" pass "Pass 1" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/Pro/LightShafts" pass "Pass 2" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/Pro/LightShafts" pass "Pass 3" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/Pro/LightShafts" pass "Pass 4" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Enviro/Pro/LightShafts in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "TextMeshPro/Distance Field" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "TextMeshPro/Distance Field" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader TextMeshPro/Distance Field in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasCTI" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasCTI" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderDiffuseAtlasCTI in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/copyRGB" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/copyRGB" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/copyRGB in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Enviro/Upsample" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Enviro/Upsample" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Enviro/Upsample in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/NormalReconstruction" pass "NormalsFromDepth" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/NormalReconstruction" pass "NormalsFromDepth" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/NormalReconstruction in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.52 seconds. Local cache hits 176 (11.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.39 seconds. Local cache hits 128 (8.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.28 seconds. Local cache hits 104 (5.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.31 seconds. Local cache hits 104 (6.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.56s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (3.97s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced CutOut Mesh in 0.01s d3d11 (total internal programs: 664, unique: 664) Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut Mesh' on d3d11 from 24.38MB to 4.75MB Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut Mesh' in 0.66s Compiling shader "Hidden/Enviro/BlitTroughHDRP" pass "EnviroBlitTroughHDRP" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Hidden/Enviro/BlitTroughHDRP in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 0" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 1" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 2" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 3" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 4" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 5" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 6" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 7" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 8" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Hidden/EnviroDistanceBlurHDRP in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Enviro/Standard/EnviroFogRendering" pass "Pass 0" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/EnviroFogRendering" pass "Pass 0" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/EnviroFogRendering in 0.00s d3d11 (total internal programs: 32, unique: 32) Compiling shader "Enviro/Standard/MoonShaderPhased" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/MoonShaderPhased" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/MoonShaderPhased in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Obi/Particles" pass "ParticleFwdBase" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 12 (0.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Particles" pass "ParticleFwdBase" (fp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Particles" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Particles" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/Particles in 0.00s d3d11 (total internal programs: 22, unique: 22) Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "FORWARD" (vp) 480 / 480 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.93 seconds. Local cache hits 480 (21.82s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "FORWARD" (fp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.62 seconds. Local cache hits 352 (14.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "FORWARD_DELTA" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.59 seconds. Local cache hits 208 (13.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "FORWARD_DELTA" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.58 seconds. Local cache hits 208 (13.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/SMK/Vehicles/UserVehicle in 0.00s d3d11 (total internal programs: 1440, unique: 1120) Shader warning in 'Deprecated/SMK/Vehicles/UserVehicle': 'UNITY_PASS_DEFERRED': macro redefinition. Previous definition found at :1. at line 52 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF SHADOWS_DEPTH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_DEFERRED UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HDR_ON UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Vehicles/UserVehicle': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 225 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Shader warning in 'Deprecated/SMK/Vehicles/UserVehicle': 'UNITY_PASS_FORWARDADD': macro redefinition. Previous definition found at :1. at line 419 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDADD UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRECTIONAL_COOKIE DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING POINT POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SOFT SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'Deprecated/SMK/Vehicles/UserVehicle' on d3d11 from 4.83MB to 0.16MB Compressed shader 'Deprecated/SMK/Vehicles/UserVehicle' in 0.04s Compiling shader "Enviro/Lite/EnviroFogRenderingSimple" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/EnviroFogRenderingSimple" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/EnviroFogRenderingSimple in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Obi/DistanceFieldSlice" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/DistanceFieldSlice" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/DistanceFieldSlice in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Lite/SkyboxSimple" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/SkyboxSimple" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/SkyboxSimple" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/SkyboxSimple" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/SkyboxSimple" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/SkyboxSimple" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/SkyboxSimple in 0.00s d3d11 (total internal programs: 6, unique: 6) Compiling shader "Custom/MeshTerrainDebug" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 88 (4.83s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/MeshTerrainDebug" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.89s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/MeshTerrainDebug" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 26 (1.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/MeshTerrainDebug" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 26 (1.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/MeshTerrainDebug" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/MeshTerrainDebug" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/MeshTerrainDebug" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/MeshTerrainDebug" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Custom/MeshTerrainDebug in 0.00s d3d11 (total internal programs: 272, unique: 272) Compiling shader "LeapMotion/VertexOffsetShader" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "LeapMotion/VertexOffsetShader" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader LeapMotion/VertexOffsetShader in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Obi/Simple Particles" pass "ParticleFwdBase" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Simple Particles" pass "ParticleFwdBase" (fp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Simple Particles" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Simple Particles" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/Simple Particles in 0.00s d3d11 (total internal programs: 22, unique: 22) Compiling shader "Hidden/Enviro/DepthDownsample" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Enviro/DepthDownsample" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Enviro/DepthDownsample in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "CustomShaders/UnlitColorAbove_SIM" pass "Unlit" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/UnlitColorAbove_SIM" pass "Unlit" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/UnlitColorAbove_SIM in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Standard/EnviroFogRenderingSimple" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/EnviroFogRenderingSimple" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/EnviroFogRenderingSimple in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Enviro/Pro/CloudsBlit" pass "Enviro Clouds Blit" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Enviro/Pro/CloudsBlit in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Enviro/Lite/MoonShader" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/MoonShader" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/MoonShader in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (vp) 528 / 528 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.62 seconds. Local cache hits 528 (37.83s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (fp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.24 seconds. Local cache hits 384 (28.96s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (vp) 80 / 80 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.24 seconds. Local cache hits 80 (4.89s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (fp) 80 / 80 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 80 (4.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "DEFERRED" (vp) 192 / 192 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.54 seconds. Local cache hits 192 (12.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "DEFERRED" (fp) 192 / 192 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.54 seconds. Local cache hits 192 (12.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "ShadowCaster" (vp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 24 (0.87s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "ShadowCaster" (fp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 24 (0.89s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "Meta" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 12 (0.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "Meta" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 44 (2.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (vp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (fp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "Meta" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "Meta" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/VS_SpeedTree8 in 0.00s d3d11 (total internal programs: 1662, unique: 1662) Compressed shader 'AwesomeTechnologies/VS_SpeedTree8' on d3d11 from 10.58MB to 0.41MB Compressed shader 'AwesomeTechnologies/VS_SpeedTree8' in 0.11s Compiling shader "Enviro/Standard/WeatherMap" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/WeatherMap" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/WeatherMap in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/SkyboxSimple in 0.00s d3d11 (total internal programs: 10, unique: 10) Compiling shader "Enviro/Standard/RaymarchClouds" pass "Pass 0" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/RaymarchClouds" pass "Pass 0" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/RaymarchClouds in 0.00s d3d11 (total internal programs: 64, unique: 64) Shader warning in 'Enviro/Standard/RaymarchClouds': gradient instruction used in a loop with varying iteration; partial derivatives may have undefined value at Standard/Resources/Shaders/Core/EnviroVolumeCloudsCore.cginc(291) (on d3d11) Compiling Fragment program with ENVIRO_CURLNOISE Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: ENVIROURP ENVIRO_DEPTHBLENDING ENVIRO_HALTONOFFSET SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.25 seconds. Local cache hits 88 (5.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (3.92s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 52 (2.75s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 52 (2.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic CutOut Mesh in 0.00s d3d11 (total internal programs: 332, unique: 332) Compressed shader 'CTS/CTS Terrain Shader Basic CutOut Mesh' on d3d11 from 9.08MB to 1.06MB Compressed shader 'CTS/CTS Terrain Shader Basic CutOut Mesh' in 0.24s Compiling shader "Enviro/Standard/Skybox" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/Skybox" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/Skybox" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/Skybox" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/Skybox" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/Skybox" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/Skybox in 0.00s d3d11 (total internal programs: 10, unique: 10) Compiling shader "AwesomeTechnologies/Billboards/RenderNormalsAtlasTreeCreator" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderNormalsAtlasTreeCreator" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderNormalsAtlasTreeCreator in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Standard (Vertex Colors)" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 44 (2.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Vertex Colors)" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Vertex Colors)" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 26 (1.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Vertex Colors)" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 26 (1.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Vertex Colors)" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Vertex Colors)" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Vertex Colors)" pass "Meta" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Vertex Colors)" pass "Meta" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Standard (Vertex Colors) in 0.00s d3d11 (total internal programs: 162, unique: 162) Compiling shader "AwesomeTechnologies/Grass/GrassPatchVertexColor" pass "FORWARD" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/GrassPatchVertexColor" pass "FORWARD" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/GrassPatchVertexColor" pass "FORWARD" (vp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/GrassPatchVertexColor" pass "FORWARD" (fp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Grass/GrassPatchVertexColor in 0.00s d3d11 (total internal programs: 28, unique: 28) Compiling shader "Custom/SteamVR_Fade" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/SteamVR_Fade" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Custom/SteamVR_Fade in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.80 seconds. Local cache hits 176 (17.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.45 seconds. Local cache hits 128 (9.96s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.29 seconds. Local cache hits 104 (6.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 104 (6.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.26 seconds. Local cache hits 64 (5.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced Mesh in 0.01s d3d11 (total internal programs: 664, unique: 664) Compressed shader 'CTS/CTS Terrain Shader Advanced Mesh' on d3d11 from 24.28MB to 4.72MB Compressed shader 'CTS/CTS Terrain Shader Advanced Mesh' in 0.67s Compiling shader "Enviro/Lite/MoonShaderPhased" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/MoonShaderPhased" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/MoonShaderPhased in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "RTUnityApp/SimpleColor" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/SimpleColor" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/SimpleColor in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "AwesomeTechnologies/Terrain/TerrainHeatmap" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.55 seconds. Local cache hits 176 (12.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Terrain/TerrainHeatmap" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.37 seconds. Local cache hits 128 (7.99s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Terrain/TerrainHeatmap" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 52 (2.75s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Terrain/TerrainHeatmap" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 52 (2.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Terrain/TerrainHeatmap" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Terrain/TerrainHeatmap" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Terrain/TerrainHeatmap in 0.00s d3d11 (total internal programs: 416, unique: 416) Compressed shader 'AwesomeTechnologies/Terrain/TerrainHeatmap' on d3d11 from 1.42MB to 0.05MB Compressed shader 'AwesomeTechnologies/Terrain/TerrainHeatmap' in 0.01s Compiling shader "Hidden/CubeBlurEnviro" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlurEnviro" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlurEnviro" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlurEnviro" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/CubeBlurEnviro in 0.00s d3d11 (total internal programs: 4, unique: 3) Compiling shader "Obi/Fluid/Colors/FluidColorsOpaque" pass "FluidColors" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Fluid/Colors/FluidColorsOpaque" pass "FluidColors" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/Fluid/Colors/FluidColorsOpaque in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.48 seconds. Local cache hits 176 (10.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.48 seconds. Local cache hits 128 (10.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (hp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.36 seconds. Local cache hits 128 (7.95s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (dp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.37 seconds. Local cache hits 128 (8.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.26 seconds. Local cache hits 104 (5.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.31 seconds. Local cache hits 104 (6.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (hp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.25 seconds. Local cache hits 104 (5.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (dp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.32 seconds. Local cache hits 104 (7.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.52s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (3.90s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "DEFERRED" (hp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (3.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "DEFERRED" (dp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.64s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "Meta" (hp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "Meta" (dp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced Tess CutOut in 0.01s d3d11 (total internal programs: 1264, unique: 1244) Compressed shader 'CTS/CTS Terrain Shader Advanced Tess CutOut' on d3d11 from 35.24MB to 5.31MB Compressed shader 'CTS/CTS Terrain Shader Advanced Tess CutOut' in 0.56s Compiling shader "Hidden/EnviroBlitThrough" pass "EnviroBlitThrough" (vp) 0 / 2 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Hidden/EnviroBlitThrough in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Unlit/Transparent Colored" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Unlit/Transparent Colored" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Unlit/Transparent Colored" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Unlit/Transparent Colored" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Unlit/Transparent Colored in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Custom/SteamVR_ClearAll" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/SteamVR_ClearAll" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Custom/SteamVR_ClearAll in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "RTUnityApp/GizmoSolidHandle" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/GizmoSolidHandle" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/GizmoSolidHandle in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.25 seconds. Local cache hits 176 (5.75s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.41 seconds. Local cache hits 128 (8.86s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (hp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.36 seconds. Local cache hits 128 (7.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (dp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.38 seconds. Local cache hits 128 (8.31s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 104 (3.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.32 seconds. Local cache hits 104 (6.77s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (hp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.25 seconds. Local cache hits 104 (5.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (dp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.29 seconds. Local cache hits 104 (6.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 64 (1.95s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.80s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "DEFERRED" (hp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "DEFERRED" (dp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (3.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "Meta" (hp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "Meta" (dp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced Tess Mesh in 0.01s d3d11 (total internal programs: 1264, unique: 1240) Compressed shader 'CTS/CTS Terrain Shader Advanced Tess Mesh' on d3d11 from 35.19MB to 5.26MB Compressed shader 'CTS/CTS Terrain Shader Advanced Tess Mesh' in 0.55s Compiling shader "Hidden/FluidThickness" pass "FluidThickness" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/FluidThickness" pass "FluidThickness" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/FluidThickness" pass "ThicknessHorizontalBlur" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/FluidThickness" pass "ThicknessHorizontalBlur" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/FluidThickness" pass "ThicknessVerticalBlur" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/FluidThickness" pass "ThicknessVerticalBlur" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/FluidThickness in 0.00s d3d11 (total internal programs: 6, unique: 5) Compiling shader "Enviro/Effects/ClearLightShafts" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/ClearLightShafts" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Effects/ClearLightShafts in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Standard/Blit" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/Blit" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/Blit in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "TextMeshPro/Sprite" pass "Default" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "TextMeshPro/Sprite" pass "Default" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader TextMeshPro/Sprite in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "RTUnityApp/CircleCull" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/CircleCull" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/CircleCull in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Custom/SteamVR_AlphaOut" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/SteamVR_AlphaOut" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Custom/SteamVR_AlphaOut in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "RTUnityApp/TorusCull" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/TorusCull" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/TorusCull in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Lite/MoonShader" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/MoonShader" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/MoonShader in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "RTUnityApp/LinearGradientCameraBk" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/LinearGradientCameraBk" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/LinearGradientCameraBk in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Lite/EnviroFogRendering" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/EnviroFogRendering" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/EnviroFogRendering in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "AwesomeTechnologies/Billboards/RenderNormalsAtlasCTI" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderNormalsAtlasCTI" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderNormalsAtlasCTI in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "AwesomeTechnologies/Vegetation/RenderVegetationColorMask" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Vegetation/RenderVegetationColorMask" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Vegetation/RenderVegetationColorMask in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 44 (2.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 26 (0.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 26 (1.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "Meta" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "Meta" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Lite LOD in 0.00s d3d11 (total internal programs: 166, unique: 166) Compressed shader 'CTS/CTS Terrain Shader Lite LOD' on d3d11 from 1.31MB to 0.06MB Compressed shader 'CTS/CTS Terrain Shader Lite LOD' in 0.02s Compiling shader "CTS/CTS Terrain Shader Lite" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 44 (2.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.56s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 26 (1.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 26 (1.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 16 (0.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "Meta" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "Meta" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Lite in 0.00s d3d11 (total internal programs: 166, unique: 166) Compressed shader 'CTS/CTS Terrain Shader Lite' on d3d11 from 2.03MB to 0.11MB Compressed shader 'CTS/CTS Terrain Shader Lite' in 0.03s Compiling shader "Enviro/Standard/EnviroFogRenderingDisabled" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/EnviroFogRenderingDisabled" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/EnviroFogRenderingDisabled in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasPolygonTree" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasPolygonTree" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderDiffuseAtlasPolygonTree in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.29 seconds. Local cache hits 176 (6.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.39 seconds. Local cache hits 128 (8.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (hp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.24 seconds. Local cache hits 128 (5.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (dp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 128 (7.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 104 (3.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.31 seconds. Local cache hits 104 (6.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (hp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 104 (4.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (dp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 104 (6.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 64 (2.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.68s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "DEFERRED" (hp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 64 (2.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "DEFERRED" (dp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (3.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "Meta" (hp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "Meta" (dp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced Tess in 0.01s d3d11 (total internal programs: 1264, unique: 1240) Compressed shader 'CTS/CTS Terrain Shader Advanced Tess' on d3d11 from 35.17MB to 5.25MB Compressed shader 'CTS/CTS Terrain Shader Advanced Tess' in 0.55s Compiling shader "RTUnityApp/XZGrid_Plane" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/XZGrid_Plane" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/XZGrid_Plane in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.28 seconds. Local cache hits 176 (6.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.41 seconds. Local cache hits 128 (8.94s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (hp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.27 seconds. Local cache hits 128 (5.93s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (dp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.45 seconds. Local cache hits 128 (10.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 104 (3.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 104 (6.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (hp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 104 (4.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (dp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.33 seconds. Local cache hits 104 (7.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 64 (1.87s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 64 (4.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "DEFERRED" (hp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 64 (2.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "DEFERRED" (dp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "Meta" (hp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "Meta" (dp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced Tess CutOut Mesh in 0.01s d3d11 (total internal programs: 1264, unique: 1244) Compressed shader 'CTS/CTS Terrain Shader Advanced Tess CutOut Mesh' on d3d11 from 35.30MB to 5.29MB Compressed shader 'CTS/CTS Terrain Shader Advanced Tess CutOut Mesh' in 0.54s Compiling shader "RTUnityApp/CylindricalTorusCull" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/CylindricalTorusCull" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/CylindricalTorusCull in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "TextMeshPro/Mobile/Distance Field" pass "Pass 0" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "TextMeshPro/Mobile/Distance Field" pass "Pass 0" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader TextMeshPro/Mobile/Distance Field in 0.00s d3d11 (total internal programs: 24, unique: 24) '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Refreshing native plugins compatible for Editor in 29.99 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.30 ms. Refreshing native plugins compatible for Editor in 4.35 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.29 ms. Script attached to 'PushManipulator2' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'PushManipulator1' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ShovelSteamRoller' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'Tines' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'DiggManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'DiggManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'DiggManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'DiggManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'DiggManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'PushManipulator2' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'PushManipulator1' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'UnloadZoneChecker' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'UnloadZoneChecker' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'UnloadZoneChecker' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'UnloadZoneChecker' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'UnloadZoneChecker' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RockManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ShovelSteamRoller' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'Fork' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'Fork_Toyota_8FG' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'AlgoryxTrafficService' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'KM985Container' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'DiggManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RockContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RockContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RockContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RockContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RockContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'KMpc3000Container' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'JCB3CXBackContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'LeapHandController' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'PushManipulator1' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RockContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'KMwa900Container' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'JCB409Container' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'JCB3CXFrontContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'BodySteamRoller' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RigidBodyManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RigidBodyManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RigidBodyManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RigidBodyManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RigidBodyManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'LeapSpace' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'BodySteamRoller' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'Text' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'PanelHFReceiverStatus' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'PanelCommands' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SMBDynamicsFileSettingsController' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'DSDZBodyRoll' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'PanelDynamicsSettingsFileOptinos' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Could Not Create Action: [missing Owner]: FSM: FollowingFork: LiftAGXDriverCameraBehaviourAction (Maybe the script was removed?) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) HutongGames.PlayMaker.ActionData:CreateAction (HutongGames.PlayMaker.ActionData/Context,int) HutongGames.PlayMaker.ActionData:LoadActions (HutongGames.PlayMaker.FsmState) HutongGames.PlayMaker.FsmState:LoadActions () HutongGames.PlayMaker.Fsm:InitData () PlayMakerFSM:OnAfterDeserialize () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Compiling shader "Legacy Shaders/Particles/Alpha Blended Premultiply" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Particles/Alpha Blended Premultiply" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Legacy Shaders/Particles/Alpha Blended Premultiply in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Particles/Standard Surface" pass "ShadowCaster" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 12 (0.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Surface" pass "ShadowCaster" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 12 (0.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Surface" pass "FORWARD" (vp) 96 / 96 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 96 (6.47s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Surface" pass "FORWARD" (fp) 144 / 144 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.44 seconds. Local cache hits 144 (9.73s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Surface" pass "DEFERRED" (vp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 24 (0.96s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Surface" pass "DEFERRED" (fp) 72 / 72 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 72 (4.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Particles/Standard Surface in 0.00s d3d11 (total internal programs: 360, unique: 360) Compressed shader 'Particles/Standard Surface' on d3d11 from 1.78MB to 0.07MB Compressed shader 'Particles/Standard Surface' in 0.02s Compiling shader "Particles/Standard Unlit" pass "ShadowCaster" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 12 (0.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Unlit" pass "ShadowCaster" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Unlit" pass "Pass 4" (vp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 24 (0.81s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Unlit" pass "Pass 4" (fp) 40 / 40 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 40 (1.79s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Particles/Standard Unlit in 0.00s d3d11 (total internal programs: 88, unique: 88) Compiling shader "Mobile/Particles/Additive" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Mobile/Particles/Additive" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Mobile/Particles/Additive in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/PostProcessing/CopyStdFromTexArray" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStdFromTexArray" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStdFromTexArray" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStdFromTexArray" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/CopyStdFromTexArray in 0.00s d3d11 (total internal programs: 4, unique: 3) Compiling shader "Hidden/PostProcessing/GrainBaker" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/GrainBaker" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/GrainBaker" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/GrainBaker" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/GrainBaker in 0.00s d3d11 (total internal programs: 4, unique: 3) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Calculation" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Calculation" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Temporal Filter" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Temporal Filter" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Downsample and Prefilter" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Downsample and Prefilter" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (small)" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (small)" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (medium)" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (medium)" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (large)" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (large)" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (very large)" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (very large)" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Postfilter" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Postfilter" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Combine" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Combine" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Debug Overlay" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Debug Overlay" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Calculation" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Calculation" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Temporal Filter" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Temporal Filter" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Downsample and Prefilter" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Downsample and Prefilter" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (small)" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (small)" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (medium)" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (medium)" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (large)" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (large)" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (very large)" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (very large)" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Postfilter" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Postfilter" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Combine" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Combine" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Debug Overlay" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Debug Overlay" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/DepthOfField in 0.00s d3d11 (total internal programs: 40, unique: 14) Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 4" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 4" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 5" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 5" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/MotionBlur in 0.00s d3d11 (total internal programs: 12, unique: 7) Compiling shader "Hidden/PostProcessing/Debug/Waveform" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Waveform" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Debug/Waveform in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/PostProcessing/Texture2DLerp" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Texture2DLerp" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Texture2DLerp" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Texture2DLerp" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Texture2DLerp in 0.00s d3d11 (total internal programs: 4, unique: 3) Compiling shader "Hidden/PostProcessing/Uber" pass "Pass 0" (vp) 1728 / 1728 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.65 seconds. Local cache hits 1728 (110.99s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Uber" pass "Pass 0" (fp) 1728 / 1728 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 5.07 seconds. Local cache hits 1728 (120.93s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Uber in 0.00s d3d11 (total internal programs: 3456, unique: 3456) Compressed shader 'Hidden/PostProcessing/Uber' on d3d11 from 11.54MB to 0.31MB Compressed shader 'Hidden/PostProcessing/Uber' in 0.07s Compiling shader "Hidden/PostProcessing/DeferredFog" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DeferredFog" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DeferredFog" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DeferredFog" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/DeferredFog in 0.00s d3d11 (total internal programs: 8, unique: 6) Compiling shader "Drunk Man/Drunk" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 4" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 4" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Drunk Man/Drunk in 0.00s d3d11 (total internal programs: 10, unique: 6) Compiling shader "Hidden/PostProcessing/CopyStd" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStd" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStd" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStd" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/CopyStd in 0.00s d3d11 (total internal programs: 4, unique: 3) Compiling shader "Hidden/PostProcessing/TemporalAntialiasing" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/TemporalAntialiasing" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/TemporalAntialiasing" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/TemporalAntialiasing" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/TemporalAntialiasing in 0.00s d3d11 (total internal programs: 4, unique: 3) Compiling shader "Hidden/PostProcessing/DiscardAlpha" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DiscardAlpha" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/DiscardAlpha in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 2" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 2" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/MultiScaleVO in 0.00s d3d11 (total internal programs: 14, unique: 11) Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 2" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 2" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Lut2DBaker in 0.00s d3d11 (total internal programs: 12, unique: 10) Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 4" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 4" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 5" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 5" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 6" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 6" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/SubpixelMorphologicalAntialiasing in 0.00s d3d11 (total internal programs: 14, unique: 10) Compiling shader "Enviro/Particles/Additive" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Particles/Additive" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Particles/Additive in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Hidden/PostProcessing/Debug/Vectorscope" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Vectorscope" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Debug/Vectorscope in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Particles/WeatherParticles" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Particles/WeatherParticles" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Particles/WeatherParticles in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Hidden/PostProcessing/Debug/LightMeter" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/LightMeter" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Debug/LightMeter in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 4" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 4" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 5" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 5" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 6" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 6" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Debug/Overlays in 0.00s d3d11 (total internal programs: 16, unique: 10) Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 4" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 4" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 1 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 5" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 5" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 6" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 6" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 7" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 7" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 8" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 8" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Bloom in 0.00s d3d11 (total internal programs: 18, unique: 10) Compiling shader "Particles/Priority Alpha Blended" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Priority Alpha Blended" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Priority Alpha Blended" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Priority Alpha Blended" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Priority Alpha Blended" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Priority Alpha Blended" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Particles/Priority Alpha Blended in 0.00s d3d11 (total internal programs: 12, unique: 12) Compiling shader "Hidden/PostProcessing/Copy" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Copy" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Copy" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Copy" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Copy in 0.00s d3d11 (total internal programs: 4, unique: 3) Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 1" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 1" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 4" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 4" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 5" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 5" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 6" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 6" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 7" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 7" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/ScalableAO in 0.00s d3d11 (total internal programs: 28, unique: 18) Compiling shader "Enviro/Particles/Lightning" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Particles/Lightning" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Particles/Lightning in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Hidden/PostProcessing/CopyStdFromDoubleWide" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStdFromDoubleWide" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStdFromDoubleWide" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStdFromDoubleWide" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/CopyStdFromDoubleWide in 0.00s d3d11 (total internal programs: 4, unique: 3) Compiling shader "Hidden/PostProcessing/FinalPass" pass "Pass 0" (vp) 27 / 27 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 27 (0.99s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/FinalPass" pass "Pass 0" (fp) 27 / 27 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 27 (1.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/FinalPass" pass "Pass 0" (vp) 27 / 27 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 27 (0.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/FinalPass" pass "Pass 0" (fp) 27 / 27 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 27 (1.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/FinalPass in 0.00s d3d11 (total internal programs: 108, unique: 108) Compiling shader "Hidden/PostProcessing/Debug/Histogram" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Histogram" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Debug/Histogram in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/ScreenSpaceReflections in 0.00s d3d11 (total internal programs: 8, unique: 5) Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (fp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/VertexLit" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/VertexLit" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Legacy Shaders/VertexLit in 0.00s d3d11 (total internal programs: 24, unique: 24) Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 88 (7.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (fp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "PREPASS" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "PREPASS" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "PREPASS" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "PREPASS" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 32 (1.77s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 4 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Legacy Shaders/Diffuse in 0.00s d3d11 (total internal programs: 376, unique: 376) Compiling shader "Hidden/Internal-StencilWrite" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-StencilWrite" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-StencilWrite in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-DepthNormalsTexture in 0.00s d3d11 (total internal programs: 20, unique: 17) Compiling shader "Hidden/Internal-PrePassLighting" pass "Pass 0" (vp) 13 / 13 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 13 (0.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-PrePassLighting" pass "Pass 0" (fp) 13 / 13 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 13 (0.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-PrePassLighting" pass "Pass 1" (vp) 13 / 13 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 13 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-PrePassLighting" pass "Pass 1" (fp) 13 / 13 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 13 (0.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-PrePassLighting in 0.00s d3d11 (total internal programs: 52, unique: 39) Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-ScreenSpaceShadows in 0.00s d3d11 (total internal programs: 32, unique: 20) Compiling shader "Hidden/Internal-CombineDepthNormals" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-CombineDepthNormals" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-CombineDepthNormals in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/BlitCopy" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/BlitCopy" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/BlitCopy in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/BlitCopyDepth" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/BlitCopyDepth" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/BlitCopyDepth in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/ConvertTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/ConvertTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/ConvertTexture in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Internal-DeferredShading" pass "Pass 0" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 26 (0.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DeferredShading" pass "Pass 0" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 26 (1.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DeferredShading" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DeferredShading" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-DeferredShading in 0.00s d3d11 (total internal programs: 54, unique: 54) Compiling shader "Hidden/Internal-DeferredReflections" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DeferredReflections" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DeferredReflections" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DeferredReflections" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-DeferredReflections in 0.00s d3d11 (total internal programs: 6, unique: 6) Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-MotionVectors in 0.00s d3d11 (total internal programs: 6, unique: 5) Compiling shader "Hidden/Internal-Flare" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-Flare" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-Flare in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Internal-Halo" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-Halo" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-Halo in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/BlitCopyWithDepth" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/BlitCopyWithDepth" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/BlitCopyWithDepth in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/BlitToDepth" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/BlitToDepth" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/BlitToDepth in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/BlitToDepth_MSAA" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/BlitToDepth_MSAA" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/BlitToDepth_MSAA in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/BlitCopyHDRTonemap" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/BlitCopyHDRTonemap" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/BlitCopyHDRTonemap in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Internal-GUITextureClip" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureClip" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureClip" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureClip" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-GUITextureClip in 0.00s d3d11 (total internal programs: 4, unique: 2) Compiling shader "Hidden/Internal-GUITextureClipText" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureClipText" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureClipText" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureClipText" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-GUITextureClipText in 0.00s d3d11 (total internal programs: 4, unique: 2) Compiling shader "Hidden/Internal-GUITexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-GUITexture in 0.00s d3d11 (total internal programs: 4, unique: 2) Compiling shader "Hidden/Internal-GUITextureBlit" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureBlit" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureBlit" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureBlit" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-GUITextureBlit in 0.00s d3d11 (total internal programs: 4, unique: 2) Compiling shader "Hidden/Internal-GUIRoundedRect" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUIRoundedRect" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUIRoundedRect" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUIRoundedRect" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-GUIRoundedRect in 0.00s d3d11 (total internal programs: 4, unique: 2) Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-GUIRoundedRectWithColorPerBorder in 0.00s d3d11 (total internal programs: 4, unique: 2) Compiling shader "Hidden/Internal-UIRDefault" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-UIRDefault" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-UIRDefault" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-UIRDefault" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-UIRDefault in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/Internal-UIRAtlasBlitCopy" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-UIRAtlasBlitCopy" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-UIRAtlasBlitCopy in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-UIRDefaultWorld in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Sprites/Mask" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Sprites/Mask" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Sprites/Mask in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Hidden/VR/BlitTexArraySlice" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VR/BlitTexArraySlice" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/VR/BlitTexArraySlice in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-ODSWorldTexture in 0.00s d3d11 (total internal programs: 20, unique: 15) Compiling shader "Hidden/Internal-CubemapToEquirect" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-CubemapToEquirect" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-CubemapToEquirect in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (gp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/VR/BlitFromTex2DToTexArraySlice in 0.00s d3d11 (total internal programs: 5, unique: 5) Compiling shader "Hidden/VideoComposite" pass "Default" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoComposite" pass "Default" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/VideoComposite in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/VideoDecode" pass "YCbCr_To_RGB1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "YCbCr_To_RGB1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "YCbCrA_To_RGBAFull" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "YCbCrA_To_RGBAFull" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "YCbCrA_To_RGBA" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "YCbCrA_To_RGBA" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_RGBA_To_RGBA" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_RGBA_To_RGBA" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_RGBASplit_To_RGBA" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_RGBASplit_To_RGBA" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_NV12_To_RGB1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_NV12_To_RGB1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_NV12_To_RGBA" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_NV12_To_RGBA" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_P010_To_RGB1" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_P010_To_RGB1" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/VideoDecode in 0.00s d3d11 (total internal programs: 30, unique: 19) Compiling shader "Hidden/Compositing" pass "Mix_RGBA_To_RGBA" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Compositing" pass "Mix_RGBA_To_RGBA" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Compositing in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Hidden/TextCore/Distance Field SSD" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TextCore/Distance Field SSD" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TextCore/Distance Field SSD in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 0" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 0" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 1" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 1" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 2" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 2" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 3" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 3" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 4" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 4" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 5" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 5" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/VolumeLight in 0.00s d3d11 (total internal programs: 258, unique: 201) Compiling shader "Enviro/Standard/FlatCloudMap" pass "Pass 0" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/FlatCloudMap" pass "Pass 0" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/FlatCloudMap in 0.00s d3d11 (total internal programs: 2, unique: 2) Compiling shader "Enviro/Effects/LightShafts" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 2" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 2" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 3" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 3" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 4" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 4" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Effects/LightShafts in 0.00s d3d11 (total internal programs: 20, unique: 14) Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 2" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 2" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 3" (vp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 3" (fp) 1 / 1 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/SkyboxFlatClouds in 0.00s d3d11 (total internal programs: 12, unique: 12) Compiling shader "CustomShaders/Standard" pass "FORWARD" (vp) 1408 / 1408 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 1408 (1.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "FORWARD" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 1024 (1.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "FORWARD" (vp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 832 (0.83s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "FORWARD" (fp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 832 (0.84s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "DEFERRED" (vp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 512 (0.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "DEFERRED" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 512 (0.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "Meta" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 64 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "Meta" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 64 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "ShadowCaster" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 64 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "ShadowCaster" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 64 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Standard in 0.01s d3d11 (total internal programs: 5376, unique: 5376) Compressed shader 'CustomShaders/Standard' on d3d11 from 24.44MB to 0.80MB Compressed shader 'CustomShaders/Standard' in 0.15s Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (vp) 2816 / 2816 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 2816 (2.94s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (fp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 2048 (2.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (vp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 1664 (1.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (fp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 1664 (1.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "DEFERRED" (vp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 1024 (1.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "DEFERRED" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 1024 (1.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "Meta" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "Meta" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "ShadowCaster" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "ShadowCaster" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/StandardCM in 0.02s d3d11 (total internal programs: 10752, unique: 10752) Compressed shader 'CustomShaders/StandardCM' on d3d11 from 52.90MB to 1.74MB Compressed shader 'CustomShaders/StandardCM' in 0.17s Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (vp) 2816 / 2816 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 2816 (2.90s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (fp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 2048 (2.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (vp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 1664 (1.79s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (fp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 1664 (1.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "DEFERRED" (vp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 1024 (1.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "DEFERRED" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 1024 (1.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "Meta" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "Meta" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "ShadowCaster" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "ShadowCaster" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/StandardLight in 0.02s d3d11 (total internal programs: 10752, unique: 10752) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 66.33MB to 2.33MB Compressed shader 'CustomShaders/StandardLight' in 0.22s Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (vp) 2816 / 2816 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 2816 (2.87s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (fp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.72 seconds. Local cache hits 1728 (1.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 320 variants (85.34s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (vp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 1664 (1.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (fp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.18 seconds. Local cache hits 1536 (1.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 128 variants (24.62s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "DEFERRED" (vp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 1024 (0.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "DEFERRED" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 1024 (1.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "Meta" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "Meta" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "ShadowCaster" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "ShadowCaster" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/StandardHeavy in 0.03s d3d11 (total internal programs: 10304, unique: 10304) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 74.55MB to 2.83MB Compressed shader 'CustomShaders/StandardHeavy' in 0.26s Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (vp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 704 (0.83s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 512 (0.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (vp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 416 (0.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (fp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 416 (0.47s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "DEFERRED" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 256 (0.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "DEFERRED" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 256 (0.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/SkinsArray in 0.00s d3d11 (total internal programs: 2688, unique: 2688) Compressed shader 'CustomShaders/SkinsArray' on d3d11 from 11.15MB to 0.37MB Compressed shader 'CustomShaders/SkinsArray' in 0.11s Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 44 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 26 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 26 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/SkinsAtlas in 0.00s d3d11 (total internal programs: 168, unique: 168) Compiling shader "CustomShaders/DefaultUnlit" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/DefaultUnlit" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/DefaultUnlit in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (vp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 704 (0.82s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 512 (0.56s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (vp) 320 / 320 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 320 (0.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (fp) 320 / 320 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 320 (0.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "Meta" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 64 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "Meta" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 64 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/CustomShaders/Assets/CutoutColor/Timer in 0.00s d3d11 (total internal programs: 1984, unique: 1984) Compressed shader 'Deprecated/CustomShaders/Assets/CutoutColor/Timer' on d3d11 from 3.86MB to 0.05MB Compressed shader 'Deprecated/CustomShaders/Assets/CutoutColor/Timer' in 0.01s Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 44 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 26 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 26 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Lights/LightsBase in 0.00s d3d11 (total internal programs: 168, unique: 168) Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 44 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 26 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 26 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Lights/LightsLarge in 0.00s d3d11 (total internal programs: 168, unique: 168) Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 44 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 26 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 26 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Lights/LightsMedium in 0.00s d3d11 (total internal programs: 168, unique: 168) Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (vp) 22 / 22 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 22 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (vp) 13 / 13 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 13 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (fp) 13 / 13 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 13 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Glass in 0.00s d3d11 (total internal programs: 72, unique: 72) Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD" (vp) 240 / 240 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 240 (0.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD" (fp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 176 (0.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD_DELTA" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 104 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD_DELTA" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 104 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "Meta" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "Meta" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/SMKGlass in 0.00s d3d11 (total internal programs: 688, unique: 528) Compressed shader 'CustomShaders/Vehicles/SMKGlass' on d3d11 from 2.41MB to 0.07MB Compressed shader 'CustomShaders/Vehicles/SMKGlass' in 0.02s Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 44 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 26 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 26 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "ShadowCaster" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "ShadowCaster" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Vehicle in 0.00s d3d11 (total internal programs: 168, unique: 168) Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (vp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 704 (0.83s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 512 (0.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (vp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 416 (0.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (fp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 416 (0.49s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "DEFERRED" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 256 (0.31s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "DEFERRED" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 256 (0.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree Bark Metalic in 0.01s d3d11 (total internal programs: 2688, unique: 2688) Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' on d3d11 from 16.67MB to 0.62MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' in 0.18s Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 352 (0.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 256 (0.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 208 (0.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 208 (0.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "Meta" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "Meta" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree_Leaves_Specular in 0.00s d3d11 (total internal programs: 1344, unique: 1344) Compressed shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' on d3d11 from 9.60MB to 0.33MB Compressed shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' in 0.10s Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 352 (0.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 256 (0.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 208 (0.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 208 (0.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "Meta" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "Meta" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree Leaves Specular Snow in 0.00s d3d11 (total internal programs: 1328, unique: 1328) Compressed shader 'NatureManufacture Shaders/Trees/Tree Leaves Specular Snow' on d3d11 from 10.49MB to 0.37MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Leaves Specular Snow' in 0.12s Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (vp) 1408 / 1408 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 1408 (1.76s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.86 seconds. Local cache hits 512 (0.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 512 variants (90.50s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (vp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 832 (0.92s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (fp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 832 (0.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "DEFERRED" (vp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 512 (0.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "DEFERRED" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 512 (0.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "Meta" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 64 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "Meta" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 64 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree Bark Specular Snow in 0.01s d3d11 (total internal programs: 4800, unique: 4800) Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow' on d3d11 from 30.74MB to 1.02MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow' in 0.15s Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 88 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 64 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 52 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 52 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 9.15MB to 1.03MB Compressed shader 'CTS/CTS Terrain Shader Basic' in 0.24s Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 88 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 64 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 52 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 52 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic CutOut in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CTS/CTS Terrain Shader Basic CutOut' on d3d11 from 9.20MB to 1.07MB Compressed shader 'CTS/CTS Terrain Shader Basic CutOut' in 0.24s Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 88 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 64 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 52 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 52 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic LOD in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 3.46MB to 0.17MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' in 0.04s Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 88 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 64 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 52 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 52 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic LOD CutOut in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CTS/CTS Terrain Shader Basic LOD CutOut' on d3d11 from 3.51MB to 0.17MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD CutOut' in 0.04s DisplayProgressbar: Building Player [Licensing::Client] Successfully updated the access token [Licensing::Module] Successfully cleared the access token [UnityConnectServicesConfig] config is NOT valid, switching to default [Licensing::Client] Successfully updated the access token [Licensing::Module] Successfully updated access token: "aYilYp6j"... (expires: 2024-09-10 00:10:12 GMT) User unity.lic+user01@simumak.com logged in successfully time="2024-09-10T00:09:28+02:00" level=info msg="Using filter: GameAssembly.pdb" time="2024-09-10T00:09:28+02:00" level=info msg="Found 0 files to check, scanning for binary images now..." time="2024-09-10T00:09:28+02:00" level=info msg="Found 0 binary images to process (not all files contain a binary image, and some contain multiple images)" Registering precompiled user dll's ... Registered in 0.090876 seconds. Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll using Guid(9d8abcd49aff2c043966a80793b166d3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cf6930487389eae56d87be57ac1868bd') in 0.009579 seconds Refreshing native plugins compatible for Editor in 4.68 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.34 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2804.709ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.056ms Scan: 8.504ms OnSourceAssetsModified: 0.111ms InitializeImportedAssetsSnapshot: 206.757ms GetAllGuidsForCategorization: 4.353ms CategorizeAssets: 54.512ms ImportAndPostprocessOutOfDateAssets: 2299.645ms (27.726ms without children) ImportManagerImport: 29.191ms (17.674ms without children) ImportInProcess: 11.478ms UpdateCategorizedAssets: 0.039ms PostProcessAllAssets: 2145.672ms ReloadImportedAssets: 3.181ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.874ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.588ms OnDemandSchedulerStart: 1.766ms RestoreLoadedAssetsState: 28.198ms UpdateImportedAssetsSnapshot: 54.444ms ReloadSourceAssets: 14.194ms UnloadImportedAssets: 2.796ms Hotreload: 13.140ms FixTempGuids: 0.009ms GatherAllCurrentPrimaryArtifactRevisions: 2.604ms UnloadStreamsBegin: 21.207ms LoadedImportedAssetsSnapshotReleaseGCHandles: 8.494ms GetLoadedSourceAssetsSnapshot: 82.753ms PersistCurrentRevisions: 2.013ms UnloadStreamsEnd: 0.353ms GenerateScriptTypeHashes: 0.531ms Untracked: 83.208ms Registering precompiled user dll's ... Registered in 0.022595 seconds. Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll using Guid(79ae3de04744960478249fffe32520bc) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ba1f670a8421d0a9db0df6bec532f132') in 0.009953 seconds [Licensing::Client] Successfully resolved entitlement details Refreshing native plugins compatible for Editor in 4.74 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.38 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1491.492ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.050ms Scan: 6.093ms OnSourceAssetsModified: 0.046ms InitializeImportedAssetsSnapshot: 135.645ms GetAllGuidsForCategorization: 2.909ms CategorizeAssets: 33.984ms ImportAndPostprocessOutOfDateAssets: 1213.172ms (26.967ms without children) ImportManagerImport: 28.805ms (17.449ms without children) ImportInProcess: 11.315ms UpdateCategorizedAssets: 0.041ms PostProcessAllAssets: 1060.256ms ReloadImportedAssets: 3.252ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.735ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.499ms OnDemandSchedulerStart: 1.763ms RestoreLoadedAssetsState: 27.096ms UpdateImportedAssetsSnapshot: 55.796ms ReloadSourceAssets: 13.259ms UnloadImportedAssets: 2.805ms Hotreload: 10.131ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.725ms UnloadStreamsBegin: 0.267ms LoadedImportedAssetsSnapshotReleaseGCHandles: 8.689ms GetLoadedSourceAssetsSnapshot: 67.797ms PersistCurrentRevisions: 1.869ms UnloadStreamsEnd: 0.331ms Untracked: -7.286ms Refresh completed in 0.034574 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 34.561ms Refresh completed in 0.028473 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 28.462ms Copying AGX runtime data from: Assets/simuzen/CommonTools/AGXUnity/Plugins/x86_64\agx to C:\Users\Jenkins\.jenkins\projects\simuproject\build\Application\Simescar_Data\Plugins\x86_64\agx UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) AGXUnityEditor.Build.BuildProcessCallbacksHandler:PostBuildInternal (UnityEditor.BuildTarget,string,string,System.IO.FileInfo,string) (at Assets/simuzen/CommonTools/AGXUnity/Editor/AGXUnityEditor/BuildTools/BuildProcessCallbacksHandler.cs:197) AGXUnityEditor.Build.BuildProcessCallbacksHandler:PostBuild (UnityEditor.BuildTarget,string) (at Assets/simuzen/CommonTools/AGXUnity/Editor/AGXUnityEditor/BuildTools/BuildProcessCallbacksHandler.cs:156) AGXUnityEditor.Build.BuildProcessCallbacksHandler:OnPostProcessBuild (UnityEditor.BuildTarget,string) (at Assets/simuzen/CommonTools/AGXUnity/Editor/AGXUnityEditor/BuildTools/BuildProcessCallbacksHandler.cs:122) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.Build.BuildPipelineInterfaces/AttributeCallbackWrapper:OnPostprocessBuild (UnityEditor.Build.Reporting.BuildReport) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass17_0:b__1 (UnityEditor.Build.IPostprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPostProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/AGXUnity/Editor/AGXUnityEditor/BuildTools/BuildProcessCallbacksHandler.cs Line: 197) Refreshing native plugins compatible for Editor in 4.75 ms, found 33 plugins. Preloading 16 native plugins for Editor in 0.35 ms. ------------------------------------------------------------------------------- Build Report Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.9 gb 80.1% Meshes 396.1 mb 8.0% Animations 3.7 mb 0.1% Sounds 30.4 mb 0.6% Shaders 89.9 mb 1.8% Other Assets 403.6 mb 8.2% Levels 304.3 kb 0.0% Scripts 34.6 mb 0.7% Included DLLs 19.9 mb 0.4% File headers 4.8 mb 0.1% Total User Assets 4.8 gb 100.0% Complete build size 6.5 gb Used Assets and files from the Resources folder, sorted by uncompressed size: 69.9 mb 1.0% Assets/contents/Sceneries/WaterWorld/Common/Vegetation/BakeVegetation/Baked_PalmTrees_WaterWorld.asset 64.0 mb 1.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Textures/cube_enviro_stars.png 63.6 mb 1.0% Assets/contents/Sceneries/DirtTrack/Common/Terrain/Bake_PalmTrees_vegetation_DT.asset 34.6 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Meshes/LMV_mesh.fbx 34.1 mb 0.5% Assets/contents/Sceneries/CNADTrack/Common/Vegetation/CNAD_Storaged_Vegetation.asset 33.7 mb 0.5% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/BakeVegetation/Baked_PalmTress_vegetation_HW.asset 31.9 mb 0.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Meshes/User_LMV.FBX 25.2 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Vegetation/BakeVegetation/Baked_EuropeanTrees_WaterWorld.asset 24.7 mb 0.4% Assets/contents/Sceneries/MountainPass/Common/Vegetation/BakeVegetation/Baked_PalmTrees_vegetation_MP.asset 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Interior_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Exterior_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_Interior_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_Exterior_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Interior_N.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Exterior_N.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_Interior_N.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_Exterior_N.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Amarok_Inside_MAOHS.tga 21.3 mb 0.3% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_06/Textures/Sig_Atlas06_MAOHS.tga 21.3 mb 0.3% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_01/Textures/Sig_Atlas01_MAOHS.tga 21.3 mb 0.3% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Textures/Sig_Atlas01_MAOHS.tga 21.3 mb 0.3% Assets/content_common/art_common/Modules/signals/2020/Common/Textures/Sig_Metallic_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Amarok_Inside_N.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/Product/Default/IvecoDaily_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_Int_N.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_Int_M.tga 21.3 mb 0.3% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Textures/Dumper_UpMesh_N.tga 21.3 mb 0.3% Assets/content_common/art_common/Modules/signals/2020/Common/Textures/Sig_Metallic_N.tga 21.3 mb 0.3% Assets/content_common/art_common/Modules/signals/2020/Common/Textures/Sig_Metallic_BC.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/CL/Amarok_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/CL/Amarok_AC.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/CL/Amarok_N.tga 21.3 mb 0.3% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Textures/Dumper_N.tga 21.0 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Meshes/LMV_broken_mesh.fbx 18.3 mb 0.3% Assets/contents/Sceneries/DirtTrack/Common/Terrain/Baked_EuropeanTrees_Vegetation_DT.asset 18.3 mb 0.3% Assets/contents/Sceneries/MountainPass/Common/Vegetation/BakeVegetation/Baked_EuropeanTrees_Vegetation_MP.asset 18.2 mb 0.3% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/BakeVegetation/Baked_EuropeanTrees_vegetation_HW.asset 16.1 mb 0.2% Assets/contents/Sceneries/CityLand/Common/Vegetation/Bake/Baked_PalmTrees_vegetation_City.asset 16.1 mb 0.2% Assets/contents/Sceneries/CityLand/Common/Vegetation/Bake/Baked_EuropeanTrees_vegetation_City.asset 16.0 mb 0.2% Built-in Texture2D: sactx-0-2048x2048-Uncompressed-Training_Manager-33ae688b 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/Product/Default/User_FreightLinerM2_106_3Axis_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/FreightlinerM2_106_3Axis_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/Default/User_FreightLinerM2_106_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Textures/International_HV607_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/User_FreightLinerM2_106_3Axis_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/FreightlinerM2_106_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Textures/User_Actros2646_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/IvecoEuroTrakker_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/IvecoEuroTrakker_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/NewCascadia126_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2User_Tanker_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/InterceptorSedan_InteriorN.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Textures/User_SitrakC7H_Mixer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/ProstarDayCab_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/ProstarDayCab_Exterior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/ProstarCab_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/ActrosUser_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_CocaCola_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T380/Art/Textures/KenworthT380_interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Product/Default/Kenworth_T370_N_Exterior.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Kenworth_T370_N_Interior.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Isuzu_Elf_100_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Textures/International_HV607_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Externa_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/Default/Hino500User_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_External_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Product/Default/Forward1100_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Textures/DodgeCharger_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/Trailer_Rodotrem_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_Exterior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Semitrailer_2_axes_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_Cab_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/IvecoEuroTrakker_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Hino500_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2User_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/Default/Forward800_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Textures/Kenworth_interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Exterior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/UserClio_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/InterceptorSedan_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/InterceptorSedan_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Ford_F150_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Ford_F150_Exterior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Textures/Trailer_Hopper_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_1_Axis/Art/Textures/Trailer_1_Axis_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitrem9_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Textures/User_SitrakC7H_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Textures/Cargo_Tanker_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Textures/RenaultKangoo_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/T800_Cocacola_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T380/Art/Textures/KenworthT380_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Isuzu_Elf_100_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Hino500User_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/NewCascadia126_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Textures/Dolly_TypeH_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Textures/DollyTowplug_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Art/Textures/PortaCoches_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Textures/KenworthT680_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/GlobalExpedition_Tanker/Art/Textures/Global_tanker_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Forward1100_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Textures/DodgeCharger_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/ProstarCab_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Dumpster_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruck_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruck_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/T800_Cab_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Forward800_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Localized/Default/Accelo815_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/DAF XF 106 SC/Art/Textures/DAFXF106_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/UserClio_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/CitroenC4_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Normal.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Man_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_N.tga 13.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/Arrays/CTS_Profile_MP_Albedos_BH.asset 13.3 mb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Albedos_BH.asset 12.5 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/VolkswagenConstellation/Art/Meshes/VolkswagenConstellation_Prototype.fbx 12.0 mb 0.2% Assets/contents/Sceneries/DirtTrack/Common/Terrain/CTS/Arrays/CTS_Profile_DT_Albedos_BH.asset 11.3 mb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Meshes/User_YamahaFZ07.fbx 10.7 mb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Interior_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Exterior_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/Product/SBCOP/YamahaFZ-07_Interior_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/Product/SBCOP/YamahaFZ-07_Exterior_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/Product/Default/YamahaFZ-07_Interior_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/Product/Default/YamahaFZ-07_Exterior_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Amarok_Inside_AC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/Common/Textures/Glass/GlassMud_Broken2.jpg 10.7 mb 0.2% Assets/vehicles/UserVehicles/Common/Textures/Glass/GlassMud_Broken.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/Product/Default/IvecoDaily_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_Int_D.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_CM.tga 10.7 mb 0.2% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_06/Textures/Sig_Atlas06_BC.jpg 10.7 mb 0.2% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_01/Textures/Sig_Atlas01_BC.jpg 10.7 mb 0.2% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Textures/Sig_Atlas01_BC.jpg 10.3 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Meshes/Freightliner_FL360_715_Prototype.fbx 10.3 mb 0.2% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Weather/sfx_enviro_blizzard.wav 9.1 mb 0.1% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/enviro_clouds_base.asset 8.2 mb 0.1% Resources/unity_builtin_extra 8.0 mb 0.1% Assets/contents/Sceneries/WaterWorld/Common/Terrain/Arrays/CTS_Profile_190524-1021_Albedos_BH.asset 8.0 mb 0.1% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/Arrays/CTS_Profile_MP_Normals_BH.asset 8.0 mb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Normals_BH.asset 8.0 mb 0.1% Assets/contents/Sceneries/DirtTrack/Common/Terrain/CTS/Arrays/CTS_Profile_DT_Normals_BH.asset 7.3 mb 0.1% Assets/contents/Sceneries/TestLand/Common/Terrain/TreesConfig/PersistentVegetation/Baked_PalmTrees_vegetation_Testland.asset 6.8 mb 0.1% Assets/content_common/art_common/Modules/Shaders/StandardHeavy.shader 6.7 mb 0.1% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Meshes/HitachiEH4000_IA.FBX 6.1 mb 0.1% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.9 mb 0.1% Assets/contents/Sceneries/WaterWorld/Common/Vegetation/BakeVegetation/Baked_ArabianTrees_WaterWorld.asset 5.7 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/DAF XF 106 SC/Art/Meshes/User_DAF_XF_106.fbx 5.7 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Meshes/ProstarDayCab.FBX 5.6 mb 0.1% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_Concrete_N.tga 5.5 mb 0.1% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced Tess CutOut.shader 5.5 mb 0.1% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced Tess CutOut Mesh.shader 5.4 mb 0.1% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced Tess Mesh.shader 5.4 mb 0.1% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced Tess.shader 5.3 mb 0.1% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/UI/Icons/Icon_Atlas.png 5.3 mb 0.1% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Meshes/User_YamahaYBR.fbx 5.3 mb 0.1% Assets/contents/Sceneries/WaterWorld/Common/Terrain/Arrays/CTS_Profile_190524-1021_Normals_BH.asset 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/concrete barrage_concrete barrage 1_MetallicSmoothness.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/brick and 2 con.ring_DefaultMaterial_MetallicSmoothness.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/wood boards_DefaultMaterial_MetallicSmoothness.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/bags of cement_bags of cement_MetallicSmoothness.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/conteiner 1_DefaultMaterial_MetallicSmoothness.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/concrete barrage_concrete barrage 1_Normal.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/brick and 2 con.ring_DefaultMaterial_Normal.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/Barrel_A_Material_1_MetallicSmoothness.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/wood boards_DefaultMaterial_Normal.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/bags of cement_bags of cement_Normal.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/conteiner 1_DefaultMaterial_Normal.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/busket_busket_SpecularSmoothness.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/WoodCrate_MetallicSmoothness 1.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Common/Textures/ChevroletVanExpress_Ambulance_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/Barrel_A_Material_1_Normal.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/_Common/Textures/RoadChain_MetallicSmoothness.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/_Common/Textures/RoadChain_AlbedoTransparency.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Textures/PoliceCar_InterceptorSedan_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/Komatsu985/Art/Textures/AtlasVehiclesTraffic_1_M1.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/Spool_MetallicSmoothness.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Textures/NPC_PolicePickupF150_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Art/Textures/RigidTruck_Trailer_MAOHS.tga 5.3 mb 0.1% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/tex_enviro_cirrus.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/busket_busket_Normal.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/WoodCrate_Normal 1.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Cone/Textures/DefaultMaterial_MAOHS.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/Common/Textures/Glass/BrokenGlass_Normal.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_CM_MAOHS.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Art/Textures/RigidTruck_Trailer_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Cone/Textures/DefaultMaterial_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Cone/Textures/DefaultMaterial_BC.jpg 5.3 mb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_M.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/_Common/Textures/RoadChain_Normal.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_MAOHS.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_INT_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Common/Textures/Clio_Taxi_MAHOS.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Common/Textures/Passat_Police_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/BR/FiremanTruck_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Textures/Fireman_Lights_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_M.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Textures/RigidTruck_MAOHS.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Textures/Dumper_UpMesh_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/Spool_Normal.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_clothes_N.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_N.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/Common/Textures/Glass/GlassMud_N.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Common/Textures/Clio_Taxi_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Textures/RigidTruck_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_S.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Textures/JPEG/Atlas_10_N.jpg 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/LMV_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_hair_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_body_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_M.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Textures/Dumper_UpMesh_MAOHS.tga 5.2 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Meshes/Right/User_Actros.fbx 5.2 mb 0.1% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Meshes/User_IvecoDaily.fbx 5.1 mb 0.1% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_NoArrows_N.tga 5.1 mb 0.1% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_N.tga 5.1 mb 0.1% Assets/content_common/art_common/Modules/Shaders/StandardCM.shader 4.9 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Meshes/Right/User_Forward800.FBX 4.9 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Meshes/User_Forward1100.FBX 4.9 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Meshes/User_SitrakC7H.fbx 4.9 mb 0.1% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Meshes/User_YamahaNMAX160.fbx 4.9 mb 0.1% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced CutOut.shader 4.9 mb 0.1% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced CutOut Mesh.shader 4.9 mb 0.1% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Meshes/HitachiEH3500_IA_Mesh.FBX 4.8 mb 0.1% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced Mesh.shader 4.8 mb 0.1% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Textures/Dumper_MAOHS.tga 4.8 mb 0.1% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced.shader 4.8 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/LMV_broken_MAOHS.tga 4.7 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Meshes/User_Hino300.FBX 4.5 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Textures/PlatformlTrailer_N.tga 4.5 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Textures/ForestalTrailer_N.tga 4.5 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Meshes/KenworthT680.fbx 4.5 mb 0.1% Assets/vehicles/TrafficVehicles/Komatsu985/Art/Textures/AtlasVehiclesTraffic_1_N.tga 4.4 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/Product/Default/Trailer_Rodotrem_MAOHS.tga 4.4 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Meshes/International_HV607.fbx 4.4 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia_InterMG/Art/Meshes/User_Cascadia_InterMG.fbx 4.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Textures/TGA/Atlas_13_MAOHS.tga 4.3 mb 0.1% Assets/contents/Sceneries/DirtTrack/Common/Terrain/Baked_ArabianTrees_Vegetation_DT.asset 4.3 mb 0.1% Assets/contents/Sceneries/MountainPass/Common/Vegetation/BakeVegetation/Baked_ArabianTrees_Vegetation_MP.asset 4.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Meshes/Barricade.fbx 4.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Meshes/RG31_mesh.fbx 4.1 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Meshes/User_Cascadia126.fbx 4.0 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_N.jpg 4.0 mb 0.1% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Textures/cube_enviro_stars LQ.png 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_FreightlinerFL360VehicleDashboardAtlas-886d7d20 4.0 mb 0.1% Built-in Texture2D: sactx-1-2048x2048-DXT5-HUD_KenworthT880VehicleDashboardAtlas-eb717af6 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_KenworthT880VehicleDashboardAtlas-eb717af6 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_IsuzuForwardVehicleDashboardAtlas-8707ed17 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_InternationalProstarDashboardAtlas-0a1bfd7b 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_FreightlinerVehicleDashboardAtlas-78a768b9 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_FreightlinerCascadiaDashboardAtlas-d8f62b51 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_DodgeChargerVehicleDashboardAtlas-9e6f8f9f 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_ChevroletTahoeVehicleDashboardAtlas-33c12b35 4.0 mb 0.1% Built-in Texture2D: sactx-1-2048x2048-DXT5-HUD_IvecoEuroTrakkerDashboardAtlas-dd2d86ff 4.0 mb 0.1% Built-in Texture2D: sactx-1-2048x2048-DXT5-HUD_InternationalHV607DashboardAtlas-c88eedab 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_Volkswagen17280DashboardAtlas-c93cc2f1 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_IvecoEuroTrakkerDashboardAtlas-dd2d86ff 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_IsuzuELFVehicleDashboardAtlas-0b1dc69c 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_IsuzuELF100VehicleDashboardAtlas-86ee68d9 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_InternationalHV607DashboardAtlas-c88eedab 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_VolvoVLN760DashboardAtlas-84643c43 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_SitrakVehicleDashboardAtlas-31a4136c 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_HinoVehicleDashboardAtlas-36a354c9 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_EXF_VehicleDashboardAtlas-dec60cb2 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_DP2_VehicleDashboardAtlas-feef3ea1 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-BHL_WL_VR_VehicleDashboardAtlas-2263c817 4.0 mb 0.1% Built-in Texture2D: sactx-1-2048x2048-DXT5-HUD_VehicleDashboardAtlas-8a6e9577 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_VehicleDashboardAtlas-8a6e9577 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_Hino300DashboardAtlas-06ae5427 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_DAFXF106SCDashboardAtlas-6733f9ae 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_CityStar5DashboardAtlas-be6d34f9 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_Actros2646DashboardAtlas-d6eb8b83 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_ManTGXDashboardAtlas-d5a220f9 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_KangooDashboardAtlas-c104f899 4.0 mb 0.1% Built-in Texture2D: sactx-3-2048x2048-DXT5-HUD_GP_CommonAtlas-51eb1d0d 4.0 mb 0.1% Built-in Texture2D: sactx-2-2048x2048-DXT5-HUD_GP_CommonAtlas-51eb1d0d 4.0 mb 0.1% Built-in Texture2D: sactx-1-2048x2048-DXT5-HUD_GP_CommonAtlas-51eb1d0d 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_ScaniaG440_Atlas-bf3d0e4a 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_GP_CommonAtlas-51eb1d0d 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-BC7-HUD_CAT770PI_Atlas-620abe5d 4.0 mb 0.1% Built-in Texture2D: sactx-2-2048x2048-BC7-HUD_IG_Atlas-a0abb71c 4.0 mb 0.1% Built-in Texture2D: sactx-1-2048x2048-BC7-HUD_IG_Atlas-a0abb71c 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-BC7-HUD_IG_Atlas-a0abb71c 4.0 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Textures/Cargo_Tanker_DangerousCargo_N.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Isuzu_Elf_100_Light_N.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpress_CM.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_CM.tga 4.0 mb 0.1% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/tex_enviro_flat_detail.png 4.0 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Textures/User_Actros2646_N.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Light_N.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_Interior_N.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Common/Textures/User_GlassBroken_N.tga 4.0 mb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/Explosion_custom.tif 4.0 mb 0.1% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/tex_enviro_flat_base.png 4.0 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/PortContainer_N.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Lights_N.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_CM.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_CM.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/ActrosUser_N.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_N.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_CM.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/Passat_CM.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_CM.tga 4.0 mb 0.1% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/HDWind/Resources/GustNoise.psd 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_CM.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_CM.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/InternationalHV607Tank/Art/Meshes/InternationalHV607Tank_Prototype.fbx 4.0 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Textures/JPG/Atlas_13_N.jpg 3.9 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/Product/Default/AxorTruck_MAOHS.tga 3.9 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/Default/KenworthT800_Mixer_MAOHS.tga 3.9 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Product/Default/Forward1100_MAOHS.tga 3.9 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/LMV_MAOHS.tga 3.8 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Textures/Product/Default/TrailerPlank_MAOHS.tga 3.8 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_IntDriver_N.tga 3.8 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_MAOHS.tga 3.8 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Product/Default/Dumpster_MAOHS.tga 3.8 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Textures/JPEG/Atlas_11_N.jpg 3.8 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitrem9_MAOHS.tga 3.7 mb 0.1% Assets/vehicles/TrafficVehicles/_Common/Textures/Police Lights/PoliceLight_N.tga 3.7 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Meshes/KenworthT680_Trailer_TM.fbx 3.7 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/Default/Forward800_MAOHS.tga 3.7 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/Default/KenworthT800_Mixer_Trailer_MAOHS.tga 3.7 mb 0.1% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Weather/sfx_enviro_liightrain.wav 3.6 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/Product/Default/AtronTruck_MAOHS.tga 3.6 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Product/Default/Semitrailer_2_axes_MAOHS.tga 3.6 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/Product/Default/Trailer_Bitrem9_MAOHS.tga 3.6 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Textures/Product/Default/Trailer_Hopper_MAOHS.tga 3.6 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/TGA/Atlas_01_MAOHS.tga 3.6 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/Trailer_2_Axes/Common/Textures/Product/Default/Trailer_2Axes_MAOHS.tga 3.6 mb 0.1% Assets/vehicles/TrafficVehicles/_Common/Textures/Police Lights/PoliceLight_MAOHS.tga 3.6 mb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Interior_M.tga 3.5 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Product/Default/Man_MAOHS.tga 3.5 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Meshes/Right/User_ActrosRigid.fbx 3.5 mb 0.1% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Meshes/NPC_Actros_PF.FBX 3.5 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/Trailer_2_Axes/Common/Textures/Product/Default/Trailer_2Axes_N.tga 3.5 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Textures/PlatformlTrailer_MAOHS.tga 3.5 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Textures/ForestalTrailer_MAOHS.tga 3.4 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_BC.tga 3.4 mb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Ford_F150_Interior_MAOHS.tga 3.4 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Meshes/User_FreightLinerM2_106_3Axis.fbx 3.3 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Meshes/User_FreightLinerM2_Tanker.fbx 3.3 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Textures/DollyTowplug_MAOHS.tga 3.3 mb 0.1% Assets/contents/Sceneries/TestLand/Common/Terrain/Arrays/CTS_Profile_Testland_Albedos_BH.asset 3.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/Product/Default/Trailer_Bitrem7_MAOHS.tga 3.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/Product/Default/RigidTrailer_MAOHS.tga 3.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Art/Textures/Product/Default/PortaCoches_MAOHS.tga 3.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T380/Art/Textures/KenworthT380_interior_MAOHS.tga 3.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Product/Default/Kenworth_T370_MAOHS_Exterior.tga 3.3 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_M.tga 3.3 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/GlobalExpedition_Tanker/Art/Textures/Global_tanker_MAOHS.tga 3.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Interior_N.tga 3.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/Product/Default/ProstarCab_MAOHS.tga 3.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Textures/TGA/Atlas_11_MAOHS.tga 3.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_NoArrows_MAOHS.tga 3.2 mb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_MAOHS.tga 3.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Meshes/User_Zafiro.fbx 3.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_Concrete_MAOHS.tga 3.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Meshes/Right/ProstarCab_mesh.FBX 3.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Forward800_Interior_MAOHS.tga 3.2 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Textures/Product/Default/KenworthT680_MAOHS.tga 3.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Textures/PoliceLight_N.tga 3.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Interior_M.tga 3.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruckInterior_N.tga 3.1 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Meshes/KenworthT680_Prop.fbx 3.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/IvecoEuroTrakker_Interior_MAOHS.tga 3.1 mb 0.0% Assets/contents/Sceneries/TestLand/Common/Terrain/TreesConfig/PersistentVegetation/Baked_EuropeanTrees_vegetation_Testland.asset 3.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Textures/TrailerPlank_N.tga 3.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_Interior_MAOHS.tga 3.1 mb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Meshes/Dumper_IA.fbx 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/Product/Default/Tandem_Bitrem7_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/product/Default/IvecoEuroTrakker_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/ProstarDayCab_Interior_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Textures/DodgeCharger_Interior_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Isuzu_Elf_100_Interior_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Interior_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Textures/RenaultKangoo_interior_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/InterceptorSedan_Interior_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/Product/Default/VolvoFH_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Meshes/User_FreightLinerM2_106.fbx 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Meshes/User_FreightLinerM2.fbx 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_Int_N.tga 2.9 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Textures/PoliceLight_MAOHS.tga 2.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/Trailer_Bitrem9_N.tga 2.9 mb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/BakeVegetation/Baked_ArabianTrees_vegetation_HW.asset 2.9 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/Product/Default/UserClio_MAOHS.tga 2.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Kenworth_T370_MAOHS_Interior.tga 2.9 mb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_MAOHS.tga 2.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Meshes/User_VolvoVNL760.fbx 2.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Textures/Product/Default/User_SitrakC7H_MAOHS.tga 2.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/Product/Default/RigidTrailer_N.tga 2.8 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/UserClio_Interior_MAOHS.tga 2.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/Product/Default/ProstarDayCab_Exterior_MAOHS.tga 2.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Meshes/User_HyundaiCountyBus.FBX 2.8 mb 0.0% Assets/vehicles/TrafficVehicles/Komatsu985/Art/Meshes/Komatsu985_Traffic.FBX 2.8 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_MAOHS.tga 2.8 mb 0.0% Assets/contents/Sceneries/CityLand/Common/Vegetation/Bake/Baked_ArabianTrees_vegetation_City.asset 2.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Zafiro_Interior_N.tga 2.7 mb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Textures/Dumper_UpMesh_BC.tga 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_N.jpg 2.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_IntDriver_N.tga 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/concrete barrage_concrete barrage 1_AlbedoTransparency.png 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/brick and 2 con.ring_DefaultMaterial_AlbedoTransparency.png 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/wood boards_DefaultMaterial_AlbedoTransparency.png 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/conteiner 1_DefaultMaterial_AlbedoTransparency.png 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/Barrel_A_Material_1_AlbedoTransparency.tga 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/bags of cement of roadblock_Albedo.png 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/busket_busket_AlbedoTransparency.png 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/WoodCrate_AlbedoTransparency 1.tga 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/Spool_AlbedoTransparency.tga 2.7 mb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Art/Textures/RigidTruck_Trailer_BC.tga 2.7 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Localized/BR/Clio_TaxiMirror_BC.tga 2.7 mb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_D.tga 2.7 mb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_INT_D.tga 2.7 mb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_BC.tga 2.7 mb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_D.tga 2.7 mb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Textures/LoPolyHand_Color.png 2.7 mb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/Pack_Oveja.tif 2.7 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Localized/BR/Clio_Taxi_BC.tga 2.7 mb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/horse_2_D.png 2.7 mb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/Resources/Performance Debugger/OverrideMaterials/Texel_5m.jpg 2.7 mb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_D.tga 2.7 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Product/Default/Isuzu500H_Exterior_MAOHS.tga 2.7 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/DAF XF 106 SC/Art/Textures/DAFXF106_MAOHS.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Product/Default/Scania440_MAOHS.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_Interior_N.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_Interior_N.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/Default/User_FreightLinerM2_106_MAOHS.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_MAOHS.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Textures/Accelo815_Int_MAOHS.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia_InterMG/Art/Textures/CascadiaInterMG_Interior_N.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitem9_Cap_N.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Textures/International_HV607_Interior_MAOHS.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/CityStar5/Art/Meshes/CityStar5_Prototype.fbx 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/Tandem_Bitrem7_N.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Meshes/User_Clio.fbx 2.5 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Meshes/User_Isuzu500H.FBX 2.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_Driver_N.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Interior_MAOHS.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T380/Art/Meshes/User_KenworthT380.fbx 2.5 mb 0.0% Assets/vehicles/TrafficVehicles/Komatsu985/Art/Textures/AtlasVehiclesTraffic_1_D.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/Default/Forward800_Trailer_MAOHS.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Zafiro_Interior_MAOHS.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/Product/SCPFM/InterceptorSedan_MAOHS.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/InterceptorSedan_MAOHS.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_interior_MAOHS.tga 2.5 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Meshes/NPC_SuspectIvecoDaily_Mesh.fbx 2.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Meshes/User_MercedesTourismo.fbx 2.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Meshes/User_Kenworth_T800_Mixer.fbx 2.4 mb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/RG31_MAOHS.tga 2.4 mb 0.0% Assets/content_common/art_common/Modules/Shaders/Standard.shader 2.4 mb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Meshes/NPC_ScaniaTanker.fbx 2.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Forward800_Interior_N.tga 2.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_Interior_N.tga 2.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Localized/Default/Accelo815_MAOHS.tga 2.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_1_Axis/Art/Textures/Product/Default/Trailer_1_Axis_MAOHS.tga 2.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruckInterior_MAOHS.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/TrailerTarp_Bitrem7_N.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/TandemTarp_Bitrem7_N.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_Interior_MAOHS.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Meshes/User_Hino500.fbx 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Meshes/User_ActrosRigidPlatform.fbx 2.3 mb 0.0% Assets/contents/Sceneries/UrbaLand/Common/Terrain/CTS/Arrays/CTS_Profile_UR_Albedos_BH.asset 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia_InterMG/Art/Textures/CascadiaInterMG_Interior_MAOHS.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Nissan_NP300/Art/Meshes/NissanNP300_Protoype.fbx 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/NewCascadia126_Interior_MAOHS.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/Default/Hino500User_MAOHS.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Meshes/User_RG31.fbx 2.3 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Meshes/PolicePickupF150_assets.fbx 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/STCola/KenworthT880_MAOHS.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semirremolque_1_Axis/Art/Textures/Product/Default/Semirremolque_1_Axis_MAOHS.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Meshes/User_actros2646.fbx 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/Product/Pepsico/ActrosUser_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Textures/Accelo815_Int_N.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/Default/User_FreightLinerM2_106_Trailer_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/BR/PlatesGenerator_N.jpg 2.2 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Meshes/User_Ford_F150.fbx 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/FreightlinerM2_106_3Axis_Interior_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/FreightlinerM2_106_Interior_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2_Interior_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/Product/STCola/KenworthT800_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/Product/Default/NewCascadia126_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Mesh/User_Amarok.FBX 2.2 mb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_Interior_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/Default/Hino300_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Meshes/User_FordMondeo.fbx 2.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Textures/JPG/Atlas_13_BC.jpg 2.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Meshes/Isuzu_Elf_100.fbx 2.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Meshes/Right/User_DodgeCharger.fbx 2.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/Product/Default/HyundaiCounty_Externa_MAOHS.tga 2.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/Product/Default/MercedesAtego_MAOHS.tga 2.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Meshes/Right/User_CitroenC4.FBX 2.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_Interior_N.tga 2.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_MAOHS.tga 2.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Meshes/User_RenaultKangoo.fbx 2.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Meshes/User_KenworthT800_CocaCola.fbx 2.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_Interior_MAOHS.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Hino500_Interior_MAOHS.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_Interior_MAOHS.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/Ford_Hybrid_Sedan_M.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/TrailerTarp_Rodotrem_N.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/TrailerTarp_Bitrem9_N.tga 2.0 mb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/Coche/Diesel/PEugeot_diesel_2kRPM+volumen.wav 2.0 mb 0.0% Assets/contents/Sceneries/TestLand/Common/Terrain/Arrays/CTS_Profile_Testland_Normals_BH.asset 2.0 mb 0.0% Assets/contents/Sceneries/UrbaLand/Common/Terrain/CTS/Arrays/CTS_Profile_UR_Normals_BH.asset 2.0 mb 0.0% Built-in Texture2D: sactx-1-2048x1024-DXT5-HUD_FreightlinerFL360VehicleDashboardAtlas-886d7d20 2.0 mb 0.0% Built-in Texture2D: sactx-1-1024x2048-DXT5-HUD_FreightlinerVehicleDashboardAtlas-78a768b9 2.0 mb 0.0% Built-in Texture2D: sactx-1-1024x2048-DXT5-HUD_FreightlinerCascadiaDashboardAtlas-d8f62b51 2.0 mb 0.0% Built-in Texture2D: sactx-1-2048x1024-DXT5-HUD_Volkswagen17280DashboardAtlas-c93cc2f1 2.0 mb 0.0% Built-in Texture2D: sactx-0-1024x2048-DXT5-HUD_GolfVehicleDashboardAtlas-73a30b00 2.0 mb 0.0% Built-in Texture2D: sactx-1-2048x1024-DXT5-HUD_Hino300DashboardAtlas-06ae5427 2.0 mb 0.0% Built-in Texture2D: sactx-1-2048x1024-DXT5-HUD_Actros2646DashboardAtlas-d6eb8b83 2.0 mb 0.0% Built-in Texture2D: sactx-1-1024x2048-DXT5-HUD_DAFXF106SCDashboardAtlas-6733f9ae 2.0 mb 0.0% Built-in Texture2D: sactx-0-1024x2048-DXT5-HUD_LMV_ACDashboardAtlas-bca28a73 2.0 mb 0.0% Built-in Texture2D: sactx-1-2048x1024-DXT5-HUD_ManTGXDashboardAtlas-d5a220f9 2.0 mb 0.0% Built-in Texture2D: sactx-1-1024x2048-DXT5-HUD_KangooDashboardAtlas-c104f899 2.0 mb 0.0% Built-in Texture2D: sactx-1-1024x2048-DXT5-HUD_ScaniaG440_Atlas-bf3d0e4a 2.0 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Textures/NPC_PolicePickupF150_BC.tga 2.0 mb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Art/Textures/RigidTruck_Trailer_CM.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_INT_AO.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Meshes/User_Scania440.FBX 2.0 mb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Textures/Dumper_BC.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Textures/Product/Default/TrailerPlank_BC.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_IntDriver_MAOHS.tga 1.9 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Meshes/User_Fiat500.FBX 1.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Interior_MAN_N.tga 1.9 mb 0.0% Assets/vehicles/TrafficVehicles/Komatsu985/Art/Textures/AtlasVehiclesTraffic_1_MR.tga 1.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_Int_MAOHS.tga 1.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Meshes/User_IvecoEuroTrakker.fbx 1.9 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Product/SCPFM/Ford_F150_Exterior_MAOHS.tga 1.9 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Meshes/Child.fbx 1.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_IntDriver_MAOHS.tga 1.9 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/CitroenC4_Interior_MAOHS.tga 1.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Meshes/User_MercedesAxorTruck_PF.FBX 1.9 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Textures/Product/Default/DodgeCharger_MAOHS.tga 1.9 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Textures/Kenworth_interior_MAOHS.tga 1.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/Trailer_Bitrem7_N.tga 1.8 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_6.wav 1.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Textures/Product/Default/PlatformlTrailer_BC.tga 1.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Textures/Product/Default/ForestalTrailer_BC.tga 1.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Textures/User_SitrakC7H_Interior_N.tga 1.8 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/Product/Default/UserClio_BC.tga 1.8 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Meshes/Fiat500_Prototype.FBX 1.8 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Textures/JPEG/Atlas_11_BC.jpg 1.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Meshes/Kenworth_T880_Cocacola.fbx 1.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/product/Default/IvecoEuroTrakker_Trailer_MAOHS.tga 1.8 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Meshes/man001.fbx 1.8 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Meshes/Pedestrian_Woman.fbx 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Textures/User_Actros2646_Interior_MAOHS.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/ActrosUser_Interior_MAOHS.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Meshes/User_RigidVolvoFH.fbx 1.7 mb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Meshes/CargoMixta.FBX 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruckInterior_N.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Textures/RenaultKangoo_interior_N.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Textures/Dolly_TypeH_MAOHS.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Textures/Product/Default/Trailer_Hopper_BC.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_Interior_MAOHS.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_Interior_MAOHS.tga 1.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_BC.jpg 1.7 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/FBX/man2.fbx 1.7 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Meshes/Woman002.fbx 1.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/Default/KenworthT800_Mixer_Trailer_BC.tga 1.6 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Meshes/InterceptorSedan_BumpersLights.FBX 1.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Interior_MAN_MAOHS.tga 1.6 mb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/BR/PlatesGenerator_MAOHS.tga 1.6 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Meshes/City_Building_09.FBX 1.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_Tanker_MAOHS.tga 1.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_Trailer_MAOHS.tga 1.6 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/Product/Default/CitroenC4_MAOHS.tga 1.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/Product/Default/Trailer_Rodotrem_BC.tga 1.6 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Product/Default/Forward1100_Trailer_MAOHS.tga 1.6 mb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/LMV_broken_BC.tga 1.6 mb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_Concrete_BC.tga 1.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/Product/Default/RigidTrailer_BC.tga 1.6 mb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Meshes/NPC_JCB3CX_PF.FBX 1.6 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/DAF XF 106 SC/Art/Textures/Product/Default/DAFXF106_BC.tga 1.6 mb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_NoArrows_Red_BC.tga 1.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Meshes/User_VolvoFH.fbx 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia_InterMG/Art/Meshes/Cascadia_InterMG_Trailer.fbx 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/Product/Default/ArticulateBus_External_MAOHS.tga 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_Interior_MAOHS.tga 1.5 mb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_Interior_MAOHS.tga 1.5 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/VS_SpeedTree.shader 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Meshes/Kenworth_T370.fbx 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Cargo_Dumpster_N.tga 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_Driver_MAOHS.tga 1.5 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_8.wav 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T380/Art/Textures/KenworthT380_interior_BC.tga 1.5 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Textures/TGA/Atlas_13_CM.tga 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/Product/Default/User_FreightLinerM2_106_3Axis_MAOHS.tga 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Product/Default/Zafiro_MAOHS.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Textures/DollyTowplug_BC.tga 1.4 mb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_NoArrows_White_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/Product/Default/User_FreightLinerM2_106_3Axis_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Textures/product/Default/RenaultKangoo_MAOHS.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/GlobalExpedition_Tanker/Art/Meshes/GlobalExpedition_Tanker.fbx 1.4 mb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Foliage Shaders/Tree_Bark_Specular_Snow.shader 1.4 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Trailer_2_Axes/Common/Textures/Product/Default/Trailer_2Axes_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/ProstarCab_Interior_MAOHS.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/Product/Pepsico/ActrosUser_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/Product/Default/MercedesAtego_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/CitroenC4_Interior_N.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Meshes/User_ManTgx.FBX 1.4 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/FBX/Woman001.fbx 1.4 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_4.wav 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Textures/User_SitrakC7H_Interior_MAOHS.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/Default/Hino300_Trailer_MAOHS.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Meshes/HopperTrailer.fbx 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/Default/User_FreightLinerM2_106_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T380/Art/Textures/Product/Default/KenworthT380_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/Default/KenworthT800_Mixer_BC.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_7.wav 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Product/Default/Dumpster_BC.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Textures/Product/Default/User_SitrakC7H_BC.tga 1.3 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Body_MetallicAndSmoothness.png 1.3 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Body_BaseColor2.png 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpressLights_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_N.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/enviro_particle_clouds.psd 1.3 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Body_Normal.png 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_Cargo_M1.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpress_N.tga 1.3 mb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/GermanShepherdTexture_01.png 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_Normal.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/IA_Dumper_UpMesh_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/IA_Dumper_BotMesh_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_Normal.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Textures/Fireman_Lights_E.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/Police Lights/PoliceLight_M1.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_M1.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/PassatLight_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Mask1.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Textures/Dumper_LowMesh_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_Lights_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/NPC_Tourismo_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_N.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/SteamVR/Models/Materials/vr_glove_normal.png 1.3 mb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/GermanShepherdNM.png 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_MT_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Normal.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Normal.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_E.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Male003_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Bicycle_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Textures/Product/Default/BRT_Bus_N.jpg 1.3 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/tex_enviro_moon.jpg 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/Passat_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Textures/Impala_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_N.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture9_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture8_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture7_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture6_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture5_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture4_n.png 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture3_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture2_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture1_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture16_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture15_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture14_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture13_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture12_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture11_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture10_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture9.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture8.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture7.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture6.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture5.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture4.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture3.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture2.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture16.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture15.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture14.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture13.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture12.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture11.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture10.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture1.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Textures/DodgeCharger_Interior_BC.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_D.tga 1.3 mb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/LMV_BC.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Product/Default/Tandem_Bitrem9_BC.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/Ford_Hybrid_Sedan_BC.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Product/Default/Forward1100_BC.tga 1.3 mb 0.0% Assets/content_common/art_common/Modules/Environment/Textures/Snow/Snow_Albedo_Metallic_Smoothness_Mask.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Weather/sfx_enviro_heavyrain.wav 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/TrailerTarp_Rodotrem_MAOHS.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/TrailerTarp_Bitrem9_MAOHS.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/Default/Hino500User_BC.tga 1.3 mb 0.0% Assets/content_common/art_common/Modules/Environment/Textures/Snow/snow_normal.jpg 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Product/Default/Man_BC.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/Default/Tourismo_Exterior_MAOHS.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Meshes/User_MercedesAtronTruck_PF.FBX 1.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/Product/Default/NewCascadia126_BC.tga 1.2 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Meshes/InterceptorSedan.FBX 1.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/RG31_BC.tga 1.2 mb 0.0% Assets/content_common/art_common/Modules/Environment/Textures/Crack/CrackNormal.tga 1.2 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/CitroenC4_Interior_BC.tga 1.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/Product/Default/VolvoFH_BC.tga 1.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Zafiro_Interior_BC.tga 1.2 mb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_Cargo_MAOHS.tga 1.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semirremolque_1_Axis/Art/Textures/Product/Default/Semirremolque_1_Axis_N.tga 1.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Textures/JPEG/Atlas_02_N.jpg 1.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Textures/TGA/Atlas_02_MAOHS.tga 1.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Textures/JPEG/Atlas_06_N.jpg 1.2 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_5.wav 1.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Product/STVencedor/Zafiro_BC.tga 1.2 mb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic CutOut.shader 1.1 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/enviro_clouds_detail_high.asset 1.1 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/enviro_clouds_base_low.asset 1.1 mb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic CutOut Mesh.shader 1.1 mb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Interior_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_Articulate_Front.fbx 1.1 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/BR/FiremanTruck_MAOHS.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_interior_N.tga 1.1 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Textures/TGA/Atlas_06_MAOHS.tga 1.1 mb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIAL_Unicode.TTF 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/Product/Default/Trailer_Bitrem7_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/Product/Default/AtronTruck_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_BC.tga 1.1 mb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic.shader 1.1 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Textures/TGA/Atlas_10_MAOHS.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/Product/Default/Trailer_Bitrem9_BC.tga 1.1 mb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic Mesh.shader 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Meshes/RIGID_TRUCK_2_AXES.fbx 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Product/Default/Semitrailer_2_axes_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Meshes/User_Atego3030.fbx 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Art/Textures/Product/Default/PortaCoches_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_Interior_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Product/Default/Isuzu500H_Exterior_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/STCola/KenworthT880_Cab_MAOHS.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Textures/Product/Default/DodgeCharger_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Meshes/InterceptorSedan.FBX 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/IvecoEuroTrakker_Interior_BC.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_1_Axis/Art/Textures/Product/Default/Trailer_1_Axis_BC.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Art/Meshes/RigidTrailerCocacola_3axis.fbx 1.0 mb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/ExtraCamera/ExtraCamera_512x384_IG.png 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Textures/Cargo_Tanker_DangerousCargo_MAOHS.tga 1.0 mb 0.0% Assets/simuzen/tm/Resources/ARIAL SDF.asset 1.0 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Textures/TGA/Atlas_15_MAOHS.tga 1.0 mb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/Default/Forward800_BC.tga 1.0 mb 0.0% Assets/UI/Fonts/TextMeshPro Fonts/Regen Bold Italic SDF.asset 1.0 mb 0.0% Assets/UI/Fonts/TextMeshPro Fonts/Bureau Agency FB Bold SDF.asset 1.0 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_19/Common/Textures/TGA/Atlas_19_MAOHS.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Localized/Default/Cargo_Tanker_MAOHS.tga 1.0 mb 0.0% Assets/UI/Fonts/TextMeshPro Fonts/digital-7 SDF.asset 1.0 mb 0.0% Assets/UI/Fonts/TextMeshPro Fonts/digital-7 V2 Mspace SDF.asset 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Meshes/NPC_PoliceCar_InterceptorSedan.FBX 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Localized/BR/ChevroletVanExpress_Ambulance_MAOHS.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Textures/RenaultKangoo_interior_BC.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Lights_N.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/Default/User_FreightLinerM2_106_Trailer_BC.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/Default/Forward800_Trailer_BC.tga 1.0 mb 0.0% Built-in Texture2D: sactx-0-512x512-Uncompressed-HUD_Frontal_VR_VehicleDashboardAtlas-4fa061fc 1.0 mb 0.0% Built-in Texture2D: sactx-1-1024x1024-DXT5-HUD_InternationalProstarDashboardAtlas-0a1bfd7b 1.0 mb 0.0% Built-in Texture2D: sactx-1-1024x1024-DXT5-HUD_ChevroletVehicleDashboardAtlas-505f6f19 1.0 mb 0.0% Built-in Texture2D: sactx-0-1024x1024-DXT5-HUD_ChevroletVehicleDashboardAtlas-505f6f19 1.0 mb 0.0% Built-in Texture2D: sactx-1-1024x1024-DXT5-HUD_SitrakVehicleDashboardAtlas-31a4136c 1.0 mb 0.0% Built-in Texture2D: sactx-1-1024x1024-DXT5-HUD_AmarokVehicleDashboardAtlas-377b75eb 1.0 mb 0.0% Built-in Texture2D: sactx-0-1024x1024-DXT5-HUD_DP_VR_VehicleDashboardAtlas-244b88ea 1.0 mb 0.0% Built-in Texture2D: sactx-0-1024x1024-DXT5-HUD_AmarokVehicleDashboardAtlas-377b75eb 1.0 mb 0.0% Built-in Texture2D: sactx-1-1024x1024-DXT5-HUD_CityStar5DashboardAtlas-be6d34f9 1.0 mb 0.0% Built-in Texture2D: sactx-0-1024x1024-DXT5-HUD_VehicleDashboardAtlas-33fdaec5 1.0 mb 0.0% Built-in Texture2D: sactx-0-1024x1024-DXT5-HUD_PI_Machinery_Atlas-2ebdb853 1.0 mb 0.0% Built-in Texture2D: sactx-0-1024x1024-BC7-HUD_PI_Atlas-245ffa95 1.0 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Textures/tex_enviro_moon_standard_bright.png 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Textures/NPC_PolicePickupF150_Lights_M.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpressLights_E.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpressLights_CB.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_E.tga 1.0 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_aurora_layer_2.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_E.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Light/BeamLightBike.jpg 1.0 mb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_M2.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_M1.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_E.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Textures/RigidTruck_Mask.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_E.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/PassatLight_E.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/PassatLight_BC.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_Lights_M.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/NPC_Tourismo_BC.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_E.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_D.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Light/DipLightBike.jpg 1.0 mb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Light/BeamLight.jpg 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Textures/Impala_CM.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/Tourismo_E.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Bicycle_CM.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Textures/BRT_Bus_E.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Light/DipLight.jpg 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_E.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Textures/Impala_E.tga 1.0 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/PerlinSeamlessRGB.png 1022.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Textures/TGA/Atlas_14_MAOHS.tga 1020.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/International_LT/Art/Meshes/International_LT_Prototype.fbx 1013.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semirremolque_1_Axis/Art/Textures/Product/Default/Semirremolque_1_Axis_BC.tga 1004.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Textures/JPG/Atlas_14_N.jpg 1004.5 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Meshes/BRT_Bus.fbx 1004.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/Default/Tourismo_Interior_BC.tga 1002.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Meshes/User_Chevrolet_Cruze.FBX 998.6 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Interior_AC.tga 998.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Lights_MAOHS.tga 995.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/product/Default/IvecoEuroTrakker_BC.tga 995.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/Product/Default/User_FreightLinerM2_106_3Axis_Trailer_MAOHS.tga 988.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Product/Default/Isuzu_Elf_100_MAOHS.tga 986.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/product/Default/IvecoEuroTrakker_Trailer_BC.tga 984.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Art/Meshes/RigidTrailerCocacola_2Axis.fbx 981.1 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Forward1100_Interior_MAOHS.tga 979.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Meshes/IvecoEuroTrakker_Trailer.fbx 979.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/Default/Hino500User_Trailer_MAOHS.tga 978.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/Product/Default/Tandem_Bitrem7_BC.tga 972.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/UserClio_Interior_BC.tga 963.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Textures/JPEG/Atlas_11_CM.jpg 959.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/Default/Hino300_BC.tga 945.3 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Common/Meshes/PoliceMan.fbx 945.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_19/Common/Textures/JPG/Atlas_19_N.jpg 943.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/NewCascadia126_Interior_BC.tga 941.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_1_MAOHS.tga 940.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia_InterMG/Art/Textures/CascadiaInterMG_Interior_BC.tga 939.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/Default/Tourismo_Driver_BC.tga 928.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Textures/Product/Default/International_HV607_BC.tga 926.1 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Meshes/NPC_BusTourismo.fbx 925.0 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_Cargo_N.tga 920.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_3_Axes/Art/Meshes/RigidTrailer.fbx 920.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/Textures/JPG/Atlas_16_N.jpg 920.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruckInterior_MAOHS.tga 913.4 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/BR/PlatesGenerator_BC.jpg 912.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Hino500_Interior_BC.tga 911.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 906.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Ford_F150_Interior_BC.tga 905.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_Interior_MAOHS.tga 905.0 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_MAOHS.tga 897.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Meshes/NPC_PolicePickupF150.fbx 882.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/Textures/TGA/Atlas_16_MAOHS.tga 872.6 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Textures/PoliceCar_InterceptorSedan_MAOHS.tga 870.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_1_N.tga 864.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Textures/product/Default/RenaultKangoo_BC.tga 861.6 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Lights_M.tga 856.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Textures/Product/Default/International_HV607_MAOHS.tga 855.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/PortContainer_MAOHS.tga 854.2 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Foliage Shaders/Tree_Bark_Metalic.shader 838.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/TrailerTarp_Rodotrem_BC.tga 838.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/TrailerTarp_Bitrem9_BC.tga 831.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Textures/JPG/Atlas_15_N.jpg 829.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/Product/Default/CitroenC4_BC.tga 825.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/Product/Default/AxorTruck_BC.tga 825.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Ambient/sfx_enviro_ambient_day.ogg 824.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/Product/Default/ProstarDayCab_Exterior_BC.tga 812.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Product/Default/Kenworth_T370_BC_Exterior.tga 809.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_interior_BC.tga 803.8 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Tahoe/Art/Meshes/ChevroletTahoe_Prototype.fbx 797.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Textures/Product/Default/User_Actros2646_MAOHS.tga 796.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/Product/Default/ActrosUser_MAOHS.tga 793.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Meshes/Wheelchair.FBX 792.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Textures/Dolly_TypeH_BC.tga 782.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_Tanker_BC.tga 778.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/Default/KenworthT880_BC.tga 771.9 kb 0.0% Assets/contents/Sceneries/UrbaLand/Common/Terrain/Baked/Baked_ArabianTrees_Urbaland.asset 768.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/VLBBlueNoise.png 767.4 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Textures/NPC_PolicePickupF150_MAOHS.tga 764.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/STCola/KenworthT880_Cab_BC.tga 763.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIAL.TTF 761.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIAL_TEST.TTF 761.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/Default/Hino300_Trailer_BC.tga 758.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Forward800_Interior_BC.tga 752.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/FreightlinerM2_106_3Axis_Interior_BC.tga 752.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2_Interior_BC.tga 747.2 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Meshes/DumperEH3500_BackWheel.FBX 745.3 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Textures/PoliceLight_M1.tga 743.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/STCola/KenworthT880_BC.tga 740.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Textures/TGA/Atlas_10_BC.tga 740.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIALBD.TTF 735.6 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Forward1100_Interior_N.tga 734.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Textures/Fireman_Lights_MAOHS.tga 721.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Product/SCPFM/Ford_F150_Exterior_BC.tga 717.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/Product/STCola/KenworthT800_BC.tga 717.5 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Product/Default/Forward1100_Trailer_BC.tga 716.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_body_MAOHS.tga 715.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Isuzu_Elf_100_Light_MAOHS.tga 715.1 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Light_MAOHS.tga 714.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Textures/GlobalUVs.tga 710.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_AC.tga 701.4 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Meshes/Dumper_FrontWheel.FBX 697.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Textures/User_SitrakC7H_Interior_BC.tga 695.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Meshes/Cargo_Dumpster.FBX 692.8 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@TurnOnSpot.fbx 688.4 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Terrain/TreesConfig/PersistentVegetation/Baked_ArabianTrees_vegetation_Testland.asset 687.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/InterceptorSedan_Interior_BC.tga 682.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Body_AmbientOcclusion.png 682.8 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Textures/PoliceCar_PoliceLight_M1.tga 682.8 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Models/Materials/vr_glove_color_red.jpg 680.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/FreightlinerM2_106_Interior_BC.tga 673.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_Articulate_Back.fbx 672.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_BiArticulate_Back.fbx 667.9 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Textures/Product/Default/KenworthT680_BC.tga 663.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/Police Lights/PoliceLight_BC.tga 659.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/Motorcycle Engine Loop.wav 657.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/Product/Default/ProstarCab_BC.tga 655.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Product/Default/Isuzu_Elf_100_BC.tga 653.5 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Trailer_2_Axes/Common/Meshes/Trailer_2_axes.fbx 642.6 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Meshes/Impala.fbx 638.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Interior_BC.tga 631.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Meshes/Right/User_Golf.fbx 631.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Meshes/NPC_FiremanTruck.fbx 630.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Resources/Lucida Grande.ttf 629.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Localized/Default/Accelo815_BC.tga 629.2 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Trailer_2_Axes/Common/Meshes/Trailer_2_axes_Prop.fbx 628.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_19/Common/Textures/TGA/Atlas_19_BC.tga 623.4 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Meshes/DumperEH3500_FrontWheel.FBX 622.3 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Int_M.tga 621.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/Product/Default/ArticulateBus_External_BC.tga 609.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_Trailer_BC.tga 608.7 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_Interior_BC.tga 606.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Meshes/RoadTrainTrailer.fbx 591.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_MAOHS.tga 590.5 kb 0.0% Assets/content_common/art_common/Modules/Shaders/SkinsArray.shader 585.4 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/VS_SpeedTree8.shader 581.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Textures/JPEG/Atlas_02_BC.jpg 578.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Textures/JPEG/Atlas_06_BC.jpg 576.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_clothes_MAOHS.tga 572.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/AGrass.shader 571.4 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_Lights_MAOHS.tga 567.8 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Uber.shader 566.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/VSBillboards.shader 562.4 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Meshes/NPC_Golf.FBX 561.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/sitting_wheelchair.fbx 551.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIALI.TTF 551.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIALBI.TTF 550.6 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_ScooterSeatPose.fbx 546.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Meshes/Trailer_Bitrem9.fbx 545.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/VSBillboardsSpecular.shader 544.9 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Meshes/Cyclist@Ride.fbx 540.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Meshes/Tandem_Bitrem7.FBX 536.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_BckPerfil_EX3600.png 536.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_BckPerfil_EX1200.png 535.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/Default/Hino500User_Trailer_BC.tga 534.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Meshes/Tandem_Bitrem9.FBX 534.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/Product/Default/User_FreightLinerM2_106_3Axis_Trailer_BC.tga 533.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/Product/SCPFM/InterceptorSedan_BC.tga 533.1 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Int_D.tga 532.2 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/BR/Passat_Police_MAOHS.tga 526.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Textures/TGA/Atlas_13_E.tga 523.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_BckPerfil.png 514.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Meshes/PoliceLight.FBX 512.4 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/GlobalExpedition_Tanker/Art/Textures/Product/Global_Spedition/Global_tanker_BC.tga 512.2 kb 0.0% Built-in Texture2D: sactx-1-512x1024-DXT5-HUD_IsuzuForwardVehicleDashboardAtlas-8707ed17 512.2 kb 0.0% Built-in Texture2D: sactx-0-512x1024-DXT5-HUD_EXC_VR_VehicleDashboardAtlas-3e4acd8a 512.2 kb 0.0% Built-in Texture2D: sactx-0-1024x512-DXT5-HUD_Jung_VR_VehicleDashboardAtlas-99ad4520 512.2 kb 0.0% Built-in Texture2D: sactx-1-1024x512-DXT5-HUD_VehicleDashboardAtlas-33fdaec5 512.1 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Textures/RigidTruck_BC.tga 512.1 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_Lights_E.tga 512.1 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Textures/Product/Default/BRT_Bus_BC.tga 511.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruckInterior_BC.tga 505.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Textures/Accelo815_Int_BC.tga 505.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Cargo_Dumpster_MAOHS.tga 503.5 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_BC.tga 502.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Kenworth_T370_BC_Interior.tga 498.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Meshes/Trailer_Bitrem7.FBX 498.7 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Foliage Shaders/Tree_Leaves_Specular_Snow.shader 497.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Textures/PoliceLight_BC.tga 493.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_CM.jpg 491.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Textures/JPG/Atlas_14_BC.jpg 490.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Meshes/Trailer_RodotremHead_PF.FBX 487.9 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_3.wav 487.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/Product/Default/HyundaiCounty_Externa_BC.tga 485.7 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Ambient/sfx_enviro_ambient_night.ogg 484.2 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/BR/FiremanTruck_BC.tga 482.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Shaders/Resources/BillboardShader/VSP_BillboardShaderMetallicRelease.VSPshaderpack 479.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/ProstarDayCab_Interior_BC.tga 477.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_hair_MAOHS.tga 474.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Shaders/Resources/BillboardShader/VSP_BillboardShaderSpecularRelease.VSPshaderpack 474.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/TrailerTarp_Bitrem7_MAOHS.tga 474.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/TandemTarp_Bitrem7_MAOHS.tga 472.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Textures/International_HV607_Interior_BC.tga 465.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Meshes/BigHouseYard.FBX 465.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/ProstarCab_Interior_BC.tga 463.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_Interior_BC.tga 462.0 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Product/Default/Isuzu500H_Trailer_MAOHS.tga 460.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/JPG/General_maskObjectUV_RainSnowIcyLateral.jpg 456.6 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Foliage Shaders/Tree_Leaves_Specular.shader 447.1 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_BC.tga 446.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_2.wav 442.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitem9_Cap_MAHOS.tga 441.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruckInterior_BC.tga 439.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/Product/Default/ActrosUser_BC.tga 438.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Textures/Product/Default/User_Actros2646_BC.tga 438.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Cargo_Semitrailer_2_axes_N.tga 434.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/Product/STCola/KenworthT800_Cab_MAOHS.tga 430.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/Product/STCola/KenworthT800_Cab_BC.tga 429.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/Product/Default/ArticulateBus_Interior_BC.tga 426.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_clothes_BC.tga 422.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/Decal_broken_BC.tga 421.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/Textures/JPG/Atlas_16_BC.jpg 420.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/InstructorEventsPrefab.prefab 420.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semirremolque_1_Axis/Art/Meshes/Semirremolque_1_Axis.fbx 407.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/Product/Default/ArticulateBus_IntDriver_BC.tga 407.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Textures/TGA/Atlas_11_E.tga 404.4 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Meshes/NPC_Scooter_PF.FBX 401.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_BiArticulate_Middle.fbx 392.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_E.tga 391.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_Int_BC.tga 391.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_hair_BC.tga 386.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_IntDriver_BC.tga 385.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Product/Default/Scania440_BC.tga 384.3 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Localized/BR/ChevroletVanExpress_Ambulance_BC.tga 382.7 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced LOD CutOut.shader 379.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_1.wav 379.6 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights__M.tga 379.3 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced LOD.shader 372.5 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_Cargo_BC.tga 370.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semirremolque_1_Axis/Art/Meshes/Semirremolque_1_Axis_Prototype.fbx 368.0 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/IA_Dumper_BotMesh_MAOHS.tga 365.8 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_Interior_BC.tga 362.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Lights_N.tga 362.0 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheDirt_M.tga 361.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Isuzu_Elf_100_Interior_BC.tga 361.5 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Interior_BC.tga 359.8 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/IA_Dumper_UpMesh_MAOHS.tga 359.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Textures/Cargo_Tanker_DangerousCargo_BC.tga 358.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Meshes/TrailerPlank.FBX 347.5 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_MT_M.tga 346.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Localized/Default/Cargo_Tanker_BC.tga 346.1 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Meshes/Dumper_BackWheel.FBX 345.7 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/RoadVertexColor.shader 344.5 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Fonts/LiberationSans.ttf 344.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/wind_ext.wav 343.4 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_M.tga 342.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/TouchControls/Sprites/Circles/CircleSolid01.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Bottom_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Top_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Shoes_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Hair_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Shoes_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Body_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Shoes_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Body_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Top_BaseColor2.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Shoes_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Bottom_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Shoes_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Bottom_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Bottom_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Top_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Hair_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-03/FuseModel_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-03/FuseModel_Hair_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-03/FuseModel_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-02/FuseModel_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-02/FuseModel_Hair_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-02/FuseModel_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Shoes_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Hair_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Hair_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Body_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man03/man001_Bottom_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man02/man002_Bottom_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man02/man002_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Shoes_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Bottom_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Body_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Common/Textures/Police_Clothes_MAOHS.tga 341.5 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Lights_N.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Top_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-03/man2_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-02/man2_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Shoes_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Shoes_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Bottom_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man03/man001_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man02/man002_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Top_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Common/Textures/Police_Clothes_N.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/CowTexture_01.png 341.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/FAE/Resources/FAE_Windvectors.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Top_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Body_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Textures/Wheelchir_MAHOS.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM1_MAOHS.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/Pig_bump_2k.png 341.5 kb 0.0% Assets/simuzen/platform/utils/Effects/TessellationShaders/Textures/CliffNormals.png 341.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/WindTunnel/Sprays.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Textures/Wheelchair_N.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM1_N.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM1_M.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/BodyM_MAOHS.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_N.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_M.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_D.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/CowNM_01.png 341.5 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Sprites/EmojiOne.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/BodyM_N.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/BodyM_M.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/horse_S.tga 341.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture4_old.psd 338.6 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpressLights_MAOHS.tga 331.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_Maquina.png 330.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/Common_Metallic.shader 329.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Meshes/Rigid_Tanker.fbx 328.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Textures/JPG/Atlas_14_CM.jpg 327.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_Interior_BC.tga 327.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Meshes/City_Building_01.FBX 327.5 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_M.tga 324.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Semitrailer_2_axes.fbx 323.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_Interior_BC.tga 319.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_Interior_BC.tga 319.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_PlantaHorquillas.png 319.3 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_M.tga 319.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Meshes/Train_Machine.FBX 318.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/InstructorLOGStillFMX20Prefab.prefab 317.6 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Textures/Dumper_LowMesh_MAOHS.tga 316.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Cargo_Semitrailer_2_axes_MAOHS.tga 316.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Guias_Planta.png 313.7 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Vegetation/Tocopilla_Storaged_Vegetation.asset 311.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Textures/Dumper_UpMesh_MAOHS.tga 311.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Meshes/Tractor_FrontWheel.FBX 311.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Meshes/Tractor_BackWheel.FBX 307.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Textures/JPG/Atlas_15_CM.jpg 306.8 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/Common.shader 306.2 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_MAOHS.tga 306.0 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Meshes/NPC_ChevroletAvalanche_PF.FBX 305.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Lights_MAOHS.tga 305.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/InstructorLOGPrefab.prefab 304.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/Default/Tourismo_Exterior_BC.tga 304.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_body_BC.tga 303.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Interior_MAN_BC.tga 302.3 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_M.tga 300.5 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_M.tga 299.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpress_MAOHS.tga 298.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Meshes/Rigid_Tanker_2axes.FBX 297.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Lights_BC.tga 296.2 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Shaders/VLBGeneratedShaderHD.shader 296.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/gravel loop 1.aiff 292.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/RG31 Collider.fbx 292.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitem9_Cap_BC.tga 291.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Meshes/Trailer_Platform.fbx 290.2 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Meshes/NPC_ScooterProp_PF.FBX 289.9 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/UserVehicle.shader 289.3 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_M.tga 280.6 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_MAOHS.tga 280.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/product/Default/PortContainer_BC.tga 275.3 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/Passat_MAOHS.tga 273.7 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Bicycle_MAOHS.tga 269.5 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheDirt_D.tga 268.6 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Models/vr_glove_right_model_slim.fbx 264.8 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_MAOSH.tga 262.6 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/SMAA/AreaTex.tga 261.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_PerfilMaquina.png 261.4 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Common/Meshes/NPC_ChevroletVanExpress_Ambulance_PF.FBX 261.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Meshes/Dolly_TypeH.fbx 260.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Cargo_Semitrailer_2_axes_BC.tga 260.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Meshes/Dumper_FrontWheel.fbx 260.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/car rumble.wav 259.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Meshes/User_DollyTowplug.fbx 258.8 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab 257.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/UI/Misc/target_2.psd 256.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/cube_enviro_starsNoise.png 256.2 kb 0.0% Built-in Texture2D: sactx-0-512x512-DXT5-HUD_IG_LateralJung_VehicleDashboardAtlas-ba98b098 256.2 kb 0.0% Built-in Texture2D: sactx-0-512x512-DXT5-HUD_IG_Machinery-706594d1 256.1 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_CM.tga 256.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/hail.png 256.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/HDWind/Resources/3DNoise.psd 256.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/Noise3D_64x64x64.asset 252.8 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Lights_D.tga 250.7 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAVatar@PlantNTurn90.fbx 250.2 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/DOG_GermanShepherd.FBX 249.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/InstructorSMPPrefab_Deprecated.prefab 248.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/AWSInstructor4WDPrefab_Deprecated.prefab 247.6 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic LOD CutOut.shader 246.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Pig.FBX 244.7 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic LOD.shader 244.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Horse.FBX 240.7 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_Mate_MAOHS.tga 239.8 kb 0.0% Assets/simuzen/platform/systems/base/services/GPS/Resources/CircleGPS.png 239.2 kb 0.0% Assets/simuzen/platform/systems/base/services/GPS/Resources/CircleSolidGPS.png 238.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Textures/Circle.png 238.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_1_Axis/Art/Meshes/User_Trailer_1_Axis.fbx 238.3 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/TrafficVehicle.shader 236.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/skid loop 4.aiff 235.8 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/PassatLight_MAOHS.tga 233.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/InstructorSBPrefab_Deprecated.prefab 232.0 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@Idle_Neutral.fbx 231.8 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@PlantNTurn180.fbx 231.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Art/Meshes/CarrierTruck.fbx 230.1 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Product/Default/Isuzu500H_Trailer_BC.tga 229.6 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/TrainingManagerUI.prefab 228.2 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_MAOSH.tga 226.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Meshes/Komatsu-PC3000-collider.fbx 226.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/ForestalTrailerFront.fbx 225.6 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Meshes/NPC_AudiS5_PF.FBX 224.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Textures/User_Actros2646_Interior_BC.tga 224.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Shaders/Resources/Trees/Tree_Leaves_Specular_Release.VSPshaderpack 221.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Meshes/PoliceBumpers.FBX 220.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Shaders/Resources/Trees/Tree_Bark_Metalic_Release.VSPshaderpack 219.2 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Horse_Walk.FBX 217.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/engine loop.wav 215.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Common/Meshes/Passat_Police.FBX 215.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/ActrosUser_Interior_BC.tga 214.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Fonts/Play-Regular.ttf 214.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_MAOSH.tga 213.7 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Mesh/NPC_MercedesSL500_PF.FBX 213.5 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/NPC_Tourismo_MAOHS.tga 213.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Fonts/Play-Bold.ttf 213.4 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/BR/Passat_Police_BC.tga 212.0 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Textures/PoliceCar_InterceptorSedan_BC.tga 211.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Meshes/TrailerTarp_Rodotrem_PF.FBX 211.2 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Timer.shader 207.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_Guias_Planta_EXR.png 206.8 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Forward1100_Interior_BC.tga 205.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/ForestalTrailerRear.fbx 204.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Cargo_Dumpster_BC.tga 202.8 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Textures/Kenworth_interior_BC.tga 200.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/TruckVehicle/HTruckPanel.prefab 199.8 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Meshes/Dumper_BackWheel.fbx 194.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_Interior_BC.tga 194.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Textures/JPEG/Atlas_10_CM.jpg 192.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPMarkup_Gradient.tif 192.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Resources/EditorHand.png 190.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_MAHOS.tga 190.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Shaders/Resources/GrassShader/VSP_GrassShaderRelease.VSPshaderpack 189.7 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_MAOHS.tga 189.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@PlantNTurn135.fbx 188.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Shaders/Resources/Standard/StandardShaderRelease.VSPshaderpack 187.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Weather/sfx_enviro_storm.wav 187.2 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Pig.fbx 185.9 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Shaders/VLBGeneratedShaderSD.shader 184.9 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Textures/Impala_MAOHS.tga 184.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Meshes/Trailer_Bitrem9_Tarp.fbx 183.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/Resources/TouchReactSplash.psd 179.4 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_AC.tga 177.8 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Meshes/Clio.FBX 177.5 kb 0.0% Assets/simuzen/platform/systems/base/services/input/Prefabs/InputRewiredSystem.prefab 176.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIALNI.TTF 176.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/EventSounds/high explosion.mp3 175.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIALNB.TTF 175.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIALNBI.TTF 173.5 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Lite.shader 172.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/turbo.wav 172.2 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Fonts/RobotoCondensed-BoldItalic.ttf 171.7 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Fonts/RobotoCondensed-LightItalic.ttf 171.5 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Fonts/RobotoCondensed-Italic.ttf 171.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIALN.TTF 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Top_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Shoes_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Hair_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Bottom_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Bottom_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Shoes_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Hair_BaseColor.png 170.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/enviro_lightning_glow.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Shoes_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Top_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Hair_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Top_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Hair_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-03/man2_Bottom_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-02/man2_Bottom_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Bottom_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Common/Textures/Police_Clothes_BC.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/Pig_Specular_2k.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/PigDif04_2k.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Textures/Wheelchair_D.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM1_D.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/BodyM_D.tga 170.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/PerlinSeamless.png 170.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_curl.asset 170.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_PlantaMaquina.png 170.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/WalkLeft_Right_Short.fbx 170.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/WalkLeft_Right_Medium.fbx 168.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/TrailerTarp_Bitrem7_BC.tga 168.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/TandemTarp_Bitrem7_BC.tga 166.7 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Fonts/RobotoCondensed-Regular.ttf 166.3 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Fonts/RobotoCondensed-Bold.ttf 166.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/gearwhine.wav 166.0 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@WalkForwardTurnRight_NtrlMedium.fbx 165.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/WalkLeft_Right_Wide.fbx 165.0 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@WalkForwardTurnRight_NtrlShort.fbx 164.5 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Fonts/RobotoCondensed-Light.ttf 163.0 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Bicycle_BC.tga 163.0 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Meshes/NPC_ChevroletVanExpress_PF.FBX 163.0 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@WalkForwardTurnRight_NtrlWide.fbx 162.3 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_D.tga 161.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Cow.fbx 161.2 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Male003_D.tif 159.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_BckComandosDP.png 159.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Resources/MachineryInfractions.prefab 155.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_BC.tga 154.8 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Mesh/Mazda_CX_7.FBX 153.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_CM.jpg 150.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/WhiteSheep.FBX 150.8 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Textures/Product/Default/BRT_Bus_MAOHS.tga 149.3 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/ovejaInPlace.fbx 148.2 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Common/Mesh/Clio_Taxi.fbx 148.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Textures/Fireman_Lights_BC.tga 146.4 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/enviro_clouds_detail_low.asset 143.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Meshes/Police_bumpers.fbx 143.3 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/EditFreeRoutesCanvas.prefab 143.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_BckFrnotalPerfilDumper.png 141.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Meshes/Dead_Cow.fbx 141.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_BckComandos.png 141.5 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/SMKGlass.shader 139.8 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Resources/EditorDocumentationGreenDownstate.png 139.8 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Resources/EditorDocumentationGreenUpstate.png 136.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/TGA/Atlas_01_E.tga 135.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Meshes/Tandem_Bitrem7_Tarp.FBX 134.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Meshes/Trailer_Bitrem7_Tarp.FBX 132.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.prefab 131.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Textures/TGA/Atlas_14_E.tga 129.2 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_D.tga 128.2 kb 0.0% Built-in Texture2D: sactx-0-512x256-DXT5-HUD_IG_Frontal_VehicleDashboardAtlas-a2869f34 128.2 kb 0.0% Built-in Texture2D: sactx-0-512x256-DXT5-HUD_IG_Minesim_Atlas-0a7c8b9c 128.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Textures/tex_enviro_moonGlow.png 127.7 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Textures/Dumper_UpMesh_BC.tga 127.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/Default/Unknown.asset 127.2 kb 0.0% Assets/simuzen/tm/Resources/TMRuntimeMenu.prefab 125.9 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/IA_Dumper_UpMesh_BC.tga 125.3 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Mesh/Passat.FBX 125.1 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_D.tga 124.2 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/IA_Dumper_BotMesh_BC.tga 123.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Prefabs/Instances/InstanceSMBDebugControllers.prefab 120.9 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Resources/AlgoryxInfractions.prefab 120.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Meshes/City_Building_04.FBX 120.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Dog.FBX 119.6 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_BC.tga 118.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIBLK.TTF 118.1 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_D.tga 117.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Meshes/Komatsu-Wa900-collider.fbx 116.8 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Textures/Dumper_LowMesh_BC.tga 116.6 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Lite LOD.shader 116.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/CarVehicle/HCarPanel.prefab 116.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Lights_BC.tga 115.3 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/AWESOME_Vegetation_Studio_Pro_Editor.png 114.9 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_D.tga 114.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Meshes/Train_Wagon.FBX 113.5 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/Passat_BC.tga 113.2 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_AC.tga 112.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpress_CB.tga 112.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Meshes/DoubleHouse.FBX 112.1 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_D.tga 111.9 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Vehicle.shader 111.2 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_D.tga 108.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Textures/TGA/Atlas_02_E.tga 108.2 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsBase.shader 106.9 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@RunForwardTurnRight_NtrlWide.fbx 106.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Textures/TGA/Atlas_10_E.tga 106.0 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Mesh/CRV.FBX 105.5 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_D.tga 102.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/Textures/TGA/Atlas_16_E.tga 100.8 kb 0.0% Assets/content_common/art_common/Modules/Shaders/SkinsAtlas.shader 100.3 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_BC.tga 100.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/PI_FrameVehicleLights.png 100.3 kb 0.0% Assets/UI/Atlas/Support/TM Atlas/Training_Manager.spriteatlas 99.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Textures/TGA/Atlas_06_E.tga 99.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_FrameVehicleLights.png 98.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Meshes/User_RoadTrainDolly.fbx 98.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Textures/TGA/Atlas_06_CM.tga 97.6 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@RunForwardTurnRight_NtrlMedium.fbx 96.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/engine start 01.wav 95.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HIvecoEuroTrakkerPanel.prefab 93.5 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/AutoExposure.compute 93.3 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/TerrainHeatmap.shader 93.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/PI_LS_FrameVehicleLights.png 92.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Meshes/House_2_C.fbx 90.3 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_AC.tga 90.3 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute 89.3 kb 0.0% Assets/simuzen/reusable/Resources/SC_InitialFSM.prefab 88.3 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Shaders/Resources/TerrainHeatmap/VSP_TerrainHeatmapRelease.VSPshaderpack 87.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Meshes/Man_Tandem_Cap.FBX 86.2 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/UI/Buttons/Border - Cuadrado.psd 86.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/2D/check.png 85.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/enviro_rainSplash_particles.png 85.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/enviro_snow_particles.png 85.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/enviro_rain_particles.png 85.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/VehicleDynamicWater/Textures/ParticleMudSplash_Normal.png 85.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudWhite.png 85.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/VehicleDynamicWater/Textures/ParticleMudSplash.png 85.5 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/orange_pointer.png 85.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/Smoke_custom.tga 85.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/GrassTextures/GrassFrond02.psd 85.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/GrassTextures/GrassFrond01.psd 85.5 kb 0.0% Assets/content_common/art_common/Modules/Cameras/LensFlares/Art Assets/35mmflare.psd 84.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InGameScreenPrefab.prefab 83.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_BckComandos2.png 82.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Walk_Neutral_BackIntoPose.fbx 82.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Walk_Neutral.fbx 82.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Textures/DefaultMaterial_E.jpg 81.4 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@WalkForward_NtrlFaceFwd.fbx 80.9 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Traffic/EditRoutePopup Traffic.prefab 80.5 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Lights_MAOHS.tga 79.7 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Meshes/MotorHelmet1_PF.FBX 79.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/Resources/MeshTerrainDebug.shader 78.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HDieselCarPanel.prefab 78.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRJCB3CXPanel.prefab 77.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/TelemetryScreenPrefab.prefab 77.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/LoaderAdditionalIGPanel.prefab 76.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_trigger.prefab 76.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRJCB409BPanel.prefab 75.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_PlantaHorquilla.png 75.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_Articulate_Bellows.fbx 75.3 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Textures/Impala_BC.tga 75.2 kb 0.0% Assets/contents/Sceneries/UrbaLand/Common/Terrain/Baked/Baked_EuropeanTrees_Urbaland.asset 75.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRCat246Panel.prefab 74.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRJCB220Panel.prefab 74.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Meshes/TrailerPlatformCargoLogs100.fbx 74.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_PerfilMastil.png 74.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Isuzu_Elf_100_Light_BC.tga 74.2 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Light_BC.tga 73.7 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsLarge.shader 73.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/BureauAgency_Unicode.otf 72.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Amarok-collider.fbx 72.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqSimTelemetryPanelOLD.prefab 72.1 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 71.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HCarTelemetryPanel.prefab 71.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HCar4WDTelemetryPanel.prefab 71.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HTruckTelemetryPanel.prefab 70.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqSimTelemetryPanel.prefab 69.9 kb 0.0% Assets/simuzen/platform/systems/base/services/GPS/Resources/ArrowGPS.png 69.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HSnowPloughTelemetryPanel.prefab 68.8 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Glass.shader 68.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HBusTelemetryPanel.prefab 68.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HDodgeChargerPanel.prefab 67.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Textures/JPEG/Atlas_02_CM.jpg 67.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MicrosoftXboxOne.asset 66.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HYamahaFZ07Panel.prefab 66.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/YamahaFZ07/HYamahaFZ07Panel.prefab 66.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_PlumaPerfil_EXR.png 66.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/YamahaNMAX160/HYNMAX160Panel.prefab 66.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HYNMAX160Panel.prefab 66.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HYBRPanel.prefab 65.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Yamaha125YBR/HYBRPanel.prefab 64.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HYBRTelemetryPanel.prefab 64.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_CajaFrontal.png 64.2 kb 0.0% Built-in Texture2D: sactx-0-256x256-DXT5-HUD_IG_VR_CommonAtlas-e3d22c09 64.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_aurora_layer_1.tga 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_7.png 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_6.png 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_5.png 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_4.png 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_3.png 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_2.png 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_1.png 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_0.png 64.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HTruckPanel.prefab 63.3 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_spawnpoint.prefab 62.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Meshes/TrailerPlatformCargoLogs75.fbx 61.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Meshes/Komatsu-Hd985-collider.fbx 61.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_CajaPerfil.png 59.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/RG31DashboardButtons.prefab 58.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_pallet.prefab 58.1 kb 0.0% Assets/UI/Fonts/toyotamr2.ttf 57.9 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/BuildingVertexColor.shader 57.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/TelemetryDashboardScreen.prefab 57.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HLiftPanel.prefab 57.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_indication.prefab 57.4 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/StandardVertexColors.shader 57.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_19/Common/Meshes/Ramp.FBX 57.3 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/EditTrafficRoutesCanvas.prefab 57.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Meshes/Cargo_Dumpster_tarp.FBX 56.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/EditRoutesPanel.prefab 56.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Meshes/AmbushItem.fbx 56.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HDumperPanel.prefab 56.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorJCB3CXTelemetryPanel.prefab 55.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Running_Neutral_BackIntoPose.fbx 55.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Running_Neutral.fbx 55.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MicrosoftXbox360.asset 55.6 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Models/LoPoly_Rigged_Hand_Left.fbx 55.5 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Models/LoPoly_Rigged_Hand_Right.fbx 55.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/scrape loop 4.aiff 55.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HLogSimPanel.prefab 55.4 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@RunForward_NtrlFaceFwd.fbx 55.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/LMVDashboardButtons.prefab 54.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyDualShock4.asset 54.7 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Enviro Sky Manager.prefab 54.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Enviro Sky Manager VR.prefab 53.9 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/DepthOfField.shader 53.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRCATD11Panel.prefab 53.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/BackhoeLoaderAdditionalIGPanel.prefab 53.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/MotograderAdditionalIGPanel.prefab 53.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HLoaderTelemetryPanel.prefab 53.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HDumperTelemetryPanel.prefab 52.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRCAT120Panel.prefab 52.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorJCB220TelemetryPanel.prefab 52.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HManTGXPanel.prefab 52.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/JCB220ExcavatorAdditionalIGPanel.prefab 52.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/BulldozerAdditionalIGPanel.prefab 51.9 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_AC.tga 51.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/MetalBarrel.FBX 51.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Meshes/RenaultKangooZE_Collider.fbx 51.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HSnowPusherTelemetryPanel.prefab 51.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HHino500Panel.prefab 50.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/Meshes/Kiosk_A.FBX 50.6 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Lights_BC.tga 50.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/MachineryInclinometerPanel.prefab 49.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/Effects/EnviroVolumeLight.shader 49.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Meshes/TrailerPlatformCargoLogs50.fbx 49.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Meshes/container 1.fbx 48.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_E.tga 48.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_PlantaHorquillas.png 48.6 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Textures/WhiteSquare128.png 48.6 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Common/HUD_GP_CommonAtlas.spriteatlas 48.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Fonts/VeraMono.ttf 48.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Fonts/VeraMono.ttf 48.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/ParamsConfigCanvas.prefab 48.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_D.tga 48.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Cyclist@TurnRight.fbx 47.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_asset.prefab 47.3 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_logSimAsset.prefab 47.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Lift/HLiftPanel.prefab 47.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_Door.fbx 46.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HBackhoeLoaderPanel.prefab 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_PersistentVegetationStorage.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_VegetationMeshCombiner.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_RuntimePrefabSpawner.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_TerrafirmaTerrain.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_RaycastTerrain.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_ColliderSystem.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_BillboardSystem.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_UnityTerrain.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_TerrainSystem.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_MeshTerrain.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_BiomeMaskArea.png 46.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/TelemetryDashboardScreenCNAD.prefab 46.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorLoaderEX5500TelemetryPanel.prefab 46.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Cyclist@TurnLeft.fbx 46.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Logic/SpawnPointsHighwayland_PF.prefab 45.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyDualShock3.asset 45.4 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Logic/SpawnPointDeliveryCity_PF.prefab 45.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Logic/SpawnpointsWaterworld_PF.prefab 45.2 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Logic/SpawnPointIndustryLand_PF.prefab 45.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX52.asset 45.0 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Logic/SpawnPointMineroute_PF.prefab 45.0 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Logic/SpawnPointTocopillaRoute_PF.prefab 44.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX52Pro.asset 44.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/AOBackground.shader 44.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorEX3600TelemetryPanel.prefab 44.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorEX2600TelemetryPanel.prefab 44.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorEX1900TelemetryPanel.prefab 44.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorEX1200TelemetryPanel.prefab 44.9 kb 0.0% Assets/contents/Sceneries/MaliRoute/Common/Logic/SpawnPointMaliRoute_PF.prefab 44.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HLoaderPanel.prefab 44.8 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_createmenu.prefab 44.7 kb 0.0% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Common/Logic/SpawnPoint_SanMiguelRoute_2_PF.prefab 44.7 kb 0.0% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Logic/SpawnPoint_SanMiguelRoute_1_PF.prefab 44.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Resources/Montserrat-Regular.otf 44.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Logic/SpawnpointsMountainPass_PF.prefab 44.3 kb 0.0% Assets/contents/Sceneries/DirtTrack/Common/Logic/SpawnpointsDirtTrack_PF.prefab 44.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/metal scratch.aiff 44.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorJCB409TelemetryPanel.prefab 44.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/MilitarySounds/RG31/engine.ogg 43.9 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Logic/SpawnPointCityland_PF.prefab 43.6 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Logic/SpawnpointsTestland_PF.prefab 43.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Logic/SpawnPointsHighwaylandLeft_PF.prefab 43.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Animations/Running.fbx 42.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/enviro_lightning_particles.png 42.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Logic/SpawnpointsWaterworldLeft_PF.prefab 42.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/ExerciseConfigCanvas.prefab 42.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Animations/Walking.fbx 42.7 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Logic/SpawnPointIndustryLand_Left_PF.prefab 42.7 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Logic/SpawnPointDeliveryCity_Left_PF.prefab 42.5 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Logic/SpawnPointMinerouteLeft_PF.prefab 42.5 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Logic/SpawnPointTocopillaRouteLeft_PF.prefab 42.3 kb 0.0% Assets/contents/Sceneries/TenerifePort/Common/Logic/SpawnpointsTenerifePort_PF.prefab 42.2 kb 0.0% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Common/Logic/SpawnPoint_SanMiguelRoute_2_Left_PF.prefab 42.2 kb 0.0% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Logic/SpawnPoint_SanMiguelRoute_1_Left_PF.prefab 42.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Logic/SpawnpointsMountainPassLeft_PF.prefab 41.8 kb 0.0% Assets/contents/Sceneries/DirtTrack/Common/Logic/SpawnpointsDirtTrackLeft_PF.prefab 41.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/SummaryPanel.prefab 41.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Cow_1.fbx 41.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Meshes/TrailerPlatformCargoLogs25.fbx 41.4 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Logic/SpawnPointCityland_Left_PF.prefab 41.3 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Logic/SpawnpointsTestland_Left_PF.prefab 40.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Balon.FBX 40.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/scrape loop 8.aiff 40.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/DAFSounds/turbo.ogg 40.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/truck engine.wav 40.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorCat246TelemetryPanel.prefab 40.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HVolvoVNL760Panel.prefab 40.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Meshes/Wc.FBX 40.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HKangooPanel.prefab 40.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HInternationalLTPanel.prefab 40.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HInternationalHV607Panel.prefab 40.1 kb 0.0% Assets/contents/Sceneries/CollahuasiRoute1/Common/Collahuasi_Route2/Logic/SpawnpointsCollahuasi_route2_PF.prefab 40.1 kb 0.0% Assets/contents/Sceneries/CollahuasiRoute1/Common/Collahuasi_Route1/Logic/SpawnpointsCollahuasi_route1_PF.prefab 40.1 kb 0.0% Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_3/Logic/SpawnpointsRuta_G245_3_PF.prefab 40.1 kb 0.0% Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_2/Logic/SpawnpointsRuta_G245_2_PF.prefab 40.1 kb 0.0% Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_1/Logic/SpawnpointsRuta_G245_1_PF.prefab 40.1 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_3/Logic/SpawnpointsRuta_G21_3_PF.prefab 40.1 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_2/Logic/SpawnpointsRuta_G21_2_PF.prefab 40.1 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Logic/SpawnpointsRuta_G21_1_PF.prefab 40.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Chevrolet Cruze collider.fbx 39.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HLogsimToyota8FGTelemetryPanel.prefab 39.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREH5000Panel.prefab 39.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorCAT120TelemetryPanel.prefab 39.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/DAFSounds/retarder.ogg 39.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HFreightlinerCascadiaPanel.prefab 39.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HDAFXF106SCPanel.prefab 39.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HInternationalProstar.prefab 39.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimDumperTelemetryPanel.prefab 39.0 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute 38.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HKenworthT800.prefab 38.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HSitrakPanel.prefab 38.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HKenworthT880.prefab 38.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyDualShock2.asset 38.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorCatD11TelemetryPanel.prefab 38.6 kb 0.0% Assets/content_common/art_common/Modules/Shaders/SMKShaderVariants.shadervariants 38.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HFreightlinerFL360Panel.prefab 38.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HScaniaG440Panel.prefab 37.9 kb 0.0% Assets/contents/Sceneries/UrbaLand/Common/Logic/SpawnpointsUrbaland_PF.prefab 37.6 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_3/Logic/SpawnpointsRuta_G21_3_Left_PF.prefab 37.6 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_2/Logic/SpawnpointsRuta_G21_2_Left_PF.prefab 37.6 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Logic/SpawnpointsRuta_G21_1_Left_PF.prefab 37.5 kb 0.0% Assets/simuzen/tm/Resources/TMUiManager.prefab 37.3 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/ItemOptionsCanvas.prefab 37.2 kb 0.0% Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_3/Logic/SpawnpointsRuta_G245_3_Left_PF.prefab 37.2 kb 0.0% Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_2/Logic/SpawnpointsRuta_G245_2_Left_PF.prefab 37.2 kb 0.0% Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_1/Logic/SpawnpointsRuta_G245_1_Left_PF.prefab 37.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Prefabs/TopbarController.prefab 37.1 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/ObjectivesEvaluationConfigCanvas.prefab 36.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs100.fbx 36.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T880 Variant.prefab 36.6 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSCameraService.prefab 36.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Cargo_Semitrailer_2_axes_Logs100.fbx 36.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX55RhinoThrottle.asset 36.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Idle_Neutral.fbx 36.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/Templates/DualAnalogGamepad.asset 35.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorTelemetryPanel.prefab 35.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HActros2646Panel.prefab 35.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HVolkswagen17280Panel.prefab 35.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HCityStar5Panel.prefab 35.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/HJungETV216AdditionalIGPanel.prefab 35.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/DAFSounds/engine.ogg 34.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/HToyota8FGAdditionalIGPanel.prefab 34.7 kb 0.0% Assets/contents/Sceneries/UrbaLand/Common/Logic/SpawnpointsUrbaland_Left_PF.prefab 34.6 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/NPC_Tourismo_M.tga 34.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HFreightlinerPanel.prefab 34.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroRaymarchClouds.shader 34.5 kb 0.0% Assets/contents/Sceneries/CNADTrack/Common/Logic/SpawnPointCNAD_PF.prefab 34.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/FreePracticeMenuScreenPrefabHV.prefab 34.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/FreePracticeMenuScreenPrefab.prefab 34.3 kb 0.0% Assets/simuzen/reusable/Resources/SMT_Login_ES_CL.prefab 34.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InGamePIScreenPrefab.prefab 34.0 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/Effects/EnviroBilateralBlur.shader 34.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Cargo_Semitrailer_2_axes_Logs75.fbx 34.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HBulldozerPanel.prefab 34.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HMotoGraderPanel.prefab 34.0 kb 0.0% Assets/UI/Fonts/digital-7 (mono).ttf 34.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HIsuzuForwardPanel.prefab 34.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/MonitorSettingsPrefab.prefab 33.9 kb 0.0% Assets/UI/Fonts/digital-7.ttf 33.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HChevroletTahoePanel.prefab 33.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_Angulo.png 33.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/JCB 3CX Variant.prefab 33.5 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Models/vr_hand_grabposes.fbx 33.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Cabina_Planta.png 33.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HGasolineCarPanel.prefab 33.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/EH5000AdditionalIGPanel.prefab 33.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Kenworth T800 Mixer Variant.prefab 33.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/CHEclipseYoke.asset 32.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ReplayButtonsScreenPrefab.prefab 32.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Meshes/Yamaha-YBR125-collider.fbx 32.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Yamaha YBR125 collider.fbx 32.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HIsuzuElf100Panel.prefab 32.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HIsuzuElfPanel.prefab 32.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/engine start 03.wav 32.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/Templates/HOTAS.asset 32.1 kb 0.0% Assets/vehicles/UserVehicles/Common/_Legacy/RainGlass/Textures/DropSet01_N_P.tga 32.1 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/Common_VR/Button-status/Recursos Panel Constusim/red_on.png 31.8 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/Font/Purista Light.otf 31.7 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/Effects/EnviroDistanceBlur.shader 31.6 kb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Meshes/User_DailyLogo.fbx 31.5 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/Models/LowPolySphere.asset 31.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterHOTASWarthogThrottle.asset 31.4 kb 0.0% Assets/contents/Sceneries/TenerifePort/Common/Vegetation/TenerifePort_Storaged_Vegetation.asset 31.0 kb 0.0% Assets/UI/Atlas/Simulator/IG Atlas/IG Common Atlas/HUD_IG_Atlas.spriteatlas 30.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Mesh/TMHalos.FBX 30.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs75.fbx 30.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LoadingBar.png 30.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechG27.asset 30.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/PI_Frame3.png 30.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/PI_RPMs.png 29.6 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Compute/Resources/GPUFrustumCulling.compute 29.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/DumperAdditionalIGPanel.prefab 29.6 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/FinalPass.shader 29.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterHOTASWarthogJoystick.asset 29.4 kb 0.0% Assets/contents/Sceneries/UrbaLand/Common/Terrain/Baked/Baked_JungleTrees_Urbaland.asset 29.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Motorbike.fbx 29.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX45.asset 28.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekProFlightYokeSystem.asset 28.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/EventSounds/glassBroken.mp3 28.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HLogsimJungETV216TelemetryPanel.prefab 28.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechG25.asset 28.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HEH5000Panel.prefab 28.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/EX5500AdditionalIGPanel.prefab 27.8 kb 0.0% Assets/simuzen/vehicles/AIMilitary/Vehicle_IED_PF.prefab 27.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/TelemetryDashboardScreenObsolete.prefab 27.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HHino300Panel.prefab 27.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/SimesExerciseConfirmationScreenPrefabHV.prefab 26.9 kb 0.0% Assets/UI/Atlas/Support/PI Atlas/HUD_CAT770PI_Atlas.spriteatlas 26.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/EventSounds/shooting.mp3 26.1 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Meshes/InterceptorCollider.fbx 26.1 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Meshes/MondeoCollider.fbx 26.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/H4WDCarPanel.prefab 25.9 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ScalableAO.shader 25.9 kb 0.0% Assets/simuzen/CommonTools/OutlineEffect/Resources/OutlineBufferShader.shader 25.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/MojoPanel.prefab 25.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/CHFighterStickUSB.asset 25.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX55RhinoStick.asset 25.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_Cabina_Planta_EXR.png 25.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GameSirG3.asset 25.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 InterMG-18 Variant.prefab 25.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 InterMG-12 Variant.prefab 24.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoNES30Pro.asset 24.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Actros 2646 Variant.prefab 24.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T800 Variant.prefab 24.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford Taurus Variant.prefab 24.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Bi-Articulated Front Variant.prefab 24.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Articulated Front Variant.prefab 24.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/Regen Bold Italic.otf 24.6 kb 0.0% Assets/UI/Fonts/Regen Bold Italic.otf 24.6 kb 0.0% Assets/simuzen/reusable/Resources/InitialFSM.prefab 24.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/Caterpillar D11 Variant.prefab 24.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs50.fbx 24.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Cargo_Semitrailer_2_axes_Logs50.fbx 24.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/Regen Italic.otf 24.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/JCB 220X SC Variant.prefab 24.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/RG31 Sound Variant.prefab 24.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Bloom.shader 24.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/RG31 Variant.prefab 24.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/EditCircuitLinesCanvas.prefab 24.1 kb 0.0% Assets/configuration/hud/Resources/DescriptorsToHandler.xml 24.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyPS4AimController.asset 23.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/CHProThrottle.asset 23.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR-18 DD16 Variant.prefab 23.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR-18 DD15 Variant.prefab 23.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR-18 Variant.prefab 23.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR Variant.prefab 23.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/SimesExerciseConfirmationLiftScreenPrefab.prefab 23.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Actros 2545L Platform Variant.prefab 23.7 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_CM.tga 23.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T680 Variant.prefab 23.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T680-10 Variant.prefab 23.6 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/User Vehicle/EditRoutePopup.prefab 23.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Atego 3030 Variant.prefab 23.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/LogSim/HVRToyota8FGPanel_Logsim.prefab 23.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/DAF XF 106 480 SC Sound Variant.prefab 23.5 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Meshes/LMV_Mesh_Collider.FBX 23.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/DAF XF 106 480 SC Variant.prefab 23.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Meshes/BigCone.FBX 23.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Volvo VML 760 Variant.prefab 23.4 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Tornado.prefab 23.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InGameScreenPrefabMS.prefab 23.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/WindTunnel/Wind Tunnel.prefab 23.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/StadiaController.asset 23.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/EditUserRoutesCanvas.prefab 23.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/International HV607 Tanker Variant.prefab 23.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Axor Rigid 6x4 Variant.prefab 23.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/DAFSounds/start.ogg 23.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Scania P310 Rigid 6x2 2 steering wheels Variant Variant.prefab 23.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Scania P310 Rigid 6x2 4 steering wheels Variant.prefab 23.1 kb 0.0% Assets/UI/Atlas/Support/PI Atlas/HUD_PI_Atlas.spriteatlas 23.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechG29.asset 23.0 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_KangooDashboardAtlas.spriteatlas 23.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/SimesExerciseConfirmationScreenPrefab.prefab 22.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Sitrak C7H Mixer Variant.prefab 22.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/JCB 409B Variant.prefab 22.8 kb 0.0% Assets/UI/Fonts/digital-7 (mono italic).ttf 22.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ResultsScreenPrefabHV.prefab 22.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ResultsScreenPrefab.prefab 22.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2-10 Tanker Variant.prefab 22.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 Tanker Variant.prefab 22.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/International Prostar Day Cab Variant.prefab 22.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Actros 2046S LS Variant.prefab 22.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterT16000M.asset 22.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/HitachiEX5500Lights.prefab 22.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/HitachiEX3600Lights.prefab 22.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/HitachiEX2600Lights.prefab 22.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/HitachiEX1900Lights.prefab 22.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_BrazoPerfil_EXR.png 22.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Zafiro Sport Variant.prefab 22.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/International HV607 Variant.prefab 22.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Axor 3344 Variant.prefab 22.0 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/2D/slider_handle.png 21.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterTFlightHotasX.asset 21.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NvidiaShieldController.asset 21.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/International Prostar Cab Variant.prefab 21.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoSN30Pro.asset 21.8 kb 0.0% Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Construsim/BHL_WL_VR_VehicleDashboardAtlas.spriteatlas 21.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Volvo FH Variant.prefab 21.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Volvo FH Rigid Variant.prefab 21.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Scania G440 Variant.prefab 21.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/Iveco Eurotrakker Variant.prefab 21.5 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/Regen Bold.otf 21.5 kb 0.0% Assets/UI/Fonts/Regen Bold.otf 21.5 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Textures/checker.psd 21.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Pluma_Perfil.png 21.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_PerfilHorquillas.png 21.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/Regen.otf 21.3 kb 0.0% Assets/UI/Fonts/Regen.otf 21.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/MAN TGX 29.480 Variant.prefab 21.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/HitachiEX1200Lights.prefab 21.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/BoardCommon.asset 21.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREX1200Panel.prefab 21.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREX5500Panel.prefab 21.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/Caterpillar 246 Variant.prefab 21.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Lut3DBaker.compute 21.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX1900.prefab 21.0 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.shader 20.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Meshes/T800_Cocacola_Col.fbx 20.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Kenworth T380 Variant.prefab 20.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Kenworth T370 Variant.prefab 20.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Tourismo Variant.prefab 20.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Cyclist@Ride.fbx 20.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Volkswagen Amarok Variant.prefab 20.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 106 3-Axles Variant.prefab 20.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX1200.prefab 20.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/RazerServal.asset 20.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Meshes/SmallCone.FBX 20.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX5500.prefab 20.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs25.fbx 20.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/Resources/Touch_React_logo_inspector.png 20.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Iveco Daily Variant.prefab 20.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX3600.prefab 20.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Hyundai County Bus Variant.prefab 20.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX2600.prefab 20.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechF310_X.asset 20.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_VehicleDashboardAtlas.spriteatlas 20.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Models/Chassis Parts/Chassis B collider.fbx 20.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechExtreme3DPro.asset 20.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX56RhinoThrottle.asset 20.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford Taurus Interceptor Police Variant.prefab 20.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekCyborgEvo.asset 19.9 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroSkyboxFlatClouds.shader 19.8 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Overlays.shader 19.6 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_RTGApp.prefab 19.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Citroen C4 Sound Variant.prefab 19.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford Mondeo Variant.prefab 19.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Nissan_NP300/Art/Meshes/NissanNP300_Collider.fbx 19.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Citroen C4 Variant.prefab 19.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/LMV Sound Variant.prefab 19.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/LMV Variant.prefab 19.4 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BrakeAssistantAudio/PARK_SENSOR_D4_2.wav 19.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Fiat 500 Variant.prefab 19.4 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/templates/LogicCameraTemplateAGX.prefab 19.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid Tanker 2 Axles Back Variant.prefab 19.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford F-150 XLT Police Variant.prefab 19.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DumperLights_Caterpillar798.prefab 19.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 106 Variant.prefab 19.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyDualSense.asset 19.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid Tanker 2 Axles Head Variant.prefab 19.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NvidiaShieldController_2017.asset 19.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Renault Clio Variant.prefab 19.3 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/templates/LogicCameraTemplate.prefab 19.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/LocutionsPanel.prefab 19.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/VKBSimGladiatorMKII.asset 19.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_PerfilHorquillas.png 19.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Chevrolet Cruze Variant.prefab 19.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/CAT374Lights.prefab 19.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 Variant.prefab 19.1 kb 0.0% Assets/UI/Fonts/Bureau Agency FB Bold.otf 19.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/Bureau Agency FB Bold.otf 19.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Dodge Charger Variant.prefab 19.0 kb 0.0% Assets/simuzen/reusable/Resources/InitialFSM_without_checksim.prefab 19.0 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Resources/ToolSkin.guiskin 19.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Atron 1635 Variant.prefab 19.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_Oruga_Planta_EXR.png 18.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Volkswagen Golf Variant.prefab 18.7 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/UI/Misc/border-degre.psd 18.7 kb 0.0% Assets/UI/Fonts/Bureau Agency FB Regular.otf 18.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Hino 500 1524 M Variant.prefab 18.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/BUREAU AGENCY FB REGULAR.OTF 18.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/MainMenuScreenPrefabHV.prefab 18.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/OuyaGamepad.asset 18.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoNES30.asset 18.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/Common_VR/Button-status/Boton_amarillo_hover.png 18.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoSNES30.asset 18.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/VRInGameScreenPrefab.prefab 18.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SteelSeriesStratusXL_HID.asset 18.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Isuzu ELF 100 Variant.prefab 18.5 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/MainMenuScreenPrefab.prefab 18.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Brazo_Perfil.png 18.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Isuzu Forward 800K Variant.prefab 18.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Isuzu Forward 1100Q Variant.prefab 18.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MogaProPower.asset 18.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Isuzu ELF 500H Variant.prefab 18.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NykoAirfloEX.asset 18.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MogaHeroPower.asset 18.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Accelo 815 Variant.prefab 18.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/Default/KenworthT800_Mixer_Decals_MAOHS.tga 18.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/Default/KenworthT800_Mixer_Decals_BC.tga 18.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Oruga_Planta.png 18.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekP990.asset 18.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Cargo_Semitrailer_2_axes_Logs25.fbx 18.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DumperLights_EH4000.prefab 18.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroSkyboxSimpleStandard.shader 18.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DumperLights_EH5000.prefab 18.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DumperLights_EH3500.prefab 18.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/CHThrottleQuadrant.asset 18.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/AmazonFireGameController.asset 18.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Hino 300 716L Variant.prefab 17.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/Iveco Eurotrakker Trailer Variant.prefab 17.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid Tanker 3 Axles Variant.prefab 17.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ExercisesTeachingPlanScreenPrefabHV.prefab 17.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Renault Kangoo ZE Variant.prefab 17.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Lowloader Variant.prefab 17.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/CoursesTeachingPlanScreenPrefabHV.prefab 17.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/Common_VR/Button-status/Boton_amarillo_apagado.png 17.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/Common_VR/Button-status/Boton_amarillo_encendido.png 17.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/VStyleRigidTruckLights.prefab 17.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechF710_D.asset 17.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Actros Platform Variant.prefab 17.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ElecomJC-U3312.asset 17.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/idroidconSnakebyte_Mode1.asset 17.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkTerrainDropZoneNoBorder.png 17.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkMeshDropZoneNoBorder.png 17.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ZhidongVPlus_DIMode.asset 17.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Meshes/standard_idle.fbx 17.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ExercisesTeachingPlanScreenPrefab.prefab 17.6 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MotionBlur.shader 17.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/CoursesTeachingPlanScreenPrefab.prefab 17.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/RadioShackPCGamingController.asset 17.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechDualAction.asset 17.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GGE909Recoil.asset 17.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MadCatzCTRLR.asset 17.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_BaseCucharon_Perfil.png 17.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/RedSamuraiWirelessGamepad.asset 17.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Tahoe/Art/Meshes/ChevroletTahoe_Collider.fbx 17.5 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/BoardHandicapped.asset 17.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_CazoPerfil_EXR.png 17.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/SnowplowLights.prefab 17.3 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Meshes/Kenworth-T680-collider.fbx 17.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Semitrailer 2 Axles Variant.prefab 17.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/LogSim/HVRJungETV216Panel_Logsim.prefab 17.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/InternationalHV607Tank/Art/Meshes/InternationalHV607Tank_Collider.fbx 17.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GameSirG4.asset 17.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Global Expedition Tanker Variant.prefab 16.9 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Textures/folder.png 16.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Cargo Dumpster Variant.prefab 16.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_LimitadorOFF.png 16.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Forestal Front Variant.prefab 16.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HToyota8FGPanel_Logsim.prefab 16.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NintendoSwitchProController.asset 16.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_TruckFront.fbx 16.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationChangeDirectionRight.fbx 16.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationChangeDirectionLeft.fbx 16.7 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Textures/cancel.png 16.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Forestal Rear Variant.prefab 16.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekP880.asset 16.6 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Textures/default.png 16.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoPotenciaP.png 16.6 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/UI/Buttons/FlatBox.psd 16.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MadCatzCYBORGV1.asset 16.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid 3 Axles Variant.prefab 16.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_PlantaMastil.png 16.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoPotenciaE.png 16.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Actros Tanker Variant.prefab 16.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoPotenciaHP.png 16.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/CATR2900XELights.prefab 16.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HRG31Panel.prefab 16.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterF430.asset 16.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Meshes/ConstructionFence.FBX 16.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekST290Pro.asset 16.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HEX1200Panel.prefab 16.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HEX5500Panel.prefab 16.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ipegaBluetoothClassicGamePad.asset 16.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MicrosoftSideWinderForceFeedbackPro.asset 16.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/UnboardCommon.asset 16.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Mehes/PlasticBarrier.fbx 16.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Elements/numbers.png 16.2 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationDesincorporationRight.fbx 16.2 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationDesincorporationLeft.fbx 16.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Textures/labelModifierTitle.png 16.1 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationLeft.fbx 16.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_PerfilMastil.png 16.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MicrosoftSideWinderPrecisionPro.asset 16.1 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationRight.fbx 16.1 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/Points/TM_Trigger_Normal.png 16.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Heavy Rain.prefab 16.1 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/Points/TM_Trigger_Hover.png 16.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Medium Hail.prefab 16.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Heavy Hail.prefab 16.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_PositionBeam_off.png 16.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterFFBWheel.asset 16.0 kb 0.0% Assets/simuzen/reusable/Resources/EditorSimFSM.prefab 16.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/MiniMap2DPanelPrefab.prefab 16.0 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Shaders/AreaShadingRectCS.prefab 16.0 kb 0.0% Assets/simuzen/CommonTools/Drunk Man/Shader/Drunk.shader 16.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GameCubeController_Mayflash2p.asset 16.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_Carga.png 16.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Zafiro Collider fixed bottom.fbx 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Circule.fbx 16.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/StandardizedGamepad.asset 16.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Medium Rain.prefab 16.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Light Rain.prefab 15.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ZhidongN_AndroidMode.asset 15.9 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/UnboardHandicapped.asset 15.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechF710_X.asset 15.9 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/Points/TM_SpawnPoint_Pressed.png 15.9 kb 0.0% Assets/simuzen/vehicles/Product Components/SMP/ParticleSystems/SnowParticle_Shovel.prefab 15.9 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/Points/TM_SpawnPoint_Normal.png 15.9 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/Points/TM_SpawnPoint_Hover.png 15.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/PIEngineeringXK-24.asset 15.8 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/Points/TM_Trigger_Pressed.png 15.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_PositionBeam.png 15.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MicrosoftSideWinderPrecision2.asset 15.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Cocacola 3Axis Variant.prefab 15.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Actros RoadTrain Variant.prefab 15.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Wa900.prefab 15.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/WheelLoaderLights.prefab 15.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_AlturaPerfil.png 15.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ScaniaR440Lights.prefab 15.7 kb 0.0% Assets/content_common/art_common/Modules/Environment/VehicleDynamicWater/Splash_Lake.prefab 15.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/International LT Variant.prefab 15.7 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroSkybox.shader 15.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/XiaoMiWirelessGameController.asset 15.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/hood impact 8a.aiff 15.7 kb 0.0% Assets/simuzen/vehicles/Product Components/SMP/ParticleSystems/SnowParticle_Right.prefab 15.7 kb 0.0% Assets/simuzen/vehicles/Product Components/SMP/ParticleSystems/SnowParticle_Left.prefab 15.6 kb 0.0% Assets/contents/Sceneries/OffRoadLand/Common/Logic/SpawnPointOffRoadLand_PF.prefab 15.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MicrosoftSideWinder3DPro.asset 15.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Prefabs/Enviro_Lightning_Strike.prefab 15.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/MilitarySounds/LVM/engine.ogg 15.5 kb 0.0% Assets/simuzen/vehicles/Product Components/SMP/SaltSpreader/SaltSpreader.prefab 15.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Caterpillar 798.prefab 15.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Bi-Articulated Middle Variant.prefab 15.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechF310_D.asset 15.4 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/Effects/EnviroLightShafts.shader 15.3 kb 0.0% Assets/simuzen/reusable/Resources/STPI_FSM.prefab 15.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Light Hail.prefab 15.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner FL 360 715 Variant.prefab 15.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterScoreA.asset 15.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InGamePOScreenPrefab.prefab 15.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/StudentInfoScreen.prefab 15.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Chevrolet Tahoe Variant.prefab 15.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Chevrolet Tahoe 6-Gear Variant.prefab 15.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NykoPlaypadPro.asset 15.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Scania Tandem Bitrem7 Variant.prefab 15.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ReplayConnectionScreenPrefab.prefab 15.0 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BrakeAssistantAudio/PARK_SENSOR_D3.wav 14.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rodotrem Back Variant.prefab 14.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoRB8-64.asset 14.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Brazo_Planta.png 14.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Scania Bitrem7 Variant.prefab 14.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rodotrem Head Variant.prefab 14.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Hopper Back Variant.prefab 14.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Cascadia InterMG Variant.prefab 14.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car_S.fbx 14.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car_M.fbx 14.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car_L.fbx 14.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car.fbx 14.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EH5000.prefab 14.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Cocacola Train Back Variant.prefab 14.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Hopper Head Variant.prefab 14.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rodotrem Dolly Variant.prefab 14.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_RPM.png 14.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/PIConnectionScreenPrefab.prefab 14.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Cocacola Train Head Variant.prefab 14.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/engine start 02.wav 14.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia_InterMG/Art/Meshes/Cascadia_InterMG_Col.fbx 14.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid 2 Axles Back (Prostar) Variant.prefab 14.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid 2 Axles Back Variant.prefab 14.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Background/Hino_panel_background_day.png 14.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EH4000.prefab 14.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Background/Hino_panel_background_night.png 14.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid 2 Axles Head (Prostar) Variant.prefab 14.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid 2 Axles Head Variant.prefab 14.5 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/ParticleShader.shader 14.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/tire impact mid.aiff 14.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/hood impact 7.wav 14.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/Effects/EnviroFogRendering.shader 14.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/SitrakPanel/Panel_Sitrak_Backgr_Day.png 14.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Nissan NP300 Variant.prefab 14.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/SitrakPanel/Panel_Sitrak_Backgr_Night.png 14.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Bi-Articulated Rear Variant.prefab 14.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Articulated Rear Variant.prefab 14.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/StudentInfoScreenHV.prefab 14.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EH3500.prefab 14.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu 980E.prefab 14.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX56RhinoStick.asset 14.2 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationNoPass.fbx 14.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Volkswagen Constellation 17.280 Variant.prefab 14.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Dolly Type H Variant.prefab 14.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_SubirCaja.png 14.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_FrontFog.png 14.0 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Lut2DBaker.shader 13.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NykoPlaypad.asset 13.9 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.shader 13.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_TruckBack.fbx 13.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ZhidongN_DIMode.asset 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightLargeObjectPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkLargeObjectPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Semi 1 Axle Head Variant.prefab 13.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Semi 1 Axle Back Variant.prefab 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightPlantTextureNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightObjectPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightGrassTextureNoBorder.psd 13.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/CityStar 5 Variant.prefab 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightTreePrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightPlantPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightGrassPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkTreePrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkPlantTextureNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkPlantPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkObjectPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkGrassTextureNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkGrassPrefabNoBorder.psd 13.7 kb 0.0% Assets/simuzen/vehicles/AIMilitary/AmbushItem_PF.prefab 13.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_FrontFog.png 13.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_RpmBackground.png 13.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer 1 Axis Variant.prefab 13.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GoogleNexusPlayerGamepad.asset 13.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerCascadiaPanel/TP_Background/FreightlinerCascadia_Panel_Night.png 13.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerCascadiaPanel/TP_Background/FreightlinerCascadia_Panel_Day.png 13.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalProstarPanel/IProstar_Panel_Night.png 13.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalProstarPanel/IProstar_Panel_Day.png 13.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Actros2646Panel/TP_Background/Panel_Actros_2646_NIGHT_darker.png 13.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Actros2646Panel/TP_Background/Panel_Actros_2646_DAY.png 13.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Toyota8FGLights.prefab 13.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer MAN Tandem Bitrem Variant.prefab 13.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ScaniaG440Panel/TP_Background/Scania_G440_backgr_Noche_extended.png 13.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ScaniaG440Panel/TP_Background/Scania_G440_backgr_Dia_extended.png 13.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MadCatzMicroCTRLR.asset 13.5 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Resources/LeapRig.prefab 13.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_FrontFog_off.png 13.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_FrontFog_off.png 13.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/VRinsightShipConsole.asset 13.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ReachStackerLights.prefab 13.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/StillFMX20Lights.prefab 13.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/PortainerLights.prefab 13.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SamsungEI-GP20.asset 13.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab 13.2 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/SMPGraph.prefab 13.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ipegaMultiMediaBluetoothController.asset 13.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/STruckDoubleAxisYGraphWithConsumptionInKmPerLeter.prefab 13.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Actros Dolly Variant.prefab 13.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/SMaqSimDoubleAxisYGraph.prefab 13.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Meshes/Scania440_Col.FBX 13.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/STruckDoubleAxisYGraph.prefab 13.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/StillFMX20AGXLights.prefab 13.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/LogSimDoubleAxisYGraph.prefab 13.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/EnviroSkyboxSimple.shader 13.1 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_InternationalHV607DashboardAtlas.spriteatlas 13.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekHeavyEquipmentControlPanel.asset 13.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/CityStar5Panel/TP_Background/CityStar_Panel_NIGHT.png 13.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/CityStar5Panel/TP_Background/CityStar_Panel_DAY.png 13.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Models/Chassis Parts/Engine collider.fbx 13.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SatechiST-UBGC.asset 13.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/JungETVAGXLights.prefab 12.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Yamaha FZ07.prefab 12.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Meshes/Golf_Collider.fbx 12.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_Angle.png 12.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ProFlightTrainerPUMA.asset 12.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_ConmutadorPie_off.png 12.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_ConmutadorPie.png 12.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ipegaWirelessGamepadController.asset 12.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SteelSeriesFree.asset 12.7 kb 0.0% Assets/simuzen/reusable/Resources/EditorPIFSM.prefab 12.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer MAN Trailer Bitrem Variant.prefab 12.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_TP_OpenDoorsRamp_off.png 12.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_TP_OpenDoorsRamp.png 12.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_DippedBeamsHeadlights_off.png 12.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_DippedBeamsHeadlights_off.png 12.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_TP_OpenDoors_off.png 12.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterTWCSThrottle.asset 12.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_TP_OpenDoors.png 12.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterUSBJoystick.asset 12.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Background/Panel_Freightliner_FL360_backr_NIGHT_MASK.png 12.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Background/Panel_Freightliner_FL360_backr_DAY_MASK.png 12.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Circle.png 12.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NintendoSwitchJoyCon_Left.asset 12.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_DippedBeamsHeadlights.png 12.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_DippedBeamsHeadlights.png 12.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NintendoSwitchJoyCon_Right.asset 12.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ManTGXPanel/TP_Background/Panel_Man_GTX_NIGHT.png 12.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ManTGXPanel/TP_Background/Panel_Man_GTX_DAY.png 12.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechAttack3.asset 12.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/ChevroletTahoePanel/CP_Background/Panel_Tahoe_backgr_NIGHT.png 12.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/ChevroletTahoePanel/CP_Background/Panel_Tahoe_backgr_DAY.png 12.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_blueNoise.png 12.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekProFlightThrottleQuadrant.asset 12.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/DodgeChargerPanel/CP_Background/Backgr_Dodge_Charger_NIGHT.png 12.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/DodgeChargerPanel/CP_Background/Backgr_Dodge_Charger_DAY.png 12.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/InterceptorSedan_PoliceLight.prefab 12.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/Police Lights/FordF150_PoliceLight.prefab 12.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MayflashWiiUProAdapter.asset 11.9 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Shaders/TMP_SDF.shader 11.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GameStickController.asset 11.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechRumblePad2.asset 11.9 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader 11.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/Caterpillar 120 Variant.prefab 11.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoPrioridadGiro1.png 11.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoPrioridadGiro3.png 11.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_MainBeamHeadlights_off.png 11.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/TeachingPlanConfirmationScreenPrefabHV.prefab 11.7 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Shaders/PriorityParticleAlpha.shader 11.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/TeachingPlanConfirmationScreenPrefab.prefab 11.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HLMV_ACPanel.prefab 11.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HLMV12inchPanel.prefab 11.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoPrioridadGiro2.png 11.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_ModoTortuga.png 11.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_Brazo_Planta_EXR.png 11.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/BuffaloBSGP801.asset 11.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Prefabs/Instances/SMBHFReceriverController.prefab 11.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_RetarderAutomatico.png 11.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_MainBeamHeadlights.png 11.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Background/back_layer_night.png 11.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Background/back_layer_day.png 11.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/LP_LS_ModoTortugaOff.png 11.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/LP_LS_ModoTortuga.png 11.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Meshes/MercedesAtronTruck_Collider.FBX 11.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_CargaDescarga.png 11.3 kb 0.0% Assets/simuzen/reusable/Resources/UserInstructorLoginFSM.prefab 11.3 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/SMKNormalizedGraph.prefab 11.3 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/SMKGraph.prefab 11.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_Warning.png 11.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionSpacePilotPro.asset 11.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Wiper_off.png 11.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVO.shader 11.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/BuffaloBGCFC801.asset 11.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Warning_off.png 11.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Warning.png 11.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/Templates/RacingWheel.asset 11.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechDrivingForceGT.asset 11.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Wiper.png 11.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ABS.png 11.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Meshes/HouseWork.FBX 11.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_ModoTortuga_off.png 11.1 kb 0.0% Assets/vehicles/TrafficVehicles/SpawnedEntities/BrokenCrash_PF_TM.prefab 11.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ABS_off.png 11.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Background/Panel_Kangoo_Electrica_NIGHT.png 11.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Background/Panel_Kangoo_Electrica_DAY.png 11.0 kb 0.0% Assets/vehicles/TrafficVehicles/SpawnedEntities/BrokenCrash_PF.prefab 11.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2023 SimesBike Variants/Yamaha FZ-07 Variant.prefab 11.0 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_ChevroletTahoeVehicleDashboardAtlas.spriteatlas 10.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/Managers/ModalPanelsManagers.prefab 10.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Meshes/International_HV607_Collider.fbx 10.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ASR_on.png 10.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoLiebre.png 10.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_curl.png 10.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ASR.png 10.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekProFlightTPMPanel.asset 10.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ASR_off.png 10.8 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/BannerPanel.prefab 10.8 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Mesh/RoadChain_R.FBX 10.8 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Mesh/RoadChain_L.FBX 10.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_TC_on.png 10.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_TC_off.png 10.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_TC.png 10.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MicrosoftSideWinderJoystick.asset 10.7 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/FluidThickness.shader 10.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Yamaha YBR125.prefab 10.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_OpeningBox_off.png 10.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_OpeningBox.png 10.6 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/LightMeter.shader 10.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/ChooseLoginDemoScreenPrefabHV.prefab 10.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ESP_off.png 10.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/Prefabs/Common/EngineAudioManagerFsm.prefab 10.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Parking_off.png 10.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ESP.png 10.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/engine start 04.wav 10.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ESP_on.png 10.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuForwardPanel/TP_Background/forward_panel_night.png 10.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuELFPanel/TP_Background/ELF500_panel_night.png 10.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/DAFX106SCPanel/TP_Background/DAF_Panel_night.png 10.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/DAFX106SCPanel/TP_Background/DAF_Panel_day.png 10.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_VelocidadCrucero.png 10.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/InfractionConfigPrefab.prefab 10.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuForwardPanel/TP_Background/forward_panel_day.png 10.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuELFPanel/TP_Background/ELF500_panel_day.png 10.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Parking.png 10.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/ChooseLoginDemoScreenPrefab.prefab 10.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu PC3000.prefab 10.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HJungETV216Panel_Logsim.prefab 10.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustMasterTFlightStickX.asset 10.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino300Panel/TP_Background/Hino300_Panel_night.png 10.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino300Panel/TP_Background/Hino300_Panel_day.png 10.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Background/Panel Virtual 5 Dumper_backgr 1.png 10.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/VehicleTelemetrySubPanels/LoadingShovelVisualPanel.prefab 10.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Descarga.png 10.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_FrenoEstacionamiento.png 10.1 kb 0.0% Assets/simuzen/reusable/Resources/OrchestratorFsm.prefab 10.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Background/top_layer.png 10.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2023 SimesBike Variants/Yamaha NMAX-160 Variant.prefab 10.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustMasterTH8A.asset 10.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/GrassPatchVertexColor.shader 10.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_ABS.png 9.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_ABS_off.png 9.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Cucharon_perfil.png 9.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Toyota8FGAGXLights.prefab 9.9 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_IvecoEuroTrakkerDashboardAtlas.spriteatlas 9.9 kb 0.0% Assets/simuzen/tm/Resources/TMRuntimeDialog.prefab 9.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_Marcador.png 9.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekJI3GCyborg3DGold.asset 9.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Background/T880_Panel_night.png 9.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Background/T880_Panel_day.png 9.8 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Oveja.prefab 9.8 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab 9.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_Woman_PF.prefab 9.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Stick_Large.fbx 9.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/EnviroParticleClouds.shader 9.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuELF100Panel/TP_Background/ELF100_panel_NIGHT.png 9.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuELF100Panel/TP_Background/ELF100_panel_DAY.png 9.7 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroWeatherMap.shader 9.7 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/SimpleParticleShader.shader 9.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterFerrari458_X360.asset 9.7 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/GrainBaker.shader 9.6 kb 0.0% Assets/simuzen/tm/Resources/TMToolsBarManager.prefab 9.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Carga.png 9.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterTFlightHotas4.asset 9.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SteamController.asset 9.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/FanatecPorsche911TurboS.asset 9.5 kb 0.0% Assets/simuzen/vehicles/AIMilitary/DeadAnimal_IED_PF.prefab 9.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustMasterT150.asset 9.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Electric Automatic Root.prefab 9.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_man_03_PF.prefab 9.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_man_01_PF.prefab 9.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_SecadorParrilla.png 9.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ZhidongVPlus_XIMode.asset 9.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechWingManAttack2.asset 9.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_AutoRenti.png 9.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_AmarokVehicleDashboardAtlas.spriteatlas 9.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_LuzTrabajoDelanterasOff.png 9.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_LuzTrabajoDelanteras.png 9.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Caterpillar775GLights.prefab 9.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/RoadTrainLights.prefab 9.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_LuzTrabajoTraserasOff.png 9.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_LuzTrabajoTraseras.png 9.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Meshes/ClioCollider.fbx 9.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/CHCombatStickUSB.asset 9.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/ScaniaR440_User/Windshield_ScaniaR440.prefab 9.2 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_FreightlinerFL360VehicleDashboardAtlas.spriteatlas 9.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_Woman_04_PF_TM.prefab 9.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_Woman_03_PF_TM.prefab 9.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/JCB3CXLights.prefab 9.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Prefabs/Male_Wheelchair_PF.prefab 9.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_180_off.png 9.1 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_KenworthT880VehicleDashboardAtlas.spriteatlas 9.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_Woman_04_PF.prefab 9.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_Woman_03_PF.prefab 9.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_360.png 9.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_DifferentialLock_off.png 9.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_MainBeamHeadlights_off.png 9.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2023 SimesBike Variants/Yamaha YBR-125 Variant.prefab 9.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/VehicleTelemetrySubPanels/BackhoeVisualPanel.prefab 9.0 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Locomotion.controller 9.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/LoginByInputFieldCIPScreenPrefab.prefab 9.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/LoginByEmailScreenPrefab.prefab 9.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_Woman_02_PF_TM.prefab 9.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekHeavyEquipmentWheelAndPedal.asset 8.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_DifferentialLock.png 8.9 kb 0.0% Assets/vehicles/TrafficVehicles/SpawnedEntities/BrokenHitachiEH5000_PF.prefab 8.9 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Man.prefab 8.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_360_off.png 8.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_Woman_02_PF.prefab 8.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_MainBeamHeadlights.png 8.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/idroidconSnakebyte_Mode2.asset 8.9 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Pieces Prefabs/Windshield_Amarok4x4.prefab 8.8 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Near Snow.prefab 8.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/LMVRoot.prefab 8.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_180F.png 8.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_Belt_off.png 8.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_man_07_PF_TM.prefab 8.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_man_06_PF_TM.prefab 8.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_man_05_PF_TM.prefab 8.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_man_04_PF_TM.prefab 8.7 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnviroSkySetting/DefaultEnviroSkySettingVR.asset 8.7 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnviroSkySetting/DefaultEnviroSkySetting.asset 8.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_man_07_PF.prefab 8.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_man_06_PF.prefab 8.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_man_05_PF.prefab 8.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_man_04_PF.prefab 8.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Background/TP_Backgroundnight.png 8.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoZero.asset 8.6 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/AGXUnitySceneViewGUISkin.guiskin 8.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Background/TP_Backgroundday.png 8.6 kb 0.0% Assets/UI/Atlas/Support/PI Atlas/HUD_PI_Machinery_Atlas.spriteatlas 8.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Prefab/Windshield_Tourism.prefab 8.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/Windshield_Citaro.prefab 8.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLiteFogRendering.shader 8.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ArcadeGunsG500.asset 8.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Heavy Snow.prefab 8.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_Woman_07_PF_TM.prefab 8.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_Woman_06_PF_TM.prefab 8.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_Belt.png 8.6 kb 0.0% Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Minesim/HUD_DP_VR_VehicleDashboardAtlas.spriteatlas 8.6 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_DAFXF106SCDashboardAtlas.spriteatlas 8.5 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Shaders/AreaShading.shader 8.5 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/Prefabs/DustCloud.prefab 8.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_Woman_05_PF_TM.prefab 8.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Meshes/User_SitrakC7H_Col.fbx 8.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/GoalConfigPrefab.prefab 8.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_FrenoEstacionamientoManual.png 8.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoTortuga.png 8.5 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_VolvoVLN760DashboardAtlas.spriteatlas 8.5 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_IsuzuForwardVehicleDashboardAtlas.spriteatlas 8.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/TM/Man001_IDLE_PF_TM.prefab 8.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HRG318inchLeftPanel.prefab 8.4 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_Hino300DashboardAtlas.spriteatlas 8.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_Woman_07_PF.prefab 8.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_Woman_06_PF.prefab 8.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_Woman_05_PF.prefab 8.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/EditItemPanel.prefab 8.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechG920.asset 8.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_man_02_PF_TM.prefab 8.4 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_FreightlinerCascadiaDashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_FreightlinerVehicleDashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ConfigurationScreenPrefabHV.prefab 8.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ConfigurationScreenPrefab.prefab 8.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HBackhoePanel.prefab 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_Volkswagen17280DashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_InternationalProstarDashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_SitrakVehicleDashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_Actros2646DashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_FrenoEstacionamientoManual_off.png 8.3 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_man_02_PF.prefab 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_ScaniaG440_Atlas.spriteatlas 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_CityStar5DashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_ManTGXDashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Profiles/SMK_Enviro Profile Standard Default.asset 8.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Light Snow.prefab 8.2 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_Add.png 8.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/PIEngineeringRailDriver.asset 8.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_aurora_colorshift.tga 8.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/ChooseLoginLiftScreenPrefab.prefab 8.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Compute/Resources/MergeInstancedIndirectBuffers.compute 8.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Particle_User_PF.prefab 8.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLightFogRendering.shader 8.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer CarrierTruck Variant.prefab 8.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Motograder Root.prefab 8.0 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Shaders/Particle/EnviroWeatherParticles.shader 8.0 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_IsuzuELFVehicleDashboardAtlas.spriteatlas 8.0 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_IsuzuELF100VehicleDashboardAtlas.spriteatlas 8.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterFreeStylerBike.asset 8.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/Particle_Traffic_PF.prefab 8.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/VehicleDynamicWater/Splash_Front.prefab 8.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/Resources/DefaultGrassPatch_LOD0.asset 7.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/AtariJaguarController.asset 7.9 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Shaders/Particle/EnviroParticlesLightning.shader 7.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Meshes/FreightLinerM2_106_3Axis_Collider.fbx 7.9 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/GUI/ProfilerSkin.guiskin 7.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Belt_off.png 7.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Profiles/SMK Enviro Profile Lite Default.asset 7.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/SimulatorSessionHButtonPrefab.prefab 7.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Belt.png 7.9 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Pieces Prefab/NPC_Cyclist_Exclusive_PF_TM.prefab 7.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterT300RS_PS3.asset 7.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterT500RS.asset 7.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Meshes/DodgeCharger_Collider.fbx 7.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/ObjectsPanel.prefab 7.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_Wiper_off.png 7.8 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Pieces Prefab/NPC_Cyclist_Exclusive_PF.prefab 7.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Shaders/Particle/EnviroParticlesAdditive.shader 7.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_girafaro.png 7.8 kb 0.0% Assets/simuzen/CommonTools/OutlineEffect/Resources/OutlineShader.shader 7.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Diamond.fbx 7.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_Wiper.png 7.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/RG31Root.prefab 7.8 kb 0.0% Assets/content_common/art_common/Modules/Environment/VehicleDynamicWater/Splash_Ring.prefab 7.7 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Profiles/SMK_Enviro Profile Standard VR.asset 7.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/LocutionRow.prefab 7.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterDualPower.asset 7.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_LucesTrabajo.png 7.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Profiles/SMK Enviro Profile Lite VR.asset 7.6 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Shaders/Silhouette.shader 7.6 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/DustParticles.prefab 7.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/UnityPreconfiguredGamepad.asset 7.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Resources/VehicleDatabase.guiskin 7.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyPS4FlightStick.asset 7.5 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/TemporalAntialiasing.shader 7.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoBoom.png 7.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/EnviroCubeBlur.shader 7.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_CargaPesada.png 7.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/Templates/SixDoFController.asset 7.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/Templates/FlightYoke.asset 7.5 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/MinesimPanel Atlas/HUD_DP2_VehicleDashboardAtlas.spriteatlas 7.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/JCB409BLights.prefab 7.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionSpaceExplorer.asset 7.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/LoginByDinamicCPFScreenPrefab.prefab 7.4 kb 0.0% Assets/simuzen/reusable/Resources/EditorPIFSM_OLD.prefab 7.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Meshes/VolvoVNL760_Col.fbx 7.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterDualAnalog3.asset 7.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/CHFlightStickPro.asset 7.3 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ColorPicker/ColorPicker shader.shader 7.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_LucesTrabajo.png 7.2 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_HinoVehicleDashboardAtlas.spriteatlas 7.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_4x4_2H_off.png 7.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_4x4_2H.png 7.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_4x4_4H_off.png 7.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SeatBeltAudio/SeatBeltAudio.mp3 7.1 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/Unlit.shader 7.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_4x4_4H.png 7.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_19.png 7.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyPS4Drums.asset 7.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_Cinturon.png 7.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Cinturon.png 7.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Meshes/FordF150_Mesh_Collider.fbx 7.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_4x4_4L_off.png 7.0 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/Effects/EnviroFogRenderingSimple.shader 7.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_DHL_female_PF 1_TM.prefab 7.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_Cinturon_off.png 7.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_DHL_male_PF 1_TM.prefab 7.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_4x4_4L.png 7.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Meshes/Fiat500_Collider.FBX 7.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MayflashN64Adapter.asset 7.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerPanel/TP_Background/Freightliner_panel_day.png 6.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerPanel/TP_Background/Freightliner_panel_night.png 6.9 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/Mask_Bot.tga 6.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/VolvoVNL760Panel/TP_Background/VolvoVNL760_Panel_Night.png 6.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/VolvoVNL760Panel/TP_Background/VolvoVNL760_Panel_Day.png 6.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Meshes/CitroenC4_Collider.FBX 6.9 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/Mask_Up.tga 6.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Yamaha NMAX160.prefab 6.8 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/LitParticles.shader 6.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ZhidongN_XIMode.asset 6.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SteelSeriesNimbusPlus_MFi.asset 6.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/LoginByDinamicCPFScreenPrefabHV.prefab 6.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyPS4Guitar.asset 6.7 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/Transfer.asset 6.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SteelSeriesStratusXL_MFi.asset 6.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tow/Art/Meshes/Tow_Ball.FBX 6.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyPS4SteeringWheel.asset 6.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/HoripadUltimateHIP-047U_MFi.asset 6.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/CIPorCSMenuScreenPrefab.prefab 6.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Stick_Medium.fbx 6.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SteelSeriesNimbus_MFi.asset 6.6 kb 0.0% Assets/configuration/hud/Resources/GUIManagerConfigLogSim.xml 6.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Meshes/FreightLinerM2_Tanker_Collider.fbx 6.6 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/DeferredFog.shader 6.6 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Pig.prefab 6.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Meshes/T880_Cocacola_Col.fbx 6.6 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Cow.prefab 6.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_NumberFrame.png 6.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Marcador2Perfil.png 6.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/AppleiOSMfiController.asset 6.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Background/T800_Panel_night.png 6.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Background/T800_Panel_day.png 6.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/CAT982XE_Lights.prefab 6.5 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationStraight.fbx 6.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Prefabs/Child_PF.prefab 6.5 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Cyclist.prefab 6.4 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/DielectricFluidShader.shader 6.4 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Horse.prefab 6.4 kb 0.0% Assets/simuzen/reusable/Resources/EmptyLoginFSM.prefab 6.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Shaders/Unlit - Transparent Colored.shader 6.3 kb 0.0% Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Logsim/HUD_Frontal_VR_VehicleDashboardAtlas.spriteatlas 6.3 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/GaussianDownsample.compute 6.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HRG318inchRightPanel.prefab 6.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyPlaystationVita.asset 6.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SP_SirenLight_on.png 6.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SP_SirenLight_off.png 6.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Meshes/User_Kenworth_T800_Mixer_Collider.fbx 6.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/AssetMenu.prefab 6.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Meshes/User_FreightLinerM2_106_Collider.fbx 6.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ScenesDataSetting.asset 6.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/Right/PivotExtCam_Urban_Bus.prefab 6.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_MiniBus.prefab 6.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/OculusTouchLeft.asset 6.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_International_HV607_Articulated.prefab 6.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_18.png 6.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_InternationalHV607Tank.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_SitrakC7H.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_KenworthT380.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_CATR2900XE.prefab 6.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Meshes/TrailerPlank_Col.FBX 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_BiArticulated_Bus.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Articulated_UrbanBus.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Van_MiniBus_W7.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_TourismoBus.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Zafiro.prefab 6.0 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Assets.png 6.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Yield.fbx 6.0 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB409/JCB409Container.prefab 6.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Volkswagen17280Panel/TP_Background/Wolkswagen_Constellation_panel_NIGHT.png 6.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Volkswagen17280Panel/TP_Background/Wolkswagen_Constellation_panel_DAY.png 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_IsuzuElf100.prefab 6.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Volkswagen Amarok - standard.mat 6.0 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/OpaqueFluidShader.shader 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_LongDistanceBusTrailer.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_International_LT_BiArticulado.prefab 5.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_International_LT.prefab 5.9 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Shaders/TMP_Sprite.shader 5.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Signal_BigTriangle.fbx 5.9 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/GodRays_BB.shader 5.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_NissanNP300.prefab 5.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_ACDashboard/AC_levels.png 5.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/SimulatorReplayInfoPrefab.prefab 5.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Komatsu_980E4Lights.prefab 5.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Constellation.prefab 5.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Kenworth_10.prefab 5.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/OculusTouchRight.asset 5.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_VolvoVNL760.prefab 5.7 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_ChevroletVehicleDashboardAtlas.spriteatlas 5.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/AddLocutionDialog.prefab 5.7 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/SimesbikePanel Atlas/HUD_VehicleDashboardAtlas.spriteatlas 5.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/DropdownSelector.prefab 5.7 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroBlit.shader 5.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Chevrolet_Tahoe.prefab 5.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Demo.png 5.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Hino300.prefab 5.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_NoFuel_off.png 5.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_International_HV607_BiArticulated.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Scania440_Articulated.prefab 5.6 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/InfoPopup.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_FreightlinerM2.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_CityStar5.prefab 5.6 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Models/vr_glove_model.fbx 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_IvecoEuroTrakker.prefab 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_7am Passenger.asset 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_18pm Passenger.asset 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_12am Passenger.asset 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_00 Passenger.asset 5.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ReplayScreenPrefab.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Scania440_Biarticulated.prefab 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_7am.asset 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_18pm.asset 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_12am.asset 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_00.asset 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/Right/PivotExtCam_Actros_Biarticulated.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Kenworth_T800Mixer.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_FreightlinerCascadia.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_ArticulatedKenworth.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_RenaultKangoo.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Scania440.prefab 5.6 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Texture2DLerp.shader 5.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Meshes/FreightLinerM2_Collider.fbx 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_FreightlinerCascadiaInterMG.prefab 5.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/International_LT/Art/Meshes/International_LT_Col.fbx 5.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Stick_Short.fbx 5.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_IntRight.png 5.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_IntLeft.png 5.5 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/SimesCarBlockPopupPrefab.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_KenworthWithTrailer.prefab 5.5 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Prefabs/vr_glove_right_model_slim.prefab 5.5 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Prefabs/vr_glove_left_model_slim.prefab 5.5 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/agx_icon_small.png 5.5 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/particle.png 5.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_6.png 5.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/TM/Train_Group_TM_PF_TM.prefab 5.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_IntLeft_off.png 5.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T380/Art/Meshes/Kenworth_T380_Collider.fbx 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_MercedesAtronTruck3Axis.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_MercedesAtronTruck2Axis.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_FreightlinerRoadTrain.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Fatbled_ArticulatedTruck.prefab 5.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_9.png 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/Right/PivotExtCam_Actros_Articulated.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_RoadTrainKenworth.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_MercedesAxorTruck.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_MercedesAtronTruck.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_FreightlinerTanker.prefab 5.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_IntLeft.png 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_TruckWithTanker.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_TruckScaniaR440.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Kenworth_T370.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Kenworth_Head_10.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_InterceptorSedan.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Flatbed_Truck.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Chevrolet_Cruze.prefab 5.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechMOMO.asset 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/Right/PivotExtCam_Rigid_Truck.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_VolvoStyle.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_ScaniaTanker.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_RoadTrain.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Pickup4x4.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Kenworth_T.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Freightliner.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Forward1100.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Ford_F150.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_FordMondeo.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Chevrolet.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_CarrierTruck.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Atego3030.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Accelo815.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_VolvoFH.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Rodotrem.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_ManTGX.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Hino500.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Fiat500.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Elf500.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_DayCab.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Amarok.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_RG31.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_LMV.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Clio.prefab 5.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_DAFXF106.prefab 5.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Meshes/Cascadia126_Col.fbx 5.4 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/CopyStdFromDoubleWide.shader 5.4 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_DodgeChargerVehicleDashboardAtlas.spriteatlas 5.4 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/prefabs/HandicappedPassengerLogic.prefab 5.4 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/CopyStd.shader 5.4 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/prefabs/CommonPassengerLogic.prefab 5.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/SimesCarBigBlockPopupPrefab.prefab 5.4 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Copy.shader 5.4 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB3CX/JCB3CXFrontContainer.prefab 5.4 kb 0.0% Assets/vehicles/TrafficVehicles/SpawnedEntities/TrafficCrash_PF.prefab 5.4 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/CopyStdFromTexArray.shader 5.3 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_CylindricalTorusCull.shader 5.3 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab 5.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_RuedaMotriz.png 5.3 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Stop.fbx 5.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionKMJEmulator.asset 5.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_IntLeft_off.png 5.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Meshes/AxorTruck_Collider.FBX 5.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_12.png 5.2 kb 0.0% Assets/vehicles/TrafficVehicles/Komatsu985/Pieces/XX/NPC_Komatsu985_Graphics.prefab 5.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/InitialScreenCanvas.prefab 5.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Meshes/IvecoEuroTrakker_Collider.fbx 5.2 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/FluidColorsBlend.shader 5.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_IntRight_off.png 5.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_17.png 5.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_IntRight.png 5.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DRudder.asset 5.1 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Dog.prefab 5.1 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/TMAssetButton.prefab 5.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_5.png 5.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLiteFogRenderingSimple.shader 5.1 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_SwithFrame.png 5.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_TorusCull.shader 5.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia_InterMG/Art/Meshes/Cascadia_InterMG_Trailer_Col.fbx 5.0 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/NPC_Scooter_PF.prefab 5.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Bulldozer Root.prefab 5.0 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_GolfVehicleDashboardAtlas.spriteatlas 5.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekProFlightRudderPedals.asset 5.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Meshes/SMB_Exercise_RedTurulo.FBX 5.0 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/OptionsCanvas.prefab 5.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_4.png 5.0 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVODownsample1.compute 4.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_10.png 4.9 kb 0.0% Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Minesim/HUD_EXC_VR_VehicleDashboardAtlas.spriteatlas 4.9 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/FluidColorsOpaque.shader 4.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_IntRight_off.png 4.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll 4.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/BackhoeLoader Root.prefab 4.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_16.png 4.8 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/Models/HalfSphere.asset 4.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Caterpillar775G.prefab 4.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Caterpillar120.prefab 4.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_8.png 4.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_JCB220XSC.prefab 4.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_YBR125.prefab 4.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_CAT982XE.prefab 4.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_CAT374.prefab 4.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_14.png 4.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_7.png 4.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_13.png 4.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/DAF Truck Root.prefab 4.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Meshes/Tandem_Bitrem9_coll.FBX 4.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLightFogRenderingSimple.shader 4.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_2.png 4.8 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Close2.png 4.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Police Pickup Root.prefab 4.7 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Textures/LineSeriesPointTriangle.png 4.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/WheelLoader Root.prefab 4.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Truck Eaton Fuller 18 gears.prefab 4.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/MQ WheelLoader Root.prefab 4.7 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Textures/LineSeriesPoint.png 4.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_3.png 4.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/InfiniteProgressPopupPrefabV.prefab 4.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_11.png 4.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_1.png 4.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_15.png 4.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Background/GCP_backgroundNight.png 4.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Background/GCP_backgroundDay.png 4.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Dumper Root.prefab 4.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/FreightlinerM2 Root.prefab 4.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NintendoSwitchJoyCon_Dual.asset 4.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Truck Mixer.prefab 4.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionSpaceMouse.asset 4.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Backgrounds/4x4P_Backgroundnight.png 4.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Backgrounds/4x4P_BackgroundDay.png 4.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_IntIzquierdoOff.png 4.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_IntDerechoOff.png 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Police Car Root.prefab 4.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_IntIzquierdo.png 4.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_IntDerecho.png 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Rigid Urban Bus Root.prefab 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Articuled Bus Front Root.prefab 4.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLiteMoonShaderCustom.shader 4.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLightMoonShaderCustom.shader 4.6 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_0.png 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Komatsu980E Root.prefab 4.6 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/rearview/Resources/RearviewsConfigurations.asset 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Truck.prefab 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Rigid Truck Root.prefab 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Snow Removal Root.prefab 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Rigid Frame Hauler Root.prefab 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Komatsu_980E4.prefab 4.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroMoonShader.shader 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_CAT798.prefab 4.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionSpaceNavigator.asset 4.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Cone_B.FBX 4.5 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/InfiniteProgressPopupPrefab.prefab 4.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_YamahaFZ07.prefab 4.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Pieces Prefab/NPC_PolicePickupF150_Prop_PF_TM.prefab 4.5 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_XZGrid_Plane.shader 4.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Pieces Prefab/NPC_PoliceInterceptorSedan_Graphics.prefab 4.5 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/InfiniteProgressPopupWithoutBackgroundPrefab.prefab 4.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroFlatCloudMap.shader 4.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Eaton 10 gears LO Root Mixer.prefab 4.5 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_SphericalProjection.shader 4.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Pieces Prefab/NPC_PolicePickupF150_Graphics.prefab 4.5 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/Results/ParamsPanel.prefab 4.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Shaders/Resources/GrassShader/VSP_GrassShaderRelease.mat 4.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_YamahaNMAX160.prefab 4.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Mini WheelLoader Root.prefab 4.5 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/MinesimPanel Atlas/HUD_EXF_VehicleDashboardAtlas.spriteatlas 4.4 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Histogram.shader 4.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolkswagenConstellation/Art/Meshes/VolkswagenConstellation_Col.fbx 4.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/AppleTV2015Remote.asset 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Truck Eaton 10 gears.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/FreightlinerM2 Tank 10 Root.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_CATD11.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Chevrolet Tahoe Root.prefab 4.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/CityStar5/Art/Meshes/CityStar5_Collider.fbx 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/VisualChains.prefab 4.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semirremolque_1_Axis/Art/Meshes/Semirremolque_1_Axis_Collider.fbx 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/SUV with Trailer Root.prefab 4.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/DefaultUnlit.shader 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Pickup Root.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/4WD Root.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Toyota8FG_AGX.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_StillFMX20_AGX.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_SnowPlow_Shovel.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_KomatsuPC3000.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_JungETV216_AGX.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Caterpillar246.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_KomatsuWa900.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_KomatsuHD985.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_KomatsuH985.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_HitachiEX.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_HitachiEH.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_JCB409B.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_JCB3CX.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/HitachiEH4000/PivotExtCam_EH4000.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Rigid InterUrban Bus Root.prefab 4.3 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderNormalsAtlasCTI.shader 4.3 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/ScreenSpaceCurvatureFlow.shader 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/FreightlinerM2 Tank Root.prefab 4.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroCloudsCompose.shader 4.3 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/KMwa900Container.prefab 4.3 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX1200/EX1200_ShovelDiggerFront.prefab 4.3 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB220X/JCB220X_ShovelDiggerFront.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Danone Truck Root.prefab 4.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NintendoSwitchHandheld.asset 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Car Root.prefab 4.3 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Shaders/VertexOffsetShader.shader 4.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderDiffuseAtlasCTI.shader 4.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/WoodCrate.mat 4.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Resources/TrackedDevices.prefab 4.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/Spool.mat 4.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/Barrel_A.mat 4.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Session.png 4.2 kb 0.0% Assets/simuzen/reusable/Resources/EditorLoginFSM.prefab 4.2 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_Direction_Normal.png 4.2 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Pieces Prefab/NPC_PoliceInterceptorSedan_Prop_PF_TM.prefab 4.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Minibus Volare Root.prefab 4.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Minibus Daily Root.prefab 4.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Resources/EditorDividerline.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_9.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_8.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_7.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_63.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_62.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_61.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_60.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_6.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_59.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_58.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_57.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_56.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_55.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_54.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_53.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_52.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_51.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_50.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_5.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_49.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_48.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_47.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_46.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_45.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_44.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_43.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_42.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_41.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_40.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_4.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_39.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_38.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_37.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_36.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_35.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_34.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_33.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_32.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_31.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_30.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_3.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_29.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_28.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_27.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_26.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_25.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_24.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_23.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_22.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_21.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_20.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_2.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_19.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_18.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_17.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_16.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_15.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_14.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_13.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_12.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_11.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_10.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_1.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_0.png 4.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Vuc Bau.prefab 4.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/NormalReconstruction.shader 4.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/minimap-drag-cursor.png 4.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLiteMoonShader.shader 4.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLightMoonShader.shader 4.1 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_CursorHoverText.png 4.1 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_CursorNormal.png 4.1 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_CursorHover.png 4.1 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_CursorHover+.png 4.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Background/CP_Backgroundnight.png 4.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/Meshes/Plate_bike.FBX 4.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Background/CP_Backgroundday.png 4.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderNormalsAtlas.shader 4.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ControlCrucero_ON_Pres.png 4.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_RPM_Icon.png 4.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_CircleCull.shader 4.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ControlCrucero_Retard_Pres.png 4.1 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/AddAssetButtonCopy.prefab 4.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Forklift Root.prefab 4.0 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/FireFlow.asset 4.0 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/AddAssetButton.prefab 4.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionSpaceMouseModule.asset 4.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Meshes/Freightliner_FL360_715_Collider.fbx 3.9 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_GizmoSolidHandle.shader 3.9 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Pieces Prefab/NPC_ScaniaTanker_Graphics_TM.prefab 3.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/Resources/DefaultGrassPatch_LOD1.asset 3.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderNormalsAtlasTreeCreator.shader 3.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderDiffuseAtlasPolygon.shader 3.9 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_LinearGradientCameraBk.shader 3.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderDiffuseAtlasNormal.shader 3.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Meshes/User_VolvoFH_Collider.fbx 3.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Physic Environment.prefab 3.9 kb 0.0% Assets/simuzen/reusable/Resources/FlowPassengerFsm.prefab 3.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderDiffuseAtlasSpeedtree.shader 3.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderDiffuseAtlasTreeCreator.shader 3.9 kb 0.0% Assets/simuzen/reusable/Resources/InitialFSM_TM.prefab 3.9 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Pieces Prefab/NPC_ScaniaTanker_Graphics.prefab 3.9 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Pieces/NPC_RigidTruck_PF.prefab 3.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/AmazonFireTVRemote.asset 3.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/CHProPedals.asset 3.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/Resources/BlendTouchReactBuffer.shader 3.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/Effects/EnviroFogRenderingDisabled.shader 3.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Monitor_MDGUI.prefab 3.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_Descarga.png 3.7 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/Models/coneMesh.asset 3.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Yamaha FZ07 Root.prefab 3.7 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ScenesDataSettingVR.asset 3.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Pieces Prefab/NPC_FiremanTruck_PF.prefab 3.7 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/Flow.asset 3.7 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB3CX/JCB3CXBackContainer.prefab 3.7 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/MX/Pieces/NPC_RigidTruck_Physics.prefab 3.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_1_Axis/Art/Meshes/Trailer_1_Axis_Collider.fbx 3.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/VegetationColorMaskCreator/Resources/RenderVegetationColorMask.shader 3.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Meshes/SMB_Exercise.FBX 3.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_Logo.png 3.7 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/SimpleFluid.shader 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Pieces Prefab/NPC_ScaniaTanker_Root.prefab 3.6 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/DistanceFieldSlice.shader 3.6 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/MinPostFilter/MinPostFilter.shader 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Pieces Prefab/NPC_ScaniaTanker_Physics.prefab 3.6 kb 0.0% Assets/simuzen/reusable/Resources/ExerciseFSM.prefab 3.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Meshes/ManTgx_Collider.FBX 3.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/XInputWheel.asset 3.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Prefabs/container_1_Load_PF_TM.prefab 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpressAmbulance_Root.prefab 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Pieces Prefab/NPC_JCB3CX_Root.prefab 3.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/HydraulicExcavator Root.prefab 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Pieces Prefab/NPC_Passat_Root_Police.prefab 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Pieces Prefab/NPC_Fireman_Root.prefab 3.5 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/Models/LowPolyCylinder.asset 3.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Semitrailer_2_axes_collider.fbx 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/PiecesPrefab/NPC_BRT_Bus_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/NPC_AudiS5_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Pieces Prefab/NPC_Bus_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Pieces Prefab/NPC_PoliceInterceptorSedan_Root.prefab 3.5 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Textures/WMG_Link2.png 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Pieces Prefab/NPC_PolicePickupF150_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Pieces Prefab/NPC_SuspectIvecoDaily_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalanche_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Pieces Prefab/NPC_MercedesSL500_Root.prefab 3.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroDownsampleDepth.shader 3.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_RpmBackground.png 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Pieces Prefabs/NPC_Clio_Taxi_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Pieces Prefab/NPC_Impala_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Pieces Prefab/NPC_Golf_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Pieces Prefab/NPC_CRV_Root.prefab 3.5 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_TintedTexture.shader 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Pieces Prefab/NPC_HitachiEH4000_Root.prefab 3.5 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/templates/TrainingManagerCameraTemplate.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/NPC_Scooter_Root.prefab 3.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_ButtonNormal1_Swith.png 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Komatsu985/Pieces/NPC_Komatsu985_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Pieces/NPC_HitachiEH5000_Root.prefab 3.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Background/MP_BackgroundNight.png 3.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/ItemButton.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Pieces prefab/NPC_HitachiEH3500_Root.prefab 3.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Background/MP_BackgroundDay.png 3.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEH5000.prefab 3.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEH3500.prefab 3.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEH4000.prefab 3.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekProFlightCessnaTrimWheel.asset 3.4 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroShadowCookie.shader 3.4 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/Meshes/Plate.FBX 3.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Yamaha YBR 125 Root.prefab 3.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/HydraulicExcavatorLoader Root.prefab 3.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/SmallHydraulicExcavator Root.prefab 3.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_Neutral_off.png 3.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterTFlightRudderPedals.asset 3.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_Neutral.png 3.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HLMV8inchPanel.prefab 3.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/RoadInfoPanel.prefab 3.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/XInputGuitar.asset 3.4 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_Scrollbar_Handle.png 3.4 kb 0.0% Assets/configuration/hud/Resources/GUIManagerConfig.xml 3.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Yamaha NMAX 160 Root.prefab 3.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustMasterT3PA.asset 3.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Monitor_uGUI.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalancheDirt_PF_TM.prefab 3.3 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_SimpleColor.shader 3.3 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_ClearAll.shader 3.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Monitor_tm.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Pieces Prefab/NPC_SuspectIvecoDaily_Graphics.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_PF.prefab 3.3 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Vectorscope.shader 3.3 kb 0.0% Assets/configuration/hud/Resources/GUIManagerConfigMachinery.xml 3.3 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Waveform.shader 3.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/JCB220XHydraulicExcavator Root.prefab 3.3 kb 0.0% Assets/configuration/hud/Resources/GUIManagerConfigConstrusim.xml 3.3 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/KMpc3000Container.prefab 3.3 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Hints/Textures/HintBackground.png 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_PF.prefab 3.3 kb 0.0% Assets/content_common/art_common/Modules/Shaders/UnlitColorAbove_SIM.shader 3.3 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG/Common/rpm_backgr.png 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalancheDirt_PF.prefab 3.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/CourseHSelectionButtonPrefab.prefab 3.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/OpenVRControllerRight_Unity.asset 3.3 kb 0.0% Assets/content_common/art_common/Modules/Shaders/UnlitColorAbove.shader 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalanche_PF.prefab 3.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InfiniteProgressScreenPrefab.prefab 3.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/OpenVRControllerLeft_Unity.asset 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Pieces Prefab/NPC_MercedesSL500_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/NPC_AudiS5_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Pieces Prefab/NPC_Golf_PF.prefab 3.2 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_Mate_PF.prefab 3.2 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Pieces Prefab/NPC_CRV_PF.prefab 3.2 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_AlphaOut.shader 3.2 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset 3.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/TurnOverRisk/TurnOverRisk.prefab 3.2 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset 3.2 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_ColorOut.shader 3.2 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Pieces Prefab/NPC_ChevroletVanExpress_Ambulance_PF.prefab 3.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/EnviroReflectionProbe.shader 3.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/MinPostFilter/copyRGB.shader 3.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/EnviroBakeCubemap.shader 3.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/ConfigurationParamHSelectionButtonPrefab.prefab 3.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/ResultsParamHSelectionButtonPrefab.prefab 3.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/ExerciseParamHSelectionButtonPrefab.prefab 3.2 kb 0.0% Assets/simuzen/vehicles/AIMilitary/Barricade_PF.prefab 3.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/PI_SlideRegulatorButton.png 3.2 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Pieces Prefab/NPC_Passat_Police_PF.prefab 3.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Meshes/Tandem_Bitrem7_Col.FBX 3.2 kb 0.0% Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Logsim/HUD_Jung_VR_VehicleDashboardAtlas.spriteatlas 3.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/SimesCarBlockSmallPopupPrefab.prefab 3.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Meshes/Hino300_Collider.FBX 3.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/Resources/RenderTouchBufferInstanced.shader 3.1 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Pieces Prefab/NPC_Bus_PF.prefab 3.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Pieces Prefabs/NPC_Clio_Taxi_PF.prefab 3.1 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Pieces Prefab/NPC_Impala_PF.prefab 3.1 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/DAF XF 106 SC/Art/Meshes/DAFXF106_Col.fbx 3.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/Resources/RenderTouchBuffer.shader 3.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_KeyStartIcon.png 3.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/ExerciseHSelectionButtonPrefab.prefab 3.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/RG31 WaterDynamics.prefab 3.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/LMV WaterDynamics.prefab 3.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Excavator Root.prefab 3.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ShadowMaskCreator/Resources/ShadowHeight.shader 3.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/AmarokLights.prefab 3.0 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/Effects/EnviroClearLightShafts.shader 3.0 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB3CX/JCB3CX_ShovelDiggerBack.prefab 3.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK SFX Holder.prefab 3.0 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Prefabs/SFX Holder.prefab 3.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NvidiaShieldRemote.asset 3.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Meshes/Trailer_Bitrem7_Col.FBX 3.0 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/TruckStatisticsFilter.asset 3.0 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_Vegetation_hover.png 3.0 kb 0.0% Assets/UI/Atlas/Simulator/IG Atlas/IG_Logsim/HUD_IG_LateralJung_VehicleDashboardAtlas.spriteatlas 3.0 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/DiscardAlpha.shader 3.0 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_Vegetation.png 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Pieces Prefab/NPC_Golf_Prop_PF_TM.prefab 3.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/OculusRemote.asset 3.0 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_truck_hover.png 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Pieces Prefab/NPC_SuspectIvecoDaily_PROP_PF_TM.prefab 2.9 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_truck.png 2.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Meshes/RadialCollider.obj 2.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Meshes/IvecoEuroTrakker_Trailer_Collider.fbx 2.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Iveco Daily Collider.fbx 2.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_circleBigWhite.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_9.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_8.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_7.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_6.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_5.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_4.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_3.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_2.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_1.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_0.png 2.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RoundaboutExit2Icon.png 2.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_circleBig.png 2.9 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Pieces Prefab/NPC_HitachiEH4000_Graphics.prefab 2.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GoogleNexusPlayerRemote.asset 2.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ParkingSensor.png 2.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/TextureExtention/Resources/AlphaPadding.compute 2.8 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/PiecesPrefab/NPC_BRT_Bus_PF.prefab 2.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Meshes/ColliderBase_SmallCone.FBX 2.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Meshes/ColliderBase_BigCone.FBX 2.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Caterpillar775G.prefab 2.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB3CX/JCB3CX_ShovelDiggerFront.prefab 2.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_CAT982XE.prefab 2.8 kb 0.0% Assets/simuzen/CommonTools/playmaker/Plugins/PlayMaker/WebGL/PlayMaker.dll 2.8 kb 0.0% Assets/simuzen/CommonTools/playmaker/Plugins/PlayMaker/WP8/PlayMaker.dll 2.8 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker.dll 2.8 kb 0.0% Assets/UI/Atlas/Simulator/IG Atlas/IG_Logsim/HUD_IG_Frontal_VehicleDashboardAtlas.spriteatlas 2.8 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_tractor_hover.png 2.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/LoadingSimulatorScreenPrefabHV.prefab 2.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/LoadingSimulatorScreenPrefab.prefab 2.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Meshes/User_Actros2646_Colliders.fbx 2.8 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/Animation/BottonBar.anim 2.8 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_tractor.png 2.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Meshes/Hino500_Col.fbx 2.7 kb 0.0% Assets/simuzen/platform/systems/base/traffic/prefabs/TrafficVehicleFactoryService.prefab 2.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_Guias_Planta_JCB220.png 2.7 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/SnowplowStatisticsFilter.asset 2.7 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/NPC_ScooterProp_PF_TM.prefab 2.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Caterpillar246Lights.prefab 2.7 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Textures/CamPerspMode.png 2.7 kb 0.0% Assets/simuzen/CommonTools/playmaker/Plugins/PlayMaker/Metro/PlayMaker.dll 2.7 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_Fade.shader 2.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Meshes/Hopper_col.fbx 2.7 kb 0.0% Assets/simuzen/platform/hud/animations/loginByBio.anim 2.7 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/Animation/InfoPanel.anim 2.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RoundaboutExit3Icon.png 2.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/SessionTimeScreenPrefab.prefab 2.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/LocomotionNeutral.controller 2.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Meshes/RIGID_TRUCK_2_AXES_Collider.fbx 2.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RoundaboutExit1Icon.png 2.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HRG3112inchPanel.prefab 2.6 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Pieces prefab/NPC_HitachiEH3500_Graphics.prefab 2.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/InclinometerPanel.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/FreightlinerCascadiaInterMGLights.prefab 2.5 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Pieces Prefab/NPC_JCB3CX_PF.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/KenworthT800_Mixer_Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/InternationalHV607Tank_Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Freightliner_FL360_715_Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/FreightlinerNewCascadia126Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/International_HV607_Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/FreightlinerCascadiaLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/RigidTruckPlatformLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/MercedesAxorTruckLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/MercedesAtronTruckLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/KenworthT880Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/IvecoEuroTrakkerLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/InternationalLTLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/InterceptorSedanLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/FreightlinerM2_106Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/VolvoVNL760Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/SitrakC7H_Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/RigidVolvoFHLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/RenaultKangooLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ProstarDayCabLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/NissanNP300Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Kenworth_T370_Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/KenworthT380Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/IsuzuElf100Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/FreightlinerM2Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Forward1100Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DodgeChargerLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ConstellationLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ChevroletTahoeLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/VolvoFHLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TourismoLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Scania440Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/RigidTruckLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ProstarCabLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Isuzu500HLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Hino500Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Hino300Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Forward800Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/FordF150Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Fiat500Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DAFXF106Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/CityStar5Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/CitroenC4Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Atego3030Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/AmarokSCLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Actros2646Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Accelo815Lights.prefab 2.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_Building_hover.png 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ZafiroLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/VolareLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TruckLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/RG31Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/MondeoLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ManTGXLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/LMVLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/GolfLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Elf500Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DailyLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/CruzeLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ClioLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/BusLights.prefab 2.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/Toggle.prefab 2.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Meshes/myMesh.asset 2.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Meshes/Circle.asset 2.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_Building.png 2.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Locution.prefab 2.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Meshes/Isuzu_Elf_100_Col.fbx 2.4 kb 0.0% Assets/simuzen/platform/hud/animations/progressBar.anim 2.4 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloLuces.png 2.4 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG/Common/speed_backgr.png 2.4 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/Pickup.StatisticsFilter.asset 2.4 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/Resources/DefaultGrassPatch_LOD2.asset 2.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Meshes/User_Atego3030_Collider.fbx 2.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_service_brake.png 2.4 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX3600/EX3600_ShovelDiggerFront.prefab 2.4 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX2600/EX2600_ShovelDiggerFront.prefab 2.4 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX1900/EX1900_ShovelDiggerFront.prefab 2.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_6.png 2.4 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Pieces/NPC_HitachiEH5000_Graphics.prefab 2.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_background.png 2.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RoundaboutExit4Icon.png 2.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_rpmCircle.png 2.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IvecoEuroTrakkerPanel/TP_Background/Eurotrakker_panel_NOCHE_fix_RPM_2.png 2.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IvecoEuroTrakkerPanel/TP_Background/Eurotrakker_panel_DIA_fix_RPM_2.png 2.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Meshes/Cargo_Dumpster_coll.FBX 2.3 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/CAT120/CAT120_RipperDiggerBack.prefab 2.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_MarcadorPerfil.png 2.3 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DefaultSplatmapRulesPackage.asset 2.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/BoardTechs/IG_IconParkingSensorOn.png 2.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/BoardTechs/IG_IconParkingSensorOff.png 2.3 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Meshes/Forward1100_Collider.FBX 2.3 kb 0.0% Assets/simuzen/platform/hud/animations/slidingBody_parkingSensor.anim 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Pieces Prefab/NPC_HitachiEH4000_Physics.prefab 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/PiecesPrefab/NPC_BRT_Bus_Physics.prefab 2.3 kb 0.0% Assets/simuzen/platform/hud/animations/sliding_parkingSensor.anim 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Pieces Prefab/NPC_Bus_Physics.prefab 2.3 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GP_WheelUnaligned.png 2.3 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/Results/TotalResultDataTMButton.prefab 2.3 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/Results/GenericDataTMButton.prefab 2.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/animations/IG_A95-5.png 2.3 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/KomatsuWA900.StatisticsFilter.asset 2.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_PresionAceiteTransmisionBaja.png 2.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/animations/IG_A95-6.png 2.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_ParadaMotor.png 2.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_MascaraRPM.png 2.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/Light_Traffic_Medium_PF.prefab 2.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/Light_Traffic_Heavy_PF.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/SignalPost2,5m.FBX 2.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/LP_LS_CinturonOff.png 2.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Joint Articuled Bus Trailer.prefab 2.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front BiArticulated Bus Middle.prefab 2.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/LP_LS_Cinturon.png 2.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front BiArticulated Bus Rear.prefab 2.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/Prefabs/Common/ElectricEngineAudioManagerFsm.prefab 2.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/ParamGroupPanel.prefab 2.2 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Meshes/Isuzu500H_Col.FBX 2.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_PresionAceiteTransBaja.png 2.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/CATD11Lights.prefab 2.2 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/Style Sheets/Default Style Sheet.asset 2.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/User_MercedesCitaro_Articulate_Bellows.prefab 2.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LoadingButton.png 2.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/Front_Biarticulate_Middle_Bellows.prefab 2.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/PassengersCam/PassengerCamPanel.prefab 2.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_WiperIcon.png 2.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/Front_Biarticulate_Back_Bellows.prefab 2.2 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/Car.StatisticsFilter.asset 2.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/animations/IG_A95-2.png 2.2 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB409/JCB409_ShovelDiggerFront.prefab 2.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/animations/IG_A95-1.png 2.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_JCB3CX.prefab 2.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/animations/IG_A95-3.png 2.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/ExerciseParam.prefab 2.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Meshes/Forward800_Collider.FBX 2.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_CityStar5.prefab 2.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/tex_enviro_linear.png 2.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX5500/EX5500_ShovelDiggerFront.prefab 2.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_CAT374.prefab 2.1 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Material/Bycicle_MT.mat 2.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/animations/IG_A95-4.png 2.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_CargaPesada.png 2.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InGameScreen_Logsim.prefab 2.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/CPFDigit.prefab 2.1 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Pieces Prefab/KenworthT680_Trailer_PROP_PF_TM.prefab 2.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_Angulo.png 2.1 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Materials/Hitachi_EH4000_UpMesh_MT.mat 2.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/ControllerDataFiles.asset 2.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/Komatsu985.StatisticsFilter.asset 2.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/UI Widgets/Soft 12px Rounded Border.png 2.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/YamahaNMAX160Lights.prefab 2.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/YamahaFZ07Lights.prefab 2.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/YBR125Lights.prefab 2.1 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/Managers/ActiveItems.prefab 2.1 kb 0.0% Assets/simuzen/platform/playmaker/Resources/PlayMakerGlobals.asset 2.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_BckTempAceiteMotor.png 2.0 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_bus_hover.png 2.0 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_bus.png 2.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RevolutionsIcon.png 2.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_LucesCortas.png 2.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_9.png 2.0 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Pieces Prefab/Light_Traffic_JCB_3CX_PF.prefab 2.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/InfractionPopupPrefab.prefab 2.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/XMLParamsInfoButton.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/TM/City_Building_09_PF_TM.prefab 2.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_BckPresionAceiteHidra.png 2.0 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Materials/PoliceCar_InterceptorSedan_MT.mat 2.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InfractionRowButtonPanel.prefab 2.0 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Materials/ScaniaTanker_MT.mat 2.0 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVODownsample2.compute 2.0 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Trailer_2_Axes/Common/Materials/Trailer_2Axes_Prop_MT.mat 2.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Meshes/Collider_SmallCone.FBX 2.0 kb 0.0% Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Common Atlas/HUD_IG_VR_CommonAtlas.spriteatlas 1.9 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Materials/KenworthT680_Prop_MT.mat 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Materials/Hitachi_EH4000_MT.mat 1.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Meshes/Collider_BigCone.FBX 1.9 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Vectorscope.compute 1.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_PositionBeam.png 1.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ReverseMarcha.png 1.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/ParamToggleGroup.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_01/TM/Sig_WorksDangerNarrow_R_PF_TM.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_01/TM/Sig_WorksDangerNarrow_L_PF_TM.prefab 1.9 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/MilitaryStatisticsFilter.asset 1.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Elf 500 Lights - standard.mat 1.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Elf 100 Lights - standard.mat 1.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_PositionBeam.png 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_01/TM/Sig_WorksEnd_PF_TM.prefab 1.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_check_engine.png 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_01/TM/Sig_Works_PF_TM.prefab 1.9 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/IG_HUD_Ayuda/IG_VehicleVolcado.png 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Materials/UserBus_MT.mat 1.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_BckLiquidoMotorTemp.png 1.9 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/ReferencePose_OpenHand.asset 1.9 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/ReferencePose_BindPose.asset 1.9 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/ReferencePose_Fist.asset 1.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T880 Cocacola Decal - standard.mat 1.9 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Poses/fallback_relaxed.asset 1.9 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Poses/fallback_point.asset 1.9 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Poses/fallback_fist.asset 1.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_green_lamp.png 1.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TireUnaligned.png 1.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_Prelub.png 1.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_SitrakC7H.prefab 1.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_ScaniaR440.prefab 1.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_DAFXF106.prefab 1.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800 Mixer Decals - standard.mat 1.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Right/Rearviews_Actros.prefab 1.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Atego.prefab 1.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Lowloader Cargo Mixta Interior - standard.mat 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Pieces Prefab/NPC_Cyclist_Exclusive_Physics.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Lowloader Cargo Mixta - standard.mat 1.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Zafiro.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner New Cascadia InterMG Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Semitrailer 2 Axles Cargo Logs - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros Rigid 3-Axles Platform - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros Rigid 3-Axles Interior - standard.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_DangerDomesticAnimals_PF_TM.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/Komatsu985/Pieces/NPC_Komatsu985_Physics.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Pieces Prefab/NPC_JCB3CX_Physics.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Scania Tandem Bitrem7 Tarp - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros Rigid 3-Axles Pepsico - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros 2046 3-Axles Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros 2046 2-Axles Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/International Prostar Day Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/International Prostar Cab Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner New Cascadia Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2_106 3-Axles Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2_106 2-Axles Trailer - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_AutoRelenti.png 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_OneWay_Straight_PF_TM.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rigid Tanker Dangerous - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Global Expedition Tanker - standard.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_Yield_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_90_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_80_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_70_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_60_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_50_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_40_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_30_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_20_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_120_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_110_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_100_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_OneWay_Right_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_OneWay_Left_PF_TM.prefab 1.8 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Waveform.compute 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/Iveco EuroTrakker Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Semitrailer 2 Axles - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Scania Tandem Bitrem7 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Scania Bitrem7 Tarp - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rigid Tanker Default - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Cargo Dumpster Tarp - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Axor 3344 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Atron 1635 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Atego 3030 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros Rigid 3-Axles - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros 2046 3-Axles - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros 2046 2-Axles - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Accelo 815 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T880 Cocacola Cab - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800-T880 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800 Mixer Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800 Mixer Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800 Cocacola Cab - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Forward 1100 Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/International HV607 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2_106 3-Axles - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2_106 2-Axles - standard.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_NoUTurn_L_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_NoEntry_PF_TM.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/Iveco EuroTrakker Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Scania Bitrem7 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rodotrem Dolly - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Cargo Dumpster - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T880 Cocacola - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800 Cocacola - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T680 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T380 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T370 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Forward 800 Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Elf 500 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Elf 100 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/International Prostar Day - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/International Prostar Cab - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner New Cascadia - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2 Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2 Tanker - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamBiart_icon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_BckTemperaturaRefrig.png 1.8 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Common/Materials/GlassTransparent_MT.mat 1.8 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/itemsListSingle.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Semi 1 Axle - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rodotrem Tarp - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rigid 2 Axles - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rigid 1 Axle - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Dolly Type H - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer CarrierTruck - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Actros Dolly - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Sitrak C7H Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Scania G440 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Axor 3344 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Atron 1635 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Atego 3030 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Accelo 815 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800 Mixer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Forward 1100 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Elf 500 Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/International HV607 - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_BckCombustible.png 1.8 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Histogram.compute 1.8 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/itemsList.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/Port Container - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/Iveco EuroTrakker - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Volvo FH Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rodotrem - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Platform - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Lowloader - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Hopper - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Forestal - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Sitrak C7H Mixer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Forward 800 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hino500 Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hino300 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/DAF XF 106 480 - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_ESP.png 1.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/JCB220XSCLights.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/RG31 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/LMV Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Zafiro Sport - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rigid - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Sitrak C7H - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Scania G440 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T680 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T380 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T370 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Elf 500 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Elf 100 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hino300 Box - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Renault Clio - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_5.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_BckPresionAceite.png 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/Light_Traffic_Bike_PF.prefab 1.8 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/Results/EnterParamTMButton.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Volvo FH - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hino500 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hino300 - standard.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Materials/LMV_broken_Desert_MT.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/RG31 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/LMV - standard.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Materials/RG31_Desert_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Materials/LMV_Desert_MT.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_360.png 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800-T880 - standard.mat 1.8 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Common/Materials/GlassOpaque_MT.mat 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/Light_Traffic_Dumper_PF.prefab 1.8 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/KomatsuPC3000.StatisticsFilter.asset 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RGearTruckIcon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/GP_TC_off.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_tempomat_ar.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloFrenos.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_BckTemperaturaAceite.png 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Pieces/NPC_RigidTruck_Root.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Material/NPC_GlassBlack_Interior_Daily_MT.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_HydraulicPneumaticMagneticBrakeIcon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Kenworthdoble_doble_articulado_icon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/GP_TC_on.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/GP_TC.png 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Material/NPC_Glass_Interior_Daily_MT.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_MedidorHL_Icon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Actros_2645_biart_icon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Actros_2046_biart_icon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_8GearTruckIcon.png 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_Stop_PF_TM.prefab 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_RPMIndicador_Icon.png 1.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/LoginByBioPopupPrefab.prefab 1.8 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/Motorbike.StatisticsFilter.asset 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_8.png 1.8 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Pieces Prefab/KenworthT680_PROP_PF_TM.prefab 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_temp.png 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2_106 3-Axles Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2_106 2-Axles Interior - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_7GearTruckIcon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_parking.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_gear_warning.png 1.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/GoalSummary.prefab 1.7 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/CATD11.StatisticsFilter.asset 1.7 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/JCB3CX.StatisticsFilter.asset 1.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Forward 800 Interior - standard.mat 1.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Forward 1100 Interior - standard.mat 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RespectSpeedcon.png 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Materials/NPC_Dumper_botMesh.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Materials/NPC_Dumper_UpMesh.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Materials/NPC_Dumper_UpMesh.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Materials/NPC_Dumper_LowMesh.mat 1.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2 Interior - standard.mat 1.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Zafiro Sport Interior - standard.mat 1.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Renault Clio Interior - standard.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Pieces Prefab/NPC_SuspectIvecoDaily_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Material/NPC_IvecoDaily_MT.mat 1.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hino500 Interior - standard.mat 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_BusBiartUrb_icon.png 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Pieces/NPC_HitachiEH5000_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Pieces prefab/NPC_HitachiEH3500_Physics.prefab 1.7 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Shaders/ComputeLineGraph.compute 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Pieces Prefab/NPC_PoliceInterceptorSedan_Physics.prefab 1.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_BckPresionAceite.png 1.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/N_circulo_rg31.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamArtPlataf2_icon.png 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Pieces Prefab/NPC_PolicePickupF150_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Art/Materials/RigidTruck_Trailer_MT.mat 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamArtPlataf_icon.png 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Pieces Prefab/NPC_Cyclist_Exclusive_Root.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Materials/RigidTruck_Actros_MT.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Pieces Prefab/NPC_Cyclist_Traffic_Root.prefab 1.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Glass Interior.mat 1.7 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Textures/file_selected.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/confirmation/GP_CourseExercise_Icon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloESP.png 1.7 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Textures/file_pressed.png 1.7 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Textures/file_normal.png 1.7 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Textures/file_hover.png 1.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayoutIcon_Slider_pro.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_TimeScore_Icon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_ip_indicator.png 1.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayoutIcon_Slider.png 1.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/DistanceToNextNodeCanvas.prefab 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_IntenseTurnRightIcon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_stop_engine.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_WheelUnaligned.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_4GearIcon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_abs.png 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalanche_Physics.prefab 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_EnterIcon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_ASR.png 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Pieces Prefab/NPC_MercedesSL500_Physics.prefab 1.7 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Textures/CamOrthoMode.png 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Pieces Prefab/NPC_FiremanTruck_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_Physics.prefab 1.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Shaders/Resources/TerrainHeatmap/VSP_TerrainHeatmapRelease.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/NPC_Scooter_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Pieces Prefab/NPC_Impala_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/NPC_AudiS5_Physics.prefab 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Materials/Decal_broken.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Pieces Prefab/NPC_Golf_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Pieces Prefab/NPC_CRV_Physics.prefab 1.7 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_RectangleMedium_H.fbx 1.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_0.png 1.6 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_spawnpoint_runtime.prefab 1.6 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ExposureHistogram.compute 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_WheelUnaligned.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_4.png 1.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/IG_HUD_Ayuda/IG_BackgroundVolcado.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_2.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_3GearTruckIcon.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/Cone_B_PF_TM.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_0GearTruckIcon.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_circle.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_circle.png 1.6 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Trailer_2_Axes/Prefabs/RigidTrailer2axes_PROP_PF_TM.prefab 1.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/SpeedPanel.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_1GearTruckIcon.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Locomotion_freeRoutes.controller 1.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/RPMPanel.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloABS.png 1.6 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/JCB409.StatisticsFilter.asset 1.6 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/CAT246.StatisticsFilter.asset 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Material/Atlas_07_Cutout_MT.mat 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_IntenseTurnLeftIcon.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/TM/Kiosk_A_PF_TM.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Tourismo.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_TemperaturaAceiteExcesiva.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_LucesLargas.png 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DumpsterLights.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/TM/SMB_Exercise_PF_TM.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_FreightlinerNewCascadia126.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_CGearIcon.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_TemperaturaAceite.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_LimiteRetarder.png 1.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HForkMiniCameraPanel.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Right/Rearviews_Bus.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_International_HV607.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_InternationalHV607Tank.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_FreightlinerCascadia.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Cyclist_CTRL.controller 1.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_EditTrigger_Icon.png 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_KenworthT800Mixer.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_ProstarDayCab.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Kenworth_T370.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_KenworthT880.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Daily.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_VolvoFH.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Kenworth.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_5th_wheel_yellow.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/GP_ESP_off.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_ControlCrucero_ON.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_5th_wheel_green.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/Enviro_RainParticle_HQ.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/TM/City_Building_04_PF_TM.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Stick Short Joint Variant.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Stick Medium Joint Variant.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Stick Long Joint Variant.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_2GearIcon.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TankTruck.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/TM/City_Building_01_PF_TM.prefab 1.6 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Vespa_CTRL.controller 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_PositionBeam.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_MotorOilTemperature.png 1.6 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/KM985Container.prefab 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Materials/ActrosIA_Lights_MT.mat 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_FuelBackground.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Background/MP_200kmh_Night.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Background/MP_200kmh_Day.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/SmallCone_PF.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_SlightTurnLeftIcon.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_5GearTruckIcon.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_BusRigUrb_icon.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_PresiónAceiteBaja.png 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Material/Atlas_13_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Materials/Atlas_11_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Materials/Atlas_10_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Material/Atlas_07_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Material/Atlas_06_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Material/Atlas_02_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Materials/Atlas_01_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_seat_belt.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_LimiteRetarderOk.png 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Material/Atlas_14.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/Enviro_SnowParticle_HQ.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Material/Clothes1_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_PresionAceite.png 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/BigCone_PF.prefab 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_12inchDashboard/WorkLights_rg31 - copia.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/IvecoEuroTrakker_Trailer_Lights.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/Material/Atlas_16.mat 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TrailerTarp_Rodotrem_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TrailerLights_2axis_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TrailerLights_1axis_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Semirremolque_1axis_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/LongDistanceBusTrailerLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Kenworth3AxisTrailerLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ForestalTrailerRearLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ForestalTrailerFrontLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/BusBiArticulateBackLights.prefab 1.5 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Texture3DLerp.compute 1.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/Enviro_HailDrop.mat 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Trailer_InterMG_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Trailer_Bitrem9_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Trailer_Bitrem7_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TrailerPlatformLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Tandem_Bitrem9_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Tandem_Bitrem7_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Semitrailer_2_axesLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/RoadTrainTrailerLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/KenworthTrailerLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/KenworthRoadTrainLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/BusArticulateBackLights.prefab 1.5 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/CAT246/CAT246_ShovelDiggerFront.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_19/Common/Materials/Atlas_19_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_SuspensionFailure.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_TempAceiteMotorFallo.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_180R.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TrailerPlankLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Global_Tanker_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DollyTowplugLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/CarrierTruckLights.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Materials/MaleBody1_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_TempAceiteMotor.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TrailerLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DollyTypeHLights.prefab 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Material/NPC_IvecoDaily_Int_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/Dashboard/GP_BrakeAssistant.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Bitrem_7Eixos_icon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_retarder.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TankerLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/HopperLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_JCB220XSC.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Material/Helmet1_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_TemperaturaMotorExcesiva.png 1.5 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Material/Male1_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_SlightTurnRightIcon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_blue.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_YamahaNMAX160.prefab 1.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/TrainingManagerRuntimeService.prefab 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_KeyOffIcon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Tanker_Road_Train_Freightliner_icon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_PresionAceiteBaja.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_YamahaFZ07.prefab 1.5 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/FileButton.prefab 1.5 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/DustParticles.psd 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_5th_wheel_red.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_PresionAceite.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_YBR125.prefab 1.5 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Models/vr_glove_graspPoses.controller 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Toyota8FG_AGX.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Komatsu_980E4.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEX1200.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Caterpillar798.prefab 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_motor_heating.png 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/HouseWork_Variant_01_TM.prefab 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamArtCaja_icon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_CruiseControlWarningLight.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/BusArticulateFrontLights.prefab 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Materials/Right/ArticulateBus_External_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamR440_icon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_engine_blank.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/PanelConstrusim_backgr_VR.png 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Meshes/Trailer_Bitrem9_Collider.fbx 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/GP_ESP_on.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GP_Puncture.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ControlCrucero_OFF.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/KenworthLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras.prefab 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_StraightIcon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_LevelRetarder.png 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Materials/Walls_PlasticBarrierWhite_NoArrows.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Panel_VR_backgr.png 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Materials/JCB_3CX_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Materials/Walls_PlasticBarrierRed_NoArrows.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/VolvoVNL760Panel/TP_Elements/Volvo_Trucks_Logo.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_180F.png 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/TM/BigHouseYard_PF_TM.prefab 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_UpRearviewIcon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/select practice/GP_Courses.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_tire_pressure.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloMotor.png 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Materials/NPC_PolicePickupF150_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_tRearviewsOkIcon.png 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Materials/Walls_Concrete.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_LeftRearviewIcon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_PresionAceiteHidraBaja.png 1.5 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/CAT120/CAT120_BladeDiggerFront.prefab 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamArtCistPeligroso_icon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_PresionAceiteHidra.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_Pinchazo.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_FrenoCargaDescarga.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RGearIcon.png 1.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/Fork_Toyota_8FG.prefab 1.4 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/_Common/Materials/RoadChain_MT.mat 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ElevacionCaja.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_LucesPosición.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Prefabs/Wheelchair_PF.prefab 1.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_develop_input.prefab 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_TemperaturaRefrigElevada.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_FalloTemperaturaRefrig.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_360.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_WheelIcon.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/TM/DoubleHouse_PF_TM.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/TM/ConstructionFence_PF_TM.prefab 1.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Caterpillar120Lights.prefab 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_KeyOnIcon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_DownRearviewIcon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_battery.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_TemperaturaRefrig.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/Horse_3_PF_TM.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/TM/House_2_C_PF_TM.prefab 1.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/MAN TGX 29.480 Trailer Tarp - standard.mat 1.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/MAN TGX 29.480 Trailer Bitrem - standard.mat 1.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/MAN TGX 29.480 Tandem Bitrem - standard.mat 1.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Volkswagen Amarok Interior - standard.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Materials/Sig_Metallic.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Pack_Oveja.mat 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Puncture.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_tire_alingment.png 1.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/TMSwitch.prefab 1.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/MAN TGX 29.480 Tandem Cap - standard.mat 1.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/MAN TGX 29.480 Interior - standard.mat 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_3.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/MetalBarrel_PF_TM.prefab 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RightRearviewIcon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/GP_ESP.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_DesalioneacionRuedas.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/Pig_PF_TM.prefab 1.4 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/EH5000.StatisticsFilter.asset 1.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/MAN TGX 29.480 - standard.mat 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ARTICULATED_KENWORTH_T880_icon.png 1.4 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Shaders/VLBDummyMaterialSD.mat 1.4 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Shaders/VLBDummyMaterialHD.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/VehicleDynamicWater/Materials/Particle_MudSplash_MT.mat 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_12inchDashboard/WorkLights_rg31.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/Cow_1_PF_TM.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_06/Materials/Sig_Atlas06_MT.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_01/Material/Sig_Atlas01_MT.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Materials/Sig_Atlas01_MT.mat 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_empty_gas.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_180R.png 1.4 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/CATD11/CATD11_RipperDiggerBack.prefab 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Actros_2046_art_icon.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Wc_PF_TM.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/Balon_PF_TM.prefab 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_differential_Front.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Bitrem_9Eixos_icon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_expand_arrows.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_SinCombustible.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_Puncture.png 1.4 kb 0.0% Assets/simuzen/tm/Resources/TMCamerasManager.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Animations/Child_animator.controller 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_2GearTruckIcon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_PosicionPalancaControlCaja.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/TM/SMB_Exercise_1_PF_TM.prefab 1.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Materials/PoliceLight_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Materials/NPC_PolicePickupF150_Lights_MT.mat 1.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/TMButton.prefab 1.4 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/LoadingShovelExcavator.StatisticsFilter.asset 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_trailer_brake.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_LIM.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/WhiteSheep_PF_TM.prefab 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder_Automatic.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_water.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/BoardTechs/IG_WarningSensorChangeLanes.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_BusInterurb_icon.png 1.3 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/PostProcessResources.asset 1.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/luces_infra.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_ModerateTurnLeftIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_0GearIcon.png 1.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/Dog_PF_TM.prefab 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_Puncture.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_ModerateTurnRightIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_LowBeamsIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_HeatingIcon.png 1.3 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/Models/CylinderCap.asset 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_EmergencyBeamsOnIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_ACDashboard/AC_upper_box_FIX.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_ControlCrucero_Retard.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_7.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Microbus_Van_icon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamArtCist_icon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_arrow_right.png 1.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/ExerciseParamHUnselectableButtonPrefab.prefab 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_lights.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG/IG_BckCargaDescarga_EXF.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_4GearTruckIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_KmhBackground_Icon.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_FreightlinerCascadiaInterMG.prefab 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Materials/CRV_Basic_MT.mat 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_GearBoxFailure.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_IvecoEuroTrakker.prefab 1.3 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_180F.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/Background/LP3_Background.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_MercedesAxorTruck.prefab 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_InternationalLT.prefab 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_suspension.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/Background/LP3_Background.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_VolvoVNL_760.prefab 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_FreightlinerM2.prefab 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Forward1100.prefab 1.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Balon_PF.prefab 1.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Meshes/User_DollyTowplug_Collider.fbx 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_oil.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Scania440.prefab 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_ManTGX.prefab 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Hino500.prefab 1.3 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_children_hover.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TANKER_INTERNATIONAL_DAY_PROSTAR_icon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_arrow_left.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Volare.prefab 1.3 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_circuitLineNode.prefab 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_6GearTruckIcon.png 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Materials/MercedesSL500_MT.mat 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Tanker_Freightliner_icon.png 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Material/AudiS5_MT.mat 1.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/Templates/FlightPedals.asset 1.3 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_freeRouteNode.prefab 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Material/NPC_IvecoDaily_Lights_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/PoliceLight_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/Komatsu985/Art/Materials/Komatsu985Traffic_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Materials/JCB_3CXLights_MT.mat 1.3 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_children.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Bitruck_8x2_icon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionBeamsIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_1GearIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/DAFX106SCPanel/TP_Elements/DAF_logo_screen.png 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Material/ChevroletAvalancheDirt_MT.mat 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/BoardTechs/IG_BlindPoint.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GP_LowTirePressure.png 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Material/ChevroletAvalanche_MT.mat 1.3 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Materials/MaleCloth1_MT.mat 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_EspejoIzq.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_MedidorHC_Icon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_C_Mec_Cacamba_sin_lona_icon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloASR.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RetarderIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_LowBeamsOnIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_5GearIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_EngineTemperature.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_NeutralMarcha.png 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Materials/NPC_Tourismo_MT.mat 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/GP_differential_lock.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_PressionPanel.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_SuspensionFaillure.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotToyota8FG.prefab 1.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_SecadoParrilla.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotStillFMX.prefab 1.3 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/smoke_white.mat 1.3 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/smoke_custom.mat 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_BusArtUrb_icon.png 1.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Tanker Root.prefab 1.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/Explosion_custom.mat 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_UnloadDumper.png 1.2 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Misc/Series.prefab 1.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Materials/Wheelchair_MT.mat 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_FrenoEstacionamiento.png 1.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_trigger_runtime.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Forest_Truck_icon.png 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/GlassCommon_MT.mat 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_BusTrailer_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_EspejoDer.png 1.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Materials/Chlid_Hair_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Materials/Child_Clothes_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Materials/Child_Body_MT.mat 1.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotSnowPlow.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/DAFX106SCPanel/TP_Elements/DAF_truck_icon.png 1.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/Resources/DefaultGrassPatch.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_LiquidoMotorTempFallo.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_LiquidoMotorTempElevada.png 1.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/UI Widgets/Hard Squared Border.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IvecoEuroTrakkerPanel/TP_Background/Eurotrakker_panel_bckgr.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Needle/GP_needle.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_TensionOruja.png 1.2 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationNoPass_V1.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_HighBeamsIcon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_LiquidoMotorTemp.png 1.2 kb 0.0% Assets/simuzen/vehicles/AIHumans/Pedestrian_Man/Pieces/Pedestrian_Man_Root.prefab 1.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/prefabs/PassengersService.prefab 1.2 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Materials/Particle_MudSplash.mat 1.2 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_Trigger_Normal.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/regulador_velocidad_2.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/ChevroletTahoePanel/CP_Elements/circle_right.png 1.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_circuitLineRenderer.prefab 1.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/RearviewCanvas_Car.prefab 1.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Cono.FBX 1.2 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_Trigger_Hover.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Background.png 1.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/RearviewCanvas.prefab 1.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/InfractionPanelPrefab.prefab 1.2 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/Resources/AssetsFromBundleService.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator_large.png 1.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Trailer.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionBeamsOnIcon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/regulador_velocidad_1.png 1.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/VideoScreen/VideoScreen.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_LowTirePressure.png 1.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Van Trailer.prefab 1.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Prefabs/Resources/TMGUIManager.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_BeltWarningIcon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_Enter_Icon.png 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/IA_Glass_MT.mat 1.2 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception ST.prefab 1.2 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception SC.prefab 1.2 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception CNAD.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Green_Squares.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG/IG_BckCargaDescarga_DP.png 1.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_19/Common/TM/Ramp_PF_TM.prefab 1.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/tex_vfxpp_particle_sprite_leaf3_green.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Tanker_Scania_R500_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/ChevroletTahoePanel/CP_Elements/circle_left.png 1.2 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/BackhoeLoaderExcavator.StatisticsFilter.asset 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_PresionAceiteTransBaja.png 1.2 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/JCB220XExcavator.StatisticsFilter.asset 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_ServiceBrake.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_LowTirePressure.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionBycicleIcon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_KENWORTH_T370_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_LaneChangeIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_AutoWiperWasher.png 1.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/SMAA/SearchTex.tga 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Materials/NPC_Tourismo_Lights_MT.mat 1.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Textures/buttonModifiers.png 1.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Tree.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionVehicleIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_HandbreakFail.png 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Materials/PoliceCar_InterceptorSedan_Ligh_MT.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_GearOffIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_OpenDoors1.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ElectronicSecurityLock.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ScaniaG440Panel/TP_Elements/Solapa_aguja.png 1.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Articuled Bus Rear.prefab 1.1 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/DirectoryButton.prefab 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_GearIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Avatar.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Warning.png 1.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/CATD11/CATD11_BladeDiggerFront.prefab 1.1 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG/Common/indicator_speed_rpm.png 1.1 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Traffic/AlignLeaf Traffic.prefab 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Common/Materials/Passat_Police_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Materials/Passat_Basic_MT.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_IntRightIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_3GearIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_ACDashboard/AC_upper_box.png 1.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Materials/Cone.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Carretera_2Eixos_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamRigCaja_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamRigCaja2_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_Reflejo.png 1.1 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/User Vehicle/AlignLeaf.prefab 1.1 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/PointLeaf.prefab 1.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/EventButtonPIPrefab.prefab 1.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/Toyota8FGLogSim.StatisticsFilter.asset 1.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_FloatingDump.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Trailer.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamT680_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_LowWasherFluid.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_FrontFog.png 1.1 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Traffic/Leaf Traffic.prefab 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Tourismo Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hyundai County Bus Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Renault Kangoo ZE Interior - standard.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Kenworthdoble_articulado_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_Airbag.png 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Basic_MT.mat 1.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/JungETV216LogSim.StatisticsFilter.asset 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Tourismo Driver - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Citaro Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Citaro Driver - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hyundai County Bus Lights - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hyundai County Bus Driver - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford Taurus Interceptor - standard.mat 1.1 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/User Vehicle/Leaf.prefab 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Common/Materials/Clio_TaxiMirror_MT.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Iveco Daily Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hyundai County Bus - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford Taurus Interceptor Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Citroen C4 Interior - standard.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Material/FiremanTruck_MT.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Tourismo - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Citaro - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Volkswagen Golf Lights - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Volkswagen Golf Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Volkswagen Golf - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Renault Kangoo ZE - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford Taurus Sedan Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford Taurus Sedan - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Fiat 500 Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Chevrolet Cruze - standard.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Common/Materials/Clio_Taxi_MT.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Iveco Daily - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford Mondeo - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford F150 XLT Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford F150 XLT - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Dodge Charger Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Dodge Charger - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Citroen C4 - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Chevrolet Cruze Lights - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Chevrolet Cruze Interior - standard.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Carrier_Truck_icon.png 1.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/StillFMX20LogSim.StatisticsFilter.asset 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford Mondeo Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Fiat 500 - standard.mat 1.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_PI_06.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Fingerprint.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholLeve.png 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Common/Material/ChevroletVanExpress_Ambulance_MT.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_LowTirePressure.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_SecadoParrilla.png 1.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Prefabs/Resources/SimesCarGUIManager.prefab 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PointIndicatedIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholMedio.png 1.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer Tourism Bus Joint.prefab 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Material/ChevroletVanExpress_MT.mat 1.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotToyota8FG_LOG.prefab 1.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/ProductDataSetting.asset 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholNinguno.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/park_off.png 1.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Circulo_X_rg31.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholAlto.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TrenCarretera_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_TemperaturaAceiteHidraExcesiva.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_ASR_On.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_BombaAceite_Icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_TemperaturaAceiteHidraExcesiva.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Glow_on.png 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Materials/Scooter_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Mate_MT.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_FrontFogIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Rodotrem_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_LightsWarning.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_ASR.png 1.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Materials/DebugRendererMaterial.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_HighBeamsOnIcon.png 1.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Materials/Right/ArticulateBus_Interior_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Materials/RigidTanker_MT.mat 1.1 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonNormalMenu.PNG 1.1 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/Background/LP3VR_Background.png 1.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/Electric.StatisticsFilter.asset 1.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/Animation/BottonBar.controller 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_AcceleratorIcon.png 1.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/Animation/InfoPanel.controller 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GP_SupensionFailure.png 1.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/PlasticBarrier_White_PF_TM.prefab 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_PresionNeumaticos.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_Background.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_1_off.png 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/PlasticBarrier_Red_PF_TM.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/ConcreteBarrier_PF_TM.prefab 1.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Transparent Plastic.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/CapsuleRenderer.prefab 1.0 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Cable/CableSegmentBegin.prefab 1.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Blink_Code.png 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Materials/Impala_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Material/BRT_Bus_MT.mat 1.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/_HFsmButtonPrefab.prefab 1.0 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Wire/WireSegmentBegin.prefab 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamRigPlataf_icon.png 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Materials/GolfIA_M.mat 1.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Standard Materials/Generic/Legacy Generic - Glass.mat 1.0 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Loading_Icon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_ClutchIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Ambient_Icon3.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_Barro.png 1.0 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Materials/Glass_User_Motorcycle.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IntRightOnIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionRightRearViewIcon.png 1.0 kb 0.0% Assets/simuzen/vehicles/AIHumans/Pedestrian_Man/Pieces/Pedestrian_Man_Physics.prefab 1.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Glass.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_RearFog.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Freno.png 1.0 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Materials/Glass_User_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Materials/NPC_Dumper_Lights_up.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Materials/NPC_Dumper_Lights.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Materials/NPC_Dumper_Lights.mat 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_KenworthT380.prefab 1.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_top_PI_01.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_LaneChange2Icon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_BrakeIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_ASR_On.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_TemperatureFailure.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_MotorPreheating.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_ABS.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_vertical_off.png 1.0 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Resources/SecondaryButton.png 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionCenterRearViewIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_FrenoCargaDescarga.png 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Elf500.prefab 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_PosicionPalancaControlCaja.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_MascaraTemperaturaMedidor.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Background.png 1.0 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ShotOnArmoredAudioManager/ShotOnArmoredAudioManager.prefab 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_MainBeamHeadlights.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_4L.png 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_InterceptorSedan.prefab 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Chevrolet_Tahoe.prefab 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Chevrolet_Cruze.prefab 1.0 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception SC4WD.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 1.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_IntLeftIcony.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_TemperaturaMotorExcesiva.png 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Toyota8FG_PI.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Shoes_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Body_Diffuse.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_DippedBeamsHeadlights.png 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Material/FiremanTruck_Light_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Materials/ScaniaTanker_Light_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Materials/MercedesSL500_Light_MT.mat 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Ford_F150.prefab 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Fiat500.prefab 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_AmarokSC.prefab 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Amarok4x4.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse 2.mat 1.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_D.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_FifthWheel3.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamRigCargaviva_icon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_RearFog.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_LimiteRetarder.png 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Materials/RigidTanker_Light_MT.mat 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Mondeo.prefab 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Clio.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Hair_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Hair_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Hair_Diffuse 1.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_WindshieldHeating.png 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Material/AudiS5_Light_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Bottom_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Bottom_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Bottom_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Bottom_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Bottom_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Body_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Snow Moderate.asset 1.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT246/PI_FloatingDump_off.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionPedestrianIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_FrontFogOnIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_CruiseControlWarningLight.png 1.0 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_LMV_ACDashboardAtlas.spriteatlas 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Material/Male003A_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Top_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Top_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Bottom_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Shoes_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Body_Diffuse.mat 1.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_FloatingDump2.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_OffTractionWarningLight.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_LimiteRetarderOk.png 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Top_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Snow High.asset 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionLeftRearViewIcon.png 1.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Default.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_HandBrakeIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BackgroundLines.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_ASR.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator__hare_mode_off.png 1.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Mirror.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/Invisible.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Top_Diffuse.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_DippedBeamsHeadlights.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_C_Mec_Truck_LS_icon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_ABS_On.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_ABS.png 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/VeryNear.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/VeryFar.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/MidNear.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/MidFar.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_WarningIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_AdvancedConfiguration_Icon3.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_C_Mec_Prancha_icon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_gear_warning.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_LuzFundida.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ForwardMarcha.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/hare_mode_off.png 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/Near.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/Mid.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/Far.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Maintenance.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_FifthWheel2.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_LowTirePressureIndicator.png 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_Light.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Object.png 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Shoes_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Body_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Body_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Body_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Shoes_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Horse_2_MT.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_12inchDashboard/heat_rg31.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_IntroIcon.png 1.0 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/ParameterSummary.prefab 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_ESP_On.png 1.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Bike Materials/Yamaha YBT-125 Interior - standard.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Rain Moderate.asset 1.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Hail Moderate.asset 1.0 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_NavigationSystem.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_ESP.png 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/EmergencyLights_MT.mat 1.0 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/MiniMap2DRealTime.prefab 1.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/Resources/VS_Speedtree8.mat 1.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_aguilón.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_OpeningBox.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_ControlCrucero_OFF.png 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Materials/Passat_Light_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Top_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Top_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Rain High.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Hail High.asset 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_BckCombustible.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/topbox02_off.png 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Materials/CRV_Light_MT.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Materials/WireMaterial_01.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Materials/WaterMaterial.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Materials/ConstraintDebugRenderMaterialMaterial.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Materials/Green_Indication.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Top_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Top_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Top_Diffuse 1.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/BoardTechs/IG_ParkingSensorMtrs.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_1_on.png 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Snow Low.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Rain Low.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Hail Low.asset 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_VUC_Bau_icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_MainBeamHeadlights.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_TemperaturaAceiteExcesiva.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_FrenoEstacionamiento.png 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Materials/Pedestrian_Woman_Shoes_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Materials/Pedestrian_Woman_Hair_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Materials/Pedestrian_Woman_Bottom_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Materials/Pedestrian_Woman_Body_Diffuse.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_panelTitle.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_4_off.png 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotJungETV216_LOG.prefab 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Bike Materials/Motorbike Glass.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Mesh/Materials/haloMaterial2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Mesh/Materials/haloMaterial1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Materials/Pedestrian_Woman_Top_Diffuse.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_CalentadoresGasoil.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_4H.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_Belt.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_ABS.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_Carga_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_TemperaturaAceite.png 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Bike Materials/Yamaha YBT-125 Exterior - standard.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Bike Materials/Yamaha NMAX-160 Interior - standard.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Bike Materials/Yamaha NMAX-160 Exterior - standard.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleTornado.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_VR_InfIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_VR_ErrIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_DescargaTotal.png 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Material/ChevroletVanExpressLights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Material/ChevroletAvalancheLights_MT.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Standard Materials/Yamaha FZ07/Yamaha FZ07 - lights.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Bike Materials/Yamaha FZ-07 Interior - standard.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Bike Materials/Yamaha FZ-07 Exterior - standard.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TrailerBrake.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_ModoLiebre.png 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Weather_VR/SMK_Clear Sky_VR.asset 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/TEX_AnonymousStudent.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_AutoWiperWasher.png 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Material/BRT_Bus_Lights_MT.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Standard Materials/Yamaha FZ07/Yamaha FZ07 - standard.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainHeatmap.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/brick and concr.rings.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/BagsOfCementBarricade.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_BackgroundTiming.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Vehicle_Icon3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Scene_Icon3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lamp_1_off.png 0.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/RearGearCameraPanel.prefab 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Materials/ScooterLights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Light_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Materials/Impala_Lights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Materials/GolfIA_Lights_M.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Profiles/Weather Presets/Clear Sky.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/concrete barrage1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Clear Sky.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Pig_MT.mat 0.9 kb 0.0% Assets/configuration/hud/Resources/DefaultParameters.xml 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_LiquidoMotorTempElevada_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_LiquidoMotorFalloTemp_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Dial_On.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Dial_Off.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lights_2_off.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Truck.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Dial.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_NoBattery.png 0.9 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Models/Materials/vr_glove_color_red.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/GUI/thread_bck.png 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/wood boards.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/container a.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Cloudy.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/GermanShepherd_MT.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_CruiseControlWarningLight_white.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_LiquidoMotorTemp_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_1.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_7_on.png 0.9 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_EditableLabel.png 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/bucket.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_IntLeftOnIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_ControlEstabilidad_On.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_AutoRalenti_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_03_off.png 0.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/MissingVegetationItemMaterial.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Icy.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Cow_WH_Mat.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_ControlEstabilidad.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Warning.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_ModoTortuga.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_4_on.png 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEX5500.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEX3600.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEX2600.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEX1900.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEX1200.prefab 0.9 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Materials/ShapeVisualDefaultMaterial.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Materials/CableMaterial_01.mat 0.9 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_NoValidPopUp_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_Hour_2.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_DoorSensor.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_HandbreakFailIndicator.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Reflejo.png 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCATR2900XE.prefab 0.9 kb 0.0% Assets/simuzen/scenes/StartingScene/OcclusionCullingData.asset 0.9 kb 0.0% Assets/simuzen/scenes/SimulationScene/OcclusionCullingData.asset 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Standard Materials/Yamaha FZ07/Yamaha FZ07 - top case.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Standard Materials/Yamaha FZ07/Yamaha FZ07 - bodywork.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - PlasticoNegro.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - MetalAluminio.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Color Yellow.mat 0.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/square_rounded_border.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_SnowIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_LoadKW.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_ImageScore.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_OpenDoors2.png 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotJCB3CX.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCAT982XE.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCAT374.prefab 0.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Meshes/Materials/RadialColliderMat.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Color Blue.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/InstancedStandard.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_Score_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_LowWasherFluid.png 0.9 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/Resources/Performance Debugger/OverrideMaterials/TexelMaterial.mat 0.9 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/Resources/Performance Debugger/OverrideMaterials/LightingMaterial.mat 0.9 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Textures/boxW.tga 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Cuero.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Materials/White_Indication.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Materials/Red_Indication.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Microbus_icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_ServiceBrake.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_2_on.png 0.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/Glass_User_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Materials/IA_Glass_MT.mat 0.9 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/InterurbanBus_GraphCommon.asset 0.9 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Materials/Enviro_CloudsLayer_2.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Materials/Enviro_CloudsLayer_1.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IP_BackgoundIndications.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_Hour_1.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/DAFX106SCPanel/TP_Elements/DAF_indicator_large.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_TractionWarningLight_On.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_ElevacionCaja.png 0.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Materials/default.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_FrontFog.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_CristalRoto.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_TractionWarningLight.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_TemperaturaRefrigElevada.png 0.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_freeRouteLineRenderer.prefab 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RearFogIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_Hour_3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_FalloTemperaturaRefrig.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_Combustible.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/topbox01_off.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/alerta_sistema_electronico.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_MotorFailure.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_TemperaturaRefrig.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_SinCombustible.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/engine_rotational_speed_off.png 0.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_SwingPriority.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_InitionKeyIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TruckCab.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_AutoWiperWasher.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_TempAceiteMotorFallo_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_5_off.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_vertical_on.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_LoadDumper.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_ComportamientoUsuario_Icon3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Panel_Freightliner_FL360_GASOLINE_BACK_DAY.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Antiniebladelantera.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Elements/CP_Dial1.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_TempAceiteMotor_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_lock_2_on.png 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/CleanerSnowPlow_RightGO.prefab 0.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/VideoPlayerScreenPrefab.prefab 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_IconInfraction.png 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/CleanerSnowPlow_LeftGO.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEX5500.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEX3600.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEX2600.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEX1900.prefab 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_IndicationIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_SteeringWheel.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Cinturon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_6_off.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/park_on.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lamp_1_on.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/CleanerSnowShovelGO.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/JCB220_PI_01.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_MainBeamHeadlights.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_0.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/worklights_front_off.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_5_on.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_StillFMX20_AGX.prefab 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_MotorPreheating.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_FrontFog.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Tempomat.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Kenworth_10_Cab_icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Freightliner_cab_icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_warning.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/Seat_Belt_on.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/Seat_Belt.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/worklights_rear_off.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKomatsuPC3000.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotIvecoEuroTrakker.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotInternationalHV607Tank.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEH5000.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEH4000.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEH3500.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotConstellation.prefab 0.8 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Animation/AnimController_FiremanTruck.controller 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_TemperaturaRefrigerante.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_7_off.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotVolvoVNL_760.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKomatsu980E4.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKenworthT380.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotInternational_HV607.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCityStar5.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCaterpillar775G.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCaterpillar246.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCaterpillar120.prefab 0.8 kb 0.0% Assets/vehicles/UserVehicles/Common/_Legacy/RainGlass/MiroDrops.mat 0.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Animations/WheelChairAnimationController.controller 0.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Common/Material/Police_Clothes_MT.mat 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_M.png 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_LowSwingVelocity.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_IconNotification.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_motorReheating.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_cruisingSpeed.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Warning.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Rectangle_icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_3_on.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotJCB220XSC.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotInternationalLT.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHino300.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCATD11.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCAT798AC.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ReplayIcon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RespectLaneIcon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_FrameFuel.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotSitrakC7H.prefab 0.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_black.png 0.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TreeCreatorShader.mat 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_ParadaMotor_Icon.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotJCB409B.prefab 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_IconInformationNotification.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_1.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_6_on.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_ASR_On.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_PresiónAceite.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_3_off.png 0.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Materials/Weather/Enviro_RainSplash.mat 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_parking.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_ASR.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_PresionAceiteHidraBaja_Icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_Prelub_Icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_PresiónAceiteBaja.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Background.png 0.8 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception SMP.prefab 0.8 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception SB.prefab 0.8 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception None.prefab 0.8 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception MQ.prefab 0.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Meshes/PortContainer.FBX 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_R.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Elements/GCP_Dial.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_PresionAceiteHidra_Icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_CargaPesada_Icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_FrenoEstacionamiento.png 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationChangeDirectionLeft_V1.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotRenaultKangoo.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotChevrolet_Tahoe.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_LucesTrabajo.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_SotpIcon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_RainIcon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_FalloMotorIndicator.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_SuspensionFailure.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotNissanNP300.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_EcoMode.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/indicacion_direccion_derecha.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_ServiceBrake.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_MotorFailure.png 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationDesincorporationRight_V1.prefab 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/indicacion_direccion_frente.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Divfooter.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Dial1.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_checkEngine.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/machine_lock_off.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_04_off.png 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationDesincorporationLeft_V1.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationChangeDirectionRight_V1.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/Komatsu980E/Komatsu980EContainer.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_A.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RearFogOffIcon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_OkOil.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_NoOil.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_BrokenWheel.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_NoFuel.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lock_1_off.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotFreightlinerNewCascadia126.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EH5000/EH5000Container.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EH4000/EH4000Container.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EH3500/EH3500Container.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/CAT798/CAT798Container.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_BucketUnLocked.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_NivelAceite.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotMercedesAtronTruck.prefab 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_BeltIconIcon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_MotorOilPressure.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_differentialLock.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lights_off.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_01_on.png 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationStraight_V1.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationRight_V1.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotFreightlinerCascadia.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotActrosMicroBus.prefab 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip__temp.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_DippedBeamsHeadlights.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_PresionAceiteBaja_Icon.png 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationLeft_V1.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotFreightlinerM2.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_TelemetryIcon.png 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_P.png 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT246/cat246_PI_01.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_AuxHeating.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_HailIcon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Antinieblatrasera.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_PresionAceite_Icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lights_on.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/Right/PivotDriverHeadPivotActrosTruck.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotTourismBus.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKomatsuW900.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKomatsuHD985.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKenworthT800Mixer.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotIsuzuElf100.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotForward1100.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotAtego3030.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotActrosVolare.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotAccelo815.prefab 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Lim.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerCascadiaPanel/TP_Elements/FreightlinerCascadia_Indicator_Large.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_LucesCruce.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_RearFog.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/worklights_front_on.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Seat_Belt_off.png 0.8 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BrakeAssistantAudio/BrakeAssistantAudioManager.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotProstarDayCab.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotManTruck.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKenworth_T370.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHino500.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotElf500.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotDAFXF106.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_ADEFMNPRS.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/indicacion_direccion_izquierda.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_BeatenCones_Icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloDireccion.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_FrenoEstacionamiento.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/Right/PivotDriverHeadPivotBus.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotLMV.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKenworthT880.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Prefabs/Halos/ParkingZoneHalo.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_BucketLocked.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_warning.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Airbag.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_2_off.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKenworth.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Caterpillar120.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB409/JCB409_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB220X/JCB220X_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX5500/EX5500_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX3600/EX3600_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX2600/EX2600_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX1900/EX1900_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX1200/EX1200_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/CAT246/CAT246_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/FogSetting.asset 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Border - Cuadrado.psd 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Background/TP_CentralPanelTruck.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Background/TP_CentralPanelBus.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip__tempomat_ar.png 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Prefabs/Halos/StopZoneHalo.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Prefabs/Halos/ArrowHalo.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_JCB409B.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_E.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_Reflection.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_Dial_On.png 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_BrazoPerfil_JCB220.png 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Flechas.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_main_Beam.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip__green_lamp.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Dial2.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_IntRight.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_IntLeft.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_SteeringSystemFailure.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/lock_accelerator_off.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotMercedesAxorTruck.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Prefabs/Halos/RingHalo.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_MercedesAcceloTruck.prefab 0.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/Resources/VS_SpeedtreeBranchDetail.mat 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_N.png 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB3CX/3CX_PI_08.png 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_SwingBlocked.png 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/bulldozer__PI_05.2.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_RocksDownloadPlace.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Dial2.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_parking_small.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_circle_empty.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/check_engine_off.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_03_on.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_01_off.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Battery_on.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotYamahaNMAX160.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotScaniaR440Truck.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotInterceptorSedan.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotChevrolet_Cruze.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_MercedesAtronTruck.prefab 0.7 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Materials/WheelAtlas_MT.mat 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_IdleMode.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Elements/RPM_HV.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip__5th_wheel_unlock.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_ASP.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_differential_front.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/reverse_warning_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/Parking_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/engine_rotational_speed_on.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotYamahaFZ07.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotStillFMX_LOG.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotScania440.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotFordMondeo.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotChevrolet.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_KomatsuWa900.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_KomatsuPC3000.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_KomatsuHD985.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_IsuzuElf100.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Constellation.prefab 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_LucesCarretera.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_NoBattery.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_Belt.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_TemperaturaExcesiva.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lights_2_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_lamp_RPM_off.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotZafiro.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotYBR125.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotVolvoFH.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotFordF150.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotFiat500.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_RenaultKangoo.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_NissanNP300.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Hino300.prefab 0.7 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/Material/Plate.mat 0.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/Resources/VS_SpeedtreeLeafMesh.mat 0.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/Resources/VS_SpeedtreeFrond.mat 0.7 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Snow.asset 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_HighBeam.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/SitrakPanel/indicator_large.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/worklights_rear_on.png 0.7 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationCube.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotRG31.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotClio.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivot4x4.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/Resources/VS_SpeedtreeLeaf.mat 0.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/VSBillboards.mat 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuForwardPanel/TP_Elements/indicador_pequeno.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Elements/RPM_LT.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_lowCooling.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_BloqueoDiferencial.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Elements/GCP_Dial2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_SinCombustible.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_8_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_lamp_RPM_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Battery_off.png 0.7 kb 0.0% Assets/UI/Atlas/Simulator/IG Atlas/IG_Construsim/HUD_IG_Machinery.spriteatlas 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_RG31.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_LMV.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Wire/WireSegment.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/ConstraintRenderer.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Cable/CableSegment.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/WindSampler.mat 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_FifthWheel1.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_IntermitenteDer.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_TemperatureFailure.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Combustible.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/CleanerSnowPlow_Right.prefab 0.7 kb 0.0% Assets/simuzen/tm/Resources/Materials/lrMaterial.mat 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_NewExercise_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_NewExercise_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PoliceFordInterceptorSedan_Icon_iIcon_White.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PoliceFordInterceptorSedan_Icon_iIcon_Blue.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_Trigger_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Pitching_Rolling/IG_Longitudinal.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_beamVertical.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_ES.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_ABS.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_Dial_Off.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/CleanerSnowShovel.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/CleanerSnowPlow_Left.prefab 0.7 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/FreeRoutesSettingsInstaller.asset 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_FoldoutBackground_pro.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_CloseMenuButton_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CloseMenuButton_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/VolvoVNL760Panel/TP_Elements/VolvoVNL760_Needle_Small.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_Airbag.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_MedidorTemperaturaHLMascara_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_IntIzquierdo.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotFrontLoader.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_NormalGreen.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_NormalBlue.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_LayerIconInactive.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_FoldoutBackground.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_PlumaPerfil_JCB220.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/bulldozer__PI_02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_indicationsIcon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_belt.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerPanel/TP_Elements/freightliner_indicator_large.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Averias.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lock_1_on.png 0.7 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/GifScreen/GifScreen.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_NormalRed.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Normal.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Linear.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_LayerIconActive.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_ChevronRight.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_SolidLoadIindivisible.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_ManualTransmission.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lat_RightLoad_icon2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_DangerousLiquidLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_AutomaticTransmission.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioMuyFatigado.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioDescansado.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_IntDerecho.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_R.png 0.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/ActiveItemButton.prefab 0.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Materials/WebCam.mat 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Save.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Red.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_RGB.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Green.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Color.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Blue.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Alpha.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_ChevronLeft.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_ChevronDown.png 0.7 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/DistanceFieldRendering.mat 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_LowBeam.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Ver_UniformLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Ver_BottomLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lon_CenterLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lat_CenterLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ParkingSensor_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ParkingSensor_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Inclinometro_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Inclinometro_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BlindPoint_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioFatigado.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_differential_Front_Rear_Lock.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip__tire_pressure.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_RoturaSuspension.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Remove.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Down.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_03_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_02_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_02_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_01_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_01_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/flecha_rayo_rg31.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_Statistics.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_Infractions.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Viscosity03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Viscosity02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Viscosity01.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Ver_TopLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_SolidLoad2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_SolidLoad1.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Pedestrian.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lon_FrontLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lon_BackLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_LiquidLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lat_RightLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lat_LeftLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Tempomat_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Tempomat_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Cadenas_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Cadenas_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BlindPoint_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindFrontal.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuForwardPanel/TP_Elements/indicador_extra_grande.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerCascadiaPanel/TP_Elements/FreightlinerCascadia_Indicator_Small.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Combustible.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Elements/CP_Dial2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_GearBackground.png 0.7 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/GlobalExpedition_Tanker/Art/Meshes/GlobalExpedition_Tanker_Col.fbx 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Up.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_New.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Add.png 0.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ShadowMaskCreator/Resources/DecodeShadowHeight.compute 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Insert_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_EditAsset_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_03_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_02_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_01_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_warning.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/luces_rg31.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_Results.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_Praxis.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_MainMenu.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_AcceptOK.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_LiveLoads.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_GrainLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_75load.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_50load.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_25load.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_100load.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_00load.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time30.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time25.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time20.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time15.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time10.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_TC_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_LIM_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_LIM_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ESP_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ESP_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ASR_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ASR_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ABS_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ABS_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic01.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic00.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_4.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_3.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_1.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindRight.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindRear.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindLeft.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind01.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind00.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Snow03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Snow02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Snow01.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain01.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail01.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Cloudy.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_DescargaTotal_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator_hare_mode_on.png 0.7 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Textures/foldout.png 0.7 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Textures/enumW.png 0.7 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Textures/buttonW.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_MirrorHeating.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_UnloadPlace.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Frost.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time5.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time3.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time0.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_TC_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_West.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Sun.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_South.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Snow.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_North.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Frost.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_East.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip__water_temp.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_02_off.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind BiArticulated Bus Middle.prefab 0.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Resources/bbox.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Chains_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Pitching_Rolling/IG_Trasversal.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_FailureDirection.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_rapidMode.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip__5th_wheel_lock.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_ASR.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_warning.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_8_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_center_off.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Joint Articuled Bus.prefab 0.7 kb 0.0% Assets/content_common/art_common/Modules/Cameras/LensFlares/90mm Lens.flare 0.7 kb 0.0% Assets/content_common/art_common/Modules/Cameras/LensFlares/35mm Lens.flare 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Inclinometer_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Hail_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_S.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_Cinturon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Sensor.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_TensionOruga_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Carga.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Button_b_icon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_center_roll.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_center_on.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_CloseMenuButton_Disabled.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CloseMenuButton_Disabled.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/IP_Numeros/TP_0123456789.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/background_maq_clear_clean.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/SitrakPanel/indicator_small.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/indicador_pequeno.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_circle_empty_small.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_02_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_up_roll.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_up_off.png 0.7 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleDuststorm.mat 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_HornIcon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_SunIcon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_airbag.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_NeutralMarcha.png 0.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/Resources/VS_SpeedtreeBranch.mat 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Sun_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_ValidPopUp_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT246/cat246_PI_04.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_CloudsIcon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/VolvoVNL760Panel/TP_Elements/VolvoVNL760_Needle_Large.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerPanel/TP_Elements/freightliner_indicator_short.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_IntermitenteIzq.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_NoFuel.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Taxi_Icon_White.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Taxi_Icon_Blue.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_DeleteButton_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/bulldozer__PI_04.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_5.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_right_roll.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_right_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Seat_Belt_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_StormIcon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_Infractions_icon2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/DAFX106SCPanel/TP_Elements/DAF_indicator_small.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_lock_2_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Arrow_left.png 0.7 kb 0.0% Assets/simuzen/tm/Resources/Materials/VideoPreview.mat 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/IP_InstructorLocation.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_UnloadCrusher.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_IntRight.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_IntLeft.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_noFuel.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_PresionAceite.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_04_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_down_roll.png 0.7 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Textures/WMG_Link_Dotted.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB3CX/3CX_PI_03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_intLeft.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/icon_noOil.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_4.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator_mid.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_down_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Arrow_right_off.png 0.7 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Misc/LineGraphLegendEntry.prefab 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PoliceCar_Icon_White.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PoliceCar_Icon_Blue.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_03_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_03_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_02_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_01_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/IP_UserLocation.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB3CX/3CX_PI_06.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT246/cat246_PI_02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_ACDashboard/control.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Checker.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_IntRight.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/boom_swing_switch_02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Arrow_right.png 0.7 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Nodes/yAxisLabel.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Nodes/xAxisLabel.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/DielectricFluid.mat 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_03_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_03_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_03_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_02_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_02_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_01_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_01_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_SpawnPoint_01_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_SpawnPoint_01_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_SpawnPoint_01_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_03_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_03_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_03_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_02_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_02_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_02_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_01_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_01_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_03_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_03_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_03_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_02_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_02_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_02_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_01_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_01_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_01_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_03_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_03_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_02_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_02_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_01_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_01_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_CamIconOFF.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonNormalPag.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_F.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_fast.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_BoomPriority.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_SandDownloadPlace.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_intRight.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_blue____.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_LucesLargas.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/modo_1_down_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/ISO1469_down_off.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_03_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_02_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_01_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_Internet_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_Internet_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_CamIcon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_WheelloaderMode.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_top_PI_04.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_Background_ClockWeatherInfractions.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_Background_ClockWeatherInfractions_V1.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lat_LeftLoad_icon2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_East_icon2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/traction_control_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/modo_2_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_ISO_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_ISO_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/hare_mode_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/hare_mode_down_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/boom_swing_switch_04.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_SavedPopUp_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_DownGearTruckIcon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_FogIcon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_8inchDashboard/Aguja.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint8.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint7.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint6.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint5.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint4.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint3.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint1.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_2H.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/bucketLocked_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/bucketLocked_off.png 0.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/PICameraPivot.prefab 0.6 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/ItemsSublist.prefab 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CruiseControl_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_limited.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_top_PI_03.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_FrostIcon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_BackgroundTimeOfDay.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/modo_1_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_SAE_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/ISO1469_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/ISO1469_off.png 0.6 kb 0.0% Assets/configuration/scenes/Resources/ObjectsByScene.xml 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ASR_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ABS_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_IconInformation.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_AverageSpeed_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_7.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Motor.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/red_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/red_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Arrow_left_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/16_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/16_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/15_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/15_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/14_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/14_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/13_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/13_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/12_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/12_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/11_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/11_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/10_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/10_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/09_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/09_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/08_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/08_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/07_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/07_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/06_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/06_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/05_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/05_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/04_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/04_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/03_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/03_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/02_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/02_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/01_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/01_off.png 0.6 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/Right/Right_RigidUrbanBus_GraphCommon.asset 0.6 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/Left/Left_RigidUrbanBus_GraphCommon.asset 0.6 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Materials/LeapPointerMat.mat 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ESP_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_PlusButton_Normal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_RotaryLights.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Seta_fuera.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Seta_dentro.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_12inchDashboard/Piloto_Encendido.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TempomatART.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEARN.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR4.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Needles/indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/turn_right_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/topbox04_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator__turtle_mode_off.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_MinusButton.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Ball_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuForwardPanel/TP_Elements/indicador_grande.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_trailer_brake.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_expand_arrows.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_NoOil.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/shift_F.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator_turtle_mode_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/bucketLocked_down_off.png 0.6 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Pieces/Dumper_BackWheel_PF.prefab 0.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/LocalizationDataSetting.asset 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Snow_LowIntensity_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_LoopRoute_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_03_Pressed.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_02_Normal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_02_Hover.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_01_Normal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_01_Hover.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_LIM.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_MotorFailure.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_BarraCombustible_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Cinturon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/turtle_mode_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Car_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_02_Pressed.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_01_Pressed.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_01_Normal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_MinusButton_Normal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_CazoPerfil_JCB220.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Icon_03_rg31.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Bateria_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_8inchDashboard/Aguja_Peq.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/indicador_grande.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip__blue_steering.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_IntLeft.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_LucesCortas.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_Advertencia.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/turtle_mode_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/turtle_mode_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/modo_2_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Car_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_TrafficLightOn.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_ACDashboard/Green_OFF.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Instructor/IN_IG_HandBrake.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IvecoEuroTrakkerPanel/TP_Elements/Indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino300Panel/TP_Elements/HHino300_Indicator_Big.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GP_GearBoxFailure.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_IntLeft.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/red_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/boom_swing_switch_03.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/16_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/15_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/14_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/13_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/12_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/11_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/10_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/09_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/08_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/07_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/06_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/05_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/04_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/03_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/02_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/01_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_South_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_MultiPlayAndDesappear_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Building_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_03_Pressed.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_UpGearTruckIcon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_Rocks.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_West_icon2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_slowMode.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_Dial.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Button_e_icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/boom_swing_switch_01.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_1.png 0.6 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_8.png 0.6 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/Resources/DefaultGrassPatch.mat 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Snow_HighIntensity_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Ice_LowIntensity_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_FrameLoading2.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/bulldozer__PI_03.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_12inchDashboard/aguja_grande.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_MaskTiming.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Finger.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR6.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_SAE_on.png 0.6 kb 0.0% Assets/simuzen/platform/systems/base/traffic/prefabs/MachineryTrafficVehicleFactoryService.prefab 0.6 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/templates/EnvironmentCameraTemplate.prefab 0.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/Snow Plow (Wedge).prefab 0.6 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Traffic/LaneFromNode Traffic.prefab 0.6 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/ObjectsList.asset 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Ice_HighIntensity_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_shutdown.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_TreadLine_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_North_icon2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_OpenDoors_2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Frame.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_MainBeamHeadLights.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/warining_brake_on.png 0.6 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/Prefabs/DebugEnvironmentService.prefab 0.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/Snow Plow (Plow).prefab 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_SuspectedCar_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_SuspectedCar_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_Brazo_Planta_JCB220.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_12inchDashboard/aguja_grande.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_LuzAdvertencia.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_TemperaturaAceite_OFF.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG/Common/circle_center.png 0.6 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/User Vehicle/LaneFromNode.prefab 0.6 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Traffic/RouteVisor Traffic.prefab 0.6 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/CAT120.StatisticsFilter.asset 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindDirectionE_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_East_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_AlcoholMild_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Ambulance_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Ambulance_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_2ButtonsBox_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Tortuga_circulo_rg31.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_MaxSpeed_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/turn_left_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/topbox02_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/Parking_on.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Hurdle_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Hurdle_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_TrafficLightOff.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_Hour_4.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_FreePractice.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BackgroundLine.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_noBattery.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_3.png 0.6 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/User Vehicle/RouteVisor.prefab 0.6 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Prefabs/VRUILeapInteractionManager.prefab 0.6 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/RG31Vehicle.asset 0.6 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/LMVVehicle.asset 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindDirectionW_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/switch_metal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/flecha_rg31.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_South_icon2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino300Panel/TP_Elements/HHino300_Indicator_Small.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_ReverseMarcha.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_ForwardMarcha.png 0.6 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/TMLogSimPallets.asset 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_North_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_AlcoholNothing_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Truck_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Truck_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_House_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_FireTruck_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_FireTruck_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_Pause.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Editor/PI_FaviconPI.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_Dial.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_lateral_lock_off.png 0.6 kb 0.0% Assets/simuzen/platform/hud/Shader/mat_logo.mat 0.6 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_HoverHighlight.mat 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_3ButtonsBox_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_Play.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_PI_04.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_LogOff.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Ver_TopLoad_icon2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/DodgeChargerPanel/CP_Elements/indicator_dodge_medium_hidden_extra.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_Porcentaje_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_ModoLiebre_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_9.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_lateral_lock_on.png 0.6 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/TrainingManagerService.prefab 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_FaviconTM.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RainIntensity2_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RainIntensity1_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Tractor_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_LongButton_Normal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_LongButton_Hover.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonPressed3.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonPressed2.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonPressed1.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_8inchDashboard/Aguja_Grande.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/Indicator_small.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/DodgeChargerPanel/CP_Elements/indicator_dodge_medium_hidden.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_NoFuel.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/warning_brake_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_AvisoChoque.png 0.6 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_9.png 0.6 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_4.png 0.6 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_FreeRouteChasedEntityArrow.prefab 0.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Materials/Weather/Enviro_Lightning_Strikes.mat 0.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Materials/Weather/Enviro_Lightning_Glow.mat 0.6 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/Resources/BlendTouchReactBuffer.mat 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_LiquidDanger_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Ice_MedIntensity_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_DivisibleSolid_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_AlcoholHigh_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Tractor_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDNoTrespassing_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_HouseMisc_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_GreenState.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonNormal4.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonNormal3.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonNormal2.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonNormal1.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonHover3.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB3CX/3CX_PI_04.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_8inchDashboard/Red_Square.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_8inchDashboard/Green_Square.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_8inchDashboard/Blue_Square.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_SelectPractice.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Dial3.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Elements/T880_indicator_white_small.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/check_engine_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Cm.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Indications_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_House_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_RedState.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/switch_neutro_metal.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_OpenDoors_1.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Manual.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalProstarPanel/IProstar_indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/DodgeChargerPanel/CP_Elements/indicator_dodge_medium.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_MascaraCombustible.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/warning_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/topbox03_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/topbox01_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/Retarder_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_CargaHorquillas.png 0.6 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_6.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_West_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_VeryTired_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TrafficIntensity1_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Ball_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Automatic.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Elements/T880_indicator_small.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Elements/T880_indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Indicator_short.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Green_Square_04.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Green_Square_01.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Diferencial2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_Screen.png 0.6 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Pig_walk.controller 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Sunshine_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_NoTired_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_AlcoholMedium_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ ChargeLevel50_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Indications_con.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_DamagedCar_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonPressed4.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_Cabina_Planta_JCB220.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Icon_Wire.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Elements/Kenworth_logo.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino300Panel/TP_Elements/HHino300_Indicator_Medium.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_KmH.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_5.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RightLateralPos_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Rain_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_EditSpawn_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_MediumButton_Normal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_MediumButton_Hover.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonHover4.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/tortuga.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Llave.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Volkswagen17280Panel/TP_Elements/Indicator_small.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Volkswagen17280Panel/TP_Elements/Indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_RampGoingDown.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IvecoEuroTrakkerPanel/TP_Elements/Indicator_small.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/temp_sistema_electrotecnico.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/DodgeChargerPanel/CP_Elements/indicator_dodge_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_8.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Porcentaje.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_FrenoEstacionamiento.png 0.6 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Models/Materials/LeftHand.mat 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_CarSelectNumber_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Others/TM_CarSelectNumber_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindDirectionS_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindDirectionN_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TrafficIntensity2_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TC_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RainIntensity3_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_IndivisibleSolid_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Clouds_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ ChargeLevel0_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_DamagedCar_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_Loading2.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_DownloadTelemetryPressed.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_DownloadTelemetryNormal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_ExitTrafficLightBRT_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB3CX/3CX_PI_05.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_ACDashboard/Green_ON.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_OverheatedMotor.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_MotorPreheating.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Green_Square_03.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Green_Square_02.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_SinCombustible.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Combustible.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/BarHorizontal.png 0.6 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/FluidColorOpaque.mat 0.6 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/FluidColorBlend.mat 0.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Hail.asset 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_SpeedLimited_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Spawn_Icon_Title.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_CircuitLine_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ShortButton_Normal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_DownloadReplayPressed.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_DownloadReplayNormal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_BulletPoint.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_LoadingUnloading_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_EntranceTunnel_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_EmergencyBraking_map.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_TopPressed.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BottonNormal.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BottonLock.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BrakeAssistant_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ChangeGear.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Actros2646Panel/TP_Elements/indicator_small.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Actros2646Panel/TP_Elements/indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/car_silhouette_day.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/car_silhouette_NIGHT.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/battery_full_NIGHT.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/battery_empty_NIGHT.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/ChevroletTahoePanel/CP_Elements/triangle_down.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_N.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/BarVertical.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/warning_transmission_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/warning_transmission_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_4.png 0.6 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_7.png 0.6 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_5.png 0.6 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_2.png 0.6 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/OpaqueFluid.mat 0.6 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Models/Materials/RightHand.mat 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindIntensity3_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindIntensity2_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindIntensity1_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Sunrise_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Snow_MedIntensity_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_LowerVerticalPos_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Loaded_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ ChargeLevel75_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ ChargeLevel25_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_HouseMisc_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_CircuitLine_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Building_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ShortButton_Hover.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_OpenFilePressed.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_OpenFileNormal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ContinuousLine.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonPressedPag.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonPressedMenu.PNG 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_University_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_TrainStation_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint8_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint7_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint6_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint5_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint4_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint3_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint2_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint1_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SlalomCones_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_ServiceArea_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Pedestrian_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_OilStation_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_NoShoulder_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_LoadingDock_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_LevelCrossing_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_IndutrialPark_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_ExitTunnel_map.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_EntranceBRT_map.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_TopNormal.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_TopLock.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_TopHover.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BrakeAssistant_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_automatico.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/battery_empty.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/Indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_SinCombustible_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_3.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Square 1.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/reverse_warning_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/Square 1.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_ConmutadorPie.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Kg.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_N.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/prefabs/BasicPassengersService.prefab 0.5 kb 0.0% Assets/simuzen/CommonTools/Drunk Man/Material/Drunk.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Snow_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_LeftLateralPos_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Spawn_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Spawn_Icon_Green.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Spawn_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_DashedLine.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonOpen.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonLine2.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonLine1.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Wading_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Village_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_TrainCar_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_StopBRT_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Stadium_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Shoulder_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_School_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Roadworks_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Ramp60%_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Ramp40%_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Pyramid_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Parking_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_NoRoad_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_MetalRamp_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Landslide_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Hospital_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Heliport_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_ExitBRT_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_DownPit_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_DirtRamp_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Cruise_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Control_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Church_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_BusLine_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Bridge_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_BikeLine_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Airport_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB3CX/3CX_PI_07.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/piloto_verde_encendido.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/piloto_rojo_encendido.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_ACDashboard/level.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_FrameLoading.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lon_BackLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_SteeringSystemFailure.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_RampUnfolded.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_RampGoingUp.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_BrokenRearview.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_manual.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Rueda.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/battery_full.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_IntRight.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_Combustible_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/turn_right_on.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/turn_left_off.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Combustible.png 0.5 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/SimpleFluid.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Others/TM_IconHeaderBG.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TrafficIntensity3_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Train_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Train_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/PI_Stick_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Waves_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_UpPit_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Tree_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Toll_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Step_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Road2_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Radar_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Mud_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Ferry_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Bump_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/piloto_verde_apagado.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/piloto_rojo_apagado.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_weatherbackgroung.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_IconInfraction_VR.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_FrameInfractions.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_Pointer.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_StopRequestedRamp.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_StabilitySensor.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_GearBoxFailure.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_DifferentialLock.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_LowCooling.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_FailureLights.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/CityStar5Panel/TP_Elements/indicator_small.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/GO_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_NoFuel2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_6.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/wheel_off.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/warning_on.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/topbox03_off.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/high_beam_on.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/Retarder_on.png 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RearHorizontalPos_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_FrontHorizontalPos_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_MultiPlayAndStop_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/base_boton_lmv.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Switch_neutral.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Switch_arriba.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Pulsador_fuera.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Pulsador_dentro.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_TargetTriangle.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BottonPressed.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BottonHover.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TirePressure.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_StopRequested.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ServiceBrake.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Sequential.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_KMH.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_BlockedBrake.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ManTGXPanel/TP_Elements/indicator_small.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_base_red.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_base_orange.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_base_green.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_base_blue.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_Toneladas_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_ModoTortuga_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Steeringwheel_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/wheel_on.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/traction_control_on.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/lock_accelerator_on.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/gas_on.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_Dial.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Tired_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Delete_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_OpenExercise_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_OpenExercise_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDTurnAroundRight_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_PI_05.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Tortuga_circulo_2_rg31.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Switch_abajo.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Icon_01_rg31.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Boton_de_arranque_OFF.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Traction.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder5.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder4.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Parking.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_HandBrake.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ESP_On.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ASR_On.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_base.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_suspension.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Diferencial.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Needles/indicator_small.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/machine_lock_on.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/high_beam_off.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_mm.png 0.5 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_0.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Night_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_ErrorPopUp_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/liebre_circulo_rg31.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Boton_de_arranque_ON.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_12inchDashboard/APS_rg31.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Wiper.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ESP.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Belt.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ASR.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ABS.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Toneladas.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_FrenoEstacionamiento.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_TemperaturaAgua.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TrafficIntensity0_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Ice_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_HigherVerticalPos_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_DoubleDivisibleSolid_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_AddVariableButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PolicePickUpF150XLT_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_NoTurnAroundSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_NoTrespassingSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_PI_02.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Base_boton_Gris.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/Minesim_VR/IG_VR_DescargaIcon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_GearBoxFailure.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_BarraCombustibleMascara_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_LuzAdvertencia.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_IntIzquierdo.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_VelocidadMarchaBG.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_ModoTortuga.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/WindshieldConfig.asset 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TurnRigthSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TurnLeftSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TurnAroundSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Program_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Program_Icon_Green.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PolicePickUpF150XLT_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_GoStraigthSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_top_PI_05.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/Minesim_VR/IG_VR_CargaIcon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_Mix.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_IntDerecho.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_ModoTortuga.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_Kg.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_TemperaturaAceite.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator_small.png 0.5 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_3.png 0.5 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_1.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_LowViscosity_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_LockButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_WorkRestrictionsEnd_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TrafficSignal_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TrafficSignal_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Track_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Track_Icon_Green.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Track_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_SingleRoute_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Program_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Pig_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDTurnAroundLeft_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDChangeLaneRight._Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Cicle_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Cicle_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_90kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_80kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_70kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_60kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_50kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_40kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_30kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_20kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_120kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_110kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_100kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScaleButton_Disable.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RotateButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_MoveButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB3CX/3CX_PI_02.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Icon_02.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_Points.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_ReplayTimeline.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/ChevroletTahoePanel/CP_Elements/triangle_up.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_VelocidadMarcha.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Seeds_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_ProhibidoPaso_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Pig_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_NarrowRSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_NarrowLSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_2C81BD_BluePixel.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_2C81BD_Blue1X2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_FrameTiming.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_MediumButtonHover.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_SeparationLine.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Peligro.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MedViscosity_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ManualTransmision_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_WorkSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_StopSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Sheep_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Sheep_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PickUp_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PickUp_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDTurnRight_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDChangeLaneLeft_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Dog_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Bus_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Bike_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Bike_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Asset_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Asset_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Asset_Icon_Title.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_MinusButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_EnableButton_On.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_EnableButton_Off.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_Marcador2Perfil_JCB220.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT246/cat246_PI_03.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Right.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_ComportamientoUsuario_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_NoFuel_White.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/CityStar5Panel/TP_Elements/indicator_large.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_Elevacion.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Min.png 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/Fork.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/LMVTelemetry.asset 0.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/Resources/GrassPatchVertexColor.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindIntensity0_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ParkingSensor_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Liquid_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_DayLigth_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_AutoTransmision_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_PlusButton.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PlayAndDesappear_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Pedestrian_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Pedestrian_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_OnHit_icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_OnEnter_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDGoStraigth_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Dog_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Bus_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_DeleteButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_MarcadorPerfil_JCB220.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Pitching_Rolling/IG_Background.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_NoFuel.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ManTGXPanel/TP_Elements/indicator_large.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Wheel drive/4x4_Diferential_common.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Wheel drive/4x4_Diferential2_common.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Low_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Full_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Dumperinclination.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_VelocidadMarchaMascara.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_ElevacionBG.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_IG_MaskTiming.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Combustible_OFF.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_C.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Bateria.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_AlturaHorquillas.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/BackhoeLoaderAudioManagers.prefab 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_UniformHorizontalPos_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TrainingCone_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TrainingCone_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDTurnLeft_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Cow_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_Direction_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Trigger_Button_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/IG_HUD_Ayuda/IG_MaxSpeedVolcado.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_BackgroundIndications.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_Points.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_9.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/IG_Inclination.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR5.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_NightDialFuel.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_MedidorPresionAceite.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Dial1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Inclination_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_ElevacionMascara.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_TemperaturaExcesiva.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_MaskFuelTemperature.png 0.5 kb 0.0% Assets/simuzen/tm/Resources/Materials/RadialColliderPoint.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BrakeAssistant_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Animals_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ ChargeLevel100_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Wheelchair_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Wheelchair_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Vegetation_Icon_On.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PeligroAnimal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_OnStay_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_OnExit_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Cow_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_UserVehicle_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_UserVehicle_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Trigger_Button_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Spawn_Button_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Spawn_Button_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_PlusButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OptionsButton.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_MinusButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_DeleteButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_top_PI_02.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/flecha.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/bulldozer__PI_01.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/switch_arriba_metal.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_InfractionIcon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_FramePoints.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_8.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_InfractionIcon_V1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_RPMMascara_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_MedidorTempAgua.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_MedidorTempAceite.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_MedidorCombustible.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Hot_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Empty_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ControlCrucero_Retard.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Brake_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/topbox04_off.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/battery_on.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_BateriaMascara.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_H.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_E.png 0.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/TocopillaRouteTrafficSetting.asset 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_UniformVerticalPos_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_UniformLateralPos_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_ScrollupButton2.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_ScrolldownButton2.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_DotBlanc_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_DotBlanc_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_DotBlanc_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_CloseMenuButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_YieldSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_SingleEntity_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PlayAndStop_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Pencil_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Pencil_Icon_Green.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Pencil_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_MultiEntity_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Horse_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Horse_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Buildings_Icon_On.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Bridge_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Bridge_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Beacon_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Beacon_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Barrel_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Barrel_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_Direction_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Update_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Runtime_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Runtime_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_PlusButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnStay_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnStart_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnStart_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnStall_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnStall_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnFinish_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnFinish_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnExit_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_LocButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_PI_03.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/bulldozer__PI_05.1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/select practice/GP_TM.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/select practice/GP_Ok.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Up.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Left.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Ver_BottomLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_SolidLoadIindivisible_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lon_FrontLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_AutomaticTransmission_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioMuyFatigado_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Wheel drive/4x4_Wheel.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_EmbragueRoto.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_DayDialFuel.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ControlCrucero_ON.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/gas_off.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_Bateria.png 0.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/Resources/MeshTerrainDebugMaterial.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_HighViscosity.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ ProximitySensor_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_SummaryButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_CloseSettingButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_CloseMenuButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Trigger_Icon_Title.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_OnStall_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Update_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnStay_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnHit_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnHit_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnExit_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CloseMenuButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CarSelectDownButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CarSelectDownButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/IG_HUD_Ayuda/IG_DialVolcado.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_Oruga_Planta_JCB220.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Icon_02_rg31.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_7.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_MaskTimming_V1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_12inchDashboard/aguja_peq.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_12inchDashboard/Piloto_verde.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/BoardTechs/numbers/IG_-.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_DivExercisesParameters.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_ManualTransmission_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_DangerousLiquidLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ParkingSensor_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ParkingSensor_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Inclinometro_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioFatigado_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioDescansado_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Cold_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_Background.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_RpmMascara.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Background.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_F.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/prefabs/PIPassengersService.prefab 0.5 kb 0.0% Assets/simuzen/tm/Resources/Materials/White.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ParkSensor_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Collahuasi_Route1_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_TrashBinButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_TrashBinButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_SideMenuButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_SideMenuButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_CloseSettingButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_AddVariableButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_AddVariableButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ProgramButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_PreviousButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_PreviousButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_PreviousButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ConfirmButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomOutButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrollupButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrollupButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrolldownButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrolldownButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrolldownButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrolldownButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RefreshButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_LocButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CarSelectUpButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CarSelectUpButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_delete.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/linea_discontinua.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Icon_01.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Bateria.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_NoABS.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_SimbolInfractionsIcon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_LoadTiming.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_BulletPoint.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_Sand.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_8inchDashboard/RG31_8inch_screen_RIGHT_backgr.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_8inchDashboard/RG31_8inch_screen_LEFT_backgr.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_SmallButtonPressed.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_MediumButtonPressed.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_MediumButtonNormal.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Distribution_Center.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Tempomat_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Inclinometro_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BlindPoint_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BlindPoint_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholNinguno_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholMedio_icon2.png 0.5 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/UserVehicleRoute.mat 0.5 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/CircuitLine_SIM.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_TrashBinButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_TrashBinButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_SummaryButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_SummaryButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_SideMenuButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_SideMenuButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_EditButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_Close_ButtonNormal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Trigger_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_UndoButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_UndoButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_UndoButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_Savebutton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_SaveButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_SaveButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_RedoButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_RedoButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_RedoButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ProgramButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ProgramButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ProgramButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ProgramButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_PreviousButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_PreviousButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_NextButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_NextButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_NextButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LocconButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LocconButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LocconButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LocconButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LocconButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LayersButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LayersButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LayersButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LayersButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LayersButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_HelpButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_HelpButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_HelpButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ConfirmButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ConfirmButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ConfirmButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ConfirmButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ConfirmButton_Check.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_CloseButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_CloseButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_CloseButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_CloseButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomOutButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomOutButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomOutButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomInButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomInButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomInButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomInButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrollupButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrollupButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScaleButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScaleButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RotateButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RotateButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RotateButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RefreshButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RefreshButton_Over.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RefreshButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_MoveButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_LockButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CloseButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CloseButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CloseButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Assets_Button_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Assets_Button_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_AddButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_BackgoundInfractionsIcon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_VehicleDownloadBackgroung.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_SmallButtonNormal.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_SmallButtonHover.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BeveledPressed.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/initial configuration/GP_TipoVehiculoEXC.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/initial configuration/GP_TipoVehiculoDP.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Viscosity03_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Viscosity02_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Viscosity01_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_SolidLoad2_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_SolidLoad1_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Pedestrian_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_LiveLoads_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_LiquidLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_GrainLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint8_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint7_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint6_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint5_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint4_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint3_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint2_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint1_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_OffRoadLand_dm.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_MontainAsphalt.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Tempomat_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Cadenas_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Cadenas_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholLeve_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholAlto_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic03_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic02_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic01_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic00_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindRight_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindRear_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindLeft_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindFrontal_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_MotorFailure.png 0.5 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/TrafficRoute.mat 0.5 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/FreeRoute.mat 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/TruckNoRetarderTelemetry.asset 0.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/Resources/TouchReact.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_UnderMine_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Pedestrian_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CATR2900XE_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_ScrollupButton.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_ScrolldownButton.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_LockButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_EditButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Trigger_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Copy_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_UndoButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_UndoButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_SaveButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_SaveButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_RedoButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_RedoButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_NextButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_NextButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_HelpButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_HelpButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_CloseButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_3DButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_3DButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_3DButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_3DButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_3DButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_2DButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_2DButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_2DButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_2DButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_2DButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScaleButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnEnter_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnEnter_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_MoveButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_MoveButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_LockButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CloseButton_Over.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_AddButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_AddButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_AddButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_indicationsBackground.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_ShortFrame2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_ShortFrame.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_LongFrame2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_6.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_0.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_VehicleLoadBackgroung.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_12inchDashboard/RG31_5inch_screen_1.2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_WhitePixel.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_ResultHover.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Divfooter5.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Divfooter4.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Divfooter3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Divfooter2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Divfooter1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_DivHeader4.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_CenterPressed.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_CenterNormal.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_CenterLock.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_CenterHover.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Black16x16.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BeveledNormal.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BeveledLock.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BeveledHover.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Background.jpg 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/initial configuration/GP_ModoPantalla.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Load_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Claudy_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_75load_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_50load_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_25load_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_100load_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_00load_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Warehouse_DHL.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time5_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time30_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time25_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time20_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time15_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time10_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time0_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Roundabout.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_RUTA_G245_3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_RUTA_G245_2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_RUTA_G245_1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_RUTA_G21_3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_RUTA_G21_2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_RUTA_G21_1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_PortWarehouse.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Overtakenland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_OffRoadland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_MontainDirt.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Highwayland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Dynamicland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_DeliveryCity.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_TC_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_TC_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_LIM_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_LIM_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ESP_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ESP_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ASR_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ASR_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ABS_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ABS_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_4_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_3_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_2_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_1_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind03_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind02_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind01_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind00_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Snow03_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Snow02_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Snow01_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain03_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain02_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain01_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail03_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail02_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail01_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Frost_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Cloudy_icon2.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/Resources/GlobalLocutionService.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/TruckTelemetry.asset 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_ScrollBarBG.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Others/TM_ProxyImage.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CAT982XE_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CAT770_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CAT374_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_ScrollBarBG.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_LongFrame.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_4.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_8inchDashboard/LMV_8inch_backgr_fix.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_loading.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Header3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Header2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Header1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Blue2x2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/initial configuration/GP_ModoVR.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Waterland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Urbaland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Testland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Montain.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_MinaEXF.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_MinaDP.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Crossland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_CityBTR.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Sun_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_VelocidadMarchaMascara.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG/Common/level_circles.png 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_CATD11.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/MinimapService.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/SpecialScreenManager.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/HighwaylandTrafficSetting.asset 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_ScrollBar.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_HeaderBar.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Others/TM_HeaderBar.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Police_Ford_Interceptor_Sedan_Default_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_ScrollBar.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/dos_vehiculos_rg31.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Boton_Gris_pulsado.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_BarBackground.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_12inchDashboard/LMV_12inch_1.3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/select practice/GP_NoOk.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Mine.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_City.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalProstarPanel/IProstar_indicator_small.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/battery_off.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_VelocidadMarchaBG.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/templates/PassengerCameraTemplate.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/NissanNP300TrailerTelemetry.asset 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ProstarDayCab_Cisterna_Default_bi_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_International_LT_biart_cokeTrailer_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_GP_TANKER_INTERNATIONAL_DAY_PROSTAR_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BIARTICULATED_INTERNATIONAL_PROSTAR_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ARTICULATED_INTERNATIONAL_PROSTAR_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Boton_Gris_fuera.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_TemperaturaAceite.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_MaskFuelTemperature.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_AlturaHorquillas.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_VelocidadMarcha.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_ElevacionMascara.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_ConmutadorPie.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_BateriaMascara.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/ManualMotorbikeTelemetry.asset 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/BusNoRetarderTelemetry.asset 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Tanker_Road_Train_Freightliner_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Police_Pick_Up_F150_XLT_Default_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Police_Ford_Interceptor_Sedan_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_T800_biart_trailer2axis_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_International_LT_art_cokeTrailer_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_Cascadia_Carrier_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/BoardTechs/numbers/IG_Point.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_TemperaturaAgua.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_PresionAceite.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_CargaHorquillas.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_ModoTortuga.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_ElevacionBG.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_Elevacion.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_AvisoChoque.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_Advertencia.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TransferBoxAudioManager/TransferBoxAudioManager.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SeatBeltAudio/SeatBeltAudioManager.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/InfractionsAudioManager/InfractionsAudioManager.prefab 0.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/ItemPreview.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/AutomaticMotorbikeTelemetry.asset 0.5 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Transform.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Toyota_8FG_Doble_horquilla_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_doble_articulado10_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_T880_full_Hopper_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_International_Prostar_Hopper_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_International_LT_biart_42ft_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_International_LT_art_42ft_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_International_HV607_biart_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_GP_ARTICULATED_KENWORTH_T880_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_M2_106_3axis_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_Cascadia_art_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_Cascadia_Hopper_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_Cascadia_116_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BIARTICULATED_KENWORTH_T880_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BIARTICULATED_KENWORTH_T800_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ARTICULATED_KENWORTH_T800_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/IG_HUD_Ayuda/IG_2PixelBackground.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Icon_03.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_5.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Elements/TP_2_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Elements/TP_1_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Elements/Indicator_small.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Elements/Indicator_Large.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/ChevroletTahoePanel/CP_Elements/indicator.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_RPM_Mascara.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_ModoTortuga.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Combustible.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Cinturon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_Bateria.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_dospuntos2.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/WheelLoaderAudioManagers.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/BulldozerAudioManagers.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/BusTelemetry.asset 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/AmarokTelemetry.asset 0.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/DefaultTrafficSetting.asset 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Police_Pick_Up_F150_XLT_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Motoniveladora_CAT120_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_articulado16_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_articulado10_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_International_HV607_art_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_InternationalHV607Tank_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ConstructionBuildings_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CarretillaFrontalToyota_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_C_Mec_Cacamba_sin_lona_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_C_Mec_Cacamba_con_lona_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Bitrem_9Eixos_con_lona_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BrakeAssistant_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BrakeAssistant_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_BrokenWheelPoint.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Peligro.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Motor.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Bateria.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_mm.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_Kg.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_dospuntos.png 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Motor RoadTrain Joint.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleDynamicsAudio/VehicleDynamicsAudioMixer.mixer 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleDynamicsAudio/LMVVehicleDynamicsAudioMixer.mixer 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Tanker_Scania_R500_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Tanker_Freightliner_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Rodotrem_con_lona_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MiniCargador_CAT246_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_t660_biart_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_t600_biart_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_T800_Mixer_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_InternationalZafiro_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_M2_Tank_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_M2_106_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_FL360_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Excavadora_JCB220_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ExcavadoraFrontal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Distribution_Center_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Collahuasi_Route2_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamArtCistPeligroso_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamArtCistPeligroso2_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Bitrem_7Eixos_lona_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Actros_2646_biart_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Actros_2645_biart_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Actros_2046_biart_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Ver_UniformLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lon_CenterLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lat_CenterLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_ConstructionBuildings.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_WhitePoint.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Kg.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_H.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_F.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_E.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Cm.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_C.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_9.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_8.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_7.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_6.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_5.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_4.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_3.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_2.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_1.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_0.png 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Tourism Bus Joint.prefab 0.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/WindTunnel/Sprays.mat 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Warehouse_DHL_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Volvo_VNL_760_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_VW_Constellation_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TrenCarretera_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TocopillaRoute_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Scania_440_biart_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Scania_440_art_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_SanMiguelRoute_2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_SanMiguelRoute_1_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Renault_Kangoo_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_PortWarehouse_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_OffRoadland_dm_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MontainAsphalt_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Man_TGX_biart_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_T380_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_10_Cab_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_KENWORTH_T370_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_IvecoEuroTrakker_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_cab_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_M2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_DAF_XF_106_SC_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Chevrolet_Tahoe_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Carretera_2Eixos_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Camion_Vuc_Bao_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamRigCargaviva_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamArtPlataf2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamArtCaja_icon_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_C_Mec_Truck_LS_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_C_Mec_Prancha_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_C_Mec_Cacamba_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Bulldozer_BDZ_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Bitrem_9Eixos_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Bitrem_7Eixos_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Actros_2046_art_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_EditButton_Disable.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_Close_ButtonDisable.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Vegetation_Icon_Off.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TrashBin_Icon_White.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TrashBin_Icon_Green.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TrashBin_Icon_Blue.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Buildings_Icon_Off.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_CloudyIcon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_TransparentPixel.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_DivInformation.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_TocopillaRoute.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_SanMiguelRoute_2.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_SanMiguelRoute_1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Collahuasi_Route2.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Collahuasi_Route1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_OkBattery.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_NoBattery.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_9.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_8.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_7.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_6.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_5.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_4.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_3.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_2.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_1.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_0.png 0.4 kb 0.0% Assets/simuzen/platform/hud/Shader/mat_background.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/WaterworldTrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/CityLandTrafficSetting.asset 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_ShadowSeparator.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Waterland_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TenerifePort_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Sitrak_C7H_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_SimesbikeCop_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RUTA_G245_3_Icon.jpg 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RUTA_G245_2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RUTA_G245_1_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RUTA_G21_3_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RUTA_G21_2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RUTA_G21_1_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_OffRoadland_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Nissan_NP300_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MontainDirt_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Mixta_BHL_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MineRoute_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Microbus_Van_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MaliRoute_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_LateralJung_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Komatsu980E4_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_IndustryLand_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Highwayland_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Frontal_WL_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Forward_800_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Forward_1100_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ForestTruck_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_FordTaurus_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_FordMondeo_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_DodgeCharger_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_DeliveryCity_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_City_Star_5_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Chevrolet_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CarrierTruck_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamRigPlataf_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamRigCaja_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamRigCaja2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamArtPlataf_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamArtCist_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamArtCist2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CNADTrack_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BusTrailer_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BusRigUrb_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BusInterurb_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BusBiartUrb_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BusArtUrb_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Bitruck_8x2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Indicativo_blanco_switch.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_SunIcon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_SnowIcon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_RainIcon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_Hour_4.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_Hour_3.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_Hour_2.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_Hour_1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_HailIcon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_FrostIcon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_BackgoundInfractions.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_ResultNormal.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_TenerifePort.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_IndustryLand.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w9.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w8.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w7.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w6.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w5.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w4.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w3.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w2.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w0.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b9.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b8.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b7.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b6.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b5.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b4.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b3.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b2.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b0.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Servoarrows_icon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Lockbutton_on.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Lockbutton_off.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Floatbutton_on.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Floatbutton_off.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Button_d_icon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Button_c_icon.png 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/4WDTelemetry.asset 0.4 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Nodes/Triangle.prefab 0.4 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Nodes/Square.prefab 0.4 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Nodes/Circle.prefab 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_LoadingBarBG.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_LoadingBar.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Yamaha_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_VUC_Bau_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Testland_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Rodotrem_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_NMAX160_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Montain_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MineEX_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MinaEXF_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MinaDP_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Microbus_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Hino_500_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Hino_300_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Fiat500_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_EX3600_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_EX2600_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_EX1900_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_EX1200_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ELF_500_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ELF_400_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ELF_100_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_EH4000_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_EH3500_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Dumper2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CityBTR_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Cat798_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamT680_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamR440_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamBiart_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Amarok_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Rectangle.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_GoBack.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Blue2x1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Accept.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_UnderMine.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_MineRoute.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_MineEX.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_MaliRoute.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_CNADTrack.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Downbutton.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Bar03_icon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Bar02_icon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Bar01_icon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/Elements/Clock_Sand.png 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Citroen C4 Picasso.asset 0.4 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Nodes/Bar.prefab 0.4 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Links/Link_Dotted.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/MountainpassTrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/IndustryLandTrafficSetting.asset 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RG31_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Mine_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_LMV_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Golf_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_FZ07_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Clio_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_City_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_C4_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Amba_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_4x4_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_SunIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_SnowIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_RainIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_HailIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_FrostIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_CloudsIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Box.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_AMBA.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ScaniaG440Panel/TP_Elements/Aguja.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Upbutton.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/RET_icon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/ON_icon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/OFF_icon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/CAT770/PI_Panel/Gas_icon.png 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Dodge Charger.asset 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Chevrolet Tahoe.asset 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Chevrolet Cruce.asset 0.4 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Links/Link_2.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/UrbalandTrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/MaliRouteTrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/DirtTrackTrafficSetting.asset 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_Hour_4_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_Hour_3_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_Hour_2_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_Hour_1_V1.png 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Renault Clio.asset 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Ford Taurus.asset 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Ford Mondeo.asset 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Ford F150.asset 0.4 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/Particle.mat 0.4 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Links/Link.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Common/PoliceMan_Animation_Controller.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Oveja_Animator_Controller.controller 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/RG31-MK5.asset 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Fiat 500.asset 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Amarok.asset 0.4 kb 0.0% Assets/simuzen/platform/hud/animations/LoginByBioScreenPrefab.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/DeliveryCityTrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/WarehouseDHLEnvironmentSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/PortExteriorEnvironmentSetting.asset 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/VTLM.asset 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Golf.asset 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/CarTelemetry.asset 0.4 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.dll 0.4 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Serialization.dll 0.4 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Serialization.dll 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/RG31Telemetry.asset 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/VehicleMinimapIcon.mat 0.4 kb 0.0% Assets/simuzen/platform/hud/animations/LoadingBar.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Controllers_TEMP/Man01_idle.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Dog_GermanShepherd.controller 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/DumperAudioManagers.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/MinerouteTrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/CollahuasiTrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/DefaultSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Horse_Controller.controller 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/ElectricVanTelemetry.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/RunningMan.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/G21TrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Cow_walk_Controller.controller 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/SnowplowTelemetry.asset 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Culling/Resources/CullingManager.prefab 0.4 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Field_pro.png 0.4 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultFourSimulatorDrivingCameraSetting.asset 0.4 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Field.png 0.4 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/LogSim/LOGFourSimulatorDrivingCameraSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultFourSimulatorExternalCameraSetting.asset 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Resources/FakePlayer.prefab 0.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/ItemDragHandeler.prefab 0.4 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Textures/ZAxisLabel.png 0.4 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Textures/YAxisLabel.png 0.4 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Textures/XAxisLabel.png 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/G245TrafficSetting.asset 0.4 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/UserVehicle Route Creator.prefab 0.4 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/MissingVegetationItemCube.prefab 0.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HEmptyPanel.prefab 0.4 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Traffic Route Creator.prefab 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/rearview/prefabs/RearviewCamera.prefab 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/MiniWheelLoaderAudioManagers.prefab 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/ExcavatorLoaderAudioManagers.prefab 0.4 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/4WDCarVehicle.asset 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/MotograderAudioManagers.prefab 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/ExcavatorAudioManagers.prefab 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Resources/SceneryService.prefab 0.4 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_ExternalCamera.prefab 0.4 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ColorPicker/ColorPicker Material.mat 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Carrier Freightliner Cascadia Joint.prefab 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Semirremolque 1 Axis Joint.prefab 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Freightliner Cascadia Joint.prefab 0.4 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/LeafCanvas.prefab 0.4 kb 0.0% Assets/UI/Atlas/Simulator/IG Atlas/IG_Minesim/HUD_IG_Minesim_Atlas.spriteatlas 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind International LT Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind International HV607 Joint.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/MotoGraderVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/Komatsu980E4Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/BackhoeLoaderVehicle.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/TerrainLocalizationDataSetting/ArabianTerrainLocalizationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Construsim/ConstrusimThreeSimulatorDrivingCameraSetting.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/JCB220XVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/CAT798ACVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/BulldozerVehicle.asset 0.3 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_LayerInactive_pro.png 0.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/HDRP Support/Resources/Shaders/EnviroLightShaftsHDRP.shader 0.3 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Construsim/ConstrusimThreeSimulatorExternalCameraSetting.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/MachineryGlobalAudioService.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_LayerInactive.png 0.3 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_LayerActive_pro.png 0.3 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Shaders/AreaShadingGradient.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/SB/SBThreeSimulatorDrivingCameraSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Minesim/ThreeSimulatorDrivingCameraSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultSimulatorDrivingCameraSetting.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/FrameRate/FrameRateService.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/VLBDitheringNoise.png 0.3 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_LayerActive.png 0.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/tex_enviro_dither.png 0.3 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultSimulatorExternalCameraSetting.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HForkMiniCameraDashboard.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Textures/selectedModifierButton.png 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/SimulationSceneCameraSettings.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/STSimulationSceneCameraSettings.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/SCSimulationSceneCameraSettings.asset 0.3 kb 0.0% Assets/simuzen/CommonTools/playmaker/Gizmos/PlayMakerGUI Icon.tiff 0.3 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Misc/DataLabel.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/TestLandTrafficSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/SanMiguelTrafficSetting.asset 0.3 kb 0.0% Assets/Resources/VLBConfigOverride.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/Resources/LogsimSceneCameraSettings.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/Shader/mat_background_lines.mat 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/MinimapIconPrefab.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Shaders/AreaShadingFill.mat 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Pieces prefab/DumperEH3500_FrontWheel_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Pieces prefab/DumperEH3500_BackWheel_PF.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HVehicleDashboard.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Shaders/AreaShadingRect.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Tractor_FrontWheel_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/MinimapIcon_Traffic_PF.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/LowPolySphereRenderer.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/LowPolyCylinderRenderer.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Carrier Trailer Freightliner Cascadia Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Dry Van 2 axis Long SemiTrailer Head Joint.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/InternationalProstarVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/InternationalHV607Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/FreightlinerCascadiaVehicle.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/MountainPassVegetationSetting.asset 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Tractor_BackWheel_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Pieces/Dumper_FrontWheel_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Pieces Prefab/Dumper_FrontWheel_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Pieces Prefab/Dumper_BackWheel_PF.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/prefabs/ReplayPassengersService.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dry Van 2 axis Long SemiTrailer Head Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dry Van 2 axis Forestal SemiTrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front BTrain Forestal 2 Axis Semitrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind BTrain 2 Axis Semitrailer Forestal Joint.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/Volkswagen17280Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/SitrakC7HMixerVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/KenworthT800MixerVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/IvecoEuroTrakkerVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/InternationalLTVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/FreightlinerM2Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/FreightlinerFL360Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/ChevroletTahoeVehicle.asset 0.3 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/LineBreaking Following Characters.txt 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/WaterworldVegetationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/UrbalandVegetationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/TestlandVegetationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/HighwaylandVegetationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/DirtTrackVegetationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/CitylandVegetationSetting.asset 0.3 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/Plate_bike_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_TruckFront.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_TruckBack.prefab 0.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Prefabs/Instances/CamberForceRef.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/SphereRenderer.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/PlaneRenderer.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/CylinderRenderer.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer Global Spedition Tanker Joint.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/MinibusZafiro_GraphCommon.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/YamahaNMAX160Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/YamahaFZ07Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/VolvoVNL760Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/SnowPusherVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/SnowPloughVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/RenaultKangooVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/KenworthT880Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/KenworthT800Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/IsuzuForwardVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/IsuzuELF100Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/GasolineCarVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/DodgeChargerVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/DafXF106SCVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/Actros2646Vehicle.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/DefaultVegetationSetting.asset 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_MBike.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_S.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_M.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_L.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/Debug/BoxRenderer.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer Freightliner Tanker Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dry Van 3 axis SemiTrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dry Van 2 axis SemiTrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front BTrain 3 Axis Semitrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front BTrain 2 Axis Semitrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Mercedes Actros 2046S LS Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind BTrain 3 axis SemiTrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind BTrain 2 Axis Semitrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/YBR125Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/VucBauVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/TruckMX10Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/MinibusVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/ManTGXVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/IsuzuELFVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/Hino500Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/Hino300Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/DieselCarVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/CityStar5Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/AmarokCarVehicle.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Rainy.asset 0.3 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/Plate_PF.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Van Kenworth RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer Scania Tanker Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer IvecoEuroTrakker Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Kenworth Van RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Kenworth Dolly RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Hopper trailer 2 Axis Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Mercedes-Benz Axor 3344 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Kenworth T880 Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Kenworth T680 Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Kenworth Dolly Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Hopper trailer 2 Axis Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Axor Dolly RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/TruckVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/Scania440.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/BusVehicle.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/PerformanceTrafficSetting.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Semirremolque 1 Axis Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Kenworth RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dump 3 axis Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dump 2 axis Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front BoxTrailer 3 Axis Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Axor Dolly RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Truck Prostar Day Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Truck Kenworth T880 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Truck DAF XF 106 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind MercedesBenz Atron 1635.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Iveco EuroTrakker Joint.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/PostProcessingSetting/VR DefaultPostProcessingSetting.asset 0.3 kb 0.0% Assets/simuzen/vehicles/AIHumans/Pedestrian_Man/Pieces/Pedestrian_Man_Graphics.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer Tanker Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer 1 Axis Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Kenworth Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Kenworth T880 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dolly RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind VolvoVNL760 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Truck Kenworth Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Nissan NP300 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Isuzu Elf 100 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Dolly TypeH Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Dolly RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/Toyota8FGAGXVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/MiniLoaderVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/JungETV216AGXVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/CATR2900XEVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/BackhoePanelVehicle.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/PostProcessingSetting/EmptyPostProcessingSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/PostProcessingSetting/DefaultPostProcessingSetting.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Van Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Lowloader Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dolly TypeH Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Volvo FH Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Scania 440 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Rigid Truck Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Long Truck Joint.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/MinesimTelemetry.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/ArticulatedUrbanBus_GraphCommon.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/LoaderVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EX5500Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EX3600Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EX2600Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EX1900Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EX1200Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EH5000Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EH4000Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EH3500Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/DumperVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/CAT982XEVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/CAT775GVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/CAT374Vehicle.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Wind.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Volvo FH Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Prostar Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Dolly Tanker.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HVRVehicleDashboard.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/LiftVehicle.asset 0.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Resources/Shaders/EnviroDistanceBlurHDRP.shader 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/MicroBusSounds.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/IvecoDailySounds.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle AI/PlayerFinder.prefab 0.3 kb 0.0% Assets/simuzen/reusable/Resources/ProjectContext.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/JungETV216AGX.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/JCB220Telemetry.asset 0.3 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Confirm Popup.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/SimesCarEmptyConfirmationScreenPrefab.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Nodes/Empty.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Toyota8FGAGX.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/CATR2900XE.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEX5500.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEX3600.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEX2600.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEX1900.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEX1200.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEH5000.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEH4000.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEH3500.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Caterpillar798AC.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/CAT982XE.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/CAT775G.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/CAT374.asset 0.3 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/CircuitLinesSettingsInstaller.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/TruckMXSounds.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/MiniTruckSounds.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/FM33TruckSounds.asset 0.3 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/TMP Settings.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cargo/Cargo Friction Plus Manager.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/traffic/prefabs/TrafficSpawner.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/traffic/prefabs/AlgoryxTrafficVehicleFactoryService.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Dry Van 2 axis Long SemiTrailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Cargo Global Spedition Tanker.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner DD15 portavehiculos.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Komatsu980E.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/JCB220X.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/CatD11.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/TruckSounds.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/BusSounds.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/CRN_TrainingCenterVegetationSetting.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/SimesCarEmptyScreenPrefab.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_7am Passenger.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_18pm Passenger.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_12am Passenger.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_00am Passenger.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Kenworth T880 2 axis Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Kenworth T800 3 axis Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Flatbed Iveco EuroTrakker.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Dry Van 3 axis SemiTrailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Dry Van 2 axis SemiTrailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/BTrain 3 axis SemiTrailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/BTrain 2 axis Semitrailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/International Day Prostar.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner M2 106 3 axes.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner M2 106 2 axes.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/JCB409B.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/JCB3CX.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/CAT246.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/CAT120.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/TocopillaRouteVegetationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/TenerifePort_VegetationSetting.asset 0.3 kb 0.0% Assets/simuzen/platform/installers/Prefabs/GlobalServicesInstaller.prefab 0.3 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/DeformableTerrainService.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Kenworth T680 Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Hopper Trailer 2 axis.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/CarrierTrailer 2 Axis.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Articuled Bus Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Van/Renault Kangoo E-tech.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/MercedesBenz Atron 1635.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/MercedesBenz Atego 3030.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/MercedesBenz Accelo 815.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Mercedes Actros 2046S LS.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/International Prostar.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/International HV607 tank.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner FL360 715.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Ford Taurus Interceptor.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Mercedes Citaro Rigid.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Biarticuled Urban Bus.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/CNADTrack_VegetationSetting.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cargo/Cargo Manager.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Wiper/VehicleWiperManager.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/InstructorScreenPrefab.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Trailer Semi 1 Axle.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/RoadTrain Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Lowloader Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Dump 3 axis Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Dump 2 axis Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Cargo Scania Tanker.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/BoxTrailer 3 Axis.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/BoxTrailer 2 Axis.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/BoxTrailer 1 Axis.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/BiArticulated Rear.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/BiArticulated Middle.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Volvo FH Articuled.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Mercedes RoadTrain.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Mercedes Axor 3344.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Mercedes Actros 2646.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Mercedes Actros 2645.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Kenworth T800 mixer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Iveco EuroTrakker.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Isuzu Forward 800 K.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Isuzu Forward 1100 Q.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/International HV607.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner M2 Tank.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner M2 33K.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner DD16.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner DD15.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Mercedes Tourismo.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Hyundai County Bus.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Articuled Urban Bus.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/JCB3CXTelemetry.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/PolicePickupCarSounds.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/EXMineVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_7am.prefab 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_18pm.prefab 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_12am.prefab 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_00am.prefab 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Volvo FH Trailer.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Flatbed Trailer.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Volvo VLN 760.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Volvo FH Rigid.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Volkswagen 17280.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Sitrak C7H Mixer.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Kenworth T880.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Kenworth T800.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Kenworth T680.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Kenworth T680 10.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Kenworth T380.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Kenworth T370.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Isuzu ELF 100.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/International LT.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/DAF XF 106 SC.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Motorbike/Yamaha YBR 125.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Motorbike/Yamaha NMAX 160.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/KomatsuPC3000.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/Prefabs/EnvironmentService.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HLiftDashboard.prefab 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Cargo Tanker.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Scania P310.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Scania G440.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Scania 440.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Nissan NP300.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Isuzu ELF.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/City Star 5.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/SnowPlow/Snow Plow.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Motorbike/Yamaha FZ07.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/KomatsuWA900.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/KomatsuHD985.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Zafiro Sport.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Iveco Daily.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/PoliceCarSounds.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/CRN_TrainingCenterTrafficSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Resources/ServicesRecorder.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/MinimapItemPrefab.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Bus/BusAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/No Cargo.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Volvo FH.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/MAN TGX.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Hino 500.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Hino 300.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/LiftScreenConfiguration.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/CarSounds.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/ConstructionBuildingsVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultPOReplayDrivingCameraSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultPIReplayDrivingCameraSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Construsim/ConstrusimVRSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicEnvironment.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/MinibusVolareW6_GraphCommon.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/WHConfig.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/Collahuasi_route2VegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/Collahuasi_route1VegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/UnderMineTrafficSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/MinelandDMTrafficSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/CRN_TrainingCenterShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/SB/SBVRSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultVRSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Fuel Tank/Fuel Tank No Engine Diesel 4500 L.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/MinibusVan_GraphCommon.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/OvertakelandVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/IndustryLandVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/DeliveryCityVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/EXMineTrafficSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/MountainPassShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/IndustrylandShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/DigglandScenerySetting.asset 0.2 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/MaxSpeedSignalsList.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/AmarokSounds.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Utilities.dll 0.2 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Utilities.dll 0.2 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Utilities.dll 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/RutaG245_1VegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/RutaG21_1VegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/OffRoadLandVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/MaliRouteVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/CrosslandVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/UrbalandShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/OffRoadLandShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/HighwaylandShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/DirttrackShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/CitylandShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/SB/SBSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Motorbike/PoliceMotorbikeIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/TruckVehicle/TruckVehicleDashboardPivot.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Lift/LiftVehicleDashboardPivot.prefab 0.2 kb 0.0% Assets/simuzen/CommonTools/SteamVR_Resources/Resources/SteamVR_Settings.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/DefaultShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/OffRoadLandScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/LogSim/LOGSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Motorbike/MotorbikeIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleSkidAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/YamahaFZ07/YamahaFZ07DashboardPivot.prefab 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/SB/SBSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/PassengerCameraSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultPOExternalCameraSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultPIExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/EmptyBlackScreenPrefab.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/YamahaNMAX160/YamahaDashboardPivot.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Yamaha125YBR/YamahaDashboardPivot.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Fake/FakeDashboardPivot.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/CarVehicle/CarDashboardPivot.prefab 0.2 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Routes/TrafficRouteVehicles.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/FourScreenConfiguration.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/TenerifePortTrafficSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/LMVMilitarySounds.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/CNADTrackTrafficSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Motorbike/MotorbikeSkidAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehiclePerceptionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/MilitarySounds.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/mat_vfxpp_particle_sprite_leaf3_green.mat 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/WarehouseDHLAGXTrafficSetting.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Cargo/No Cargo Manager.prefab 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/SimpleImpl/ComponentBasedVehicleService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/JCB409Telemetry.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/Right/Right_UrbanBus_GraphHandicapped.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/Left/Left_UrbanBus_GraphHandicapped.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/MultiDisplay4ScreensConfiguration_VH.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/MultiDisplay3ScreensConfiguration_V.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/CarC4Sounds.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/GUI/profiler_bck.png 0.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/EnviroBlitThrough.shader 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/PersistentVegetationStoragePackage.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/Collahuasi_route1LowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/CRN_TrainingCenterLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_CircuitLineManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/MotorbikeInfractions.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/AmarokInfractions.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/GUI/task_bck.png 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/TenerifePortLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/OffRoadLandLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/MountainpassLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/HighwaylandLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/DeliveryCityLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/CitylandlandLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/LiveDataBusService.prefab 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Prefabs/Manager/User Vehicle Manager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/LMVTelemetryToBabel.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/BusInfractions.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/LogFourScreenConfiguration_VH.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/ElectricSounds.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_bayer4x4.png 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/PersistentVegetationStorageTools.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/DistributionCenterTrafficSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/MaliRouteScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/WaterworldLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/UrbalandLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/UnderMineLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/TestlandtLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/RutaG245_1LowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/RutaG21_1LowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/MinelandLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/MinelandDMLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/DirtTrackLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Fuel Tank/Fuel Tank Gasoline 60 L.prefab 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Fuel Tank/Fuel Tank Gasoline 13 L.prefab 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Fuel Tank/Fuel Tank Diesel 500 L.prefab 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Fuel Tank/Fuel Tank Diesel 1555 L.prefab 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Traffic/LastPoint Traffic.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/Resources/NetworkMessages.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/BodyTraking/Resources/BodyTrackingService.prefab 0.2 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/EntitiesList.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/OneDotZeroStyleScreenConfiguration.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/MonoDisplay3ScreensAndDashboard_V.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/MonoDisplay3ScreensAndDashboard_H.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/VegetationPackageBillboardInstances.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/PortLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/EXMineLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/Collahuasi_route1LayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/CRN_TrainingCenterLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/operations/SetAccumulatedHeightPercentageOperation.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/WithKernelDefaultParentScopeConcreteIdArgConditionCopyNonLazyBinder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween.dll 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/VegetationMeshCombiner/LODGroupVegetationMeshCombiner.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/PersistentVegetationStorage.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/TenerifePortLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/MountainpassLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/DeliveryCityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/User Vehicle/LastPoint.prefab 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/LaneWithOnlyStartNode.prefab 0.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_FreeRouteManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/TruckNoRetarderInfractions.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/FourInOneScreenConfiguration.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraVehicleDatas/Toyota8FGFourCameras_VH.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraVehicleDatas/JungETVFourCameras_VH.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Wind/TreeCreatorWindController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationPackageProModelInfo.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/WaterworldLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/UrbalandLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/UnderMineLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/TocopillaLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/TestlandLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/RutaG245_1LayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/RutaG21_1LayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/OffRoadLandLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/MinelandLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/MinelandDMLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/HighwaylandLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/DirtTrackLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/CitylandLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/installers/Prefabs/GlobalInstallerPrefab.prefab 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/RestoreTestContextAfterDomainReload.cs 0.2 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/IndicationsList.asset 0.2 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/BuildingsList.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/CAT246Telemetry.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/TrainingManagerExerciseConfigurationPlugin.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/TruckInfractions.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/OnlyOneScreenConfiguration.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/PoliceMotorbikeSounds.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToWorldPointInRectangle.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToLocalPointInRectangle.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_SplineTex.png 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/Collahuasi_route2ScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/Collahuasi_route1ScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/CRN_TrainingCenterScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/PortLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/EXMineLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/DefaultLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/MiniTruckIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/IvecoDailyIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/FM33TruckIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleDynamicsAudio/LMVVehicleDynamicsAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/installers/Prefabs/GlobalVehicleDatabaseInstaller.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Fake/FakePanel.prefab 0.2 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Il2CppEagerStaticClassConstructionAttribute.cs 0.2 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/SignalsList.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/EngineStartWithActivatedTransmissionInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/CarInfractions.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/PIScreenConfiguration.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TruckNotAllowableLoadDivisible_Manual.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TruckNotAllowableLoadDivisible_Automatic.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/GUI/profiler_toolbar.png 0.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/HDRP Support/Resources/Shaders/EnviroBlitTroughHDRP.shader 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationPackageInstances.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/NM/NMAdvancedGrassSnowController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/SerializedControllerProperty.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/ScriptOrder/AwesomeTechnologiesScriptOrder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/RunTimeLoader/VisibleVegetationCellSelector.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/TocopillaRouteScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/TenerifePort_ScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/SanMiguel_2_ScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/MountainPassScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/IndustryLandScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/DeliveryCityScenerySetting.asset 0.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_freeRouteRuntimeManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/Resources/BundleFromResourceService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleWrongGearAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/TruckIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/MicroBusIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/AirBrakeAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleDynamicsAudio/VehicleDynamicsAudioManager.prefab 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityLogCheckDelegatingCommand.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/OutOfOrderExpectedLogMessageException.cs 0.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/PostProcessEffectRendererExtensions.cs 0.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/SubpixelMorphologicalAntialiasing.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/CAT120Telemetry.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/RG31TelemetryToBabel.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/NameTransformScopeConcreteIdArgConditionCopyNonLazyBinder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/DefaultParentScopeConcreteIdArgConditionCopyNonLazyBinder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetControlledAudioTrackMaxCount.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfoIsUserName.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/GUI/scroll_peg.png 0.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Resources/Shaders/EnviroFogHDRP.shader 0.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Resources/Shaders/EnviroCloudsBlitHDRP.shader 0.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/HDRP Support/Resources/Shaders/EnviroSkyboxLiteHDRP.shader 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationItemInstanceInfo.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationInstanceDataPool.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/VegetationMeshCombiner/VegetationMeshCombiner.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/SanMiguelScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/RutaG245_1ScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/RutaG21_1ScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/MinerouteScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/MinelandScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/DefaultScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/CNADTrack_ScenerySetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/Prefabs/EnvironmentEvents.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/Resources/AssetsFromProjectService.prefab 0.2 kb 0.0% Assets/simuzen/platform/installers/Prefabs/GlobalOutputInstaller.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Descriptors/VehicleMovableAxisMultiplePositionsDescriptor.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithExcavatorArmExtendedInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/DefaultMono.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TruckNotAllowableLoadDivisible.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Resources/Shaders/EnviroSkyboxHDRP.shader 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Wind/FAEWindController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Wind/CTIWindController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationStudioCamera.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationRenderSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationItemModelInfo.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/VegetationColorMaskCreator/VegetationColorMaskCreator.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/SerializationSurrogateUtil.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/TreeCreator/TreeCreatorShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Speedtree/SpeedtreeShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Speedtree/Speedtree8ShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/NM/NMTreeSnowShaderControler.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/NM/NMAdvancedGrassController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/FAE/FAEFoliageShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/Event History Logger.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/Prefabs/DeformableSurface.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleTireBlowOutAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleErrorPanelAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/MotorbikeBlinkersAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/installers/Prefabs/GlobalInputInstaller.prefab 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityTestExecutionContext.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableApplyChangesToContextCommand.cs 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/TrainingManagerEditorFreeRouteManager.cs 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/TrainingManagerEditorCircuitLinesManager.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/OrchestratorPluginsConfigurations.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/ReplayExerciseConfigurationPlugin.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/LogThreeScreenConfiguration_V.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/LogThreeScreenConfiguration_H.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/Default.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/NetRegistryAssetsFromBundleFeeder.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/WithKernelScopeConcreteIdArgConditionCopyNonLazyBinder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/TransformScopeConcreteIdArgConditionCopyNonLazyBinder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/DeclareSignal/DeclareSignalRequireHandlerAsyncTickPriorityCopyBinder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/DeclareSignal/DeclareSignalIdRequireHandlerAsyncTickPriorityCopyBinder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetCanSetDirectAudioVolume.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNextConnectedPlayerProperties.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsParameterControlledByCurve.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfoIsName.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/HideInteractionHandWhenControllerMoving.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_VegetationPackage.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_PredictiveCellLoader.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationInstanceData.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/LayerMaskExtention.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager_VegetationMasks.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager_PostProsessing.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/BillboardShaderDetector.cs 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Connectors.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/LightsController.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Resources/RecordService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/product/ProductService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Pickup/PickupIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/WrongGearMXAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleCollisionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleBlinkersAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/TruckBlinkersAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/SnowPlowBladeAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/ParkingSensorAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/MovementCarAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/ExpansionJointAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Prefabs/Manager/User Vehicle Manager Replay.prefab 0.2 kb 0.0% Packages/com.unity.timeline/Runtime/AssetUpgrade/AnimationPlayableAssetUpgrade.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector4ComparerWithEqualsOperator.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector3ComparerWithEqualsOperator.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector2ComparerWithEqualsOperator.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultDataWithTestData.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Callbacks/TestResultRendererCallback.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Descriptors/VehicleMovableAxisContinousVector3Descriptor.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Components/VehicleMovableAxisMultiplePositionsComponent.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Components/VehicleMovableAxisContinousVector3Component.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/CATD11Telemetry.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentConfigurationNetMessage.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentWeatherNetMessage.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentModifierNetMessage.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/EngineStopedWithElevatedForkInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithHandbrakeInfractionComponents.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/SimDriverParentTransformBehaviourData.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/MotorbikeSounds.asset 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowDelayedRespawnPopupAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetContextConfirmedRegistrationAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContextExercisesStatisticsToScreenData.cs 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TruckNotAllowableLoad.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/RigidTruckWithBox.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Pickup4x4WithoutInclinometer.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/FreightlinerM2Tanker.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ArticulatedWithBox_Manual.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ArticulatedWithBox_Automatic.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ArticulatedHopper_Automatic.asset 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/MissingCoolingLiquidTemperatureFeedback.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/SnowRemovalVehicleBreakdownController.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPHydraulicTrackedVehicleControllerInput.cs 0.2 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/NetDeformableTerrains/DeformableTerrainStatusNetMessage.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Wind/VSWindController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Wind/HDWindController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationPackagePro.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/TextureMasks/TextureMaskSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/PredictiveCellLoader.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Environment/EnvironmentSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Biomes/Masks/PolygonBiomeMask.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Biomes/BiomeMaskArea.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/VegetationItemMask.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/SceneVegetationBaker/SceneVegetationBaker.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/MaskBackgroundCreator/MaskBackgroundCreator.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/AnimationCurveExtention.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/VSGrassShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Polygon/PolygonTreeController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/NM/NMTreeShaderControler.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/NM/NMStandardSnowController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/FAE/FAETreeShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/FAE/FAEGrassShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/DefaultShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/AM/AMRockShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PrefabSpawner/RuntimePrefabSpawner.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PrefabSpawner/RuntimePrefabManager.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/RunTimeLoader/VegetationItemSelector.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/BaseControllerSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ColliderSystemPro/ColliderSystemPro.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/DirttrackScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/ConstructionBuildingsScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/CameraSetting/ThreeCameraConstrusimProductSetting.asset 0.2 kb 0.0% Assets/vehicles/UserVehicles/Common/Windshield.prefab 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/AllLanes.prefab 0.2 kb 0.0% Assets/simuzen/tm/Resources/TMInputToEntitiesManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/prefabs/AlgoryxTrafficService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Resources/NetworkPhysicsManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/ReplayInfractionService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/fingerprint/Resources/NitgenFingerprintService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/WrongGearAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/WipersAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleHornAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/MovementAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/EnvironmentAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/installers/Prefabs/GlobalPriorityInstaller.prefab 0.2 kb 0.0% Assets/simuzen/platform/installers/ByProduct/Resources/Installers/Default/ProductInstallerPrefab.prefab 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/PlaymodeTestsControllerSettings.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityWorkItemDataHolder.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityTestAssemblyRunner.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/PlaymodeWorkItemFactory.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/CoroutineTestWorkItem.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Filters/CategoryFilterExtended.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/UnexpectedLogMessageException.cs 0.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessEffectSettings.cs 0.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessEffectRenderer.cs 0.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/FastApproximateAntialiasing.cs 0.2 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs 0.2 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/8FG_AGXTelemetry.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/NetInitializeSecondStepPlugin.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LocalizedAssetsByVehiclePlugin/LocalizedAssetsByVehiclePlugin.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SimExerciseConfigurationPlugin.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SceneExerciseConfigurationPlugin.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/NetExerciseConfigurationPlugin.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/ScreensExampleConfiguration.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorLoaderShovelAudioManager.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletPackagesMergedNormalWrappedDescriptor.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletPackagesMergedHeavyWrappedDescriptor.cs 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TruckWithTanker.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/BiarticulatedHopper.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ArticulatedWithBox.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ArticulatedHopper_Manual.asset 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Output/MotorcycleForcefeedbackHardwareConnection.cs 0.2 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/operations/SetVoidRatioOperation.cs 0.2 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/operations/SetHeightOffsetOperation.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetTargetMaterialProperty.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetSendFrameReadyEvents.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerPreparedCompletedEvent.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetTargetMaterialProperty.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetSendFrameReadyEvents.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetCanSetPlaybackSpeed.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetNormalizedPosition.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerEventDataInputButton.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetScreenRectFromPoints.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorRectPosition.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByQuaternion.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMinimumAllocatableViewIDs.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMinimumAllocatableViewIDs.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMessagePlayerProperties.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectedPlayerProperties.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayersAffectMassCenter.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayersAffectMassCenter.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfoIsName.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/DustParticles.mat 0.2 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAdvancedAmbient.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/DeactiveGameObjectCullingBehaviour.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Runtime/LightProbesVolumeSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_VegetationCells.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/RuntimeObjectInfo.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/TextureExtention/TextureExtention.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/ReflectionExtentions.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager_StorageAPI.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/BillboardGenerator.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactCollider.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/ConstructionRoadScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/CameraSetting/ThreeCameraMinesimProductSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/CameraSetting/FourCameraDefaultProductSetting.asset 0.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_PICircuitLineSync.prefab 0.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/TMEnvironmentService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/PITelemetryService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Vegetation/Prefab/VegetationService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SessionManagers/PhotoCapturePrefab.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Resources/ReplaySceneService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/RearviewRuntimeTool.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/TimeManager/SessionTimeManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/TimeManager/ExerciseTimeManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions Empty.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSPIPOCameraService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/PoliceAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/SceneAudioService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/Prefabs/Common/BeltAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/installers/ByProduct/RootProductInstaller.prefab 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultDataFactory.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/PlayerConnectionMessageIds.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Callbacks/RemoteTestResultSender.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Callbacks/PlayModeRunnerCallback.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/AllocatingGCMemoryConstraint.cs 0.2 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkTransformVisualizer.cs 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/PIFreeRouteArrowHierarchySync.cs 0.2 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/DirectionSignalsList.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Descriptors/VehicleMovableWheelContinousDescriptor.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Descriptors/VehicleMovableAxisContinousDescriptor.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Components/VehicleMovableWheelContinousComponent.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/PostProcessing/PostProcessingSetting.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/PostProcessing/PostProcessingModifier.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/PostProcessing/PostProcessingManager.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentConfigurationParams.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetControllerByEnvironment.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/MultipleNetIdentityNetMessage.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/CrossingSpawnDistanceNetMessage.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongDumperFillOperationInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/TurningOffWithoutHandBrakeInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/OperatorsSecurityDistanceInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ModerateWeatherSpeedLimitInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ForkliftOperationWithCargoInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ExtremeWeatherSpeedLimitInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithUnalignedCabinInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithOverturnRiskInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithLifterRaisedInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithBucketRaisedInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/HitachiEH5000Infractions.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFinalizeExerciseAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsSpreadingSalt.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowProgressPopupAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceDestroyStaticScreenAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreateStaticScreenAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreateCPFScreenDataAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetContextVehicleStaticInfoAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContextExercisesParamsToScreenData.cs 0.2 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HWID_ConfigurationParameterHSelectionButton.cs 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ForestalPlatform.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/BiarticulatedBus.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ArticulatedBus.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/VPElectricVehicleControllerBreakdown.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/PickupWithTrailerBreakdownController.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/MilitaryVehicleBreakdownController.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/TirePressureEmulator/TirePressureEmulatorComponent.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPHydraulicTrackedVehicleController.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/Legacy/VPElectricVehicleControllerLegacy.cs 0.2 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/service/DeformableTerrainServiceInstaller.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachAfterControllerIsTracking.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Circle/GizmoCylindricalTorusCircle3DBorderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Plugins/GrabClassifierHeuristics.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationTypeSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCell.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/TextureMasks/TextureMaskGroup.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/RaycastTerrain.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ShadowMaskCreator/ShadowMaskCreator.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ScreenshotUtility.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/SceneMeshRaycaster.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ObstacleMaskCreator/ObstacleMaskCreator.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/JobCullingGroup/JobCullingGroup.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/TerrainSystemPro/TerrainSystemPro.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/CTI/CTIShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/QualityManager/QualityManager.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/GrassPatch/ProceduralGrassPlane.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/GrassPatch/GrassPatchGenerator.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/SceneViewDetector.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ColliderSystemPro/ColliderManager.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/BillboardCell.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/BillboardAtlasRenderer.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/RoundaboutlandScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/OvertakelandScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/HighwaylandScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/CameraSetting/ThreeCameraProductSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/CameraSetting/FourCameraLOGProductSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/TrafficSpeedsSetting/TrafficLocalizationFR.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/TrafficSpeedsSetting/TrafficLocalizationBase.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/TrafficSpeedsSetting/TrafficLocalizationBR.asset 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Lane.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/prefabs/TrafficService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/output/OutputService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/debug/Resources/DebugPIButtons.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/WindAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/StatisticService.prefab 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/UnityTestAssemblyBuilder.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/TestCommandBuilder.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/DefaultTestWorkItem.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/CompositeWorkItem.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/OrderedTestSuiteModifier.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Filters/AssemblyNameFilter.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableSetUpTearDownCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableRepeatedTestCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestMustExpectAllLogsAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/UnityTestTimeoutException.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/UnhandledLogMessageException.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/InvalidSignatureException.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/TextureFormatUtilities.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessRenderContext.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessDebugLayer.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/ScreenSpaceReflections.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/PITrainingManagerSceneService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorUserVehicleScriptsManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/SceneryCargoManagerDebugWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/JungETV216_AGXTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/EH5000BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableTerrainData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableTerrainParticlesData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/Settings/LogicCamerasConfigurableSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/NetInitializeThirdStepPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/ExerciseInstantiatorPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/ThreeScreenMonoConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/BDZScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/SimuzenAssetBundleTranslator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/YamahaNMaxSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/SnowPlowSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleCollisionAudioManagerBase.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TracksReverseGearAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ThrottleMotorbikeAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ScriptablesSounds/Toyota8FGElectric_AGXSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MinelandEnvironmentAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TruckMixer.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TruckGrain.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TankerGrain.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/RoadTrain.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/IntercityBus.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/EX5500ParametersData.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/EH5000ParametersData.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/BiTruck_8x2.asset 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MotorcyclePoliceLightPieceInstantiator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Output/ElectricForkliftFFBHardwareConnection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/HydraulicTrackExcavatorBackhoeVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/MilitaryRG31IgnitionControllerComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/MilitaryLMVIgnitionControllerComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/ConfigurableAutomaticGearboxController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializeSettings/ElectricEnginePowerSerializedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/service/FakeDeformableTerrainsOperationService.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/operations/SetStatusOperation.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/operations/SetHeightOperation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByNewGameObjectDynamicContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/InstantiateCallbackConditionCopyNonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/IdScopeConcreteIdArgConditionCopyNonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetWaitForFirstFrame.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetTargetCameraAlpha.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetAudioOutputMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSeekCompletedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerLoopPointReachedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetWaitForFirstFrame.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetTargetCameraAlpha.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetCurrentFrameIndex.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetCanSetTimeSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetAudioTrackCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetAudioOutputMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetSelectionColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetHideMobileInput.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCharacterLimit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCaretBlinkRate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnValueChangeEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextStart.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextEnd.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetSelectionColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetHideMobileInput.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCharacterLimit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCaretBlinkRate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnInitializePotentialDragEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemCurrentRayCastAll.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiVector2ValueChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiFloatValueChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerCanvasRaycastFilterProxy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneActivateChangedEventData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformWorldToScreenPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetScreenPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchoredPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMinAndMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchoredPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMinAndMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformContainsScreenPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByVector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputGetVector2AsVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetIsMessageQueueRunning.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLocalPlayerProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetIsMessageQueueRunning.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutConfirmPasswordField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginAreaFollowObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/NavMeshAgentAnimatorSynchronizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorRightFootBottomHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLeftFootBottomHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsLayerInTransition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfoIsTag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableHeight/ListViewVariableHeightItemDescription.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewUnderlineSample/ListViewUnderlineSampleItemDescription.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_HoverHighlight_URP.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_Skeleton_TrackingChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_Skeleton_ConnectedChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_Pose_DeviceIndexChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/CrossPlatformInputManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAmbientSimple.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/TerrainShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ReflectionProbeCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/LODSkinnedMeshCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/LODMeshFilterCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/LODGameObjectCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Billboards.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/UnityTerrain_GenerateSplatMap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/MeshTerrainData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/VegetationBeacon.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager_Biomes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Integration/MapMagicInfiniteTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactMesh.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/WaterworldScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/WarehouseScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/UrbalandScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/UnderMineScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/TestlandScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/MinelandEXScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/MinelandDMScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/CrosslandScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/CameraSetting/OneCameraProductSetting.asset 0.1 kb 0.0% Assets/simuzen/vehicles/Vehicle AI/AICollider.prefab 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Root.prefab 0.1 kb 0.0% Assets/simuzen/reusable/Resources/Orchestrator.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/SpawnService.prefab 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/QuaternionEqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/PlayerTestAssemblyProvider.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RuntimeTestRunnerFilter.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Callbacks/TestResultRenderer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Callbacks/PlayerQuitHandler.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkTransformChild.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkProximityChecker.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkMigrationManager.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkMessageHandlers.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/DefaultNetworkTransport.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionPraxisComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/FileManagers/QualitySettingsFileManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/VehiclePerceptionVehicleComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Descriptors/VehicleMovablePressButtonDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Descriptors/VehicleMovableAxisButtonDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Components/VehicleMovablePressButtonComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Components/VehicleMovableAxisContinousComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Components/VehicleMovableAxisButtonComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisMultiplePositions.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinousVector3.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicEnvironmentManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/DeformableSurfaceEnvironment.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/DeformableSurfaceController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/DefSurfInitialStatusMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentConditionsBridge.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentComponents.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayUserVehicleGlassData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficVehicleParticle.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayPassengerAnimationData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayInfractionPointsData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReceiverSyncHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/PiecesPassengersNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/PISpawnPositionNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/PIPhysicsChangeNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/MotorVehicleInitNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/InfractionPointsNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/ExerciseParametersNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongDiggingOperationInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongApproachToCrusherInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ParkWithBucketRaisedInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/NoLightsWhileEngineOnInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/NoLightsWhileDrivingInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/MovingDumpWithHighRpmInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/GearShiftAccelerationInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ExtremeWeatherBrakeInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ExcavatorWrongIgnitionInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ExcavatorUnloadingFromTooHigh.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithHandbrakeInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithForkRaisedInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DirectionChangeWithElevatedForks.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DirectionChangeOnSlopeInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MotorbikeDriverBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/SmoothFollowCameraBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/BackhoeLoaderDriverBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/VRLiftScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/ThreeScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/MonoDisplay3Screens_V.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/BaseDynamicObjectDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorToScreenDataAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorLoadExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/TMExerciseFileDirectLoadAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNodeForPedestrian.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/GivePriorityToEmergencyVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsRemovingSnow.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowBasicPopupAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceEnableMonitorsAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreateScreenDataAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreatePopupDataAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ConsolidateExerciseResultAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetContextStringVariableAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetContextExercisesParamAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/GetContextStringVariableAction.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HWID_ResultsParameterHSelectionButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParameterHSelectionButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParamHUnselectableButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EX5500/EX5500PrelubHeavyLoadAndOverRunHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EX5500/HDES_EX5500_PrelubHeavyLoadAndOverRun.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/YamahaNMAX160.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/YamahaFZ07.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Pickup4x4.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Minibus.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ElectricVan.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/LogSimConsumptionEmissionsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Motorbike/SMBIgnitionBlockerPanelController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Algoryx/ForkCameraFollowerDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Algoryx/AGXSideForkPartsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Algoryx/AGXFrontForkPartsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LowTransmissionOilTemperature.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/MotorcycleBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/MotorVehicleBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/TransferBoxNeutralComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/DifferentialLockComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/AutomaticGearboxComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPTrackedVehicleControllerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/NetDeformableTerrains/UnloadZonesStatusNetMessage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.Config.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/TextureMasks/TextureMask.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/UnityTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/VegetationMaskLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/VegetationMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/BroadCircleMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ThreadUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ShadowUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/PolygonUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/MaterialUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/BVHTree/BVHTriangle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/ShaderSelector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/WindController.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/EXMineScenerySetting.asset 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/PostBuildCleanupAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/TestEnumeratorWrapper.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/PlaymodeTestsController.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/TestResultExtensions.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/WorkItemFactory.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityWorkItem.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Filters/FullNameFilter.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/ConstructDelegator.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/OuterUnityTestActionCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/ImmediateEnumerableCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableTestMethodCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableRetryTestCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandState.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityCombinatorialStrategy.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/ConditionalIgnoreAttribute.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/PropertySheetFactory.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessVolume.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessResources.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessProfile.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessManager.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessBundle.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/ParameterOverride.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Monitors/VectorscopeMonitor.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Monitors/LightMeterMonitor.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/TemporalAntialiasing.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/ChromaticAberration.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/TrackballAttribute.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/PostProcessAttribute.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/DisplayNameAttribute.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeParallelHashMapExtensions.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerStepManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorRuntimeScriptsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/WindshieldUserVehicleWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/TrainingManagerDebugWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MotorcycleFileSettingsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/GlobalShaderVariablesWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasPositionHelperWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/BabelDashboardsDebugWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/PerformanceDebuggerManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleChainsPlayer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorLoaderRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/Settings/ConfigurableSettingWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/ProductInfractionsResponseMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/MilitaryInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleInteriorAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleIgnitionAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleDynamicsAudio/VehicleDynamicsAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleCollisionAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TruckIgnitionAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ScriptablesSounds/Toyota8FG_AGXSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ScriptablesSounds/JungETV216_AGXSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupTerrainsAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupIgnitionAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ParkingSensorAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachinerySandAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryRollingAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryEngineAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryBladeAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExpansionJointAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorRollingAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorEngineAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BrakeAssistantAudio/BrakeAssistantAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BladeDraggingAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BackhoeLoaderAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletWaterBottlesWrappedDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletTallPackagesWrappedDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletPackagesMergedNormalDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletPackagesMergedHeavyDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorFloat.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/logic/FloatCompareWithPercentage.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/GetConfigurationTimeValue.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/TestStartingConfigurationDecoratorInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/TestExerciseConfigurationDecoratorInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Snowplow.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Motorbike.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Bus.asset 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehicleConfigurationParserService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/SMBPermanentDrivingPanelController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Output/BaseForcefeedbackHardwareConnection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRotatingLightContainerDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/HydraulicTrackExcavatorLoaderVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/ElectricEnginelIgnitionController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Simucube File Settings/SimucubeFileSettingsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/TestScenes/RigidBody_Excavator/deformableTerrains_test_scene_rb_hingeMover.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByNewPrefabDynamicContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ScopeConcreteIdArgConditionCopyNonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetTargetTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetTargetCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetPlaybackSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetPlayOnAwake.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetAspectRatio.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetTargetTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetTargetCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetPlaybackSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetPlayOnAwake.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetAspectRatio.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerFrameReadyEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerFrameDroppedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoClip/VideoClipGetAudioTrackCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleOnValueChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetNormalizedValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderOnValueChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetNormalizedValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetNumberOfSteps.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetHorizontal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRawImageSetRaycastTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetPlaceHolder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetAsterixChar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnSubmitEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnEndEditEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetWasCanceled.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetPlaceHolder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownGetSelectedData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemExecuteEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiIntValueChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiBoolValueChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerSetScaleFactor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerGetScaleFactor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasForceUpdateCanvases.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformInputToWorldSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopLocationServiceUpdates.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartLocationServiceUpdates.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSpriteSortingLayerByName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSpriteSortingLayerById.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendActiveSceneChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCountInBuildSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetSizeDelta.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMin.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMin.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetSizeDelta.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMin.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMin.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionFromRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputUpdateActionBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputTriggeredEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputPerformedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputEnableActionMap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetWheelJoint2dProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetHingeJoint2dProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkHavePublicIpAddress.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMaximumConnections.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectionsCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerUnregisterHost.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerSetProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRequestHostList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetNextHostData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerClearHostList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/GameObjectIsVisibleToCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerCollisionFlags.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutHorizontalSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DevicePlayFullScreenMovie.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CapturePoseAsAnimationClip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseFsmVariableIndexAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ApplicationRunInBackground.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFeetPivotActive.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorApplyRootMotion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsMatchingTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorFeetPivotActive.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBoneGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorApplyRootMotion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorInterruptMatchTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderTreeViewNodeDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderTreeViewNodeDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableWidth/ListViewVariableWidthItemDescription.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewCustomSample/ListViewCustomSampleItemDescription.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_Pose_TrackingChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_Pose_ConnectedChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/StandaloneInput.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/DefaultXRNodeTrackingProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverSimulation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RigidbodyCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Runtime/LightProbesPlacement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Terrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Models.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Editor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Debug.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Camera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Cache.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/UnityTerrain_SampleSplatMap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/MeshTerrainJobsMultiLevel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/MeshTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ExtendedFlycam.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/AssetUpgrade/AnimationTrackUpgrade.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Animation/AnimationPreviewUpdateCallback.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Animation/AnimationOutputWeightProcessor.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector4EqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector3EqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector2EqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/TestRunCallbackListener.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/FloatEqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/ColorEqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/ScriptingRuntimeProxy.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/SynchronousFilter.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultData.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkStartPosition.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkServerSimple.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkManagerHUD.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkLobbyPlayer.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkLobbyManager.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkConnection.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/DotNetCompatibility.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseObjetiveController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/GlobalExerciseParamsController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/VehicleHandlesVehicleBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/GameObjectFromBundleGroup.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/DynamicWater/DynamicWaterManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicWindManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerAnimationController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/DegradedAsphaltModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/DegradedAsphaltManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentConditions.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentBridgeManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/Environment Components/EnvironmentComponents.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnviroSkyManager/EnviroSkyModifierManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnviroSkyManager/EnviroSkyCeilingManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTransformScaleData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficLightData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayParticleSystemData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnvironmentData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/BusStopPassengersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceDebugInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/TrafficLightNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/TMAssetStatusNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/SpawnResponseNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/SpawnRequestNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/NetIdentityNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/DestroyRequestNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/DeformableSurfaceMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadInWrongPlaceInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/TracksBrakeDrivingInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/StoppedInARailwayInfracction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedWithChainsInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedLimitCrashInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/SettedSpeedLimitInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ParkedInARailwayInfracction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/NeutralGearDrivingInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/FreeAccelerationInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/BrakeOnIcyTrackInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/BrakeOnAquaplaningInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/Toyota8FGInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/HydraulicsPrelubricationWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/RabbitTurtleModeWriterOneSignal.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CameraRotationByInputAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BaseCameraBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/SimpleCameraBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/ParentTransformBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/MotorBikeDriverBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/MachineryDriverBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/BlockTransformBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/BodyTraking/scripts/BodyTrackingSceneInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeedInMeterPerSeconds.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/ExecutionExitCompareAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleSpeedInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowPopupAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowMessageAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceClosePopupAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceChangeScreenAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/fingerprint/FingerprintFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForEscapePressedAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/GetContextBoolVariableAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContextExerciseParamClear.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/GetConfigurationValueAction.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/PressionHeatBatteryOthers/HCOM_PI_PressionHeatBatteryOthers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/EngineHeat/HCOM_PI_EngineHeatingByImageHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/InclinometerHandler/HCOM_IG_MachineryInclinometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPBeltHandbrakePreheatingHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/LightsHandler/HCOM_MachineryHandAcceleratorHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BreakdownsHandler/HCOM_PI_AdditionalBreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_PressionHeatBatteryOthers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_MachineryVehicleTelemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MachineryInclinometerPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Car.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Cab.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_MachineryVehicleTelemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/VariableDefinitionCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/VPVehicleControllerBreakdown.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/HighHydraulicOilTemperature.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/HighCoolingLiquidTemperature.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/TrailerBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/PickupBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/MaqSimBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/MachineryBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/ForkLiftBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/ElectricBreakdownComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/InclinometerComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/AirConditioning/AirConditioningComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPTrackedVehicleController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPElectricVehicleController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPDieselElectricController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/WheelLoaderGearboxControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/MotorGraderVisualElements.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/ExcavatorLoaderControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Debug/ExcavatorLoaderTimingTest.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/wrappers/TerrainModifierWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/wrappers/DeformableTerrainWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/service/DeformableTerrainService.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/NetDeformableTerrains/ParticlesDataNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/VelocityAndForceTester.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/TestScenes/BrazoMecanicoEddy/VehicleController_test.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/AllowTeleportWhileAttachedToHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ExtinguishableParticleSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D RATriangle/GizmoThinRATriangle3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D RATriangle/GizmoRATriangle3DBorderControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoRATrianglePlaneSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Integration/UnityUI/RewiredStandaloneInputModule.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Integration/UnityUI/RewiredPointerInputModule.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Plugins/PhysicsUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Examples/Example Assets/ProjectionPostProcessProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/URP Support/Scripts/EnviroBlitPassVolumeClouds.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Scripts/EnviroHDRPVolumeClouds.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Scripts/EnviroHDRPDistanceBlur.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/HDRP Support/Scripts/EnviroSkyboxLiteRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/VegetationMask.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/PolygonMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/CircleMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/BeaconMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Triangulator/Triangulator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/MatrixTools.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/BVHTree/BVHBBox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/AssetUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/GrassPatch/WindBaker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/MinPostFilter/MinPostFilter.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/DeformableTerrainParticleRenderer.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Scripts/GlobalShaderVariables.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/CitylandScenerySetting.asset 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/HorizontalOrVerticalLayoutGroup.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/TestRunCallbackAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/TestListenerWrapper.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/TestExtensions.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/FailCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/UnityTestMethodCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/BaseDelegator.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityTearDownAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityPlatformAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/ActionDelegator.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/TextureLerper.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/RuntimeUtilities.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/PropertySheet.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/MeshUtilities.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/ColorUtilities.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessLayer.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessDebug.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Monitors/WaveformMonitor.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Monitors/HistogramMonitor.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/LensDistortion.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/AmbientOcclusion.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/MinMaxAttribute.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Jobs/RegisterGenericJobTypeAttribute.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorSpawnPointsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorLogSimAssetsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorInfractionsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/WorkSignalsList.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/VehicleDynamicsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RewiredInputDebugWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RearviewPositionsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RG31IgnitionDebugWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/QualitySettingsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LMVIgnitionDebugWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/ExcavatorDynamicsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasPositionWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/PerformanceFPSManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/Yamaha/MotorcycleFileSettingsManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/VehicleSettingsFromFileManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/ExcavatorSettingsFromFileManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/CircuitLineRendererDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/JungETV216BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/JCB409BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/JCB3CXBabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Special Screen DDBB.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Setting/PassengersGraphSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/SceneryCargoManagerEventFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMachineryBladeRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBackhoeLoaderRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayAGXTransformsRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayAGXForkliftRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/ServicesLoaderPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/SceneInjectPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/PhysicsStepPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehiclesSandCargoAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MachinarySimBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/AbstractBabelControllerForRewiredBase.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/ProductInfractionsRequestMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/InitialLoginInteropResult.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropResult.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/BeginExerciseInteropResult.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/NetAssetBundleMap.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/Map/AssetBundleMapUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WrongGearMXAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WrongGearAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleSkidAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficLightAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TireBlastAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SpeedLimitAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ReverseGearAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/LiftMotorAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ErrorPanelAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/DumperBucketAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/MachineryGlobalAudioService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/VegetationLocalizationSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletBottlesWrappedDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletBarrelsNormalDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/FakePhysicsOperationBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBool.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBase.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/VTLM.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/LogSim.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Scripts/LeapInteractionSystemSettingsInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/VehicleInZoneVehicleBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MotograderPartsAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MachineryBladeAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ExcavatorLoaderAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BackhoeLoaderAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/Topbar/SMBTopbarButtonWithNotification.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/SMBDynamicsDataPanelController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Output/ForcefeedbackHardwareConnection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/RigidFrameHaulerBrakesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MilitaryRg31IgnitionInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/VehicleDynamicsProBasicInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/PowerEngineOnComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/MotograderMainControlsInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/InchingPedalComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/GenericGearComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/ExcavatorPriorityModesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AutomaticInflationTireInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/HydraulicTrackExcavatorVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/ElectricConfigurableMotorVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/WaterDynamics/VehicleWaterDynamicsComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Rabbit-Turtle Control/TrackVehicleRabbitTurtleControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/MultiBlockableIgnitionController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/ElectricEngineGearboxController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Simucube File Settings/SimucubeFileSettingsComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/SensorControllerComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/ExtendedGroundMaterialManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodyChildSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleVehicleControllerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleTrackControllerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/TestScenes/CommonResources/deformableTerrains_test_scene_rb_mover.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectStateMachineBehaviourAutoInjecter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByNewPrefabWithParams.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/GetFromGameObjectGetterComponentProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToExistingGameObjectComponentProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToCurrentGameObjectComponentProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteIdArgConditionCopyNonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/DeclareSignal/DeclareSignalAsyncTickPriorityCopyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerStepForward.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerStartedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetVideoClip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetTimeSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetSkipOnDrop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetRenderMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetVideoClip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetTimeSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetSkipOnDrop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetRenderMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetIsPrepared.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetIsPlaying.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetIsLooping.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetFrameRate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetFrameCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetCanStep.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetCanSetTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerErrorEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoClip/VideoClipGetOriginalPath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoClip/VideoClipGetFrameRate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoClip/VideoClipGetFrameCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3HighPassFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3ClampMagnitude.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3/Vector3ClampMagnitudeXZ.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2HighPassFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2ClampMagnitude.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetWholeNumbers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetWholeNumbers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetVertical.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetIsFocused.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldDeactivate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetRaycastTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeAlpha.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownClearOptions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetAnimationTriggers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementSetValues.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementGetValues.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiSetSelectedGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnUpdateSelectedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerEnterEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerClickEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiIsPointerOverUiObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetSelectedGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerDataInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/EventTriggerActionBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetAlpha.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasEnableRaycast.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSpriteOrderInLayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSpriteMaskInteraction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/GetSpriteSortingLayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/GetSpriteOrderInLayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/GetSpriteMaskInteraction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAtDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetJointConnectedBody.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIBackgroundColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MoveGameObjectToScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootGameObjects.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneLoadedEventData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RemoveMixingTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetPivot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetPivot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionRotateTowards.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLowPassFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLookRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionEulerAngles.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSaveVariable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsLoadVariable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputGetVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputGetMoveVector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputEnableAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputCanceledEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputButtonEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputActionBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetCollider2dIsTrigger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapPoint2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapCircle2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics/SetControllerVelocity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEventByProxy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewRemoveRPCs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLevelPrefix.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkPeerTypeSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInitializeServer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkCloseConnection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRegisterHost.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParticleCollisionInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceAcceleration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadReadStickValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadReadButtonValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadGetButtonValues.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadButtonComboEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectHasChildren.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutVerticalSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutRepeatButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutPasswordField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFlexibleSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndScrollView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndHorizontal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginVertical.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginScrollView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginHorizontal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginCentered.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceOrientationEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertSecondsToString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertMaterialToObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Convert/ConvertVector2ToVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Character/GetControllerVelocity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Character/ControllerCheckHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Camera/ClampOrthographicView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseFsmVariableAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SyncAnimatorBoolToState.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorStabilizeFeet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlayBackSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayerWeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorCullingMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPlayBackSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorNextStateInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerWeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorHumanScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorGravityWeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCullingMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStopRecording.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStartRecording.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStartPlayback.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/StateRepresentationResources.Designer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/ParameterConversionResources.Designer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/MultipleDefaultItems/TreeViewSampleComponentMultiple.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/MultipleDefaultItems/TreeViewSampleComponentCountry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/MultipleDefaultItems/TreeViewSampleComponentContinent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsLayoutWidthExtender.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderListViewDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableWidth/ListViewVariableWidthComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableHeight/ListViewVariableHeightComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewUnderlineSample/ListViewUnderlineSampleComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewIconsExt/ListViewIconsItemDescriptionExt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewIconsExt/ListViewIconsItemComponentExt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewCustomSample/ListViewCustomSampleComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListViewComponentGroup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/LineBreaking Leading Characters.txt 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/MobileInput.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/InputAxisScrollbar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/SerializedNetworkBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/TouchControls/Examples/TouchControls1/Scripts/TouchControls1_ManipulateCube.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ScrollbarVisibilityHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ScrollRectSelectableChild.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/VoiceInitializerEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/TextFileSpeakerEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/AudioFileGeneratorEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/NonKinematicGraspedMovement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/HeuristicGrabClassifier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/MarkObstructionAsTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/VolumeCullingBehaviours/RendererVolumeBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/VolumeCullingBehaviours/LightsVolumeBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/VolumeCullingBehaviours/ClipPlaneVolumeBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/TerrainCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/LightCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ImpostorCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Wind.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/IVegetationStudioTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Unsafe/NativeArrayExtentions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/TerrainSystemPro/TerrainSystemPro_HeatMap.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/AnimationPreviewUtilities.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/TimeNotificationBehaviour.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/ActivationControlPlayable.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/AssemblyLoadProxy.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestData.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/PlayerController.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkWriter.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkTransform.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkServer.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkReader.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkManager.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkIdentity.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkDiscovery.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkClient.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkCallbacks.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkBehaviour.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkAnimator.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/ConnectionArray.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/ChannelBuffer.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeParallelHashSetExtensions.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeParallelHashSetExtensions.gen.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstCompilerOptions.cs 0.1 kb 0.0% Packages/com.unity.analytics/DataPrivacy/DataPrivacyButton.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionsPraxis.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/FileManagers/LODGroupFileManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/TrafficReservedNodeStimulus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/LaneDepartureWarningSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/DebugVehiclePerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableWheelContinous.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovablePressButton.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinous.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/MultipleTelemetryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/installer/EnvironmentInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/Shadow/ShadowSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/Shadow/ShadowManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentSetting/EnvironmentSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentParams.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/ModifierEnvironment.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/IcyAdherentModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/EnvironmentModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/AquaplaningModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/IcyAdherenceManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/EnvironmentManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/AquaplaningManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentIntensity.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/SnowParticleHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnviroSkyManager/WeatherIntensityKey.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnviroSkyManager/EnviroSkyModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTransformData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayRotationData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayInfractionData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayAnimatorData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileDownloadPaths.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/performance/PerformanceService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusPropPassengersManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengerCameraManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengersManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/PropPassengersCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersSceneInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/TelemetryNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/SingleBoolNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/PIEventNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/InfractionNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/SimNetworkDiscovery.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/ReplayInfractionService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongIgnitionInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongGearShiftInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongGearMXInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/StopTriggerInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedLimitOnAquaplaning.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/InclinationInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ConeCollisionInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/DummyInfractionService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/SceneryCargoManagerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/RigidFrameHaulerBrakesWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/MotorVehicleBreakdownWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/LiftAGXSensorWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/HydraulicRPMControlWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorPriorityModesWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/AccelerometerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/VRCameraBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/HeadOutBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CrashCameraSmoothAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/LiftDriverBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/TwoScreensMQScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/LiftTwoScreenConfigurationBackVertical.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsRetarderPedalActive.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsAutomaticGearboxAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetEulerLocalRotationX.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/simfleet/CheckSMKSimUserAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/ClearPassengerRequests.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/CheckDistanceToBusStop.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorReadyAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/logic/RestartSimulatorAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/InteropFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/EntityInFrontTooClose.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleDirection.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckSnowplowOnABridge.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/InstanceControllerAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/fingerprint/ReadFingerprintAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForSessionTimeAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForFSMToEndAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForExitButtonAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SetKeyboardModeAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SelectConfirmMenuAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/GetWeatherLightsNeeded.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/GetDayTimeLightsNeeded.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/CheckWeatherIntensity.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/CheckAquaplaningModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetContextSimulatorInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContextScreenInformation.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContextFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/BaseConfigurationAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/SMKBaseFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/SceneryServiceInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/DebugTrafficInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/PressionHeatBatteryOthers/PressionHeatBatteryOthersHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/PressionHeatBatteryOthers/HCOM_PressionHeatBatteryOthers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/HCOM_PI_GasolineByImageHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/EngineHeat/HCOM_EngineHeatingByImageHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/InclinometerHandler/HCOM_PI_PP_InclinometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_RearGearCameraController.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_ForkCameraController.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/LightsHandler/HCOM_MachineryFailuresHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BreakdownsHandler/HCOM_AdditionalBreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BrakeAssistantHandler/HCOM_PI_BrakeAssistantHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_PI_ElectricDriverDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_LMVAutomaticInflation.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/HCOM_BeltHandBPreheatingHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_MachineryHandAccelerator.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_MSP_BeltHandbrakePreheating.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SceneDumperChargeLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CamStreamingAndBrowser.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Lift.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/HUDExcerciseStatisticsScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SceneDumperChargeLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CamStreamingAndBrowser.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/GenericDropDownResultComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/execution/ProductExecutionFlowFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Motorbike/SMBIgnitionBlockerController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DustParticleDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SteeringBrokenGeneric.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/MotorcycleBrakeFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/HighMotorOilTemperature.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ForkliftHydraulicFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/DirtyWindshieldOnScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/EmptyBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/BaseBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleDynamicWheelState.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Lights/BlackoutComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/WindshieldComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/TransferBoxComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/GearboxPreselector.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/ConfigurableVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/BaseVehicleComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/AidsDiffComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/KinematicVehicle Components/BasicVehicleSizeQuery.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/KinematicVehicle Components/BasicVehicleRigidbody.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPBulldozerController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/Helpers/ElectricAxlePowertrain.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/WheelLoaderControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/StabilizersControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/MotorGraderControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/ExcavatorLoaderControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/ExcavatorControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Debug/TrackCollisionDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Debug/ExcavatorLoaderSwingTest.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/wrappers/UnityTerrainWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/wrappers/CustomTerrainWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/TerrainRendererPatch.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/ObiParticleCounter.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/modules/ParticleGenerator.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/TestScenes/CommonResources/ObiColliderDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/DeformableTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewPathComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/ObjectSlidingHorizontalHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ToDoList/ToDoListViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/ControllerHintsExample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnParticleSystemDeath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnDetachedFromHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/WaypointProgressTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/PlatformSpecificContent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/ParticleSystemDestroyer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/DynamicShadowSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/AutoMobileShaderSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ExplosionPhysicsForce.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ExplosionFireAndDebris.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/AfterburnerPhysicsForce.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/RTCustomObjectInteractionSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D RATriangle/GizmoRATriangle3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Circle/GizmoTorusCircle3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Circle/GizmoThinCircle3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Circle/GizmoCircle3DBorderControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Polygon/GizmoThinPolygon2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Polygon/GizmoThickPolygon2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Polygon/GizmoPolygon2DBorderControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Circle/GizmoThinCircle2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Circle/GizmoCircle2DBorderControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoCirclePlaneSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoCylinderLineSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoPolygonPlaneSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoCirclePlaneSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/GizmoCollectionEnabledStateSnapshot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Integration/UnityUI/PlayerPointerEventData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/IgnoreCollisionsInChildren.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Plugins/ColliderUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/CombinablePropertyAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHandEnableDisable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Examples/Example Assets/InertiaPostProcessProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/URP Support/Scripts/EnviroVolumeCloudsLWRP.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/URP Support/Scripts/EnviroDistanceBlurPass.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/URP Support/Scripts/EnviroDistanceBlurLWRP.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Scripts/EnviroSkyboxRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/HDRP Support/Scripts/EnviroHDRPSunShafts.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/HDRP Support/Scripts/EnviroHDRPMoonShafts.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/WaitForSecondsUnscaled.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/AFPSRenderRecorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/FPSCounterData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/BaseCounterData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/LineMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/BaseMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/MeshUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/BVHTree/BVH.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/MinPostFilter/copyRGB.mat 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Daytime.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/ArticulatedUrbanBus_CommonPassengersSetting.asset 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/InputModules/StandaloneInputModule.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Messages/IEditModeTestYieldInstruction.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/TestCommandPcHelper.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/TestActionCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/SetUpTearDownCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableTestState.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityTestAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnitySetUpAttribute.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/TargetPool.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/ShaderIDs.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/LogHistogram.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/HaltonSeq.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/HableCurve.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/ScalableAO.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/MultiScaleVO.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/MotionBlur.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/Dithering.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/DepthOfField.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/ColorGrading.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/AutoExposure.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/MinAttribute.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/MaxAttribute.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UTF8ArrayUnsafeUtility.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeArrayExtensions.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/BurstCompatibleAttribute.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/SkipLocalsInitAttribute.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/IgnoreWarningAttribute.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/TrafficRoutePanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/CircuitLinePanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TMGoalsComponentController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/Route/TrafficRouteManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/Route/OutOfRouteManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/Route/InstructionsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorTriggersManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorPalletsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorGoalsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorAssetsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/Routes/RouteCreatorManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/ItemCreatorManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorSceneService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorItemsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorGlobalService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/VariableOperation.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/ArticulatedTruck.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Obstacles/PlasticBarrierWhite.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/VRCalibrationWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/UserVehicleWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/ToyotaDynamicsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/SpecialScreenWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RenderSettingsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessV2Window.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LoadedBundleWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/AntialiasingWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/VRCalibrationManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/ScenePerformanceDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleAdditionalComponentsInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/SmkVehicleGraphicsCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/JCB220BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/CAT246BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/GameObjectCreationService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Setting/VegetationSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Setting/SpawnPointSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Setting/CameraScenerySetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Setting/BasicScenerySetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/ScenesDataSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/ScenesDataModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicTirePressureManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/MotorbikeDriverCameraPivotBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayServicesDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayRecordController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayPlayerController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMotograderRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayFreeRoutePedestrianAnimation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/Settings/ScreenNumberSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/ScreenDataModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/ProductsDataModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/ProductDataSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/TMLoaderPlugin/TMLoaderPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LocalizedAssetsByVehiclePlugin/LocalizedAssetsByVehicleDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SnowPlowSimBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesTruckBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCarBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCar4WDBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesBikeBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/LogSimFFBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/ConstrusimBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndResponseMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginResponseMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginRequestMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hardware/PIHardwareService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hardware/HardwareConfigParam.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/VariantParser.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/NetMapElement.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/AssetBundleManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/AssetBundleLoaderRaw.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WipersAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TinesAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SeatBeltAudio/SeatBeltAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PoliceAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MovementAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MotorAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/CameraAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BlinkersAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/TerrainLocalizationSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/CirculationDirectionSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletTallPackagesDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletBoxBottlesDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletBarrelsHeavyDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/Pallet8PackagesDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseTelemetryConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseSuperMarioConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluationCriteriaConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/misc/GarbageCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/logic/SendEventIfBoolValue.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/logic/GetRewiredKeyDown.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/logic/FloatCompareStorer.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/Convert/ConvertStringToFloat.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/Convert/ConvertStringToBool.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/TestExerciseConfigurationInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/SimpleImpl/ComponentBasedVehicleService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/SimpleVehicleFactoryService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/IVehicleConfigurationParserService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/BaseTrafficVehicleFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleSpawnException.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/UserVehicleBehaviourManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/WheelLoaderAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ReachStackerAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MachineryAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ExcavatorAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/AnimationSuspensionHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Dynamics/SMBGyroscopicEffectEmulation.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TwoThrottleModesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TransferBoxNeutralInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MotorcycleIgnitionInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MotorcycleHandlebarInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MotorcycleBrakesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MotorBikeHandleBarInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MilitaryLMVIgnitionInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/IgnitionMotorbikeInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DifferentialLockInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/SnowRemovalVehicleInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/BeltBlocksIgnitionInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/ThrotleComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/SafetySpeedLimiterInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/RigidFrameHaulerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/LFSteerComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/HydraulicRpmModeInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/ExcavatorBackhoeInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/DeadManComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PlatformTargetReferenceDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/FreeRouteEntityAnimationDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Speed Control/ElectricSpeedControlDevice.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Rabbit-Turtle Control/BulldozerRabbitTurtleControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorSideshiftBackhoe.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Lean/MotorcycleLeanWorkarround.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionControllerComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/AutomaticIgnitionComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/BrakeAssistant/SafetySpeedLimiterController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializeSettings/VehicleSerializedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializeSettings/EngineTempSerializedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/WeatherGroundMaterialData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/VPTelemetryDefaultProvider.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/Helpers/TelemetryTemplateAssetBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/Helpers/TelemetryMultiLineGraphAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPBulldozerControllerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPTargetChaserDiagnostics.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/WheelSuspensionAnimator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleVehicleController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleTrackController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/GearShiftModeSelector.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/Timeline/SplineFollowMixerBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Audio/MasterAudioSourceSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/service/IDeformableTerrainsOperationsService.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ReflectionInfoTypeInfoConverter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/SceneContextRegistryAdderAndRemover.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorDynamicContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByInstanceGetter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/InstantiateOnPrefabComponentProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/GetFromGameObjectComponentProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToNewGameObjectComponentProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToGameObjectComponentProviderBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerPrefabBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionAssemblySelectionBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Main/SignalDeclarationAsyncInitializer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakePosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleUpdate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateUpdate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WorldToScreenPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeAllRigidBodies.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetUrl.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerPrepare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetUrl.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoClip/VideoClipGetLength.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3RotateTowards.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3LowPassFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Interpolate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3/Vector3SnapToGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2SnapToGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2SnapToAngle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2RotateTowards.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2MoveTowards.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2LowPassFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Interpolate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SelectRandomVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetMinMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetMinMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetSize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRawImageSetTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetText.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetText.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldActivate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetFillAmount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetFillAmount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicSetColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicGetColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownSetValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownAddOptions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonOnClickEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionSetType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionGetType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetIsInteractable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationSetMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationGetMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetIsInteractable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationSetProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationGetProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerUpEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerExitEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerDownEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDeselectEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnBeginDragEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiPointerEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEndEditEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDragEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiClickEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TriggerEventStorer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SwipeGestureEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/SetEventStringData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/SetEventFloatData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector3Data.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector2Data.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventStringData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventFloatData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSpriteSortPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/GetspriteSortPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothFollowAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTagsOnChildren.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetShadowStrength.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightSpotAngle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightIntensity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureAlpha.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIContentColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraCullingMask.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBackgroundColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationWeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAllFsmGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenToWorldPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadSceneAsynch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneLoadedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Internal/GetSceneActionBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneBuildIndex.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/AllowSceneActivation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Rect/SetRectFromPoints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionInverse.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionBaseAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionAngleAxis.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProjectLocationToMap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralBoolean.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsHasKey.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteKey.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteAll.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputGetFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputGetBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeAllRigidBodies2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/TranslatePosition2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsFixedAngle2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2dScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2dGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetRayCastHit2dInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapArea2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextLineCast2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetJointBreak2dInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetCollision2dInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddRelativeForce2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics/TranslatePosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetSendRate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLogLevel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInstantiate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetSendRate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkDisconnectionInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLastPing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDisconnect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Math/Vector2RandomValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Math/SelectRandomFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/KillDelayedEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GotoPreviousState.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSystemDateTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastHitInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastAllInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPreviousStateName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonDown.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterialTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetJointBreakInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetIPhoneSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerHitInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadStickEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadButtonEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadActionBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectTagSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsVisible.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsChildOf.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectCompareTag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectChanged.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObject/CreateNewGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIVerticalSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndVertical.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndCentered.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEmailField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIHorizontalSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIElementHitTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Effects/ParticleSystemPlay.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawFullscreenColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DontDestroyOnLoad.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateEmptyObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertEnumToString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSimpleMove.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerIsGrounded.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Character/ControllerMoveInAir.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseAnimationAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayTransferValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Application/SetScreenResolution.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorTrigger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLookAt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorIKGoal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsHuman.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIKGoal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStopPlayback.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorMatchTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorCrossFade.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimationSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddMixingTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddExplosionForce.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActivateGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RuntimeCurveEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ReadOnlyAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ClassType/ClassTypeReference/ClassTypeConstraintAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleItemCountry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleItemContinent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewComponentWithClick.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCheckboxes/TreeViewCheckboxesComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewSampleDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewSampleDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewDefaultItemChange.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/LocalizationSampleListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderTreeViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderListViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborListViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewVariableHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListViewComponentItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Customization/CustomListViewIconsComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Dialog/DialogTreeViewInputHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueListViewDataSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/ComboboxDisableDefaultInput.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/ComboboxAutocompleteCopyData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Main/TextureArrayDecorator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_ExternalCamera_LegacyManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/ButtonHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/AxisTouchButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D RATriangle/IGizmoRATriangle3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/BaseCustomVoiceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Integration/RTVoiceGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Integration/ConfigPreferences.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/ParalanguageEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/LoudspeakerEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/ChangeGenderEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/KinematicGraspedMovement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/InteractionXRController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/InteractionController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/Examples/TransformCatmullRomSpline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterSolver.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_UnderwaterThirdPersonAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/VolumeCullingBehaviours/BaseVolumeBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/BaseCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/UnityTerrain_HeatMap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Jobs/VisibilityAndLODJob.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Jobs/PrepareRenderListJob.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/IShaderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PrefabSpawner/RuntimePrefabPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Importer/IVegetationImporter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/RunTimeLoader/VegetationItemPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/RunTimeLoader/RuntimePrefabInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TRSceneViewDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/WheelLoaderBucketTiltController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/DeformableTerrainShovelSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/DeformableTerrainFailureVolume.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/GeometryContactMergeSplitThresholds.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/UrbanBus_HandicappedPassengersSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/RigidUrbanBus_CommonPassengersSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/MinibusZafiro_CommonPassengersSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/MinibusVolareW6_CommonPassengersSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/InterurbanBus_CommonPassengersSetting.asset 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceItemCallbackInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVRKomatsu980E4DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/LogSim/JungETV216DashboardPivot_Logsim.prefab 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/TimelineCreateUtilities.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/NotificationUtilities.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/PrefabControlPlayable.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/ParticleControlPlayable.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/DirectorControlPlayable.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/Signals/CustomSignalEventDrawer.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Animation/AnimationPlayableAsset.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Activation/ActivationPlayableAsset.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Activation/ActivationMixerPlayable.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ScrollbarEventHandler.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_PackageResourceImporter.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_EditorResourceManager.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/CoroutineRunner.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/AssemblyWrapper.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkScene.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkCRC.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/LogFilter.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/LocalClient.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/ClientScene.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Jobs/IJobParallelForBurstSchedulable.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/ToggleGroupController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/SummaryPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/AdvancedVehicleConfig.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LocutionsPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoalComponent.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/AutoCompleteInfractions.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ExecutableMethodHolder.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/UndeclaredVarReport.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Obstacles/PlasticBarrierRed.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/LogsimAssets/LogsimAssetList.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/VR/VrStatsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/VehiclePerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/TrafficPerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/TrafficVehicleStimulus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/PrioritySignalStimulus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/CameraPerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/VehicleAllowedLanes.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Descriptors/VehicleMovableDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Components/VehicleMovableComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisButton.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DeltaTelemetryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/PITelemetryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/NetTelemetryManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/Toyota8FGBabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/FrameRate/FrameRateSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/FrameRate/FrameRateService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/SunnyModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/RainyModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/DaytimeModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/CloudyModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/ModifiersManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/DaytimeManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/CloudyManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentEvent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnviroSkyManager/EnviroSkySetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnviroSkyManager/EnviroSkyManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayIntData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayFloatData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnumData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEmptyData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayColorData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBoolData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBaseData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileConstants.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusTransformParent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusStopManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersSection.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengerCollider.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengers.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BaseMonoPassengers.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PassengersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/IntNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/FloatNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/ErrorNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/EmptyNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/BaseNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetManagerWS.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/PIInfractionService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedLimitOnIcyTrack.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/RetarderInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/OverturnInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/OffroadInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/KickstandInfracction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/CollisionInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/AggressiveDriving.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionPointsData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionEventData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/JungETV216Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/HitachiEX5500Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/ScenarioFilter/HighwaylandSceneryInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/SpeedControlDeviceWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/RabbitTurtleModeWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/GearPreselectorWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorLoaderWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorBackhoeWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/DifferentialLockWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/AutomaticInflationWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/AirConditioningWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CloneCameraAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/OrbitBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/HeadOutBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/FreeBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/TwoScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/SwitchVehicleType.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/OnRespawnExtended.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsNeutralGearActive.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetRPMDynamicInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetInputAxisStatus.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/AreTrailerOpenDoors.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/AreDrivingLightsOn.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/simfleet/SessionBatchAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowStart.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowEnd.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/PassengerRequests.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/CheckStopPosition.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/BusStopRequieresRamp.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/AnyPassengerRequest.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/logic/CrashListenerAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/SavePictureAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/InitialLoginAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/ExerciseInfoAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/EndExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/EditorLoginAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/CancelExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/BeginExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/UsingLaneReserved.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNode.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/HasRedTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/HasEmergencyVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithSnow.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckRespectCyclist.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckExpansionJoints.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/HUDUpdatePopupData.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/StartExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SessionTimeAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ExerciseTimeAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/OnEnvironmentChange.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/GetEnvironmentChange.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetFlowStatusAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetContextCPFInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContextExerciseClear.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/CheckStudentIdAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/LaunchUpdateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/FsmStateActionException.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/FakeTrafficInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_TelemetryAndCamScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_MonitorSettingsScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_LoadingSimulatorScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_ForkMiniCameraDashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/messaging/PedalIndicationMessageData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/VehicleTypeHandler/HCOM_PI_VehicleTypeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/OnBoardTechnology/HCOM_PI_OnBoardTechnology.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/HCOM_GasolineByImageHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/EngineHeat/EngineHeatingByImageHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/IndicatorsHandler/HCOM_PP_IndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/IndicatorsHandler/HCOM_PI_PP_IndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/InclinometerHandler/HCOM_PP_InclinometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_WeatherAndDayTime.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_WaterHeatAndFuel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_DrivingTimeAndKmh.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_JungLSP_WheelModeInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/TachometerHandler/HCOM_PI_TachometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/SpeedometerHandler/HCOM_PI_SpeedometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/HCOM_PedalIndicationPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BreakdownsHandler/AdditionalBreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BrakeAssistantHandler/HCOM_BrakeAssistantHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_PI_ElectricEconometer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_ElectricDriverDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000AutoSpeedModeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_LMVDifferentialLock.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_LMVAirConditioning.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_LMVAutomaticInflation.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/AutomaticInflationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/Odometer/HCOM_PI_BP_OdometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/HCOM_PI_BP_BreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPSpecialFunctionsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BDZPRabbitTurtleModeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HLocalizableTextMeshProLabel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_OnboardTechnology.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_GP_EngineHeatingByImage.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_ResultsParamDescription.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_PI_InfractionRowButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_WeatherAndDayTime.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_WaterHeatAndFuel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_DrivingTimeAndKmh.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Telemetry_Dashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_InstructorCollision.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_HudVehicleDataPanels.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_DistanceObstacles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_PedalIndicationPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_FrontBrakeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_AcceleratorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ParkingSensorPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanelPrefab.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InclinometerPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_DriverLicensePanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_ExercisesTeachingPlan.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Electric/HDES_ElectricDriverDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_AutoSpeedMode.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_PI_LMVDifferentialLock.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_PI_LMVAirConditioning.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_LMVAutomaticInflation.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BeltHandbrakePreheating.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_SpecialFunctions.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BDZP_RabbitTurtleMode.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/Common_VR/HDES_InteractableSwitch_VR.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/Common_VR/HDES_InteractableButton_VR.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/Common_VR/HCOM_InteractableSwitch_VR.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/Common_VR/HCOM_InteractableButton_VR.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/HUDTeachingPlanScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/HUDExerciseInfoScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/HUDExerciseConfirmScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HDES_JungLSP_WheelModeInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_ResultsParamDescription.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_ExercisesTeachingPlan.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Telemetry_Dashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_InstructorCollision.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_InfractionRowButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_HudVehicleDataPanels.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_DistanceObstacles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/AcceleratorHandler/HCOM_PI_AcceleratorHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_ParkingSensorPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_DriverLicensePanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/AbstractHComponentDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/MaqSimGadgetsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/VariableDefinition.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/ItemWithVariables.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Dynamics/SMBMotorbikeController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/WheelMisalignment.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/TransmissionBroken.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SuspensionFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/RotaryLightFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LowMotorOilPreassure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LowBatteryFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LiftJoystickFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/HighTracksTension.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/FrontBrakeFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/EngineFailureGeneric.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/EmptyBatteryFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ElectricBrakeFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/BrakeFailureGeneric.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/BatteryOverheating.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/VehicleGetter.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/OffroadComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/ClutchSystemAGX.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/AidsComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Heating/HeatingComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/WheelData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/WheelLoaderControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/StabilizersControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/MultibodySteering.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/MotorGraderControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/DumperControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/AerialControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/TerrainRenderer.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/NeighbourUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/modules/ParticleMerger.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/TerrainModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/ParticleDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/VolumetricLightBeamAbstractBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/TrackRealtimeChangesOnLightHD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Samples/Scripts/FeaturesNotSupportedMessage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Samples/Scripts/CameraToggleBeamVisibility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewIconsItemDescription.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewIconsItemComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewPathComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DrivesListViewComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DirectoryTreeViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/ObjectSlidingVerticalHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogButtonComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Combobox/ComboboxIconsItemComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/TargetMeasurement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/SkeletonUIOptions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/RenderModelChangerUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/InteractableExample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/CustomSkeletonHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/JoeJeff/JoeJeffController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Hints/Scripts/ControllerButtonHints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InteractableHoverEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/FallbackCameraController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnTriggerEnter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ControllerHoverHighlight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectActivator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleMouseRotator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/LerpControlledBob.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/CurveControlledBob.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/AutoMoveAndRotate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SimpleImpersonation/ImpersonationException.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Sessions/InputDevicePlaneDragSession3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraProjectionSwitchSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/GizmoRotationArc3DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/GizmoRotationArc2DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Quad/GizmoThinQuad3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Quad/GizmoQuad3DBorderControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Quad/GizmoBoxQuad3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Circle/GizmoCircle3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Quad/GizmoThinQuad2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Quad/GizmoQuad2DBorderControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Polygon/GizmoPolygon2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Circle/GizmoCircle2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoQuadPlaneSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoPlaneSlider3DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoPlaneSlider3DControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoThinLineSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoLineSlider3DControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoBoxLineSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoQuadPlaneSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoPlaneSlider2DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoPlaneSlider2DControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoThinLineSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoLineSlider2DControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoBoxLineSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoObjectVertexSnapSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Scripts/DataStorage/UserDataStore_PlayerPrefs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Integration/UnityUI/RewiredEventSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Util/BuildPostprocessor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ViscositySurfTensionToUserData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Line Renderer Pro/Scripts/LineRendererPro.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeColliderGizmos.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/Examples/TransformPoseSpline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentPointBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/CopyFromLeapCExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Scripts/EnviroHDRPFog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/URP Support/Scripts/EnviroLiteFogLWRP.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/HDRP Support/Scripts/EnviroSkyboxLite.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/URP Support/Scripts/EnviroSunShaftsLWRP.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/URP Support/Scripts/EnviroMoonShaftsLWRP.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/URP Support/Scripts/EnviroBlitPassShafts.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfacePhysicsSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceMeshBuilder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/CachedNumbers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/DrawableLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisualHollowCylinder.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/DistributionCenterSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/Collahuasi_Route2SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/Collahuasi_Route1SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/CRN_TrainingCenterSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/WarehouseDHLAGXScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/PortExteriorAGXScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/DistributionCenterScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/MinibusVan_CommonPassengersSetting.asset 0.1 kb 0.0% Assets/simuzen/reusable/Resources/SceneServicesInitializator.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/DumperAdditionalInGamePanel.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVRCAT798ACDashBoardPivot.prefab 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Utility/ReflectionMethodsCache.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/MultipleDisplayUtilities.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/HorizontalLayoutGroup.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/GraphicRebuildTracker.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Culling/RectangularVertexClipper.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/Raycasters/Physics2DRaycaster.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/InputModules/PointerInputModule.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/PrebuildSceneSetupAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AttributeHelper.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/IRemoteTestResultDataFactory.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/IEnumerableTestMethodCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/IAsyncTestAssemblyBuilder.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/Spline.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Monitors/Monitor.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/Vignette.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/Grain.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/Bloom.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringMethods.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/AssumeRangeAttribute.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/UserRoutePanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/FreeRoutePanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EditRoutePanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DeleteSelectedInfractionEvent.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMInputToEntitiesManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/ITrainingManagerGlobalService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/UnaryOperation.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/BinaryOperation.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/BinaryOperationSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/AvaliableClassMethods.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/CircuitLinesSettingsInstaller.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/TruckTrailer.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Pedestrian.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Firetruck.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Car.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Ambulance.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/ConstructionShed.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/VegetationWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/TrafficWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/TerrainWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/SystemInfoWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/SMBDebugWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/ResolutionWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RegistryWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RearviewsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PhysicsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MaterialsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LocutionWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LODGroupWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/HierachyWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/FrameRateWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/ExcavatorSettingsFromFileUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/ModerateSnowWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/ModerateHailWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Terrain/TerrainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Setting/ScenerySetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/SceneryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/MinimapSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicEnvironmentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/FrameRate/RearviewToFrameRateSubscriber.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/PassengersEventFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EnvironmentEventFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/NetDeformableSurfaceEnvironment.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/IDeformableSurfaceEnvironment.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatParticulateModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayUserVehicleRotaryLights.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayFileManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayCompatibility.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRipperRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorTracksAnimation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDumperRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableTerrainParticles.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBaseRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/RearviewConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/ProductService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/ProductParams.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/Settings/SpecialScreenConfigurableSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/INetInitializeSecondStepPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/INetInitializeFirstStepPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/INetInitializeThirdStepPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LocalizedAssetsByVehiclePlugin/ILocalizedAssetsByVehiclePlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/DebugNetMessageService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/VolvoBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MaqSimBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/LiftSimBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/GlobalBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FalseEventsControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CNADBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndRequestMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LoginInteropResult.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hardware/HardwareService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hardware/HardwareConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/driverlicense/InfractionDriverTarget.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/TrainingManagerCameraInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/LiftTwoScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistances.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/VariantValidator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/VariantManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/Map/AssetBundleMap.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/ManifestManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/SceneAudioService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Playmaker/ElectricEngineAudioStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WindAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehiclePerceptionAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/HornAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/GearAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ForkAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentWarehouseAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BeltAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BaseAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/MiniMapServiceInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/CustomServicesDefinition.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/LocalizationDataSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/LocalizationDataModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletTubesDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletEmptyDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ProductModelFromFile.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/IConfigurationSettingsWritter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/HMonitorContainer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ConfigurationParamDB.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ConfigurationExternalExecutables.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseScoreConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseResultConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseReplayConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/BaseExerciseConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/output/PlatformToInitialPositionAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnSimulationAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/logic/BoolCheckValues.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/IsPPUUserAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetContextStudentFingerprintInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/FsmServiceContainers/RunFSMInjector.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/ProsimuladorConnectionManager.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/TrainingManagerSceneInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/FakeInteropDecoratorInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/HUDConfigurationParametersData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Scripts/LeapInteractionSystemInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/VehicleDatabaseException.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/SimpleImpl/NetComponentBasedVehicleService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/VehicleDatabaseHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/VehiclePiecesCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/VehiclePieceCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehicleFactoryService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleSnowRemoval.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleReachStacker.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleMotorcycle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/ConfigurableUserVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/VehiclePieceInstantiator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RipperAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MotorcycleWheelHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/TracksAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/IUserVehicleBehaviourDeprecated.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/DumperAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BaseUserVehicleBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/TelemetryGUIController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/Topbar/SMBTopbarTelemetryButton.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/SMBDebugPanelsController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/HFNetwork/Network/UDP/HighFrequencyReceiver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/HFNetwork/Network/Controllers/HFReceiverController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TrailerBrakesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ThresholdAxisInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SteeringWheelInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SpeedControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ScooterIgnitionInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MachineryBrakesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MachineryBladeInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/KomatsuBrakesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/HeavyLoadModeInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsWithRampInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ReachStackerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorVehicleInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/EveryInputController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ConfigurableInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/SteerComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/RabbitTurtleInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/LFBrakeActuatorInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/GearComponentInputFL.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/GearComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/ForkComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/FFBrakeActuatorInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/ExcavatorLoaderInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/EmergencyStopInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/ClutchComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/BrakesComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/BackhoeLoaderInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/AutoSpeedModeInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AirConditioningInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OptionalGameObjectsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AnimationSuspensionDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AGXMultipleTransformsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/VehicleDynamicsException.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/RigidFrameHaulerVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/ConfigurableMotorVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/TirePressureEmulator/ITirePressureEmulatorComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SteeringWheel/SMK_VPWheelDeviceInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Motorbike/CamberForceController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/WheelLoaderWrapperBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/RigidFrameHaulerBrakes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/RabbitTurtleController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/HydraulicsPrelubrication.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorPriorityModes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorOpenableBucket.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorLoaderSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorBackhoeSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Inclinometer/InclinometerController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionWithoutEngine.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Engine/ElectricEngineComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/MotorcycleAidsController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/ElectricAidsComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializeSettings/SpeedSerializedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializeSettings/RPMSerializedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/SelftAlignmentTorque.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/ExtendedGroundMaterial.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/EnableAllNetworkObjectsInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/TransmissionSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Utility/AttachVisualElements.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/Helpers/TelemetryTemplateBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/Helpers/TelemetryMultiLineGraph.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Ground Materials/VPGroundParticleEmitter.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Ground Materials/VPGroundMaterialManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Ground Materials/VPGroundMarksRenderer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/VPTirePressureEmulator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/VPSegmentedSpeedGauge.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Dynamics/VPTireFrictionMultiplier.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Dynamics/VPTireFrictionModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Tools/MultiVehicleTelemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Suspension/VPProgressiveSuspension.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/VariableVehicleCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/EndlessMovingSurface.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/DifferentialSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/CopyMomentOfInertia.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/CaptureScreenshot.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Everlaps interface/VPTransponder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleTurbocharger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/DualEngineSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/CustomWheelEffects.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/CustomHandlingSetup.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Inspector/DisablePropertyAttribute.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Inspector/DisableOnPlayAttribute.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/Timeline/SplineFollowBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/service/DeformableTerrainsCargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/SceneryVisualCargoRepresentation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/DefaultGameObjectParentInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerDependencyProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByNewPrefab.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByInstance.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ScriptableObjectResourceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ScriptableObjectInstanceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/MethodMultipleProviderUntyped.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/GetFromPrefabComponentProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/ScriptableObjectInstallerBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SingleProviderBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/PrefabResourceBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/PlaceholderFactoryBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinderWithParams.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ArgConditionCopyNonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/BindSignal/SignalCallbackWithLookupWrapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleTo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleFrom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleBy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleAdd.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateTo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateFrom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateBy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateAdd.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveUpdate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveFrom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveAdd.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookUpdate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookFrom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenFsmAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerStop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerPlay.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerPause.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetCanSetSkipOnDrop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoClip/VideoClipGetSize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Subtract.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3PerSecond.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Operator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Normalize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Multiply.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Invert.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3AddXYZ.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3/SetHandsPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2PerSecond.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Operator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Normalize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Multiply.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Invert.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SetVector2Value.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/GetVector2Length.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleSetIsOn.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleGetIsOn.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextSetText.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextGetText.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarOnValueChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetSprite.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetSprite.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonArray.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSubmitEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSelectEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnScrollEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnMoveEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnEndDragEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDropEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDragEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnCancelEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEventBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDropEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenUiPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenQuaternion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/BaseActions/TweenActionBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Transform/SetPosition2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Transform/LookAtDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Transform/GetPosition2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Transform/ClampRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Transform/ClampPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Transform/AlignToDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchObjectEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchGUIEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TakeScreenshot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringReplace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringContains.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringChanged.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/SetEventIntData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/LateUpdateEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventSentBy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventIntData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventBoolData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartCoroutine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSpriteFlip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSpriteColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/GetSpriteFlip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/GetSpriteColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVisibility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3XYZ.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3Value.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureOffset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetStringValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectFields.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetObjectValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMouseCursor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMainCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightRange.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightFlare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightCookie.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIsKinematic.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntFromFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetHaloStrength.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameVolume.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVariable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmQuaternion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogDensity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFloatValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFlareStrength.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioVolume.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioPitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAmbientLight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SequenceEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendRandomEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventToFsm.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventByName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SetActiveScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadSceneAsynch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsValid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsLoaded.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsDirty.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RewindAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetInputAxes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetGUIMatrix.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionSlerp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLerp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionEuler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/RebuildTextures.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomSound.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Trigger2dEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SmoothLookAt2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetVelocity2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsKinematic2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MovePosition2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2dEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsKinematic2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsFixedAngle2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetVelocity2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetTrigger2dInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextRayCast2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Collision2dEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ObjectCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/NextFrameEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsServer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsClient.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDestroy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkConnect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePickEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MathExpression/Mathos/MathExpression.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Math/SelectRandomInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Math/FloatDeltaAngle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Material/SetTextureValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Material/SetMaterialValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/Vector3Compare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/Vector2Compare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/FsmHasVariable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVectorLength.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVector3XYZ.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTriggerInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringRight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLength.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLeft.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenWidth.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRectFields.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomChild.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonUp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMainCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLocationInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariables.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmQuaternion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceRoll.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetCollisionInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonDown.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxisVector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAngleToTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsNull.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObject/GetDistanceXYZ.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObject/DeactivateSelf.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToolbar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToggle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIContentAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmStateSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmEventOptions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ForwardAllEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSubtract.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSignTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatOperator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatMultiply.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatInterpolate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAddMultiple.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawStateLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceVibrate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceShakeEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetachChildren.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObjects.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFsmVariable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugDrawShape.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerMove.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorInterpolate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CollisionEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Character/ControllerJump.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Character/ControllerCrouch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeOut.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallStaticMethod.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BroadcastEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BlendAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseUpdateAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseLogAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/SetFsmArrayItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/GetFsmArrayItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayRemoveAll.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGetRandom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayDeleteAt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayContains.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayAddRange.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ApplicationQuit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorBody.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorRoot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPivot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorDelta.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBody.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFsmAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFsmAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFsmAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFloatV2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddAnimationClip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/TransitioningTriggerBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/StateMachineResources.Designer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/TreeViewCustomNodeDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewToggle/TreeViewToggleComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCreateFromScript.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCheckboxes/TreeViewCheckboxesItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCheckboxes/TestTreeViewCheckboxes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewToggleDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewSampleDataSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsDataSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewComponentSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/SimpleTileView/SimpleTileViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestDirectoryTreeView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/RangeSliderFloatSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/RangeSliderAudioTrack.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewPerformance.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewIconsThread.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewWithInputFields/LVInputFieldsComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableWidth/ListViewVariableWidth.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableHeight/ListViewVariableHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewUnderlineSample/ListViewUnderlineSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewSlider/ListViewSliderComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewImages/ListViewImagesComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewIconsWithFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListViewSelect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Autocomplete/AutocompleteIconsHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/SphereCullingController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Scripts/CustomSerialization.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_TrackingReferenceManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_Generator_Names.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Behaviour_SkeletonCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_ActivateActionSetOnLoad.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_Vector3Event.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_Vector2Event.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_SkeletonEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_SingleEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_BooleanEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TestTrackedCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/VirtualInput.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/TiltInput.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/IHoverableSceneEntityContainer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoSettingsCategory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Circle/IGizmoCircle3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Polygon/IGizmoPolygon2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Circle/IGizmoCircle2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/IGizmoPlaneSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/IGizmoPlaneSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/ISceneGizmoCamViewportUpdater.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISelectionUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputBehaviorWindow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CanvasScalerFitter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CalibrationWindow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Examples/ControlMapperDemo/Scripts/ControlMapperDemoMessage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/VoiceProviderWindows.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/VoiceProviderMary.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/VoiceProviderMacOS.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/VoiceProviderLinux.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/VoiceProviderAndroid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/BaseVoiceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/SpeechTextEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/SpeakerEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/SequencerEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/Util/PlatformController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/Util/AudioSourceController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/Util/AudioFilterController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Editor/Task/BaseSetupResources.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Editor/Task/BaseCompileDefines.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/LocalizationCategory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/UI/InteractionToggle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/UI/InteractionSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/UI/InteractionButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/UI/Anchors/AnchorableBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/SlidingWindowThrow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/KabschGraspedPose.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/Interface/IInternalInteractionController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/IXRControllerTrackingProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/ContactBoneParent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/InteractionManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/InteractionBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Scripts/HandBinder/HandBinderAutoBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Testing/StationaryTestLeapProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/TransformTweenBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/WaterDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/UnderwaterFog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/BuoyancyForce.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Wind/IWindController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/MeshTerrainJobs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/QuadTree/RectExtention.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/PoolingSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Jobs/FrustumLODJobs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/MeshExtention.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/ListExtentions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/External/Octree/Scripts/PointOctreeNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/External/Octree/Scripts/BoundsOctreeNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/WheelLoaderInputController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/TrackInternalMergeProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/DeformableTerrainProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/DeformableTerrainMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/DeformableTerrainConnector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ElementaryConstraintController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ConstraintMergeSplitThresholds.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/TenerifePortSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/PortExteriorSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/OvertakelandSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/MountainPassSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/IndustryLandSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/DeliveryCitySpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/ConstructionSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/ConstructionBuildingsCameraSetting.asset 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkEmitterObstructionOcclusion.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Windows/AkPlatformInitSettings_Windows.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkAudioSourceChangeCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkAudioInterruptionCallbackInfo.cs 0.1 kb 0.0% Assets/simuzen/reusable/Resources/test/TestGUIServiceAsGOCache.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREX5500DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREX3600DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREX2600DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREX1900DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREX1200DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREH5000DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREH4000DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREH3500DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Lift/Toyota8FGDashboardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRJCB409BDashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRJCB3CXDashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRJCB220DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRCat246DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRCATD11DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRCAT120DashBoardPivot.prefab 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/AnimatorBindingCache.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/TimeControlPlayable.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Evaluation/ScheduleRuntimeClip.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Evaluation/InfiniteRuntimeClip.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Control/ControlPlayableAsset.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Audio/AudioPlayableAsset.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Audio/AudioMixerProperties.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Audio/AudioClipProperties.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Attributes/TrackColorAttribute.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_ExtensionMethods.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextParsingUtilities.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextElement_Legacy.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteAssetImportFormats.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontAssetUtilities.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/MaterialReferenceManager.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkInstanceId.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/INetworkTransport.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeParallelMultiHashMap.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeParallelMultiHashMap.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringInternalMethods.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringFormatMethods.gen.cs 0.1 kb 0.0% Packages/com.unity.analytics/DataPrivacy/DataPrivacy.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseToggle.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/ParamGroupController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/OpenEditorController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/InfoPopups/InfoPopupController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableExerciseGoals.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/InfractionsDialog.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Attributes/SmartMethod.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/PlayedLocutionSet.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReporter.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportLine.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportCode.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/LaneWithOnlyStartNode.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/FreeRouteRuntimeManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/FreeRouteLineRenderer.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/EditCircuitLinesCanvas.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/DistanceToNextNodeCanvas.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/CircuitLineController.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Minesim/MiningFrontLoader.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Minesim/HydraulicLoader.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Minesim/ElectricShovel.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Truck.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/TractorHead.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Tractor.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Suspect.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/PoliceTransit.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Police.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/PortableToilet.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/GondolaTruck2.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/GondolaTruck1.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/CargoContainer.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/ChangeDirection.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Obstacles/ConcreteBarrier.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_TurnRight.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_TurnAround.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_GoStraight.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_ChangeRight.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_ChangeLeft.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/VR/FPSWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/ModerateWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/HighSnowWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/HighHailWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ProximityRadarSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ExpansionJointSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BrakingAreaSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/ConsciousnessController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/BasePerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/ColliderAwareness.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/BoxColliderAwareness.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/workflow/WorkflowService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryToBabel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/TelemetryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Vegetation/NMSnowController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/FrameRate/FPSCounter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/WindModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/SnowModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/OilModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/IcyModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/HailModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/FogSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/FogModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/WindManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/SunnyManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/SnowManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/RainyManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/OilManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/IcyManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/HailManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/FogManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/ObjectsByEnv.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersFlow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusPassengers.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PlaceDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputActionException.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/WheelLoaderWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/VehicleInputWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/TransferBoxWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/StabilizersWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/RG31IgnitionWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/MachineryInputWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/MachineryBladeWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/LMVIgnitionWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/InclinometerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/HeavyLoadModeWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/GrillsDryerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/ExtendedLightsWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/BrakeAssistantWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/BackhoeLoaderWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/AutoSpeedModeWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/ForkControllerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/EnvironmentWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/VRBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/StatisticsFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/zms/EventHUBAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/OnGearChanged.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsWorkingMotor.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsStalledMotor.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsRetarderActive.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsFifthWheelOpen.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsEngineWorking.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetThrottleLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetRetarderLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetRPMStaticInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetLeastRoadGrip.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetInputStatus.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetClutchLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetBrakeLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetAcceleration.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/CheckIfInTunnel.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/simfleet/CheckSimAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/BusStopSelected.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/network/StopNetAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/network/StopDiscovery.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/network/StartNetAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/network/StartDiscovery.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/UsingCorrectLane.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckOnABridge.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckLaneChange.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckIsRoofed.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/GetWiperNeeded.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/RestartSimAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/IsReplayAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/Statistics/OnExerciseEnd.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/TrafficInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_VehicleDashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_SimulatorSessions.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_SimulatorReplays.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_SessionTimeScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_ReplayButtonsScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_InstructorScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_ConfigurationScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_ChooseLoginOrDemo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_BlackEmptyScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/messaging/InfractionMessageData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/messaging/IndicationMessageData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/VelocityHandler/HCOM_PI_VelocityHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/VehicleTypeHandler/HCOM_VehicleTypeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/OnBoardTechnology/HCOM_OnBoardTechnology.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GearHandler/HCOM_PI_TP_GearHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/HCOM_PI_GasolineHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/GasolineByImageHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/DriverDisplay/HCOM_PI_DriverDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/InclinometerHandler/PPInclinometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_LightIndicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_ForkController.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_ExerciseTime.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_BasicParameters.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_JungLSP_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_JungLSP_ForkInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_LightIndicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_ForkController.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_BasicParameters.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/TachometerHandler/HCOM_TachometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/SpeedometerHandler/HCOM_SpeedometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/LightsHandler/HCOM_PI_LightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/GenericPanelHandlerPI.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/DashboardHandler/HCOM_PI_DashboardHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/DashboardHandler/HCOM_DashboardHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BreakdownsHandler/HCOM_PI_BreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BreakdownsHandler/HCOM_BreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BrakeAssistantHandler/BrakeAssistantHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BasicDashboardHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_PI_ElectricGOIcon.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_PI_ElectricBattery.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_ElectricEconometer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/ElectricGOIconHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/ElectricBatteryHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EX5500/HCOM_RabbitTurtleHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EX5500/EX5500IndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EX5500/EX5500FailuresHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000IndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000GrillDryHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000FailuresHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_LMVTransferBox.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_LMVBreakdowns.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_DifferentialLock.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/Odometer/HCOM_BP_OdometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/HCOM_PI_BP_LightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/HCOM_BP_LightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/HCOM_BP_BreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/GearHandler/HCOM_PI_BP_GearHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/MonitorSettingsPopupData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/ExerciseParamsPopupData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HLocalizableTMPDropdown.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_DriverDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_GP_GasolineByImage.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_SimulatorSessions.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_SimulatorReplays.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_OpenURLFromButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_LightIndicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_ForkCameraInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_ExerciseTime.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_JungLSP_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_LightIndicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_ForkController.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_BasicParameters.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_Replay_GeneralPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_WeatherModifiers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleEvents.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_TrafficIntensity.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SteeringWheel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SnowThickness.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_PhysicsButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_InfractionsTable.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCategory.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCamera.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ConsumptionText.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeViscosity.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargePosition.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_InstructorPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_RearBrakeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_ClutchDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_WeatherAndTime.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_NavigationSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InfractionsBar.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_IndicationsPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_BasicDashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_GP_HeatingSlider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_AdditionalBreakdown.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_FreePracticeMenu.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_ExerciseParameters.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_TeachingPlanConfirm.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Electric/HDES_ElectricEconometer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EX5500/HDES_EX5500_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_MachineryFailures.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CoursesTeachingPlan.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_PI_LMVTransferBox.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_PI_DifferentialLock.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HDES_JungLSP_ForkInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_VisualSummaryPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_PI_HeatingSlider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_PI_BasicDashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_CoursesTeachingPlan.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/SteeringWheelHandler/HCOM_PI_SteeringWheel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_Replay_GeneralPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_WeatherModifiers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_TrafficIntensity.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SnowThickness.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_PhysicsButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_InfractionsTable.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCategory.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCamera.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ConsumptionText.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeViscosity.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargePosition.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_InstructorPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/ClutchHandler/HCOM_PI_ClutchHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/AcceleratorHandler/HCOM_AcceleratorHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/IG_RearviewPanelHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_WeatherAndTime.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_NavigationSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_InfractionsBar.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_IndicationsPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_IG_BasicDashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_GP_HeatingSlider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_ExerciseParameters.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/GenericMainMenuComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/VideoScreen/HDES_VideoPlayerConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/VideoScreen/HCOM_VideoPlayerConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/TelemetryGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/SnowVolumeGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/LogSimPedalsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/DataModelManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/VariableValues.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/IntIdCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/WheelBreakdown.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SteeringBroken.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ShotOnArmored.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/RearBrakeFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LightsFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/FifthWheelBroken.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/EngineFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/BatteryFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/Container.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/BlackList.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/MotionSystems/MotionSystemsPlatform.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/ExcavatorControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/DumperControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/AerialControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Debug/DumperTimingTest.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/MeshUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/MathUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/FakeService.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/DebugUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/modules/Compactor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SD/DynamicOcclusionRaycasting.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SD/DynamicOcclusionDepthBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SD/DynamicOcclusionAbstractBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeGraph/TreeGraphComponentIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TileView/TileViewScrollRectFitter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabButtonComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectRestrictedDrag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectPageWithNumber.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/ResizableHeaderDragCell.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderFloatVertical.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Notify/NotifySequenceManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewStringComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewItemEventData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewInt/ListViewIntComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DrivesListViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/TreeViewNodeDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/TreeViewNodeDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewIconsDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewIconsDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewDropIndicator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogButtonComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerRGBPalette.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerImagePalette.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerHSVPalette.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerColorBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/CenteredSlider/CenteredSliderVertical.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarDayOfWeekBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Autocomplete/AutocompleteDataSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Accordion/AccordionItemComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportURPHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportMarkerBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/IgnoreTeleportTrace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/TargetHitEffect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/FlowerPlanted.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/ButtonExample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/JoeJeff/ProceduralHats.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/JoeJeff/JoeJeffGestures.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/BuggyBuddy/BuggyController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/BalloonHapticBump.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArrowheadRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/VelocityEstimator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachToHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearDisplacement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackageSpawner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackageReference.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InteractableDebug.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HideOnHandFocusLost.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DontDestroyOnLoad.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/WaypointCircuit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/ObjectResetter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/DragRigidbody.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/CameraRefocus.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/SmokeParticles.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowserWindows.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowserEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Sessions/InputDeviceScreenDragSession.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Objects/ObjectKeyRotationSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/MeshVertexChunkCollectionDb.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/MeshVertexChunkCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraRotationSwitchSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraPrjSwitchTransition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoLookAndFeel3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoLookAndFeel2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Rotation Gizmo/RotationGizmoLookAndFeel3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/ObjectTransformGizmoSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Quad/GizmoQuad3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Quad/GizmoQuad2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoPlaneSlider3DSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoPlaneSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoPlaneSlider3DCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoLineSlider3DSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoLineSlider3DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoLineSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoLineSlider3DCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoPlaneSlider2DSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoPlaneSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoLineSlider2DSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoLineSlider2DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoLineSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoLineSlider2DCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/SceneGizmoCamViewportUpdater.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/Scene Gizmo Handles/SceneGizmoCamPrjSwitchLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scaling/GizmoScaleGuideLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoSglAxisRotationDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoObjectVertexSnapDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoDblAxisRotationDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoTriPrismCap3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoSphereCap3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoPyramidCap3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoCircleCap2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoArrowCap2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/AudioFileGenerator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Util/EditorConstants.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Task/SetupResources.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Task/ReminderCheck.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Task/CompileDefines.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Task/AutoInitialize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Task/AAAConfigLoader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/PreGeneratedAudio.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/GUIMultiAudioFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/SpectrumVisualizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/SerializeDeSerialize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/PlatformController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/BackgroundController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Tool/SurviveSceneSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ObiFluidPropertyColorizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Rendering/ObiInstancedParticleRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoToggle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/QueryOperatorExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/QueryCollapseExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/TweenInstance.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/CopyFromOtherExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LayersForProduct/LayerListsHolder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/URP Support/Scripts/EnviroFogLWRP.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Scripts/EnviroSkybox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/URP Support/Scripts/EnviroBlitPass.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/Occlusion/OcclusionSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/Manager/CullingEventStack.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/Cullables/VolumePrecisionUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelEffect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisualRenderData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisualHollowCone.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/WaterworldSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/WarehouseSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/UrbalandSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/UnderMineSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/TocopillaSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/TestlandSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/SanMiguel2SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/SanMiguel1SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/RutaG245_3SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/RutaG245_2SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/RutaG245_1SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/RutaG21_3SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/RutaG21_2SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/RutaG21_1SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/OffroadLandSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/MineroRouteSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/MinelandEXSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/MinelandDMSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/HighwaylandSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/DirtTrackSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/CitylandSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/CNADTrackSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/DistributionCenterCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/Collahuasi_Route2CameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/Collahuasi_Route1CameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/CRN_TrainingCenterCameraSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Resources/TrackedDevicesRoot.prefab 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/SetPropertyUtility.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/VerticalLayoutGroup.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/ContentSizeFitter.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/AspectRatioFitter.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/FontUpdateTracker.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/CanvasUpdateRegistry.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/AnimationTriggers.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/Raycasters/PhysicsRaycaster.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/Raycasters/BaseRaycaster.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/RaycasterManager.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/InputModules/TouchInputModule.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/InputModules/BaseInputModule.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/ExecuteEvents.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventData/PointerEventData.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventData/BaseEventData.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventData/AxisEventData.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/TimelineAsset_CreateRemove.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/INotificationOptionProvider.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/IOuterUnityTestAction.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/IScriptingRuntimeProxy.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/LogScope/LogScope.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/LogScope/LogMatch.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/LogScope/LogEvent.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/LogAssert.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/ConstraintsExtensions.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/Fog.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/ListExtensions.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringUtils.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/ConcurrentMask.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/CollectionHelper.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/AllocatorManager.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Editor/BurstEditorUtility.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Editor/BurstEditorOptions.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Editor/BurstCompileTarget.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstCompileAttribute.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/TimerController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/SummaryParamGroupController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/ScriptableRouteUI.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MojoUserVehicleController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LogSimAssetsPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/IndicationsPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/DialogControllers/LocutionsDialogController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Infractions/InfractionsConfigController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/TMEditorOptionsController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerScenePrefabs.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/Route/RouteTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerAudioManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/IsInsideTriggerAutomotive.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/ITrainingManagerSceneService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/Routes/RouteEditor.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartUserVehicle.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartSpawnPoint.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartFreeRoute.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartExercise.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Instruction.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/LoadLiteral.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/ClassMethod.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/VariableSetSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/UnaryOperationSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/ClassMethodSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/FreeRoutesSettingsInstaller.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/CircuitLineNodeCustomList.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/PolicePickup.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Moto.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Bus.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Bike.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/TurnRight.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/StopSignal.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Rule1000m.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/RoadWorkEnd.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Forbidden.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/AnimalRoad.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_TurnLeft.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_NoPass.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Cones/ChiniseCone.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Buildings/BuildingSmall3.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Buildings/BuildingSmall2.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Buildings/BuildingSmall1.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Buildings/BuildingMisc1.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Buildings/BuildingBig3.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Buildings/BuildingBig2.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Buildings/BuildingBig1.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/ScenesWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/SaveWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LightsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LayersWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/InputWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/HelpWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/FPSWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/BundleWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/BabelWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/AudioWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/WindowsID.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/BaseWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/Yamaha/MotorcycleFileSettingsUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/DontDestroyGameObjectOnLoad.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightGroupManager.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSEventTriggerSuddenBrake.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Wiper/VehicleWiperManagerAnimation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/WindshieldSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/WindshieldManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/LowSnowWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/LowHailWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/HighWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/IVehiclePerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/ITrafficPerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/ICameraPerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsRuntimeEditor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleType.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleFactoryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficPedestrian_Wheel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EncapsulateColliderUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/simulatormode/SimulatorModes.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/EX5000BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/CATD11BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/DebugTrafficService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/NetGameObjectCreationService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/IGameObjectCreationService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SessionManagers/ContextManagerScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/ScenesData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/IPhysicEnvironmentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/DummyPassengerFactoryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/TrafficEventFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventHistoryLogger.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IEnvironmentConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IEnvironmentBridgeManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/CameraToFrameRateSubscriber.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayResolver.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleOptionalGo.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleHandlebar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleWheels.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleLights.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowParticleSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySceneryCargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRampPlayer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPedestrianAnimation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleWheelsPivot.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayAttachToGraphicVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/RecordService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/DummyRearviewService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IPassengersServiceManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusPropPassengersManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengersWithHandicapped.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/CheckForcefeedbackService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/IExerciseInstantiatorPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/IExerciseConfigurationPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorFromList.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/PiecesCircuitLineNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/SimNetworkManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviourManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelLoaderTransformsSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RotaryLightsAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ReplayCrossingEntityAnimator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MachineryTrackAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/FreeRouteEntityAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/BackhoeLoaderTransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicUnsync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicChild.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToSnowPlowVehicleSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToPickupVehicleSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapUserVehicleRotation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapUserVehicleRelocation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/OnGUIControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CustomControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CustomControllerDecorator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyInteropServiceSession.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/ScooterInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/JCB220Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/ScenarioFilter/TunnelSceneryInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/ScenarioFilter/DefaultSceneryInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/SimuZenGUIService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/driverlicense/DriverTargetService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/SmoothFollowBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSPIPOCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundleService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/Map/MapElement.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/LoadManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Playmaker/WwiseAudioStateActionBase.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Playmaker/IgnitionPlaySoundStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ShotOnArmoredAudioManager/ShotOnArmoredAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstants.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/VehicleSoundsFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/LocalizationSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/LocalizationService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/LocalizationParams.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletReelDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/IDynamicObjectInitializer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/BasePalletDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/ISimulationPhysicsOperations.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Webcam/WebcamConfigDB.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Foscam/FoscamConfigDB.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Configuration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ConfigInstructor.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/IBaseExerciseConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/ExerciseConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/ChangeScreenInDecoratorScene.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/BreakdownRepairStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/BreakdownEventStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/ReservePlace.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/BoolCompare.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/SocratesConnectionManager.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/AuthenticationWebServices.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/socrates/SocratesParametersTranslator.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/ServicesInitializationList.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_ExerciseConfirmation.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/buttons/HButtonAcceptExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HBaseDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/FreePracticeScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/ConfigurationScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/behaviours/ChooseLoginOrDemoListener.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/XMLScreenComponentsReader.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Scripts/VRUILeapInteractionManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/ReplayVehicleService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/UserVehicleHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/MotorVehicleHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/UserVehicleHelperCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/UserVehicleFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/MotorVehicleFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/BaseVehicleFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Utils/VehicleBoundsDebug.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Utils/InterfacesSerializableField.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/VehicleReadyHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleTrailer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehiclePickup.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleMachinery.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleForklift.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/RemoteVehicleHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/PropulsionTypeHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/ElectricUserVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PoliceLightHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PieceInstantiator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/GetComponentWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/Topbar/SMBTopbarController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Dynamics/SMBSensorController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Dynamics/SMBRumbleController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Dynamics/InterfaceExposedData/ILeanControllerExposedData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/VehicleKeyInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TransferBoxInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SnowPlowInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SimpleGearInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ManeuverInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/FlankedSignalTestInputModule.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorcycleInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MachineryInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ForkliftInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/WheelLoaderInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/StabilizersInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/SpreaderInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/Pickup4x4Input.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/GrillsDryerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/FLClutchInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/FFClutchInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BulldozerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BreakdownInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BlackoutInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BaseInputModule.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MultipleTransformsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorVehicleRootValidator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MotograderPartsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/ExcavatorLoaderDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/LoadweightSystemDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/LightsPrefabParentDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HandlebarElementsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/WheelLoaderVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/MotograderVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/BackhoeLoaderVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/WaterDynamics/VehicleWaterDynamics.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Speed Control/SpeedControlDevice.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/SnowInputController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Retarder/RetarderController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Rabbit-Turtle Control/RabbitTurtleControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Offroad/OffroadController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Motorbike/ManeuverController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Motorbike/HandlebarController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/SafetySpeedLimiter.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/HydraulicRPMControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/EmergencyStopDevice.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IExcavatorSideshiftBackhoe.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/GearboxController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/ExperimentalCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/CargoAnchorSwitcher.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/BrakeAssistant/BrakeAssistantDevice.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/PickupAidsController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/RolloverGenerator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Simucube File Settings/SimucubeFileSettingsUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializeSettings/DashboardSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/ISerializedSettingsReceiver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Vibration/GroundVibration.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Vibration/EngineVibration.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/SensorController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakeInMovement.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Accelerometer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/ExtendedTelemetryGUI.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/InterpolatedRotationTracking.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/ColliderLayerChangerManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/DisableStandardInputDevices.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Tools/ProjectPatchAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPVehicleController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPSuspensionGraph.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPPerformanceDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPDiagnosticsCharts.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/VPWheelFrameMonitor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/VPTelemetryDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Replay/VPReplayController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/DirectInput/VPWheelDeviceInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/DirectInput/VPShifterDeviceInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/DirectInput/VPPedalDeviceInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/DirectInput/VPButtonDeviceInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Ground Materials/VPGroundRumbleEffect.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/VPSettingsSwitcher.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Dynamics/VPRollingFriction.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/VPCameraController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/Camera Modes/CameraSmoothFollow.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Legacy/ElectricMotorLegacy.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/ElectricMotorUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Experimental/DifferentialGeneric.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPTwoWheelController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/Helpers/PlatformVehicleBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Tools/PowerAnalysisGraph.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Suspension/VPDynamicSuspension.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPTelemetryExporter.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPAutomatedTestBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPAccelerationTest.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/VariableCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/SpeedLimitZone.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/MoveJointOnKey.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/MovableObject.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/FollowHeading.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/FloatingOrigin.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/DebugRigidbody.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/BankedPlatform.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/AutoBrakeZone.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/LapSectorMark.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/LapInvalidator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Everlaps interface/VPDecoder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Physics/KinematicMotion.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Physics/IgnoreCollisions.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/LimitEngineRpms.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/GearRangeLimit.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/CustomInputLogic.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/ApplicationUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/InterpolatedVector3.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/InterpolatedFloat.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/InterpolatedAngle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Graphics/RuntimeCanvasBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/RotationController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/PositionController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/BindLocalRotation.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/Timeline/SplineFollowTrack.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/Timeline/SplineFollowAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/SplineFollowerChaser.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Light/LightGammaCorrection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Debug/DebugMeasureDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Camera/CameraFovController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Application/ApplicationCursor.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/service/NetDeformableTerrainService.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/service/FakeMiningOperationInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/VisualCargoRepresentation.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/TrafficCargoRepresentation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/AnimatorInterfaces/AnimatorMoveHandlerManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorCached.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByMethod.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorBindInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Main/SingletonMarkRegistry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/ScriptableObjectInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinderBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder6.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder5.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder4.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder10.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder1.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder0.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionSelectTypesBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionFilterTypesBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConditionCopyNonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderNonGeneric.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/GameObjectCreationParameters.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/SignalTickPriorityCopyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/DeclareSignal/SignalDeclarationBindInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenStop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenResume.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPause.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveTo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveBy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookTo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Lerp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Add.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Lerp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2AddXY.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Add.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SetVector2XY.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/GetVector2XY.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/DebugVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UseGravity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UseGUILayout.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRebuild.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenUiSize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenPunch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenFade.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenAudio.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/BaseActions/TweenHelpers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/BaseActions/TweenExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetCosine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetACosine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TriggerEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Translate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Transform/SimpleLook.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringSplit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringJoin.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringAppend.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/LoopState.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/IgnoreEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/BlockEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSprite.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/GetSprite.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVelocity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetSkybox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetProperty.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetParent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGravity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIText.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUISkin.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIDepth.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIAlpha.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmEnum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEnumValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorRGBA.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraFOV.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBoolValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioLoop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioClip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendMessage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenPick.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Screen/ScreenWrap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MergeScenes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneUnLoadedEventData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetScenePath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/CreateScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SampleCurve.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSMAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RotateGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RestartLevel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformFlipLayoutAxes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectOverlaps.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectContains.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RaycastAll.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomWait.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlaySound.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetMass2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/ScreenPick2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/RayCast2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LineCast2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsSleeping2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetSpeed2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetMass2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddTorque2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddForce2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics/FindOverlaps.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PerSecond.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/StartServer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkErrorInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveTowards.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovePosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePick.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Math/IntSubtract.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Math/FloatWrap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/RectCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/ColorCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevelNum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsSleeping.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsKinematic.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InvokeMethod.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntOperator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntChanged.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Input/WaitAnyKey.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/HasComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVelocity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTimeInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTagCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSubstring.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetProperty.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetNextChild.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseY.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseX.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLastEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyDown.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmState.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmEnum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetEventInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDistance.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetColorRGBA.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildNum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonUp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObject/ActivateSolo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUITooltip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmStateTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ForwardEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FormatString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatDivide.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatClamp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatChanged.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FinishFSM.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindClosest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindChild.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Explosion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFSM.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugRay.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroySelf.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugEnum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CutToCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorRamp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeIn.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallMethod.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BuildString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolOperator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolNoneTrue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolChanged.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAnyTrue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAllTrue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AxisEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioStop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioPlay.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioPause.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioMute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/SetFsmArray.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/GetFsmArray.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/FsmArraySet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArraySort.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayShuffle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayReverse.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayResize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayRemove.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayLength.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayInsert.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGetNext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayForEach.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayClear.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/BaseClasses/AnimatorFrameUpdateSelector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorPlay.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddTorque.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddScript.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActionHelpers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/DoubleExponentialSmoothing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Collider/ColliderFreeRoomVisualHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ClassType/ClassTypeReference/ClassTypeReference.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewCustomDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewCustomDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewListeners.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCheckboxes/TreeViewCheckboxes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewResizeHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewItemSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/SimpleTileView/SimpleTileViewItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestScrollRectEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestFolderRenamed/TestScriptRenamed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/LocalizationSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/CenteredSliderLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableRowComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableList/TableListComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SteamSpyComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SimpleTable/SimpleTableComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/ResultOrderLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderTreeView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/PlaylistDialogHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/JRPGOrderLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborOrderLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/TimeRangeSlider/TestTimeRangeSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/RangleSliderLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/RangeSliderSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Progressbar/SampleProgressbar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Progressbar/SampleProgressBar2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Progressbar/SampleProgressBar1.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskAutocomplete.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewWithInputFields/LVInputFieldsTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewWithInputFields/LVInputFieldsItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewSlider/ListViewSliderItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewSaveIndices.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewNoColoring.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewImages/ListViewImagesItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewCustomSample/ListViewCustomSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/TestGroupedListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatLineComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Dialog/DialogInputHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/TestComboboxIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueListViewItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueAutocomplete.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ColorPicker/TestColorPickerRange.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Autocomplete/AutocompleteRemote.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/TreeSystemController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_SphericalProjection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_BindingFile.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_ActionSetUsages.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Behaviour_Vector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Behaviour_Vector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Behaviour_Skeleton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Behaviour_Boolean.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_ActionSet_Manager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_PoseEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_ForceSteamVRMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/TouchPad.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/Joystick.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/GetPositionInPath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/Attributes/TargetConstraintAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoSettingsType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/GizmoObjectTransformPivot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/GizmoRotationArcFillFlags.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Quad/IGizmoQuad3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Quad/IGizmoQuad2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoRATriangle3DBorderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/IGizmoLineSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/IGizmoLineSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/IRTTransformGizmoListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Platforms/Ouya/OuyaInputSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISliderControl.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIImageHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIElementInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ThemedElement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ThemeSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputFieldInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_WindowManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CanvasScalerExt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/VoiceProviderExample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/VoiceProviderWSA.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/VoiceProviderIOS.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Integration/RTVoiceMenu.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Integration/ConfigWindow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Integration/ConfigBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/Util/iOSController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/Util/NativeController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/Util/MaterialChanger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/Util/ScrollRectHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Editor/Util/BaseEditorHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Editor/Task/SetupResources.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/LocalizationItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiStretchShearConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiShapeMatchingConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiAerodynamicConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/PhysicsCallbacks.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/IgnoreColliderForInteraction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/Interface/IInternalInteractionManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/InteractionHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Scripts/HandBinder/HandBinderBoneDefinitions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/XR/LeapXRPinchLocomotion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ListAndArrayExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapXRServiceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandTransitionBehavior.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/PalmDirectionDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/FingerDirectionDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/ExtendedFingerDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_ComputeLineGraph_Data.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Scripts/Utilities/EnviroCloudsAnimateWithTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Scripts/EnviroVolumeCloudsQuality.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Scripts/Utilities/EnviroLiteAdditionalCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroSeasonObjectSwitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/WAPI Integration/EnviroWorldAPIIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Vegetation Studio Pro/EnviroVegetationStudioPro.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/MicroSplat Integration/EnviroMicroSplatIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/MegaSplat Integration/EnviroMegaSplatIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/FogVolume3 Integration/EnviroFogVolumeIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/SplashZone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/FluidVolume.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWater.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Demigiant/Resources/DOTweenSettings.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Jobs/CellSpawnJob.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/QuadTree/QuadTreeNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/CustomList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/CameraLoader/LightLoader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/CameraLoader/CameraLoader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/External/Octree/Scripts/PointOctree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/External/Octree/Scripts/BoundsOctree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ColliderSystemPro/ColliderPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/TwoBodyTireProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/DeformableTerrainShovel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/DeformableTerrainPager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/DeformableTerrainBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/ConveyorBeltProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ElementaryConstraintRowData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/CollisionMeshGenerator.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/EXMineSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/ICY_ADHERENCE.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/TocopillaRouteCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/TenerifePort_CameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/PortExteriorCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/OvertakelandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/MountainpassCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/DeliveryCityCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layers/PassengerLayerEnvironment.asset 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObjPositionOffsetData.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkPropagationPathInfoArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Windows/AkThreadProperties_Windows.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEnginePINVOKE_Windows.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Windows/AkMemPoolAttributes_Windows.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Mac/AkPlatformInitSettings_Mac.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSpatialAudioInitSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSoundPropagationPathParams.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSerializedCallbackHeader.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfoProxy.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkObstructionOcclusionValues.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMusicPlaylistCallbackInfo.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/TMRenderManager.prefab 0.1 kb 0.0% Assets/simuzen/tm/Resources/TMEventManager.prefab 0.1 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/Managers/TrainingManager.prefab 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/WeightUtility.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/Extrapolation.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/TimelinePlayable.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/TimelineAsset.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Scripting/PlayableTrack.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/Signals/SignalReceiver.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/Signals/SignalEmitter.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Evaluation/RuntimeElement.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Evaluation/RuntimeClipBase.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Animation/AnimationTrack.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Activation/ActivationTrack.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_EventManager.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_UpdateManager.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextUtilities.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextProcessingStack.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteCharacter.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteAnimator.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SelectionCaret.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_RichTextTagsCommon.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_MaterialManager.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_InputValidator.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontFeaturesCommon.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontFeatureTable.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_DefaultControls.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Compatibility.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ColorGradient.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Utils.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/Is.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/XRSettings.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkSceneId.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkHash128.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkBuffer.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/LocalConnections.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/CustomAttributes.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/ChannelPacket.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/math_unity_conversion.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/xxHash3.StreamingState.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeScratchAllocator.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeParallelHashSet.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeParallelHashMap.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeNotBurstCompatible.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeParallelHashSet.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeParallelHashMap.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeNotBurstCompatible.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Jobs/IJobParallelForFilter.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/JetBrains.Annotations.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringParseMethods.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringFormat.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringAppendMethods.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstString.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstRuntime.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstExecutionEnvironment.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/ExerciseToggle.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EditFreeRoutesCanvas.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoals.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/LoadingCursor.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/VirtualMachine.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/ReportVariables.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ClassMethodsSet.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/MainThreadHelper.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/InstructionSet.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReport.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseError.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/RouteCreatorManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/FreeRouteController.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/FreeRouteCharacter.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/TmCircuitLineNode.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/CircuitLineRenderer.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Train.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Sheep.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Horse.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Child.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/TankTruck.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/CargoTruck.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/AssetsList.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Yield.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/TurnLeft.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Straight.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Rule5m.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Rule50m.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Rule500m.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Rule10m.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Rule100m.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/90KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/80KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/70KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/60KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/50KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/40KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/30KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/20KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/120KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/110KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/100KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Obstacles/Fence.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Obstacles/Barrel.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/LogsimAssets/ConeAGX.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Crashes/CarCrash.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Cones/SmallCone.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/LowWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/SightStimulus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/RadarStimulus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/RailwaySensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ProximitySensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/PrioritySensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/PowerLineSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ParkingSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/CeilingSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BusStopSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BlindSpotSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/TrafficAwareness.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/StressAwareness.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/BusStopAwareness.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/AwarenessBase.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovable.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryId.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/CAT120BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/CameraInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/ShadowTunnelTrigger.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/StopRequest.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PlaceManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Passenger.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/TransferWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/SnowPlowWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/PassengersWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/OffroadWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/MotograderWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/KickstandWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/IgnitionWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/HeatingWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/GearboxWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/FuelTankWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/FifthWheelWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/BulldozerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/BlackoutWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/BatteryWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/AGXForkWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/TrafficWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/MotorBikeDriverBehaviourData_675309.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/BlockTransformBehaviourData_884903.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/StatisticId.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/OnRespawn.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/OnCollision.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/OnBreakDown.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsBrokenDown.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetRoadSpeed.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetRearGear.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetRampValues.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetClosestDoor.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/AreDoorsOpen.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/ExitBusStop.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/EnterBusStop.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/LogoutAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/LoginAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/Infraction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/CheckWeather.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContextClear.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/IsPIAction.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_ResultsScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_ReplayScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_LiftDashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_InterludeScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_InGameScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_InGamePOScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_InGamePIScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_FreePractice.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/messaging/ActionTimerMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/VelocityHandler/HCOM_VelocityHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/VehicleTypeHandler/VehicleTypeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/RpmHandler/HCOM_PI_RpmHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/RetarderAbsAsrOthers/HCOM_PI_AbsAsrOthers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/RetarderAbsAsrOthers/HCOM_AbsAsrOthers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/RetarderAbsAsrOthers/AbsAsrOthersHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/OnBoardTechnology/OnBoardTechnology.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GearHandler/HCOM_TP_GearHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/HCOM_GasolineHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/FakeNeedles/HCOM_PI_FakeNeedles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/DriverDisplay/HCOM_DriverDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/AirPressure/HCOM_PI_AirPressure.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/IndicatorsHandler/PPIndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_Infractions.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPVelocityHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPIndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/TachometerHandler/TachometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/SpeedometerHandler/SpeedometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/LightsHandler/HCOM_PI_RG31KeypadHw.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/LightsHandler/HCOM_PI_LMVKeypadHw.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/LightsHandler/HCOM_LightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/GenericPanelHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/ControlPanelHandler/HCOM_PI_ControlPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/ControlPanelHandler/HCOM_ControlPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_ElectricGOIcon.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_ElectricBattery.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/EconometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EX5500/EX5500NeedleHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EX5500/EX5500LoadHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000NeedleHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000LoadHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000LightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000DumpHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/EH5000BrakeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPIndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_TransferBox.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_LMVLights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_LMVHeating.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BulldozerPanelHandlers/BDZPLightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/Odometer/BP_OdometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/GearHandler/HCOM_BP_GearHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/InfractionPopupData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HLocalizableLabel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HLocalizableDropdown.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HFsmPISessionButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_VehicleType.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_FakeNeedles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_AirPressure.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_AbsAsrOthers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_SessionTimer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_RearCameraInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_Infractions.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_ForkInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VelocityRPM.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_UserBehavior.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Telemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SpawnValue.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Environment.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CameraButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_MinimapPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_SteerDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_PedalDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_BrakeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_SlopePanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_LoadPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_GoalsPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_GP_SpeedNumbers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_GP_SpeedDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_ControlPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_BrakeAssistant.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_ExerciseConfirm.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Electric/HDES_ElectricGOIcon.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Electric/HDES_ElectricBattery.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EX5500/HDES_RabbitTurtle.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EX5500/HDES_EX5500_Needles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EX5500/HDES_EX5500_Failures.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_Needles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_GrillDry.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_Failures.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_Brakes.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_ConfigurationPanel/HDES_Configuration.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_PI_TransferBox.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_PI_RG31KeypadHw.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_PI_LMVKeypadHw.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_PI_LMVHeating.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_LMVBreakdowns.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Odometers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Breakdown.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Failures.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/HUDInfoScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/RearviewHUDComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/InstructorHComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_PI_SpeedNumbers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_SessionTimer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/SteeringWheelHandler/SteeringWheelHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VelocityRPM.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_UserBehavior.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Telemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SpawnValue.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Environment.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CameraButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_MinimapPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/SteerHandler/HCOM_PI_SteerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/HCOM_PedalHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/HCOM_PI_PedalHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/ClutchHandler/HCOM_ClutchHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/BrakeHandler/HCOM_PI_RearBrake.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/BrakeHandler/HCOM_PI_FrontBrake.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/BrakeHandler/HCOM_PI_BrakeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/BrakeHandler/HCOM_BrakeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_MessagePanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_GoalsPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_IG_SlopePanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_GP_SpeedNumbers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_GP_SpeedDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_Configuration.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/AbstractHComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/ResourceReference.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/HUDParameterValue.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/DescriptorsToHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/errors/ErrorResolver.cs 0.1 kb 0.0% Assets/simuzen/platform/errors/ErrorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/UserVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/MotorVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/SMBBabelInputItem.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Overheating.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/MirrorBroken.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ESPFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/DoorBroken.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/DirtyGlass.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ClutchBroken.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/BrakeFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ASRFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ABSFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/Gearbox.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/SetableSlider.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/ManettinoDial.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/DrivingAidsPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/BasicDashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/modules/Eroder.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/Manager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/VolumetricDustParticles.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SD/VolumetricLightBeamSD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HighlightNullAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/VolumetricLightBeamHD2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/VolumetricLightBeamHD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/BeamGeometryAbstractBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Samples/Scripts/FreeCameraController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Samples/Scripts/CheckIfInsideBeam.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/ParameterConversion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/InputFieldListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewDataSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIconDefaultButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIconButtonBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIconActiveButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabButtonComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectPaginator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ListViewPaginator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/ResizableHeaderCell.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderVertical.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Listeners/TransformListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/StandardLayoutBridge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewInt/ListViewIntComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewGameObjects.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DirectoryTreeView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/LayoutElementInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutUtilites.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutResizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutPositioner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutCompact.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/OnDragKeepSelected.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/TreeViewDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Connector/MultipleConnector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerRGBBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerHSVBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerABlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarDayOfWeek.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Autocomplete/AutocompleteIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ToDoList/ToDoListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/ChaperoneInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Squishy/SquishyToy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/FloppyHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/ButtonEffect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/BuggyBuddy/WheelDust.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/BuggyBuddy/LockToPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/BuggyBuddy/BuggyBuddy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/BuggyBuddy/Audio/AmbientSound.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/SoundBowClick.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ExplosionWobble.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/BalloonSpawner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/BalloonColliders.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArcheryTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SoundPlayOneshot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SoundDeparent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ModalThrowable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearMapping.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearBlendshape.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAudioPitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/IgnoreHovering.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DistanceHaptics.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ComplexThrowable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/CircularDrive.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/SmoothFollow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/FollowTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/FPSCounter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/FireLight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/Explosive.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowserMac.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowser.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SimpleImpersonation/SafeTokenHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SimpleImpersonation/NativeMethods.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SimpleImpersonation/Impersonation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/MovementController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectPositionCalculator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/Object2ObjectSnapDataDb.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/Object2ObjectSnapData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/InputDeviceDeltaCapture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraLookAroundSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraBackgroundSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoSettings3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoSettings2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoHotkeys.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Scale Gizmo/ScaleGizmoLookAndFeel3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Rotation Gizmo/RotationGizmoSettings3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Move Gizmo/MoveGizmoLookAndFeel3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Move Gizmo/MoveGizmoLookAndFeel2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D RATriangle/GizmoRATriangle3DBorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/SceneGizmoLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Materials/GizmoCircularMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Handles/GizmoHandleCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Gizmo Behaviour/GizmoBehaviourCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoUniformScaleDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoSglAxisScaleDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoSglAxisOffsetDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoDblAxisScaleDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoDblAxisOffsetDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoTransformAxisMap3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoTransformAxisMap2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoConeCap3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoCap3DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoCap3DControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoBoxCap3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoQuadCap2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoCap2DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoCap2DControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/VoiceInitializer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/TextFileSpeaker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Util/EditorHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Util/EditorConfig.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Task/UpdateCheck.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/SequenceCaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/GUIAudioFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/RandomRotator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/CTPlayerPrefs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/BaseConstants.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Tool/TakeScreenshot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CompleteTerrainShader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSWorldAPIIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSTerrainTextureDetails.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSRuntimeTerrainHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/CharacterController/ObiCharacterController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Rendering/ObiSimpleFluidRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Rendering/ObiDistanceFieldRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapSphericalSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapCylindricalSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Incrementable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/ImplementsTypeNameDropdown.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHands.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/TweenRunner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/TransformExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/MemoryManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LayersForProduct/LayersList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Gaia Integration/EnviroWithGAIA.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DeformableSurface/Scripts/DepthCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingStatus.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/Cullables/CullingVolume.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/UIUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/AFPSCounter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisualSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisualCylinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisualCapsule.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeDebugRenderData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/PickHandlerRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/DebugRenderManager.cs 0.1 kb 0.0% Assets/contents/Sceneries/RutaG245/Water (Basic)/Scripts/WaterBasic.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/WaterworldCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/WarehouseCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/UrbalandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/UnderMineCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/TestlandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/SanMiguelCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/RutaG245_1CameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/RutaG21_1CameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/OffRoadlandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/MinerouteCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/MinelandEXCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/MinelandDMCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/HighwaylandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/DirttrackCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/CitylandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/CNADTrack_CameraSetting.asset 0.1 kb 0.0% Assets/configuration/test/TestPMAction.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/VertexModifiers/PositionAsUV1.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/VertexModifiers/BaseMeshEffect.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/StencilMaterial.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/MaskableGraphic.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/MaskUtilities.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/LayoutUtility.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/LayoutRebuilder.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/LayoutElement.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/GridLayoutGroup.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/IGraphicEnabledDisabled.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/GraphicRegistry.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/GraphicRaycaster.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/DefaultControls.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Culling/ClipperRegistry.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/UIBehaviour.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/InputModules/BaseInput.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventTrigger.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventSystem.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/MonoBehaviourTest/MonoBehaviourTest.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/MonoBehaviourTest/IMonoBehaviourTest.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/IPrebuildSceneSetup.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/IPostBuildCleanup.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/IAssemblyLoadProxy.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/ITestRunnerListener.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/ITestSuiteModifier.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Jobs/EarlyInitHelpers.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Editor/BurstReflection.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewRightDown_Horizontal.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewLeftDown_Horizontal.renderTexture 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/HideOptionsPanelOnClick.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/HideCreateMenuOnClick.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/ExerciseNameValidator.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/RoutesPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ObjectsPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MultiSubPanelsController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MojoRuntimeController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LocutionRowController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/ShowOptionsPanelOnClick.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/LogSimAssetController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/LoadLevelSlider.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Infractions/InfractionConfController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/GoalsConfigController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/GoalSummaryController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/BaseTrainingManagerStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/IsInsideTriggerHelper.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/Routes/Routes.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/ITmEditorCameraService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/SmartObject.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartTrigger.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/IfJump.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/IVirtualMachineComponent.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/VariableSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/LiteralSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/ExpressionSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/TestUtilities.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/ReflectionUtils.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/RoutesCreatorUtilities.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/CircuitLinesInstaller.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Taxi.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Ball.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/SmallTow.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/RoadWork.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/NarrowRight.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/NarrowLeft.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Ramps/Ramp.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Cones/Rod.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Cones/Cone.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/VRWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileWriterUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileReaderUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MotograderTransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSEventTriggerFollowPath.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/ITSDirectionReference.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/scene/ReflectivesRoadManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/WindshieldConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/IVehicleLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorPreset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Interior/IVehicleInteriorManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficRouteFollower.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficPlayerFinder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKPlayerReservePoints.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/MaterialsGroupDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/LevelCrossingDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/session/ContextService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/VRCalibrationSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/CalibrableInGameObject.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/ReplayTelemetryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/IGlobalTelemetryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/SpecialScreenDatabase.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/TurnOverRisk/RolloverPreventionScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/ISpecialScreenService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Zones/RaycastUnderRoof.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/RespawnManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/NetVehicleSpawnerService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/MiniMapService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/IVehicleSpawnerService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/IAbstractEntityFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SessionManagers/SessionManagerInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/IGlobalSceneryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicAdherenceManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/IPassengerFactoryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/SceneryCargoManagerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/PIInputProxyInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IPostProcessingManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IEnvironmentComponents.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/DeformableSurfacePartial.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/DeformableSurfaceLight.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/NetEnvironmentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatWaterModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatSnowModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentPreset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/PICameraPivotDescritor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/NoJointPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayCameraDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWipers.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWheels.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleLights.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleGlass.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySandCargoAnimation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerAnimation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerActive.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleTransforms.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayLoadWeightLights.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayInfractionPoints.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableTerrain.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCyclistAnimation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/RearviewService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/IReplayPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/DummyPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/DummyPIPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/BasicPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/interfaces/IForceFeedbackService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/OutputTo3DofConverter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/FakeForcefeedbackService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/IServicesLoaderPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/NetOrchestratorFromList.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestratorEventFlow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/UnloadCargoNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/FreeRouteArrowNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerClient.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkSessionSignals.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkSessionManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkPhysicsManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/INetworkMessageService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/MQRigidbodyNetPhysics.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SandCargoAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PedestrianAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/NetAuthorityBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MultipleWheelsPivotSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeSuspensionSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeHandlebarSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectTransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ExcavatorTransformsSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/BulldozerTransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachRotaryLightSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AGXForkliftTransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/MQPseudoRigidbodySync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/NetControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginResponse.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/EndResult.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/InfractionMonoBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/JCB409BInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/JCB3CXInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/driverlicense/RangeTargetValue.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/SensorControlerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/VehicleCameraSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/orbit_data_154715.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/OrbitalBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/TestAWSCameraInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/PostProcessLayerSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/HudScreenConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSCameraSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSCameraConfigurator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/ZenjectAsyncLoadLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/Cache.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Playmaker/EngineAudioStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TransferBoxAudioManager/TransferBoxAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PassengerAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OnTriggerChangeReverb.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/InfractionsAudioManager/InfractionsAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/FurnitureAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/IGlobalLocutionService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistInfractionCounter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/ServiceHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/AbstractService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PostDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/ConeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/LauncherEnvironmentKeys.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/IConfigurationSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ConfigurationParamKeys.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluation.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/ScheduledExercise.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/MachineryCargoCycle.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/IExerciseConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/FreeExerciseConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/GetPlace.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnMenuAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckPourSnowOnVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/SetSimulatorModeAction.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/ExecuteFinalBatchProcess.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/StartingSceneInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/SimulationSceneInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/GlobalServicesInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/GlobalPriorityInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/GlobalOutputInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/ByProduct/EmptyProductInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/ByProduct/DefaultProductInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/buttons/HButtonExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HSimBundleVersionLabel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/ScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_OpenURLFromButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/behaviours/SMKSpriteAtlasManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/PseudoSimescarGUIService.cs 0.1 kb 0.0% Assets/simuzen/platform/execution/login/LoginFsmFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/VehicleHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/TrailerHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/IVehicleDatabaseService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/GlobalPieceCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/ParsedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/IVehicleFactoryService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/VehicleFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/TrailerFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Utils/VehicleSerializableField.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Utils/ForceFeedbackGUIFineTune.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleMotor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/BaseUserVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/IUserVehicleBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/HandlebarHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/PlateController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BodyLeanHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/Topbar/SMBTopbarButton.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/SMBSliderItem.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/SMBDebugPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/HFNetwork/Utils/StructToBytes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Dynamics/InterfaceExposedData/IHBControllerExposedData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Dynamics/InterfaceExposedData/ICamberForceExposedData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Dynamics/InterfaceExposedData/IBodytrackingExposedData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ThrotleInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/RipperInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MixerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/LeanInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/HeatingInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/GearInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/FallOffInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/TrailerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ScooterInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/PickupInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/CommonInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/BaseInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/VehicleComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/TracksInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/LoaderInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/ForkInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/DumperInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ClutchInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/CargoInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ButtonInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BrakesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AxisInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AidsInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TriangleJointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PiecesParentDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorbikeWheelDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/WheelLoaderDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MachineryBladeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/BackhoeLoaderDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CameraParentDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BaseVehicleDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BackBellowsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AGXForkliftDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SnowplowHydraulicFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/BasicBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/TwoWheelsVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/KomatsuVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/CollisionData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/BulldozerVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/IVehiclePhysicsReliant.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/IInternalObjectReliant.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleTransform.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Throtle/VehicleThrotle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SteeringWheel/SteeringWheelController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SteeringWheel/SteeringWheelComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SteeringWheel/ISteeringWheelComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Motorbike/LeanController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Motorbike/ICamberForceController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Mixer/MixerController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/MachineryBlade.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/KomatsuBrakes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/HydraulicTracks.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/HeavyLoadMode.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/GrillDryControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorIgnitionBlock.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorBackhoe.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/BackhoeLoader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/AutoSpeedMode.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/LFEngineActuator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/ILiftAGXSensorController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/DustParticleComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IExcavatorOpenableBucket.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Generic Components/RearGearCameraController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Generic Components/GenericIgnition.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Generic Components/GenericGearBox.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Generic Components/GenericFuelTank.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/GearPreselector.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/NoEngineFuelTank.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/RetractableFork.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Doors/DoorCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/ParticlesCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/CargoComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/BaseSolidCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Brakes/VehicleBrakes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/BrakeAssistant/IBrakeAssistantDevice.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Battery/BatteryComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/AidsController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/FallOffGenerator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Vibration/Vibration.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Vibration/AbsVibration.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/TimeMeter.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Suspension.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Speedometer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/EngineIdle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/VehicleDragForce.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/DrawCollidersAsGizmos.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/DirectTransformTracking.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/CollisionChecker.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/SimpleConstantRotation.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/MuteAudioSourceBelowRpms.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPWheelCollider.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPVehicleToolkit.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPVehicleJoint.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPResetVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPWeightMonitor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPBlockDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/VPTelemetryTools.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Replay/Helpers/VPReplayAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPStandardInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPRandomInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPDeviceInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPVisualEffects.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPTireEffects.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPAudioExtras.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Dynamics/VPVehicleInertia.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Dynamics/VPAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Dynamics/VPAeroSurface.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/VPCameraTarget.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/Camera Modes/CameraAttachTo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/TorqueSplitter.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/TorqueInjector.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/SynchronousDrive.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/EnergyProvider.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/DrivelineHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Experimental/InertialFlywheel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Experimental/InertialDrive.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/ElectricMotor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Driving Aids/TractionControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Driving Aids/StabilityControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/VehicleBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/GroundMaterial.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Tools/EngineDataAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Suspension/VPAdvancedDamper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Motion Platforms/VPSimtoolsOutput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Cargo/VPLiquidCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPTargetChaser.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPSnapshotAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPBrakingTest.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/MatchInertia.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/BlowShadow.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Transponder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Everlaps interface/VPLoop.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Physics/CenterOfMass.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SetEngineRpm.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/StringUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/RigidbodyUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/ObjectUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/ColliderUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Network/UdpListenThread.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Network/UdpConnection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/SplineUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/FilteredFloat.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Inspector/HelpBoxAttribute.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Graphics/TextureCanvas.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/ScaleController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/RotationLookAt.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/RotationInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/RotationAttachTo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/PositionInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/PositionAttachTo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/AttachToTarget.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/SplineRenderer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/SplineFollower.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Camera/CameraFovInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Audio/AudioClipSource.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Application/ApplicationQuit.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/NetDeformableTerrains/TransformDataCompressor.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/Containers/VehicleCargoContainer.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/Containers/UserVirtualCargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/Containers/UserPhysicCargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/SceneryLoadweightSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/MiningParticleDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/MiningParticleController.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/LoadweightSystemHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/operations/TerrainSetOperationData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ZenReflectionTypeAnalyzer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ReflectionTypeInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ExecutionOrderInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/DefaultGameObjectKernel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/DecoratableMonoKernel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/AnimatorInterfaces/AnimatorIkHandlerManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/PrefabProviderResource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/PrefabInstantiatorCached.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PoolableMemoryPoolProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderWithContainer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderUntyped.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/GameObjectProviders/PrefabGameObjectProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/GameObjectProviders/EmptyGameObjectProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/CachedOpenTypeProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/PreserveAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/ZenjectManagersInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/SceneDecoratorContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Util/StaticMemoryPoolRegistry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/ScopableBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/ProviderBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/PrefabBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/Pooling/MemoryPoolInitialSizeBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/Pooling/MemoryPoolBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder10.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/DecoratorToChoiceFromBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinderBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/Untyped/FactoryFromBinderUntyped.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder6.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder5.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder4.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder10.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder1.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder0.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderNonGeneric.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/DeclareSignal/SignalBindingBindInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/BindSignal/SignalCallbackWrapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/UpdateHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/FsmProcessor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeUp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetTan.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetSine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetASine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Sleep.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMass.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetDrag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneUnLoadedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSM.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Rotate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Raycast.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeUp2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Touch Object 2d Event.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Sleep2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMaxConnections.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetAveragePing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Math/IntWrap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LookAt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntClamp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntAdd.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRoot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetOwner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMass.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyUp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKey.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChild.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxis.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSelectionGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIBox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAdd.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAbs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Flicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetectDeviceOrientation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugLog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Debug/Assert.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Comment.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolFlip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Blink.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArraySet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayAdd.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnyKey.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlaybackTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPlaybackTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddForce.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/CachedLightProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/UI/GraphicAlphaColorCopier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Transform/CopyTransformForChild.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/TriggerWithParameters.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/IgnoredTriggerBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/DynamicTriggerBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/TrapezoidalQuadrature.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/Vector3RangeAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/Vector2RangeAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/ElementTitleAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ComparerBySortedArray.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ICollectionItemChanged.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewComponentPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeGraph/TestTreeGraph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewReorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TestTileViewList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/SimpleTileView/SimpleTileView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/UITestSamples.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestPaginator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/StandaloneExit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Tabs/TestTabsIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Tabs/TestTabsCreate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableList/TableListTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableList/TableListCell.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SimpleTable/SimpleTableTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SimpleTable/SimpleTableItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Spinner/TestSpinnerFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Spinner/SpinnerString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TestTrader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/JRPGOrder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborShop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborOrder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Resizable/SplitterSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/TimeRangeSlider/TimeRangeSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Progressbar/TestProgressbar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Picker/TestPickerBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Picker/PickerIntTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskTests.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskPicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewWithInputFields/LVInputFields.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewSlider/ListViewSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewImages/ListViewImages.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewIconsExt/ListViewIconsExt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewDeselect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatLineOutgoing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatLineIncoming.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/IO/TestFolderDialog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/IO/TestFileDialog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueCombobox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ColorPicker/TestColorPicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Calendar/TestDatePicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Accordion/TestAccordion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Accordion/AccordionTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Atributte/InspectorButtonAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Atributte/CustomToggleAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/GameObjectGroup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Scripts/ArrayTools.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Extensions/TextureArrayExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Extensions/Extensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_TrackedObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_TrackedCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_ExternalCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_EnumEqualityComparer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Skeleton_Poser.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Skeleton_Pose.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_ActionScopes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_ActionFile.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Behaviour_Single.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Behaviour_Pose.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Vibration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Vector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Vector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Skeleton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Single.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Boolean.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TestThrow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_LaserPointer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_GazeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/StandaloneFileBrowser/IStandaloneFileBrowser.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/WaypointTagCheck.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/PathFollowerStep.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/PathCalculator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/SerializableEventBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/SerializableCallbackBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/InvokableCallbackBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/Shape2DBorderDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Serializable Collections/SerializableDictionary.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/SceneRaycastPrecision.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoQuad3DBorderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoCircle3DBorderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoQuad2DBorderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoPolygon2DBorderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoCircle2DBorderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scaling/GizmoDblAxisScaleMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoTransformSnapshot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoMultiAxisScaleMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/IGizmoCap3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/IGizmoCap2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Misc/ExternalTools.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIControlSet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIControl.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ToggleInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/LanguageData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomToggle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_InputGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Classes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ButtonInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/LanguagePack.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterMaterialGranular.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiStretchShearConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiShapeMatchingConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiAerodynamicConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiDistanceConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiBendTwistConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers3D/ObiDistanceFieldShapeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/CollisionEventHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/KabschSolver.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/UI/Anchors/AnchorGroup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/Interface/IInteractionBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/Interface/IGraspedMovementHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/ContactBone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Scripts/HandBinder/HandBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/XR/LeapEyeDislocator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/PostProcessProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableGameObjects.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableBehaviors.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FrameRateControls.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EnableDepthBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/DisconnectionNotice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ConnectionMonitor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/BitConverterNonAlloc.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/AnimationCurveUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapServiceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapImageRetriever.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandEnableDisable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/HandRepresentation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/GeometryUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/EditorTools/LeapProjectChecks.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/ProximityDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/DetectorLogicGate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/AbstractHoldDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SmoothedQuaternion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/CircularObjectBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_EnumFlagAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Hierarchical_Tree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Bezier_Band_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Interactive_Pie/WMG_X_Interactive_Pie.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Equation_Plotter/WMG_X_Equation_Plotter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Samples/Scripts/FPSController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Scripts/Utilities/EnviroAdditionalCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroWindSynchronize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroCopyLightSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroAudioMixerSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroVegetationInstance.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroReflectionProbe.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/UBER Integration/EnviroUBERIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Photon Integration/EnviroPhotonPlayerAssign.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Photon Integration/EnviroPhotonIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Pegasus Integration/TriggerControlEnviro.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/GlobalSnow Integration/GlobalSnowIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/AQUAS Integration/EnviroAquasIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Splash.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_ThirdPersonController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/QuadTree/QuadTree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/QuadTree/IHasRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/BVHTree/BVHTypes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/BVHTree/BVHNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/External/Clipper/clipper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/PropertySynchronizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/DisposableCallback.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/AverageQuaternion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/TargetSpeedController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/StepCallbackFunctions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/UnityTerrainAdapter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/DeformableTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/HydrodynamicsParameters.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/GeometryContactHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ElectricMotorController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ContactMaterialManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ConstraintAttachmentPair.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/CollisionGroupsManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/CollisionGroupEntryPair.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/CollisionMeshOptions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/CollisionMeshData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/CableDamageProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/AerodynamicsParameters.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/OIL_Default.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/ASPHALT_Default.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/EXMineCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/DefaultCameraSetting.asset 0.1 kb 0.0% Assets/Wwise/Extensions/AkSoundEngine.extensions.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerCollisionExit.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerCollisionEnter.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkSpatialAudioListener.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkSpatialAudioEmitter.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkSoundEngineController.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkRoomPortalObstruction.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkObstructionOcclusion.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObjPositionData.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObjPosOffsetData.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObjListenerList.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObjEnvironmentData.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkChannelEmitterArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEngine_Windows.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Mac/AkThreadProperties_Mac.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEnginePINVOKE_Mac.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Mac/AkMemPoolAttributes_Mac.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolSpatialAudio.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolLEngineDefault.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSourceChannelOrdering.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMusicSyncCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMonitoringCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkGlobalCallbackLocation.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkDurationCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/Ak3DSpatializationMode.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/TimelineUndo.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/TimeUtility.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/HashUtility.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/TrackAsset.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/TimelineClip.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/GroupTrack.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/Signals/SignalAsset.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/SignalTrack.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/MarkerTrack.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Evaluation/RuntimeClip.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Control/ControlTrack.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Audio/AudioTrack.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TextMeshProUGUI.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TextContainer.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_UGUI_Private.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_MeshUtilities.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_UpdateRegistery.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextElement.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SubMeshUI.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_StyleSheet.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteGlyph.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteAsset.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ShaderUtilities.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ResourcesManager.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_InputField.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontAssetCommon.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontAsset.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_CoroutineTween.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_CharacterInfo.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Character.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/ITextPreProcessor.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessEvent.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/Properties/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/PropertyAttributes.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeAtomicCounter.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeAppendBuffer.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/RewindableAllocator.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Jobs/IJobParallelForDefer.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Jobs/IJobParallelForBatch.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Jobs/IJobBurstSchedulable.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewHorizontal_Car.renderTexture 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/ResultsRows.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/FreeRouteNode.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPage.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/GoalsDialog.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DeleteButton.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMCommand/CommandManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/Context/ObjectiveSet.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/Context/Objective.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/Context/LocutionSet.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/UserVehicle.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/SpawnPoint.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Operations.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Objective.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Navigation.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Infractions.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/HelpScreens.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/FreeRoute.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Environment.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/ConstruSim.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Breakdown.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Attributes/ClassMethod.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/VariableSet.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/EditRoutePopupUI.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/EditRoutePopup.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/ConfirmPopupUI.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/TMFreeRouteData.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Factory/DependencySolver.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/TmCircuitLine.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Pig.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Dog.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Cow.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/Pickup.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Cones/BigCone.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Meshes/RadialCollider.mat 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/StimulusBase.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/RoadStimulus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/SensorBase.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/RoadSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ConeSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPresets/BreathalyerMediumLevel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Place.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/Palette.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/log/ErrorHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/CAT246Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/WindWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/TracksWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/TimeWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/RipperWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/RampWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/MixerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/LightsWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/EngineWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/DumperWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/DoorsWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/CargoWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/BrakesWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/AidsWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/customdefs/ConstrusimCustomServiceDef.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/pivot/Pivot.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/free_data_541632.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/LiftDriverBehaviourData_745716.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/Locution.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/log/FileLogHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsDoorOpen.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsABus.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeed.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetRpm.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/BlockRamp.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/BlockDoor.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/HasStop.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/DoStop.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/PIError.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_LoginScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/AbstractHScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/messaging/BasicMessageData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TrailerHandler/TrailerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TrailerHandler/HCOM_PI_Trailer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/RpmHandler/HCOM_RpmHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/Retarder/RetarderHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/Retarder/HCOM_Retarder.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/Retarder/HCOM_PI_Retarder.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GearHandler/TP_GearHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/GasolineHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/FakeNeedles/HCOM_FakeNeedles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/DriverDisplay/DriverDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/AirPressure/HCOM_AirPressure.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPLightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPLightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/NeedleHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/LightsHandler/LightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/DashboardHandler/DashboardHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BreakdownsHandler/BreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000RpmHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/DigitsRPMHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPLightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPLightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/InfractionPopup.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HSelectionButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HFsmPIReplays.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HFsmEventButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HDialogButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Trailer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Retarder.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_LedRPM.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gasoline.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_StudentInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_MainMenu.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_LoginMenu.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_Weather.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Velocity.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Failures.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Interlude.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Webcam.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Value.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Traffic.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Spawn.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GearText.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GPSPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Failure.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InfoParam.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_Timer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_GP_Velocity.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_Breakdown.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EmailLogin.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EX5500/HDES_EX5500_Load.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_RPM.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_Load.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_Dump.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Failures.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Dashboard/HDES_Tachometer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Dashboard/HDES_Speedometer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Dashboard/HDES_Dashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CPFDigits.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_LMVLights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CIPLogin.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BulldozerPanel/HDES_BDZP_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/Common_VR/HDES_EX5500_VR1.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/Common_VR/HCOM_EX5500_VR1.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HMonitorSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_StudentInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_MainMenu.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_LoginMenu.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_Interlude.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Webcam.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Value.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Traffic.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Spawn.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GearText.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GPSPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Failure.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/BrakeHandler/HCOM_RearBrake.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/BrakeHandler/HCOM_FrontBrake.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_Timer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_EmailLogin.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_CPFDigits.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_CIPLogin.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/animations/AnimDefinition.cs 0.1 kb 0.0% Assets/simuzen/platform/factories/POFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Variables/Variable.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/UserData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/Vehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/Trailer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Puncture.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/NoFuel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Mirror Cameras/Vertical Mirror Right.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/Helpers/Actuator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/UIHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/TimerDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/ReplayPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/ObiEmitterShapeBasic.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/TypeStringFormatter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Scripts/DirectoryButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EasingFunction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/VolumetricShadowHD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/VolumetricCookieHD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/RaymarchingQuality.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/EffectAbstractBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Samples/Scripts/LightGenerator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/SelectableHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/SelectListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ResizeListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/LayoutUtilites.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/InputFieldProxy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ImageAdvanced.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/HierarchyToggle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ButtonAdvanced.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeNodeToggle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIconButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Sidebar/SlideBlockHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Sidebar/SidebarHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectPage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollButtons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/ResizableHeader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Notify/NotifyInfoBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Listeners/ScrollListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Listeners/ClickListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/EasyLayoutBridge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/LayoutSwitcher/LayoutSwitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/IOExceptionsView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileSystemEntry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewPath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DrivesListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/OnDragListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/ObjectSliding.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/DraggableHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/BaseDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogInfoBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogActions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Connector/SingleConnector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Connector/ConnectorLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Connector/ConnectorBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Combobox/ComboboxIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerRange.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/CenteredSlider/CenteredSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarDateBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Accordion/AccordionItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Accordion/AccordionEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportArc.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/Planting.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/JoeJeff/JoeJeff.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Grenade/Grenade.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/BuggyBuddy/trackObj.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/BuggyBuddy/trackCam.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/FireSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArrowHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/UIElement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Throwable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SleepOnAwake.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/RenderModel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/PlaySound.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearDrive.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Interactable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InputModule.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HoverButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HapticRack.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HandPhysics.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HandCollider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Equippable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/EnumFlags.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/CustomEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/BodyCollider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/FOVKick.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectVertexCollect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectSurfaceSnap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/Object2ObjectSnap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/TriangPrismShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/RightAngTriangle3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/RightAngTriangle2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/SceneRaycastFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/SceneOverlapFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/Grid/XZGridLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/EditorGUILayoutEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Editor UI/DragAndDropHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/RTCameraViewports.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/RTCameraBackground.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraZoomSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraPanSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraOrbitSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraMoveSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraFocusSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoConfig.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Scale Gizmo/ScaleGizmoSettings3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Scale Gizmo/ScaleGizmoHotkeys.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Rotation Gizmo/RotationGizmoHotkeys.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/ObjectTransformGizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Move Gizmo/MoveGizmoSettings3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Move Gizmo/MoveGizmoSettings2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/GizmoRotationArc3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/GizmoRotationArc2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Quad/GizmoQuad3DBorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Circle/GizmoCircle3DBorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Quad/GizmoQuad2DBorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Polygon/GizmoPolygon2DBorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Circle/GizmoCircle2DBorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoPlaneSlider3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoLineSlider3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoPlaneSlider2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoLineSlider2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/Scene Gizmo Handles/SceneGizmoAxisCap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/RTSceneGizmoCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scaling/GizmoScalerHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Materials/GizmoSolidMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Materials/GizmoLineMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Materials/GizmoLabelMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Handles/GizmoHandleShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Handles/GizmoHandleShape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Handles/GizmoHandleHoverData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/GizmoEngineSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoOverrideColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoCap3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoCap3DCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoCap2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoCap2DCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Util/WavMaster.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Util/Constants.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/SpeechText.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/Sequencer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/Paralanguage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/Loudspeaker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/ChangeGender.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/VoiceAlias.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Task/Launch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/SpeakWrapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/SimpleNative.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/SendMessage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/NativeAudio.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/GUISpeech.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/GUIScenes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/GUIDialog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/WindowManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/UIWindowManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/StaticManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/XmlHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/SerializableDictionary.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/RandomScaler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/RandomColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/FFTAnalyzer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/CTWebClient.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/CTProcess.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/BaseHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSWeatherManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSWeatherController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSTerrainStitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSTerrainManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSDemoController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/OutlineEffect/OutlineEffect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ColorFromViscosity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ColorFromVelocity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Rendering/ObiParticleRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Rendering/ObiBaseFluidRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/HermiteQuaternionSpline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/LeapSpaceAnchor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapRadialSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableDictionary.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/EnumFlags.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/EditTimeOnly.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/DisableIf.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/TransformInterpolators.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/MaterialInterpolators.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/ImageData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/FailedDeviceList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/DistortionData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Connection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/CSharpExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/ReflectionProbe.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/Utilities.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/TrackRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisualPlane.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisualMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisualCone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisualBox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/SegmentSpawner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/DebugRenderData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/CableRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/SavedPrefabLocalData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/RestoredAssetsRoot.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/RoundaboutlandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layers/ExternalEnvironmentLayer.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/DistributionCenterCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/CRN_TrainingCenterCullingDistance.asset 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Utility/VertexHelper.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/ToggleGroup.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Selectable.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Scrollbar.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/ScrollRect.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/RectMask2D.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/MaterialModifiers/IMaterialModifier.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/LayoutGroup.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/CanvasScaler.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/InputField.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/IPropertyCollector.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/TimelineAttributes.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Timeline.deprecated.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/NotificationFlags.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/BasicScriptPlayable.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/StacktraceFilter.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/ITestRunCallback.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/IAssemblyWrapper.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/IStateSerializer.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/xxHash3.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/NoAliasAttribute.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Ssse3.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Sse4_2.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Sse4_1.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Popcnt.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Editor/BurstLoader.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/Constant.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/Aliasing.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstCompiler.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewRightDown.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewHorizontal.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewRightDown.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewHorizontal.renderTexture 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMSpecialComponents.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/OpenTMDocumentation.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/HideObjectOnClick.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/DisableCreateOnClick.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/ChasedFreeRouteArrow.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExerciseLocutions.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExercise.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/ScriptableUI.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/AssetsList.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptHashChecker.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MojoPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MojoItemController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LocutionsController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemToggleController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/TriggerController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/TMPalletController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/SpawnPointController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/IndicationController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemButtonController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/GoalConfController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/CustomUnityEvents.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/PlayMaker/Fly3DCameraAction.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/PlayMaker/Fly2DCameraAction.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMCommand/ConcreteCommands/RotateItemCommand.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMCommand/ConcreteCommands/DeleteItemCommand.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMCommand/ConcreteCommands/CreateItemCommand.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpecialScriptsTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/CircuitLineTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/Environment/TMEnvironmentService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/StringExtensions.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/ParseException.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/CommentParser.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/BlockSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseUnaryOperation.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseObjectMethod.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseBinaryOperation.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/VariableOperationId.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/Utilities.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/ThreadUtils.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/StringUtils.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/Encrypter.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/BinaryOperationId.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/OrderedDictionary.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/IOrderedDictionary.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/FreeRoutesInstaller.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/PICircuitLinesSync.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_Cube.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/RotateContinuosly.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/ReflectionUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Profiling/ProfilingStatistics.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/NetGameObjectUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/NetComponentUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/IDescriptorCreators.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/DescriptorCreators.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/BundleOrPrefabObject.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/BinaryStreamUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar_Wheel.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Scripts/PedestrianController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Wiper/VehicleWiperManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Wiper/IVehicleWiperManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/CustomGlassHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BladeDraggingTrigger.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/IVehicleTelemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/IEDVehicleExplosion.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/WheelPivotCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/ArmyExplosionEvent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/VehicleMovableTypes.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/InterchangeablePiece.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerChecker.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/ITelemetryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/SpecialScreenManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Vegetation/IVegetationService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficSpeedsSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/NetTrafficService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/FakeTrafficService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGODescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/ISpawnPointService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/IAbstractEntityPool.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/EntityPool.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SessionManagers/PhotoCaptureManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicSnowManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/UserBehaviorInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/TrainingManagerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/MineSimCargoInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/BasicPIInputProxy.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/FrameRate/IFrameRateService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/VehicleEventFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IModifiersManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IModifierEnvironment.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IEnvironmentSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IEnvironmentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IEnvironmentEvent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IEnviroSkySetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/SurfaceDataPartial.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatEnterHole.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloud/DustCloudEnvironment.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPresets/TirednessNoneLevel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPresets/TirednessMediumLevel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPresets/TirednessHighLevel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPresets/BreathalyerNoneLevel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPresets/BreathalyerLowLevel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPresets/BreathalyerHighLevel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPreset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotDescritor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayDataCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelsPivot.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayVehicleSkin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTransformScale.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficLights.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficCrash.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPoliceLights.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerType.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayParticleSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayOptionalCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayOffsetTexture.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultiplePlates.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayGraphicVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayEnvironment.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableMesh.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCircuitLine.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCameraPivot.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayActiveStatus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ISceneReplayService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/remotefiles/IRemoteFileService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/RearviewRuntimeTool.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/RearviewDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/Settings/ConfigurableSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/persistence/IPersistentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/performance/IPerformanceService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPlaceManagerGetter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengerReceiver.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IGraphManagerGetter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/IPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/IPIPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/SimesBikePlatform.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/ForceFeedbackService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/FakePlatformService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/FakeOutputService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/CheckPlatformService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/TimeManager/SessionTimeManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/TimeManager/ExerciseTimeManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/IScenesLoaderPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/ISceneInjectPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/IPhysicsStepPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/IOrchestratorPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/UnregisterMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/RegisteredHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkManagerUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/SnowplowNetPhysics.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleLightsSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleBellowSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TriangleJointSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SnowplowBladesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerPiecesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PalletTransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/OptionalCargoSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MultiplePlatesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/LoadWeightLightsSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectBasicSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CyclistAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CrossingEntitySync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapDragArea.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/PreviouslyOnRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IgnitionKeyMapper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputRuntimeDebug.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/BabelDummyDecorator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginRequest.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/ExerciseInfoMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DiscreteInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ContinuousInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/IInfractionService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/fingerprint/IFingerprintService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/driverlicense/IDriverTargetService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/SpeedLimiterWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/ForkliftInputWriters.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/LiveDataBusService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/customdefs/MinesimCustomServiceDef.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/customdefs/AlgoryxCustomServiceDef.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/coroutine/ICoroutineService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/smoothfollow_truck_pi_driving_data.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/smoothfollow_logsimpi_driving_data.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/simdriver_data.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/FreeBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/NetAWSCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreensConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreenConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/OneScreenSBScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/ActuallyOneScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/SixScreenHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/IGlobalCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraVehicleData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/IAWSCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/CameraPivotListener.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSCameraInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsOnBundleList.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/Map/MapElementsForJson.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/Map/BaseAssetBundleMap.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ISceneAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/ISceneAudioService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/IGlobalAudioService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioID.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstantsPSA.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/StatisticsService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistValueTimer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveTimer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveCounter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Statist/EndExerciseStatist.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/IStatisticService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/ServicesExceptions.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/MonoService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/IExerciseDataEvent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/GPS/Scripts/SMKSmoothFollow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/BodyTraking/scripts/IBodyTrackingService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/BodyTraking/scripts/BodyTrackingService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/LocalizationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/ILocalizationService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/DynamicCargoTypes.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Webcam/WebcamConfigParam.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/SimulationConfig/ISimulationConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ResultDB.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ParamDB.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Param.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/IConfigInstructor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/HMonitor.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/users/CenterProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseResult/ExerciseResult.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/IExerciseTemplate.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/ExerciseTemplate.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/ExercisePoints.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/ExerciseConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/SimulationSignals.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/FsmConfigurator.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/ExerciseParamKeys.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IgnitionStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/BaseVehicleAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContexVariableClean.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/SetOcclusionScene.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/SMKWrongXMLException.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/SMKDiagnosticTool.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/IConnectionManager.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/diagnosis/DiagnosticParameters.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/Biometrics/FingerprintReader.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/Biometrics/CFingerPrintReader.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/VegetationInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/StatisticInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/InfractionInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/GlobalInputInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/messaging/ISelectionMesssage.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/buttons/HButtonCourseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HScrollToSelected.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/SceneryCargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/ISceneryCargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/ICanStoreParameters.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/COM_InterludePopup.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Scripts/IVRLeapInteractable.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/IStudentInfoConsumer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/HUDDefaultConstants.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/DatabaseCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseId.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/VehiclePiece.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/IUserVehicleReliant.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/IRemoteVehicleHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/TriangleJointHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Container.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/InfoPanels/SMBDebugPanelTrigger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/HFNetwork/Data/HighFrequencyData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Camera/SMBSmoothFollow.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Babel/SMBBabelController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/IgnitionBlockerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SnowPlowDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SandCargoDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MachineryDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/ExcavatorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HandlebarDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/ForkliftDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BodyLeanDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BellowsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BackHitchDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AuxCamerasDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/IBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/TrackVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/Motorcycle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/MotorVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/TruckTrailerSolver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Spreader/SpreaderController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Spreader/SpreaderBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Speed Control/ISpeedControlDevice.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/SaltSpreader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/RampControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/NormalizedControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Rabbit-Turtle Control/IRabbitTurtleControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Motorbike/IHandlebarController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/WheelLoader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Stabilizers.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Motograder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Excavator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Bulldozer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/InchingPedal.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/IVehicleComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Kickstand.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Inclinometer/IDifferentialLock.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IVehicleTransform.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IVehicleRigidbody.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IExcavatorBackhoe.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Generic Components/PowerTrain.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/BaseFuelTank.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkPalletController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/FifthWheel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Engine/FakeEngine.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/VehicleCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/SolidCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/LiquidCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/CargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/VehicleSize.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/VehicleDynamicsUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/DatabusSpy.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/ISerializedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Rotation.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Odometer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/ISensorController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/GroundUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/RampCollider.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/BrakingTestSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/VehicleTestSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/VehicleSpawnPoints.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/MotorbikeCvtEmulator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Mirror Cameras/Vertical Mirror Left.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Plugins/XIWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Plugins/DIWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPTelemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPForceCones.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/Helpers/PerformanceCharts.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/Helpers/DataRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/Helpers/DataLogger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPXboxInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPCloneInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPWindAudio.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPTireAudio.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPHeadMotion.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/Helpers/CameraMode.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/Camera Modes/CameraOrbit.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/Camera Modes/CameraLookAt.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/Camera Modes/CameraFree.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/TorqueRatio.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/ParkingLock.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/InputHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/Driveline.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Driving Aids/SteeringAids.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Driving Aids/SpeedControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/DirectDrive.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Differential.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/VehicleBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/TireFriction.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Telemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/Helpers/VehicleAxle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Motion Platforms/VPDboxOutput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Motion Platforms/VPCxcOutput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Motion Platforms/Plugins/DBoxWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Cargo/VPSolidCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPSnapshot.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPSelfDrive.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/ResetVehicleLegacy.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/ResetVR.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/PauseVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/LapTimer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/VrUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/TimeUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/SortedAction.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/RuntimeAudio.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/InputUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/DebugUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Network/UdpSender.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/SmoothFloat.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/RandomStateWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/MathUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/BiasedRatio.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Graphics/GUITextBox.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Graphics/GUICanvasBox.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Scene/TimeScale.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Scene/ScreenNotes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Scene/ScreenBug.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Scene/SceneReload.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Deprecated/SceneTools.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Debug/DebugBreak.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Camera/CameraShift.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Audio/IAudioSourceSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/PlatformException.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/NetDeformableTerrains/ParticleDataRenderer.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/Containers/UnloadZoneContainer.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/Containers/UnloadZoneChecker.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/Containers/PhysicCargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/operations/ITerrainSetOperation.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/Tests/NeighbourUtilsTests.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectSceneLoader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ZenUtilInternal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/SceneContextRegistry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/InitializableManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/GuiRenderableManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/DisposableManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/AnimatorInterfaces/AnimatorInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/TransientProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/PrefabProviderCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/PrefabInstantiator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderMultiple.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/IProviderExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Main/LazyInstanceInjector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/MonoInstallerBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/GameObjectContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/PrefabResourceFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Util/PoolCleanupChecker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Static/PoolableStaticMemoryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/MonoPoolableMemoryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/PlaceholderFactoryBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/FactoryProviderWrapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/NullBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/SubContainerBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinderNonGeneric.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/Pooling/MemoryPoolExpandBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder6.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder5.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder4.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder1.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder0.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder6.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder5.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder4.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder10.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder1.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder0.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/CopyNonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionBindInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderGeneric.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderGeneric.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/MemoryPoolBindInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Main/SignalBusInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/SignalSubscription.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/SignalDeclaration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Wait.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/BaseActions/TweenVariableBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/BaseActions/TweenPropertyBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/BaseActions/TweenComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TrackMouseMovement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/Loop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/PlayMakerRPCProxy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetViewId.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetIsMine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MathExpression/Mathos/MathParser.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InterpolateTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IncrementRenderQueue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/EditorPrefsStrings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/WriteTempFileUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/StateRepresentation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/StateConfiguration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Simple State Machine/SimpleStateMachine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/SerializeDictionary.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/SerializableField/SerializableField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RuntimeOnGUIUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Profiler/MemoryFootprinter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/MultiKeyDictionary.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/MovingAverage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/FilteredSignalEdge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/ExponentialSmoothing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/IReseteableObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/IPManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/GUIFloatFieldHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Filename Extension/FilenameExtension.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/EnumFlagAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/DropdownSubtypesOf.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/DictionaryExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ClassType/Example/ExampleBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ICollectionChanged.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ComparisonCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeGraph/TreeGraphComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TileView/TileViewCustomSize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewCustomWidth.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewCustomHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IListViewItemWidth.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IListViewItemHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/IColorPickerBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/CenteredSlider/CenteredSliderBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Autocomplete/AutocompleteCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TestTreeView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestScene2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestNotify.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/SwitchTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/SmokeTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/SampleFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/PopupTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableList/TableList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableCell.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SteamSpyView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SteamSpyItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SteamSpyData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SimpleTable/SimpleTable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Trader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Prices.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/JRPGShop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedItems.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatViewTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/TestCombobox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Calendar/TestCalendar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Atributte/SeparatorAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Atributte/LayerMaskAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/Misc/bl_MiniMapDragArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Tweens/TweenUITextNumber.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Scripts/Matrix.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Layout.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Extensions/Texture2DExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_RenderModel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_LoadLevel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_CameraMask.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_CameraFlip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Behaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_Sources.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_Source.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_References.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_DefaultActionSet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_DefaultAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Pose.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_ActionSet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_ActionDirections.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_CameraHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/EventSystemChecker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/AlphaButtonClickMask.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/VectorIntFormatters.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/SimpleMove.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/PathFollower.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/PathBridge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/SerializableEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/SerializableCallback.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/InvokableEventBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/InvokableCallback.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Transform/TransformSnapshot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/Shape3DRaycastMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/Shape2DPtContainMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/Shape2DExtentPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/Shape2DBorderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Objects/PivotPointShapeType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Objects/ObjectRotationPivot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/Primitive Epsilons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/BVH/SphereTreeNodeRayHit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/IGizmoDragSession.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Scripts/ControllerTemplates/ControllerTemplates.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/Window.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UITools.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIGroup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputRow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ICustomSelectable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Enums.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/LiveSpeaker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/Util/FPSDisplay.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/ExtensionMethods.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Editor/Task/NYCheck.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSSplatPrototype.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSShaderCriteria.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSProfileSwitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSGaiaIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiParticleGridDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/Forces/ObiSphericalForceZone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Solver/ObiAnimatorController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterShapeSquare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterShapeSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterMaterialFluid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/Aligned/AlignedQuaternionArray.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiDistanceConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiBendingConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiBendTwistConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiBatchedConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiVolumeConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiTetherConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiSkinConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiPinConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiChainConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiBendConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers3D/ObiTerrainShapeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers3D/ObiSphereShapeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers3D/ObiCapsuleShapeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers2D/ObiEdgeShapeTracker2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers2D/ObiCircleShapeTracker2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers2D/ObiCapsuleShapeTracker2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/MultiPropertyAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/InspectorButtonAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ObiParticleCounter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/FluidJetController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/DebugParticleFrames.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ColliderHighlighter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/AddRandomVelocity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/GraspedMovementEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/UI/Anchors/Anchor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/Interface/IGraspedPoseHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/XR/XRHeightOffset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/XRSupportUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/TransformUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/TransformHistory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/PipeFileSyntax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/InternalUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EnumEventTable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EditorResources.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/CatmullRom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapTestProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapProfiling.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/SkeletalFinger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandModelBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/HandModelManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Collision.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Encoding/VectorHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/EditorTools/LeapPreferences.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/PinchDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/StreamingFolder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/StreamingAsset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/MultiTypedList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SmoothedVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SmoothedFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/StructMarshal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/MessageSeverity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/LeapTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/LeapQuaternion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Pie_Graph_Slice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Graph_Manager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Graph_Auto_Anim.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Compute_Shader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Text_Functions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Image_Custom_Mat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Graph_Tooltip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_GUI_Functions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Plot_Overtime/WMG_X_Plot_Overtime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Pie_Ring_Graph/WMG_X_Pie_Ring_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Dynamic/WMG_X_Data_Provider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Samples/Scripts/SampleHUDFPS.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Samples/Scripts/EventTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Scripts/EnviroVolumeLight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Scripts/EnviroSkyRendering.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/9 VR_Medium.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/10 VR_High.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/1 Very Low.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Scripts/EnviroSkyRenderingLW.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroReflections.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroMeshSeasons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroDayNightSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroAudioSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroWeatherPreset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroWeatherPrefab.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Effects/EnviroPostProcessing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/RTP Integration/EnviroRTPIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Mirror Integration/EnviroMirrorServer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Mirror Integration/EnviroMirrorPlayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Lux Integration/EnviroLUXIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/CTS Integration/EnviroCTSIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterBumpOffset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SetCenterOfMass.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_ObstructionGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CharacterRipples.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DeformableSurface/Scripts/DeformableSurface.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ICullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/Abstract/UpdatebleCounterData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/WindAndWaterParameters.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/WindAndWaterManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/OnSelectionProxy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/InvokeWrapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/GUIWindowHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/ConstraintUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ScriptAssetManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/RigidBodyEmitterSink.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/OptionalOverrideValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/TrackProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/MergeSplitThresholds.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/MergeSplitProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/ElementComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/FrictionController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ElementaryConstraint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ContactEventHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/CollisionGroupEntry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/HollowCylinder.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Scripts/ShaderService/ShaderConst.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/MinelandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/DigglandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/CrosslandCameraSetting.asset 0.1 kb 0.0% Assets/configuration/test/OverrideConfigParams.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkUnityEventHandler.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerMouseExit.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerMouseEnter.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerMouseDown.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkSurfaceReflector.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkSpatialAudioBase.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkEventCallbackData.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkEnvironmentPortal.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkSoundPathInfoArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkCallbackManager.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkAudioInputManager.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Windows/AkAudioAPI_Windows.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEngine_Mac.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolDefault.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkStreamMgrSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfoProxy.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPreparationType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPositioningInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPositionSourceType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMultiPositionType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorLevel.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorCode.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMarkerCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceParams.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkExternalSourceInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkEventCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkEmitterSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkDiffractionFlags.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkCurveInterpolation.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkChannelOrdering.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfigType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkCallbackSerializer.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkBusHierarchyFlags.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkBankCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkAudioDeviceState.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkActionOnEventType.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/Marker.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TextMeshPro.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_Private.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextInfo.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SubMesh.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Style.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Sprite.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Settings.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ObjectPool.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Dropdown.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Asset.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/FastAction.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/UNetwork.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/SyncList.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/Messages.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/rigid_transform.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double4x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double4x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double4x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double3x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double3x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double3x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double2x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double2x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double2x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/classicnoise4D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/classicnoise3D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/classicnoise2D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/cellular2x2x2.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeUtilityEx.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeRingQueue.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeBitArray.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeText.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeReference.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeBitArray.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/HeapString.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedString.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedList.gen.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Common.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_AArch64_rdma.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_AArch64_fp16.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_AArch64_dotprod.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_AArch64_crypto.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstString.Float.cs 0.1 kb 0.0% Packages/com.unity.analytics/DataPrivacy/AssemblyInfo.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewSideUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewRightUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewLeftUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewLeftDown.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewFrontUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewSideUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewRightUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewLeftUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewLeftDown.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewFrontUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Glass/RainToTexture.renderTexture 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/Context/MojoManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/Context/Locution.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/Context/Context.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Trigger.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Traffic.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Timer.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/TMCamera.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Pallet.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Logger.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Locution.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Input.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Exercise.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Driver.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Cargo.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Babel.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Audio.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Asset.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Class.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/Stack.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Script.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Parser.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Compiler/Compiler.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Compiler/ByteCode.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Route/RoutePoint.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Route/RouteInfo.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Route/RouteGizmos.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/RouteVisor.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/PointLeaf.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/LastPoint.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/LaneFromNode.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/Connectors.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/ConfirmPopup.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/AlignLeaf.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/Results/ParamsScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/Machineryfollow_driving_data.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/HeadOutBehaviourData_207652.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/BackhoeLoader_driving_data.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/ThreeScreenSimulatorConfiguration_Construsim.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/FourScreenHudSimulatorConfiguration_MS.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/FourScreenHudSimulatorConfiguration_Log.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/log/MyLogHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_Empty.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TrailerHandler/HCOM_Trailer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/FakeNeedles/FakeNeedles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/AirPressure/AirPressure.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/ControlPanelHandler/ControlPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/GearHandler/GearHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/ProxyPopup.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/LoadingPopup.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HProductLogo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HEventButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gear.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_Results.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Replay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Gear.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Wind.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Time.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Bus.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_GP_RPM.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Gear.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/ButtonInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_ResultsPanel/HCOM_Results.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_Replay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Wind.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Time.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Bus.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/SteerHandler/SteerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/PedalHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/ProxyScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/Item.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Babel/Native.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ReflectionUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/TypeExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/MiscExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/LinqExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Scripts/FileButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Scripts/FileBrowser.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EaseEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/UtilsBeamProps.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/TransformUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SpotLightHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/ShaderProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/ShaderKeywords.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/ShaderGenerator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SD/SkewingHandleSD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SD/BeamGeometrySD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/PolygonHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/PlatformHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/MeshGenerator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/MaterialModifier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/MaterialManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/BeamGeometryHD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/EffectFlicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/DummyMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/BatchingHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ModalHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/Extensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/DragRedirect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/Animations.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeGraph/TreeGraph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabsIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Switch/SwitchGroup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Spinner/SpinnerFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Sidebar/SlideBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/Resizable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Progressbar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewInt/ListViewInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/LayoutSwitcher/UIPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FolderDialog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileDialog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayout.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/Draggable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/PickerString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/PickerInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/PickerIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/PickerBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/BringToFront.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/DatePicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarDate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Autocomplete/Autocomplete.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/AudioPlayer/AudioPlayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Accordion/Accordion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/Teleport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/SnapTurn/SnapTurn.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Longbow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Balloon.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Arrow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Unparent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SeeThru.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Player.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DebugUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/Hose.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Config/Resources/Sirenix/GlobalSerializationConfig.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/WaypointPath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Normalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/GraphTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/GraphManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/GraphAsset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/UniqueNameGen.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectSpawnUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectCloning.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/SphereShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/SegmentShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/SegmentShape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/PyramidShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/PolygonShape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/CylinderShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/CylTorusShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/CircleShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/CircleShape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/SceneSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/SceneRaycastHit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/Grid/XZGridSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/Grid/SceneGridHotkeys.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/GameObjectRayHit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/RTSystemValues.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/RTMeshCompiler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/MeshVertexChunk.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/MeshTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/QuaternionRef.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/PrimitiveFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/AxisDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/TouchInputDevice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/RTInputDevice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/MouseInputDevice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/InputDeviceBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/SpriteRendererEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Effects/ColorTransition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Editor UI/RLDEditorWindow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Editor UI/EditorToolbarTab.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Editor UI/EditorToolbar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/RTFocusCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraViewVolume.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraHotkeys.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Rotation Gizmo/RotationGizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Move Gizmo/MoveGizmoHotkeys.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/Scene Gizmo Handles/SceneGizmoMidCap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/Scene Gizmo Handles/SceneGizmoCap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scaling/GizmoScaleGuide.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/RTGizmosEngine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Handles/GizmoHandleId.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Gizmo Behaviour/GizmoBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoScreenDrag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoPlaneDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoDragSession.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Util/Helper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Util/Config.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Wrapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Voice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Sequence.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/Simple.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/GUIMain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/Dialog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/FreeCam.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/AppConfig.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSMeshBlender.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiKinematicVelocities.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ColorRandomizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Rendering/ShadowmapExposer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Rendering/ObiFluidRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/LeapUnityExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/PoseSplineSequence.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/HermitePoseSpline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/LeapSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/QueryValueGenerators.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableHashSet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ProduceConsumeBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/MultiTypedReference.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MinValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MinMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MaxValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/ImplementsInterface.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentPointFlags.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/ValueInterpolators.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/InterpolatorBases.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Logger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/LeapC.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/FailedDevice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/DeviceList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Controller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/8 VR_Low.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/7 Baking.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/6 Insane.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/5 Ultra.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/4 High.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/3 Medium.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/2 Low.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Common.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/WireRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/ShapeVisual.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/GizmosData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/StlFileImporter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/RestoredAGXFile.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/MaliRouteSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layers/EnvironmentLayer.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/WaterworldCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/TenerifePortCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/RutaG245_1CullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/OffRoadLandCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/MountainpassCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/MinelandDMCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/HighwaylandCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/DeliveryCityCullingDistance.asset 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/VertexModifiers/Shadow.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/VertexModifiers/Outline.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/VertexModifiers/IMeshModifier.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Toggle.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Slider.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/RawImage.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/ILayoutElement.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Image.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Graphic.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/FontData.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Dropdown.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Culling/Clipping.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Button.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Animation/CoroutineTween.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/RaycastResult.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/MoveDirection.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventTriggerType.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventInterfaces.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/IPropertyPreview.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Extensions/TrackExtensions.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/AssetUpgrade/TimelineUpgrade.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/TestPlatform.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/LogScope/ILogScope.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/math.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/SharedStatic.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Sse3.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Sse2.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Sse.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Fma.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/F16C.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Bmi2.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Bmi1.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Avx2.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Avx.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/Loop.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/Hint.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/_Legacy/RainGlass/Textures/WiperMask.renderTexture 0.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/ExcavatorSettings/EX5500ExcavatorLoaderSettings.asset 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/PanelComplete.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/OccilatePosition.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/NameTemplates.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/ErrorTemplates.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmLogSimAsset.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/Signals/RuntimeSignals.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/TMLogSimPallets.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/ItemController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/AssetController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/MouseControllers/CursorController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ColorPicker/ColorPickerTM.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMCommand/ConcreteCommands/ScaleItemCommand.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMCommand/ConcreteCommands/MoveItemCommand.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/TriggerTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpawnpointTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/FreeRouteTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/Routes/RouteLoopMode.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/Routes/RouteEntityMode.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/ResultHelper.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Parse.Sequence.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Parse.Primitives.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Parse.Positioned.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Parse.Optional.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/IPositionAware.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/Syntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/IfSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseVariable.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseExpression.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseEntryPoint.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/UnaryOperationId.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/InstructionId.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/UI/LeafUI.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Streams/RebuildStream.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/Materials/VideoPreview.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/utils/VersionReader.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/ParameterValue.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTagUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/CreatorTemplates.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/BaseDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/GameObjectUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/EnvironmentUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficVolume.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerFinder.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSEventTrigger.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/zms/IMessageFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/WindshieldHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/SMKGlassHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/busStopStimulus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/IVehicleState.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/ExternalComponents/BrakingAreaForce.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/simulatormode/ISimulatorModes.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/signals/ControlSignals.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/session/IContextService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/session/ContextParamKeys.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/workflow/IWorkflowService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/ISceneVRService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/IGlobalVRService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerFinder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/CalibrableObject.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/Resources/DefaultTelemetryToBabel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/VideoScreen/VideoTexture.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/SpecialScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/ITrafficService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/DynamicSceneItem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/GameObjectPool.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/IMiniMapService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/SceneryParams.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/ISceneryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PieceDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/LocalWindInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/EnvironmentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/IEventFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/TextureManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/ICeilingDetector.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Culling/ICullingService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/AdaptativeJitter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTransform.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowPlow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRearviews.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMaterial.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDollies.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBasePlayer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/IReplayRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/IReplayPlayer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/IRecordService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/IRegistryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/RearviewCameras.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/IRearviewService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/IProductService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusStopManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/interfaces/IPlatformService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/interfaces/IOutputService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/PlatformService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/OutputService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/TMLoaderPlugin/ITMLoaderPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/IGIReadyPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestrator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageID.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/INetworkService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWiperSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RigidBodySync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PoliceSirenSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PickupChainsSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DumperBucketSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/multidisplay/SMKMultidisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapItem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/log/IErrorHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredActions.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputMapSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputEventSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/IInputService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/IInputMapService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/Decorators/AxisFlankFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LogoutMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ISimFleetService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/Cerberus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropResults.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionFSM.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/SceneGUIService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/ISceneGUIService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hardware/IHardwareService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/ComponentWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/IDataBusService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/DataBusWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/DataBusObject.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/DataBusInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/debug/test/TestFacadeClient.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/debug/DebugPIButtons.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/smoothfollow_pi_driving_data.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/smb_parent_data.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/simple_data_273073.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/PivotsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/PassengerView/PassengerCam.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/VRScreenConfiguration_V.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/VRScreenConfiguration_H.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/ThreeScreenHudSimulatorConfiguration_Log.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/FourScreenHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/IAWSCameraSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/IBundleService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/Utils/Cache/CacheCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/IResourceManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/MiniWheelLoaderSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/ExcavatorLoaderSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BikeAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/VehicleSounds.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistCounter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/ServiceEvents.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/GPS/Resources/GPSMinimap.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Webcam/WebcamManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Webcam/IWebcamManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/SimulationConfig/SimulationConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ProductParamKeys.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/IProductModel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/IConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Foscam/FoscamManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/FileNamesPaths.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/vehicles/VehicleInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/TMVariable.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/FreeExercise.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/Exercises.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/AlcoholTest.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/ResultParamKeys.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/IPracticeData.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/FsmFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/GetGameObject.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/CleanUpAction.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/InitialChecker.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/environment/Rain/FollowTransform.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/SMKMonoInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/GlobalInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/FileInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/CameraInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/ByProduct/ProductInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_StudentInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/SimplePopupPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/MultiImageToggle.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/MultiImageButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/IParameterized.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/HUDVehicleData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HUD_E_CPFDigit.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/CamStreamingVLC.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/ICanShowMessages.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/QuitVLCHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs 0.1 kb 0.0% Assets/simuzen/platform/execution/login/ILoginFsmFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/batch/SMKsessionBatch.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Whirlpool/WhirlpoolArea.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/IVehicleService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Input-Output/Output/SMBOutput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/HFNetwork/Network/ConfigManager/HFSenderConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Installer/VehicleInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/KickstandInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/IMachineryInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WiperDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TracksDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/RampDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MixerDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/RipperDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/DumperDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/JointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HitchDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DollyDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CargoDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/OverHeatingEvent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/Vehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/Trailer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/Scooter.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/VehicleSolver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/IVehicleReliant.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Wheels.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/WaterDynamics/IWaterDynamics.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Spreader/Spreader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/SnowPlow.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/ISaltSpreader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/Blade.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Motorbike/ILeanController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Maneuver/IVehicleManeuver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Tracks.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Ripper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/IGrillDryControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/IBackhoeLoader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Dumper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/ILiftOperations.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/IInchingPedal.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/IEmergencyStop.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/DeadMan.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Lean/IMotorcycleLean.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Inclinometer/IInclinometer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IVehicleInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IAccelerometer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Generic Components/Clutch.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Generic Components/AckermanAngle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/IGearboxExtended.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/IGearPreselector.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/GearStateMachine.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/FuelTank.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/PalletController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/LiftTurtleMode.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Engine/IEngineExtended.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Engine/Engine.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Doors/IDoorCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/CargoAndRetarder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/Cargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/AirConditioning/IAirConditioning.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/FakeAids.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/VehicleSizeTest.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializeSettings/RearviewSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/CV_CameraGround.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/DragForceManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/BaseDragForce.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/YamahaDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/MoveSolidCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/MoveLiquidCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/FrontRearTires.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/BrakeAllWheels.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/VehicleInstancer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/Helpers/VehicleChannels.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/Helpers/TelemetryDataSet.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Replay/VPReplay.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPDamage.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPAudio.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Retarder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/Steering.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/Inertia.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/Brakes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Gearset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Gearbox.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Engine.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Driving Aids/AntiSpin.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Clutch.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Brake.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Wheel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Solver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Gravity.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/DataBus.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Block.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/Helpers/ActuatorRotary.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/Helpers/ActuatorLinear.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Everlaps interface/VirtualMessages.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/PidController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Graphics/GColor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/Spline.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Collections/Deprecated/MiniJSON.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Collections/CsvFileUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Collections/CircularBuffer.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/ZRotationBlocker.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/Containers/CCargoContainer.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/WorldOperators.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/wrappers/TerrainWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/Tests/MeshUtilsTests.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/Tests/MathUtilsTests.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Validation/ValidationMarker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectException.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ZenAutoInjecter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ValidationUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/UnityUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ProfileTimers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ActionInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/TickableManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/PoolableManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/ProjectKernel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/AnimatorInterfaces/IAnimatorMoveHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/AnimatorInterfaces/IAnimatorIkHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/ISubContainerCreator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ResourceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ResolveProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/PrefabProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/IPrefabInstantiator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderSimple.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/InstanceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/Decorator/DecoratorProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/CachedProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Main/ZenjectSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/ValuePair.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/ZenjectBinding.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/MonoInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/InstallerBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/StaticContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/RunnableContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/ProjectContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Injection/InjectContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/PoolableMemoryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/PlaceholderFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/IBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/NonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/IfNotBoundBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinderGeneric.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder6.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder5.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder4.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder10.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder1.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder0.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/FactoryBindInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/BindStatement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/SignalSubscriptionId.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/SignalExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/SignalCopyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/BindSignal/BindSignalToBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/BindSignal/BindSignalIdToBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/BindSignal/BindSignalFromBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Include/iTweenFSMEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Substract.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetBlockColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetBlockColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadHelpers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ComponentAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/MinMaxRangeFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Validation/ValidationUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Validation/ValidationInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Validation/NotNullAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Transform/TransformUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/TriggerBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/StateReference.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ReflectionUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/QuaternionUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/PriorityQueue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/PositionTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/NetMessageUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/MouseDragPanel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/TriangleSolver.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/Vector3Smoothing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/SignalGenerator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/DeadbandFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/LoadScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ListExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/LayerMaskUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/IXMLSerializable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ExtensibleArm.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/EnumFlagsUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/HelpBoxUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/DataClassPopup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/AudioIdAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/DependencySolver.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ComponentUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Collider/ColliderUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Collider/ColliderGroup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/CollectionUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/AudioClipUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Animator/AnimatorUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Animator/AnimationTween.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ObservableList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/LinkedHashSet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/IObservableList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/IInputFieldProxy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ComponentPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeGraph/TreeGraphCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TileView/TileViewCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ILayoutBridge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Combobox/ComboboxCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ToDoList/ToDoListViewItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestTabs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableRow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/Table.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Item.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/Task.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_MiniMapUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Struct/bl_MMItemInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_WorldSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_MiniMapItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/Misc/bl_MaskHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Trinary Software/Timing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Skybox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Settings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_RingBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Render.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_PlayArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Overlay.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Frustum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Events.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/URPMaterialSwitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_UpdateModes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Out.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_In.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/PriorityQueue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/InvokableEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/UndoRedo/UndoRedoActions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/UndoRedo/IUndoRedoAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Transform/TransformAxis.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Singleton/MonoSingleton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/ScenePhysicsMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Objects/GameObjectType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/PlaneQuadrantId.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/PlaneDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/InputDeviceType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/BVH/SphereTreeNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Application/IRLDApplication.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Gizmo Behaviour/IGizmoBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoDragChannel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoSnapMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoShadeMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoPlane3DType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoPlane2DType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoLine3DType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoLine2DType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoHoverInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoFillMode3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoFillMode2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoDragInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoDimension.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoCap3DType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoCap2DType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Scripts/InputManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Speaker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSMaskPainter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiParticlePicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiParticleHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiParticleDragger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/Forces/ObiAmbientForceZone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterShapeImage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterShapeEdge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterShapeDisk.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterShapeCube.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/Voxelization/VoxelDistanceField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/Aligned/AlignedVector4Array.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/Aligned/AlignedFloatArray.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiVolumeConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiTetherConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiSkinConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiPinConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiChainConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiCollisionMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers3D/ObiMeshShapeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers3D/ObiBoxShapeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers2D/ObiBoxShapeTracker2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/SerializeProperty.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/WaveGenerator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/SlowmoToggler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ObjectDragger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ObiActorTeleport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/BucketController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/ActivityManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/Interface/IThrowHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Scripts/HandBinder/HandBinderData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Swizzle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProgressBar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/LeapColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/HandUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/GuiRectUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Testing/LeapTestBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/BSpline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/TestHandFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/SkeletalHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RigidHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RigidFinger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RiggedHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RiggedFinger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandModel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/FingerModel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/DebugHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/CapsuleHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/DeltaBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/AssetFolder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SlidingMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/PointMapping.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/IController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Legend_Entry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Data_Source.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Bezier_Band.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Reflection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Change_Obj.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Ring_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Random_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Radar_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Pie_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Axis_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Raycatcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Raycaster.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_WorldSpace/WMG_X_WorldSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Tutorial_1/WMG_X_Tutorial_1.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Simple_Pie/WMG_X_Simple_Pie.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Ring_Graph/WMG_X_Ring_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Dynamic/WMG_X_Dynamic.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Samples/Scripts/DemoUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Scripts/EnviroSkyLite.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroTrigger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroLightning.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroInterior.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroProfile.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/UNet Integration/EnviroUNetServer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/UNet Integration/EnviroUNetPlayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterCore.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterSplash.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_MouseSplash.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_GameCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_DragRigidBody.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CameraFade.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BuoyancyGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/Cullables/CullingTrigger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/VolumeCullingBehaviours/IVolumeBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Character3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/OperationMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/PackageInstaller/Plugins/PackageInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/WireRouteNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/TimerBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/TerrainUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/ShapeUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/PrefabUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/PointCurve.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/MeshSplitter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/MeshMerger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/Extensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/SolverSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ShapeMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ScriptComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ScrewController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/RuntimeObjects.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/RigidBodyEmitter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/RangeController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ObserverFrame.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/NativeHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/WheelLoader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/TwoBodyTire.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/TrackWheel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/OneBodyTire.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/ConveyorBelt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/MassProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/LockController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/LicenseManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Extensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Collision.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/GearConstraint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/FrictionModel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/DefaultAndUserValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ContactMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ContactListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ConstraintFrame.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/CollisionGroups.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/HollowCone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/HeightField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/CableRouteNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/CableProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/CableAttachment.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/AttachmentPair.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ArticulatedRoot.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/ICY_Default.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/AQUAPLANING_Default.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/UrbalandCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/UnderMineCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/TocopillaCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/TestlandCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/RutaG21_1CullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/MinerouteCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/EXMineCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/DirtTrackCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/DefaultCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/CitylandCullingDistance.asset 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerMouseUp.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerExit.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerEnter.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerEnable.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerDisable.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerBase.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkRTPCPlayable.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkMemBankLoader.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkInitializer.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkEventPlayable.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkEnvironment.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkDragDropHelper.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkAudioListener.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkTriangleArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkSoundEngine.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkPositionArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkMIDIPostArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkBasePathGetter.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkBankManager.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkAuxSendArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkTriangleProxy.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSourceSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSegmentInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkQueryRTPCValue.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistItem.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPanningRule.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkOutputSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMusicSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMeteringFlags.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMemSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventTypes.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMIDICcTypes.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkInitSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkConnectionType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkChannelEmitter.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfig.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkCallbackType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkBankContent.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkAuxSendValue.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkAudioSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkAudioFormat.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Text.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_MeshInfo.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ListPool.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_LineInfo.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint4x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint4x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint4x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint3x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint3x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint3x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint2x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint2x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint2x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/quaternion.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/matrix.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int4x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int4x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int4x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int3x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int3x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int3x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int2x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int2x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int2x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/half4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/half3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/half2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float4x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float4x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float4x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float3x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float3x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float3x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float2x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float2x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float2x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool4x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool4x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool4x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool3x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool3x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool3x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool2x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool2x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool2x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Properties/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/psrdnoise2D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/noise3Dgrad.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/cellular3D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/cellular2x2.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/cellular2D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Geometry/MinMaxAABB.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/xxHash3.AVX2.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeText.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeStream.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeList.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeStream.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeSort.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeQueue.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeList.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Deprecated.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/DebugView.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Attributes.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/SimdDebugViews.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/FunctionPointer.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Bus.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/IO/FileIO.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Route/Route.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/AllLanes.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/NNRoute.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/zms/EventHUB.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/FrameRate/FrameRateSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/CATD11Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/CAT120Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/TwoScreenRightHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/TwoScreenLeftHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/TwoScreenHudSimulatorConfigurationAGX.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/ThreeScreenHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/WheelLoaderSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/BackhoeLoaderSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HWidget.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HSlider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/HUDTools.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Input-Output/Input/SMBInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/VR/VRCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Scripts/FileIcon.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/TriggerZone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SRPHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SD/GlobalMeshSD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/GlobalMeshHD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/EffectPulse.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Samples/Scripts/Rotater.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/Enforce.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/Utilites.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/SlideUp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tooltip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Switch/Switch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Spinner/Spinner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Sidebar/Sidebar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/Splitter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Notify/Notify.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/LayoutSwitcher/UILayout.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/Popup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/Lightbox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/Dialog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Combobox/Combobox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/Calendar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/UI/RenderTexture/MiniMap.renderTexture 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Util.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Hand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Waypoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/NodePath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectSnap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectBounds.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectAlign.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/FileSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/UndoRedo/RTUndoRedo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/TorusShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/QuadShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/QuadShape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/EqTriangle3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/EqTriangle2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/ConeShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/ConeShape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/BoxShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/ArcShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/ArcShape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/SceneTree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/MeshRayHit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/Grid/XZGridRayHit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/Grid/XZGridCell.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/Grid/RTSceneGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resource Management/TexturePool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resource Management/ShaderPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resource Management/MaterialPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Rendering/GLRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Objects/ObjectPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/TriangleMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/TorusMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/SphereMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/PyramidMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/PrismMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/CylinderMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/CircleMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Vector3Ref.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/TriangleMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/TorusMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/SphereMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/SegmentMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/PyramidMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/PrismMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/PolygonMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/PlaneMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/CylinderMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/CircleMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/Vector4Ex.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/Vector3Ex.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/Vector2Ex.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/TransformEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/TerrainEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/QuaternionEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/Matrix4x4Ex.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/MaterialEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/GraphicsEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/GameObjectEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/EditorUndoEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Core Types/YesNoAnswer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Core Types/Vec3Samples.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraFocus.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Scale Gizmo/ScaleGizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Move Gizmo/MoveGizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/GizmoSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/SceneGizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Handles/GizmoHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoCap3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoCap2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/IVoiceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Enum/ESpeakModifiers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/UIResize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/UIHint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/UIFocus.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/UIDrag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/Social.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Utils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/UBrush.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSShaders.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSShaderID.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSProfile.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSMaterials.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSHeightMap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSConstants.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/OutlineEffect/Outline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/CharacterController/ObiCharacter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProfilerSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Infix.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ExecutionOrder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/ISpaceComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/SphericalSection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalSegment3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalSegment2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ReadonlySlice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ReadonlyHashSet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/IIndexableStruct.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/OnEditorChange.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/InspectorName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/EditorGUIPanel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/IInterpolator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/CubicHermiteSpline/HermiteSpline3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/CubicHermiteSpline/HermiteSpline2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/CubicHermiteSpline/HermiteSpline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Image.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Frame.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Finger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Device.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Config.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/MergeSplit/DefaultGeometryContactThresholds.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/Spawner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/Environment.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/CommandLine.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/PortCullingDistance.asset 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Utility/ObjectPool.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Text.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/SpriteState.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/SpecializedCollections/IndexedSet.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Navigation.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Misc.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Mask.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/IMaskable.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Culling/IClipRegion.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/ColorBlock.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/Properties/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventHandle.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Properties/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/ITimeControl.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/ILayerable.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/MarkerList.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Evaluation/IntervalTree.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/DiscreteTime.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/AssetUpgrade/TrackUpgrade.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/AssetUpgrade/ClipUpgrade.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Animation/ICurvesOwner.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/PanelScaler.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/OutlineTM.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/OrthoCamera.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmTrigger.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmSpawnPoint.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmResource.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmInfraction.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PreventDrag.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ColorPicker/ColorPreview.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Properties/AssemblyInfo.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMCommand/ITMCommand.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpawnTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/GoalsTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/AssetTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Result.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Properties/AssemblyInfo.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Position.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/ParserOfT.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Parse.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Parse.Regex.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Input.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/IResultOfT.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseLiteral.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseBlock.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Streams/ExpandStream.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Route/IRouteEditor.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Route/CustomList.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/ReplayUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileConsts.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/ParamUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/JointUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/FileReader.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSRoadBlock.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSNavigation.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/ITSWheelSize.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/GUIOptions.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Scripts/Locomotion.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/zms/Subscription.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Wiper/WiperManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/IAwareness.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLight.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/test/TestService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/VideoScreen/VideoScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/GifScreen/GifPlayer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/StylesTools.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/ColorsTools.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Setting/ISettings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/WindDebug.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/TrafficInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/SpawnInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloud/DustCloud.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehavior.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWipers.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPlates.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMixer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IStopRequest.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengers.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/TimeManager/TimeManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/UDPListener.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/UDPClient.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MixerSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/HierachySync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FakeBabel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Babel/BabelInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/Tools/BabelPrinter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/InputHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/Decorators/InvertFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/Decorators/FlankFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/Decorators/DialFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ICerberus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionId.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/IInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/IGUIService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/driverlicense/ITargetValue.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/IBusWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/DataBusKey.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/pivot/PivotType.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/TrainingManager.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/TwoScreenHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/OnlyOneScreenHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/OnlyEyesScreenHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/FourScreenHudPIConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/FourScreenHudConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/ILogicCamera.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/Utils/CustomTimer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/Utils/Cache/CacheObject.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/MotograderSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/ExcavatorSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/BulldozerSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/IRebootable.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/ByteReader.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/BetterList.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/FileNames.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/users/Instructor.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/SessionInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/ExerciseDB.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/IExercise.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetIDLERpm.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/FsmServiceContainers/FsmInjector.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/WSManager.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/WSFakeReader.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/SocratesWS.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/ProSimulador.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/Dynadvert.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/DynAdvertWS.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/socrates/SceneryNames.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/messaging/IHUDMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/PopupData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/IToPopupData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/IPopupPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_Numbers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/VehicleType.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/LoadTypeId.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/IHComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/COM_Popup.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Scripts/VRUIPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Scripts/HDES_LeapRig.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/SMKNGUITools.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/IHUDElement.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/HUDMonitor.cs 0.1 kb 0.0% Assets/simuzen/platform/execution/InitialFSM.cs 0.1 kb 0.0% Assets/simuzen/platform/errors/Exceptions.cs 0.1 kb 0.0% Assets/simuzen/platform/errors/ErrorCodes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/ListWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/IdCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/IUserVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Tools/Tools.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Input-Output/Output/ISMBOutput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/HFNetwork/Network/UDP/UDPReceiver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/BreakdownId.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Spreader/ISpreader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/ISnowPlow.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Retarder/IRetarder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/InputControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/CurveControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/ITransfer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Maneuver/IManeuver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/IWheelLoader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/IStabilizers.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/IExcavator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Lights/IBlackout.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Inclinometer/ITransferBox.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/KeyInputTest.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IIgnition.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IWheelState.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IStaticInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IKickstand.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IFifthWheel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/CVT.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/IFuelTank.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/Fuel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/Fork.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Doors/Door.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/Aid.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Temperature.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/VisualGround.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/WindTunnel/WindTunnel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/IDragForce.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/DragForce.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/ShiftOrigin.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/SpawnPoints.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/AxleFrame.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Gear.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Collections/BitArray32.cs 0.1 kb 0.0% Assets/simuzen/platform/SMKBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/SampleData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ZenPools.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/TypeAnalyzer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ProfileBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/DisposeBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/CheatSheet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/SceneKernel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/MonoKernel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/GuiRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ProviderUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/IPrefabProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/IFactoryProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/GetterProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Main/LookupId.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Main/IInstantiator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Main/DiContainer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Installer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/SceneContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Injection/InjectUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/PrefabFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Util/DictionaryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Static/StaticMemoryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/MonoMemoryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/MemoryPoolBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/BindingUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Main/SignalBus.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/BaseActions/TweenEnums.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TestAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Validation/IValidation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/TimeUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/StringUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/Transition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/StateMachine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Singleton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/PivotDrawer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ObjectUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/SignalTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/SignalEdge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/ComplexNoise.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/PolygonUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/MathUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/HudUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/FileManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/EnumUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Encryption.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/ConstPopup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/CameraUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/BoundsUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/BooleanUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/BitwiseUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/IObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/GroupedList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Templates.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabsCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Spinner/SpinnerBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IViewData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IItemWidth.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IItemHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ITemplatable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/SizesInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/IDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/DragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/IOrderLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Enum/MMItemEffect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_MiniMap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_MMCompass.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_IconItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Extensions/Reflection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Extensions/Coordinates.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Utils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Menu.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_IK.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Fade.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Ears.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SimpleImpersonation/LogonType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/Non-Generic Wrappers/GetTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Singleton/Singleton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/MouseButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/IInputDevice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/BVH/SphereTree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/BVH/BVHNodeFlags.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/RTGConfigure.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/IGizmoSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/ISceneGizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Handles/IGizmoHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/IGizmoCap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/DropStack.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSSingleton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/OutlineEffect/LinkedSet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiParticleBaker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiFoamGenerator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiFluidSplatter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/Forces/ObiExternalForce.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Solver/ObiSolverData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ParticleAdvector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterShape.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/Voxelization/MeshVoxelizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/ObiParticleCache.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/Aligned/AlignedIntArray.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Coroutines/EditorCoroutine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiRigidbodyBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiRigidbody2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiDistanceField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiColliderBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiCollider2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers3D/ObiShapeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/MinMaxAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ObjectLimit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ActorSpawner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/Extensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Utils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FpsLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Drawer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Comment.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandDrop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/Detector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Maybe.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Ease.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Vector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Matrix.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Events.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Series.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Legend.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Enums.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Events.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Scripts/EnviroSky.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroZone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroSkyMgr.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroCore.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_Swimming.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_PoolGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_HUDFPS.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_GUILayout.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_DemoGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Drunk Man/Script/FreeCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Drunk Man/Script/AutoRotate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Sequences.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/Occlusion/IOccludable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Sphere3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Mesh3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Mesh2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Edge2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Display.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Circle2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Capsule3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Camera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelAnchor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/Resources/MergeSplit/DefaultConstraintThresholds.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/WireWinch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/WireRoute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/UniqueGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Simulation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ScriptAsset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/RouteNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/RigidBody.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/RefArraySegment.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/PrefabLoader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/PickHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/Track.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Visual.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Utils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/UJoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Options.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Model.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Material.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Inertial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Geometry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Element.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Exception.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Constraint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/Sphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/Shape.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/Plane.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/Cylinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/Capsule.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/CableRoute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/CableDamage.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTerminator.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkRoomPortal.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkRTPCTrack.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObj.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkEventTrack.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkAmbient.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/WwiseTypes.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkUtilities.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkTriangle.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkTransform.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkRoomParams.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPluginType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPlaylist.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPannerType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkObjectInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMIDIPost.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEvent.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkIterator.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkGroupType.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/random.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/matrix.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/noise4D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/noise3D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/noise2D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/common.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Geometry/Plane.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Unicode.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Memory.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/BitField.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_ctor.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_AArch64.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/DiagnosticId.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/Root.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/Node.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/Leaf.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/Lane.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/Resources/CarTelemetryToBabel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/TrainingManagerHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/DumperSounds.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/Assert.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Version.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Utils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Noise3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Consts.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Config.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/Tabs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/Tab.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Node.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Edge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/Shape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/Shape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/RTScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resource Management/MeshPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/RTMeshDb.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/RTMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/MeshTree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/QuadMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/LineMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/BoxMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/SnapMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/QuadMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/ConeMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/BoxMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/ArcMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Plane2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/Hotkeys.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/StringEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/SpriteEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/RectEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/RayEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/PlaneEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/MathEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/LayerEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/GUIEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/ColorEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/CameraEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Effects/ColorRef.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Editor UI/Settings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Core Types/Priority.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/RTGApp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Gizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/GizmoCap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/CustomCalculations/AccelerometerRelRollFromGravity.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/CustomCalculations/AccelerometerRelPitchFromGravity.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Enum/SpeakMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Enum/ProviderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Enum/MaryTTSType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Delegates.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Model/Enum/SampleRate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSWalk.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSLook.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSFps.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSFly.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Solver/IObiSolverClient.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/SingleLayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/AssertHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ArrayPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/AppGlobals.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/ITransformer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Bipyramid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalPlane.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalFrustum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalCircle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Direction3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/RingBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ReadonlyList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/IIndexable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/DelayBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/RunTimeOnly.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/QuickButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/FileChooser.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/CurveBounds.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/IValueProxy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Hand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Bone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Arm.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/VegetationSetting/EuropeanVegetationLocalizationSetting.asset 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Utility/ListPool.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/IMask.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/IMarker.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/ClipCaps.cs 0.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/ExcavatorSettings/JCB220XExcavatorSettings.asset 0.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/ExcavatorSettings/EX3600ExcavatorSettings.asset 0.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/ExcavatorSettings/EX1200ExcavatorSettings.asset 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmText.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmPallet.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmObject.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmGoal.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmAsset.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Option.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/IInput.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/IComment.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseIf.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Streams/Upstream.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/AppQuit.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/zms/test/ZMSTest.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/zms/Provider.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventLog.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RampSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/wrappers/SMKBabel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IMapper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/Decorators/PIFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/IManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Statist/Statist.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/IService.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/users/Student.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/Goal.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/Socrates.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/IHScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/ISignals.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/IScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/PlayVLC.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Tools/Version.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Dynamics/PID.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/IVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/IBlade.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/IChains.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/Chains.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Offroad/IOffroad.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Mixer/IMixer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ITracks.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/IDumper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/IDeadMan.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IWheels.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Heating/IHeating.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/IGearbox.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/IFork.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Engine/IEngine.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/ICargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Brakes/IBrakes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Brakes/Brakes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Battery/IBattery.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/IAids.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/ISensor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Validation/IValidatable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/TaskUpdater.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/Kernel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/IProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Main/BindingId.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/IInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/Context.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Injection/LazyInject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Util/HashSetPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Util/ArrayPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/PoolFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/MemoryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/IMemoryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/KeyedFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/IdBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/BindInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Enums.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/XRUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/XMLUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/SMKLog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Product.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/NetUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/TinyMean.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/KDtree/KDTree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/LapWatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/Divider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ClassType/Example/Special.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/ListNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TileView/TileView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/Picker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorHSV.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/IOrder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Scripts/Matrix2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Scripts/Coord.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Extensions/Assets.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Plugins/openvr_api.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/GrabTypes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/Grid/IXZGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Sphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/PlaneId.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/AxisSign.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Pixelplacement/iTween/iTween.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiProfiler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Solver/ObiSolver.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Solver/ObiArbiter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Coroutines/CoroutineJob.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiRigidbody.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiCollider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/VisibleIf.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/MultiRange.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/MultiDelayed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/DisplayAs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/ChildrenOnly.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Actors/ObiStitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Actors/ObiEmitter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/Blinker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Ring.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Node.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Link.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Axis.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Util.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_List.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Grid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Anim.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Basics.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Box3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Box2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/FPSLevel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/VersionInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/Math.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/GUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Utils/Find.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/SpawnerUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/RangeReal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Model/Tire.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/LicenseInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Pose.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Link.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IFrame.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Frame.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Factory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/ContactData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/Mesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/Cone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Collide/Box.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Cable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Attributes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Assembly.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/NatureManufacture Wind/NM_Wind.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/VegetationSetting/JungleVegetationLocalizationSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/VegetationSetting/ArabianVegetationLocalizationSetting.asset 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkSwitch.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkState.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkRoom.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkEvent.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkBank.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkLogger.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkVector.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkRamp.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AKRESULT.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/half.cs 0.1 kb 0.0% Packages/com.unity.jobs/Unity.Jobs/Empty.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Common.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/Data/AllBus.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/VRBehaviourData.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/VrHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/Log.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Enum/Gender.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Model/Enum/Platform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Movement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/ISpline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Query.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Sphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Point.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Frustum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Circle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Capsule.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Plane.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Margins.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalBox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LeapGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Bezier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Slice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/MinHeap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Either.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Deque.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Units.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Disable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/AutoFind.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Tween.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Enums.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/Uuid.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/MinimapSetting/PortExteriorAGXMinimapSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/SpecialScreenSetting/TwoSpecialScreenProductSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/SpecialScreenSetting/ThreeSpecialScreenProductSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/SpecialScreenSetting/ThreeSpecialScreenLogSimSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/SpecialScreenSetting/OneSpecialScreenProductSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/SpawnPointLocalizationDataSetting/RightCirculationDirectionSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/SpawnPointLocalizationDataSetting/LeftCirculationDirectionSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/Tags.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/Data/CityBus.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/Data/BRTBus.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/Pose.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/Proc.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/WS.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/SMB_Adv/Tools/IP.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Util/ListPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/IFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/Size.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/Test.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/OBB.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Axis.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/AABB.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiCurve.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/Indent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Actors/ObiBone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Actors/ObiActor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/Melt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Drunk Man/Script/Demo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Wire.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Route.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Rendering/Material.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Line.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/IO/URDF/Inertia.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/7Zip/lzma.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/MinimapSetting/WarehouseDHLMinimapSetting.asset 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Csr.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/v64.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/v256.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/v128.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/f16.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/SPMD.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/Data/Standard.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/KomatsuWA900Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/KomatsuPC3000Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/KomatsuHD985Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/parent_data.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/CustomCalculations/LogitechGRacingWheelPedals.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/ObiList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Enum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Rect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Box.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Type.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Pose.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Pool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Hash.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/MinimapSetting/MinelandEXMinimapSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/MinimapSetting/MinelandDMMinimapSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/MinimapSetting/DefaultMinimapSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/ScreenDataSetting/ThreeScreenNumberSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/ScreenDataSetting/OneScreenNumberSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/ScreenDataSetting/FourScreenNumberSetting.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/ExerciseNameValidator.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/SnowplowInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/SnowWedgeInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/ProductFilter/Resources/STMXInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/ProductFilter/Resources/STInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/Editor/AssetsFromBundles.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/Func.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AGXUnity/AGXUnity/Edge.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Sunny.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Cloudy.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/LiftInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/Gasoline.asset 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/Diesel.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/CustomCalculations/FirstNonZeroValue.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Oni.cs 0.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/CustomCalculations/MaxAbsValue.asset 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Vehicle Body - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/ShallowWadingArea.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Gravel Trap - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Concrete - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Patch Friction/Vehicle Body - P.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Patch Friction/Gravel Trap - P.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/WadingOnConcrete.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/MiddleWadingArea.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/DeepWadingArea.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/AsphaltIndoor.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Resources/PlayMakerAssemblies.txt 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Sand - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Offroad - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Grass - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Asphalt - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Patch Friction/FrictionLess.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Patch Friction/Asphalt - P.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/GravelRock.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Escape Lane.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Ice - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Patch Friction/Ice - P.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/SandDune.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/MudArea.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/Gravel2.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Roadside.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 5.27 GB. System memory in use after: 5.04 GB. Unloading 134084 unused Assets to reduce memory usage. Loaded Objects now: 82087. Total: 141.600000 ms (FindLiveObjects: 8.654100 ms CreateObjectMapping: 4.727800 ms MarkObjects: 63.104300 ms DeleteObjects: 65.112800 ms) DisplayProgressNotification: Build Successful LightingSettings: switching bake backend from 1 to 0. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) [Licensing::Client] Successfully resolved entitlements Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 17.208 ms Integration: 66.589 ms Integration of assets: 2.900 ms Thread Wait Time: 0.028 ms Total Operation Time: 86.725 ms System memory in use before: 5.01 GB. System memory in use after: 5.02 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 86148. Total: 70.523600 ms (FindLiveObjects: 4.025700 ms CreateObjectMapping: 3.153500 ms MarkObjects: 63.241700 ms DeleteObjects: 0.101700 ms) buildStartedAt 09/09/2024 22:01:14 buildEndedAt 09/09/2024 22:09:33 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:36) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 36) Batchmode quit successfully invoked - shutting down! [Performance] WinEditorMain : 1 samples, Peak. 3.44 s (1.0x), Avg. 3.44 s, Total. 3.435 s (0.4%) [Performance] WinEditorMain.ConfigureCrashHandler : 1 samples, Peak. 19.1 us (1.0x), Avg. 19.1 us, Total. 19.10 us (0.0%) [Performance] WinEditorMain.CurlRequestInitialize : 1 samples, Peak. 251 us (1.0x), Avg. 251 us, Total. 251.5 us (0.0%) [Performance] WinEditorMain.SetupLogFile : 1 samples, Peak. 226 us (1.0x), Avg. 226 us, Total. 225.7 us (0.0%) [Performance] WinEditorMain.RunNativeTestsIfRequiredAndExit : 1 samples, Peak. 100.0 ns (1.0x), Avg. 100.0 ns, Total. 100.00 ns (0.0%) [Performance] WinEditorMain.Licensing : 1 samples, Peak. 2.62 s (1.0x), Avg. 2.62 s, Total. 2.623 s (0.3%) [Performance] WinEditorMain.InitializeCrashHandler : 1 samples, Peak. 10.9 ms (1.0x), Avg. 10.9 ms, Total. 10.93 ms (0.0%) [Performance] WinEditorMain.CreateApplication : 1 samples, Peak. 92.2 us (1.0x), Avg. 92.2 us, Total. 92.20 us (0.0%) [Performance] Application.InitializeProject : 1 samples, Peak. 206 s (1.0x), Avg. 206 s, Total. 206.2 s (26.2%) [Performance] Application.PackageManager.StartServer : 1 samples, Peak. 2.75 ms (1.0x), Avg. 2.75 ms, Total. 2.751 ms (0.0%) [Performance] Application.AcquireProjectLock : 1 samples, Peak. 1.64 ms (1.0x), Avg. 1.64 ms, Total. 1.641 ms (0.0%) [Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 205 ms (1.0x), Avg. 205 ms, Total. 204.7 ms (0.0%) [Performance] Application.PackageManager.Initialize : 1 samples, Peak. 826 ms (1.0x), Avg. 826 ms, Total. 826.3 ms (0.1%) [Performance] CurlRequestCheck : 15 samples, Peak. 41.1 us (5.4x), Avg. 7.59 us, Total. 113.8 us (0.0%) [Performance] VersionControl.Task.Wait : 1 samples, Peak. 15.8 us (1.0x), Avg. 15.8 us, Total. 15.80 us (0.0%) [Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 2.15 s (1.0x), Avg. 2.15 s, Total. 2.148 s (0.3%) [Performance] Application.GI.Initialize : 1 samples, Peak. 1.84 ms (1.0x), Avg. 1.84 ms, Total. 1.843 ms (0.0%) [Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 1.74 ms (1.0x), Avg. 1.74 ms, Total. 1.742 ms (0.0%) [Performance] Application.LoadMonoAssemblies : 1 samples, Peak. 3.90 s (1.0x), Avg. 3.90 s, Total. 3.895 s (0.5%) [Performance] RestoreManagedReferences : 2 samples, Peak. 35.5 ms (2.0x), Avg. 17.8 ms, Total. 35.50 ms (0.0%) [Performance] ProcessService.EditorAfterLoadAllAssemblies : 2 samples, Peak. 400 us (1.3x), Avg. 302 us, Total. 604.2 us (0.0%) [Performance] Application.ReadLicenseInfo : 1 samples, Peak. 12.2 ms (1.0x), Avg. 12.2 ms, Total. 12.17 ms (0.0%) [Performance] Application.InitialScriptRefresh : 1 samples, Peak. 145 s (1.0x), Avg. 145 s, Total. 145.4 s (18.5%) [Performance] PresetManagerPostProcessor.OnPreprocessAsset : 191 samples, Peak. 246 us (16.3x), Avg. 15.1 us, Total. 2.888 ms (0.0%) [Performance] CancelSplashScreenOnAssetChange.OnPreprocessAsset : 191 samples, Peak. 67.3 us (28.8x), Avg. 2.34 us, Total. 447.1 us (0.0%) [Performance] Compiling Scripts : 3 samples, Peak. 81.2 s (2.4x), Avg. 34.1 s, Total. 102.2 s (13.0%) [Performance] Package.AsyncRequest : 67 samples, Peak. 1.54 ms (7.0x), Avg. 219 us, Total. 14.70 ms (0.0%) [Performance] AssetDatabase.ImportAssets : 60 samples, Peak. 3.61 s (23.3x), Avg. 155 ms, Total. 9.324 s (1.2%) [Performance] UtilityWindowProcessor.OnPostprocessAllAssets : 49 samples, Peak. 648 us (20.2x), Avg. 32.1 us, Total. 1.575 ms (0.0%) [Performance] CubeLutAssetImporter.OnPostprocessAllAssets : 49 samples, Peak. 25.2 ms (47.1x), Avg. 534 us, Total. 26.19 ms (0.0%) [Performance] ShaderPackagerPostProcessor.OnPostprocessAllAssets : 49 samples, Peak. 18.2 ms (46.7x), Avg. 391 us, Total. 19.14 ms (0.0%) [Performance] SpriteEditorTexturePostprocessor.OnPostprocessAllAssets : 49 samples, Peak. 27.5 ms (2.3x), Avg. 11.8 ms, Total. 576.2 ms (0.1%) [Performance] TMPro_TexturePostProcessor.OnPostprocessAllAssets : 49 samples, Peak. 61.4 ms (46.7x), Avg. 1.31 ms, Total. 64.39 ms (0.0%) [Performance] AssetProcessor.OnPostprocessAllAssets : 147 samples, Peak. 1.37 ms (78.0x), Avg. 17.6 us, Total. 2.589 ms (0.0%) [Performance] SteamVR_Input_ActionManifest_Manager.OnPostprocessAllAssets : 49 samples, Peak. 2.13 s (2.0x), Avg. 1.06 s, Total. 52.01 s (6.6%) [Performance] ShaderFunctionDetector.OnPostprocessAllAssets : 49 samples, Peak. 267 us (16.7x), Avg. 16.0 us, Total. 783.6 us (0.0%) [Performance] TemplatePostProcessor.OnPostprocessAllAssets : 49 samples, Peak. 20.6 ms (9.5x), Avg. 2.17 ms, Total. 106.4 ms (0.0%) [Performance] TextureArrayInspectorPostprocessor.OnPostprocessAllAssets : 49 samples, Peak. 44.4 ms (31.5x), Avg. 1.41 ms, Total. 69.02 ms (0.0%) [Performance] Postprocessor.OnPostprocessAllAssets : 49 samples, Peak. 134 ms (48.7x), Avg. 2.75 ms, Total. 134.8 ms (0.0%) [Performance] RetainedMode.OnPostprocessAllAssets : 49 samples, Peak. 40.2 ms (47.1x), Avg. 852 us, Total. 41.76 ms (0.0%) [Performance] EditorAtlasMonitorInjector.OnPostprocessAllAssets : 49 samples, Peak. 9.84 ms (46.8x), Avg. 210 us, Total. 10.31 ms (0.0%) [Performance] SpeedTreePostProcessor.OnPostprocessAllAssets : 49 samples, Peak. 507 ms (48.7x), Avg. 10.4 ms, Total. 510.0 ms (0.1%) [Performance] AudioMixerPostprocessor.OnPostprocessAllAssets : 49 samples, Peak. 164 us (31.0x), Avg. 5.28 us, Total. 258.8 us (0.0%) [Performance] AssetEvents.OnPostprocessAllAssets : 98 samples, Peak. 144 us (41.0x), Avg. 3.51 us, Total. 344.1 us (0.0%) [Performance] ModelImporterPostProcessor.OnPostprocessAllAssets : 49 samples, Peak. 10.8 s (49.0x), Avg. 220 ms, Total. 10.77 s (1.4%) [Performance] StyleCatalogPostProcessor.OnPostprocessAllAssets : 49 samples, Peak. 55.0 ms (48.6x), Avg. 1.13 ms, Total. 55.43 ms (0.0%) [Performance] BuildCatalog : 1 samples, Peak. 54.5 ms (1.0x), Avg. 54.5 ms, Total. 54.52 ms (0.0%) [Performance] Application.AssetDatabase.Refresh : 1 samples, Peak. 48.5 s (1.0x), Avg. 48.5 s, Total. 48.47 s (6.2%) [Performance] AssetDatabase.Refresh : 8 samples, Peak. 48.5 s (8.0x), Avg. 6.09 s, Total. 48.69 s (6.2%) [Performance] TextureImporter.Import : 71 samples, Peak. 449 ms (2.0x), Avg. 227 ms, Total. 16.11 s (2.0%) [Performance] EditorAtlasMonitorInjector.OnPostprocessTexture : 71 samples, Peak. 149 us (11.1x), Avg. 13.4 us, Total. 953.2 us (0.0%) [Performance] AssetDatabase.ImportAsset : 43 samples, Peak. 2.80 s (10.4x), Avg. 270 ms, Total. 11.60 s (1.5%) [Performance] Application.ImportAssetsWithMismatchingAssetImporterVersion : 1 samples, Peak. 446 ms (1.0x), Avg. 446 ms, Total. 446.2 ms (0.1%) [Performance] Application.SyncCurrentColorSpace : 1 samples, Peak. 95.1 ms (1.0x), Avg. 95.1 ms, Total. 95.10 ms (0.0%) [Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 2.79 ms (1.0x), Avg. 2.79 ms, Total. 2.792 ms (0.0%) [Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 300.0 ns (0.0%) [Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 6.12 ms (1.0x), Avg. 6.12 ms, Total. 6.118 ms (0.0%) [Performance] Application.InitializeManagedCompilationPipeline : 1 samples, Peak. 127 ms (1.0x), Avg. 127 ms, Total. 127.0 ms (0.0%) [Performance] Application.ExecuteStartups : 1 samples, Peak. 55.7 ms (1.0x), Avg. 55.7 ms, Total. 55.71 ms (0.0%) [Performance] Gizmo.RebuildRenderers : 2 samples, Peak. 32.2 ms (1.9x), Avg. 17.0 ms, Total. 34.05 ms (0.0%) [Performance] Gizmo.AddGizmoRenderers : 276 samples, Peak. 957 us (80.1x), Avg. 11.9 us, Total. 3.298 ms (0.0%) [Performance] Application.InitializeMenu : 1 samples, Peak. 317 ms (1.0x), Avg. 317 ms, Total. 316.7 ms (0.0%) [Performance] UpdateAllMenus : 1 samples, Peak. 311 ms (1.0x), Avg. 311 ms, Total. 310.6 ms (0.0%) [Performance] Application.editorInitializingProject : 1 samples, Peak. 13.1 us (1.0x), Avg. 13.1 us, Total. 13.10 us (0.0%) [Performance] GUIView.RepaintAll.PlayerLoopController : 4 samples, Peak. 1000 ns (1.1x), Avg. 900 ns, Total. 3.600 us (0.0%) [Performance] Application.InvokeFinishedLoadingProject : 1 samples, Peak. 93.9 ms (1.0x), Avg. 93.9 ms, Total. 93.94 ms (0.0%) [Performance] ProcessService.OnProjectLoaded : 1 samples, Peak. 51.1 us (1.0x), Avg. 51.1 us, Total. 51.10 us (0.0%) [Performance] Inspector.InitOrRebuild : 9 samples, Peak. 3.21 ms (1.4x), Avg. 2.32 ms, Total. 20.92 ms (0.0%) [Performance] GenerateAssemblyTypeInfos : 2 samples, Peak. 1.63 s (1.1x), Avg. 1.51 s, Total. 3.027 s (0.4%) [Licensing::IpcConnector] License Notification channel disconnected successfully. [Licensing::IpcConnector] License Client channel disconnected successfully. AcceleratorClientConnectionCallback - disconnected - :0 Cleanup mono Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0